This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| public class CardDisplay : MonoBehaviour | |
| { | |
| public Card card; | |
| public Text nameText; | |
| public Text descriptionText; | |
| public Text pointsText; | |
| public Image artworkImage; | |
| void Start() | |
| { |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| class AHarderWar_Abilities_ChosenAssassin extends X2Ability_ChosenAssassin config(GameData_SoldierSkills); | |
| static function array<X2DataTemplate> CreateTemplates() | |
| { | |
| local array<X2DataTemplate> Templates; | |
| Templates.AddItem(LastBreath()); | |
| return Templates; | |
| } |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
| class AHarderWar_Abilities_ChosenAssassin extends X2Ability_ChosenAssassin config(GameData_SoldierSkills); | |
| static function array<X2DataTemplate> CreateTemplates() | |
| { | |
| local array<X2DataTemplate> Templates; | |
| Templates.AddItem(LastBreath()); | |
| return Templates; | |
| } |