Created
August 25, 2023 09:53
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Horizontal loading animation
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import UIKit | |
open class Loader: UIView { | |
static let shared = Loader() | |
private var viewTag = 1234567890 | |
public override init(frame: CGRect) { | |
super.init(frame: frame) | |
backgroundColor = progressBarColor.withAlphaComponent(0.1) | |
tag = viewTag | |
prepare() | |
prepareLines() | |
} | |
public required init?(coder: NSCoder) { | |
super.init(coder: coder) | |
tag = viewTag | |
backgroundColor = .systemGreen.withAlphaComponent(0.6) | |
prepare() | |
prepareLines() | |
} | |
private let firstProgressComponent = CAShapeLayer() | |
private let secondProgressComponent = CAShapeLayer() | |
private lazy var progressComponents = [firstProgressComponent, secondProgressComponent] | |
var animationDuration: TimeInterval = 2 | |
var progressBarColor: UIColor = .appGreen | |
var progressBarWidth: CGFloat = 3.0 { | |
didSet { | |
updateProgressBarWidth() | |
} | |
} | |
lazy var minY: CGFloat = { | |
return safeAreaInsets.top | |
}() { | |
didSet { | |
updateLineLayers() | |
} | |
} | |
open override func layoutSubviews() { | |
super.layoutSubviews() | |
updateLineLayers() | |
} | |
private func prepare() { | |
clipsToBounds = true | |
} | |
private func updateProgressBarWidth() { | |
progressComponents.forEach { | |
$0.lineWidth = progressBarWidth | |
} | |
updateLineLayers() | |
} | |
private func applyFirstComponentAnimations(to layer: CALayer) { | |
let strokeEndAnimation = CAKeyframeAnimation(keyPath: "strokeEnd") | |
strokeEndAnimation.values = [0, 1] | |
strokeEndAnimation.keyTimes = [0, NSNumber(value: 1.2 / animationDuration)] | |
strokeEndAnimation.timingFunctions = [CAMediaTimingFunction(name: .easeOut), | |
CAMediaTimingFunction(name: .easeOut)] | |
let strokeStartAnimation = CAKeyframeAnimation(keyPath: "strokeStart") | |
strokeStartAnimation.values = [0, 1.2] | |
strokeStartAnimation.keyTimes = [NSNumber(value: 0.25 / animationDuration), | |
NSNumber(value: 1.8 / animationDuration)] | |
strokeStartAnimation.timingFunctions = [CAMediaTimingFunction(name: .easeIn), | |
CAMediaTimingFunction(name: .easeIn)] | |
[strokeEndAnimation, strokeStartAnimation].forEach { | |
$0.duration = animationDuration | |
$0.repeatCount = .infinity | |
$0.isRemovedOnCompletion = false | |
} | |
layer.add(strokeEndAnimation, forKey: "firstComponentStrokeEnd") | |
layer.add(strokeStartAnimation, forKey: "firstComponentStrokeStart") | |
} | |
private func applySecondComponentAnimations(to layer: CALayer) { | |
let strokeEndAnimation = CAKeyframeAnimation(keyPath: "strokeEnd") | |
strokeEndAnimation.values = [0, 1.1] | |
strokeEndAnimation.keyTimes = [NSNumber(value: 1.375 / animationDuration), 1] | |
let strokeStartAnimation = CAKeyframeAnimation(keyPath: "strokeStart") | |
strokeStartAnimation.values = [0, 1] | |
strokeStartAnimation.keyTimes = [NSNumber(value: 1.825 / animationDuration), 1] | |
[strokeEndAnimation, strokeStartAnimation].forEach { | |
$0.timingFunctions = [CAMediaTimingFunction(name: .easeOut), | |
CAMediaTimingFunction(name: .easeOut)] | |
$0.duration = animationDuration | |
$0.repeatCount = .infinity | |
$0.isRemovedOnCompletion = false | |
} | |
layer.add(strokeEndAnimation, forKey: "secondComponentStrokeEnd") | |
layer.add(strokeStartAnimation, forKey: "secondComponentStrokeStart") | |
} | |
func prepareLines() { | |
progressComponents.forEach { | |
$0.fillColor = progressBarColor.cgColor | |
$0.lineWidth = progressBarWidth | |
$0.strokeColor = progressBarColor.cgColor | |
$0.strokeStart = 0 | |
$0.strokeEnd = 0 | |
layer.addSublayer($0) | |
} | |
} | |
private func updateLineLayers() { | |
frame = CGRect(x: frame.minX, y: minY, width: bounds.width, height: progressBarWidth) | |
let linePath = UIBezierPath() | |
linePath.move(to: CGPoint(x: 0, y: bounds.midY)) | |
linePath.addLine(to: CGPoint(x: bounds.width, y: bounds.midY)) | |
progressComponents.forEach { | |
$0.path = linePath.cgPath | |
$0.frame = bounds | |
} | |
} | |
public func startAnimating() { | |
applyFirstComponentAnimations(to: firstProgressComponent) | |
applySecondComponentAnimations(to: secondProgressComponent) | |
} | |
func forceBeginRefreshing() { | |
startAnimating() | |
} | |
public func stopAnimating(completion: (() -> Void)? = nil) { | |
removeProgressAnimations() | |
completion?() | |
} | |
private func removeProgressAnimations() { | |
progressComponents.forEach { $0.removeAllAnimations() } | |
} | |
static func forceRemoveAnimations() { | |
guard let window = UIApplication.shared.windows.first(where: { $0.isKeyWindow }) else { return } | |
if let view = window.viewWithTag(1234567890) { | |
view.layer.removeAllAnimations() | |
_ = (view.layer.sublayers ?? []).map{$0.removeFromSuperlayer()} | |
view.removeFromSuperview() | |
} | |
} | |
@discardableResult | |
public class func showProgressBar(parentView: UIView, navBarHeight: CGFloat) -> UIView { | |
let progressBar = Loader(frame: parentView.frame) | |
progressBar.minY = navBarHeight | |
parentView.addSubview(progressBar) | |
progressBar.startAnimating() | |
parentView.bringSubviewToFront(progressBar) | |
return progressBar | |
} | |
open override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?) { | |
updateLineLayers() | |
} | |
} |
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