Created
October 2, 2024 20:29
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Grid loading animation
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import SwiftUI | |
struct ContentView: View { | |
@State private var animate: Bool = false | |
@State private var color: Color = .myGray | |
@State private var pattern: [[Int]] = [ | |
[0, 1, 2, 3, 4, 5, 6, 7, 8,], | |
[9, 10, 11, 12, 13, 14, 15, 16, 17,], | |
[18, 19, 20, 21, 22, 23, 24, 24, 26,], | |
[27, 28, 29, 30, 31, 32, 33, 34, 35,], | |
[36, 37, 38, 39, 40, 41, 42, 43, 44,], | |
[45, 46, 47, 48, 49, 50, 51, 52, 53,], | |
[54, 55, 56, 57, 58, 59, 60, 61, 62,], | |
[63, 64, 65, 66, 67, 68, 69, 70, 71,], | |
[72, 73, 74, 75, 76, 77, 78, 79, 80,], | |
] | |
let colors: [Color] = [.myBlue, .myGreen, .myYellow, .myOrange] | |
var body: some View { | |
VStack(spacing: 2) { | |
ForEach(0..<9) { i in | |
HStack(spacing: 2) { | |
ForEach(0..<9) { j in | |
RoundedRectangle(cornerRadius: 12) | |
.foregroundStyle(color) | |
.aspectRatio(1, contentMode: .fit) | |
.scaleEffect(animate ? 1 : 0) | |
.opacity(animate ? 1 : 0) | |
.rotationEffect(.degrees(animate ? 360 : 0)) | |
.animation(.easeInOut(duration: 0.1).delay(delay(row: i, col: j)), value: animate) | |
} | |
} | |
} | |
} | |
.padding() | |
.onAppear { | |
Timer.scheduledTimer(withTimeInterval: 1.5, repeats: true) { _ in | |
if !animate { color = colors.randomElement()! } | |
animate.toggle() | |
} | |
} | |
.darkBackground() | |
} | |
func delay(row: Int, col: Int) -> Double { | |
if !pattern.isEmpty { | |
let delay = pattern[row][col] | |
return Double(delay) * (1.0 / 80.0) | |
} | |
return 0.0 | |
} | |
} | |
#Preview { | |
ContentView() | |
.darkBackground() | |
} |
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