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@InvoxiPlayGames
Last active September 24, 2021 15:19
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DELTARUNE Chapter 2 English Language JSON file, made by referencing data.win, lang_jp.json and lang_en_ch1.json. Some strings may be missing or inaccurate.
This file has been truncated, but you can view the full file.
{
"date":"1632407807322",
"DEVICE_CHOICE_slash_Create_0_gml_28_0":"NO",
"DEVICE_CHOICE_slash_Create_0_gml_29_0":"YES",
"DEVICE_CHOICE_slash_Create_0_gml_64_0":"GRAINS",
"DEVICE_CHOICE_slash_Create_0_gml_65_0":"MEAT",
"DEVICE_CHOICE_slash_Create_0_gml_66_0":"DAIRY",
"DEVICE_CHOICE_slash_Create_0_gml_67_0":"SWEETS",
"DEVICE_CHOICE_slash_Create_0_gml_68_0":"FRUIT",
"DEVICE_CHOICE_slash_Create_0_gml_69_0":"VEGETABLE",
"DEVICE_CHOICE_slash_Create_0_gml_70_0":"EGG",
"DEVICE_CHOICE_slash_Create_0_gml_7_0":"EGG",
"DEVICE_CONTACT_slash_Other_10_gml_1_0":"SUSIE",
"DEVICE_CONTACT_slash_Step_0_gml_107_0":"\\M0FIRST^4.\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_111_0":"\\M0YOU MUST CREATE^6&A VESSEL^4.\\M1 ^6 %%",
"DEVICE_CONTACT_slash_Step_0_gml_125_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_126_0":"SELECT THE HEAD&THAT YOU PREFER.",
"DEVICE_CONTACT_slash_Step_0_gml_148_0":"^1 %",
"DEVICE_CONTACT_slash_Step_0_gml_149_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_150_0":"SELECT THE TORSO&THAT YOU PREFER.",
"DEVICE_CONTACT_slash_Step_0_gml_173_0":"^1 \\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_174_0":"SELECT THE LEGS&THAT YOU PREFER.",
"DEVICE_CONTACT_slash_Step_0_gml_205_0":"\\M0THIS^3 IS YOUR BODY^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_206_0":"\\M0 ^1 %",
"DEVICE_CONTACT_slash_Step_0_gml_207_0":"DO YOU ACCEPT IT?",
"DEVICE_CONTACT_slash_Step_0_gml_240_0":"\\M0 EXCELLENT^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_241_0":"\\M0YOU HAVE CREATED^3&A WONDERFUL FORM^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_242_0":"\\M0 NOW^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_243_0":"\\M0LET US SHAPE ITS&MIND^3 AS YOUR OWN.^3 \\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_258_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_259_0":"WHAT IS ITS&FAVORITE FOOD?",
"DEVICE_CONTACT_slash_Step_0_gml_288_0":"SWEET",
"DEVICE_CONTACT_slash_Step_0_gml_289_0":"SOFT",
"DEVICE_CONTACT_slash_Step_0_gml_290_0":"SOUR",
"DEVICE_CONTACT_slash_Step_0_gml_291_0":"SALTY",
"DEVICE_CONTACT_slash_Step_0_gml_292_0":"PAIN",
"DEVICE_CONTACT_slash_Step_0_gml_293_0":"COLD",
"DEVICE_CONTACT_slash_Step_0_gml_323_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_324_0":"YOUR FAVORITE&BLOOD TYPE?",
"DEVICE_CONTACT_slash_Step_0_gml_33_0":"\\M0EXCELLENT^4.\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_343_0":"A",
"DEVICE_CONTACT_slash_Step_0_gml_344_0":"AB",
"DEVICE_CONTACT_slash_Step_0_gml_345_0":"B",
"DEVICE_CONTACT_slash_Step_0_gml_346_0":"C",
"DEVICE_CONTACT_slash_Step_0_gml_347_0":"D",
"DEVICE_CONTACT_slash_Step_0_gml_34_0":"^6 \\M0TRULY^4&EXCELLENT^4.\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_35_0":"\\M2 \\M0 NOW^4.\\M1 ^7 %",
"DEVICE_CONTACT_slash_Step_0_gml_36_0":"\\M0 WE MAY^5& BEGIN^4.\\M1 ^6 %%",
"DEVICE_CONTACT_slash_Step_0_gml_381_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_382_0":"WHAT COLOR DOES&IT LIKE MOST?",
"DEVICE_CONTACT_slash_Step_0_gml_401_0":"RED",
"DEVICE_CONTACT_slash_Step_0_gml_402_0":"BLUE",
"DEVICE_CONTACT_slash_Step_0_gml_403_0":"GREEN",
"DEVICE_CONTACT_slash_Step_0_gml_404_0":"CYAN",
"DEVICE_CONTACT_slash_Step_0_gml_438_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_439_0":"PLEASE GIVE IT&A GIFT.",
"DEVICE_CONTACT_slash_Step_0_gml_459_0":"KINDNESS",
"DEVICE_CONTACT_slash_Step_0_gml_460_0":"MIND",
"DEVICE_CONTACT_slash_Step_0_gml_461_0":"AMBITION",
"DEVICE_CONTACT_slash_Step_0_gml_462_0":"BRAVERY",
"DEVICE_CONTACT_slash_Step_0_gml_463_0":"VOICE",
"DEVICE_CONTACT_slash_Step_0_gml_497_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_498_0":"HOW DO YOU FEEL&ABOUT YOUR CREATION?&(IT WILL NOT HEAR.)",
"DEVICE_CONTACT_slash_Step_0_gml_518_0":"LOVE",
"DEVICE_CONTACT_slash_Step_0_gml_519_0":"HOPE",
"DEVICE_CONTACT_slash_Step_0_gml_520_0":"DISGUST",
"DEVICE_CONTACT_slash_Step_0_gml_521_0":"FEAR",
"DEVICE_CONTACT_slash_Step_0_gml_555_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_556_0":"HAVE YOU ANSWERED&HONESTLY?",
"DEVICE_CONTACT_slash_Step_0_gml_575_0":"YES",
"DEVICE_CONTACT_slash_Step_0_gml_576_0":"NO",
"DEVICE_CONTACT_slash_Step_0_gml_5_0":" ^9 ^8 %",
"DEVICE_CONTACT_slash_Step_0_gml_611_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_612_0":"YOU ACKNOWLEDGE&THE POSSIBILITY OF&PAIN AND SEIZURE.",
"DEVICE_CONTACT_slash_Step_0_gml_631_0":"YES",
"DEVICE_CONTACT_slash_Step_0_gml_632_0":"NO",
"DEVICE_CONTACT_slash_Step_0_gml_664_0":"\\M0UNDERSTOOD^3.\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_697_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_698_0":"NAME YOUR VESSEL.",
"DEVICE_CONTACT_slash_Step_0_gml_6_0":" ARE YOU^6& THERE^6?\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_729_0":"\\M0WE CALLED IT^4&\"~1.\"^6 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_730_0":"\\M0AND WHAT ABOUT^3&THE CREATOR^3?\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_734_0":"\\M0\"~1.\"^6 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_735_0":"\\M0AN INTERESTING&COINCIDENCE^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_736_0":"\\M0AND WHAT ABOUT^3&THE CREATOR^3?\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_755_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_756_0":"YOUR OWN NAME.",
"DEVICE_CONTACT_slash_Step_0_gml_785_0":"\\M0\"~1.\"^6 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_786_0":"\\M0EXCELLENT^3.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_787_0":"\\M0TRULY^3 &EXCELLENT^3.\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_790_0":"\\M0HOW INTERESTING.\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_794_0":"\\M0YOU ARE ABOUT TO&MEET SOMEON^3E \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_795_0":"\\M0VERY^1, VERY^4&WONDERFUL^3. \\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_7_0":"^6 \\M0ARE WE^6&CONNECTED^6?\\M1 ^6 ^6 %%",
"DEVICE_CONTACT_slash_Step_0_gml_800_0":"\\M0OF COURSE^5&OF COURSE.\\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_801_0":"\\M0OF COURSE^5 THEY&ARE THE SAME^4.\\M1 ^5 %%",
"DEVICE_CONTACT_slash_Step_0_gml_816_0":"\\M0\"~1.\"^5 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_817_0":"\\M0THANK YOU^5&FOR YOUR TIME^4. \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_818_0":"\\M0YOUR ANSWERS^3 \\M1 ^5 %",
"DEVICE_CONTACT_slash_Step_0_gml_819_0":"\\M0YOUR WONDERFUL^5&CREATION^6 %%",
"DEVICE_CONTACT_slash_Step_0_gml_839_0":" Will now b^3e& discarded^6.%",
"DEVICE_CONTACT_slash_Step_0_gml_840_0":"No one can choose&who they are&in this world^5.%%",
"DEVICE_CONTACT_slash_Step_0_gml_854_0":"You^5r& &nam^5e& & is ",
"DEVICE_CONTACT_slash_Step_0_gml_889_0":"Kris...^6! %",
"DEVICE_CONTACT_slash_Step_0_gml_890_0":"Wake up^6! %",
"DEVICE_CONTACT_slash_Step_0_gml_891_0":"KRIS...!^6 ",
"DEVICE_CONTACT_slash_Step_0_gml_8_0":"\\M0...",
"DEVICE_CONTACT_slash_Step_0_gml_928_0":"\\M0 FIRST^3.\\M1 ^6 %",
"DEVICE_CONTACT_slash_Step_0_gml_929_0":"\\M0 %",
"DEVICE_CONTACT_slash_Step_0_gml_930_0":"^2 ARE YOU&PHOTOSENSITIVE? ^6 ^6 ",
"DEVICE_FAILURE_slash_Create_0_gml_12_0":"THE DEATH",
"DEVICE_FAILURE_slash_Step_0_gml_103_0":"\\M0 THEN THE WORLD^5 & WAS COVERED^5 & IN DARKNESS./%",
"DEVICE_FAILURE_slash_Step_0_gml_103_0_b":"CONTINUE",
"DEVICE_FAILURE_slash_Step_0_gml_104_0":"GIVE UP",
"DEVICE_FAILURE_slash_Step_0_gml_10_0":"\\M0 IT APPEARS YOU& HAVE REACHED^6& & AN END./%",
"DEVICE_FAILURE_slash_Step_0_gml_172_0":"THE DARK",
"DEVICE_FAILURE_slash_Step_0_gml_28_0":"\\M0 WILL YOU TRY AGAIN?",
"DEVICE_FAILURE_slash_Step_0_gml_32_0":"\\M0 WILL YOU PERSIST?",
"DEVICE_FAILURE_slash_Step_0_gml_39_0":" Come on^1,& that all you got!?/",
"DEVICE_FAILURE_slash_Step_0_gml_40_0":" Kris^1,& get up...!/%",
"DEVICE_FAILURE_slash_Step_0_gml_47_0":" This is not& your fate...!/",
"DEVICE_FAILURE_slash_Step_0_gml_48_0":" Please^1,& don't give up!/%",
"DEVICE_FAILURE_slash_Step_0_gml_68_0":" THEN, THE FUTURE& IS IN YOUR HANDS.",
"DEVICE_MENU_slash_Create_0_gml_17_0":"DELTARUNE",
"DEVICE_MENU_slash_Create_0_gml_182_0":"NO DATA",
"DEVICE_MENU_slash_Create_0_gml_185_0":"NO DATA",
"DEVICE_MENU_slash_Create_0_gml_190_0":"UNKNOWN FILE",
"DEVICE_MENU_slash_Create_0_gml_205_0":"UNKNOWN FILE",
"DEVICE_MENU_slash_Create_0_gml_221_0":"CHAPTER 1",
"DEVICE_MENU_slash_Create_0_gml_237_0":"CHAPTER 1",
"DEVICE_MENU_slash_Create_0_gml_8_0":"CONTACT",
"DEVICE_MENU_slash_Create_0_gml_97_0":"[EMPTY]",
"DEVICE_MENU_slash_Draw_0_gml_115_0":" ",
"DEVICE_MENU_slash_Draw_0_gml_116_0":"CONTINUE",
"DEVICE_MENU_slash_Draw_0_gml_116_1":"BACK",
"DEVICE_MENU_slash_Draw_0_gml_117_0":"BEGIN",
"DEVICE_MENU_slash_Draw_0_gml_117_1":"BACK",
"DEVICE_MENU_slash_Draw_0_gml_119_0":"OVERWRITE",
"DEVICE_MENU_slash_Draw_0_gml_119_1":"DO NOT",
"DEVICE_MENU_slash_Draw_0_gml_119_2":"IT WILL BE SUBSUMED.",
"DEVICE_MENU_slash_Draw_0_gml_120_0":"YES",
"DEVICE_MENU_slash_Draw_0_gml_120_1":"NO",
"DEVICE_MENU_slash_Draw_0_gml_120_2":"TRULY ERASE IT?",
"DEVICE_MENU_slash_Draw_0_gml_121_0":"ERASE",
"DEVICE_MENU_slash_Draw_0_gml_121_1":"DO NOT",
"DEVICE_MENU_slash_Draw_0_gml_121_2":"THEN IT WILL BE DESTROYED.",
"DEVICE_MENU_slash_Draw_0_gml_125_0":"Completion FILE not found.",
"DEVICE_MENU_slash_Draw_0_gml_127_0":" ",
"DEVICE_MENU_slash_Draw_0_gml_128_0":"Continue",
"DEVICE_MENU_slash_Draw_0_gml_128_1":"Back",
"DEVICE_MENU_slash_Draw_0_gml_129_0":"Start",
"DEVICE_MENU_slash_Draw_0_gml_129_1":"Back",
"DEVICE_MENU_slash_Draw_0_gml_130_0":"FILE not found.",
"DEVICE_MENU_slash_Draw_0_gml_131_0":"Yes",
"DEVICE_MENU_slash_Draw_0_gml_131_1":"No",
"DEVICE_MENU_slash_Draw_0_gml_131_2":"Copy over this file?",
"DEVICE_MENU_slash_Draw_0_gml_132_0":"Yes",
"DEVICE_MENU_slash_Draw_0_gml_132_1":"No",
"DEVICE_MENU_slash_Draw_0_gml_132_2":"Erase this file?",
"DEVICE_MENU_slash_Draw_0_gml_133_0":"Yes!",
"DEVICE_MENU_slash_Draw_0_gml_133_1":"No!",
"DEVICE_MENU_slash_Draw_0_gml_133_2":"Really erase it?",
"DEVICE_MENU_slash_Draw_0_gml_164_0":"Start",
"DEVICE_MENU_slash_Draw_0_gml_165_0":"Back",
"DEVICE_MENU_slash_Draw_0_gml_166_0":" ",
"DEVICE_MENU_slash_Draw_0_gml_189_0":"CANCEL",
"DEVICE_MENU_slash_Draw_0_gml_190_0":"Cancel",
"DEVICE_MENU_slash_Draw_0_gml_194_0":"Your Room [Chapter 1 END]",
"DEVICE_MENU_slash_Draw_0_gml_195_0":"[Made on seeing credits.]",
"DEVICE_MENU_slash_Draw_0_gml_199_0":"COPY",
"DEVICE_MENU_slash_Draw_0_gml_200_0":"ERASE",
"DEVICE_MENU_slash_Draw_0_gml_201_0":"Copy",
"DEVICE_MENU_slash_Draw_0_gml_201_1":"Erase",
"DEVICE_MENU_slash_Draw_0_gml_215_0":" ",
"DEVICE_MENU_slash_Draw_0_gml_216_0":"CHOOSE THE ONE TO COPY.",
"DEVICE_MENU_slash_Draw_0_gml_217_0":"CHOOSE THE TARGET FOR THE REFLECTION.",
"DEVICE_MENU_slash_Draw_0_gml_218_0":"IT WILL BE SUBSUMED.",
"DEVICE_MENU_slash_Draw_0_gml_219_0":"SELECT THE ONE TO ERASE.",
"DEVICE_MENU_slash_Draw_0_gml_223_0":"Please select a file.",
"DEVICE_MENU_slash_Draw_0_gml_224_0":"Choose a file to copy.",
"DEVICE_MENU_slash_Draw_0_gml_225_0":"Choose a file to copy to.",
"DEVICE_MENU_slash_Draw_0_gml_226_0":"The file will be overwritten.",
"DEVICE_MENU_slash_Draw_0_gml_227_0":"Choose a file to erase.",
"DEVICE_MENU_slash_Draw_0_gml_242_0":"Don't Use Chapter 1 FILE",
"DEVICE_MENU_slash_Draw_0_gml_253_0":"Ch 1 Files",
"DEVICE_MENU_slash_Draw_0_gml_284_0":"Chapter Select",
"DEVICE_MENU_slash_Draw_0_gml_285_0":"End Program",
"DEVICE_MENU_slash_Draw_0_gml_291_0":"Start Chapter 2 from Chapter 1's FILE.",
"DEVICE_MENU_slash_Draw_0_gml_292_0":"Chapter 2を スロット~1で始めます。",
"DEVICE_MENU_slash_Step_0_gml_105_0":"[EMPTY]",
"DEVICE_MENU_slash_Step_0_gml_126_0":"IT WAS AS IF IT WAS NEVER THERE AT ALL.",
"DEVICE_MENU_slash_Step_0_gml_127_0":"Erase complete.",
"DEVICE_MENU_slash_Step_0_gml_149_0":"IT RETAINED ITS ORIGINAL SHAPE.",
"DEVICE_MENU_slash_Step_0_gml_156_0":"THEN IT WAS SPARED.",
"DEVICE_MENU_slash_Step_0_gml_159_0":"VERY INTERESTING.",
"DEVICE_MENU_slash_Step_0_gml_225_0":"THE DIVISION IS COMPLETE.",
"DEVICE_MENU_slash_Step_0_gml_227_0":"Copy complete.",
"DEVICE_MENU_slash_Step_0_gml_238_0":"IT IS IMMUNE TO ITS OWN IMAGE.",
"DEVICE_MENU_slash_Step_0_gml_239_0":"You can't copy there.",
"DEVICE_MENU_slash_Step_0_gml_261_0":"IT IS BARREN AND CANNOT BE COPIED.",
"DEVICE_MENU_slash_Step_0_gml_264_0":"BUT THERE WAS NOTHING LEFT TO COPY.",
"DEVICE_MENU_slash_Step_0_gml_266_0":"It can't be copied.",
"DEVICE_MENU_slash_Step_0_gml_289_0":"BUT IT WAS ALREADY GONE.",
"DEVICE_MENU_slash_Step_0_gml_292_0":"BUT THERE WAS NOTHING LEFT TO ERASE.",
"DEVICE_MENU_slash_Step_0_gml_294_0":"There's nothing to erase.",
"DEVICE_MENU_slash_Step_0_gml_74_0":"IT CONFORMED TO THE REFLECTION.",
"DEVICE_MENU_slash_Step_0_gml_77_0":"WHAT AN INTERESTING BEHAVIOR.",
"DEVICE_MENU_slash_Step_0_gml_86_0":"WHAT AN INTERESTING BEHAVIOR.",
"DEVICE_MENU_slash_Step_0_gml_91_0":"Copy complete.",
"DEVICE_NAMER_slash_Draw_0_gml_18_0":"ENTER YOUR OWN NAME.",
"DEVICE_NAMER_slash_Draw_0_gml_84_0":"THIS IS YOUR NAME.",
"DEVICE_NAMER_slash_Other_10_gml_10_0":"PAPYRUS",
"DEVICE_NAMER_slash_Other_10_gml_11_0":"ALPHYS",
"DEVICE_NAMER_slash_Other_10_gml_12_0":"UNDYNE",
"DEVICE_NAMER_slash_Other_10_gml_13_0":"RUDY",
"DEVICE_NAMER_slash_Other_10_gml_14_0":"BERDLY",
"DEVICE_NAMER_slash_Other_10_gml_15_0":"CATTY",
"DEVICE_NAMER_slash_Other_10_gml_16_0":"CATTI",
"DEVICE_NAMER_slash_Other_10_gml_17_0":"BRATTY",
"DEVICE_NAMER_slash_Other_10_gml_18_0":"GERSON",
"DEVICE_NAMER_slash_Other_10_gml_19_0":"JOCKINGTON",
"DEVICE_NAMER_slash_Other_10_gml_20_0":"QC",
"DEVICE_NAMER_slash_Other_10_gml_27_0":"SUSIE",
"DEVICE_NAMER_slash_Other_10_gml_28_0":"NOELLE",
"DEVICE_NAMER_slash_Other_10_gml_29_0":"KRIS",
"DEVICE_NAMER_slash_Other_10_gml_30_0":"TORIEL",
"DEVICE_NAMER_slash_Other_10_gml_31_0":"ASRIEL",
"DEVICE_NAMER_slash_Other_10_gml_32_0":"ASGORE",
"DEVICE_NAMER_slash_Other_10_gml_33_0":"SANS",
"DEVICE_NAMER_slash_Other_10_gml_34_0":"PAPYRUS",
"DEVICE_NAMER_slash_Other_10_gml_35_0":"ALPHYS",
"DEVICE_NAMER_slash_Other_10_gml_36_0":"UNDYNE",
"DEVICE_NAMER_slash_Other_10_gml_37_0":"RUDY",
"DEVICE_NAMER_slash_Other_10_gml_38_0":"BERDLY",
"DEVICE_NAMER_slash_Other_10_gml_39_0":"CATTY",
"DEVICE_NAMER_slash_Other_10_gml_3_0":"SUSIE",
"DEVICE_NAMER_slash_Other_10_gml_40_0":"CATTI",
"DEVICE_NAMER_slash_Other_10_gml_41_0":"BRATTY",
"DEVICE_NAMER_slash_Other_10_gml_42_0":"GERSON",
"DEVICE_NAMER_slash_Other_10_gml_43_0":"JOCKINGTON",
"DEVICE_NAMER_slash_Other_10_gml_44_0":"QC",
"DEVICE_NAMER_slash_Other_10_gml_4_0":"NOELLE",
"DEVICE_NAMER_slash_Other_10_gml_5_0":"KRIS",
"DEVICE_NAMER_slash_Other_10_gml_6_0":"TORIEL",
"DEVICE_NAMER_slash_Other_10_gml_7_0":"ASRIEL",
"DEVICE_NAMER_slash_Other_10_gml_8_0":"ASGORE",
"DEVICE_NAMER_slash_Other_10_gml_9_0":"SANS",
"UNUSED_slash_UNUSED_gml_1_0":"Where...",
"UNUSED_slash_UNUSED_gml_2_0":"Where am I?",
"UNUSED_slash_UNUSED_gml_3_0":"Hello...? Anyone...?",
"UNUSED_slash_UNUSED_gml_4_0":"Is... is anybody out there...?",
"UNUSED_slash_UNUSED_gml_5_0":"Someone!? Anyone!? Can anyone hear me!?",
"UNUSED_slash_UNUSED_gml_6_0":"...",
"UNUSED_slash_UNUSED_gml_7_0":"It's dark.",
"UNUSED_slash_UNUSED_gml_8_0":"It's so dark here.",
"o_boxing_wireframe_slash_Create_0_gml_28_0":"Press Z and X to Punch!",
"o_boxing_wireframe_slash_Draw_0_gml_145_0":"Press ~1&Or ~2 If&You Dare",
"o_boxing_wireframe_slash_Draw_0_gml_316_0":"Shut up, that was&just a warm up!",
"o_boxing_wireframe_slash_Draw_0_gml_334_0":"Shut up! That was&just practice!",
"o_boxing_wireframe_slash_Draw_0_gml_85_0":"HIT IT",
"o_boxing_wireframe_slash_Draw_0_gml_87_0":"HIT IT",
"o_boxing_wireframe_slash_Step_0_gml_17_0":"Shut up!!",
"o_boxing_wireframe_slash_Step_0_gml_18_0":"I said shut up!!",
"o_boxingcontroller_slash_Create_0_gml_18_0":"DODGE with ~1 or ~2!",
"o_boxingcontroller_slash_Create_0_gml_19_0":"Press ~1 to Duck!",
"o_boxingcontroller_slash_Create_0_gml_20_0":"default",
"o_boxingcontroller_slash_Step_0_gml_170_0":"* (Press ~1 or ~2 to hit Queen after she attacks!)",
"o_boxingcontroller_slash_Step_0_gml_174_0":"* (Punch during Queen's turn with ~1 or ~2 after she attacks!)",
"o_boxingcontroller_slash_Step_0_gml_178_0":"* (Dodge Queen's attacks with left, right, and down!)",
"o_boxingcontroller_slash_Step_0_gml_182_0":"* ROUND 2 begins.&* Queen's attacks got tougher!",
"o_boxingcontroller_slash_Step_0_gml_186_0":"* ROUND 3 begins.&* Queen's attacks got extreme!",
"o_boxingcontroller_slash_Step_0_gml_361_0":"You can Punch on both sides!",
"o_boxinghud_slash_Draw_0_gml_66_0":"BOSS",
"o_boxingqueen_slash_Step_0_gml_1200_0":"Press ~1&to Duck!",
"o_boxingqueen_slash_Step_0_gml_3078_0":"* Battle Power... Dropping.../%",
"o_boxingqueen_slash_Step_0_gml_3082_0":"* Overheat... Activated/%",
"o_boxingqueen_slash_Step_0_gml_3086_0":"* Listen Well/%",
"o_boxingqueen_slash_Step_0_gml_3090_0":"* You May Have Defeated Me/%",
"o_boxingqueen_slash_Step_0_gml_3094_0":"* But I Still Possess One Thing/%",
"o_boxingqueen_slash_Step_0_gml_3098_0":"* You Three Will Never Have/%",
"o_boxingqueen_slash_Step_0_gml_3148_0":"* Detachable Hands/%",
"o_boxingqueen_slash_Step_0_gml_599_0":"DODGE with ~1 &or ~2!",
"obj_battlecontroller_slash_Draw_0_gml_172_0":"Standard",
"obj_battlecontroller_slash_Draw_0_gml_173_0":"HP",
"obj_battlecontroller_slash_Draw_0_gml_208_0":"MERCY",
"obj_battlecontroller_slash_Draw_0_gml_653_0":"Berdly",
"obj_battlecontroller_slash_Step_0_gml_42_0":"* You won^1!&* Got ~1 EXP and ~2 D$./%",
"obj_battlecontroller_slash_Step_0_gml_43_0":"* You won the battle!/%",
"obj_battlecontroller_slash_Step_0_gml_46_0":"* You won^1!&* Got ~1 D$^1.&* You became stronger./%",
"obj_battlecontroller_slash_Step_0_gml_69_0":"* You won^1!&* Got ~1 D$^1.&* Noelle became stronger./%",
"obj_berdlyb2_enemy_slash_Step_0_gml_124_0":"* Berdly thanks Noelle profusely.",
"obj_berdlyb2_enemy_slash_Step_0_gml_125_0":"* Berdly tries to entice Noelle to his side by gyrating his hips!",
"obj_berdlyb2_enemy_slash_Step_0_gml_126_0":"* Berdly preens condescendingly.",
"obj_berdlyb2_enemy_slash_Step_0_gml_127_0":"* Berdly laughs and goes to his mind palace.",
"obj_berdlyb2_enemy_slash_Step_0_gml_128_0":"Behold!!!&Comrades!!!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_146_0":"That's right, Kris!&Unlike YOU, I have a&LOVING TEAM behind me!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_147_0":"* BERDLY - He usually only gets this mad when you play games together./%",
"obj_berdlyb2_enemy_slash_Step_0_gml_161_0":"And you'll never beat&US fighting alone!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_162_0":"* You acted like you were an idiot next to Berdly's genius!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_164_0":"* Ahh^1, Kris..^1. A shame I must defeat someone so lowly.../%",
"obj_berdlyb2_enemy_slash_Step_0_gml_171_0":"Noelle, this might hurt,&but it's to save you!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_175_0":"* You did several math problems incorrectly!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_180_0":"(Help.)/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_181_0":"* You pretended to knit a home-made dunce cap!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_182_0":"... h-hey^1, wait^1, where'd&the other guys go!?/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_187_0":"* You grunted like a primitive animal!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_194_0":"* You pretended to spill your IQ points on the floor!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_195_0":"* You got Noelle to pretend to pick them up!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_197_0":"\\EI* (Why me!?)/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_199_0":"Kris..^1. you're outmatched^1!&My team is rich in&natural resources!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_201_0":"* Berdly liked that!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_202_0":"My..^1. my allies are gone^1?&Ha^1! They're probably just..^1.&Helping Queen search for me!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_213_0":"* You glared at Berdly!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_215_0":"\\E3* Wh..^1. what!? Trying to psyche me out^1, Kris!?/",
"obj_berdlyb2_enemy_slash_Step_0_gml_215_0_b":"Intelligence^1, yes^1.&Smarts^1, yes^1.&Nipples^1, future YES./%",
"obj_berdlyb2_enemy_slash_Step_0_gml_216_0":"\\ED* W-well..^1. It's not working!!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_218_0":"* Berdly's DEFENSE dropped!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_218_0_b":"Sh..^1. shut up^1, Kris^1! Shut up^1!&I don't care if you're not&saying anything!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_222_0":"* You glared at Berdly!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_223_0":"* His DEFENSE dropped!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_226_0":"N-Noelle, look!&Kris is down!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_236_0":"Now's your chance to&come back over here!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_241_0":"S-summon more guys!^1?&I..^1. I don't need to do that!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_245_0":"* You encouraged Noelle to use her mind!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_247_0":".../%",
"obj_berdlyb2_enemy_slash_Step_0_gml_252_0":"* Her MAGIC increased^1! Berdly found her smarts appealing!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_258_0":"N... Noelle?/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_264_0":"* You told Noelle to concentrate!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_266_0":"(I can...&still...&hear...&their voice...)/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_266_0_b":"Just WAIT^1! The original&ones are gonna come&back any minute now!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_269_0":"\\EW* Concentrate on what...?/",
"obj_berdlyb2_enemy_slash_Step_0_gml_278_0":"* Her MAGIC increased!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_281_0":"* But nothing happened!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_299_0":"* Noelle tried to talk to Berdly!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_301_0":"\\EI* Umm^1, Berdly^1, I'm glad you're trying to help me.../",
"obj_berdlyb2_enemy_slash_Step_0_gml_303_0":"\\EJ* No need to thank me^1, dearest Noelle!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_305_0":"* Noelle accidentally complimented Berdly!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_338_0":"* Berdly crushes his Smart Scouter out of frustration.",
"obj_berdlyb2_enemy_slash_Step_0_gml_339_0":"* Smells like frozen chicken.",
"obj_berdlyb2_enemy_slash_Step_0_gml_358_0":"\\Ec* S..^1. Snowgrave?/",
"obj_berdlyb2_enemy_slash_Step_0_gml_359_0":"\\Ee* I..^1. I don't know that spell./",
"obj_berdlyb2_enemy_slash_Step_0_gml_365_0":"\\Ee* I'm telling you^1, I..^1. I.../",
"obj_berdlyb2_enemy_slash_Step_0_gml_366_0":"\\EW* I don't know what you're talking about./",
"obj_berdlyb2_enemy_slash_Step_0_gml_371_0":"* Enemy Weakness: ICE&Try your strongest ice spell./%",
"obj_berdlyb2_enemy_slash_Step_0_gml_372_0":"\\EW* I'm telling you^1, stop!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_373_0":"\\EZ* I... I don't know what you're talking about!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_379_0":"\\EV* Fine^1. You want to see what happens so bad?/",
"obj_berdlyb2_enemy_slash_Step_0_gml_380_0":"\\Ef* Watch what happens when I cast a spell I don't know!/",
"obj_berdlyb2_enemy_slash_Step_0_gml_40_0":"Holy Halbird!&Grant me strength!",
"obj_berdlyb2_enemy_slash_Step_0_gml_41_0":"Partake, Kris!&The Zephyr of&Punishment!",
"obj_berdlyb2_enemy_slash_Step_0_gml_429_0":"* .../%",
"obj_berdlyb2_enemy_slash_Step_0_gml_42_0":"See if you can&dodge this, Kris!",
"obj_berdlyb2_enemy_slash_Step_0_gml_441_0":"* What.../",
"obj_berdlyb2_enemy_slash_Step_0_gml_442_0":"* What happened?/",
"obj_berdlyb2_enemy_slash_Step_0_gml_443_0":"* There was so much snow^1, I couldn't see anything.../",
"obj_berdlyb2_enemy_slash_Step_0_gml_444_0":"* I.../%",
"obj_berdlyb2_enemy_slash_Step_0_gml_463_0":"* I don't feel so good./",
"obj_berdlyb2_enemy_slash_Step_0_gml_464_0":"* I think/",
"obj_berdlyb2_enemy_slash_Step_0_gml_465_0":"* I'm going to go home./%",
"obj_berdlyb2_enemy_slash_Step_0_gml_47_0":"Kris^1! I get it^1!&Your head's gotten big&from solving that puzzle&by DUMB LUCK!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_484_0":"* Noelle acted smart!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_54_0":"Don't worry,&it's part&of my&calculations!",
"obj_berdlyb2_enemy_slash_Step_0_gml_57_0":"WHY ARE&YOU HITTING&ME!?",
"obj_berdlyb2_enemy_slash_Step_0_gml_617_0":"* But it failed./%",
"obj_berdlyb2_enemy_slash_Step_0_gml_698_0":"%%",
"obj_berdlyb2_enemy_slash_Step_0_gml_707_0":"%%",
"obj_berdlyb2_enemy_slash_Step_0_gml_716_0":"%%",
"obj_berdlyb2_enemy_slash_Step_0_gml_722_0":"\\EW* .../",
"obj_berdlyb2_enemy_slash_Step_0_gml_726_0":"%%",
"obj_berdlyb2_enemy_slash_Step_0_gml_79_0":"So now you think&it's your chance to&usurp me at my weakest.../%",
"obj_berdlyb2_enemy_slash_Step_0_gml_88_0":"By taking my most&precious thing..^1. Noelle!/%",
"obj_berdlyb2_enemy_slash_Step_0_gml_98_0":"But guess what, Kris!&I have one or more things&you will NEVER have!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_123_0":"* BERDLY - Go! Use your roller coaster cars to play \\\"bump of chicken\\\"!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_130_0":"* You and Susie will attempt to bump into Berdly's car!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_131_0":"* You and Ralsei will attempt to bump into Berdly's car!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_132_0":"* You will attempt to bump into Berdly's car!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_158_0":"* Berdly calls Queen for help!&* But Queen is pretending to be on the phone!",
"obj_berdlyb_enemy_slash_Step_0_gml_159_0":"* Berdly asks Queen what snacks they have at home!&* Queen nods! She has earbuds in!",
"obj_berdlyb_enemy_slash_Step_0_gml_160_0":"* Berdly gives the secret sign!&* But Queen is busy with a coloring book!",
"obj_berdlyb_enemy_slash_Step_0_gml_161_0":"* Berdly summons Queen!&* Queen calls in sick!",
"obj_berdlyb_enemy_slash_Step_0_gml_162_0":"* Berdly shows Queen his card collection!&* Queen escaped successfully.",
"obj_berdlyb_enemy_slash_Step_0_gml_163_0":"* Smells like fried chicken.",
"obj_berdlyb_enemy_slash_Step_0_gml_167_0_b":"* Berdly's coaster car thing looks sick.",
"obj_berdlyb_enemy_slash_Step_0_gml_171_0":"* Berdly asks Queen for healing!&* She says \\\"You're Doing Great Honey\\\"",
"obj_berdlyb_enemy_slash_Step_0_gml_186_0":"* Susie will attempt to bump into Berdly's car!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_187_0":"* Susie and Ralsei will attempt to bump into Berdly's car!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_221_0":"* Ralsei will attempt to bump into Berdly's car!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_29_0_b":"Partake, Kris! The&zephyr of punishment!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_306_0":"* The whole gang will attempt to bump into Berdly's car!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_30_0":"Holy Halbird!&Grant me strength!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_31_0":"Look, Susie! The&closest you'll ever&get to an \\\"A\\\"!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_36_0":"Ha! Go ahead, \\\"bump\\\"&me, you bumpbarians!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_42_0":"What? My car&is breaking!?/%",
"obj_berdlyb_enemy_slash_Step_0_gml_450_0":"W-what...?&My coaster, it's...!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_48_0":"Kris, I get why&you're getting in my&way! You're jealous,&aren't you!?/%",
"obj_berdlyb_enemy_slash_Step_0_gml_49_0":"Kris, you're tired&of being the class&No.3, gazing distantly&at Noelle and I's&fruited figures.../%",
"obj_berdlyb_enemy_slash_Step_0_gml_50_0":"So rather than ever&STUDYING, you'd enlist&SUSIE to take us down!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_51_0":"Kris... you are truly&depraved. Playing&in the mud with&the class hellion./%",
"obj_berdlyb_enemy_slash_Step_0_gml_52_0":"But Kris, I am&a kind and brave&hero! If you come&to our side.../%",
"obj_berdlyb_enemy_slash_Step_0_gml_80_0":"I'll show you&\\\"bumper cars\\\" is a&game of INTELLECT,&not skill!/%",
"obj_berdlyb_enemy_slash_Step_0_gml_82_0":"You may be a&slightly less&distant No. 3!&Haha... slightly./%",
"obj_berdlyb_enemy_slash_Step_0_gml_89_0":"Fools! This is&Smart Smoke! It means&my car is getting&stronger!/%",
"obj_blocked_total_fx_slash_Draw_0_gml_10_0":" ads!",
"obj_blocked_total_fx_slash_Draw_0_gml_9_0":"Blocked",
"obj_boxing_loss_controller_slash_Draw_0_gml_116_0":"Don't give up...!",
"obj_boxpuzzle_event_slash_Step_0_gml_437_0":"* See^1, I used the box to break in the door^1.&* Easy./%",
"obj_bqueen_intro_slash_Step_0_gml_13_0":"* Finally... a worthy opponent.../%",
"obj_caradventure_car_slash_Step_0_gml_115_0":"\\E1* So Much Traffic Isn't It Wonderful/%",
"obj_caradventure_car_slash_Step_0_gml_131_0":"\\ED* Lightners Love Traffic They Look It Up All The Time/%",
"obj_caradventure_car_slash_Step_0_gml_147_0":"\\EB* Poor Noelle She Would Love Hitting All These Cars/%",
"obj_caradventure_car_slash_Step_0_gml_164_0":"\\E2* Umm^1, actually^1, I... she^1, um^1, might not^1, um.../%",
"obj_caradventure_car_slash_Step_0_gml_179_0":"\\EH* Stop Everything/%",
"obj_caradventure_car_slash_Step_0_gml_198_0":"\\E0* Kris Get The Banana/%",
"obj_caradventure_car_slash_Step_0_gml_216_0":"\\EF* Kris You Are Going To Get Sick/%",
"obj_caradventure_car_slash_Step_0_gml_233_0":"\\E1* Here Comes A Crossing Get Ready To Stop/%",
"obj_caradventure_car_slash_Step_0_gml_57_0":"\\E0* Kris Press Directions To Steer/%",
"obj_caradventure_car_slash_Step_0_gml_80_0":"\\EE* Kris Don't Hit The Cars!/%",
"obj_caradventure_car_slash_Step_0_gml_80_0_b":"\\E0* Kris Press Directional Buttons To Steer/%",
"obj_caradventure_car_slash_Step_0_gml_98_0":"\\E1* Haha Okay Actually Hit All The Cars/%",
"obj_caradventure_object_slash_Collision_c6676890_fdcf_45e4_aea6_c7948966d056_gml_17_0":"\\E1* Potassium/%",
"obj_ch2_city01_slash_Step_0_gml_107_0":"\\ED* ..^1. Kris/",
"obj_ch2_city01_slash_Step_0_gml_108_0":"\\E1* It Appears/",
"obj_ch2_city01_slash_Step_0_gml_109_0":"\\EB* Our Comrades Have Pressed The Escape Key On Us/",
"obj_ch2_city01_slash_Step_0_gml_110_0":"\\E5* ...^1. So It Has Come To This.../",
"obj_ch2_city01_slash_Step_0_gml_111_0":"\\E5* In Order To Find Our Teams/",
"obj_ch2_city01_slash_Step_0_gml_112_0":"\\E4* .../",
"obj_ch2_city01_slash_Step_0_gml_113_0":"\\E9* We Must Form An Uneasy Truce.../%",
"obj_ch2_city01_slash_Step_0_gml_120_0":"\\E6* Queen!^1! My splendid Queen!^1! Where are you!!/",
"obj_ch2_city01_slash_Step_0_gml_122_0":"\\E8* Oh No Don't Let Him Find Me/%",
"obj_ch2_city01_slash_Step_0_gml_146_0":"\\E0* Ah^1, Kris..^1. NOT the lifeform I was looking for./",
"obj_ch2_city01_slash_Step_0_gml_147_0":"\\E3* ..^1. Hmm? Where's the rest of the C+ Squad?/",
"obj_ch2_city01_slash_Step_0_gml_148_0":"\\E7* Don't tell me you got abandoned!? HA!!/",
"obj_ch2_city01_slash_Step_0_gml_149_0":"\\E2* HAHA!^1! That's what you get for trusting Susie!^1! HA!!/%",
"obj_ch2_city01_slash_Step_0_gml_157_0":"\\E3* H..^1. Huh? Noelle? Queen?/%",
"obj_ch2_city01_slash_Step_0_gml_165_0":"\\EB* They're just..^1. busy retro gaming somewhere!!/%",
"obj_ch2_city01_slash_Step_0_gml_176_0":"\\E6* I bet they're waiting for me on the player select screen!!/",
"obj_ch2_city01_slash_Step_0_gml_177_0":"\\E2* Listening to strangely groovy music!^1! HAHA^1! HA!^1! HA!!/",
"obj_ch2_city01_slash_Step_0_gml_178_0":"\\E8* .../%",
"obj_ch2_city01_slash_Step_0_gml_186_0":"\\E9* ...Sigh./%",
"obj_ch2_city01_slash_Step_0_gml_193_0":"\\EA* So it's come to this./",
"obj_ch2_city01_slash_Step_0_gml_194_0":"\\E9* In order to find our respective teams.../",
"obj_ch2_city01_slash_Step_0_gml_195_0":"\\E0* It APPEARS.../",
"obj_ch2_city01_slash_Step_0_gml_196_0":"\\EJ* We must form an uneasy truce.../%",
"obj_ch2_city01_slash_Step_0_gml_204_0":"\\E8* What The/",
"obj_ch2_city01_slash_Step_0_gml_205_0":"\\EH* Who The Beep Said You Could Double Trucies/%",
"obj_ch2_city01_slash_Step_0_gml_216_0":"\\E3* Huh? Did you hear something?/%",
"obj_ch2_city01_slash_Step_0_gml_227_0":"\\EC* Honk Honk No It's Just The Sounds Of The City/",
"obj_ch2_city01_slash_Step_0_gml_229_0":"\\EI* Oh okay./%",
"obj_ch2_city01_slash_Step_0_gml_237_0":"\\E7* Hmph. Well I'll be ahead. Don't be LATE!!!/%",
"obj_ch2_city01_slash_Step_0_gml_258_0":"\\E1* Kris As Part Of Our Truce (The Better One)/",
"obj_ch2_city01_slash_Step_0_gml_259_0":"\\ED* Keep Distracting Berdly And Find Noelle/",
"obj_ch2_city01_slash_Step_0_gml_260_0":"\\E4* For You See.../%",
"obj_ch2_city01_slash_Step_0_gml_269_0":"\\E5* Berdly..^1. He's.../%",
"obj_ch2_city01_slash_Step_0_gml_279_0":"\\E1* OK There's Nothing Wrong With Him He's Just Annoying/%",
"obj_ch2_city01_slash_Step_0_gml_289_0":"\\ED* Toodles/%",
"obj_ch2_city01_slash_Step_0_gml_313_0":"* (Noelle joined the party!)/%",
"obj_ch2_city01_slash_Step_0_gml_375_0":"\\E2* K..^1. Kris...? Isn't that the wrong way...?/",
"obj_ch2_city01_slash_Step_0_gml_376_0":"\\E8* (Somehow I'm already regretting this...)/%",
"obj_ch2_city01_slash_Step_0_gml_388_0":"\\ES* So^1, um^1, any idea where Susie is?/",
"obj_ch2_city01_slash_Step_0_gml_389_0":"\\EN* What!? WHAT!? I'm just asking!^1! It's a normal question!!/%",
"obj_ch2_city01_slash_Step_0_gml_58_0":"\\EF* K-Kris!^1! What are you---/",
"obj_ch2_city01_slash_Step_0_gml_60_0":"\\E1* Oh Noelle Sweetie/%",
"obj_ch2_city01_slash_Step_0_gml_76_0":"\\EE* (Don't let her find me...)/%",
"obj_ch2_city01_slash_Step_0_gml_85_0":"\\EI* Noelle Sweetie Darling Honey Where Are You/%",
"obj_ch2_city01_slash_Step_0_gml_94_0":"\\EC* We're A Team Now Remember/",
"obj_ch2_city01_slash_Step_0_gml_95_0":"* You Still Have To Be My Willing Minion/%",
"obj_ch2_city04_slash_Step_0_gml_112_0":"\\E7* Just a moment^1, Kris^1, I.../%",
"obj_ch2_city04_slash_Step_0_gml_124_0":"\\E3* You..^1. How'd you do that!? I..^1. I.../%",
"obj_ch2_city04_slash_Step_0_gml_134_0":"\\EC* .../",
"obj_ch2_city04_slash_Step_0_gml_135_0":"\\EB* ..^1. Kris. You c-can't tell anyone about this^1, okay!?/",
"obj_ch2_city04_slash_Step_0_gml_136_0":"\\ED* If anyone asks^1, I solved the puzzle!!/%",
"obj_ch2_city04_slash_Step_0_gml_144_0":"\\EB* Got it? Not a word to ANYONE!!/",
"obj_ch2_city04_slash_Step_0_gml_145_0":"\\EC* ESPECIALLY!!^1! SUSIE!!!/",
"obj_ch2_city04_slash_Step_0_gml_146_0":"\\EA* You KNOW she'd just..^1. lord it over me!!!/%",
"obj_ch2_city04_slash_Step_0_gml_154_0":"\\EC* Ugh!!/%",
"obj_ch2_city04_slash_Step_0_gml_174_0":"\\EN* I'm Going To Tell Susie/%",
"obj_ch2_city04_slash_Step_0_gml_38_0":"\\E3* Kris^1! Where were you!/",
"obj_ch2_city04_slash_Step_0_gml_39_0":"\\E1* Tut tut..^1. even late for your own truce./",
"obj_ch2_city04_slash_Step_0_gml_40_0":"\\E6* Well^1, not as if your presence even matters./",
"obj_ch2_city04_slash_Step_0_gml_41_0":"\\E7* Ahead of us is a mind meltingly difficult puzzle./",
"obj_ch2_city04_slash_Step_0_gml_42_0":"\\EJ* So just take your nap time^1, Kris. I'll handle it./%",
"obj_ch2_city04_slash_Step_0_gml_48_0":"\\ED* (I..^1. only have to figure out how it works...)/%",
"obj_ch2_city05_slash_Step_0_gml_114_0":"* WOAH!^1! IF IT ISN\\\"T A.../%",
"obj_ch2_city05_slash_Step_0_gml_149_0":"* LIGHT nER^1! HEY-HE Y HEY!!!/%",
"obj_ch2_city05_slash_Step_0_gml_158_0":"* LOOKS LIKE YOU'RE [[All Alone On A Late Night?]]/%",
"obj_ch2_city05_slash_Step_0_gml_165_0":"* ALL YOUR FRIENDS^1, [[Abandoned you for the slime]] YOU ARE?/%",
"obj_ch2_city05_slash_Step_0_gml_172_0":"* SALES^1, GONE DOWN THE [[Drain]] [[Drain]]??/%",
"obj_ch2_city05_slash_Step_0_gml_180_0":"* LIVING IN A GODDAMN GARBAGE CAN???/%",
"obj_ch2_city05_slash_Step_0_gml_228_0":"* WELL HAVE I GOT A [[Specil Deal]] FOR LONELY [[Hearts]] LIKE YOU!!/%",
"obj_ch2_city05_slash_Step_0_gml_237_0":"* IF YOU'VE [[Lost Control Of Your Life]]/%",
"obj_ch2_city05_slash_Step_0_gml_245_0":"* THEN YOU JUST GOTTA GRAB IT BY THE [[Silly Strings]]/%",
"obj_ch2_city05_slash_Step_0_gml_253_0":"* WHY BE THE [[Little Sponge]] WHO HATES ITS [[$4.99]] LIFE/%",
"obj_ch2_city05_slash_Step_0_gml_260_0":"* WHEN YOU CAN BE A/%",
"obj_ch2_city05_slash_Step_0_gml_270_0":"* [[BIG SHOT!!!]]/%",
"obj_ch2_city05_slash_Step_0_gml_276_0":"* [[BIG SHOT!!!!]]/%",
"obj_ch2_city05_slash_Step_0_gml_283_0":"* [[BIG SHOT!!!!!]]/%",
"obj_ch2_city05_slash_Step_0_gml_288_0":"* THAT'S RIGHT!^1! NOW'S YOUR CHANCE TO BE A [[BIG SHOT]]!!/%",
"obj_ch2_city05_slash_Step_0_gml_296_0":"* AND I HAVE JUST./%",
"obj_ch2_city05_slash_Step_0_gml_304_0":"* THE THING./%",
"obj_ch2_city05_slash_Step_0_gml_312_0":"* YOU NEED./%",
"obj_ch2_city05_slash_Step_0_gml_320_0":"* THAT'S/%",
"obj_ch2_city05_slash_Step_0_gml_328_0":"* [[Hyperlink Blocked]]./%",
"obj_ch2_city05_slash_Step_0_gml_347_0":"* YOU WANT IT.&* YOU WANT [[Hyperlink Blocked]]^1, DON'T YOU./%",
"obj_ch2_city05_slash_Step_0_gml_359_0":"* WELL HAVE I GOT A DEAL FOR YOU!!/%",
"obj_ch2_city05_slash_Step_0_gml_389_0":"* ALL YOU HAVE TO DO IS SHOW ME./%",
"obj_ch2_city05_slash_Step_0_gml_397_0":"* YOUR [[HeartShapedObject]]./%",
"obj_ch2_city05_slash_Step_0_gml_413_0":"* YOU'RE LIGHT neR< AREN'T YOU?/%",
"obj_ch2_city05_slash_Step_0_gml_419_0":"* YOU'VE GOT THE [[LIGHT.]^1]&* WHY DON'T YO^1U&* [[Show it off?]]/%",
"obj_ch2_city05_slash_Step_0_gml_443_0":"* HAEAHAEAHAEAHAEAH!!/%",
"obj_ch2_city05_slash_Step_0_gml_551_0":"* NOW ON TO THE NEXT STEP.../",
"obj_ch2_city05_slash_Step_0_gml_553_0":"* I'LL BE WAITING AT MY [[Home-made Storefront Site]]/",
"obj_ch2_city05_slash_Step_0_gml_554_0":"* IN THE [[Trash Area Closed For Repairs.]]/%",
"obj_ch2_city05_slash_Step_0_gml_564_0":"* COME..^1. ALONE./%",
"obj_ch2_city05_slash_Step_0_gml_574_0":"* AND DON'T..^1. FORGET!/%",
"obj_ch2_city05_slash_Step_0_gml_582_0":"* TO [[Like and Subscribe]] FOR MORE [[Hyperlink Blocked.]]/%",
"obj_ch2_city05_slash_Step_0_gml_591_0":"* HAEAHAEAHAEAHAEAH!!/%",
"obj_ch2_city05_slash_Step_0_gml_612_0":"* HEY!!^1! DIDN'T YOU EVER HEAR THE PHRASE^1, &* [Make Money^1, Not War]!/",
"obj_ch2_city05_slash_Step_0_gml_614_0":"* HOW'S AN INNOCENT [Guy] LIKE ME SUPPOSED TO [Rip People Off]/",
"obj_ch2_city05_slash_Step_0_gml_615_0":"* WHEN KIDS LIKE YOU ARE [Beating People Up]^1,/%",
"obj_ch2_city05_slash_Step_0_gml_621_0":"* [Spitting] IN THEIR EYES^1, THROWING SAND IN THEIR [Face],/",
"obj_ch2_city05_slash_Step_0_gml_623_0":"* [Stomping] ON THEIR TOES^1, YANKING THEIR [Noses]/",
"obj_ch2_city05_slash_Step_0_gml_625_0":"* AND NOT EVEN GIVING THEM A SINGLE CENT FOR IT!?/",
"obj_ch2_city05_slash_Step_0_gml_629_0":"* IT DOESN'T MEAN YOU CAN BEAT ME UP^1,/",
"obj_ch2_city05_slash_Step_0_gml_630_0":"* JUST BECAUSE YOU BOUGHT MY [Commemorative Ring]!/",
"obj_ch2_city05_slash_Step_0_gml_631_0":"* AT LEAST BUY [2]!/",
"obj_ch2_city05_slash_Step_0_gml_634_0":"* YOU SHOULD HAVE DONE ALL THAT EARLIER!/",
"obj_ch2_city05_slash_Step_0_gml_635_0":"* AND BEEN THE FIRST TO OWN MY [Commemorative Ring]/",
"obj_ch2_city05_slash_Step_0_gml_638_0":"* TOO BAD^1! SEE YOU KID!/%",
"obj_ch2_city05_slash_Step_0_gml_64_0":"* HEY EVERY !^1! IT'S ME!!!/%",
"obj_ch2_city05_slash_Step_0_gml_71_0":"* EV3RY BUDDY 'S FAVORITE [[Number 1 Rated Salesman1997]]/%",
"obj_ch2_city05_slash_Step_0_gml_77_0":"\\s0* SPAMT%%",
"obj_ch2_city05_slash_Step_0_gml_85_0":"* SPAMTON G. SPAMTON!!/%",
"obj_ch2_city07_slash_Step_0_gml_1017_0":"\\E3* H..^1. huh...?/%",
"obj_ch2_city07_slash_Step_0_gml_1018_0":"\\E5* A plush...? Of ..^1. me?/",
"obj_ch2_city07_slash_Step_0_gml_1019_0":"\\E4* With..^1. nipples?/%",
"obj_ch2_city07_slash_Step_0_gml_1026_0":"\\EE* ..^1. Hmph. Guess I'll forgive you for now./%",
"obj_ch2_city07_slash_Step_0_gml_1033_0":"\\E1* See you^1, Kris./%",
"obj_ch2_city07_slash_Step_0_gml_1054_0":"Why the hell'd you give it to Berdly!?",
"obj_ch2_city07_slash_Step_0_gml_1055_0":"Why did you give it to Berdly!?",
"obj_ch2_city07_slash_Step_0_gml_1056_0":"Um, what... unexpected kindness, Kris!",
"obj_ch2_city07_slash_Step_0_gml_1059_0":"\\f0\\f1\\f2/%",
"obj_ch2_city07_slash_Step_0_gml_1067_0":"\\EC* ..^1. Let's just get the hell out of here./%",
"obj_ch2_city07_slash_Step_0_gml_1096_0":"\\E8* W..^1. wait!!/%",
"obj_ch2_city07_slash_Step_0_gml_1100_0":"\\E6* N..^1. Noelle!?/%",
"obj_ch2_city07_slash_Step_0_gml_1156_0":"\\EK* ..^1. the hell were you doing in there? That's cheating./",
"obj_ch2_city07_slash_Step_0_gml_1158_0":"\\E2* I..^1. I..^1. um..^1. I.../",
"obj_ch2_city07_slash_Step_0_gml_1160_0":"\\E1* ..^1. hm. Glad you're okay though./",
"obj_ch2_city07_slash_Step_0_gml_1161_0":"\\E0* Since that stupid Queen took you^1, I was kinda worried.../",
"obj_ch2_city07_slash_Step_0_gml_1163_0":"\\EL* (Thump^1, thump...)/%",
"obj_ch2_city07_slash_Step_0_gml_1169_0":"\\EF* Wait./%",
"obj_ch2_city07_slash_Step_0_gml_1184_0":"\\EH* Aren't you on their side!?/",
"obj_ch2_city07_slash_Step_0_gml_1186_0":"\\EB* H-huh!?/",
"obj_ch2_city07_slash_Step_0_gml_1187_0":"\\ED* W-wait^1, wait^1, wait^1, wait^1, wait!!/",
"obj_ch2_city07_slash_Step_0_gml_1188_0":"\\E3* Umm^1, I..^1. I.../%",
"obj_ch2_city07_slash_Step_0_gml_1201_0":"Thump, thump...",
"obj_ch2_city07_slash_Step_0_gml_1210_0":"\\E3* Th..^1. that's right^1! We have a truce!!/",
"obj_ch2_city07_slash_Step_0_gml_1211_0":"\\E2* Kris said I could..^1. I could be on your team!/%",
"obj_ch2_city07_slash_Step_0_gml_1218_0":"\\E6* Oh^1, really?/%",
"obj_ch2_city07_slash_Step_0_gml_1225_0":"\\E0* ..^1. well^1, if Kris said so^1, I guess./%",
"obj_ch2_city07_slash_Step_0_gml_1231_0":"\\E2* Didn't really wanna kill you anyway.\\f0/%",
"obj_ch2_city07_slash_Step_0_gml_1241_0":"\\EY* So? Get in line already./",
"obj_ch2_city07_slash_Step_0_gml_1243_0":"\\EM* O..^1. okay!!/%",
"obj_ch2_city07_slash_Step_0_gml_1277_0":"\\EE* Kris!!^1! What the heck are you saying!!!/%",
"obj_ch2_city07_slash_Step_0_gml_1284_0":"\\E8* We have a truce!^1! A truce!!!/",
"obj_ch2_city07_slash_Step_0_gml_1286_0":"\\E6* Huh?/%",
"obj_ch2_city07_slash_Step_0_gml_1320_0":"\\E7* I..^1. I'm afraid Queen is going to find me..^1. I.../",
"obj_ch2_city07_slash_Step_0_gml_1321_0":"\\E6* I thought you guys..^1. might be able to..^1. protect me.../",
"obj_ch2_city07_slash_Step_0_gml_1323_0":"\\E6* Protect..^1. you?/",
"obj_ch2_city07_slash_Step_0_gml_1325_0":"\\EA* S..^1. sorry..^1. I..^1. if I'm getting in the way^1, I can.../%",
"obj_ch2_city07_slash_Step_0_gml_1332_0":"\\ED* Hey^1, look./%",
"obj_ch2_city07_slash_Step_0_gml_1339_0":"\\EC* You can..^1. tag along in back or something./%",
"obj_ch2_city07_slash_Step_0_gml_1346_0":"\\EA* Just..^1. don't get in our way or anything^1, okay?/",
"obj_ch2_city07_slash_Step_0_gml_1348_0":"\\EM* Of..^1. of course!!/%",
"obj_ch2_city07_slash_Step_0_gml_1384_0":"\\EM* Kris..^1. also s-said I should be..^1. behind..^1. Susie./",
"obj_ch2_city07_slash_Step_0_gml_1386_0":"\\EK* Uhh..^1. well^1, if Kris said so?/%",
"obj_ch2_city07_slash_Step_0_gml_139_0":"\\E9* Hey Check This Out/%",
"obj_ch2_city07_slash_Step_0_gml_1403_0":"\\E0* Let's go already./%",
"obj_ch2_city07_slash_Step_0_gml_1419_0":"\\E7* Hmph. Guess I'll join too. ..^1. but only for this room!/%",
"obj_ch2_city07_slash_Step_0_gml_1427_0":"\\EH* (NO ONE WAS ASKING!)/%",
"obj_ch2_city07_slash_Step_0_gml_1439_0":"* I will also join/%",
"obj_ch2_city07_slash_Step_0_gml_1499_0":"\\EQ* Isn't that where we came from?/",
"obj_ch2_city07_slash_Step_0_gml_1501_0":"\\E2* Yeah^1, there isn't any cotton candy left so.../%",
"obj_ch2_city07_slash_Step_0_gml_1506_0":"\\E8* (How did Kris end up being the leader...?)/%",
"obj_ch2_city07_slash_Step_0_gml_200_0":"\\EQ* Sweet Right/%",
"obj_ch2_city07_slash_Step_0_gml_209_0":"\\E9* Where's My Prize/%",
"obj_ch2_city07_slash_Step_0_gml_217_0":"\\EE* Oh! Um.../%",
"obj_ch2_city07_slash_Step_0_gml_231_0":"\\EE* H-here!/%",
"obj_ch2_city07_slash_Step_0_gml_242_0":"\\EQ* Ha Ha Nice/%",
"obj_ch2_city07_slash_Step_0_gml_262_0":"\\ED* Wait I Actually Don't Want This/%",
"obj_ch2_city07_slash_Step_0_gml_326_0":"\\E2* Hahaha^1, how was THAT!?/",
"obj_ch2_city07_slash_Step_0_gml_328_0":"\\E2* Haha^1, Susie^1! You're not supposed to ATTACK people with it!/",
"obj_ch2_city07_slash_Step_0_gml_330_0":"\\E2* Oh yeah!? Watch me!!!/%",
"obj_ch2_city07_slash_Step_0_gml_350_0":"\\EP* Kris!!!!^1! There you are!!!/%",
"obj_ch2_city07_slash_Step_0_gml_363_0":"\\E7* Kris!^1! Check out my new attack!!/%",
"obj_ch2_city07_slash_Step_0_gml_399_0":"* (You felt slightly healed.)/%",
"obj_ch2_city07_slash_Step_0_gml_412_0":"\\E2* Heh^1, how's that!? Meet the new healing master^1, Kris!/%",
"obj_ch2_city07_slash_Step_0_gml_419_0":"\\EG * Oh. Yes. She is a real..^1. \\\"master\\\" at it^1, Kris./%",
"obj_ch2_city07_slash_Step_0_gml_427_0":"\\EK* God^1, teaching you sarcasm was a mistake./",
"obj_ch2_city07_slash_Step_0_gml_429_0":"\\EH* Hahahahaha!/%",
"obj_ch2_city07_slash_Step_0_gml_466_0":"\\ED * H..^1. huh!? You're giving it to..^1. me...?/%",
"obj_ch2_city07_slash_Step_0_gml_472_0":"\\E0* Kris.../",
"obj_ch2_city07_slash_Step_0_gml_473_0":"\\E1* I..^1. I've never gotten a gift like this before./",
"obj_ch2_city07_slash_Step_0_gml_474_0":"\\E1* U..^1. ummm..^1. I'm sorry^1, I.../%",
"obj_ch2_city07_slash_Step_0_gml_481_0":"\\E2* (I'm so happy^1, I don't really know what to say...)/",
"obj_ch2_city07_slash_Step_0_gml_482_0":"\\E1* .../%",
"obj_ch2_city07_slash_Step_0_gml_500_0":"\\E2* I..^1. I'll win something for you too^1, okay!?/%",
"obj_ch2_city07_slash_Step_0_gml_515_0":"\\EH\\U* One baseball^1, please!!!/%",
"obj_ch2_city07_slash_Step_0_gml_535_0":"\\EE* W-wait a second!!/%",
"obj_ch2_city07_slash_Step_0_gml_586_0":"\\E6* N..^1. Noelle!?/%",
"obj_ch2_city07_slash_Step_0_gml_643_0":"\\E6* ..^1. huh? What...?/%",
"obj_ch2_city07_slash_Step_0_gml_650_0":"\\EK* Alright. Where'd the hell'd you get this?/",
"obj_ch2_city07_slash_Step_0_gml_652_0":"\\E2* Perhaps they won it at that orb-tossing game./%",
"obj_ch2_city07_slash_Step_0_gml_662_0":"\\E2* Yeah^1, like Kris could ever win that!^1! Hahaha!!/",
"obj_ch2_city07_slash_Step_0_gml_663_0":"\\EA* They musta stole it or something!^1! Haha!!/%",
"obj_ch2_city07_slash_Step_0_gml_673_0":"\\EL* S..^1. Stole it...?/%",
"obj_ch2_city07_slash_Step_0_gml_680_0":"\\E2* Wow^1, they must have really wanted to give it to you!/%",
"obj_ch2_city07_slash_Step_0_gml_689_0":"\\E6* .../%",
"obj_ch2_city07_slash_Step_0_gml_701_0":"\\EK* Well^1, takes guts to do something stupid like that./%",
"obj_ch2_city07_slash_Step_0_gml_727_0":"\\E2* ..^1. Don't think I'm gonna let you out-do me!/%",
"obj_ch2_city07_slash_Step_0_gml_731_0":"\\EQ* If you're gonna pull some stupid stunt like that.../%",
"obj_ch2_city07_slash_Step_0_gml_759_0":"\\E5* Then I'll steal you something too!!/%",
"obj_ch2_city07_slash_Step_0_gml_786_0":"\\E7* Cool box.../%",
"obj_ch2_city07_slash_Step_0_gml_793_0":"\\EF* A.../",
"obj_ch2_city07_slash_Step_0_gml_794_0":"\\EE* AHHHH!!!/%",
"obj_ch2_city07_slash_Step_0_gml_806_0":"\\E6* N..^1. Noelle!?/%",
"obj_ch2_city07_slash_Step_0_gml_860_0":"\\E2* K..^1. Kris...? Y..^1. You have something for me...?/%",
"obj_ch2_city07_slash_Step_0_gml_873_0":"\\E4* (Kris hasn't given me a gift like this...)/",
"obj_ch2_city07_slash_Step_0_gml_874_0":"\\E9* (Since we were little kids.)/",
"obj_ch2_city07_slash_Step_0_gml_875_0":"\\E6* (Are they saying they want things to go back to...)/",
"obj_ch2_city07_slash_Step_0_gml_876_0":"\\E8* W-wait^1, isn't that the plush I just gave Queen!?/",
"obj_ch2_city07_slash_Step_0_gml_877_0":"\\E8* What!? You want a refund!? So you can...!?/%",
"obj_ch2_city07_slash_Step_0_gml_888_0":"\\E8* Come on^1, say that to my face!^1! Gosh!!/%",
"obj_ch2_city07_slash_Step_0_gml_903_0":"\\E6* N..^1. Noelle!?/%",
"obj_ch2_city07_slash_Step_0_gml_91_0":"\\EE* O-oh no^1, she's coming back this way!!/",
"obj_ch2_city07_slash_Step_0_gml_92_0":"\\EE* I'll hide in that stall!/%",
"obj_ch2_city07_slash_Step_0_gml_961_0":"\\E0* Kris^1, have you seen.../%",
"obj_ch2_city07_slash_Step_0_gml_982_0":"\\E3* Kris!^1? We took a break from trucing for ONE second.../",
"obj_ch2_city07_slash_Step_0_gml_984_0":"\\EK* ???????/%",
"obj_ch2_city07_slash_Step_0_gml_984_0_b":"\\EB* And you're ALREADY back with Susie?!/",
"obj_ch2_city07_slash_Step_0_gml_991_0":"\\EH* Should have expected this..^1. hmph.../%",
"obj_ch2_city07_slash_Step_0_gml_998_0":"\\E2* You couldn't keep up with my puzzle-solving skills!/%",
"obj_ch2_city08_slash_Step_0_gml_100_0":"\\E1* Noelle/",
"obj_ch2_city08_slash_Step_0_gml_101_0":"\\ED* I Will Only Say It One Time/",
"obj_ch2_city08_slash_Step_0_gml_102_0":"\\E1* Infinitely/",
"obj_ch2_city08_slash_Step_0_gml_103_0":"\\E1* Get Over Here Get Over Here Get Over Here Get Over Here Get Over Here/%",
"obj_ch2_city08_slash_Step_0_gml_111_0":"\\E7* I..^1. I.../",
"obj_ch2_city08_slash_Step_0_gml_113_0":"\\EF* Noelle Are You: Hesitating/",
"obj_ch2_city08_slash_Step_0_gml_114_0":"\\E9* Let Me If-Then This For You/",
"obj_ch2_city08_slash_Step_0_gml_115_0":"\\E1* How About: IF You Don't Listen THEN/",
"obj_ch2_city08_slash_Step_0_gml_116_0":"\\EO* A Certain Bird Might Take A Ride In The Acid River/%",
"obj_ch2_city08_slash_Step_0_gml_132_0":"\\EC* B..^1. Berdly!?/%",
"obj_ch2_city08_slash_Step_0_gml_152_0":"\\E7* (...)/%",
"obj_ch2_city08_slash_Step_0_gml_159_0":"\\E7* (I..^1. I'm sorry..^1. Kris^1, Susie..^1. I...)/",
"obj_ch2_city08_slash_Step_0_gml_159_0_b":"\\EC* B..^1. Berdly!?/",
"obj_ch2_city08_slash_Step_0_gml_160_0":"\\E9* (I wish I could have stayed with you longer^1, but...)/",
"obj_ch2_city08_slash_Step_0_gml_160_0_b":"* (That's right^1, he was just with us...)/",
"obj_ch2_city08_slash_Step_0_gml_161_0":"\\E7* (I..^1. I can't let Berdly get hurt^1, y'know?)/",
"obj_ch2_city08_slash_Step_0_gml_161_0_b":"* (Queen must have captured him when we weren't looking...!?)/%",
"obj_ch2_city08_slash_Step_0_gml_163_0":"\\EO* .../%",
"obj_ch2_city08_slash_Step_0_gml_173_0":"\\E0* Don't Be Sad Noelle Honey/",
"obj_ch2_city08_slash_Step_0_gml_174_0":"\\E1* All That Remains Is The Final Step/%",
"obj_ch2_city08_slash_Step_0_gml_190_0":"\\E6* My splendorious Queen^1! There you are!/",
"obj_ch2_city08_slash_Step_0_gml_191_0":"\\EI* Phew^1! I looked in every used game store for you!/%",
"obj_ch2_city08_slash_Step_0_gml_199_0":"\\E3* Oh^1, Noelle. Are you okay? You look a little funny./%",
"obj_ch2_city08_slash_Step_0_gml_214_0":"\\E1* Okay Plan B/%",
"obj_ch2_city08_slash_Step_0_gml_229_0":"\\EI* Sorry^1, I thought I saw you in a used game store^1, and.../%",
"obj_ch2_city08_slash_Step_0_gml_250_0":"\\E3* H-huh!?/",
"obj_ch2_city08_slash_Step_0_gml_251_0":"\\EC* What are you doing!?/",
"obj_ch2_city08_slash_Step_0_gml_253_0":"\\EA* I See Now Her Will Must Be Unleashed By Force/",
"obj_ch2_city08_slash_Step_0_gml_254_0":"\\E9* Perhaps If I Make Her Face Into A Robot One...?/%",
"obj_ch2_city08_slash_Step_0_gml_266_0":"\\EC* B-but..^1. you said you wouldn't do that if I.../",
"obj_ch2_city08_slash_Step_0_gml_268_0":"\\EK* Variable Lying Set To True/%",
"obj_ch2_city08_slash_Step_0_gml_277_0":"\\EB* We were going to be smart together!!! That's not fair!!!/",
"obj_ch2_city08_slash_Step_0_gml_279_0":"\\E1* Understood/",
"obj_ch2_city08_slash_Step_0_gml_280_0":"\\E7* Fairness Activated/%",
"obj_ch2_city08_slash_Step_0_gml_313_0":"\\EZ* H-HEY!!!/",
"obj_ch2_city08_slash_Step_0_gml_315_0":"\\ED* Good Thing I Calibrated Those Cages/",
"obj_ch2_city08_slash_Step_0_gml_317_0":"\\EB* You..^1. you said I could trust you!!/",
"obj_ch2_city08_slash_Step_0_gml_318_0":"\\EC* You said you were a GAMER!!!/",
"obj_ch2_city08_slash_Step_0_gml_320_0":"\\EB* Berdly/",
"obj_ch2_city08_slash_Step_0_gml_321_0":"\\E6* I Only Play Mobile Games/%",
"obj_ch2_city08_slash_Step_0_gml_333_0":"\\E3* NOOOOOOOO!!!!!!/",
"obj_ch2_city08_slash_Step_0_gml_335_0":"\\E6* One Of You Is Going To Help Me With My Plan/",
"obj_ch2_city08_slash_Step_0_gml_336_0":"\\E6* And It's Going To Be Noelle/",
"obj_ch2_city08_slash_Step_0_gml_337_0":"\\ED* The Rest Of You/",
"obj_ch2_city08_slash_Step_0_gml_338_0":"\\EC* Go To Your Rooms/%",
"obj_ch2_city08_slash_Step_0_gml_382_0":"\\EC* Wh..^1. What are you going to do with me?/%",
"obj_ch2_city08_slash_Step_0_gml_403_0":"\\EI* Oh Damn/",
"obj_ch2_city08_slash_Step_0_gml_404_0":"\\E1* You're Still Here/",
"obj_ch2_city08_slash_Step_0_gml_405_0":"\\ED* I Only Made Four Cages Ha Ha Ha/",
"obj_ch2_city08_slash_Step_0_gml_406_0":"\\EM* I Literally Don't Know Ha Ha Ha Ha/%",
"obj_ch2_city08_slash_Step_0_gml_528_0":"\\E0* Looks like we finally found the fountain.../",
"obj_ch2_city08_slash_Step_0_gml_530_0":"\\E0* Yeah^1, but where the hell is Kris...?/%",
"obj_ch2_city08_slash_Step_0_gml_541_0":"\\E7* Kris!/%",
"obj_ch2_city08_slash_Step_0_gml_551_0":"\\E5* Where the hell were you!?/",
"obj_ch2_city08_slash_Step_0_gml_553_0":"\\EQ* We were searching everywhere for you.../",
"obj_ch2_city08_slash_Step_0_gml_554_0":"\\E2* Even Susie was worried!/%",
"obj_ch2_city08_slash_Step_0_gml_560_0":"\\EP* Huh!? No I wasn't!/%",
"obj_ch2_city08_slash_Step_0_gml_566_0":"\\EO* Just^1, y'know^1, tell us if you're gonna.../%",
"obj_ch2_city08_slash_Step_0_gml_570_0":"\\E0* .../",
"obj_ch2_city08_slash_Step_0_gml_571_0":"\\E1* Hey..^1. Kris^1, you^1, uh^1, ok?/",
"obj_ch2_city08_slash_Step_0_gml_572_0":"\\E0* You look kinda.../%",
"obj_ch2_city08_slash_Step_0_gml_577_0":"\\EH* Aww Kris^1, if you're hurt^1, Susie can heal you!/%",
"obj_ch2_city08_slash_Step_0_gml_582_0":"\\E2* Yeah^1, that's right^1! I'm a healing master now^1, Kris!/",
"obj_ch2_city08_slash_Step_0_gml_583_0":"\\EA* I'm even better than Ralsei^1, so.../%",
"obj_ch2_city08_slash_Step_0_gml_591_0":"\\E3* If^1, uh^1, you hurt yourself or something^1, then.../%",
"obj_ch2_city08_slash_Step_0_gml_599_0":"\\EG* You could try doing a hug like I did earlier!/%",
"obj_ch2_city08_slash_Step_0_gml_606_0":"\\EH* SHUT UP AND LET'S JUST GO ALREADY!/%",
"obj_ch2_city08_slash_Step_0_gml_69_0":"\\E0* Look!^1! We're finally close to the Fountain!/",
"obj_ch2_city08_slash_Step_0_gml_70_0":"\\EH* It's Queen's mansion!!/%",
"obj_ch2_city08_slash_Step_0_gml_78_0":"\\EB* H-huh!? W-wait^1, why did we come here!?/%",
"obj_ch2_city08_slash_Step_0_gml_92_0":"\\EQ* Kris You Brought Noelle Right To Me/",
"obj_ch2_city08_slash_Step_0_gml_93_0":"\\E9* (I Knew Our Truce Was The Best)/",
"obj_ch2_city08_slash_Step_0_gml_94_0":"\\E6* But Unfortunately/",
"obj_ch2_city08_slash_Step_0_gml_95_0":"\\E7* That Means Trucies Are Over/",
"obj_ch2_city08_slash_Step_0_gml_96_0":"\\E1* Noelle Get Over Here/",
"obj_ch2_city08_slash_Step_0_gml_98_0":"\\E7* But I..^1. I.../",
"obj_ch2_city_berdly_slash_Step_0_gml_113_0":"\\EF* Worry not^1, my dearest Noelle./",
"obj_ch2_city_berdly_slash_Step_0_gml_114_0":"\\E5* I know what you really want to say./%",
"obj_ch2_city_berdly_slash_Step_0_gml_122_0":"\\E2* You...^1. you do?/%",
"obj_ch2_city_berdly_slash_Step_0_gml_130_0":"\\E0* Going along with all this.../",
"obj_ch2_city_berdly_slash_Step_0_gml_131_0":"\\E8* You feel..^1. forced^1, don't you?/",
"obj_ch2_city_berdly_slash_Step_0_gml_132_0":"\\EG* It's why you're not with Queen right now./%",
"obj_ch2_city_berdly_slash_Step_0_gml_141_0":"\\E2* Berdly..^1. you get it?/%",
"obj_ch2_city_berdly_slash_Step_0_gml_149_0":"\\E5* Yes!^1! I do!!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_163_0":"\\E6* Kris is FORCING you to be on THEIR side!!/",
"obj_ch2_city_berdly_slash_Step_0_gml_164_0":"\\E2* Kidnapper!^1! Kris^1, our truce..^1. is OVER!!!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_179_0":"\\E6* Noelle!^1! This may hurt^1, but it's to help you!!/",
"obj_ch2_city_berdly_slash_Step_0_gml_181_0":"\\EE* W-wait^1, just listen to me---!!!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_221_0":"\\E5* .../",
"obj_ch2_city_berdly_slash_Step_0_gml_222_0":"\\E3* Noelle?/",
"obj_ch2_city_berdly_slash_Step_0_gml_234_0":"\\E5* Noelle^1! There you are!/",
"obj_ch2_city_berdly_slash_Step_0_gml_235_0":"\\E4* Just in time^1! We can both go back to Queen and--/%",
"obj_ch2_city_berdly_slash_Step_0_gml_251_0":"\\Ee* Kris^1, it looks like another enemy./",
"obj_ch2_city_berdly_slash_Step_0_gml_252_0":"\\Ed* Should I freeze them?/",
"obj_ch2_city_berdly_slash_Step_0_gml_254_0":"\\EN* N..^1. Noelle?/",
"obj_ch2_city_berdly_slash_Step_0_gml_255_0_b":"\\EN* Noelle^1, it's me^1, don't you recognize me!?/%",
"obj_ch2_city_berdly_slash_Step_0_gml_268_0":"\\EB* ...!?!?/",
"obj_ch2_city_berdly_slash_Step_0_gml_269_0":"\\EB* B..^1. Berdly!?/",
"obj_ch2_city_berdly_slash_Step_0_gml_271_0":"\\EN* Noelle^1, are you okay...?/",
"obj_ch2_city_berdly_slash_Step_0_gml_272_0":"\\EN* What..^1. what are you doing with Kris?/%",
"obj_ch2_city_berdly_slash_Step_0_gml_279_0":"\\Ee* .../",
"obj_ch2_city_berdly_slash_Step_0_gml_280_0":"\\EZ* Getting..^1. stronger./%",
"obj_ch2_city_berdly_slash_Step_0_gml_283_0":"\\ED* I'm just, we're just.../",
"obj_ch2_city_berdly_slash_Step_0_gml_285_0":"\\EN* Wh..^1. what? Proceed..^1. where?/",
"obj_ch2_city_berdly_slash_Step_0_gml_286_0":"\\EN* Noelle^1, what are they talking about!?/",
"obj_ch2_city_berdly_slash_Step_0_gml_28_0":"\\EB* Uh-uh oh--/%",
"obj_ch2_city_berdly_slash_Step_0_gml_302_0":"\\EZ* .../",
"obj_ch2_city_berdly_slash_Step_0_gml_304_0":"\\E9* Th-that's it^1, Kris^1! I don't know what you're doing.../",
"obj_ch2_city_berdly_slash_Step_0_gml_305_0":"\\EA* But if you're hurting my friend Noelle.../%",
"obj_ch2_city_berdly_slash_Step_0_gml_315_0":"\\EA* Kris^1, ready yourself!!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_318_0":"\\EB* Then I have no choice but to stop you by force!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_338_0":"\\EX* W-wait^1, Berdly^1, stop!/",
"obj_ch2_city_berdly_slash_Step_0_gml_339_0":"\\EY* Run away!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_345_0":"\\E3* From..^1. me!?/%",
"obj_ch2_city_berdly_slash_Step_0_gml_353_0":"\\E2* (Th..^1. that's right^1, what was I thinking just now?)/",
"obj_ch2_city_berdly_slash_Step_0_gml_354_0":"\\E6* (That's right..^1. Kris is my friend^1, right?)/%",
"obj_ch2_city_berdly_slash_Step_0_gml_362_0":"\\E5* What absurdity!!^1! Kris!!/",
"obj_ch2_city_berdly_slash_Step_0_gml_363_0":"\\E7* Did you leave your IQ points at home!?/",
"obj_ch2_city_berdly_slash_Step_0_gml_364_0":"\\E6* Noelle is only going to be protected BY ME!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_380_0":"\\E7* And I'll FIGHT HER to PROVE IT!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_388_0":"\\EE* W-wait^1, just listen to me---!!!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_49_0":"\\EN* Noelle!? What are you doing with Kris!?/",
"obj_ch2_city_berdly_slash_Step_0_gml_51_0":"\\E2* Um^1, I..^1. um..^1. I..^1. I.../%",
"obj_ch2_city_berdly_slash_Step_0_gml_527_0":"\\EC* D-damn it!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_536_0":"\\E2* Berdly^1, are you okay...?/",
"obj_ch2_city_berdly_slash_Step_0_gml_537_0":"\\E3* Kris^1, maybe we should have gone easier on him.../%",
"obj_ch2_city_berdly_slash_Step_0_gml_550_0":"\\E6* Go easier!? Ha^1! Haha^1! Hahaha!/",
"obj_ch2_city_berdly_slash_Step_0_gml_551_0":"\\ED* The only one going easy mode^1, was me!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_563_0":"\\E2* You look..^1. Exhausted./%",
"obj_ch2_city_berdly_slash_Step_0_gml_573_0":"\\ED* I'm only tired of HOLDING BACK MY TRUE POWER!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_583_0":"\\EE* Ah^1, Noelle. It'd be too simple to save you now./",
"obj_ch2_city_berdly_slash_Step_0_gml_584_0":"\\E7* Kris^1! Go ahead and train your strength values./",
"obj_ch2_city_berdly_slash_Step_0_gml_585_0":"\\E1* Try hard^1, and maybe someday you'll be a worthy rival./%",
"obj_ch2_city_berdly_slash_Step_0_gml_592_0":"\\EE* Heh^1! Sometimes I can't believe how cool I am.../%",
"obj_ch2_city_berdly_slash_Step_0_gml_612_0":"\\EH* (He hit me in the face with a tornado...)/%",
"obj_ch2_city_berdly_slash_Step_0_gml_619_0":"\\E4* (If he would just listen to me...)/%",
"obj_ch2_city_berdly_slash_Step_0_gml_636_0":"\\E3* .../",
"obj_ch2_city_berdly_slash_Step_0_gml_637_0":"\\E2* Kris...?/",
"obj_ch2_city_berdly_slash_Step_0_gml_638_0":"\\E3* .../",
"obj_ch2_city_berdly_slash_Step_0_gml_639_0":"\\E2* Umm^1, about just now.../",
"obj_ch2_city_berdly_slash_Step_0_gml_63_0":"\\ER* We..^1. have a truce...?/%",
"obj_ch2_city_berdly_slash_Step_0_gml_640_0":"\\E3* .../",
"obj_ch2_city_berdly_slash_Step_0_gml_641_0":"\\E5* (Seems like whatever was happening.)/",
"obj_ch2_city_berdly_slash_Step_0_gml_642_0":"\\E8* (They snapped themselves out of it...)/",
"obj_ch2_city_berdly_slash_Step_0_gml_643_0":"\\Ee* (Proceed...)/",
"obj_ch2_city_berdly_slash_Step_0_gml_644_0":"\\Ec* (Why..^1. did they keep saying that...?)/",
"obj_ch2_city_berdly_slash_Step_0_gml_645_0":"\\E4* ..^1. w-wait^1, I get it!/",
"obj_ch2_city_berdly_slash_Step_0_gml_646_0":"\\ES* You were just trying to make Berdly mad^1, weren't you!?/",
"obj_ch2_city_berdly_slash_Step_0_gml_647_0":"\\EQ* Come on^1, that's not nice^1, Kris./",
"obj_ch2_city_berdly_slash_Step_0_gml_648_0":"\\ER* ..^1. Though^1, it's not like I don't understand the feeling./",
"obj_ch2_city_berdly_slash_Step_0_gml_649_0":"\\ES* Fahahaha./",
"obj_ch2_city_berdly_slash_Step_0_gml_650_0":"\\E8* I guess we both kind of got carried away...!/",
"obj_ch2_city_berdly_slash_Step_0_gml_651_0":"\\E8* .../",
"obj_ch2_city_berdly_slash_Step_0_gml_652_0":"\\Ed* (Really though^1, what..^1. was I thinking?)/%",
"obj_ch2_city_berdly_slash_Step_0_gml_71_0":"\\E3* A..^1. truce!? With..^1. Kris?/%",
"obj_ch2_city_berdly_slash_Step_0_gml_81_0":"\\E2* Hahaha!^1! That's impossible!/%",
"obj_ch2_city_berdly_slash_Step_0_gml_90_0":"\\E5* That would be double trucies./%",
"obj_ch2_city_berdly_slash_Step_0_gml_98_0":"\\E2* Huh?/%",
"obj_ch2_city_car_a_slash_Step_0_gml_127_0":"\\E1* Have You Seen --/%",
"obj_ch2_city_car_a_slash_Step_0_gml_137_0":"\\E2* Oh my Luxurious Quuuueeeeeenn!!/%",
"obj_ch2_city_car_a_slash_Step_0_gml_139_0":"\\E8* Oh My Circuits Kris Get In The Car/%",
"obj_ch2_city_car_a_slash_Step_0_gml_187_0":"\\E7* My Queen!^1! Where are you!!/",
"obj_ch2_city_car_a_slash_Step_0_gml_188_0":"\\E6* I've baked you a Gamer's Delight!!/",
"obj_ch2_city_car_a_slash_Step_0_gml_189_0":"\\E0* Hmm..^1. she's not here.../%",
"obj_ch2_city_car_a_slash_Step_0_gml_218_0":"\\EF* That Was Close/%",
"obj_ch2_city_car_a_slash_Step_0_gml_236_0":"\\ED* Kris/",
"obj_ch2_city_car_a_slash_Step_0_gml_237_0":"\\EB* Who Is Your Friend/",
"obj_ch2_city_car_a_slash_Step_0_gml_238_0":"\\E9* My Face Recognition Software Does Not Compute Them/%",
"obj_ch2_city_car_a_slash_Step_0_gml_254_0":"\\EA* ...^1. And Yet/",
"obj_ch2_city_car_a_slash_Step_0_gml_255_0":"\\E5* Something About Them Seems/%",
"obj_ch2_city_car_a_slash_Step_0_gml_267_0":"\\ED* Cool/",
"obj_ch2_city_car_a_slash_Step_0_gml_268_0":"\\E1* Robotic Even/",
"obj_ch2_city_car_a_slash_Step_0_gml_270_0":"\\EG* (...)/%",
"obj_ch2_city_car_a_slash_Step_0_gml_284_0":"\\E1* Kris We Must Drive To Find Noelle/",
"obj_ch2_city_car_a_slash_Step_0_gml_285_0":"\\EC* Everyone Get In The Car/%",
"obj_ch2_city_car_a_slash_Step_0_gml_389_0":"\\E8* Oh My Circuits It's A Traffic Jam/",
"obj_ch2_city_car_a_slash_Step_0_gml_390_0":"\\EF* A Dog Must Have Wandered In The Road Again/",
"obj_ch2_city_car_a_slash_Step_0_gml_391_0":"\\ED* Kris Be A Dear And Go Press The Walk Button/",
"obj_ch2_city_car_a_slash_Step_0_gml_392_0":"\\E9* It's Just Over On The Other Side Of The Road/%",
"obj_ch2_city_car_a_slash_Step_0_gml_404_0":"\\E8* Umm..^1. I'll go^1, too.../",
"obj_ch2_city_car_a_slash_Step_0_gml_406_0":"\\E6* No/",
"obj_ch2_city_car_a_slash_Step_0_gml_407_0":"\\E6* You Must Stay/",
"obj_ch2_city_car_a_slash_Step_0_gml_409_0":"\\EE* !?/",
"obj_ch2_city_car_a_slash_Step_0_gml_411_0":"\\E1* Until You Hear All Of My Mixtape/%",
"obj_ch2_city_car_a_slash_Step_0_gml_418_0":"\\E2* O-okay.../",
"obj_ch2_city_car_a_slash_Step_0_gml_419_0":"\\E8* (Kris..^1. hurry up^1, please...)/%",
"obj_ch2_city_car_a_slash_Step_0_gml_63_0":"\\E9* Noeeeeelle Honey Where Are You/",
"obj_ch2_city_car_a_slash_Step_0_gml_65_0":"\\EE* (Oh no^1, here she comes...)/%",
"obj_ch2_city_car_a_slash_Step_0_gml_90_0":"\\E1* Noelle Come Home I Made You A Battery Acid Pie/%",
"obj_ch2_city_car_a_slash_Step_0_gml_99_0":"\\ED* Oh^1, Kris Perfect Timing/%",
"obj_ch2_city_car_b_slash_Step_0_gml_123_0":"\\E1* Kris We Have To Drive To Find Noelle/",
"obj_ch2_city_car_b_slash_Step_0_gml_124_0":"\\E6* Turn On The High Beams/%",
"obj_ch2_city_car_b_slash_Step_0_gml_146_0":"\\E9* When She Sees The Queen Signal She Will Come Running/",
"obj_ch2_city_car_b_slash_Step_0_gml_148_0":"\\E2* W..^1. Why do you..^1. need to find Noelle so badly?/",
"obj_ch2_city_car_b_slash_Step_0_gml_150_0":"\\E2* What Are You Saying This City Is Dangerous/",
"obj_ch2_city_car_b_slash_Step_0_gml_151_0":"\\EB* Imagine Poor Noelle Clipping Into A Wall Somewhere/",
"obj_ch2_city_car_b_slash_Step_0_gml_152_0":"\\ED* Wasting Away From Potassium Deficiency/",
"obj_ch2_city_car_b_slash_Step_0_gml_154_0":"\\E2* Y..^1. you're actually worried about her?/",
"obj_ch2_city_car_b_slash_Step_0_gml_156_0":"\\E1* I Would Be If I Wasn't Going To Find Her/",
"obj_ch2_city_car_b_slash_Step_0_gml_158_0":"\\E3* .../",
"obj_ch2_city_car_b_slash_Step_0_gml_159_0":"\\E2* B..^1. but why her?/",
"obj_ch2_city_car_b_slash_Step_0_gml_160_0":"\\E3* Wait^1, let me guess..^1. is it because.../",
"obj_ch2_city_car_b_slash_Step_0_gml_161_0":"\\E9* She's weak enough to make into your peon?/",
"obj_ch2_city_car_b_slash_Step_0_gml_163_0":"\\E1* Haha No/",
"obj_ch2_city_car_b_slash_Step_0_gml_164_0":"\\EA* Just The Opposite/",
"obj_ch2_city_car_b_slash_Step_0_gml_165_0":"\\EB* It's Because She's Strong/",
"obj_ch2_city_car_b_slash_Step_0_gml_167_0":"\\EB* H..^1. huh? What do you--/",
"obj_ch2_city_car_b_slash_Step_0_gml_169_0":"\\E2* Kris Stop The Car/%",
"obj_ch2_city_car_b_slash_Step_0_gml_263_0":"\\EC* What's..^1. wrong with it?/%",
"obj_ch2_city_car_b_slash_Step_0_gml_284_0":"\\EB* Phew/",
"obj_ch2_city_car_b_slash_Step_0_gml_285_0":"\\E9* I Was Just Concerned Because It Hadn't Exploded Yet/%",
"obj_ch2_city_car_b_slash_Step_0_gml_293_0":"\\EA* Looks Like We'll Have To Split Up On Foot/%",
"obj_ch2_city_car_b_slash_Step_0_gml_300_0":"\\E5* .../%",
"obj_ch2_city_car_b_slash_Step_0_gml_307_0":"\\E9* Kris If You See Noelle/",
"obj_ch2_city_car_b_slash_Step_0_gml_308_0":"\\EA* Tell Her My Knowledge Of Her Preferences Is Absolute/",
"obj_ch2_city_car_b_slash_Step_0_gml_309_0":"\\ED* And If She Needs Proof/",
"obj_ch2_city_car_b_slash_Step_0_gml_310_0":"\\E1* Use This/%",
"obj_ch2_city_car_b_slash_Step_0_gml_317_0":"* (Queen's Mixtape was thrown into your KEY ITEMS.)/%",
"obj_ch2_city_car_b_slash_Step_0_gml_324_0":"\\E1* Toodles/%",
"obj_ch2_city_car_b_slash_Step_0_gml_340_0":"\\EI* Ph..^1. phew.../",
"obj_ch2_city_car_b_slash_Step_0_gml_341_0":"\\E9* .../",
"obj_ch2_city_car_b_slash_Step_0_gml_342_0":"\\E3* Somehow^1, I feel like..^1. we're almost out of here./",
"obj_ch2_city_car_b_slash_Step_0_gml_343_0":"\\E4* Let's go^1, Kris!/%",
"obj_ch2_city_car_b_slash_Step_0_gml_68_0":"\\E1* Get In/%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_348_0":"\\E6* (Sigh...)/%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_352_0":"\\E4* (Kris is the only one who knows how weird I am.)/",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_353_0":"\\E8* (It's not fair^1, y'know!?)/%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_360_0":"\\E4* (Everyone knows how weird YOU are. Fahahaha.)/%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_470_0":"* ...when I said this city makes my head spin.../",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_471_0":"* I didn't mean in a bad way... you know?/",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_472_0":"* I always wanted to go someplace new^1, you know?/%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_486_0":"* ..^1. And Dess..^1. always told me she'd take me./",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_487_0":"* Somewhere like this./",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_488_0":"* Somewhere with shining lights./%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_502_0":"* ... don't you miss exploring, Kris?/",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_503_0":"* Back when the four of us were kids?/",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_504_0":"* Gosh, remember that night we explored the forest behind the graveyard?/%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_518_0":"* Ha, I know we never found anything interesting back there.../",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_519_0":"* I mostly remember... Crying because I was scared./%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_533_0":"* But for some reason I feel..^1. nostalgic thinking about it./",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_534_0":"* Dess wiping away my tears with Azzy's jacket.../",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_535_0":"* With warm sleeves that smelled like cinnamon./%",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_549_0":"* I guess I didn't mind being scared if it meant.../",
"obj_ch2_city_noelle_monologue_slash_Step_0_gml_550_0":"* Someone would comfort me./%",
"obj_ch2_cyber01_slash_Step_0_gml_104_0":"Oh, like \\\"suite?\\\"",
"obj_ch2_cyber01_slash_Step_0_gml_105_0":"Oh, like... sweets?",
"obj_ch2_cyber01_slash_Step_0_gml_108_0":"\\E5* Alright^1, what's the deal^1, twerp!/",
"obj_ch2_cyber01_slash_Step_0_gml_110_0":"\\m1\t\t*Who's a twerp!? The name's&\tSweet!\\f0\\f1/%",
"obj_ch2_cyber01_slash_Step_0_gml_118_0":"\\m1\t\t*Don't tell me you haven't&\theard of the Sweet Cap'n&\tCakes?!?/",
"obj_ch2_cyber01_slash_Step_0_gml_120_0":"\\EJ* Um^1, doesn't ring a bell.../%",
"obj_ch2_cyber01_slash_Step_0_gml_129_0":"\\m1\t\t*G-Guess our act's still a bit&\tunderground.../%",
"obj_ch2_cyber01_slash_Step_0_gml_137_0":"\\m1\t\t*Sweet Cap'n Cakes^1! Not only&\tare we Cyber Field's BEST&\tmusical trio.../",
"obj_ch2_cyber01_slash_Step_0_gml_138_0":"\\m1\t\t*We're also the last resistance&\tagainst the big bad Queen and&\tall her crew!/",
"obj_ch2_cyber01_slash_Step_0_gml_139_0":"\\m1\t\t*And that starts with resisting&\tYOU!/%",
"obj_ch2_cyber01_slash_Step_0_gml_151_0":"\\EH* What!? We're fighting Queen^1, too!/",
"obj_ch2_cyber01_slash_Step_0_gml_153_0":"\\m1\t\t*Nuh-uh-uh^1! Cap'n saw you help&\ther kidnap some girl!/",
"obj_ch2_cyber01_slash_Step_0_gml_154_0":"\\m1\t\t*Hey^1! Hey^1, Cap!/%",
"obj_ch2_cyber01_slash_Step_0_gml_170_0":"\\m3\t\t*We won't let anyone lay a&\tfinger on madamoizels.../%",
"obj_ch2_cyber01_slash_Step_0_gml_179_0":"\\m3\t\t*Except us^2!&\\m1\tThat's not the point^1, Cap'n!!/%",
"obj_ch2_cyber01_slash_Step_0_gml_186_0":"\\m3\t\t*It's like half the point. 60`%?&\t55..^2.&\\m1\tWe're rebels^1, not players!/%",
"obj_ch2_cyber01_slash_Step_0_gml_193_0":"\\m3\t\t*We're rebels that play^2.&\\m1\tWe don't play!^1! We don't&\tplay!!/",
"obj_ch2_cyber01_slash_Step_0_gml_194_0":"\\m3\t\t*That's it!^1! K_K!!^1! Get over&\there!!/%",
"obj_ch2_cyber01_slash_Step_0_gml_223_0":"\\m3\t\t*K_K^1, are we players!^2?&\\m2\t.../",
"obj_ch2_cyber01_slash_Step_0_gml_224_0":"\\m2\t\t*I'm a CD player./%",
"obj_ch2_cyber01_slash_Step_0_gml_279_0":"\\m1\t\t*Wait^1! They're getting away!/%",
"obj_ch2_cyber01_slash_Step_0_gml_301_0":"\\m3\t\t*Sweet^1, chill. There'll be&\tother bad guys^2!&\\m1\tNo^1, this is our chance!/",
"obj_ch2_cyber01_slash_Step_0_gml_302_0":"\\m1\t\t*Are you ready!? Let's fight!!/%",
"obj_ch2_cyber01_slash_Step_0_gml_336_0":"\\m3\t\t*..^1. K_K.&\\m2\tYeah?/",
"obj_ch2_cyber01_slash_Step_0_gml_337_0":"\\m1\t\t*Play some battle music^2!&\\m2\tOK^2!/%",
"obj_ch2_cyber01_slash_Step_0_gml_538_0":"\\m1\t\t*Feel the beat^2!&\\m3\tWatch my moves^2!&\\m2\tDance^1, dance!!/",
"obj_ch2_cyber01_slash_Step_0_gml_540_0":"\\E2* Hey^1, losers!^1! Wrap it up!^1! Battle's over!!/%",
"obj_ch2_cyber01_slash_Step_0_gml_566_0":"WE ARE the good side!!!",
"obj_ch2_cyber01_slash_Step_0_gml_567_0":"Just go with it, Susie...",
"obj_ch2_cyber01_slash_Step_0_gml_570_0":"\\m2\t\t*Over^2?&\\m3\tIn other-type words...&\\m1\tWe lost!?/",
"obj_ch2_cyber01_slash_Step_0_gml_571_0":"\\m1\t\t*..^2.&\\m3\t..^2.&\\m2\t.../",
"obj_ch2_cyber01_slash_Step_0_gml_572_0":"\\m2\t\t*Does that mean we can be&\tfriends^2?&\\m1\tK_K!^1! No!!/",
"obj_ch2_cyber01_slash_Step_0_gml_573_0":"\\m3\t\t*Fighting's not really my style&\tanyways..^2.&\\m1\tYeah^1! Because you're a coward!/",
"obj_ch2_cyber01_slash_Step_0_gml_574_0":"\\m1\t\t*..^1. I mean^1, it was fun&\tdancing^1, but..^2.&\\m2\tSweet. Don't worry./",
"obj_ch2_cyber01_slash_Step_0_gml_575_0":"\\m2\t\t*I think our dancing beat them^2.&\\m1\tBeat them...^2?&\\m3\tYeah^1, all mercy-like./",
"obj_ch2_cyber01_slash_Step_0_gml_576_0":"\\m3\t\t*See^1, when we danced with them^1,&\tit convinced them we're cool^2.&\\m1\tNow they're on our side?/",
"obj_ch2_cyber01_slash_Step_0_gml_577_0":"\\m2\t\t*Yes./",
"obj_ch2_cyber01_slash_Step_0_gml_578_0":"\\m1\t\t*Hey!^1! You three!^1! Welcome to&\tthe good side!!\\f0\\f1/",
"obj_ch2_cyber01_slash_Step_0_gml_579_0":"\\m3\t\t*Let's ronday-voo at our Junk&\tShop..^2./",
"obj_ch2_cyber01_slash_Step_0_gml_580_0":"\\m1\t\t*We jammed the door shut^1, but&\twe'll kick it open!/",
"obj_ch2_cyber01_slash_Step_0_gml_581_0":"\\m3\t\t*Alright everyone^1, let's go!/%",
"obj_ch2_cyber01_slash_Step_0_gml_83_0":"\\m1\t\t*D-dead end...!/%",
"obj_ch2_fountain_sideb_slash_Step_0_gml_112_0":"* HOLY [[Cungadero]] DO I FEEL GOOD .../%",
"obj_ch2_fountain_sideb_slash_Step_0_gml_7_0":"* NOT!!!/%",
"obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_15_0":"DECEMBER",
"obj_ch2_keyboard_cutscene_controller_slash_Create_0_gml_25_0":"DECEMBER",
"obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_11_0":"APPLE",
"obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_12_0":"AGREE2ALL",
"obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_38_0":"GIAEEFSBISSFLBALAELRHEIGSFFEBRSI",
"obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_46_0":"GIASFELFEBREHBER",
"obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_56_0":"UPIOMAOIOTSUGNINMGUSIFIOPEKIFUSIORATEGUI",
"obj_ch2_keyboardpuzzle_controller_slash_Create_0_gml_59_0":"SUFUGIOROTENIPEKENAMO",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_160_0":"\\E1* You Typed: Agree 2 All/",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_161_0":"* Thank You For Agreeing 2 This Peon Release Form/",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_162_0":"\\EC* Now You Are All Legally My Minions/",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_163_0":"\\ED* And I Can Use Your Likeness For Funny Statues/",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_165_0":"\\E0* What if we just..^1. don't do what you say?/",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_167_0":"\\E6* In That Case I Would Be Forced To/",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_168_0":"\\EF* Use Another Guy Probably/",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_170_0":"\\E0* Uh^1. Better get started on that then./",
"obj_ch2_keyboardpuzzle_controller_slash_Step_0_gml_172_0":"\\E6* Okay But I'm Still Going To Use Your Likeness/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_101_0":"\\EQ* ..^1. well LOOK who it is. The school zombie./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_102_0":"\\E2* You were sleeping like a corpse all class./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_103_0":"\\EA* Heh^1, what's the matter?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_104_0":"\\E2* Had trouble going beddy-bye last night?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_111_0":"\\EQ* Heh.../%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_122_0":"\\EH* ME TOO^1, KRIS!!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_123_0":"\\E5* Like I could SLEEP after yesterday!?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_124_0":"\\EP* Just waiting for today felt like..^1. years!!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_125_0":"\\EO* Did..^1. all that stuff really happen!?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_126_0":"\\EO* Lancer^1, Ralsei^1, everyone..^1. are they still.../%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_131_0":"\\EQ* ..^1. Look./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_132_0":"\\E2* You've been wondering the same thing^1, right?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_143_0":"\\EH* C'MON ALREADY!!!/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_183_0":"\\E0* ..^1. and how is Kris doing?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_185_0":"\\E0* Th-they're great^1, Tori!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_186_0":"\\E7* One of my favorite students. A real star!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_188_0":"\\E9* Oh^1, how wonderful!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_189_0":"\\E1* ..^1. They have not been up to anything strange?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_191_0":"\\E7* Haha^1, no^1, they've been.../%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_199_0":"* (Can't let mom find out you're balancing a giant trash orb!)/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_222_0":"\\E6* They're normal./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_224_0":"\\E0* Well^1, that is relieving. I have just been.../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_225_0":"\\E1* A little concerned lately./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_227_0":"* (Just lately?)/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_230_0":"\\E1* ..^1. You take it easy too^1, Alphys./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_231_0":"\\E9* I am always cheering you on^1, alright?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_233_0":"\\EB* Uhhh..^1. th..^1. th..^1. th..^1. thanks!!/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_291_0":"\\E3* Alright^1, Kris. This is it. Moment of truth./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_292_0":"\\E0* Everything we've been waiting for is just behind this.../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_293_0":"\\E1* .../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_294_0":"\\EK* If we^1, uh^1, open this and there's nothing inside.../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_295_0":"\\E3* Will^1, uh^1, we still be.../%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_304_0":"\\EH* Screw it^1! Let's just open it already!!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_306_0":"\\E3* Umm^1, S..^1. Susie...?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_323_0":"\\E7* YEAHHHH????/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_335_0":"\\E7* Noelle..^1. hey.../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_336_0":"\\E7* What..^1. the HELL..^1. are you doing here...?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_338_0":"\\E4* Umm..^1. s-sorry to bother you^1, but^1, ummm^1, I.../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_339_0":"\\E3* Well^1, I just..^1. Berdly and I were going to the Library to.../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_340_0":"\\E6* Do some r-research for our group projects^1, and.../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_341_0":"\\EQ* If it's OK^1, um..^1. would you..^1. want to come too...?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_348_0":"\\E2* Oh^1, Kris^1, you can come too I mean!/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_355_0":"\\E7* Uhhhhhhhhhhh..^1. I mean.../",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_356_0":"\\EK* We're like^1, uhhh..^1. busy^1, with^1, uh.../%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_35_0":"* Well^1, shall we go?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_368_0":"\\E2* O-oh...? Umm^1, well..^1. er..^1. that sounds^1, um^1, just.../%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_373_0":"\\E4* Have fun^1, you two^1! I'll^1, um^1, be at the Library!/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_378_0":"\\E9* (Kris^1, if you could bring her by later...)/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_379_0":"\\EQ* (It would mean a lot to me...!)/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_386_0":"\\EQ* Ummm..^1. actually^1, wait..^1. wait a second!!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_387_0":"\\E8* Susie^1, I^1, um..^1. I..^1. have something for you!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_389_0":"\\E6* ???/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_399_0":"\\EM* OK see you bye!!!/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_403_0":"\\EE* ..?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_404_0":"\\E6* It's..^1. a lunchbox...?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_410_0":"\\EB* ..^1. full of CHALK?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_411_0":"\\EF* ...!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_412_0":"\\ER* SHE HAD CHALK THE WHOLE TIME!?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_413_0":"\\E5* AND DIDN'T GIVE IT TO ALPHYS!?!?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_414_0":"\\EH* WHAT THE HELL^1, KRIS!?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_421_0":"\\EM* Here^1, YOU hold onto this./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_423_0":"* (You got the Chalk.)/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_445_0":"\\E5* Wait^1, Kris^1! What the HELL was that!??!?!/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_446_0":"\\EN* Why would NOELLE?? Ask ME??/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_447_0":"\\EP* To do HOMEWORK?? With HER?!??/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_448_0":"\\EA* Deathwish much? Does she WANNA fail?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_449_0":"\\E0* .../%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_458_0":"\\EB* ..^1. wait a second. WAIT a second./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_459_0":"\\EC* Kris^1, did you notice how nervous she was...?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_460_0":"\\E6* And like..^1. blushing and stuff?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_461_0":"\\EM* Kris^1, you don't think..^1. she..^1. uh.../%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_467_0":"\\E5* She's onto our secret identities!?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_471_0":"\\E2* Y'know. This..^1. Dark World stuff./%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_475_0":"\\E3* Damn..^1. We gotta keep this under wraps^1, Kris./",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_476_0":"\\E2* This is OUR thing^1, y'know?/%",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_483_0":"\\EA* Anyway^1, enough waiting already^1, right!?/",
"obj_ch2_lw_cutscenes_short_slash_Step_0_gml_484_0":"\\E2* Let's go!/%",
"obj_ch2_noelle_monologue_slash_Step_0_gml_32_0":"\\E2* Gosh^1, that was close^1, wasn't it^1, Kris...?/%",
"obj_ch2_noelle_monologue_slash_Step_0_gml_49_0":"\\E1* This..^1. Strange world..^1. this big city.../",
"obj_ch2_noelle_monologue_slash_Step_0_gml_50_0":"\\E9* It's so wild..^1. It kind of makes my head spin./%",
"obj_ch2_noelle_monologue_slash_Step_0_gml_59_0":"\\E9* ...?/%",
"obj_ch2_noelle_monologue_slash_Step_0_gml_71_0":"\\E2* Looks like another puzzle.../%",
"obj_ch2_noelle_monologue_slash_Step_0_gml_78_0":"\\E9* Maybe if I go..^1. down..^1. here?/%",
"obj_ch2_room_castle_1f_cake_slash_Step_0_gml_128_0":"\\E2* Hmm^1, a little thick on the frosting./",
"obj_ch2_room_castle_1f_cake_slash_Step_0_gml_130_0":"\\EU* ..^1. Th..^1. that was for sharing!/",
"obj_ch2_room_castle_1f_cake_slash_Step_0_gml_132_0":"\\E2* Hey^1, anyone was free to make an interception./%",
"obj_ch2_room_castle_1f_cake_slash_Step_0_gml_21_0":"\\E2* Here^1, Kris^1, Susie^1, have a cake!!!/%",
"obj_ch2_room_castle_1f_slash_Step_0_gml_19_0":"\\E3* Just wanted to show off your huge house^1, huh?/",
"obj_ch2_room_castle_1f_slash_Step_0_gml_21_0":"\\E2* No^1, what I want to show you is upstairs!/%",
"obj_ch2_room_castle_2f_slash_Step_0_gml_26_0":"\\E1* I..^1. have a surprise for you two...!/",
"obj_ch2_room_castle_2f_slash_Step_0_gml_27_0":"\\E2* ..^1. I made rooms for you in the castle!/",
"obj_ch2_room_castle_2f_slash_Step_0_gml_29_0":"\\E6* ..^1. Rooms?/",
"obj_ch2_room_castle_2f_slash_Step_0_gml_31_0":"\\E2* So you can stay here whenever you want!/",
"obj_ch2_room_castle_2f_slash_Step_0_gml_32_0":"\\E1* Ummm^1, I'd be happy if this place.../",
"obj_ch2_room_castle_2f_slash_Step_0_gml_33_0":"\\E2* Could be like a second home to you./",
"obj_ch2_room_castle_2f_slash_Step_0_gml_34_0":"\\E0* A place that you can go.../",
"obj_ch2_room_castle_2f_slash_Step_0_gml_35_0":"\\EI* No matter what's happening outside./",
"obj_ch2_room_castle_2f_slash_Step_0_gml_37_0":"\\E6* .../",
"obj_ch2_room_castle_2f_slash_Step_0_gml_38_0":"\\EA* Heh^1, well^1, we'll take a look./%",
"obj_ch2_room_castle_2f_slash_Step_0_gml_54_0":"\\E5* Hey^1, lemme look at my freaking room a sec!~1",
"obj_ch2_room_castle_2f_slash_Step_0_gml_58_0":"\\EP* Damn^1, all you wanna do is run off and steal cake./",
"obj_ch2_room_castle_2f_slash_Step_0_gml_60_0":"\\EX* (..^1. is that projection?)/%",
"obj_ch2_room_castle_2f_slash_Step_0_gml_75_0":"\\EK* So^1, what do we do now?/",
"obj_ch2_room_castle_2f_slash_Step_0_gml_77_0":"\\E2* Feel free to explore the town until you're ready to \\cYleave\\c0!/",
"obj_ch2_room_castle_2f_slash_Step_0_gml_79_0":"\\E2* Hah^1! Like we're gonna \\cYleave\\c0 now^1, right^1, Kris?/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_104_0":"\\EE* Where's Nubert/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_111_0":"\\E5* Nubert..^1. Nuby..^1. Where Are You/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_126_0":"* He said he wouldn't come unless everybody else did.../%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_142_0":"\\E4* Nubert/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_143_0":"\\EB* A Hero Until The End/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_150_0":"\\EE* Kris.../",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_151_0":"\\EB* You Truced Your Best I Know/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_161_0":"\\EA* Oh Well/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_162_0":"\\E1* It Seems Like A Wonderful Town/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_176_0":"\\E1* Magnificent/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_177_0":"\\ED* The Population Density Is So Wonderfully Low/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_185_0":"\\EC* I Bet The Swatchlings Will Love This/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_196_0":"\\ED* Where Are The Swatchlings Anyhow/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_203_0":"\\EE* Or Tasque Manager/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_210_0":"\\E5* Or Even Regular Tasque/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_220_0":"\\E2* Hey Kris Where Is Everyone Else/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_235_0":"* Don't worry^1, Queen^1! I'm here!/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_236_0":"* Me^1, and only me!/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_246_0":"\\E5* .../%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_254_0":"\\EB* Well I Guess I'll/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_255_0":"\\EB* \\\"Go To My Room\\\"/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_256_0":"\\E5* Ha Ha/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_298_0":"\\E0* Hey Kris^1, uh^1, you really gonna walk everywhere so slowly?/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_299_0":"\\EK* I know you're kinda^1, uh^1, taking it in^1, but you can run^1, y'know?/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_301_0":"* (You remembered something about the ~1 button.)/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_59_0":"\\E1* So This Is Your \\\"Castle Town\\\"/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_60_0":"\\ED* It's/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_70_0":"\\EO* Not Bad/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_71_0":"\\E1* Kris^1, Susie.../",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_72_0":"\\ED* On Behalf Of Everyone I Oppressed/",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_73_0":"\\EB* Thank You/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_81_0":"\\EC* I Am Going To Be Your Wacky Roommate Now/%",
"obj_ch2_room_castle_area_1_slash_Step_0_gml_97_0":"\\EF* Wait/%",
"obj_ch2_room_castle_susie_slash_Step_0_gml_125_0":"\\E2* Man^1, you're a real weenie^1, y'know that?/",
"obj_ch2_room_castle_susie_slash_Step_0_gml_126_0":"\\E9* Heheheh.../%",
"obj_ch2_room_castle_susie_slash_Step_0_gml_139_0":"\\E2* (I think she likes it^1, Kris!)/",
"obj_ch2_room_castle_susie_slash_Step_0_gml_141_0":"\\E2* (Haha^1, jealous I got the COOL room? LOOK^1, Kris!)/%",
"obj_ch2_room_castle_susie_slash_Step_0_gml_49_0":"\\E2* And Susie^1, this is your room!/",
"obj_ch2_room_castle_susie_slash_Step_0_gml_50_0":"\\E1* Umm^1, I tried to make it something you'd like^1, but.../",
"obj_ch2_room_castle_susie_slash_Step_0_gml_51_0":"\\E2* You can put anything else you want in here^1, too!/",
"obj_ch2_room_castle_susie_slash_Step_0_gml_52_0":"\\EH* I really hope you like it!/%",
"obj_ch2_room_castle_susie_slash_Step_0_gml_74_0":"\\E0* .../",
"obj_ch2_room_castle_susie_slash_Step_0_gml_75_0":"\\ED* ..^1. My own room^1, huh./%",
"obj_ch2_room_castle_susie_slash_Step_0_gml_82_0":"\\EA* I..^1. guess that's pretty cool?/",
"obj_ch2_room_castle_susie_slash_Step_0_gml_83_0":"\\EA* My own room..^1. like this./%",
"obj_ch2_room_castle_susie_slash_Step_0_gml_89_0":"\\EK* ..^1. how long did it^1, uh^1, take you to do this?/%",
"obj_ch2_room_castle_susie_slash_Step_0_gml_95_0":"\\E1* Well^1, er^1, since I last saw you two^1, I.../%",
"obj_ch2_room_castle_transformed_slash_Step_0_gml_17_0":"* (Kris... I bet you have a lot of people to talk to.)/",
"obj_ch2_room_castle_transformed_slash_Step_0_gml_18_0":"* (But, you don't have to do \\cYeverything at once\\c0.)/",
"obj_ch2_room_castle_transformed_slash_Step_0_gml_19_0":"* (\\cYSAVE\\c0 and take a break anytime you want, OK?)/%",
"obj_ch2_room_city_moss_slash_Step_0_gml_10_0":"\\EA* It's totally uneaten^1, too.../",
"obj_ch2_room_city_moss_slash_Step_0_gml_11_0":"\\E1* ..^1. wait a sec./",
"obj_ch2_room_city_moss_slash_Step_0_gml_12_0":"\\E0* ..^1. Kris.../%",
"obj_ch2_room_city_moss_slash_Step_0_gml_28_0":"\\EK* Were you..^1. saving this for me?/",
"obj_ch2_room_city_moss_slash_Step_0_gml_29_0":"\\EQ* ..^1. Heh./",
"obj_ch2_room_city_moss_slash_Step_0_gml_30_0":"\\E2* Guess even you've got your good moments.../%",
"obj_ch2_room_city_moss_slash_Step_0_gml_43_0":"* (You ate the moss..^1. together.)/%",
"obj_ch2_room_city_moss_slash_Step_0_gml_56_0":"\\EX* (..^1. uh?)/%",
"obj_ch2_room_city_moss_slash_Step_0_gml_9_0":"\\E7* Heck yeah^1, I didn't know there was moss here!/",
"obj_ch2_room_city_susie_ralsei_fun_2_slash_Step_0_gml_25_0":"* They're talking about me!!!/%",
"obj_ch2_room_cyber_intro_1_slash_Step_0_gml_21_0":"* ..^1. This is new./%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_104_0":"\\E5* So you^1, too^1, have come to humiliate me.../",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_106_0":"\\EO* No I Am Serious It's Cool/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_137_0":"\\EB* That Water Bottle However/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_150_0":"\\EA* DO NOT SPEAK ILL OF THE ROYAL WATER BOTTLE!/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_163_0":"\\EO* It's Nothing Compared To The One At My Mansion/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_171_0":"\\E5* Hmph. Materialistic as always./%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_180_0":"\\E0* Materialism Evaluation Denied/",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_181_0":"\\EC* I Simply Give Myself: The Treatment I Deserve/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_191_0":"\\ED* You Slept Curled Up On A Dirty Throne Every Day/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_206_0":"\\EA* ENOUGH^1, WENCH!!!/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_224_0":"\\EB* What purpose have you here... Queenie Beanie./",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_226_0":"\\ED* Just Thought I Would Send A Message^1, Kingy Wingy/",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_227_0":"\\E0* That You Don't Have To Worry About Lancer/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_235_0":"\\E1* I Will Be Looking After Him From Now On/",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_236_0":"\\E5* After All..^1. I Am.../%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_244_0":"\\E0* His Mother/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_255_0":"\\E9* When was that decided!?/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_263_0":"\\ED* Arbitrarily Right Now/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_271_0":"\\E5* ...^1. hmph./",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_272_0":"\\E5* Do what you please with the boy./",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_273_0":"\\E5* But if he cries.../",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_274_0":"\\E8* ..^1. Bounce him on the ground like a ball./%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_285_0":"\\ED* I Think It Is Time To Abort This Conversation/",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_287_0":"\\EB* ..^1. As you wish./%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_295_0":"\\E0* Oho^1, quite sorry^1, mine Kinge.../",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_296_0":"\\E3* Queene hath a nyew Man about Towne now!!/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_303_0":"\\E5* Who?/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_311_0":"\\EI* Yeah Who/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_320_0":"\\E6* Er/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_327_0":"\\E1* I think I/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_333_0":"\\E6* Left my puzzle on/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_341_0":"\\E5* POSTHASTE!!!/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_352_0":"\\EL* Who Was That??/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_360_0":"\\E5* Sigh..^1. That was my son's..../%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_368_0":"\\EC* LESSER father./%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_378_0":"\\EN* Cannot Calculate Someone Less Than You/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_390_0":"\\EA* BEGONE!!!!/",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_392_0":"\\E0* Bye Bye Kingy Wingy/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_413_0":"\\ED* By The Way Did You Want Anything From The Store/",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_415_0":"\\E8* ..^1. cashews./",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_417_0":"\\E1* Order Processed/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_59_0":"\\E0* You may have bested me. But.../",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_60_0":"\\E7* You'll soon face someone..^1. More fearsome.../",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_61_0":"\\E4* More tyrannical than you could EVER imagine./",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_63_0":"\\E1* Queen? We already met her./%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_71_0":"\\E6* WHAT!?/%",
"obj_ch2_room_dungeon_2f_ee_slash_Step_0_gml_96_0":"\\E1* Wow Nice Hamster Wheel/%",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_24_0":"Aww, cute!",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_25_0":"WE'RE DONE#TALKING TO YOU!",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_28_0":"\\E5* .../",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_29_0":"\\M1* By the way.../",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_30_0":"\\E6\\E3* Is my son..^1. happy...?/",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_32_0":"\\ER* Like you CARE!/",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_33_0":"\\ER* You were gonna throw him off a CLIFF!/",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_35_0":"\\E5* Ah. Your prejudice made my bluff too effective^1, I see./",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_36_0":"\\E5* ..^1. besides^1, even IF I threw him^1, he would just.../",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_37_0":"\\E0* Bounce./",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_38_0":"* My son..^1. is.../",
"obj_ch2_room_dungeon_2f_slash_Step_0_gml_39_0":"\\E8\\M0* A bouncy little pumpkin.\\f0\\f1 /%",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_105_0":"\\E3* Oh^1, Kris. Kris is.../%",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_115_0":"\\E4* Kris^1! You and your \\cYlackey\\cW distract Queen!/%",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_122_0":"\\E6* Let's go^1, Susie^1! Just the two of us^1! Haha!/",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_124_0":"\\EK* Fine^1, whatever!/%",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_50_0":"\\EE* Kris^1, Susan..^1. Glad to see you arrive unwounded./",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_51_0":"\\E6* Now^1, let us hasten!/%",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_77_0":"\\E7* Through here is a secret passageway to the roof!/",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_78_0":"\\E4* There^1, we can enrescue-fy Lady Noelle./",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_80_0":"\\E0* Uhh^1, okay./%",
"obj_ch2_room_mansion_3f_slash_Step_0_gml_91_0":"\\E1* Let's go^1, Kris./%",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_46_0":"* Huh...? Isn't this.../%",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_51_0":"* Uhh^1, that guy from before?/%",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_57_0":"* Why is there a statue of him?/",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_59_0":"* It's..^1. not a statue^1, Susie./",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_61_0":"* Huh?/%",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_73_0":"* Huh.../%",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_78_0":"* So if we just bring him back to the castle town.../",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_79_0":"* .../%",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_85_0":"* Do we^1, uh^1, have to do that?/",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_87_0":"* Umm^1, yes./",
"obj_ch2_room_mansion_entrance_slash_Step_0_gml_89_0":"* Whatever./%",
"obj_ch2_room_schoollobby_slash_Step_0_gml_9_0":"* (That doesn't seem like the way to the old classroom.)/%",
"obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_32_0":"Kris?",
"obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_35_0":"\\E0* ..^1. what kinda creepy stuff were you buying anyway?/",
"obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_36_0":"\\EA* Nah..^1. like I even wanna know. Yikes./",
"obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_38_0":"\\EG* She said she hoped if it was candy^1, you'd share with her.../",
"obj_ch2_room_spamton_shop_exterior_slash_Step_0_gml_40_0":"\\EH* SHUT UP!!!\\f0/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_101_0":"\\E8* \\\"Even though everyone likes holidays.\\\"/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_102_0":"\\E9* ..^1. Well^1, gotta go home soon or mom will call./%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_104_0":"\\E3* Huh? Me? Of course^1! I'm fine^1, dad.../%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_111_0":"\\Ee* I just.../%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_118_0":"\\E8* I fell asleep in the library^1, and.../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_119_0":"\\E4* ..^1. you know^1, just had a weird dream. Haha./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_121_0":"\\E3* See you tomorrow^1, honey./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_121_0_b":"\\E1* Noelle.../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_122_0":"\\E2* I knew that birdbrain'd put you to sleep^1! Haha!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_123_0":"\\E4* Bye^1, dad. Love you!/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_123_0_b":"\\E3* What'd he do? Start lecturing you on his theorum.../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_124_0":"\\E7* Of the inequality in children's fighter games?/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_130_0":"\\E4* Hahah^1, no^1, no^1! He.../%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_137_0":"\\Ee* ..^1. he fell asleep^1, too./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_139_0":"\\E7* Wow^1, he even put himself to sleep? Ha!/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_146_0":"\\E8* Haha^1, yeah^1, I guess so!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_148_0":"\\E0* Well. Sounds like.../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_149_0":"\\E4* You two've been hitting the books too hard./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_150_0":"\\E0* Why don't you go home and hibernate?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_151_0":"\\E2* I'll see you tomorrow at church./%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_154_0":"Hell if I know???",
"obj_ch2_room_town_hospital_slash_Step_0_gml_157_0":"\\EE* SUSIE!?!? WHY ARE YOU HERE!?\\f1 ^1/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_157_0_b":"\\E2* Dad? Are you gonna be okay to go...?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_159_0":"\\E7* Sorry guys^1, this game's only one-player!/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_159_0_b":"\\E3* Of course^1! You take it easy^1, honey./%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_163_0":"\\EM* Ummm..^1. dad..^1. this is..^1. umm^1, Susie!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_165_0":"\\E7* Ohhhhhhh^1! THIS is Susie!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_165_0_b":"\\E4* Okay then..^1. yeah^1, I'll go home and rest./%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_166_0":"\\E2* Susie^1! Nice^1! Heard a lot about you!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_168_0":"\\EC* You^1, uh..^1. have???/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_170_0":"\\EK* COOL^1, THINK I HAVE TO GO NOW!!!/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_197_0":"\\E0* Susie^1, huh?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_199_0":"\\E1* ..^1. Yeah./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_201_0":"\\E6* Lay a finger on her and I'll kick your ass./%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_207_0":"\\EF* Huh?/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_213_0":"\\E7* Hahaha!^1! Hahahaha!^1! Just kidding!!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_214_0":"\\E3* Well^1, kinda kidding./%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_269_0":"\\EB* Kris!?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_270_0":"\\EB* Kris^1, what are you doing here?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_272_0":"\\EC* Hell if I know./%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_280_0":"\\EE* S-SUSIE!?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_401_0":"* Hey^1, Susie. Mind if I have a word with you a sec?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_403_0":"* Uhh...?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_404_0":"* (Guess I'll be a sec^1, Kris...?)/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_65_0":"\\E4* \\\"Silver Drake?\\\" I've never beaten this boss before.../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_67_0":"\\E3* Alright^1, hand it over^1, honey^1! I got this!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_68_0":"\\E2* Silver Drake^1, huh? That's a new one./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_69_0":"\\EQ* No^1, dad^1! This is my battle!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_69_0_b":"\\E3* Alright^1, what's the plan^1, honey?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_70_0":"\\E3* ..^1. So^1, um^1, how about just telling me what to do?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_71_0":"\\E8* Hmm..^1. maybe we could try.../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_72_0":"\\E2* Haha^1, sure^1! How about trying Fireshock?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_72_0_b":"\\E4* Iceshock?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_74_0":"\\E2* I'd love to^1, dad^1, but the mage left the party./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_74_0_b":"\\E5* Ice on the Ice Palace boss?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_75_0":"\\E4* Don't you wanna try Fireshock or something?/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_76_0":"\\E0* Oh yeah. How about one of your 99 Blaze Potions?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_78_0":"\\E8* Umm^1, I'm saving those?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_80_0":"\\E3* For what? Your birthday? C'mon^1, live a little!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_82_0":"\\ES* OK^1, dad^1! This one's for you^1! Hiyah!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_83_0":"\\E2* .../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_83_0_b":"\\E2* H-huh? Yeah^1, you're right./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_84_0":"\\E8* It..^1. reflects fire attacks./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_85_0":"\\E7* Here^1, how about letting me control for a bit?/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_86_0":"\\E7* Hahaha^1! Whoops - hey^1, you gotta heal!/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_88_0":"\\E4* I wish I knew healing magic in real life./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_89_0":"\\E9* Then I'd make you better and.../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_90_0":"\\E7* It wouldn't..^1. just be me and mom./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_92_0":"\\E5* .../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_93_0":"\\E4* ..^1. your mother is.../",
"obj_ch2_room_town_hospital_slash_Step_0_gml_94_0":"\\E2* Hey^1, it's ok^1, sweetheart. I'm getting better./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_94_0_b":"\\E2* N-no^1! I'll..^1. control it myself./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_95_0":"\\E3* Might even be able to go to church tomorrow./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_96_0":"\\E2* Not like you to be a controller hog^1, honey./",
"obj_ch2_room_town_hospital_slash_Step_0_gml_97_0":"\\E4* ..^1. really? Are you..^1. sure you're okay?/",
"obj_ch2_room_town_hospital_slash_Step_0_gml_97_0_b":"\\E4* You feeling alright?/%",
"obj_ch2_room_town_hospital_slash_Step_0_gml_99_0":"\\E2* \\\"Holidays happen whether you like it or not!\\\"/",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0":"\\E0* Catti's working there today.&* She hates me./",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_22_0_b":"\\E1* Whoa^1, go in there if you want^1, but...^1 I'm staying here./",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_25_0":"\\EA* So WHAT if I took Jockboy's hat once?&* I looked cool!/",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_27_0":"\\E0* Jockington fans.../",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_28_0":"\\E1* They're crazy^1, man./%",
"obj_ch2_room_town_mid_diner_slash_Step_0_gml_33_0":"\\E0* Kris^1, go in by yourself./%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_109_0":"\\EV* You wanna say that again?/%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_126_0":"* Susie. Didn't see ya there./%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_138_0":"\\EW* Wow^1, really something SCARY in there^1, huh?/%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_145_0":"* Uhh--/%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_157_0":"\\EW* Sounds to me like you'd better worry.../%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_188_0":"\\EX* About what's OUT HERE^1, first./%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_192_0":"* AHHHHHHHHHHH!!!!!!!!/%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_278_0":"\\EV* .../",
"obj_ch2_room_town_shelter_slash_Step_0_gml_279_0":"\\E1* You OK^1, Kris?/%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_284_0":"\\E0* ...What's...the deal with this place?/%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_293_0":"\\E2* Well^1, you don't gotta talk about it./%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_61_0":"* You think it's true? You really think there's..../%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_68_0":"* What^1, you chicken? Haha^1, you gotta beak and wings? Like a chicken?/%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_75_0":"* ..^1. no..^1. just.../%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_82_0":"* I ain't afraid^1! Only kids believe that stuff!/%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_89_0":"* ..^1. b-but Kris.../%",
"obj_ch2_room_town_shelter_slash_Step_0_gml_96_0":"* You gonna be a weenie like Kris!?/%",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_33_0":"\\E0* Uh oh. Alphys. Hell if I'm going any further./",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_34_0":"\\E0* Already close enough to getting banned from school./",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_35_0":"\\E0* Don't wanna be banned from outside of school too./",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_36_0":"\\E1* (..^1. that's a thing^1, right?)/%",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_39_0":"\\E0* Alphys? You're on your own./%",
"obj_ch2_room_town_south_alphys_slash_Step_0_gml_96_0":"\\E2* (Alright^1, let's go.)/%",
"obj_ch2_room_town_south_slash_Step_0_gml_17_0":"\\E1* (Hey Kris^1, shouldn't we go check on Lancer?)/",
"obj_ch2_room_town_south_slash_Step_0_gml_18_0":"\\E0* (He should be back in the school closet^1, right...?)/%",
"obj_ch2_scene10_slash_Step_0_gml_100_0":"\\EC* I^1... I'm scared.../",
"obj_ch2_scene10_slash_Step_0_gml_102_0":"\\E1* Oh Have You Never Signed A Form Before/",
"obj_ch2_scene10_slash_Step_0_gml_104_0":"\\EE* No!^1! It's everything else that's scary!!/",
"obj_ch2_scene10_slash_Step_0_gml_106_0":"\\ED* Please Abort Your Sadness Protocol/",
"obj_ch2_scene10_slash_Step_0_gml_107_0":"\\E1* I Told You Being A Peon Will Be Cool/%",
"obj_ch2_scene10_slash_Step_0_gml_124_0":"\\EJ* Noelle!/",
"obj_ch2_scene10_slash_Step_0_gml_126_0":"\\EB* S..^1. Susie!? Kris...!?/",
"obj_ch2_scene10_slash_Step_0_gml_128_0":"\\E2* Don't worry^1, we won't let your face get roboticized!/%",
"obj_ch2_scene10_slash_Step_0_gml_135_0":"\\EE* THAT'S..^1. SOMETHING THEY'RE GOING TO DO!?/",
"obj_ch2_scene10_slash_Step_0_gml_137_0":"\\EP* Whoops^1, thought^1, uh^1, you knew that./%",
"obj_ch2_scene10_slash_Step_0_gml_145_0":"\\EF* Oh Dear That Was Supposed To Be A Surprise/%",
"obj_ch2_scene10_slash_Step_0_gml_152_0":"\\E0* Oh Well/%",
"obj_ch2_scene10_slash_Step_0_gml_174_0":"\\ER* W-wait--!!/%",
"obj_ch2_scene10_slash_Step_0_gml_192_0":"\\E3* It Is Quite Troubling/",
"obj_ch2_scene10_slash_Step_0_gml_193_0":"\\EF* A Peon Must Be \\\"Willing\\\" To Assist Me In World Domination/",
"obj_ch2_scene10_slash_Step_0_gml_194_0":"\\E5* If Only She Had Fellow Peons To Encourage Her/",
"obj_ch2_scene10_slash_Step_0_gml_196_0":"\\EK* ..^1. So?/%",
"obj_ch2_scene10_slash_Step_0_gml_209_0":"\\ED* So Like/",
"obj_ch2_scene10_slash_Step_0_gml_210_0":"\\E9* You \\\"Guys\\\"/",
"obj_ch2_scene10_slash_Step_0_gml_211_0":"\\E1* Hey/",
"obj_ch2_scene10_slash_Step_0_gml_212_0":"\\ED* Are You Like/",
"obj_ch2_scene10_slash_Step_0_gml_213_0":"\\E1* .../",
"obj_ch2_scene10_slash_Step_0_gml_214_0":"\\ED* Doing Anything Right Now/",
"obj_ch2_scene10_slash_Step_0_gml_216_0":"* We aren't going to help you!!/%",
"obj_ch2_scene10_slash_Step_0_gml_221_0":"\\E6* Understood. Mind-Changing Protocol Necessitated/%",
"obj_ch2_scene10_slash_Step_0_gml_413_0":"\\E6* A giant arcade game!?/",
"obj_ch2_scene10_slash_Step_0_gml_415_0":"\\E1* I Shall Humiliate You At: A Simple Children's Diversion/",
"obj_ch2_scene10_slash_Step_0_gml_416_0":"\\EC* With Your Self-Esteem Eradicated/%",
"obj_ch2_scene10_slash_Step_0_gml_427_0":"\\E7* There Will Be No Choice But To Serve Me/%",
"obj_ch2_scene10_slash_Step_0_gml_442_0":"\\E5* The hell!? I've never played this one before...!/%",
"obj_ch2_scene10_slash_Step_0_gml_449_0":"\\E2* But Kris is quite good at games^1, aren't they?/%",
"obj_ch2_scene10_slash_Step_0_gml_456_0":"\\E2* Oh yeah. Kris^1, forgot you were a nerd. Show her!!/%",
"obj_ch2_scene10_slash_Step_0_gml_586_0":"* You tried to use the arcade machine./%",
"obj_ch2_scene10_slash_Step_0_gml_595_0":"* (You weren't tall or strong enough to use the controls...)/%",
"obj_ch2_scene10_slash_Step_0_gml_611_0":"\\EC* Self-Esteem Eradication Complete/",
"obj_ch2_scene10_slash_Step_0_gml_612_0":"\\EC* Running Laughing Protocol/%",
"obj_ch2_scene10_slash_Step_0_gml_620_0":"\\EP* Ha Ha Ha Ha Ha Ha Ha Ha Ha Ha/%",
"obj_ch2_scene10_slash_Step_0_gml_630_0":"\\EQ* Uh..^1. ummm..^1. it's ok^1, Kris..^1. err..^1. I'm short^1, too.../",
"obj_ch2_scene10_slash_Step_0_gml_631_0":"\\EK* K..^1. Kris...!^1! Wait^1, I have an idea!!/%",
"obj_ch2_scene10_slash_Step_0_gml_653_0":"\\EJ* Kris^1, if we can combine our powers^1, then.../",
"obj_ch2_scene10_slash_Step_0_gml_654_0":"\\EH* Look!^1! I'll show you what I've been practicing!!/%",
"obj_ch2_scene10_slash_Step_0_gml_670_0":"\\EH* \\cYMagical Stool Forme R\\cW!!/",
"obj_ch2_scene10_slash_Step_0_gml_672_0":"\\E2* Now we're talking!^1! Arright Kris^1, leave it to me!!/%",
"obj_ch2_scene10_slash_Step_0_gml_683_0":"\\E2* Put your arms out!!/%",
"obj_ch2_scene10_slash_Step_0_gml_715_0":"\\E2* \\cYPower Beast Forme S\\c0!!/%",
"obj_ch2_scene10_slash_Step_0_gml_720_0":"\\E2* Move your arms and I'll move 'em with ya!/",
"obj_ch2_scene10_slash_Step_0_gml_721_0":"\\E2* Let's go!!/%",
"obj_ch2_scene10_slash_Step_0_gml_741_0":"* Incredible/",
"obj_ch2_scene10_slash_Step_0_gml_742_0":"\\ED* Your Transformation Is Combining All Your Weak Points/",
"obj_ch2_scene10_slash_Step_0_gml_743_0":"\\E1* Self-Esteem Crushing Efficiency 300`% And Rising/%",
"obj_ch2_scene10_slash_Step_0_gml_748_0":"\\E7* Commence Virtual Combat/%",
"obj_ch2_scene10_slash_Step_0_gml_845_0":"\\EQ* Heh^1, thought you could beat US!?/%",
"obj_ch2_scene10_slash_Step_0_gml_879_0":"\\ED* B..^1. Bosom...?/%",
"obj_ch2_scene10_slash_Step_0_gml_888_0":"\\E1* It Means Tity/",
"obj_ch2_scene10_slash_Step_0_gml_890_0":"* WE KNOW WHAT IT MEANS!!!/",
"obj_ch2_scene10_slash_Step_0_gml_891_0":"\\E5* We aren't helping you!!!/",
"obj_ch2_scene10_slash_Step_0_gml_893_0":"* Understood^1, Preference Settings Set To Perish/%",
"obj_ch2_scene10_slash_Step_0_gml_908_0":"\\EH* (..^1. the hell did you say that so enthusiastically!?)/",
"obj_ch2_scene10_slash_Step_0_gml_910_0":"\\E2* Err^1, Queen..^1. aren't there any other options?/%",
"obj_ch2_scene10_slash_Step_0_gml_918_0":"\\E9* Yes..^1. You Can Also: Mega-Perish/",
"obj_ch2_scene10_slash_Step_0_gml_920_0":"* Yeah^1, uh^1, no. Perishing..^1. bites./",
"obj_ch2_scene10_slash_Step_0_gml_922_0":"* You Could Say It: Mega-Bytes/",
"obj_ch2_scene10_slash_Step_0_gml_924_0":"\\EH* Would you get out of here already!?!?/",
"obj_ch2_scene10_slash_Step_0_gml_926_0":"* Understood. Preference Settings Set To \\\"Perish\\\"/%",
"obj_ch2_scene10_slash_Step_0_gml_940_0":"\\EH* C'mon^1, let's go after her!/%",
"obj_ch2_scene10_slash_Step_0_gml_97_0":"\\E0* Noelle Honey Become My Willing Peon And I Will Free You/",
"obj_ch2_scene10_slash_Step_0_gml_98_0":"\\E0* All You Have To Do Is Hit Yes On The Peon Release Form/",
"obj_ch2_scene11a_slash_Step_0_gml_131_0":"\\E6* Hey^1, what the hell are these things?/%",
"obj_ch2_scene11a_slash_Step_0_gml_142_0":"\\EJ* Hmm..^1. Looks like if we ride them.../%",
"obj_ch2_scene11a_slash_Step_0_gml_153_0":"\\E2* They might bring us over to the Fountain!/%",
"obj_ch2_scene11a_slash_Step_0_gml_166_0":"\\E7* Really?^1! Then let's get on!!/%",
"obj_ch2_scene11a_slash_Step_0_gml_256_0":"\\E6* Enough You Foolish Children/",
"obj_ch2_scene11a_slash_Step_0_gml_257_0":"\\E1* I Have Been Merciful To You Thus Far But Now Is Time For:/",
"obj_ch2_scene11a_slash_Step_0_gml_258_0":"\\E7* Your Unwillful Imprisonment (Capture)/",
"obj_ch2_scene11a_slash_Step_0_gml_259_0":"\\E6* Drop The Capturing Capsules/%",
"obj_ch2_scene11a_slash_Step_0_gml_298_0":"\\EM* ..^1. err^1, you missed./",
"obj_ch2_scene11a_slash_Step_0_gml_300_0":"\\E1* That Was Not A Miss It Was A Tactical Calibration/",
"obj_ch2_scene11a_slash_Step_0_gml_302_0":"\\EC* ..^1. so^1, uh^1, are you gonna try it again?/%",
"obj_ch2_scene11a_slash_Step_0_gml_317_0":"\\EN* No I Only Have Like 4 Cages/%",
"obj_ch2_scene11a_slash_Step_0_gml_331_0":"\\E1* OK Wait/",
"obj_ch2_scene11a_slash_Step_0_gml_332_0":"\\ED* I Have A Small Plot Twist For You/",
"obj_ch2_scene11a_slash_Step_0_gml_333_0":"\\E6* Come Forward My..^1. Peon/%",
"obj_ch2_scene11a_slash_Step_0_gml_356_0":"\\E4* U..^1. um..^1. s-sorry^1, I just couldn't say no./",
"obj_ch2_scene11a_slash_Step_0_gml_358_0":"\\E6* Noelle!?/%",
"obj_ch2_scene11a_slash_Step_0_gml_362_0":"\\EM* H..^1. hi^1, Susie. Umm^1, how are you?/",
"obj_ch2_scene11a_slash_Step_0_gml_364_0":"\\EC* Umm^1, okay^1, I guess?/",
"obj_ch2_scene11a_slash_Step_0_gml_366_0":"\\EM* Your..^1. um..^1. roller coaster is^1, um..^1. I like it!/",
"obj_ch2_scene11a_slash_Step_0_gml_368_0":"\\EK* Uhh..^1. yours too?/",
"obj_ch2_scene11a_slash_Step_0_gml_370_0":"\\EM* Th..^1. thanks!/",
"obj_ch2_scene11a_slash_Step_0_gml_372_0":"\\EK* .../%",
"obj_ch2_scene11a_slash_Step_0_gml_383_0":"\\ED* Okay This Isn't Working Bring In The Next Guy/%",
"obj_ch2_scene11a_slash_Step_0_gml_430_0":"\\E2* Fear not^1, my beloved Noelle!!/",
"obj_ch2_scene11a_slash_Step_0_gml_431_0":"\\E6* This valiant warrior of brave intelligence/",
"obj_ch2_scene11a_slash_Step_0_gml_432_0":"\\EF* Will be your knight in glow in the dark armor!/%",
"obj_ch2_scene11a_slash_Step_0_gml_443_0":"\\E5* Berdly!? You asked BERDLY to be on your team!?/",
"obj_ch2_scene11a_slash_Step_0_gml_445_0":"\\E1* (I Did Not Ask Him I Did Not Ask Him I Did Not Ask Him)/%",
"obj_ch2_scene11a_slash_Step_0_gml_452_0":"\\E1* That's LORD Berdly to you simpletons!!/%",
"obj_ch2_scene11a_slash_Step_0_gml_458_0":"\\EE* And soon..^1. SUPER Lord Berdly!/",
"obj_ch2_scene11a_slash_Step_0_gml_460_0":"\\EC* ..^1. the hell does that mean?/",
"obj_ch2_scene11a_slash_Step_0_gml_462_0":"\\EM* (I Have No Damn Clue Just Go With It)/%",
"obj_ch2_scene11a_slash_Step_0_gml_469_0":"\\EE* You see^1, thanks to our WONDROUS Queen.../%",
"obj_ch2_scene11a_slash_Step_0_gml_476_0":"\\E2* WE..^1. will soon RULE the WORLD!/%",
"obj_ch2_scene11a_slash_Step_0_gml_483_0":"\\EJ* And turn this Land of Fools..^1. into a Smartopia./",
"obj_ch2_scene11a_slash_Step_0_gml_484_0":"\\EK* A true Scientocracy^1, where the Geniuses of the world^1,/",
"obj_ch2_scene11a_slash_Step_0_gml_485_0":"\\EE* Can bathe freely in pools of fresh fruit and ambrosia./%",
"obj_ch2_scene11a_slash_Step_0_gml_491_0":"\\E7* No longer held back by protozoans like YOU!/%",
"obj_ch2_scene11a_slash_Step_0_gml_498_0":"\\E1* And the key to that? Is US. Noelle and I./",
"obj_ch2_scene11a_slash_Step_0_gml_499_0":"\\EE* Our power..^1. The \\\"Light Nerd's\\\" power.../%",
"obj_ch2_scene11a_slash_Step_0_gml_507_0":"\\EK* You mean..^1. \\\"Lightners?\\\"/%",
"obj_ch2_scene11a_slash_Step_0_gml_518_0":"\\EI* Um^1, NO. Queen said \\\"Light Nerds.\\\"/%",
"obj_ch2_scene11a_slash_Step_0_gml_534_0":"\\EO* I Actually Did/%",
"obj_ch2_scene11a_slash_Step_0_gml_551_0":"\\EE* Berdly^1, Queen's just manipulating you!!/%",
"obj_ch2_scene11a_slash_Step_0_gml_560_0":"\\E6* Heh..^1. that's what she SAID you'd say to me!/%",
"obj_ch2_scene11a_slash_Step_0_gml_579_0":"\\EO* I Actually Did/%",
"obj_ch2_scene11a_slash_Step_0_gml_616_0":"\\E7* Allow me to assist you!!/%",
"obj_ch2_scene11a_slash_Step_0_gml_672_0":"\\E3* Wh..^1. what!? That's not fair!!!/",
"obj_ch2_scene11a_slash_Step_0_gml_673_0":"\\E3* M..^1. My Queen..^1. Save me...!!!/%",
"obj_ch2_scene11a_slash_Step_0_gml_733_0":"\\ED* In A Minute Dear/",
"obj_ch2_scene11a_slash_Step_0_gml_734_0":"\\E1* Hello Everyone I Have Some News Updates/",
"obj_ch2_scene11a_slash_Step_0_gml_735_0":"\\E1* You See/",
"obj_ch2_scene11a_slash_Step_0_gml_736_0":"\\EA* This \\\"Roller\\\"^1, \\\"Coaster\\\"/",
"obj_ch2_scene11a_slash_Step_0_gml_737_0":"\\E9* It's Not Actually/",
"obj_ch2_scene11a_slash_Step_0_gml_738_0":"\\E1* \\\"Finished\\\"^1, Yet/%",
"obj_ch2_scene11a_slash_Step_0_gml_744_0":"\\EH* WHAT DOES THAT MEAN!?!?/",
"obj_ch2_scene11a_slash_Step_0_gml_746_0":"\\E1* \\\"Pain\\\"/%",
"obj_ch2_scene11b_slash_Step_0_gml_115_0":"\\E1* C'mon.../%",
"obj_ch2_scene11b_slash_Step_0_gml_183_0":"\\E2* Haha^1, who's king of the trash pile now!?/%",
"obj_ch2_scene11b_slash_Step_0_gml_251_0":"\\EZ* O..^1. Ow...!/",
"obj_ch2_scene11b_slash_Step_0_gml_253_0":"* Susie^1, are you alright?/%",
"obj_ch2_scene11b_slash_Step_0_gml_272_0":"\\EQ* ..^1. Heh^1, it's nothing./",
"obj_ch2_scene11b_slash_Step_0_gml_273_0":"\\EQ* I just.../%",
"obj_ch2_scene11b_slash_Step_0_gml_279_0":"\\EV* O... ow./%",
"obj_ch2_scene11b_slash_Step_0_gml_289_0":"\\EB* ... sure you don't want me to look?/",
"obj_ch2_scene11b_slash_Step_0_gml_291_0":"\\E5* L-look at what? I'm fine!/%",
"obj_ch2_scene11b_slash_Step_0_gml_316_0":"\\EH* WOAH HEY WHAT THE HECK ARE YOU--/%",
"obj_ch2_scene11b_slash_Step_0_gml_355_0":"\\E2* Feel better?/%",
"obj_ch2_scene11b_slash_Step_0_gml_362_0":"\\EH* FEEL BETTER!^1? AFTER YOU JUST CAME UP AND--/%",
"obj_ch2_scene11b_slash_Step_0_gml_372_0":"\\EM* Umm..^1. doesn't feel WORSE^1, I guess./",
"obj_ch2_scene11b_slash_Step_0_gml_373_0":"\\EV* .../%",
"obj_ch2_scene11b_slash_Step_0_gml_383_0":"\\E0* How do you do that^1, anyway?/",
"obj_ch2_scene11b_slash_Step_0_gml_384_0":"\\E1* That..^1. healing..^1. thingy./",
"obj_ch2_scene11b_slash_Step_0_gml_386_0":"\\E2* Oh^1, healing magic? It's simple^1, Susie. Anyone can do it./",
"obj_ch2_scene11b_slash_Step_0_gml_387_0":"\\EG* ..^1. I could even teach you^1, if you're interested./%",
"obj_ch2_scene11b_slash_Step_0_gml_395_0":"\\EA* Heh^1, ask me again when it's^1, like^1, blood explosion magic./%",
"obj_ch2_scene11b_slash_Step_0_gml_403_0":"\\E0* .../%",
"obj_ch2_scene11b_slash_Step_0_gml_413_0":"\\EQ* But^1, um^1, if you WANTED^1, I guess I could learn it./",
"obj_ch2_scene11b_slash_Step_0_gml_414_0":"\\EK* Then you wouldn't^1, y'know^1, have to annoy me with it anymore./",
"obj_ch2_scene11b_slash_Step_0_gml_416_0":"\\EG* Sure^1, Susie. Next time we have a break!/%",
"obj_ch2_scene11b_slash_Step_0_gml_434_0":"\\E1* (Let's just go already^1, Kris...)/%",
"obj_ch2_scene11b_slash_Step_0_gml_483_0":"\\E0* By the way Kris^1, I just remembered!/",
"obj_ch2_scene11b_slash_Step_0_gml_484_0":"\\E0* Although you can only carry 12 ITEMs around.../",
"obj_ch2_scene11b_slash_Step_0_gml_485_0":"\\E0* Your STORAGE will hold any extra items you pick up./",
"obj_ch2_scene11b_slash_Step_0_gml_486_0":"\\EG* You can access it where you check Recruits!/",
"obj_ch2_scene11b_slash_Step_0_gml_488_0":"\\E6* Woah^1, that seems like pretty useful information./%",
"obj_ch2_scene11b_slash_Step_0_gml_497_0":"\\E2* (Enemies you SPARE get RECRUITed to our town, remember?)/",
"obj_ch2_scene11b_slash_Step_0_gml_76_0":"\\E0* L..^1. Looks like this trash saved us./%",
"obj_ch2_scene12_slash_Step_0_gml_100_0":"\\E2* Ralsei^1, you're going with me!/%",
"obj_ch2_scene12_slash_Step_0_gml_104_0":"\\EU* H-huh!? K-Kris^1, I...!!/%",
"obj_ch2_scene12_slash_Step_0_gml_85_0":"\\EH* Hey^1, why does Kris get to choose all the time!?/%",
"obj_ch2_scene13_slash_Step_0_gml_119_0":"\\E1* Sorry Kris While I've Been Looking For Noelle/",
"obj_ch2_scene13_slash_Step_0_gml_120_0":"\\E9* I've Had Like 4 Of These All-Ages Appropriate/%",
"obj_ch2_scene13_slash_Step_0_gml_126_0":"\\E1* Glasses of Pure Battery Acid/%",
"obj_ch2_scene13_slash_Step_0_gml_162_0":"\\E1* Don't Worry That Was My Throwing Glass It's Safe/%",
"obj_ch2_scene13_slash_Step_0_gml_169_0":"\\ED* Look Kris/%",
"obj_ch2_scene13_slash_Step_0_gml_177_0":"\\E9* Kris Cross Applesauce/%",
"obj_ch2_scene13_slash_Step_0_gml_185_0":"\\E1* Now That We Are Trucies I Feel Like We Are On The Same/%",
"obj_ch2_scene13_slash_Step_0_gml_194_0":"\\E9* Mathematical Wavelength/%",
"obj_ch2_scene13_slash_Step_0_gml_211_0":"\\E1* You Get Me Kris/%",
"obj_ch2_scene13_slash_Step_0_gml_219_0":"\\E1* You Do Not Do Crazy Things Like \\\"Have Opinions\\\"/",
"obj_ch2_scene13_slash_Step_0_gml_220_0":"\\EB* Or Scream When I Capture You/%",
"obj_ch2_scene13_slash_Step_0_gml_226_0":"\\E9* Or Tell Me Horrible Plans For Smartboy Theme Park/%",
"obj_ch2_scene13_slash_Step_0_gml_233_0":"\\E5* I Just Cannot Compute It/",
"obj_ch2_scene13_slash_Step_0_gml_234_0":"\\E5* Why Everyone Else Is So..^1. Ungrateful/%",
"obj_ch2_scene13_slash_Step_0_gml_284_0":"\\E1* Whoops That Was My Extra Dangerous Glass/%",
"obj_ch2_scene13_slash_Step_0_gml_292_0":"\\ED* Kris/%",
"obj_ch2_scene13_slash_Step_0_gml_298_0":"\\EP* I Just Want To Make Everyone Smile/%",
"obj_ch2_scene13_slash_Step_0_gml_305_0":"\\E9* And If I Become An Evil Villain To Accomplish That/%",
"obj_ch2_scene13_slash_Step_0_gml_313_0":"\\ED* Is That Bad?/%",
"obj_ch2_scene13_slash_Step_0_gml_320_0":"\\E1* It's Okay/",
"obj_ch2_scene13_slash_Step_0_gml_321_0":"\\E1* You Do Not Have To Answer/%",
"obj_ch2_scene13_slash_Step_0_gml_337_0":"\\EN* You Would Be Wrong/%",
"obj_ch2_scene13_slash_Step_0_gml_343_0":"\\E5* But Kris..^1. While We're Still Trucies/",
"obj_ch2_scene13_slash_Step_0_gml_344_0":"\\ED* Maybe We Could..^1. Make The Most Of It/%",
"obj_ch2_scene13_slash_Step_0_gml_365_0":"\\E1* We Could Play That Game Again/",
"obj_ch2_scene13_slash_Step_0_gml_366_0":"\\E9* Wasn't That..^1. Fun^1, Kris/%",
"obj_ch2_scene13_slash_Step_0_gml_379_0":"\\E1* Just You And Me/%",
"obj_ch2_scene13_slash_Step_0_gml_385_0":"\\EQ* Having A Good Time/",
"obj_ch2_scene13_slash_Step_0_gml_386_0":"\\ED* No One Else To Get In The Way/%",
"obj_ch2_scene13_slash_Step_0_gml_498_0":"\\E6* Queen!^1! I've been looking everywhere to show you this!!/%",
"obj_ch2_scene13_slash_Step_0_gml_507_0":"\\EJ* A monument to our greatness..^1. Together./",
"obj_ch2_scene13_slash_Step_0_gml_510_0":"\\EI* Oh/%",
"obj_ch2_scene13_slash_Step_0_gml_518_0":"* Um/%",
"obj_ch2_scene13_slash_Step_0_gml_525_0":"\\s0* Oh%%",
"obj_ch2_scene13_slash_Step_0_gml_529_0":"\\s0* Uh%%",
"obj_ch2_scene13_slash_Step_0_gml_535_0":"\\s0* It%%",
"obj_ch2_scene13_slash_Step_0_gml_541_0":"\\s0* It's%%",
"obj_ch2_scene13_slash_Step_0_gml_545_0":"\\s0* Oh%%",
"obj_ch2_scene13_slash_Step_0_gml_549_0":"\\s0* Well%%",
"obj_ch2_scene13_slash_Step_0_gml_555_0":"\\s0* Um%%",
"obj_ch2_scene13_slash_Step_0_gml_561_0":"\\s0* Mmm%%",
"obj_ch2_scene13_slash_Step_0_gml_565_0":"\\s0* It's%%",
"obj_ch2_scene13_slash_Step_0_gml_571_0":"\\ED* How Do I Put This/",
"obj_ch2_scene13_slash_Step_0_gml_572_0":"\\E1* Very.../",
"obj_ch2_scene13_slash_Step_0_gml_573_0":"\\ED* .../%",
"obj_ch2_scene13_slash_Step_0_gml_581_0":"\\EK* Smart/",
"obj_ch2_scene13_slash_Step_0_gml_582_0":"\\EK* So Smart You Are/",
"obj_ch2_scene13_slash_Step_0_gml_583_0":"\\EK* I Love Tolerating You/%",
"obj_ch2_scene13_slash_Step_0_gml_592_0":"\\EL* Haha!^1! I KNEW you'd be enamored. Such perfect taste./%",
"obj_ch2_scene13_slash_Step_0_gml_601_0":"\\EK* Very Cool Statues/",
"obj_ch2_scene13_slash_Step_0_gml_602_0":"\\ED* I Did Not Know You Had..^1. Nipples/%",
"obj_ch2_scene13_slash_Step_0_gml_610_0":"\\E6* Haha..^1. I will SOON..^1. in our IDEAL WORLD./%",
"obj_ch2_scene13_slash_Step_0_gml_617_0":"\\EE* Kris^1, feel free to admire our artisanship./%",
"obj_ch2_scene13_slash_Step_0_gml_621_0":"\\E1* Queen and I have PLANs to consider./",
"obj_ch2_scene13_slash_Step_0_gml_628_0":"\\E1* Haha Yes Oooh So Good Looking Forward To That/%",
"obj_ch2_scene13_slash_Step_0_gml_632_0":"\\E1* MMmmm Yum Yum Yum Yum Yum/%",
"obj_ch2_scene13_slash_Step_0_gml_638_0":"\\ED* Let's Go Burghley/%",
"obj_ch2_scene13_slash_Step_0_gml_662_0":"\\EK* Keep Going I Am Right Behind You/%",
"obj_ch2_scene13_slash_Step_0_gml_668_0":"\\E1* Procedurally Lowering The Volume Of My Voice/%",
"obj_ch2_scene13_slash_Step_0_gml_678_0":"\\ED* Sorry Kris I Must Alt Tab Out Of Here/%",
"obj_ch2_scene13_slash_Step_0_gml_694_0":"\\ED* Wow Cool Face/%",
"obj_ch2_scene13_slash_Step_0_gml_70_0":"\\EE* Kris^1, it's Queen..^1. She's right over there!/",
"obj_ch2_scene13_slash_Step_0_gml_71_0":"\\E8* C-Can you distract her somehow!!?/%",
"obj_ch2_scene13_slash_Step_0_gml_723_0":"\\E3* Phew.../",
"obj_ch2_scene13_slash_Step_0_gml_724_0":"\\E2* Looks like my disguise worked./%",
"obj_ch2_scene13_slash_Step_0_gml_746_0":"\\E8* It's silly looking^1, but it beats hiding.../%",
"obj_ch2_scene13_slash_Step_0_gml_763_0":"\\E4* Let's get going^1, Kris!/%",
"obj_ch2_scene13_slash_Step_0_gml_859_0":"\\E8* Just realized..^1. I can't see anything..^1. haha.../%",
"obj_ch2_scene13_slash_Step_0_gml_878_0":"\\E4* Guess I'll try not to wear it unless I have to./",
"obj_ch2_scene13_slash_Step_0_gml_879_0":"\\ET* OK^1, let's go for real this time!!/%",
"obj_ch2_scene13_slash_Step_0_gml_95_0":"\\ED* Oh/",
"obj_ch2_scene13_slash_Step_0_gml_96_0":"\\EN* Lmao/",
"obj_ch2_scene13_slash_Step_0_gml_97_0":"\\E9* You're here/%",
"obj_ch2_scene17b_lancer_type_slash_Draw_0_gml_44_0":"QUANTITY OVERLOAD",
"obj_ch2_scene17b_slash_Step_0_gml_103_0":"\\EH* Shut up!!/",
"obj_ch2_scene17b_slash_Step_0_gml_104_0":"\\E1* Anyway^1, let's think of some way to get out of here!!/",
"obj_ch2_scene17b_slash_Step_0_gml_105_0":"\\E0* Ralsei^1, you got any bright ideas...?/",
"obj_ch2_scene17b_slash_Step_0_gml_106_0":"\\E0* .../",
"obj_ch2_scene17b_slash_Step_0_gml_107_0":"\\EC* Hey..^1. where the hell's Ralsei!?/%",
"obj_ch2_scene17b_slash_Step_0_gml_133_0":"\\EC* Damn^1, that soft-yet-tender screaming -/",
"obj_ch2_scene17b_slash_Step_0_gml_134_0":"\\EK* Kris^1, that's gotta be him!!/",
"obj_ch2_scene17b_slash_Step_0_gml_135_0":"\\EN* Quick^1, we gotta think of some way to get out!!/",
"obj_ch2_scene17b_slash_Step_0_gml_136_0":"\\EL* Anything you smuggled in that might help us!?/%",
"obj_ch2_scene17b_slash_Step_0_gml_220_0":"\\E6* Hey^1, Kris..^1. do you hear something...?/",
"obj_ch2_scene17b_slash_Step_0_gml_221_0":"\\E1* Sounds like it's coming from your..^1. pocket?/",
"obj_ch2_scene17b_slash_Step_0_gml_222_0":"\\E0* Your phone going off your something?/%",
"obj_ch2_scene17b_slash_Step_0_gml_234_0":"\\EK* Hey^1, Kris..^1. uh.../",
"obj_ch2_scene17b_slash_Step_0_gml_235_0":"\\EC* Does your phone usually^1, uh..^1. yell...?/%",
"obj_ch2_scene17b_slash_Step_0_gml_247_0":"\\EC* Hey^1, Kris^1, pick up your damn phone./",
"obj_ch2_scene17b_slash_Step_0_gml_248_0":"\\EK* Isn't it with your KEYs or whatever?/%",
"obj_ch2_scene17b_slash_Step_0_gml_307_0":"\\E1* Missed me???/",
"obj_ch2_scene17b_slash_Step_0_gml_308_0":"\\E3* Because I missed you!^1! Ha ha ha!!/%",
"obj_ch2_scene17b_slash_Step_0_gml_316_0":"\\E7* Lancer!? That you!? I thought you ditched us!/%",
"obj_ch2_scene17b_slash_Step_0_gml_329_0":"\\E3* No!^1! I love ditches but I would never ditch you!!/%",
"obj_ch2_scene17b_slash_Step_0_gml_336_0":"\\E8* I was simply relaxing in Kris's spacious Pants Hole./%",
"obj_ch2_scene17b_slash_Step_0_gml_343_0":"\\EK* Uhh^1, \\\"pocket.\\\"/%",
"obj_ch2_scene17b_slash_Step_0_gml_357_0":"\\E1* Yes!^1! And I saw it all!!/",
"obj_ch2_scene17b_slash_Step_0_gml_358_0":"\\E3* Pants. Lint. Various Items./%",
"obj_ch2_scene17b_slash_Step_0_gml_365_0":"\\E2* A wild Mom put you in some Shock Cages./%",
"obj_ch2_scene17b_slash_Step_0_gml_372_0":"\\EK* Hahah^1, yeah. We're trapped^1, so^1, uh.../",
"obj_ch2_scene17b_slash_Step_0_gml_373_0":"\\E7* Hey^1, wait didja see us on the roller coaster!?/%",
"obj_ch2_scene17b_slash_Step_0_gml_386_0":"\\E3* Yes!!^1! It was amazing!^1! My first coaster ride!!!/%",
"obj_ch2_scene17b_slash_Step_0_gml_393_0":"\\E2* Ha ha!^1! I love getting nauseous with friends!!/%",
"obj_ch2_scene17b_slash_Step_0_gml_420_0":"\\EK* Hey you should probably^1, uh^1, free us./%",
"obj_ch2_scene17b_slash_Step_0_gml_432_0":"\\E3* Oh right!^1! Yes!!/%",
"obj_ch2_scene17b_slash_Step_0_gml_439_0":"\\E1* You can always rely on a friendly Me.../",
"obj_ch2_scene17b_slash_Step_0_gml_440_0":"\\E3* To make you free!!!/%",
"obj_ch2_scene17b_slash_Step_0_gml_460_0":"\\E2* Haha!^1! I have no idea how to use this!!/%",
"obj_ch2_scene17b_slash_Step_0_gml_470_0":"\\E3* \\\"Request..^1. new item for room\\\"?? That sounds good./%",
"obj_ch2_scene17b_slash_Step_0_gml_479_0":"* Item request: Shovel./%",
"obj_ch2_scene17b_slash_Step_0_gml_487_0":"\\E3* Quantity: Let's say..^1. 999./%",
"obj_ch2_scene17b_slash_Step_0_gml_512_0":"\\E1* Hoho!^1! It worked!!/%",
"obj_ch2_scene17b_slash_Step_0_gml_523_0":"\\E1* Let's go^1, blue person whose name I know!/%",
"obj_ch2_scene17b_slash_Step_0_gml_60_0":"* How Do You Like Your New Room Units/",
"obj_ch2_scene17b_slash_Step_0_gml_61_0":"\\ED* As You Can See They Are Perfectly Suited To Your Interests/",
"obj_ch2_scene17b_slash_Step_0_gml_62_0":"\\E1* (Which I Gleaned From Your Internet Search Results)/",
"obj_ch2_scene17b_slash_Step_0_gml_63_0":"\\EC* I Estimate You Will Have No Desire To Leave/",
"obj_ch2_scene17b_slash_Step_0_gml_64_0":"\\E1* Please Tantilize Yourself With Your Surroundings/",
"obj_ch2_scene17b_slash_Step_0_gml_65_0":"\\E7* And Wait Patiently While I Dominate The World/",
"obj_ch2_scene17b_slash_Step_0_gml_66_0":"\\EC* Toodles/%",
"obj_ch2_scene17b_slash_Step_0_gml_81_0":"\\EP* K..^1. Kris!? Hey!^1! Can you hear me!?/",
"obj_ch2_scene17b_slash_Step_0_gml_82_0":"\\E0* Looks like there's some way to communicate between rooms./%",
"obj_ch2_scene17b_slash_Step_0_gml_93_0":"\\E1* Convenient Isn't It I Really Thought Of Everything/%",
"obj_ch2_scene18_slash_Step_0_gml_140_0":"\\E6* ...?/",
"obj_ch2_scene18_slash_Step_0_gml_141_0":"\\EK* Hey^1, Lancer^1, you ok^1, dude?/",
"obj_ch2_scene18_slash_Step_0_gml_143_0":"\\E3* I..^1. I'm fine^1! Just..^1. very.../",
"obj_ch2_scene18_slash_Step_0_gml_144_0":"\\E7* Cold.../%",
"obj_ch2_scene18_slash_Step_0_gml_166_0":"\\EZ* H..^1. hey^1, what the hell!?/",
"obj_ch2_scene18_slash_Step_0_gml_168_0":"\\EB* .../",
"obj_ch2_scene18_slash_Step_0_gml_170_0":"\\EZ* Hey^1, are you OK^1, dude...? Here^1, lemme heal you...!/%",
"obj_ch2_scene18_slash_Step_0_gml_213_0":"\\E7* ..^1. th-thanks^1, Susie..^1. but.../%",
"obj_ch2_scene18_slash_Step_0_gml_219_0":"\\EC* D..^1. darn^1, it's not strong enough^1, huh.../%",
"obj_ch2_scene18_slash_Step_0_gml_226_0":"\\EN* Quick^1, Kris^1, let's find Ralsei^1! Maybe he can heal him!/%",
"obj_ch2_scene18_slash_Step_0_gml_289_0":"\\E3* Wait!!^1! WAIT!!!/",
"obj_ch2_scene18_slash_Step_0_gml_290_0":"\\E5* Y-you two aren't going to leave without ME^1, are you!?/",
"obj_ch2_scene18_slash_Step_0_gml_292_0":"\\E1* Uhhh..^1. yeah we are./",
"obj_ch2_scene18_slash_Step_0_gml_294_0":"\\E3* But Noelle - my damsel in distress - she must be.../%",
"obj_ch2_scene18_slash_Step_0_gml_295_0":"\\EH* ..^1. in distress^1! And if I cannot help her^1, then...!/",
"obj_ch2_scene18_slash_Step_0_gml_297_0":"\\EH* Okay FINE you can come if you shut up./%",
"obj_ch2_scene18_slash_Step_0_gml_57_0":"\\E7* Kris^1, hey!!!/",
"obj_ch2_scene18_slash_Step_0_gml_58_0":"\\E9* Man..^1. Lancer...^1! You're the best^1, dude!!/%",
"obj_ch2_scene18_slash_Step_0_gml_83_0":"\\E2* C'mon^1, Noelle and Ralsei are waiting!!/%",
"obj_ch2_scene18_slash_Step_0_gml_89_0":"\\E2* Yes...^1! Let's put the pedal on the medal!!/%",
"obj_ch2_scene18_slash_Step_0_gml_97_0":"\\EC* Cough..^1. cough*/%",
"obj_ch2_scene19a_slash_Step_0_gml_153_0":"* \\E9Yeah!^1! We got it!!/%",
"obj_ch2_scene19a_slash_Step_0_gml_162_0":"\\E3* Wh..^1. What!? Hey^1, wait a second --/",
"obj_ch2_scene19a_slash_Step_0_gml_163_0":"\\EB* How'd you..^1. How'd you solve it without me!?/",
"obj_ch2_scene19a_slash_Step_0_gml_165_0":"\\E2* Hahaha!^1! Kris figured it out before you!^1! Jealous?/%",
"obj_ch2_scene19a_slash_Step_0_gml_172_0":"\\EC* Well I.../%",
"obj_ch2_scene19a_slash_Step_0_gml_178_0":"\\E7* I knew the answer^1, I just wanted to see Kris try^1, first!/",
"obj_ch2_scene19a_slash_Step_0_gml_179_0":"\\E6* It's called SUSPENSE^1, Susan!^1! DRAMATIC^1, suspense!!/%",
"obj_ch2_scene19a_slash_Step_0_gml_192_0":"\\EK* Then YOU do the next one./%",
"obj_ch2_scene19a_slash_Step_0_gml_199_0":"\\E7* Fine^1! WATCH me!!/%",
"obj_ch2_scene19a_slash_Step_0_gml_205_0":"\\EC* (Also my name's not Susan?)/%",
"obj_ch2_scene19a_slash_Step_0_gml_56_0":"* Looks like a puzzle./%",
"obj_ch2_scene19a_slash_Step_0_gml_62_0":"\\EK* ..^1. think^1, uh^1, YOU can do it^1, Kris?/%",
"obj_ch2_scene19a_slash_Step_0_gml_69_0":"\\EJ* Calm your skinless^1, boneless^1, thighs everyone./",
"obj_ch2_scene19a_slash_Step_0_gml_70_0":"\\E7* I'LL think of a solution!/",
"obj_ch2_scene19a_slash_Step_0_gml_72_0":"\\EK* (Kris^1, just ignore him.)/",
"obj_ch2_scene19a_slash_Step_0_gml_73_0":"\\EK* I'll just be over here where I can't hear you./",
"obj_ch2_scene19a_slash_Step_0_gml_75_0":"\\EI* And I'll be here^1, away from your IQ-debuffing aura!/%",
"obj_ch2_scene19b_slash_Step_0_gml_146_0":"\\E2* Whoops^1, looks like Kris got it again!/%",
"obj_ch2_scene19b_slash_Step_0_gml_156_0":"\\E3* H-huh!? W..^1. wait!^1! Wait just a second!!/",
"obj_ch2_scene19b_slash_Step_0_gml_157_0":"\\EB* You can't have --/%",
"obj_ch2_scene19b_slash_Step_0_gml_163_0":"\\EB* You just got lucky^1! It's just trial and error!/",
"obj_ch2_scene19b_slash_Step_0_gml_164_0":"\\ED* The brute force method^1! Ha^1! A caveman could do it!/",
"obj_ch2_scene19b_slash_Step_0_gml_165_0":"\\E2* Except cavemen died OUT^1, because they're STUPID!/%",
"obj_ch2_scene19b_slash_Step_0_gml_173_0":"\\EC* I'M solving the next one^1, so --/",
"obj_ch2_scene19b_slash_Step_0_gml_174_0":"\\EB* Just STAY HERE until I'm done!!/%",
"obj_ch2_scene19b_slash_Step_0_gml_180_0":"* .../",
"obj_ch2_scene19b_slash_Step_0_gml_181_0":"\\E2* Yeah^1, like we're gonna wait that long./%",
"obj_ch2_scene19b_slash_Step_0_gml_47_0":"\\E7* Ha. Child's play. Couldn't you give me a harder one?/",
"obj_ch2_scene19b_slash_Step_0_gml_48_0":"\\E1* For example^1, if anyone had a 4x4 Puzzle Cube.../",
"obj_ch2_scene19b_slash_Step_0_gml_50_0":"\\EB* Just tell us the solution./%",
"obj_ch2_scene19b_slash_Step_0_gml_52_0":"\\EJ* Well^1, hahah - ah^1, you see -/%",
"obj_ch2_scene19b_slash_Step_0_gml_53_0":"\\E0* /%",
"obj_ch2_scene19b_slash_Step_0_gml_54_0":"\\E1* First^1, you/%",
"obj_ch2_scene19b_slash_Step_0_gml_55_0":"\\E0* /%",
"obj_ch2_scene19b_slash_Step_0_gml_56_0":"\\ED* You align the shadows..^1. with the lines on the floor./%",
"obj_ch2_scene19b_slash_Step_0_gml_58_0":"\\E1* Alright. What do we move first./",
"obj_ch2_scene19b_slash_Step_0_gml_60_0":"\\ED* Um.../",
"obj_ch2_scene19b_slash_Step_0_gml_62_0":"\\EK* Kris^1, just do the puzzle./%",
"obj_ch2_scene19b_slash_Step_0_gml_64_0":"\\EC* J...Just give me a moment!!/",
"obj_ch2_scene19b_slash_Step_0_gml_65_0":"\\EB* It's not like Kris could even solve it anyway!!/%",
"obj_ch2_scene19c_slash_Step_0_gml_168_0":"\\E3* S-SUSIE's idea worked!? There's..^1. there's no way!!/",
"obj_ch2_scene19c_slash_Step_0_gml_169_0":"\\EB* It's a computer bug!^1! It's a glitch!!/",
"obj_ch2_scene19c_slash_Step_0_gml_170_0":"\\ED* You're cheating!^1! J..^1. just like when you w-wavedash!/%",
"obj_ch2_scene19c_slash_Step_0_gml_190_0":"\\E9* HAHAHA!^1! How's it taste^1, idiot!?/%",
"obj_ch2_scene19c_slash_Step_0_gml_203_0":"\\EY* Man^1, I'm gonna relish this FOREVER!/",
"obj_ch2_scene19c_slash_Step_0_gml_204_0":"\\E9* All those times you acted so high and mighty.../",
"obj_ch2_scene19c_slash_Step_0_gml_205_0":"\\EY* Well^1, guess what? You're not!!/",
"obj_ch2_scene19c_slash_Step_0_gml_206_0":"\\EH* Face it^1! You're just as big a dumbass as the rest of us!!/",
"obj_ch2_scene19c_slash_Step_0_gml_207_0":"\\EY* Hahahaha!!/%",
"obj_ch2_scene19c_slash_Step_0_gml_241_0":"\\E9* ..^1. fine./",
"obj_ch2_scene19c_slash_Step_0_gml_242_0":"\\EG* I admit it./",
"obj_ch2_scene19c_slash_Step_0_gml_243_0":"\\EH* I...^1. I'm not that smart./",
"obj_ch2_scene19c_slash_Step_0_gml_244_0":"\\E9* I never was./%",
"obj_ch2_scene19c_slash_Step_0_gml_251_0":"\\EB* THERE^1, are you happy!?/%",
"obj_ch2_scene19c_slash_Step_0_gml_257_0":"\\E9* I..^1. I..^1. I just.../%",
"obj_ch2_scene19c_slash_Step_0_gml_274_0":"\\E8* I used to be a forgettable little bluebird./",
"obj_ch2_scene19c_slash_Step_0_gml_275_0":"\\EH* No one even remembered my name./%",
"obj_ch2_scene19c_slash_Step_0_gml_288_0":"\\E8* Then..^1. one day^1, came the spelling bee Noelle and I studied for./",
"obj_ch2_scene19c_slash_Step_0_gml_289_0":"* When it came down to the two of us.../%",
"obj_ch2_scene19c_slash_Step_0_gml_295_0":"\\E9* She got nervous and couldn't speak./%",
"obj_ch2_scene19c_slash_Step_0_gml_325_0":"\\E0* She lost./%",
"obj_ch2_scene19c_slash_Step_0_gml_344_0":"\\E4* And I won./",
"obj_ch2_scene19c_slash_Step_0_gml_345_0":"\\E7* That was when I tasted it./",
"obj_ch2_scene19c_slash_Step_0_gml_346_0":"\\E7* The praise. The glory^1! The..^1. SUPERIORITY!!/%",
"obj_ch2_scene19c_slash_Step_0_gml_352_0":"\\E6* The addictive POWER of being..^1. SMART!!/%",
"obj_ch2_scene19c_slash_Step_0_gml_356_0":"\\EI* Since then^1, year after year^1, I've been number 1 in the class./%",
"obj_ch2_scene19c_slash_Step_0_gml_364_0":"\\E8* ..^1. but it's only because Noelle helps me study./",
"obj_ch2_scene19c_slash_Step_0_gml_365_0":"\\EH* She's..^1. the real smart kid./",
"obj_ch2_scene19c_slash_Step_0_gml_366_0":"\\E9* But everyone's expectations for ME are so high now../",
"obj_ch2_scene19c_slash_Step_0_gml_367_0":"\\E8* What am I going to do once I go somewhere without her...?/%",
"obj_ch2_scene19c_slash_Step_0_gml_381_0":"\\EA* That's..^1. why I wanted to make a new world. For us./%",
"obj_ch2_scene19c_slash_Step_0_gml_399_0":"\\E6* A world where we'll ALWAYS be number 1 and number 2!!!/%",
"obj_ch2_scene19c_slash_Step_0_gml_417_0":"\\E8* But..^1. I was so wrapped up in that^1, I got tricked by Queen./%",
"obj_ch2_scene19c_slash_Step_0_gml_423_0":"\\EH* And now..^1. Noelle is going to suffer because of it./",
"obj_ch2_scene19c_slash_Step_0_gml_424_0":"* Maybe I did just like being superior./",
"obj_ch2_scene19c_slash_Step_0_gml_425_0":"\\EH* Maybe I am..^1. just..^1. an idiot./",
"obj_ch2_scene19c_slash_Step_0_gml_427_0":"\\E3* Don't cry^1, chicken-nugget-man./",
"obj_ch2_scene19c_slash_Step_0_gml_428_0":"\\E2* All of us are idiots^1, too./%",
"obj_ch2_scene19c_slash_Step_0_gml_436_0":"\\E3* Huh...?/",
"obj_ch2_scene19c_slash_Step_0_gml_438_0":"* ..^1. I mean^1, like^1, I dunno about everyone else^1, but.../",
"obj_ch2_scene19c_slash_Step_0_gml_439_0":"\\E1* Whether you're the smart kid or not./",
"obj_ch2_scene19c_slash_Step_0_gml_440_0":"\\E4* We couldn't care less./",
"obj_ch2_scene19c_slash_Step_0_gml_441_0":"\\EK* Screw up as much as you want^1, honestly./%",
"obj_ch2_scene19c_slash_Step_0_gml_445_0":"\\s0\\EK* It's not like our opinion of you can get much wo-%%",
"obj_ch2_scene19c_slash_Step_0_gml_453_0":"\\E4* Susie!!/",
"obj_ch2_scene19c_slash_Step_0_gml_454_0":"\\EI* Susie..^1. you..^1. you'd..^1. accept me...? Even if I'm..^1. dumb?/",
"obj_ch2_scene19c_slash_Step_0_gml_456_0":"\\EK* Uh..^1. y..^1. yeah?/%",
"obj_ch2_scene19c_slash_Step_0_gml_464_0":"\\E0* It's like when your sister gets cursed in Dragon Blazers 2./%",
"obj_ch2_scene19c_slash_Step_0_gml_472_0":"\\EL* Even if her stats suck^1, she's still your party member./%",
"obj_ch2_scene19c_slash_Step_0_gml_487_0":"\\E5* S..^1. Susie!? A REAL Dragon Blazers 2 reference...?/%",
"obj_ch2_scene19c_slash_Step_0_gml_493_0":"\\E5* ..^1. Susie.../%",
"obj_ch2_scene19c_slash_Step_0_gml_499_0":"\\EI* You're not only kind^1, but a true gamer as well./%",
"obj_ch2_scene19c_slash_Step_0_gml_502_0":"DON'T SAY THAT NOW!!!",
"obj_ch2_scene19c_slash_Step_0_gml_504_0":"\\EM* Perhaps I..^1. underestimated you.\\f0/%",
"obj_ch2_scene19c_slash_Step_0_gml_511_0":"\\E6* But worry not!^1! I have decided!!!/%",
"obj_ch2_scene19c_slash_Step_0_gml_517_0":"\\E7* I will turn over a new leaf from now on.../",
"obj_ch2_scene19c_slash_Step_0_gml_518_0":"\\E6* And FIGHT^1! For the side.../%",
"obj_ch2_scene19c_slash_Step_0_gml_526_0":"\\E2* OF IGNORANCE!!!/",
"obj_ch2_scene19c_slash_Step_0_gml_528_0":"\\EH* WE'RE NOT TELLING YOU TO BE STUPID!!!/",
"obj_ch2_scene19c_slash_Step_0_gml_530_0":"\\E1* Just^1, sometimes it's OK to make mistakes!!/",
"obj_ch2_scene19c_slash_Step_0_gml_532_0":"\\EL* Hahaha - and make mistakes^1, I will!!!/%",
"obj_ch2_scene19c_slash_Step_0_gml_539_0":"\\E6* Onward!!/%",
"obj_ch2_scene19c_slash_Step_0_gml_547_0":"\\EK* Ugh^1, why couldn't Ralsei be here to teach the moral lesson!?/%",
"obj_ch2_scene19c_slash_Step_0_gml_60_0":"\\EB* What are you two doing here!? This one's MINE!/",
"obj_ch2_scene19c_slash_Step_0_gml_61_0":"\\E7* It'll be over in a second^1, so why don't you just^1,/",
"obj_ch2_scene19c_slash_Step_0_gml_62_0":"\\E6* Relax in your mind palace^1,/%",
"obj_ch2_scene19c_slash_Step_0_gml_68_0":"\\E2* Which PROBABLY doesn't even have anything in it!/%",
"obj_ch2_scene19c_slash_Step_0_gml_74_0":"\\EB* .../",
"obj_ch2_scene19c_slash_Step_0_gml_75_0":"\\EC* I just need to figure out..^1. why.../",
"obj_ch2_scene19c_slash_Step_0_gml_76_0":"* The shapes don't go together.../%",
"obj_ch2_scene19c_slash_Step_0_gml_88_0":"* .../",
"obj_ch2_scene19c_slash_Step_0_gml_89_0":"\\E6* Oh. Hey./",
"obj_ch2_scene19c_slash_Step_0_gml_90_0":"\\E7* You just gotta fill the whole square thing^1, right?/",
"obj_ch2_scene19c_slash_Step_0_gml_91_0":"\\E7* What if you just..^1. piled them all in the corners./",
"obj_ch2_scene19c_slash_Step_0_gml_93_0":"\\E1* Like digging a really wide hole./%",
"obj_ch2_scene19c_slash_Step_0_gml_95_0":"\\E3* Wh..^1. what!?/",
"obj_ch2_scene19c_slash_Step_0_gml_97_0":"\\E2* Kris^1, wanna try?/%",
"obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_10_0":"QUICK",
"obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_5_0":"SMART",
"obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_6_0":"INTELLIGENT",
"obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_7_0":"CLEVER",
"obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_8_0":"GENIUS",
"obj_ch2_scene19c_spelling_bee_slash_Create_0_gml_9_0":"PRODIGY",
"obj_ch2_scene19c_spelling_bee_slash_Draw_0_gml_37_0":"IQ",
"obj_ch2_scene19c_spelling_bee_slash_Step_0_gml_21_0":"DECEMBER",
"obj_ch2_scene20_slash_Step_0_gml_112_0":"\\E6* Th..^1. that screaming..^1. Ralsei...!?/%",
"obj_ch2_scene20_slash_Step_0_gml_130_0":"\\EQ* U-umm^1, you don't have to scream.../",
"obj_ch2_scene20_slash_Step_0_gml_131_0":"\\E1* ..^1. Just because you like my outfit!/%",
"obj_ch2_scene20_slash_Step_0_gml_204_0":"\\EH* O-oh!^1! Kris^1, Susie!^1! Umm^1, how may I serve you...?/",
"obj_ch2_scene20_slash_Step_0_gml_206_0":"\\E5* The hell are you doing!?/",
"obj_ch2_scene20_slash_Step_0_gml_208_0":"\\E2* Umm^1, Queen didn't have a room for me^1, so..^1. err.../%",
"obj_ch2_scene20_slash_Step_0_gml_215_0":"\\E1* She made me into one of her butlers^1, instead.../%",
"obj_ch2_scene20_slash_Step_0_gml_234_0":"\\EZ* Whatever!^1! Ralsei^1! Can you heal Lancer!?/",
"obj_ch2_scene20_slash_Step_0_gml_236_0":"\\EC* O-oh!/",
"obj_ch2_scene20_slash_Step_0_gml_238_0":"\\EA* Haha..^1. it's..^1. cold.../%",
"obj_ch2_scene20_slash_Step_0_gml_248_0":"\\E4* ..^1. Susie.../%",
"obj_ch2_scene20_slash_Step_0_gml_255_0":"\\E6* .../%",
"obj_ch2_scene20_slash_Step_0_gml_262_0":"\\E8* I'm afraid..^1. This is something I can't heal./",
"obj_ch2_scene20_slash_Step_0_gml_264_0":"\\EZ* Wh-what?/",
"obj_ch2_scene20_slash_Step_0_gml_266_0":"\\E4* Lancer is.../%",
"obj_ch2_scene20_slash_Step_0_gml_328_0":"\\EZ* Lancer!? Lancer^1, hey...!!/%",
"obj_ch2_scene20_slash_Step_0_gml_336_0":"\\E4* You see^1, each Dark Fountain creates a different \\\"world.\\\"/",
"obj_ch2_scene20_slash_Step_0_gml_337_0":"\\E4* A \\\"world\\\" whose Darkners reflect the will of its fountain./",
"obj_ch2_scene20_slash_Step_0_gml_338_0":"\\E4* But^1, though those Darkners can exist in their own worlds.../",
"obj_ch2_scene20_slash_Step_0_gml_339_0":"\\E4* They might not \\\"belong\\\" if they go to another one./%",
"obj_ch2_scene20_slash_Step_0_gml_346_0":"\\EC* ..^1. so can we help him!?/%",
"obj_ch2_scene20_slash_Step_0_gml_354_0":"\\EA* Yes. There is a way./",
"obj_ch2_scene20_slash_Step_0_gml_355_0":"* Castle Town's Grand Fountain is made of pure darkness./",
"obj_ch2_scene20_slash_Step_0_gml_356_0":"\\EB* As long as it stays flowing^1, any Darkner can live there./",
"obj_ch2_scene20_slash_Step_0_gml_357_0":"\\E2* So..^1. if we bring Lancer back to school^1, he'll be OK again./%",
"obj_ch2_scene20_slash_Step_0_gml_365_0":"* ..^1. So we just need to get out of here^1, huh?/%",
"obj_ch2_scene20_slash_Step_0_gml_372_0":"\\E2* Right./",
"obj_ch2_scene20_slash_Step_0_gml_374_0":"\\EC* ..^1. alright./%",
"obj_ch2_scene20_slash_Step_0_gml_378_0":"\\EA* Lancer^1, we'll be back for you^1, buddy.../%",
"obj_ch2_scene20_slash_Step_0_gml_394_0":"\\EI* Your friend..^1. If we defeat Queen^1, we can save him?/%",
"obj_ch2_scene20_slash_Step_0_gml_414_0":"\\E0* Uh^1, yeah./%",
"obj_ch2_scene20_slash_Step_0_gml_421_0":"* With me out of the way^1, Queen.../%",
"obj_ch2_scene20_slash_Step_0_gml_431_0":"\\EG* ..^1. is going to force Noelle to do her bidding./",
"obj_ch2_scene20_slash_Step_0_gml_432_0":"\\E9* And if Noelle doesn't want to.../",
"obj_ch2_scene20_slash_Step_0_gml_433_0":"\\E8* ..^1. She might make her face into a robot one./",
"obj_ch2_scene20_slash_Step_0_gml_435_0":"\\E0* .../%",
"obj_ch2_scene20_slash_Step_0_gml_451_0":"\\E8* Susie.../%",
"obj_ch2_scene20_slash_Step_0_gml_458_0":"\\E9* Could you..^1. assist me in saving Noelle?/",
"obj_ch2_scene20_slash_Step_0_gml_460_0":"\\E6* ..^1. huh...? M-me?/%",
"obj_ch2_scene20_slash_Step_0_gml_472_0":"\\E9* I..^1. just can't do it by myself./%",
"obj_ch2_scene20_slash_Step_0_gml_482_0":"\\EI* But if you can help me..^1. I have a plan./",
"obj_ch2_scene20_slash_Step_0_gml_484_0":"\\EK* A plan?/%",
"obj_ch2_scene20_slash_Step_0_gml_493_0":"\\E0* I remember from Queen's tour of this place.../",
"obj_ch2_scene20_slash_Step_0_gml_494_0":"\\E0* There's a secret shortcut on the third floor./%",
"obj_ch2_scene20_slash_Step_0_gml_500_0":"\\E1* While Kris is distracting Queen^1,/",
"obj_ch2_scene20_slash_Step_0_gml_501_0":"\\E0* Susie will take the shortcut to reach Noelle^1,/%",
"obj_ch2_scene20_slash_Step_0_gml_507_0":"\\E0* And transfer her to me on the roof./",
"obj_ch2_scene20_slash_Step_0_gml_508_0":"\\E1* From there^1, I'll bring her to a safe hiding spot.../%",
"obj_ch2_scene20_slash_Step_0_gml_516_0":"\\EI* And together^1, we can all defeat Queen!/%",
"obj_ch2_scene20_slash_Step_0_gml_523_0":"\\E0* .../%",
"obj_ch2_scene20_slash_Step_0_gml_534_0":"\\EK* Alright^1, sure. We'll give it a shot./",
"obj_ch2_scene20_slash_Step_0_gml_536_0":"\\E6* Haha^1! Most excellent!^1! Then.../%",
"obj_ch2_scene20_slash_Step_0_gml_563_0":"\\E7* See you on the roof^1, fellow agent!/%",
"obj_ch2_scene20_slash_Step_0_gml_583_0":"\\E2* Alright^1, let's go!/%",
"obj_ch2_scene20_slash_Step_0_gml_607_0":"\\E5* ..^1. would you take that off already!?/",
"obj_ch2_scene20_slash_Step_0_gml_609_0":"\\EQ* S-sorry!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_1005_0":"\\EL* K-Kris!?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_1029_0":"\\EU* D..^1. did it r-really take a picture of that!?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_1038_0":"\\EK* Umm^1, l..^1. let's keep going!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_1106_0":"\\E2* ..^1. that was a nice boatride^1, wasn't it^1, Kris?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_1212_0":"\\E1* ART THOU JUST GOING TO LEAVETH ME HERE!?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_1213_0":"\\E6* THOU AREN'T EVEN GOING TO SHOWETH ME THE PICTURE!?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_130_0":"\\EB* Kris..^1. hey^1, Kris./%",
"obj_ch2_scene21_loop_slash_Step_0_gml_149_0":"\\ED* .../%",
"obj_ch2_scene21_loop_slash_Step_0_gml_157_0":"\\E1* I'm happy hearing you say that^1, Kris.../%",
"obj_ch2_scene21_loop_slash_Step_0_gml_169_0":"\\ED* Err^1, then^1, I^1, err -/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_177_0":"\\EU* Ah^1, s-sarcastic^1! I was just being sarcastic!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_178_0":"\\EQ* Haha^1, sorry about that!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_193_0":"\\E2* Ah^1, just as I expected^1, haha./",
"obj_ch2_scene21_loop_slash_Step_0_gml_194_0":"\\E1* I feel warm..^1. thinking about how you care about her./%",
"obj_ch2_scene21_loop_slash_Step_0_gml_201_0":"\\E2* Kris^1, you can tell me anything anytime^1, OK?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_202_0":"\\E2* (...)/",
"obj_ch2_scene21_loop_slash_Step_0_gml_203_0":"\\E2* (..^1. and they stopped talking...)/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_210_0":"\\E2* Ah^1, just as I expected^1, haha./",
"obj_ch2_scene21_loop_slash_Step_0_gml_211_0":"\\E3* She's a nice girl^1, isn't she?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_219_0":"\\EI* Even though she doesn't understand it^1,/",
"obj_ch2_scene21_loop_slash_Step_0_gml_220_0":"\\E0* It seems she's already strong at this world's magic./",
"obj_ch2_scene21_loop_slash_Step_0_gml_221_0":"\\E2* I believe she can control the \\\"Ice\\\" element./",
"obj_ch2_scene21_loop_slash_Step_0_gml_222_0":"\\E0* ..^1. Kris^1, if you ask her nicely^1,/",
"obj_ch2_scene21_loop_slash_Step_0_gml_223_0":"\\EJ* Maybe she'll make you a popsicle^1! Haha!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_230_0":"\\E4* …/",
"obj_ch2_scene21_loop_slash_Step_0_gml_231_0":"\\E5* クリス^1…&  言いたいことが&  あるんだけど…/",
"obj_ch2_scene21_loop_slash_Step_0_gml_232_0":"\\EX* この音楽が&  流れてるあいだ^1は&  やめておくよ…/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_240_0":"\\EQ* That's^1, um...^1. That's right./",
"obj_ch2_scene21_loop_slash_Step_0_gml_241_0":"\\EM* This ride^1, um..^1. it sort of looks like.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_242_0":"\\EJ* A bit bird-like?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_243_0":"\\EK* ... umm^1, what part of him are you thinking about?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_244_0":"\\EK* .../",
"obj_ch2_scene21_loop_slash_Step_0_gml_245_0":"\\EK* (I suppose I don't mind no answer^, either...)/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_255_0":"\\ED* H..^1. huh!?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_261_0":"\\E1* I mean^1, I'm thinking of you too^1, of course.../%",
"obj_ch2_scene21_loop_slash_Step_0_gml_267_0":"\\ED* I mean^1, er -- you're right in front of me^1, but.../%",
"obj_ch2_scene21_loop_slash_Step_0_gml_278_0":"\\E1* Oh^1, err^1, sorry^1! Did I say something strange?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_285_0":"\\E2* I'm happy you and Susie are friends^1, Kris./",
"obj_ch2_scene21_loop_slash_Step_0_gml_286_0":"\\E3* She's a nice girl^1, isn't she...?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_299_0":"\\EB* When we first met^1, I.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_300_0":"\\EQ* I was so nervous about first impressions./",
"obj_ch2_scene21_loop_slash_Step_0_gml_301_0":"\\E1* I even hid my face so you wouldn't see.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_302_0":"\\EQ* \\\"How do I even be a friend...?\\\"/",
"obj_ch2_scene21_loop_slash_Step_0_gml_303_0":"\\EJ* All I have to do is be nice..^1. is what I thought./",
"obj_ch2_scene21_loop_slash_Step_0_gml_304_0":"\\EB* But I'm starting to realize^1, being friends.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_305_0":"\\E2* Is more than that^1, isn't it?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_306_0":"\\EJ* Susie..^1. sometimes she isn't nice at all!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_307_0":"\\EK* She's selfish^1, she's rude^1, she's sarcastic.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_308_0":"\\E1* But.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_309_0":"\\E2* Isn't it wonderful that she's..^1. her?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_310_0":"\\EI* Is what I..^1. started thinking^1, today./%",
"obj_ch2_scene21_loop_slash_Step_0_gml_322_0":"\\EI* .../",
"obj_ch2_scene21_loop_slash_Step_0_gml_323_0":"\\EQ* I just wonder what..^1. being \\\"Ralsei-like\\\" even is...?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_324_0":"\\E5* .../",
"obj_ch2_scene21_loop_slash_Step_0_gml_325_0":"\\E2* Sorry^1! Haha^1, I got off-track./",
"obj_ch2_scene21_loop_slash_Step_0_gml_326_0":"\\EQ* Let's just enjoy the ride^1, Kris. Haha./%",
"obj_ch2_scene21_loop_slash_Step_0_gml_435_0":"\\EJ* W..^1. wow^1, Kris^1! Look at all those houses!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_436_0":"\\E2* I wonder what'll happen if we change their color!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_454_0":"* Ge hahahaha..^1. Thoust WORMS reallyst thoughtst.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_455_0":"* Thoust had seeneth the Lastest of Me???/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_511_0":"\\E3* Chips Ahoyeth^1, Landlubbers!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_512_0":"\\E2* Arrrrrr-t thou ready-eth to visiteth Davith Jones' Lockre???/",
"obj_ch2_scene21_loop_slash_Step_0_gml_514_0":"\\EM* Could..^1. Could you NOT speak with more than one accent?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_516_0":"\\E1* Yeahth^1, alright./",
"obj_ch2_scene21_loop_slash_Step_0_gml_518_0":"\\EC* Oh^1, Mr. Rouxls^1! I just remembered^1! Lancer^1! He's not well!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_520_0":"\\E6* O dear. Didst thou^1, erm^1, tryeth Burpinge him???/",
"obj_ch2_scene21_loop_slash_Step_0_gml_521_0":"\\E1* Perhapsth give him a sip of Medieval Ginger Ale??/",
"obj_ch2_scene21_loop_slash_Step_0_gml_522_0":"\\E0* ..^1. Waite^1! I hath NOT time to spare on such Frivolitese!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_523_0":"\\E1* I must Conquere this Islande and defeast Thou!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_524_0":"\\E4* Then^1, giftingeth her a succulent Island Presente^1,/",
"obj_ch2_scene21_loop_slash_Step_0_gml_525_0":"\\E3* The Beautious Queene shall reward ME -/",
"obj_ch2_scene21_loop_slash_Step_0_gml_526_0":"\\E5* By Makingeth Me Her Left-Hand-Man!!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_527_0":"\\E6* Hahaha!^1! Me!^1! The ULTIMATE Minion!!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_528_0":"\\E2* Now^1, beholdeth^1! The forme of thoun Destroyere!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_538_0":"\\E2* ..^1. whatevereth this Thing is!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_546_0":"\\EU* Th..^1. This again!?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_553_0":"\\E3* Haha^1, squirming with Jealousy at my Battle Caravane!?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_554_0":"\\E4* 'Tis an Effigie of an Ancient God of Combate^1,/",
"obj_ch2_scene21_loop_slash_Step_0_gml_555_0":"\\E6* I rescuedeth it from The King's Trash Heape^1,/",
"obj_ch2_scene21_loop_slash_Step_0_gml_556_0":"\\E1* And fixedeth it up in this Worldes' Scrap Shoppe!!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_561_0":"\\EM* It's^1, um..^1. It's actually a rejected^1, uh^1, design we made.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_563_0":"\\E3* Ha ha^1, and Soone^1, THOU shalt tasteth Rejection --/",
"obj_ch2_scene21_loop_slash_Step_0_gml_564_0":"\\E1* Firsthandeth^1, in the form of varieth Bulletst!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_569_0":"\\EM* Um..^1. that's..^1. just a duck./",
"obj_ch2_scene21_loop_slash_Step_0_gml_571_0":"\\E5* .../",
"obj_ch2_scene21_loop_slash_Step_0_gml_572_0":"\\E6* I knoweth what it art^1, Ruffiane!!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_573_0":"\\E1* Go forth!^1! My Squeakie Duckie!!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_730_0":"\\E2* Ah...^1. Ahh^1, ha ha ha...!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_731_0":"\\E6* So thou hast triumphed.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_736_0":"\\E5* NOT!^1! You have only seen but One-Percentile of my Weapon's Abilities!!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_740_0":"\\E5* NOT!^1! That plump duck art not but The Appetizemente!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_741_0":"\\E1* Watch!^1! Watch your growing and huge Destructione!!!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_749_0":"\\E2* Ah...^1. Ahh^1, ha ha ha...!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_750_0":"\\E0* So we hath an EQUAL number of houses!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_751_0":"\\E4* I suppose thou THINKETH^1, that MEANSETH.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_752_0":"\\E2* Thou have matched my Abilitiese!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_754_0":"\\EK* (What abilities?)/",
"obj_ch2_scene21_loop_slash_Step_0_gml_757_0":"\\E2* Geh ha ha ha ha!!!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_758_0":"\\E1* Beholde^1, Worms...!!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_759_0":"\\E5* The REALE Power of Rouxls Kaard...!!!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_774_0":"\\E2* Finally^1, I've WON!^1! GEHAHAHAHA!!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_775_0":"\\E5* How doth it feeleth^1, WORMS!?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_776_0":"\\E3* To be bestedeth^1, by the Beste?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_777_0":"\\E4* To be laid LOWE^1, by the Duke of Puzzles?!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_778_0":"\\E5* GOD/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_778_0_b":"\\E5* Ahaha..^1. HAHAHAHAHA!!!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_787_0":"\\EK* Er^1, um.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_788_0":"\\EJ* So^1, um^1, what happens now?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_796_0":"\\E1* What?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_798_0":"\\EJ* Umm^1, you had more houses..^1. so.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_799_0":"\\E5* DAMMIT/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_799_0_b":"\\EK* What..^1. does that even do?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_801_0":"\\E3* Hahaha^1! Gladeth thou asked!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_807_0":"\\EX* You don't have any plan^1, do you./%",
"obj_ch2_scene21_loop_slash_Step_0_gml_811_0":"\\EK* Ah.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_812_0":"\\EM* That's right^1, Rouxls isn't compatible with this world^1, either./",
"obj_ch2_scene21_loop_slash_Step_0_gml_813_0":"\\EJ* Well^1, let's go^1, Kris./%",
"obj_ch2_scene21_loop_slash_Step_0_gml_813_0_b":"\\E1* SHUTTETH YON UPPETH!/",
"obj_ch2_scene21_loop_slash_Step_0_gml_814_0":"\\E5* And BEHOLD..^1. My TRUETH POWER!!!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_879_0":"\\EQ* That's OK^1, Kris^1! Let's keep going./%",
"obj_ch2_scene21_loop_slash_Step_0_gml_905_0":"\\ED* K..^1. Kris!?/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_927_0":"\\ED* D..^1. did it r-really take a picture of that!?/",
"obj_ch2_scene21_loop_slash_Step_0_gml_928_0":"\\E1* Umm^1, l..^1. let's keep going!/%",
"obj_ch2_scene21_loop_slash_Step_0_gml_975_0":"\\E2* I bet it must have been a wonderful picture.../",
"obj_ch2_scene21_loop_slash_Step_0_gml_976_0":"\\EU* What? ... We were facing the wrong way?!/%",
"obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_33_0":"\\EL* H-huh? There's something blocking the way.../%",
"obj_ch2_scene21_puzzle_entrance_slash_Step_0_gml_50_0":"\\EJ* Maybe we can find some way to get rid of this...?/%",
"obj_ch2_scene21_slash_Step_0_gml_109_0":"\\EJ* I suppose..^1. this..^1. works. Haha./%",
"obj_ch2_scene21_slash_Step_0_gml_173_0":"\\E1* Ohhh Wow I'm So Distracted Right Now/%",
"obj_ch2_scene21_slash_Step_0_gml_183_0":"\\E1* Just Tropical Villas For My Guests Isn't That Thoughtful/",
"obj_ch2_scene21_slash_Step_0_gml_185_0":"\\EX* ..^1. How would anybody fit inside?/",
"obj_ch2_scene21_slash_Step_0_gml_187_0":"\\E1* Shrink From The Acid/%",
"obj_ch2_scene21_slash_Step_0_gml_197_0":"\\E1* Kris Get The Banana/",
"obj_ch2_scene21_slash_Step_0_gml_199_0":"\\EE* Kr..^1. Kris isn't going to do what you say!/%",
"obj_ch2_scene21_slash_Step_0_gml_211_0":"\\E1* Fools I Wanted You To Avoid It/",
"obj_ch2_scene21_slash_Step_0_gml_212_0":"\\E6* Now You Will Become Potassium Deficient/%",
"obj_ch2_scene21_slash_Step_0_gml_234_0":"\\EQ* Th-that's okay^1, Kris. It's good for you./%",
"obj_ch2_scene21_slash_Step_0_gml_246_0":"\\EJ* ..^1. looks like we're coming up on a tunnel!/%",
"obj_ch2_scene21_slash_Step_0_gml_31_0":"\\EL* A..^1. A giant lake of acid!?/%",
"obj_ch2_scene21_slash_Step_0_gml_45_0":"\\E1* Oh You Mean The Free Pool/",
"obj_ch2_scene21_slash_Step_0_gml_46_0":"\\ED* You Will Learn To Love It Like Family/",
"obj_ch2_scene21_slash_Step_0_gml_48_0":"\\EK* Why do you have this!?/",
"obj_ch2_scene21_slash_Step_0_gml_50_0":"\\EO* It Is My Mansion's Energy Source And Fun To Drink/",
"obj_ch2_scene21_slash_Step_0_gml_51_0":"\\EP* Bye Ha Ha Ha/%",
"obj_ch2_scene21_slash_Step_0_gml_58_0":"\\EL* .../",
"obj_ch2_scene21_slash_Step_0_gml_59_0":"\\EE* How..^1. should we pass this!?/%",
"obj_ch2_scene23b_slash_Step_0_gml_102_0":"\\EB* W-wait^1, what are you.../%",
"obj_ch2_scene23b_slash_Step_0_gml_114_0":"\\EE* H-Hey^1, you can't capture someone who's already captured!!/%",
"obj_ch2_scene23b_slash_Step_0_gml_160_0":"\\EE* S..^1. Susie!?/",
"obj_ch2_scene23b_slash_Step_0_gml_161_0":"\\E6* You..^1. you saved me...?/%",
"obj_ch2_scene23b_slash_Step_0_gml_179_0":"\\EL* Don't get used to it./%",
"obj_ch2_scene23b_slash_Step_0_gml_187_0":"\\EN* Umm^1, OK^1, I..^1. I won't...!/",
"obj_ch2_scene23b_slash_Step_0_gml_188_0":"\\EP* .../%",
"obj_ch2_scene23b_slash_Step_0_gml_207_0":"\\EK* Cool moon./",
"obj_ch2_scene23b_slash_Step_0_gml_209_0":"\\E2* Y..^1. yeah./",
"obj_ch2_scene23b_slash_Step_0_gml_210_0":"\\E3* ..^1. b-but it's weird^1, isn't it?/%",
"obj_ch2_scene23b_slash_Step_0_gml_217_0":"\\E1* How did we get here...?/",
"obj_ch2_scene23b_slash_Step_0_gml_220_0":"\\E3* No^1, what even is this place...?/%",
"obj_ch2_scene23b_slash_Step_0_gml_245_0":"\\E7* Uhhh..^1. you're^1, uh..^1. just having a dream!/%",
"obj_ch2_scene23b_slash_Step_0_gml_252_0":"\\E2* H..^1. huh...?/%",
"obj_ch2_scene23b_slash_Step_0_gml_258_0":"\\E6* Oh..^1. Oh^1, that's right./%",
"obj_ch2_scene23b_slash_Step_0_gml_269_0":"\\E8* Right..^1. if YOU'RE here^1, it must be a dream.../",
"obj_ch2_scene23b_slash_Step_0_gml_271_0":"\\E6* ???????/%",
"obj_ch2_scene23b_slash_Step_0_gml_280_0":"\\E8* I MEAN^1, the real Susie probably wouldn't save me^1, would she...?/%",
"obj_ch2_scene23b_slash_Step_0_gml_287_0":"\\E9* She..^1. probably doesn't care about me at all./",
"obj_ch2_scene23b_slash_Step_0_gml_289_0":"\\E6* Huh?/%",
"obj_ch2_scene23b_slash_Step_0_gml_301_0":"\\EK* Why would you^1, uh..^1. think that?/%",
"obj_ch2_scene23b_slash_Step_0_gml_310_0":"\\E8* Umm^1, she doesn't care about anybody./",
"obj_ch2_scene23b_slash_Step_0_gml_312_0":"\\EK* Well^1, FAIR^1, but.../%",
"obj_ch2_scene23b_slash_Step_0_gml_322_0":"\\E3* Didja ever wonder why Susie never..^1. picked on you?/",
"obj_ch2_scene23b_slash_Step_0_gml_324_0":"\\E6* (sigh)..^1. All the time.../%",
"obj_ch2_scene23b_slash_Step_0_gml_333_0":"\\E0* MAYBE it's 'cause^1, when she first came to class./",
"obj_ch2_scene23b_slash_Step_0_gml_334_0":"\\E1* You lent her one of your pencils^1,/%",
"obj_ch2_scene23b_slash_Step_0_gml_341_0":"\\EK* Like^1, a dumb^1, uh^1, candycane-looking one or something./",
"obj_ch2_scene23b_slash_Step_0_gml_342_0":"\\E0* And^1, even though it DIDN'T actually taste like candy^1,/%",
"obj_ch2_scene23b_slash_Step_0_gml_346_0":"\\EK* She^1, uh^1, remembered your smile^1, and^1, uh.../%",
"obj_ch2_scene23b_slash_Step_0_gml_350_0":"\\EL* Decided to spare you. Y'know./",
"obj_ch2_scene23b_slash_Step_0_gml_352_0":"\\E3* That's^1, um.../%",
"obj_ch2_scene23b_slash_Step_0_gml_361_0":"\\E8* Really specific./%",
"obj_ch2_scene23b_slash_Step_0_gml_369_0":"\\EK* Yeah^1, well^1, uh^1,/%",
"obj_ch2_scene23b_slash_Step_0_gml_377_0":"\\E8* ..^1. wait^1, did you say you ATE the pencil!?/%",
"obj_ch2_scene23b_slash_Step_0_gml_391_0":"\\E5* I MEAN^1, LOOK!/%",
"obj_ch2_scene23b_slash_Step_0_gml_398_0":"\\E0* .../%",
"obj_ch2_scene23b_slash_Step_0_gml_410_0":"\\EK* Uh^1, hey^1, so^1, do you..^1. dream about me a lot?/%",
"obj_ch2_scene23b_slash_Step_0_gml_433_0":"\\EM* WELL^1, time for me to get back to my project^1, haha!/%",
"obj_ch2_scene23b_slash_Step_0_gml_447_0":"\\EQ* Okay^1, Susie^1, hit me with your ax and wake me up!/",
"obj_ch2_scene23b_slash_Step_0_gml_449_0":"\\EZ* W-wait^1, no^1, I can't do that!/%",
"obj_ch2_scene23b_slash_Step_0_gml_455_0":"\\E8* Huh? Why not? It's just a dream^1, so.../%",
"obj_ch2_scene23b_slash_Step_0_gml_461_0":"\\EC* Umm^1, I mean.../",
"obj_ch2_scene23b_slash_Step_0_gml_462_0":"\\EK* Didn't you wanna..^1. uh..^1. hang out some more?/%",
"obj_ch2_scene23b_slash_Step_0_gml_473_0":"\\EL* .../%",
"obj_ch2_scene23b_slash_Step_0_gml_482_0":"\\EO* ..^1. I GUESS Berdly can wait a little longer./",
"obj_ch2_scene23b_slash_Step_0_gml_484_0":"\\E2* Alright^1! Let's get out of here then./%",
"obj_ch2_scene23b_slash_Step_0_gml_513_0":"\\E2* All we gotta do is head to the right over to this.../",
"obj_ch2_scene23b_slash_Step_0_gml_514_0":"\\EA* Uh..^1. over here^1, on this^1, uh.../%",
"obj_ch2_scene23b_slash_Step_0_gml_539_0":"\\EK* Heart. Covered. Ferris Wheel./",
"obj_ch2_scene23b_slash_Step_0_gml_541_0":"\\EM* .../",
"obj_ch2_scene23b_slash_Step_0_gml_543_0":"\\EK* .../%",
"obj_ch2_scene23b_slash_Step_0_gml_556_0":"\\EH* What's the goddamn holdup!? Get ON already!!/",
"obj_ch2_scene23b_slash_Step_0_gml_558_0":"\\EM* S-Sorry!/%",
"obj_ch2_scene23b_slash_Step_0_gml_59_0":"\\E1* What a strange moon.../",
"obj_ch2_scene23b_slash_Step_0_gml_60_0":"\\E5* It's like nothing I've ever seen before./",
"obj_ch2_scene23b_slash_Step_0_gml_61_0":"\\E1* .../",
"obj_ch2_scene23b_slash_Step_0_gml_62_0":"\\E9* This world.../",
"obj_ch2_scene23b_slash_Step_0_gml_63_0":"\\EA* ..^1. I wish Dess could see this./%",
"obj_ch2_scene23b_slash_Step_0_gml_77_0":"\\E2* ...^1. Is somebody there?/%",
"obj_ch2_scene23c_slash_Step_0_gml_101_0":"\\E6* Huh?/",
"obj_ch2_scene23c_slash_Step_0_gml_103_0":"\\EQ* It's a dream^1, right?/",
"obj_ch2_scene23c_slash_Step_0_gml_104_0":"\\ES* I'd grow big angel wings^1,/",
"obj_ch2_scene23c_slash_Step_0_gml_105_0":"\\E2* And fly as far as I can^1, gazing back at it all.../",
"obj_ch2_scene23c_slash_Step_0_gml_106_0":"\\E4* The skyline shining like Holiday lights./",
"obj_ch2_scene23c_slash_Step_0_gml_108_0":"\\EK* ... that's kinda..^1. beautiful?/",
"obj_ch2_scene23c_slash_Step_0_gml_109_0":"\\E6* Wait^1, you wouldn't seriously jump out^1, would you!?/",
"obj_ch2_scene23c_slash_Step_0_gml_111_0":"\\ER* Hahaha!^1! No promises!/",
"obj_ch2_scene23c_slash_Step_0_gml_112_0":"\\E2* ..^1. Susie...?/",
"obj_ch2_scene23c_slash_Step_0_gml_113_0":"\\E3* What do YOU think looking out there?/%",
"obj_ch2_scene23c_slash_Step_0_gml_125_0":"\\EK* Uh..^1. seeing everything small^1, makes me feel like^1, um.../",
"obj_ch2_scene23c_slash_Step_0_gml_126_0":"\\EH* If I was Susiezilla or something^1, I could wreck the whole city./",
"obj_ch2_scene23c_slash_Step_0_gml_128_0":"\\E4* Hahahaha!!^1! Susie!!/",
"obj_ch2_scene23c_slash_Step_0_gml_130_0":"\\E2* Heh^1, what!?/",
"obj_ch2_scene23c_slash_Step_0_gml_132_0":"\\E8* ..^1. is being Susiezilla something you think about a lot?/%",
"obj_ch2_scene23c_slash_Step_0_gml_145_0":"\\EK* No I just made it up now./",
"obj_ch2_scene23c_slash_Step_0_gml_147_0":"\\E6* ..^1. does your tail always do that when you lie?/",
"obj_ch2_scene23c_slash_Step_0_gml_149_0":"\\EH* H..^1. hey!^1! Don't look at that!!/",
"obj_ch2_scene23c_slash_Step_0_gml_150_0":"\\E5* I don't have a tail!^1! It's part of your dream!!/",
"obj_ch2_scene23c_slash_Step_0_gml_152_0":"\\E4* Oh^1, right. S..^1. sorry./",
"obj_ch2_scene23c_slash_Step_0_gml_153_0":"\\ER* Guess I'll just have to check in real life^1, too./",
"obj_ch2_scene23c_slash_Step_0_gml_155_0":"\\EH* H-Hey!!^1! Don't!!!/",
"obj_ch2_scene23c_slash_Step_0_gml_157_0":"\\E8* Hahaha!^1! Susie? Everything OK?/",
"obj_ch2_scene23c_slash_Step_0_gml_159_0":"\\EH* LOOK^1, I just^1, uhhh -/",
"obj_ch2_scene23c_slash_Step_0_gml_160_0":"\\EM* I just don't like people knowing about^1, it./",
"obj_ch2_scene23c_slash_Step_0_gml_162_0":"\\E2* Umm^1, well.../",
"obj_ch2_scene23c_slash_Step_0_gml_163_0":"\\E3* I think it's..^1. a nice tail./",
"obj_ch2_scene23c_slash_Step_0_gml_165_0":"\\EM* ..^1. whatever./",
"obj_ch2_scene23c_slash_Step_0_gml_167_0":"\\E4* (It's wagging...)/%",
"obj_ch2_scene23c_slash_Step_0_gml_181_0":"\\E0* ..^1. you stopped shaking./",
"obj_ch2_scene23c_slash_Step_0_gml_183_0":"\\E6* Guess I got comfortable./",
"obj_ch2_scene23c_slash_Step_0_gml_185_0":"\\E0* .../",
"obj_ch2_scene23c_slash_Step_0_gml_186_0":"\\EL* ..^1. me too./%",
"obj_ch2_scene23c_slash_Step_0_gml_40_0":"I guess I do like slime and blood...",
"obj_ch2_scene23c_slash_Step_0_gml_43_0":"\\E6* .../",
"obj_ch2_scene23c_slash_Step_0_gml_45_0":"\\EK* So^1, uh..^1. Ferris wheels^1, huh./",
"obj_ch2_scene23c_slash_Step_0_gml_46_0":"\\E2* Kinda makes you wonder what car they were built for./",
"obj_ch2_scene23c_slash_Step_0_gml_48_0":"\\E8* (It's..^1. it's different than riding one with Kris...)/",
"obj_ch2_scene23c_slash_Step_0_gml_50_0":"\\E4* ..^1. the hell's wrong^1, you scared of heights?/",
"obj_ch2_scene23c_slash_Step_0_gml_52_0":"\\EM* No^1! No^1, I..^1. I love heights^1! Haha!/",
"obj_ch2_scene23c_slash_Step_0_gml_54_0":"\\E1* .../",
"obj_ch2_scene23c_slash_Step_0_gml_55_0":"\\E0* You're^1, uh^1, shaking./",
"obj_ch2_scene23c_slash_Step_0_gml_57_0":"\\E3* Well^1, um^1, maybe^1, I'm a little scared^1, but..^1. I.../",
"obj_ch2_scene23c_slash_Step_0_gml_58_0":"\\E8* To be honest^1, I..^1. I actually like..^1. scary things./",
"obj_ch2_scene23c_slash_Step_0_gml_60_0":"\\E6* ..^1. what do you mean?/",
"obj_ch2_scene23c_slash_Step_0_gml_62_0":"\\E3* When we were little^1, me and my sister would stay up.../",
"obj_ch2_scene23c_slash_Step_0_gml_63_0":"\\E2* And go past our bedtime watching horror movies./",
"obj_ch2_scene23c_slash_Step_0_gml_64_0":"\\E4* At first I cried^1, but now..^1. it's like..^1. watching them.../",
"obj_ch2_scene23c_slash_Step_0_gml_65_0":"\\E8* Makes me feel..^1. comforted...?/",
"obj_ch2_scene23c_slash_Step_0_gml_67_0":"\\EK* Comforted?\\f0/",
"obj_ch2_scene23c_slash_Step_0_gml_69_0":"\\E4* It's scary^1, but I can just turn it off^1, right?/",
"obj_ch2_scene23c_slash_Step_0_gml_70_0":"\\E3* Now it's mostly..^1. people^1, that are scary. Haha./",
"obj_ch2_scene23c_slash_Step_0_gml_72_0":"\\E0* .../",
"obj_ch2_scene23c_slash_Step_0_gml_73_0":"\\EY* You can just say you mean me./",
"obj_ch2_scene23c_slash_Step_0_gml_75_0":"\\E3* Haha..^1. umm..^1. well..^1. I guess y-you too^1, but.../",
"obj_ch2_scene23c_slash_Step_0_gml_76_0":"\\E8* But that's..^1. what's..^1. NICE about you^1, y'know?/",
"obj_ch2_scene23c_slash_Step_0_gml_78_0":"\\E5* Nice!? The hell does that mean???/",
"obj_ch2_scene23c_slash_Step_0_gml_80_0":"\\E3* You're the..^1. good kind of scary./",
"obj_ch2_scene23c_slash_Step_0_gml_81_0":"\\ES* You aren't afraid to... break the rules^1, y'know?/",
"obj_ch2_scene23c_slash_Step_0_gml_82_0":"\\E9* ..^1. I wish I could do crazy stuff like you./%",
"obj_ch2_scene23c_slash_Step_0_gml_94_0":"\\EK* So^1, um.../",
"obj_ch2_scene23c_slash_Step_0_gml_95_0":"\\E1* If YOU could do something crazy right now^1,/",
"obj_ch2_scene23c_slash_Step_0_gml_96_0":"\\E2* What would you do?/",
"obj_ch2_scene23c_slash_Step_0_gml_98_0":"\\E2* U-umm..^1. Well^1, I..^1. I.../",
"obj_ch2_scene23c_slash_Step_0_gml_99_0":"\\E8* I'd... I'd jump out the window!/",
"obj_ch2_scene23d_slash_Step_0_gml_129_0":"\\E6* Noelle^1! My lady!^1! The Cavalry has arrived to rescue you!!/%",
"obj_ch2_scene23d_slash_Step_0_gml_136_0":"\\EH* (Oh^1, the good part of the dream is over.)/%",
"obj_ch2_scene23d_slash_Step_0_gml_147_0":"\\E5* It's fine!!^1! Berdly's gonna help!^1! We're allies!!/%",
"obj_ch2_scene23d_slash_Step_0_gml_159_0":"\\EJ* Yes!^1! Don't worry^1, Noelle!^1! I'm stupid now!!/",
"obj_ch2_scene23d_slash_Step_0_gml_161_0":"\\E2* .../%",
"obj_ch2_scene23d_slash_Step_0_gml_170_0":"\\E5* (He's good!!!)/%",
"obj_ch2_scene23d_slash_Step_0_gml_189_0":"\\E2* Look^1, I gotta go save the day now^1, alright?/",
"obj_ch2_scene23d_slash_Step_0_gml_191_0":"\\EN* H..^1. huh!? Umm..^1. good luck^1, Susie!!/%",
"obj_ch2_scene23d_slash_Step_0_gml_199_0":"\\EL* Alright^1, nugget boy. it's up to you now./",
"obj_ch2_scene23d_slash_Step_0_gml_201_0":"\\EE* Leave it to me^1, my dear Susan./",
"obj_ch2_scene23d_slash_Step_0_gml_203_0":"\\EK* Yeah^1, whatever. May the smarts be with you./%",
"obj_ch2_scene23d_slash_Step_0_gml_233_0":"\\E0* Ah..^1. she left before I could.../",
"obj_ch2_scene23d_slash_Step_0_gml_234_0":"\\E9* ..../%",
"obj_ch2_scene23d_slash_Step_0_gml_242_0":"\\E9* Noelle. It's hard to say this./",
"obj_ch2_scene23d_slash_Step_0_gml_243_0":"\\E5* You've done so much for me^1, and I.../",
"obj_ch2_scene23d_slash_Step_0_gml_244_0":"\\E8* Noelle..^1. I'm sorry./%",
"obj_ch2_scene23d_slash_Step_0_gml_252_0":"\\EF* Berdly...? You're..^1. actually apologizing?/%",
"obj_ch2_scene23d_slash_Step_0_gml_259_0":"\\E9* ..^1. Thank you. I..^1. I understand^1, you know?/",
"obj_ch2_scene23d_slash_Step_0_gml_260_0":"\\E2* You've always..^1. been nice to me when it's just the two of us./%",
"obj_ch2_scene23d_slash_Step_0_gml_267_0":"\\E4* You just wanted to make a happy world for me./%",
"obj_ch2_scene23d_slash_Step_0_gml_274_0":"\\EH* I'm..^1. glad you realized^1, um..^1. it sucked./%",
"obj_ch2_scene23d_slash_Step_0_gml_282_0":"\\E3* Oh./%",
"obj_ch2_scene23d_slash_Step_0_gml_290_0":"\\E2* Huh?/%",
"obj_ch2_scene23d_slash_Step_0_gml_299_0":"\\EI* I mean^1, YES^1, I WAS^1, in a WAY^1,/",
"obj_ch2_scene23d_slash_Step_0_gml_300_0":"\\E4* Apologizing for THAT^1, but./%",
"obj_ch2_scene23d_slash_Step_0_gml_307_0":"\\E5* I also wanted to apologize./%",
"obj_ch2_scene23d_slash_Step_0_gml_314_0":"\\EG* For leading you on./",
"obj_ch2_scene23d_slash_Step_0_gml_316_0":"\\EG /",
"obj_ch2_scene23d_slash_Step_0_gml_318_0":"\\E8* I know you only always helped me out because^1, well.../%",
"obj_ch2_scene23d_slash_Step_0_gml_327_0":"\\EH* You had a crush on me^1, so.../%",
"obj_ch2_scene23d_slash_Step_0_gml_338_0":"\\EI* WHAT?/%",
"obj_ch2_scene23d_slash_Step_0_gml_346_0":"\\E3* O-oh^1, sorry^1! Please^1, don't be embarrassed!/%",
"obj_ch2_scene23d_slash_Step_0_gml_356_0":"\\E4* It's understandable. But^1, I..^1. I have to tell you I.../%",
"obj_ch2_scene23d_slash_Step_0_gml_364_0":"\\E5* I really value your friendship^1, OK? So I.../",
"obj_ch2_scene23d_slash_Step_0_gml_365_0":"\\EG* I..^1. felt I had to pretend to reciprocate those feelings.../%",
"obj_ch2_scene23d_slash_Step_0_gml_374_0":"\\EI* WHAT? But I..^1. I don't -- I never --/%",
"obj_ch2_scene23d_slash_Step_0_gml_382_0":"\\E5* Furthermore^1, I think I may have.../%",
"obj_ch2_scene23d_slash_Step_0_gml_392_0":"\\EM* Discovered someone else for me./%",
"obj_ch2_scene23d_slash_Step_0_gml_401_0":"\\EH* HUH????????????/%",
"obj_ch2_scene23d_slash_Step_0_gml_410_0":"\\E5* Please don't be jealous./",
"obj_ch2_scene23d_slash_Step_0_gml_412_0":"\\EI* OF????????????????&???????????????/%",
"obj_ch2_scene23d_slash_Step_0_gml_419_0":"\\E4* Susie/%",
"obj_ch2_scene23d_slash_Step_0_gml_433_0":"\\s0\\EK* WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2? WHAT^2?%%",
"obj_ch2_scene23d_slash_Step_0_gml_52_0":"\\EL* Well^1, that wasn't too bad./",
"obj_ch2_scene23d_slash_Step_0_gml_54_0":"\\E4* Y..^1. yeah./%",
"obj_ch2_scene23d_slash_Step_0_gml_64_0":"\\E9* ..^1. sigh./%",
"obj_ch2_scene23d_slash_Step_0_gml_71_0":"\\E0* ...?/",
"obj_ch2_scene23d_slash_Step_0_gml_73_0":"\\E6* If only I could dream like this every day.../%",
"obj_ch2_scene23d_slash_Step_0_gml_83_0":"\\E0* Maybe.../",
"obj_ch2_scene23d_slash_Step_0_gml_84_0":"\\EK* It..^1. doesn't have to be a dream. Y'know?/%",
"obj_ch2_scene23d_slash_Step_0_gml_92_0":"\\E2* Susie...?/",
"obj_ch2_scene23d_slash_Step_0_gml_94_0":"\\EK* Maybe..^1. maybe someday we could.../%",
"obj_ch2_scene24e_slash_Step_0_gml_127_0":"\\E2* Heh^1, miss me?/%",
"obj_ch2_scene24e_slash_Step_0_gml_135_0":"\\EN* Of course not!!/%",
"obj_ch2_scene24e_slash_Step_0_gml_142_0":"\\EH* (Just kidding^1! That was sarcasm^1! I missed you!!)/%",
"obj_ch2_scene24e_slash_Step_0_gml_152_0":"\\EK* Man^1, we gotta work on your delivery./%",
"obj_ch2_scene24e_slash_Step_0_gml_185_0":"\\E2* Anyway^1, let's go!/%",
"obj_ch2_scene24e_slash_Step_0_gml_75_0":"\\EI* So that's why.../",
"obj_ch2_scene24e_slash_Step_0_gml_77_0":"\\EH* Geronimo!!/%",
"obj_ch2_scene24e_slash_Step_0_gml_82_0":"\\EH* Geronimo!!/%",
"obj_ch2_scene25_slash_Step_0_gml_1009_0":"\\EH* Alas.../",
"obj_ch2_scene25_slash_Step_0_gml_1011_0":"\\E6* B-Berdly!?/",
"obj_ch2_scene25_slash_Step_0_gml_1013_0":"\\E5* Haha^1, just now^1, was nothing more than simple bravado.../",
"obj_ch2_scene25_slash_Step_0_gml_1014_0":"\\E8* The truth is^1, that wire.../",
"obj_ch2_scene25_slash_Step_0_gml_1015_0":"\\EH* Already absorbed all of my succulent energy juices./%",
"obj_ch2_scene25_slash_Step_0_gml_1035_0":"\\E8* Berdly.../%",
"obj_ch2_scene25_slash_Step_0_gml_151_0":"\\E1* Ah My Sweet Idiot Children/",
"obj_ch2_scene25_slash_Step_0_gml_152_0":"\\E7* You Are Just In Time To Witness My World Domination/",
"obj_ch2_scene25_slash_Step_0_gml_153_0":"\\ED* With Noelle In My Possession/",
"obj_ch2_scene25_slash_Step_0_gml_154_0":"\\E1* It Is Only A Matter Of Time Before Her Will Turns/",
"obj_ch2_scene25_slash_Step_0_gml_155_0":"\\E6* And She Unleashes Her Power/",
"obj_ch2_scene25_slash_Step_0_gml_156_0":"\\E7* Blanketing The World In --/%",
"obj_ch2_scene25_slash_Step_0_gml_232_0":"\\EQ* Too late^1, dumbass!/",
"obj_ch2_scene25_slash_Step_0_gml_233_0":"\\E2* Noelle's with Berdly!/",
"obj_ch2_scene25_slash_Step_0_gml_235_0":"\\E3* Oh/",
"obj_ch2_scene25_slash_Step_0_gml_236_0":"\\EA* Then Who This/%",
"obj_ch2_scene25_slash_Step_0_gml_266_0":"\\EC* B..^1. Berdly!? But he's been.../%",
"obj_ch2_scene25_slash_Step_0_gml_278_0":"\\E7* Intercepted/",
"obj_ch2_scene25_slash_Step_0_gml_279_0":"\\EC* My Control Plugs Are Now Suitable For Teenagers/",
"obj_ch2_scene25_slash_Step_0_gml_280_0":"\\E1* Now The Whole Family Can Enjoy Eternal Servitude/%",
"obj_ch2_scene25_slash_Step_0_gml_299_0":"\\EC* (Sort Of Regal Mostly Cruel Laughter)/",
"obj_ch2_scene25_slash_Step_0_gml_301_0":"\\EZ* Wait^1, then..^1. where's Noelle!??/%",
"obj_ch2_scene25_slash_Step_0_gml_311_0":"\\EP* (Laughter Becomes More Cruel)/",
"obj_ch2_scene25_slash_Step_0_gml_312_0":"\\ED* Oh I Wonder (I Actually Know The Answer)/%",
"obj_ch2_scene25_slash_Step_0_gml_345_0":"\\EI* Enough already!/",
"obj_ch2_scene25_slash_Step_0_gml_347_0":"\\EE* Oh Dear/",
"obj_ch2_scene25_slash_Step_0_gml_348_0":"\\EF* I Do Sincerely Quite Like You Two/",
"obj_ch2_scene25_slash_Step_0_gml_349_0":"\\EF* It Will Be A Shame To Force You To Serve Me/",
"obj_ch2_scene25_slash_Step_0_gml_350_0":"\\E7* An Enjoyable Shame/%",
"obj_ch2_scene25_slash_Step_0_gml_539_0":"\\EE* Yes..^1. It was^1, wasn't it...? \\f1 /",
"obj_ch2_scene25_slash_Step_0_gml_540_0":"\\E9* Kris. Susie. I can't do much with a fried wing.../",
"obj_ch2_scene25_slash_Step_0_gml_541_0":"\\EH* Please..^1. promise. You'll save Noelle./",
"obj_ch2_scene25_slash_Step_0_gml_543_0":"\\EF* We..^1. we promise!/%",
"obj_ch2_scene25_slash_Step_0_gml_573_0":"\\EZ* Berdly!^1! Hey!^1! Hey^1, Berdly!^1! Are you OK!?/",
"obj_ch2_scene25_slash_Step_0_gml_575_0":"\\EG* Everything..^1. getting dark.../",
"obj_ch2_scene25_slash_Step_0_gml_576_0":"\\EH* (Only...)/%",
"obj_ch2_scene25_slash_Step_0_gml_583_0":"\\EF* (Only a kiss from a beautiful gamer girl can save me now...)/%",
"obj_ch2_scene25_slash_Step_0_gml_599_0":"\\EC* What?/",
"obj_ch2_scene25_slash_Step_0_gml_600_0":"\\EK* Like^1, get you're^1, like^1, losing consciousness and stuff^1, but^1,/",
"obj_ch2_scene25_slash_Step_0_gml_601_0":"\\EP* Could you speak up?/%",
"obj_ch2_scene25_slash_Step_0_gml_610_0":"\\EN* Umm^1, aha^1, s-sorry^1, suddenly I..^1. I..^1. I'm feeling a bit better!/",
"obj_ch2_scene25_slash_Step_0_gml_612_0":"\\E2* Hey^1, that's a relief!/%",
"obj_ch2_scene25_slash_Step_0_gml_621_0":"\\EK* Well^1, uh^1, gotta hurry and save Noelle^1, so..^1. later./%",
"obj_ch2_scene25_slash_Step_0_gml_638_0":"\\E5* Ahh^1, dear Susan. So enigmatic in her ways./",
"obj_ch2_scene25_slash_Step_0_gml_639_0":"\\E4* But I can read her heart^1, Kris. Like a health meter./",
"obj_ch2_scene25_slash_Step_0_gml_640_0":"\\EF* And it's beeping..^1. for love./",
"obj_ch2_scene25_slash_Step_0_gml_641_0":"\\E4* Haha^1! Well enough tales^1, Kris. Good luck./",
"obj_ch2_scene25_slash_Step_0_gml_642_0":"\\E5* May the smarts..^1. NOT be with you./%",
"obj_ch2_scene25_slash_Step_0_gml_657_0":"\\E8* Oh Dear It Seems/",
"obj_ch2_scene25_slash_Step_0_gml_658_0":"\\E8* Someone Sipped Up All Of My Shield Power/",
"obj_ch2_scene25_slash_Step_0_gml_659_0":"\\EK* Okay./%",
"obj_ch2_scene25_slash_Step_0_gml_660_0":"\\EW* In other words.../%",
"obj_ch2_scene25_slash_Step_0_gml_685_0":"\\EY* Nothing's stopping us from beating you up now^1, huh?/",
"obj_ch2_scene25_slash_Step_0_gml_687_0":"\\E9* Well/",
"obj_ch2_scene25_slash_Step_0_gml_688_0":"\\E7* Not Nothing/%",
"obj_ch2_scene25_slash_Step_0_gml_69_0":"\\EH* There she is!/%",
"obj_ch2_scene25_slash_Step_0_gml_740_0":"\\E1* Mr. Birdy Here Still Has Maximum HP/",
"obj_ch2_scene25_slash_Step_0_gml_741_0":"\\EA* So Unless You Want Your Dear Friend To Get Hurt/",
"obj_ch2_scene25_slash_Step_0_gml_742_0":"\\ED* I Recommend/%",
"obj_ch2_scene25_slash_Step_0_gml_754_0":"\\E7* Letting Him Hurt You Instead/%",
"obj_ch2_scene25_slash_Step_0_gml_776_0":"* You..^1. won't..^1. control..^1. me.../",
"obj_ch2_scene25_slash_Step_0_gml_778_0":"\\EE* What/",
"obj_ch2_scene25_slash_Step_0_gml_779_0":"\\EH* What Are You Doing/%",
"obj_ch2_scene25_slash_Step_0_gml_795_0":"* Taking..^1. off..^1. this..^1. plug!/%",
"obj_ch2_scene25_slash_Step_0_gml_79_0":"\\E5* Queen!!!^1! Stop right there!!!/%",
"obj_ch2_scene25_slash_Step_0_gml_803_0":"\\EE* Stop--/",
"obj_ch2_scene25_slash_Step_0_gml_804_0":"\\EH* Stop That At Once Your Arm Will--/%",
"obj_ch2_scene25_slash_Step_0_gml_822_0":"\\EH* STOP!!!/%",
"obj_ch2_scene25_slash_Step_0_gml_838_0":"IT'S NOT PRAISE!!",
"obj_ch2_scene25_slash_Step_0_gml_870_0":"\\E9* Queen...!/",
"obj_ch2_scene25_slash_Step_0_gml_871_0":"\\EA* You may have mastered the number three.../",
"obj_ch2_scene25_slash_Step_0_gml_872_0":"\\EI* But can you stand up against FOUR of us!?/",
"obj_ch2_scene25_slash_Step_0_gml_874_0":"\\E2* Running Simulation For: The Number Four/",
"obj_ch2_scene25_slash_Step_0_gml_875_0":"\\E5* .../",
"obj_ch2_scene25_slash_Step_0_gml_876_0":"\\E2* Hmm/",
"obj_ch2_scene25_slash_Step_0_gml_877_0":"\\E1* You Are Definitely Going To Kick: My Ass/",
"obj_ch2_scene25_slash_Step_0_gml_878_0":"\\E9* Unless/%",
"obj_ch2_scene25_slash_Step_0_gml_909_0":"\\EE* Oh No What That/%",
"obj_ch2_scene25_slash_Step_0_gml_962_0":"\\EC* W-wait^1! Wait one nanosecond^1! You..^1. you cowardette!/",
"obj_ch2_scene25_slash_Step_0_gml_965_0":"\\EZ* Berdly..^1. what the hell^1, man!?/",
"obj_ch2_scene25_slash_Step_0_gml_966_0":"* Your arm is..^1.&* That was stupid...!/",
"obj_ch2_scene25_slash_Step_0_gml_969_0":"\\ED* You..^1. you.../%",
"obj_ch2_scene26_powers_combined_old_slash_Step_0_gml_167_0":"* And...^1. mosteth of all.../",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_43_0":"* My strongest JPEGs!/%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_44_0":"* Flashing lights!/%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_45_0":"* HAPPI... BRAVARY.../%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_46_0":"* (meow noise)/%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_47_0":"* My energy!/%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_48_0":"* (squeak noise)/%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_49_0":"* Tender loving care!/%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_50_0":"* Fresh cooking!/%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_51_0":"* Organization!/%",
"obj_ch2_scene26_powers_combined_slash_Create_0_gml_52_0":"* Star Walker/%",
"obj_ch2_scene26_powers_combined_slash_Step_0_gml_159_0":"* And...^1. mosteth of all.../%",
"obj_ch2_scene26_powers_combined_slash_Step_0_gml_160_0":"\\E6* Whatevereth this thingeth is!!!/%",
"obj_ch2_scene26_powers_combined_slash_Step_0_gml_16_0":"\\EJ* With a splendid base.../%",
"obj_ch2_scene26_slash_Step_0_gml_1009_0":"\\EE* Queen^1, why.../",
"obj_ch2_scene26_slash_Step_0_gml_100_0":"* Today^1, It Deigned To Create This World/%",
"obj_ch2_scene26_slash_Step_0_gml_1010_0":"\\EF* Why do you want to unleash the Roaring so much?!/%",
"obj_ch2_scene26_slash_Step_0_gml_1017_0":"\\E1* What Is That/",
"obj_ch2_scene26_slash_Step_0_gml_1019_0":"\\EM* Um..^1. the Roaring./",
"obj_ch2_scene26_slash_Step_0_gml_101_0":"* Reaching Its Long Hand To The Sky/%",
"obj_ch2_scene26_slash_Step_0_gml_1021_0":"\\E1* Yeah That What Is That/",
"obj_ch2_scene26_slash_Step_0_gml_1023_0":"\\E5* If too much darkness is released.../",
"obj_ch2_scene26_slash_Step_0_gml_1024_0":"\\E5* Titans will emerge from the fountain.../",
"obj_ch2_scene26_slash_Step_0_gml_1025_0":"\\E5* And destroy everything./",
"obj_ch2_scene26_slash_Step_0_gml_1026_0":"\\E7* All Darkners will turn into statues.../",
"obj_ch2_scene26_slash_Step_0_gml_1027_0":"\\E7* And all Lightners will be lost in eternal chaos./%",
"obj_ch2_scene26_slash_Step_0_gml_102_0":"* It Coursed Its Will Into Its Blade/%",
"obj_ch2_scene26_slash_Step_0_gml_1039_0":"\\E8* Holy Circuits Are You Serious/",
"obj_ch2_scene26_slash_Step_0_gml_103_0":"* And Made/%",
"obj_ch2_scene26_slash_Step_0_gml_1041_0":"\\EL* You REALLY didn't know that!?/%",
"obj_ch2_scene26_slash_Step_0_gml_1047_0":"\\EF* No/%",
"obj_ch2_scene26_slash_Step_0_gml_104_0":"* Thrusting The Fountain From The Earth/%",
"obj_ch2_scene26_slash_Step_0_gml_1079_0":"\\EG* Well My Plans Are Shot/",
"obj_ch2_scene26_slash_Step_0_gml_1080_0":"\\EF* My One Idea To Help Noelle^1, Failed/",
"obj_ch2_scene26_slash_Step_0_gml_1081_0":"\\ED* Go Ahead Kris^1, Seal The Fountain/",
"obj_ch2_scene26_slash_Step_0_gml_1082_0":"\\EB* I Will Not Stay In Your Way Any Longer/%",
"obj_ch2_scene26_slash_Step_0_gml_115_0":"* .../",
"obj_ch2_scene26_slash_Step_0_gml_116_0":"* Unfortunately The World They Created/",
"obj_ch2_scene26_slash_Step_0_gml_117_0":"* Is Trapped Within The Confines Of The Library/",
"obj_ch2_scene26_slash_Step_0_gml_118_0":"* If Only We Had A Way To Make More Darkness/",
"obj_ch2_scene26_slash_Step_0_gml_119_0":"* We Might Be Able To Cover The Whole World/",
"obj_ch2_scene26_slash_Step_0_gml_120_0":"* .../",
"obj_ch2_scene26_slash_Step_0_gml_1292_0_b":"\\E2* Kris^1, the Fountain is right over there!/%",
"obj_ch2_scene26_slash_Step_0_gml_131_0":"* That Is When I Realized/",
"obj_ch2_scene26_slash_Step_0_gml_1328_0":"\\E0* .../%",
"obj_ch2_scene26_slash_Step_0_gml_132_0":"* This Power..^1. This Power Of The Will/",
"obj_ch2_scene26_slash_Step_0_gml_133_0":"* This Power Of Determination.../%",
"obj_ch2_scene26_slash_Step_0_gml_1349_0":"\\E0* ..^1. Uh^1, hey. Hey^1, wait./%",
"obj_ch2_scene26_slash_Step_0_gml_1357_0_b":"\\EC* You don't have to..^1. I mean.../%",
"obj_ch2_scene26_slash_Step_0_gml_1368_0":"\\ED* Uh^1, it doesn't have to be..^1. goodbye^1, you know?/",
"obj_ch2_scene26_slash_Step_0_gml_1370_0":"\\EL* Error: I Have No Idea What You're Talking About/%",
"obj_ch2_scene26_slash_Step_0_gml_1379_0":"\\E3* We..^1. have our own Dark World./",
"obj_ch2_scene26_slash_Step_0_gml_1380_0":"\\EA* You can stay there^1, you know?/",
"obj_ch2_scene26_slash_Step_0_gml_1381_0":"\\E1* Who knows^1, maybe someday you'll even.../%",
"obj_ch2_scene26_slash_Step_0_gml_1388_0":"\\E0* Get to meet Noelle again?/%",
"obj_ch2_scene26_slash_Step_0_gml_1399_0":"\\E1* Really/%",
"obj_ch2_scene26_slash_Step_0_gml_1411_0":"\\EK* Uhh^1, maybe?/%",
"obj_ch2_scene26_slash_Step_0_gml_1424_0":"\\EP* Fatal Exception \\\"Sweet\\\" In Oh Hell Yeah.EXE/",
"obj_ch2_scene26_slash_Step_0_gml_1425_0":"\\EQ* Susie I Knew You Were A Nice Girl/%",
"obj_ch2_scene26_slash_Step_0_gml_1448_0":"\\EG* Hey^1, uhh^1, I'm just.../%",
"obj_ch2_scene26_slash_Step_0_gml_1459_0":"\\EH* Kris^1, go seal the fountain!/%",
"obj_ch2_scene26_slash_Step_0_gml_1468_0":"\\E0* I.../%",
"obj_ch2_scene26_slash_Step_0_gml_146_0":"* Is This Not Something That All Lightners Possess...?/",
"obj_ch2_scene26_slash_Step_0_gml_1479_0":"\\E1* ..^1. I'm gonna go..^1. see Noelle before you do./%",
"obj_ch2_scene26_slash_Step_0_gml_1496_0":"\\EQ* Umm^1, Kris^1, I'll tell Queen about our town!/%",
"obj_ch2_scene26_slash_Step_0_gml_1509_0":"\\EN* Kris I Look Forward To Being Your Wacky Roommate/%",
"obj_ch2_scene26_slash_Step_0_gml_159_0":"* If One Was Simply/",
"obj_ch2_scene26_slash_Step_0_gml_160_0":"* Determined Enough/%",
"obj_ch2_scene26_slash_Step_0_gml_161_0":"* Could Not Anyone Make A Dark Fountain?/",
"obj_ch2_scene26_slash_Step_0_gml_172_0":"* So Then/",
"obj_ch2_scene26_slash_Step_0_gml_173_0":"* If The Knight Has Taken Its Leave/",
"obj_ch2_scene26_slash_Step_0_gml_184_0":"* Then I Will Simply.../%",
"obj_ch2_scene26_slash_Step_0_gml_185_0":"* Make A New One/%",
"obj_ch2_scene26_slash_Step_0_gml_207_0":"\\EB* Noelle Honey Darling Sweetie Gravy/",
"obj_ch2_scene26_slash_Step_0_gml_208_0":"\\E1* How Do You Find The Giant Hand?/%",
"obj_ch2_scene26_slash_Step_0_gml_210_0":"* .../%",
"obj_ch2_scene26_slash_Step_0_gml_212_0":"\\E1* Great And How Do You Feel About Worlddomination?/%",
"obj_ch2_scene26_slash_Step_0_gml_235_0":"\\E8* Oooooo Ouchie Mama/%",
"obj_ch2_scene26_slash_Step_0_gml_277_0":"\\EN* S-Susie...^1! You..^1. you came to save me!/%",
"obj_ch2_scene26_slash_Step_0_gml_285_0":"\\E6* Somehow^1, I..^1. I..^1. I knew you would.../%",
"obj_ch2_scene26_slash_Step_0_gml_292_0":"\\E3* Uh^1, you did?/%",
"obj_ch2_scene26_slash_Step_0_gml_298_0":"\\EP* Umm^1, I mean..^1. I..^1. umm.. well.../",
"obj_ch2_scene26_slash_Step_0_gml_306_0":"\\EL* .../%",
"obj_ch2_scene26_slash_Step_0_gml_319_0":"\\EB* W..^1. Wait^1! Wait wait wait!!/",
"obj_ch2_scene26_slash_Step_0_gml_320_0":"\\EE* You need to get out of here!^1! Hurry!!/%",
"obj_ch2_scene26_slash_Step_0_gml_333_0":"\\E6* H-huh?!/%",
"obj_ch2_scene26_slash_Step_0_gml_436_0":"\\EC* Q..^1. Queen!?/",
"obj_ch2_scene26_slash_Step_0_gml_438_0":"\\EB* Seems That You Failed To Notice/",
"obj_ch2_scene26_slash_Step_0_gml_439_0":"\\E6* The Giant Freaking Robot In The Middle Of My Palace/",
"obj_ch2_scene26_slash_Step_0_gml_441_0":"\\EC* Th..^1. this isn't good..^1. she's..^1. she's invincible like this!!/",
"obj_ch2_scene26_slash_Step_0_gml_443_0":"\\EK* Huh?/",
"obj_ch2_scene26_slash_Step_0_gml_445_0":"\\EB* She..^1. she's been bragging about her final form all day!!/%",
"obj_ch2_scene26_slash_Step_0_gml_464_0":"\\E4* H..^1. heh.../%",
"obj_ch2_scene26_slash_Step_0_gml_475_0":"\\EH* You think growing a few inches is gonna help!?/",
"obj_ch2_scene26_slash_Step_0_gml_477_0":"\\EO* Yes/%",
"obj_ch2_scene26_slash_Step_0_gml_645_0":"\\E9* Are We Cool To Take Over The World Now/%",
"obj_ch2_scene26_slash_Step_0_gml_651_0":"\\EA* S..^1. Susie..^1. let's just give up and.../%",
"obj_ch2_scene26_slash_Step_0_gml_659_0":"\\EH* Hell if we're giving up now!!/%",
"obj_ch2_scene26_slash_Step_0_gml_671_0":"\\EF* S..^1. Susie...?/%",
"obj_ch2_scene26_slash_Step_0_gml_682_0":"\\EQ* So what if you got another form!?/",
"obj_ch2_scene26_slash_Step_0_gml_683_0":"\\E5* We've got one too!!/%",
"obj_ch2_scene26_slash_Step_0_gml_700_0":"\\EN* Kris^1, Ralsei^1, c'mon!!/%",
"obj_ch2_scene26_slash_Step_0_gml_740_0":"\\EK* Wh..^1. what are you doing!?/",
"obj_ch2_scene26_slash_Step_0_gml_742_0":"\\E1* This is our ultimate.../",
"obj_ch2_scene26_slash_Step_0_gml_743_0":"\\EK* Uh...^1. w-wait a sec^1, now that you mention it.../%",
"obj_ch2_scene26_slash_Step_0_gml_750_0":"\\EB* Oh No It Appears I Am Evenly Matched/",
"obj_ch2_scene26_slash_Step_0_gml_751_0":"\\E7* I Hope You Won't Mind If I Don't Hold Back/%",
"obj_ch2_scene26_slash_Step_0_gml_756_0":"\\EU* We're falling!!/",
"obj_ch2_scene26_slash_Step_0_gml_758_0":"\\EE* Any bright ideas on how we're getting out of this one?!/",
"obj_ch2_scene26_slash_Step_0_gml_760_0":"\\EU* Um^1, we could try flapping our arms...?/%",
"obj_ch2_scene26_slash_Step_0_gml_809_0":"\\EG* Kris^1, Susie..^1. My energy is still too low to help you fight.../",
"obj_ch2_scene26_slash_Step_0_gml_820_0":"* Fear not!!/",
"obj_ch2_scene26_slash_Step_0_gml_821_0":"* Your knight in glow in the dark armor is here!!/%",
"obj_ch2_scene26_slash_Step_0_gml_823_0":"\\E6* Berdly!?/%",
"obj_ch2_scene26_slash_Step_0_gml_846_0":"\\EG* Kris^1, Susie..^1. I can't do much for you like this.../",
"obj_ch2_scene26_slash_Step_0_gml_847_0":"\\E4* So I found help for you!^1! Behold!^1! Comrades!!/%",
"obj_ch2_scene26_slash_Step_0_gml_849_0":"* But Here I Am/",
"obj_ch2_scene26_slash_Step_0_gml_850_0":"I shalt also take Credite for This",
"obj_ch2_scene26_slash_Step_0_gml_850_0_b":"* Still Empty Handed In My Quest/",
"obj_ch2_scene26_slash_Step_0_gml_851_0":"* Noelle Is In No Condition To Assist Me Now/",
"obj_ch2_scene26_slash_Step_0_gml_852_0":"* She Must Rest/",
"obj_ch2_scene26_slash_Step_0_gml_853_0":"* And Bird Boy/",
"obj_ch2_scene26_slash_Step_0_gml_854_0":"* I Searched For Him For Ages But/",
"obj_ch2_scene26_slash_Step_0_gml_855_0":"\\m1\t\t*On your quest against Queen,/",
"obj_ch2_scene26_slash_Step_0_gml_855_0_b":"* My Sensors Cannot Detect Him Anywhere/",
"obj_ch2_scene26_slash_Step_0_gml_856_0":"\\m3\t\t*You've made all sorts of&\tbuddies, right?!/",
"obj_ch2_scene26_slash_Step_0_gml_856_0_b":"* .../%",
"obj_ch2_scene26_slash_Step_0_gml_857_0":"\\m1\t\t*Using our junk-making&\tskills.../",
"obj_ch2_scene26_slash_Step_0_gml_858_0":"\\m3\t\t*We modified everyone.../",
"obj_ch2_scene26_slash_Step_0_gml_859_0":"\\m2\t\t*To work together!\\f0/%",
"obj_ch2_scene26_slash_Step_0_gml_888_0":"\\E1* How Thoughtful You Two Have Come To Help Me/",
"obj_ch2_scene26_slash_Step_0_gml_889_0":"\\ED* Kris^1, Susie/",
"obj_ch2_scene26_slash_Step_0_gml_890_0":"\\E7* Which One Of You Wants To Be The New Knight/%",
"obj_ch2_scene26_slash_Step_0_gml_891_0":"\\E4* Kris!^1! Susie!^1! Behold!!/",
"obj_ch2_scene26_slash_Step_0_gml_892_0":"\\EL* The ULTIMATE Group Project!!/%",
"obj_ch2_scene26_slash_Step_0_gml_900_0":"\\E1* Get out of our way./",
"obj_ch2_scene26_slash_Step_0_gml_901_0":"\\E4* Noelle needs to wake up!/",
"obj_ch2_scene26_slash_Step_0_gml_903_0":"\\E1* Wake? No^1, She Has Already Awakened Too Much/",
"obj_ch2_scene26_slash_Step_0_gml_904_0":"\\ED* Let Her Close Her Eyes And Sleep Away/",
"obj_ch2_scene26_slash_Step_0_gml_905_0":"\\E0* Into A Darker^1, Darker Dream/%",
"obj_ch2_scene26_slash_Step_0_gml_98_0":"* The Knight/",
"obj_ch2_scene26_slash_Step_0_gml_995_0":"\\E1* Now^1, Which One Of You/",
"obj_ch2_scene26_slash_Step_0_gml_996_0":"\\E6* Wants To Help Me Cover This World In Darkness!?/%",
"obj_ch2_scene26_slash_Step_0_gml_99_0":"* The Roaring Knight.../%",
"obj_ch2_scene27_slash_Step_0_gml_103_0":"\\E7* Crush Susie Into 8..^1. Bits?/%",
"obj_ch2_scene27_slash_Step_0_gml_112_0":"\\EW* Leave.../%",
"obj_ch2_scene27_slash_Step_0_gml_125_0":"\\Ef* Leave Susie ALONE!!/",
"obj_ch2_scene27_slash_Step_0_gml_126_0":"\\Ef* You think listening to YOU makes me happy!?/",
"obj_ch2_scene27_slash_Step_0_gml_127_0":"\\Ef* No!/",
"obj_ch2_scene27_slash_Step_0_gml_128_0":"\\Ef* I'll never be happy^1! Not if I'm controlled by you!/",
"obj_ch2_scene27_slash_Step_0_gml_129_0":"\\Ef* Why can't you understand that!?/",
"obj_ch2_scene27_slash_Step_0_gml_131_0":"\\E5* .../",
"obj_ch2_scene27_slash_Step_0_gml_132_0":"\\E5* .../",
"obj_ch2_scene27_slash_Step_0_gml_133_0":"\\E5* ..^1. Noelle.../",
"obj_ch2_scene27_slash_Step_0_gml_134_0":"\\E5* Perhaps My Computations Were/",
"obj_ch2_scene27_slash_Step_0_gml_135_0":"\\E5* Miscalibrated/",
"obj_ch2_scene27_slash_Step_0_gml_137_0":"\\EC* .../",
"obj_ch2_scene27_slash_Step_0_gml_139_0":"\\E5* Noelle/",
"obj_ch2_scene27_slash_Step_0_gml_140_0":"\\E5* Disregard..^1. Me..^1. And.../",
"obj_ch2_scene27_slash_Step_0_gml_141_0":"\\E5* With Your Own Power/",
"obj_ch2_scene27_slash_Step_0_gml_142_0":"\\E1* Choose The World..^1. That Makes You Happy/%",
"obj_ch2_scene27_slash_Step_0_gml_161_0":"\\E2* ..^1. Queen?/",
"obj_ch2_scene27_slash_Step_0_gml_162_0":"\\EC* Q-Queen!/",
"obj_ch2_scene27_slash_Step_0_gml_163_0":"\\ED* Queen^1, are you okay...?/",
"obj_ch2_scene27_slash_Step_0_gml_165_0":"\\EI* Seems she ran out of battery power./",
"obj_ch2_scene27_slash_Step_0_gml_166_0":"\\E2* Guess we can seal the fountain now^1, right everybody?/%",
"obj_ch2_scene27_slash_Step_0_gml_173_0":"\\EK* Everybody?/%",
"obj_ch2_scene27_slash_Step_0_gml_180_0":"\\Ee* Queen..^1. she said.../",
"obj_ch2_scene27_slash_Step_0_gml_181_0":"\\Ee* \\\"Choose the world that makes you happy...\\\"/",
"obj_ch2_scene27_slash_Step_0_gml_182_0":"\\Ee* I..^1. don't want to live in a world ruled by her./",
"obj_ch2_scene27_slash_Step_0_gml_183_0":"\\Ed* ..^1. but^1, if that wasn't the case.../",
"obj_ch2_scene27_slash_Step_0_gml_184_0":"\\Eb* I wonder if this world..^1. wouldn't be so bad?/",
"obj_ch2_scene27_slash_Step_0_gml_186_0":"\\EL* Huh?/",
"obj_ch2_scene27_slash_Step_0_gml_188_0":"\\Eb* ..^1. Susie^1, don't you think so too...?/",
"obj_ch2_scene27_slash_Step_0_gml_190_0":"\\E6* I..^1. uh^1,/",
"obj_ch2_scene27_slash_Step_0_gml_191_0":"\\ED* Now that you mention it.../",
"obj_ch2_scene27_slash_Step_0_gml_192_0":"\\E2* Kris^1, isn't this world just..^1. BETTER?/",
"obj_ch2_scene27_slash_Step_0_gml_193_0":"\\EA* We make so many..^1. friends here. Y'know?/",
"obj_ch2_scene27_slash_Step_0_gml_195_0":"\\E2* I've never..^1. had an adventure like this before./",
"obj_ch2_scene27_slash_Step_0_gml_197_0":"\\E2* With axes..^1. and battles..^1. and magic./",
"obj_ch2_scene27_slash_Step_0_gml_199_0":"\\E9* Where everything can be healed with a little spell./",
"obj_ch2_scene27_slash_Step_0_gml_201_0":"\\EQ* And no matter what happens.../",
"obj_ch2_scene27_slash_Step_0_gml_202_0":"\\EY* No one tells us what to do!/",
"obj_ch2_scene27_slash_Step_0_gml_204_0":"\\E8* Gosh^1, yeah!/",
"obj_ch2_scene27_slash_Step_0_gml_205_0":"\\E9* S-so^1, even if things were really scary just now.../",
"obj_ch2_scene27_slash_Step_0_gml_206_0":"\\Ed* ..^1. I mean.../%",
"obj_ch2_scene27_slash_Step_0_gml_221_0":"\\EI* So is there any reason not to...?/",
"obj_ch2_scene27_slash_Step_0_gml_223_0":"\\E4* Not that I can think of./",
"obj_ch2_scene27_slash_Step_0_gml_225_0":"\\E2* Me neither./",
"obj_ch2_scene27_slash_Step_0_gml_227_0":"\\E5* Then^1, Noelle..^1. let THIS be my real apology!/%",
"obj_ch2_scene27_slash_Step_0_gml_244_0":"\\E4* Concentrating my will into this blade.../",
"obj_ch2_scene27_slash_Step_0_gml_245_0":"\\EI* I will make a new Fountain.../",
"obj_ch2_scene27_slash_Step_0_gml_246_0":"\\E4* And unleash a bright future!/",
"obj_ch2_scene27_slash_Step_0_gml_247_0":"* A future whose brightness... is born from DARKNESS!/%",
"obj_ch2_scene27_slash_Step_0_gml_256_0":"\\EY* What.../",
"obj_ch2_scene27_slash_Step_0_gml_257_0":"\\EZ* In the world are you all doing?/%",
"obj_ch2_scene27_slash_Step_0_gml_268_0":"\\EI* Well^1, we thought we would just%%",
"obj_ch2_scene27_slash_Step_0_gml_275_0":"\\EY* Stop./%",
"obj_ch2_scene27_slash_Step_0_gml_277_0":"\\E3* I mean -%%",
"obj_ch2_scene27_slash_Step_0_gml_283_0":"\\EY* Stop!/",
"obj_ch2_scene27_slash_Step_0_gml_284_0":"\\EZ* Do you realize what will happen if you do that?/",
"obj_ch2_scene27_slash_Step_0_gml_286_0":"\\E5* I..^1. we'll..^1. just.../",
"obj_ch2_scene27_slash_Step_0_gml_288_0":"\\ET* You'll bring the Roaring./%",
"obj_ch2_scene27_slash_Step_0_gml_343_0":"\\E8* Oh Damn I Did Not Know That/",
"obj_ch2_scene27_slash_Step_0_gml_345_0":"\\EL* You..^1. didn't!?/",
"obj_ch2_scene27_slash_Step_0_gml_346_0":"\\EC* But your whole plan was to --/%",
"obj_ch2_scene27_slash_Step_0_gml_361_0":"\\EN* I'm Just A Computer LMAO I Don't Know Everything/",
"obj_ch2_scene27_slash_Step_0_gml_362_0":"\\ED* I Was Just Guessing Based Off The Knight's Actions/",
"obj_ch2_scene27_slash_Step_0_gml_363_0":"\\EB* Why The Heck (Hell) Would I Want To End The World/%",
"obj_ch2_scene27_slash_Step_0_gml_377_0":"\\EI* W..^1. well^1, that's a relief!/%",
"obj_ch2_scene27_slash_Step_0_gml_378_0":"* A future that shines for US!/",
"obj_ch2_scene27_slash_Step_0_gml_388_0":"\\E5* Uhh..^1. ummm..^1. I'm sorry. I..^1. I.../",
"obj_ch2_scene27_slash_Step_0_gml_389_0":"\\E8* After everything^1, I just caused trouble for you again^1, Noelle./",
"obj_ch2_scene27_slash_Step_0_gml_391_0":"\\ED* That's Okay Berdly I Understand \\f1 /",
"obj_ch2_scene27_slash_Step_0_gml_392_0":"\\E1* You Cannot Calculate Other People's Feelings/%",
"obj_ch2_scene27_slash_Step_0_gml_402_0":"\\E3* You..^1. you understand how I feel?/%",
"obj_ch2_scene27_slash_Step_0_gml_403_0":"\\EY* STOP!/%",
"obj_ch2_scene27_slash_Step_0_gml_417_0":"\\EN* Not Really LMAO I Just Don't Want Noelle To Be Sad/%",
"obj_ch2_scene27_slash_Step_0_gml_437_0":"\\E4* Haha^1, well..^1. I'm glad..^1. you two kind of get it now./%",
"obj_ch2_scene27_slash_Step_0_gml_446_0":"\\EE* Guess we all..^1. made a pretty sweet team in the end./%",
"obj_ch2_scene27_slash_Step_0_gml_486_0":"\\EI* No We Freaking Didn't?/%",
"obj_ch2_scene27_slash_Step_0_gml_494_0":"\\EH* CAN YOU LET GO OF US NOW!?/%",
"obj_ch2_scene27_slash_Step_0_gml_498_0":"\\ED* Oh Yeah/%",
"obj_ch2_scene27_slash_Step_0_gml_567_0":"\\E4* S..^1. Susie!!/%",
"obj_ch2_scene27_slash_Step_0_gml_575_0":"\\E2* Hey^1, you stood up to Queen. Not half bad./%",
"obj_ch2_scene27_slash_Step_0_gml_583_0":"\\E3* R..^1. really?/",
"obj_ch2_scene27_slash_Step_0_gml_585_0":"\\EA* Uh^1, yeah./%",
"obj_ch2_scene27_slash_Step_0_gml_592_0":"\\EK* ..^1. just^1, guess you gotta wake up soon^1, huh?/%",
"obj_ch2_scene27_slash_Step_0_gml_599_0":"\\EN* H-huh?/%",
"obj_ch2_scene27_slash_Step_0_gml_609_0":"\\E8* (Everything got so intense^1, I forgot it was a dream...)/%",
"obj_ch2_scene27_slash_Step_0_gml_620_0":"\\E9* Then..^1. I just hope.../%",
"obj_ch2_scene27_slash_Step_0_gml_629_0":"\\E4* I get to have more dreams like this./%",
"obj_ch2_scene27_slash_Step_0_gml_637_0":"\\E0* .../%",
"obj_ch2_scene27_slash_Step_0_gml_644_0":"\\EC* Hey^1, Noelle^1, when you wake up..^1. um.../%",
"obj_ch2_scene27_slash_Step_0_gml_651_0":"\\EK* Well^1, I just wanted to say..^1. uhh.../%",
"obj_ch2_scene27_slash_Step_0_gml_656_0":"I Thought About It While Charging My Battery",
"obj_ch2_scene27_slash_Step_0_gml_682_0":"\\E1* Well Then I Suppose It Is Time For You All To Exit/",
"obj_ch2_scene27_slash_Step_0_gml_683_0":"\\EB* Running Program..^1. Tender Goodbye.EXE/",
"obj_ch2_scene27_slash_Step_0_gml_684_0":"\\ED* I Will Miss Each Of You/",
"obj_ch2_scene27_slash_Step_0_gml_685_0":"\\E9* Noelle^1, Your Un-needed Honesty/",
"obj_ch2_scene27_slash_Step_0_gml_686_0":"\\E1* Susie^1, Your Foolish Bravery/",
"obj_ch2_scene27_slash_Step_0_gml_687_0":"\\EB* Kris^1, Your Chill Vibes/",
"obj_ch2_scene27_slash_Step_0_gml_688_0":"\\ED* .../",
"obj_ch2_scene27_slash_Step_0_gml_689_0":"\\EF* B...Burghley?/%",
"obj_ch2_scene27_slash_Step_0_gml_70_0":"\\E1* Noelle/%",
"obj_ch2_scene27_slash_Step_0_gml_711_0":"\\E2* It doesn't have to be goodbye^1, Queen!/",
"obj_ch2_scene27_slash_Step_0_gml_712_0":"\\E2* Kris can take you back to our Castle Town!/",
"obj_ch2_scene27_slash_Step_0_gml_713_0":"\\EH* You and all our recruits can live there!/",
"obj_ch2_scene27_slash_Step_0_gml_715_0":"\\E3* Oh/%",
"obj_ch2_scene27_slash_Step_0_gml_71_0":"\\E1* Darling/%",
"obj_ch2_scene27_slash_Step_0_gml_728_0":"\\E1* Deleting Tender Goodbye.EXE/%",
"obj_ch2_scene27_slash_Step_0_gml_72_0":"\\E1* Honey/%",
"obj_ch2_scene27_slash_Step_0_gml_734_0":"\\E2* Alright^1! Time to do what we came here for.../%",
"obj_ch2_scene27_slash_Step_0_gml_73_0":"\\E1* Sweetie/%",
"obj_ch2_scene27_slash_Step_0_gml_742_0":"\\E6* .../%",
"obj_ch2_scene27_slash_Step_0_gml_74_0":"\\E1* Gravy/%",
"obj_ch2_scene27_slash_Step_0_gml_750_0":"\\E0* Hey^1, Noelle./",
"obj_ch2_scene27_slash_Step_0_gml_751_0":"\\EC* ..^1. If you see the real Susie^1, just.../%",
"obj_ch2_scene27_slash_Step_0_gml_759_0":"\\EK* Just know that maybe^1, she's.../%",
"obj_ch2_scene27_slash_Step_0_gml_769_0":"\\EH* Look^1, she doesn't have a tail^1, OK!?/%",
"obj_ch2_scene27_slash_Step_0_gml_778_0":"It's not a secret!!",
"obj_ch2_scene27_slash_Step_0_gml_780_0":"\\ER* Hahaha^1, okay^1! I got it!!\\f0/%",
"obj_ch2_scene27_slash_Step_0_gml_788_0":"\\EK* (Let's just go^1, Kris!!!)/%",
"obj_ch2_scene27_slash_Step_0_gml_82_0":"\\E6* Take..^1. The Pin..^1. I Gave You/",
"obj_ch2_scene27_slash_Step_0_gml_83_0":"\\E6* And..^1. Stab The Earth/",
"obj_ch2_scene27_slash_Step_0_gml_84_0":"\\E7* Creating..^1. Our New..^1. Supreme Empire/",
"obj_ch2_scene27_slash_Step_0_gml_86_0":"\\EC* I..^1. I.../",
"obj_ch2_scene27_slash_Step_0_gml_88_0":"\\EB* What's..^1. Wrong..^1. Noelle?/",
"obj_ch2_scene27_slash_Step_0_gml_89_0":"\\EB* I Know It Would..^1. Make You..^1. Happy/",
"obj_ch2_scene27_slash_Step_0_gml_90_0":"\\EB* Or..^1. Should I^1, With The Last 1`% Of My Battery.../%",
"obj_ch2_scene28b_slash_Step_0_gml_113_0":"\\E3* H..^1. huh...?/",
"obj_ch2_scene28b_slash_Step_0_gml_114_0":"* What..^1. what happened?/%",
"obj_ch2_scene28b_slash_Step_0_gml_120_0":"\\EF* H-huh..^1. Berdly's..^1. alarm?/",
"obj_ch2_scene28b_slash_Step_0_gml_121_0":"\\E4* A dream...? It was really just a.../%",
"obj_ch2_scene28b_slash_Step_0_gml_122_0":"\\E9* Oh..^1. it WAS a dream^1, wasn't it.../",
"obj_ch2_scene28b_slash_Step_0_gml_124_0":"\\E3* Huh..^1. A dream? That was all..^1. A DREAM?/",
"obj_ch2_scene28b_slash_Step_0_gml_125_0":"\\E0* .../",
"obj_ch2_scene28b_slash_Step_0_gml_126_0":"\\E5* ..^1. Of..^1. of course!^1! That MUST have been a dream!!/",
"obj_ch2_scene28b_slash_Step_0_gml_127_0":"\\E6* Such feelings..^1. such thoughts..^1. Oh^1, sweet lady of justice!!/",
"obj_ch2_scene28b_slash_Step_0_gml_128_0":"\\E7* To think^1, I would ever think Susie would be.../%",
"obj_ch2_scene28b_slash_Step_0_gml_131_0":"\\EE* Susie!?/",
"obj_ch2_scene28b_slash_Step_0_gml_132_0":"\\ES* Susie^1! What are you doing here?/",
"obj_ch2_scene28b_slash_Step_0_gml_134_0":"\\E3* Uhh.../",
"obj_ch2_scene28b_slash_Step_0_gml_135_0":"\\E2* You invited us to study. Remember?/%",
"obj_ch2_scene28b_slash_Step_0_gml_141_0":"\\E3* SUSIE!?/",
"obj_ch2_scene28b_slash_Step_0_gml_142_0":"\\E4* Oh^1, right^1! I did^1, didn't I^1! Haha!/",
"obj_ch2_scene28b_slash_Step_0_gml_143_0":"\\EB* S..^1. Susie!? Wh..^1. What are you doing here!?/%",
"obj_ch2_scene28b_slash_Step_0_gml_144_0":"\\E3* ..^1. uhh^1, you're in a good mood./",
"obj_ch2_scene28b_slash_Step_0_gml_145_0":"\\EL* Did you^1, uh^1, have a good dream?/",
"obj_ch2_scene28b_slash_Step_0_gml_147_0":"\\E4* It was a nightmare./",
"obj_ch2_scene28b_slash_Step_0_gml_149_0":"\\E6* Oh./",
"obj_ch2_scene28b_slash_Step_0_gml_151_0":"* Uhhhh^1,/",
"obj_ch2_scene28b_slash_Step_0_gml_151_0_b":"\\Eb* I'm..^1. just happy I woke up./",
"obj_ch2_scene28b_slash_Step_0_gml_152_0":"\\E3* ..^1. you invited us to study. Remember?/%",
"obj_ch2_scene28b_slash_Step_0_gml_153_0":"\\EC* .../",
"obj_ch2_scene28b_slash_Step_0_gml_155_0":"\\E6* The..^1. end was nice^1, though./",
"obj_ch2_scene28b_slash_Step_0_gml_157_0":"\\E7* What happened?/%",
"obj_ch2_scene28b_slash_Step_0_gml_163_0":"\\EJ* O-oh^1, right^1, I^1, err-- I--/%",
"obj_ch2_scene28b_slash_Step_0_gml_168_0":"\\EM* HAHA^1, w-well^1, umm ---/%",
"obj_ch2_scene28b_slash_Step_0_gml_173_0":"\\E3* What!? Studying with THEM??/",
"obj_ch2_scene28b_slash_Step_0_gml_174_0":"\\EI* Noelle!^1! Heavens to yikes!^1! They're..^1. they're.../%",
"obj_ch2_scene28b_slash_Step_0_gml_175_0":"\\EO* HAHA HEY^1, Berdly time to get up and go!/%",
"obj_ch2_scene28b_slash_Step_0_gml_182_0":"\\E9* .../%",
"obj_ch2_scene28b_slash_Step_0_gml_184_0":"\\E5* ..^1. Berdly?/%",
"obj_ch2_scene28b_slash_Step_0_gml_189_0":"\\E5* ..^1. Well^1, I guess we could..^1. TRY it./%",
"obj_ch2_scene28b_slash_Step_0_gml_202_0":"\\E3* H..^1. Huh?? My..^1. my alarm??/%",
"obj_ch2_scene28b_slash_Step_0_gml_206_0":"\\E3* Ahh^1, I'm going to be late for my shift with Ms. Boom!!/%",
"obj_ch2_scene28b_slash_Step_0_gml_208_0":"\\E4* Gosh^1, you've been studying too much^1, Berdly./",
"obj_ch2_scene28b_slash_Step_0_gml_209_0":"\\E0* Honestly^1, you deserve a little rest^1, y'know?/",
"obj_ch2_scene28b_slash_Step_0_gml_210_0":"\\E4* Sweet dreams!/%",
"obj_ch2_scene28b_slash_Step_0_gml_214_0":"\\EE* Oh no^1, how is it that late already!?/%",
"obj_ch2_scene28b_slash_Step_0_gml_226_0":"\\E1* Well^1, adieu^1, everyone. I must gather my booklongings./%",
"obj_ch2_scene28b_slash_Step_0_gml_237_0":"\\E5* H..^1. huh? That's funny^1, my right arm..^1. won't move./",
"obj_ch2_scene28b_slash_Step_0_gml_239_0":"\\EC* O-oh...? It must have fallen asleep./%",
"obj_ch2_scene28b_slash_Step_0_gml_264_0":"\\E4* Here. I'll carry your books for you^1, Berdly./%",
"obj_ch2_scene28b_slash_Step_0_gml_271_0":"\\EK* Wh..^1. what are you doing?/",
"obj_ch2_scene28b_slash_Step_0_gml_273_0":"\\E5* Ah^1, Noelle..^1. You're..^1. always helping me. Thank you./%",
"obj_ch2_scene28b_slash_Step_0_gml_273_0_b":"\\E0* You don't have a tail^1, do you^1, Susie?/",
"obj_ch2_scene28b_slash_Step_0_gml_275_0":"\\EH* H-huh!? N-no way^1, of course not!/",
"obj_ch2_scene28b_slash_Step_0_gml_277_0":"\\E4* Really? That's great!/%",
"obj_ch2_scene28b_slash_Step_0_gml_289_0":"\\E0* ...That was weird^1, Kris./",
"obj_ch2_scene28b_slash_Step_0_gml_290_0":"\\EC* Somehow^1, it doesn't feel like we just saved the world.../%",
"obj_ch2_scene28b_slash_Step_0_gml_325_0":"* ..^1. Good day^1, Kris. ..^1. Susie./%",
"obj_ch2_scene28b_slash_Step_0_gml_334_0":"\\E0* Bye Kris!/",
"obj_ch2_scene28b_slash_Step_0_gml_335_0":"\\EO* And..^1. umm..^1. bye^1, Susie!/%",
"obj_ch2_scene28b_slash_Step_0_gml_346_0":"\\EB* Umm..^1. see ya./%",
"obj_ch2_scene28b_slash_Step_0_gml_402_0":"\\EH* WHAT!? WHAT!? Are you looking for something!?/%",
"obj_ch2_scene28b_slash_Step_0_gml_418_0":"\\EE* N-nothing!^1! B-bye!!/%",
"obj_ch2_scene28b_slash_Step_0_gml_434_0":"* The heck is her problem^1, anyway?/",
"obj_ch2_scene28b_slash_Step_0_gml_435_0":"* Way to treat someone who just saved the WORLD./%",
"obj_ch2_scene28b_slash_Step_0_gml_460_0":"\\EE* KRIS!^1! Hey^1, wait a sec^1, Kris!!/",
"obj_ch2_scene28b_slash_Step_0_gml_461_0":"\\EP* We..^1. we just actually saved the world^1, didn't we!?/",
"obj_ch2_scene28b_slash_Step_0_gml_462_0":"\\EP* Damn^1, we really are heroes^1!/",
"obj_ch2_scene28b_slash_Step_0_gml_463_0":"\\EN* And no one even knows!/%",
"obj_ch2_scene28b_slash_Step_0_gml_469_0":"\\E1* Ahh^1, how I love the texture of freshly-picked-up books!/%",
"obj_ch2_scene28b_slash_Step_0_gml_478_0":"\\EO* ..^1. guess it's better that way though^1, right?/%",
"obj_ch2_scene28b_slash_Step_0_gml_485_0":"\\EP* People'd freak out if they knew the world's in danger./%",
"obj_ch2_scene28b_slash_Step_0_gml_493_0":"* Now^1, let us hasten^1, my dear Noelle!/%",
"obj_ch2_scene28b_slash_Step_0_gml_495_0":"\\EB* ..^1. though^1, kinda sucks Noelle has to forget^1, too.../",
"obj_ch2_scene28b_slash_Step_0_gml_496_0":"\\E0* .../%",
"obj_ch2_scene28b_slash_Step_0_gml_506_0":"\\E1* Whatever. Let's get out of here./%",
"obj_ch2_scene28b_slash_Step_0_gml_561_0":"* (Before you left, you gathered up everything in the room...)/%",
"obj_ch2_scene29_slash_Step_0_gml_38_0":"* ..^1. Man^1, it got late^1, didn't it...?/%",
"obj_ch2_scene29_slash_Step_0_gml_47_0":"\\E1* ... guess you should go home^1, huh?/%",
"obj_ch2_scene29_slash_Step_0_gml_56_0":"\\EQ* Alright^1, you don't have to say it./%",
"obj_ch2_scene29_slash_Step_0_gml_64_0":"\\E2* Don't wanna walk home by yourself^1, huh?/%",
"obj_ch2_scene29_slash_Step_0_gml_71_0":"\\EQ* Well^1, if you're gonna MAKE me^1, I guess.../%",
"obj_ch2_scene29_slash_Step_0_gml_85_0":"\\E2* Let's go./%",
"obj_ch2_scene30a_slash_Step_0_gml_103_0":"\\E4* Why^1, Kris^1, is that your friend?/%",
"obj_ch2_scene30a_slash_Step_0_gml_109_0":"\\E0* Why don't you invite her inside?/%",
"obj_ch2_scene30a_slash_Step_0_gml_119_0":"\\EG* U-uhh^1, I mean^1, I..^1. uh.../%",
"obj_ch2_scene30a_slash_Step_0_gml_130_0":"\\EK* (Kris^1, I should^1, um^1, probably get going^1, and...)/%",
"obj_ch2_scene30a_slash_Step_0_gml_138_0":"\\E4* I was going to bake a pie..^1. Did you want any?/%",
"obj_ch2_scene30a_slash_Step_0_gml_146_0":"\\E6* .../%",
"obj_ch2_scene30a_slash_Step_0_gml_154_0":"\\EK* (Guess I can come over for a bit.)/%",
"obj_ch2_scene30a_slash_Step_0_gml_41_0":"\\E0* Alright..../%",
"obj_ch2_scene30a_slash_Step_0_gml_56_0":"\\E1* Then..^1. guess it's goodbye for today./%",
"obj_ch2_scene30a_slash_Step_0_gml_64_0":"\\EL* See ya tomorrow^1, Kris.../%",
"obj_ch2_scene30a_slash_Step_0_gml_82_0":"* Kris^1! How was studying with your.../%",
"obj_ch2_scene30b_slash_Step_0_gml_102_0":"\\E1* Susie^1, why don't you wash your hands over there.../%",
"obj_ch2_scene30b_slash_Step_0_gml_117_0":"\\E4* Then we can make the pie together?/%",
"obj_ch2_scene30b_slash_Step_0_gml_121_0":"\\E6* Make it..^1. together?/",
"obj_ch2_scene30b_slash_Step_0_gml_122_0":"\\EC* Uhh..^1. but I don't know how to.../%",
"obj_ch2_scene30b_slash_Step_0_gml_130_0":"* Do not worry^1, I can teach you!/",
"obj_ch2_scene30b_slash_Step_0_gml_132_0":"\\EK* ..^1. OK./%",
"obj_ch2_scene30b_slash_Step_0_gml_151_0":"\\E0* Kris^1, Susie seems like a nice girl./",
"obj_ch2_scene30b_slash_Step_0_gml_152_0":"\\E1* I am very happy you are friends with her^1, but.../%",
"obj_ch2_scene30b_slash_Step_0_gml_160_0":"\\E1* .../%",
"obj_ch2_scene30b_slash_Step_0_gml_167_0":"\\E1* Kris^1, I..^1. heard from Alphys^1, about her..^1. behavior./",
"obj_ch2_scene30b_slash_Step_0_gml_168_0":"\\E8* If by any chance^1, she^1, er^1, influences you^1, er.../%",
"obj_ch2_scene30b_slash_Step_0_gml_177_0":"\\E4* Leave the chalk alone^1, alright???/%",
"obj_ch2_scene30b_slash_Step_0_gml_194_0":"\\EK* Hands^1, uh..^1. washed./",
"obj_ch2_scene30b_slash_Step_0_gml_196_0":"* Wonderful^1! Now we can.../%",
"obj_ch2_scene30b_slash_Step_0_gml_205_0":"\\E4* Oh^1, Kris^1! How about YOU show Susie how to bake it?/",
"obj_ch2_scene30b_slash_Step_0_gml_207_0":"\\E6* Kris!? You know how to make pie!?/%",
"obj_ch2_scene30b_slash_Step_0_gml_224_0":"\\EH* The hell haven't you made ME any then^1, dumbass!!/",
"obj_ch2_scene30b_slash_Step_0_gml_225_0":"* You pie-hoarding piece of -/%",
"obj_ch2_scene30b_slash_Step_0_gml_246_0":"\\EG* I mean^1, uhh..^1. 'scuse me^1, Ma'am./%",
"obj_ch2_scene30b_slash_Step_0_gml_255_0":"* Susie^1, you can just call me Toriel outside of school./%",
"obj_ch2_scene30b_slash_Step_0_gml_267_0":"\\EL* Oh okay sweet./%",
"obj_ch2_scene30b_slash_Step_0_gml_281_0":"\\E4* ..^1. huh? Kris? Oh^1, YOU need to wash your hands too?/",
"obj_ch2_scene30b_slash_Step_0_gml_282_0":"\\E1* Then^1, I suppose I shall teach Susie for now./",
"obj_ch2_scene30b_slash_Step_0_gml_283_0":"\\E0* Susie and I will start getting ready to make the pie!/%",
"obj_ch2_scene30b_slash_Step_0_gml_294_0":"\\E6* Uhhh^1, we will? Wait--!/%",
"obj_ch2_scene30b_slash_Step_0_gml_373_0":"* (Kris^1! This is not the time to sneak some chocolates!)/",
"obj_ch2_scene30b_slash_Step_0_gml_375_0":"\\EP* (Kris^1, get me some at least.)/%",
"obj_ch2_scene30b_slash_Step_0_gml_383_0":"\\EH* (The hell are you leaving me here with your mom!?)/",
"obj_ch2_scene30b_slash_Step_0_gml_384_0":"\\EK* (Is this like a..^1. what's it called? An introvert thing?)/%",
"obj_ch2_scene30b_slash_Step_0_gml_48_0":"* Feel free to come in./%",
"obj_ch2_scene30b_slash_Step_0_gml_61_0":"\\EK* .../",
"obj_ch2_scene30b_slash_Step_0_gml_63_0":"* Oh^1, excuse me. I am Kris's mother^1, Toriel.../",
"obj_ch2_scene30b_slash_Step_0_gml_65_0":"\\EK* Y.. yes^1, Ma'am. I..^1. remember./",
"obj_ch2_scene30b_slash_Step_0_gml_67_0":"\\E4* Oh^1, you do? And you are..^1. Susie^1, are you not?/",
"obj_ch2_scene30b_slash_Step_0_gml_69_0":"\\E6* H..^1. huh? You^1, um..^1. remember my name^1, too...?/",
"obj_ch2_scene30b_slash_Step_0_gml_71_0":"\\E2* Of course. Ms. Alphys is a good friend of mine./%",
"obj_ch2_scene30b_slash_Step_0_gml_80_0":"\\E4* She often talks about you!/",
"obj_ch2_scene30b_slash_Step_0_gml_82_0":"\\EK* ..^1. umm^1, glad to hear it./%",
"obj_ch2_scene30b_slash_Step_0_gml_93_0":"\\EH* (Kris^1, the hell is Alphys saying about me!?)/%",
"obj_ch2_scene31_slash_Step_0_gml_385_0":"* Well^1, let us get the flour./",
"obj_ch2_scene31_slash_Step_0_gml_387_0":"\\EC* So^1, that's..^1. this bag? And you just.../",
"obj_ch2_scene31_slash_Step_0_gml_388_0":"\\EE* ..^1. oops./",
"obj_ch2_scene31_slash_Step_0_gml_390_0":"\\E4* Hee hee hee^1! Susie^1, you have flour on your nose!/",
"obj_ch2_scene31_slash_Step_0_gml_392_0":"\\E3* Uh^1, I meant to do that./",
"obj_ch2_scene31_slash_Step_0_gml_394_0":"\\E4* Thought you would stop to \\\"smell the flour^1,\\\" eh?/",
"obj_ch2_scene31_slash_Step_0_gml_396_0":"\\E9* Hahaha^1, ughhh - ACHOO^1! C'mon!!!/",
"obj_ch2_scene31_slash_Step_0_gml_398_0":"\\E0* Now^1, onto the next part.../%",
"obj_ch2_scene31_slash_Step_0_gml_405_0":"\\EK* ..^1. so^1, where the he--^1 uh^1, HECK^1, is Kris?/",
"obj_ch2_scene31_slash_Step_0_gml_407_0":"\\E0* Oh^1, Kris^1, er..^1. does this sometimes./",
"obj_ch2_scene31_slash_Step_0_gml_409_0":"\\E0* Well they should hurry. I'm getting sleepy./",
"obj_ch2_scene31_slash_Step_0_gml_411_0":"\\E4* Do you know what they call a sleeping Susie?/",
"obj_ch2_scene31_slash_Step_0_gml_413_0":"\\EK* Huh...? What?/",
"obj_ch2_scene31_slash_Step_0_gml_415_0":"\\E4* They would call her..^1. A \\\"Snoozie!\\\"/",
"obj_ch2_scene31_slash_Step_0_gml_417_0":"\\EA* Uhh..^1. haha. Then.../",
"obj_ch2_scene31_slash_Step_0_gml_418_0":"\\E2* Then I guess you'd be^1, uh..^1. \\\"Snoriel?\\\"/",
"obj_ch2_scene31_slash_Step_0_gml_420_0":"\\E4* HAHAHA!^1! Hahaha!^1! Snoriel!!!/",
"obj_ch2_scene31_slash_Step_0_gml_421_0":"* Snoozy and Snoriel!!!/",
"obj_ch2_scene31_slash_Step_0_gml_423_0":"\\EK* Uhh^1, heheh^1, you..^1. really liked that one^1, huh?/",
"obj_ch2_scene31_slash_Step_0_gml_425_0":"\\E4* Wasn't it funny?/%",
"obj_ch2_scene31_slash_Step_0_gml_431_0":"Toriel???",
"obj_ch2_scene31_slash_Step_0_gml_434_0":"\\E5* ..^1. Alright^1, where the HELL is Kris?\\f0/%",
"obj_ch2_scene31_slash_Step_0_gml_438_0":"\\E1* The pie is nearly done.../",
"obj_ch2_scene31_slash_Step_0_gml_439_0":"\\E8* Oh^1, the sugar^1! Wait here a moment^1, I left it in the car!/",
"obj_ch2_scene31_slash_Step_0_gml_441_0":"\\EA* OK!/%",
"obj_ch2_scene31_slash_Step_0_gml_60_0":"* It started to run./",
"obj_ch2_scene31_slash_Step_0_gml_61_0":"* It's making a lot of noise./%",
"obj_ch2_scene32_slash_Step_0_gml_130_0":"\\EA* Hey Kris^1, hurry up next time./",
"obj_ch2_scene32_slash_Step_0_gml_131_0":"\\E2* We're already almost done.../%",
"obj_ch2_scene32_slash_Step_0_gml_148_0":"\\E1* .../%",
"obj_ch2_scene32_slash_Step_0_gml_157_0":"\\E7* So what's next?/%",
"obj_ch2_scene32_slash_Step_0_gml_165_0":"\\E1* Oh^1, err^1, the pie.../%",
"obj_ch2_scene32_slash_Step_0_gml_172_0":"\\E0* We already worked quite hard^1, have we not?/",
"obj_ch2_scene32_slash_Step_0_gml_173_0":"\\E1* How about we finish it later?/",
"obj_ch2_scene32_slash_Step_0_gml_175_0":"\\EA* ..^1. Umm^1, OK!/%",
"obj_ch2_scene32_slash_Step_0_gml_185_0":"\\EK* Then..^1. uh..^1. guess I'll walk home...?/",
"obj_ch2_scene32_slash_Step_0_gml_187_0":"\\E8* Oh^1, no^1, no^1, there's no need to do that!/%",
"obj_ch2_scene32_slash_Step_0_gml_195_0":"\\E1* Oh^1, actually!/",
"obj_ch2_scene32_slash_Step_0_gml_196_0":"\\E0* Susie^1, would you like to stay over?/%",
"obj_ch2_scene32_slash_Step_0_gml_204_0":"\\E6* Huh?!/",
"obj_ch2_scene32_slash_Step_0_gml_206_0":"\\E6* I mean^1, umm..^1. if it's OK^1, then.../",
"obj_ch2_scene32_slash_Step_0_gml_208_0":"\\E0* Here^1, look at this!/%",
"obj_ch2_scene32_slash_Step_0_gml_230_0":"* Our couch is used to being used as a bed!/%",
"obj_ch2_scene32_slash_Step_0_gml_238_0":"\\E4* It's not perfect, but we could all sleep out here!/",
"obj_ch2_scene32_slash_Step_0_gml_240_0":"\\E7* That..^1. sounds good to me^1! Yeah!/",
"obj_ch2_scene32_slash_Step_0_gml_242_0":"\\E0* Splendid^1! I will make sure everything is in order./%",
"obj_ch2_scene32_slash_Step_0_gml_260_0":"\\E1* Just..^1. call your parents^1, will you not?/",
"obj_ch2_scene32_slash_Step_0_gml_262_0":"\\E7* Yeah^1, of course!/%",
"obj_ch2_scene32_slash_Step_0_gml_289_0":"\\E2* So what the hell^1, a sleepover?/",
"obj_ch2_scene32_slash_Step_0_gml_290_0":"\\EA* Damn^1, I haven't had one of those in forever^1, heh.../%",
"obj_ch2_scene32_slash_Step_0_gml_320_0":"\\E5* (Hey^1, Kris^1, it's not like someone has to tell you to sit^1, right!?)/%",
"obj_ch2_scene32_slash_Step_0_gml_337_0":"\\E2* There^1, chill out for a sec!/%",
"obj_ch2_scene32_slash_Step_0_gml_344_0":"\\EL* So now what?/%",
"obj_ch2_scene32_slash_Step_0_gml_354_0":"\\EA* I got it!/%",
"obj_ch2_scene32_slash_Step_0_gml_364_0":"\\EP* Maybe..^1. between..^1. the pillows..^1. here?/%",
"obj_ch2_scene32_slash_Step_0_gml_372_0":"\\E2* There^1! Knew I'd find the remote in there!/",
"obj_ch2_scene32_slash_Step_0_gml_373_0":"\\E0* Jeez^1, it's dusty^1. When'd you last use this thing?/",
"obj_ch2_scene32_slash_Step_0_gml_374_0":"\\E9* ..^1. Well^1, who cares^1! Let's just watch TV!/%",
"obj_ch2_scene32_slash_Step_0_gml_388_0":"\\E2* So what are we gonna marathon tonight?/",
"obj_ch2_scene32_slash_Step_0_gml_389_0":"\\E7* Blood Crushers 3? Hell Busters? Invasion of the Cat Petters?/%",
"obj_ch2_scene32_slash_Step_0_gml_390_0":"\\EA* You can always find good stuff wedged in the couch./",
"obj_ch2_scene32_slash_Step_0_gml_407_0":"\\EA* Heh^1, maybe ICE-E The Movie's more your speed^1, huh^1, Kris?/",
"obj_ch2_scene32_slash_Step_0_gml_408_0":"\\E9* HAHAHAHA!!^1! HAHAHAHA!!!/",
"obj_ch2_scene32_slash_Step_0_gml_409_0":"\\E7* Hahahaha..^1. haha..^1. ha.../",
"obj_ch2_scene32_slash_Step_0_gml_410_0":"\\EQ* Heh./%",
"obj_ch2_scene32_slash_Step_0_gml_417_0":"\\E2* It's been a good day^1, huh^1, Kris?/",
"obj_ch2_scene32_slash_Step_0_gml_418_0":"\\EQ* You^1, Ralsei^1, Lancer^1, everyone.../",
"obj_ch2_scene32_slash_Step_0_gml_419_0":"\\EA* It's..^1. just cool hanging out together^1, right?/",
"obj_ch2_scene32_slash_Step_0_gml_420_0":"\\EQ* ..^1. that's why^1, y'know..^1. Don't you think we should.../%",
"obj_ch2_scene32_slash_Step_0_gml_426_0":"\\E7* Try to have them come to OUR world?/",
"obj_ch2_scene32_slash_Step_0_gml_427_0":"\\E9* C'mon^1, think about how much better it would be!/",
"obj_ch2_scene32_slash_Step_0_gml_428_0":"\\E2* Ralsei could do our homework..^1. Lancer could live under your bed.../%",
"obj_ch2_scene32_slash_Step_0_gml_435_0":"\\E2* We could all walk to school together.../",
"obj_ch2_scene32_slash_Step_0_gml_436_0":"\\E9* It'd..^1. be perfect^1, y'know?/%",
"obj_ch2_scene32_slash_Step_0_gml_449_0":"\\EA* ..^1. Well^1, whatever^1, let's just get back to watching./%",
"obj_ch2_scene32_slash_Step_0_gml_467_0":"\\EA* So the festival is coming up^1, right?/",
"obj_ch2_scene32_slash_Step_0_gml_468_0":"\\EL* That thing where the town becomes..^1. a carnival./",
"obj_ch2_scene32_slash_Step_0_gml_469_0":"\\E2* Stupid^1, right?/%",
"obj_ch2_scene32_slash_Step_0_gml_488_0":"\\E5* ... Look^1, let's just go back to watching TV!/%",
"obj_ch2_scene32_slash_Step_0_gml_505_0":"\\E2* Now this is what I'm talking about!/",
"obj_ch2_scene32_slash_Step_0_gml_506_0":"\\EY* A giant monster movie special!/",
"obj_ch2_scene32_slash_Step_0_gml_507_0":"\\EK* (Always liked them better than the giant human movies.)/",
"obj_ch2_scene32_slash_Step_0_gml_508_0":"\\E2* Now THIS is something we can MARATHON!/",
"obj_ch2_scene32_slash_Step_0_gml_509_0":"\\EQ* Are you READY Kris?/",
"obj_ch2_scene32_slash_Step_0_gml_510_0":"\\EY* For 12 hours of building-bashing^1, car-crunching action!?/",
"obj_ch2_scene32_slash_Step_0_gml_511_0":"\\E5* 'cause we are LOCKED IN. Got it?/",
"obj_ch2_scene32_slash_Step_0_gml_512_0":"\\EH* I better not see you move until your eyes are bloodshot!/",
"obj_ch2_scene32_slash_Step_0_gml_513_0":"\\E9* Heheheh!/%",
"obj_ch2_scene32_slash_Step_0_gml_514_0":"\\EA* Now lemme just..^1. get comfortable^1, here^1, and.../%",
"obj_ch2_scene32_slash_Step_0_gml_515_0":"\\E7* There!/%",
"obj_ch2_scene32_slash_Step_0_gml_530_0":"* (... Susie fell asleep.)/%",
"obj_ch2_scene32_slash_Step_0_gml_557_0":"* Officer...? Officer...?/%",
"obj_ch2_scene32_slash_Step_0_gml_567_0":"* Thank goodness^1, I finally got through.../",
"obj_ch2_scene32_slash_Step_0_gml_568_0":"* I thought I saw someone prowling around outside.../",
"obj_ch2_scene32_slash_Step_0_gml_569_0":"* And when I checked our car--/",
"obj_ch2_scene32_slash_Step_0_gml_570_0":"* The tires..^1. looked like they'd been \\cRslashed\\cW./",
"obj_ch2_scene32_slash_Step_0_gml_571_0":"* Officer^1, if you could please come over.../",
"obj_ch2_scene32_slash_Step_0_gml_572_0":"* You will? Soon? Thank you.../%",
"obj_ch2_scene32_slash_Step_0_gml_649_0":"\\E1* ... they're already asleep.../%",
"obj_ch2_scene4_slash_Step_0_gml_119_0":"\\EZ* Where's^1... EVERYBODY?/%",
"obj_ch2_scene4_slash_Step_0_gml_134_0":"\\E2* Worry not^1, Susie^1. You'll see them in a moment./",
"obj_ch2_scene4_slash_Step_0_gml_135_0":"\\E3* Just wait here^1, alright?/",
"obj_ch2_scene4_slash_Step_0_gml_137_0":"\\E1* ... OK./",
"obj_ch2_scene4_slash_Step_0_gml_138_0":"\\EK* (Hey^1, this better not be some kind of prank or something!)/%",
"obj_ch2_scene4_slash_Step_0_gml_153_0":"\\EA* (Kris^1, I have something to ask you.)/",
"obj_ch2_scene4_slash_Step_0_gml_154_0":"\\E3* (I need you to return to the Light World...)/",
"obj_ch2_scene4_slash_Step_0_gml_155_0":"\\EI* (And go to the old classroom^1, to the EAST of the closet doors.)/",
"obj_ch2_scene4_slash_Step_0_gml_156_0":"\\E3* (Inside^1, gather everything on the ground...)/",
"obj_ch2_scene4_slash_Step_0_gml_157_0":"\\E2* (And bring it back here^1. Could you?)/%",
"obj_ch2_scene4_slash_Step_0_gml_216_0":"\\EP* Hell are you going^1? Trying to have cake without me?/%",
"obj_ch2_scene4_slash_Step_0_gml_218_0":"* (Kris^1! I'll show you my castle later^1, ok?)/%",
"obj_ch2_scene4_slash_Step_0_gml_272_0":"\\E1* Hey^1, Kris^1, so where is every.../%",
"obj_ch2_scene4_slash_Step_0_gml_280_0":"\\E6* ... one...?/%",
"obj_ch2_scene4_slash_Step_0_gml_58_0":"* Here we are.../%",
"obj_ch2_scene4_slash_Step_0_gml_64_0":"\\E2* Kris^1!!! Susie!!!/",
"obj_ch2_scene4_slash_Step_0_gml_65_0":"\\EH* It's been ever-so-long...!/",
"obj_ch2_scene4_slash_Step_0_gml_67_0":"\\E2* Yeah, yeah^1... It's been what^1, a day?/",
"obj_ch2_scene4_slash_Step_0_gml_69_0":"\\EH* Oh! That is^1... short^1, isn't it...?/",
"obj_ch2_scene4_slash_Step_0_gml_70_0":"\\E1* It's just that^1, I've never had friends before.../",
"obj_ch2_scene4_slash_Step_0_gml_71_0":"\\E2* So I've never waited so long to see them again, either!/",
"obj_ch2_scene4_slash_Step_0_gml_73_0":"\\EA* Fine^1, guess we'll TRY not to let you die of loneliness./",
"obj_ch2_scene4_slash_Step_0_gml_74_0":"\\E2* I bet Lancer wants to see us too^1, right?/%",
"obj_ch2_scene4_slash_Step_0_gml_90_0":"\\E0* Hey^1... wait a sec./",
"obj_ch2_scene4_slash_Step_0_gml_91_0":"\\EZ* Where IS Lancer?/%",
"obj_ch2_scene6_slash_Step_0_gml_101_0":"\\EK* Uhh^1, well^1,/%",
"obj_ch2_scene6_slash_Step_0_gml_106_0":"\\EN* Susie^1, Kris^1, you ought to do it right away^1! School's important!/",
"obj_ch2_scene6_slash_Step_0_gml_107_0":"\\EN* I banish you from this kingdom until you start your project!/%",
"obj_ch2_scene6_slash_Step_0_gml_116_0":"\\EH* Ugh^1, fine!!^1! I'll do it!!^1! Jeez!!!/%",
"obj_ch2_scene6_slash_Step_0_gml_11_0":"\\E2* (Kris^1, I have something to show you in the CASTLE!)/%",
"obj_ch2_scene6_slash_Step_0_gml_128_0":"\\E1* Susie!^1! Don't worry!^1! I'll go and help you^1, too!!!/",
"obj_ch2_scene6_slash_Step_0_gml_130_0":"* Er^1, wait^1, Lancer^1! Perhaps you shouldn't -/",
"obj_ch2_scene6_slash_Step_0_gml_132_0":"* Too late^1, kindboy!^1! Friendship Forme!!/%",
"obj_ch2_scene6_slash_Step_0_gml_161_0":"* (LANCER was added to your Key Items.)/",
"obj_ch2_scene6_slash_Step_0_gml_163_0":"* ..^1. What? Where'd you go...?/",
"obj_ch2_scene6_slash_Step_0_gml_165_0":"* Don't worry!^1! I just entered your INVENTORY!!/",
"obj_ch2_scene6_slash_Step_0_gml_166_0":"\\E3* I'll just be hanging out in Kris's pocket!!!/",
"obj_ch2_scene6_slash_Step_0_gml_168_0":"\\EK* Dunno what that means^1, but OK!/%",
"obj_ch2_scene6_slash_Step_0_gml_180_0":"* Feare not^1! I too^1, shall Assisteth!/",
"obj_ch2_scene6_slash_Step_0_gml_182_0":"\\E4* Uh^1, we're good./",
"obj_ch2_scene6_slash_Step_0_gml_184_0":"\\E3* Ahah^1, quite!^1! We^1, as a Teame ^1- art Good!!!/%",
"obj_ch2_scene6_slash_Step_0_gml_201_0":"* (ROUXLS became a Key Item even though no one wanted that.)/%",
"obj_ch2_scene6_slash_Step_0_gml_214_0":"* \\cYI\\cW will also \\cYjoin\\cW/%",
"obj_ch2_scene6_slash_Step_0_gml_238_0":"* (THE ORIGINAL \\cYSTARWALKER\\cW became a Key Item.)/%",
"obj_ch2_scene6_slash_Step_0_gml_243_0":"\\EK* .../%",
"obj_ch2_scene6_slash_Step_0_gml_250_0":"\\E0* Alright^1, enough already. Let's get going./%",
"obj_ch2_scene6_slash_Step_0_gml_276_0":"\\E2* Good luck today^1, Kris. See you soon!/%",
"obj_ch2_scene6_slash_Step_0_gml_543_0":"\\E1* Guess who's back^1, Clowns!?/",
"obj_ch2_scene6_slash_Step_0_gml_545_0":"\\E7* Lancer!!!/%",
"obj_ch2_scene6_slash_Step_0_gml_566_0":"\\E2* Hey^1, Kris^1, dunno what you did^1, but hell yeah!/%",
"obj_ch2_scene6_slash_Step_0_gml_570_0":"\\E9* Everyone's here!/%",
"obj_ch2_scene6_slash_Step_0_gml_576_0":"\\E0* .. but^1, uh^1, what happened to^1, uh^1, Lancer's castle?/%",
"obj_ch2_scene6_slash_Step_0_gml_587_0":"\\E3* Alllll gone!/",
"obj_ch2_scene6_slash_Step_0_gml_589_0":"\\E6* Gone?/%",
"obj_ch2_scene6_slash_Step_0_gml_598_0":"\\EA* Right..^1. When Kris sealed the fountain^1,/",
"obj_ch2_scene6_slash_Step_0_gml_599_0":"\\EA* That \\\"Dark World\\\" disappeared.../",
"obj_ch2_scene6_slash_Step_0_gml_600_0":"\\EI* ..^1. And turned back into a normal classroom./",
"obj_ch2_scene6_slash_Step_0_gml_602_0":"\\E0* ..^1. So where's Lancer gonna live now?/",
"obj_ch2_scene6_slash_Step_0_gml_604_0":"\\E2* Don't worry^1, Susie!!/",
"obj_ch2_scene6_slash_Step_0_gml_605_0":"\\E1* We'll conquer Ralsei's castle as our own!!/%",
"obj_ch2_scene6_slash_Step_0_gml_622_0":"\\E3* (Kris^1, as you bring Dark World Denizens back here...)/",
"obj_ch2_scene6_slash_Step_0_gml_623_0":"\\EI* (The power of our Fountain...)/",
"obj_ch2_scene6_slash_Step_0_gml_624_0":"\\E2* (Will transform this town more and more.)/",
"obj_ch2_scene6_slash_Step_0_gml_625_0":"\\E3* (From now on^1, the enemies we SPARE...)/",
"obj_ch2_scene6_slash_Step_0_gml_626_0":"\\E0* (Will be RECRUITED to our town.)/",
"obj_ch2_scene6_slash_Step_0_gml_627_0":"\\E2* (So let's keep SPARING enemies^1, okay?)/%",
"obj_ch2_scene6_slash_Step_0_gml_637_0":"\\E3* Anyhow^1, why don't we all have a look around?/",
"obj_ch2_scene6_slash_Step_0_gml_638_0":"\\E2* We can head NORTH towards the CASTLE./",
"obj_ch2_scene6_slash_Step_0_gml_639_0":"\\E2* I have a special surprise to show you there!/%",
"obj_ch2_scene6_slash_Step_0_gml_644_0":"\\E3* Ahaha!^1! Not if I surprise myself first!!/",
"obj_ch2_scene6_slash_Step_0_gml_645_0":"\\E2* Last one there is a fresh and fragrant egg!!/%",
"obj_ch2_scene6_slash_Step_0_gml_662_0":"\\E2* C'mon^1, Kris! You gonna let him beat us!?/%",
"obj_ch2_scene6_slash_Step_0_gml_84_0":"\\E6* Wait^1, Kris^1, we're leaving!? But we just got here!/",
"obj_ch2_scene6_slash_Step_0_gml_85_0":"\\EK* Man^1, I don't wanna go do our group project.../%",
"obj_ch2_scene6_slash_Step_0_gml_93_0":"\\EK* Oh^1... You two have homework?/%",
"obj_ch2_scene7_slash_Step_0_gml_31_0":"\\E0* Well^1, damn. GUESS we gotta do our project./",
"obj_ch2_scene7_slash_Step_0_gml_32_0":"\\EB* (Sigh...)/%",
"obj_ch2_scene7_slash_Step_0_gml_39_0":"\\E9* Least we got Lancer^1, right!?/%",
"obj_ch2_scene7_slash_Step_0_gml_58_0":"\\E6* ..^1. Lancer? Where are you?/%",
"obj_ch2_scene7_slash_Step_0_gml_66_0":"\\EK* Damn^1, guess he skipped out after all^1, huh./%",
"obj_ch2_scene7_slash_Step_0_gml_76_0":"* Hmm..^1. so^1, where should we do this?/%",
"obj_ch2_scene7_slash_Step_0_gml_85_0":"\\E1* ..^1. what? The Library?/%",
"obj_ch2_scene7_slash_Step_0_gml_92_0":"\\E0* Ugh..^1. Well^1, alright./%",
"obj_ch2_scene8_slash_Step_0_gml_108_0":"\\EC* ..^1. the inside of the closet?/%",
"obj_ch2_scene8_slash_Step_0_gml_119_0":"\\E1* Kris^1, you don't think this could be.../%",
"obj_ch2_scene8_slash_Step_0_gml_134_0":"* ... another Dark World?/%",
"obj_ch2_scene8_slash_Step_0_gml_142_0":"\\E0* .../",
"obj_ch2_scene8_slash_Step_0_gml_143_0":"\\EA* Well./",
"obj_ch2_scene8_slash_Step_0_gml_144_0":"\\E2* Guess this means we can't start our project./",
"obj_ch2_scene8_slash_Step_0_gml_145_0":"\\EQ* ..^1. unless./",
"obj_ch2_scene8_slash_Step_0_gml_146_0":"\\EA* You know. Kris./",
"obj_ch2_scene8_slash_Step_0_gml_147_0":"\\EQ* If there's a Dark Fountain in there./",
"obj_ch2_scene8_slash_Step_0_gml_148_0":"\\E2* You can seal it.../",
"obj_ch2_scene8_slash_Step_0_gml_149_0":"\\EQ* And it'll turn back into the computer lab^1, right?/%",
"obj_ch2_scene8_slash_Step_0_gml_157_0":"\\E2* C'mon^1, Kris!!/%",
"obj_ch2_scene8_slash_Step_0_gml_31_0":"\\E1* Alright. We're here./%",
"obj_ch2_scene8_slash_Step_0_gml_35_0":"\\E2* School. Goddamn. Project./%",
"obj_ch2_scene8_slash_Step_0_gml_48_0":"\\EA* Books. God. Damn. Crazy about them./%",
"obj_ch2_scene8_slash_Step_0_gml_55_0":"\\E0* .../%",
"obj_ch2_scene8_slash_Step_0_gml_63_0":"\\EK* Hey^1, Kris^1, where the hell IS everybody?/%",
"obj_ch2_scene8_slash_Step_0_gml_71_0":"\\E0* Something seems kinda..^1. off./%",
"obj_ch2_scene8_slash_Step_0_gml_80_0":"\\E5* Screw it let's just go play Space Pinball in the computer lab/%",
"obj_ch2_scene8_slash_Step_0_gml_97_0":"\\E6* H..^1. huh...?/",
"obj_ch2_scene8_slash_Step_0_gml_98_0":"* It's like.../%",
"obj_ch2_scene9_slash_Step_0_gml_104_0":"\\EE* Susie!?/%",
"obj_ch2_scene9_slash_Step_0_gml_107_0":"\\E3* Cool that you're here, just.../%",
"obj_ch2_scene9_slash_Step_0_gml_110_0":"\\EB* Wait, get out of here before it's too late!/%",
"obj_ch2_scene9_slash_Step_0_gml_120_0":"\\EZ* NOELLE!/%",
"obj_ch2_scene9_slash_Step_0_gml_151_0":"\\E0* Hell Of A Study Session/",
"obj_ch2_scene9_slash_Step_0_gml_153_0":"\\EH* Who the hell are you!?/",
"obj_ch2_scene9_slash_Step_0_gml_155_0":"\\E2* I Am Known As Serial Number Q5U4EX7YY2E9N/",
"obj_ch2_scene9_slash_Step_0_gml_156_0":"\\E0* But You Foolish Children May Call Me/%",
"obj_ch2_scene9_slash_Step_0_gml_172_0":"\\E1* \\\"Queen\\\"/%",
"obj_ch2_scene9_slash_Step_0_gml_181_0":"\\E2* Heh^1, like we're gonna call YOU \\\"Queen^1,\\\"/%",
"obj_ch2_scene9_slash_Step_0_gml_184_0":"\\EK* \\\"Q5U....3...7...\\\" uh^1,/%",
"obj_ch2_scene9_slash_Step_0_gml_192_0":"\\E0* \\\"Queen\\\"/%",
"obj_ch2_scene9_slash_Step_0_gml_200_0":"\\E5* Well LOOK^1, \\\"Queen.\\\" We're not \\\"children!\\\"/%",
"obj_ch2_scene9_slash_Step_0_gml_208_0":"And Adults Are Even Bigger Children",
"obj_ch2_scene9_slash_Step_0_gml_209_0":"\\E1* Teens Are Merely Big Children \\f0 /%",
"obj_ch2_scene9_slash_Step_0_gml_213_0":"\\EK* ..^1. doesn't that make you a child too then?/%",
"obj_ch2_scene9_slash_Step_0_gml_220_0":"\\EQ* No I Am: A Computer (Smart)/%",
"obj_ch2_scene9_slash_Step_0_gml_225_0":"\\E6* ..^1. computer?/%",
"obj_ch2_scene9_slash_Step_0_gml_233_0":"\\ED* Well Thank You For The Stimuli But I Must Leave Now (Goodbye)/%",
"obj_ch2_scene9_slash_Step_0_gml_243_0":"\\E5* Wait^1! WAIT!^1! Why'd you capture Noelle!?/%",
"obj_ch2_scene9_slash_Step_0_gml_252_0":"\\EO* I Would Have Captured You Too But I Ran Out Of Cages/%",
"obj_ch2_scene9_slash_Step_0_gml_258_0":"\\EH* Why the CAPTURING!?/%",
"obj_ch2_scene9_slash_Step_0_gml_264_0":"\\E0* So That She May Become My Willing Peon/%",
"obj_ch2_scene9_slash_Step_0_gml_267_0":"\\E6* In My Quest For World Domination/%",
"obj_ch2_scene9_slash_Step_0_gml_271_0":"\\E9* Also Maybe I Will Make Her Face Into A Robot One?/%",
"obj_ch2_scene9_slash_Step_0_gml_278_0":"\\E5* What!? Why!?/%",
"obj_ch2_scene9_slash_Step_0_gml_285_0":"\\EQ* Seems Cool/",
"obj_ch2_scene9_slash_Step_0_gml_287_0":"\\E4* Well^1, FORGET it^1, dude./%",
"obj_ch2_scene9_slash_Step_0_gml_297_0":"\\E4* Nobody's turning anyone's face into a robot!/",
"obj_ch2_scene9_slash_Step_0_gml_299_0":"\\EE* Could That Be A Statement Of Animous Dissension/",
"obj_ch2_scene9_slash_Step_0_gml_301_0":"\\E6* Huh?/",
"obj_ch2_scene9_slash_Step_0_gml_303_0":"\\E1* You Wanna Fight^1, Loser/%",
"obj_ch2_scene9_slash_Step_0_gml_310_0":"\\EH* YES!!^1! YES ALREADY^1, YES!!!/%",
"obj_ch2_scene9_slash_Step_0_gml_318_0":"\\E1* Oh Then Bye/%",
"obj_ch2_scene9_slash_Step_0_gml_327_0":"\\E5* WAIT^1! A GODDAMN^1! SECOND!!/",
"obj_ch2_scene9_slash_Step_0_gml_329_0":"* I Have No Time For Such Frivolities (And Would Kick Your Ass)/",
"obj_ch2_scene9_slash_Step_0_gml_330_0":"\\E1* But Perhaps Someone Else Could Entertain You/%",
"obj_ch2_scene9_slash_Step_0_gml_415_0":"* Enjoy: Your Assimilation/%",
"obj_ch2_scene9_slash_Step_0_gml_639_0":"\\E9* Phew^1, nice fighting again after so long!/%",
"obj_ch2_scene9_slash_Step_0_gml_645_0":"\\E2* Now let's go catch up to Queen!/%",
"obj_ch2_scene9_slash_Step_0_gml_657_0":"\\EZ* ..^1. or not!/%",
"obj_ch2_scene9_slash_Step_0_gml_663_0":"\\E6* Huh? They calmed down...?/%",
"obj_ch2_scene9_slash_Step_0_gml_675_0":"\\EH* I just used my PACIFY spell to put them into \\\"Sleep Mode\\\"!/",
"obj_ch2_scene9_slash_Step_0_gml_677_0":"\\E7* Ralsei! You're here!/%",
"obj_ch2_scene9_slash_Step_0_gml_692_0":"\\E0* I felt a dark presence and hurried over!/%",
"obj_ch2_scene9_slash_Step_0_gml_695_0":"\\E9* It seems that a new Dark Fountain has appeared.../%",
"obj_ch2_scene9_slash_Step_0_gml_704_0":"\\ER* Ralsei..^1. they got Noelle!/%",
"obj_ch2_scene9_slash_Step_0_gml_710_0":"\\EN* Damn^1, what was she THINKING messing in our Dark World!?/%",
"obj_ch2_scene9_slash_Step_0_gml_714_0":"\\EO* If we don't do something^1, she might be.../%",
"obj_ch2_scene9_slash_Step_0_gml_719_0":"\\E0* Worry not^1, Susie^1! All we have to do is seal the Fountain!/",
"obj_ch2_scene9_slash_Step_0_gml_721_0":"\\EQ* ..^1. yeah. Yeah!/%",
"obj_ch2_scene9_slash_Step_0_gml_726_0":"\\EA* Can't be mad about another adventure^1, right!?/%",
"obj_ch2_scene9_slash_Step_0_gml_735_0":"\\E9* C'mon^1, Kris!/%",
"obj_ch2_scene9_slash_Step_0_gml_74_0":"* Somebody help me.../%",
"obj_ch2_scene9_slash_Step_0_gml_778_0":"\\E2* Let's go!/%",
"obj_ch2_scene9_slash_Step_0_gml_93_0":"* Somebody, please.../%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_100_0":"\\E5* Fine^1, I'll do it myself!/%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_122_0":"\\E0* Kris.../",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_123_0":"\\E2* Don't you wonder..^1. how they're doing in there?/%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_133_0":"\\EQ* Umm^1, I said^1, don't you wonder.../",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_134_0":"\\EI* ..^1. how Noelle and Susie are doing?/%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_144_0":"\\EQ* Y-you're right^1, Kris^1, it has only been 30 seconds.../",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_145_0":"\\EQ* (I'll wait a minute first...)/%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_194_0":"\\E7* Alright let's go!/%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_202_0":"\\EU* H-huh? What!? W-wait -- wait!?/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_203_0":"\\EU* Wait^1, we were supposed to --/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_205_0":"\\E7* Hey^1, let's go!/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_207_0":"\\EL* W-wait^1! Wait^1, Susie!/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_208_0":"\\EK* What^1, um^1, happened in there?/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_210_0":"\\EP* What do you mean what happened?/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_212_0":"\\EJ* U-umm..^1. in there^1, with Noelle!/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_214_0":"\\EL* Nothin./",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_216_0":"\\EK* N..^1. Nothing? Nothing at all?/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_218_0":"\\EA* Just told her everything is a dream./",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_219_0":"\\E2* Now she's feeling better./",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_221_0":"\\EK* ..^1. anything else?/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_223_0":"\\E7* No and let's go./%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_247_0":"HEY!",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_248_0":"\\E2* Psst..^1. I'll tell you later^1, Kris. \\f0 /",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_251_0_b":"\\EQ* (Oh well^1, as long as Susie's happy..^1. right?)/%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_58_0":"\\E6* H..^1. huh?/%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_80_0":"\\E7* Hey^1, it says this is Noelle's room!/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_81_0":"\\E9* Kris^1, let's go in and save her!/",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_82_0":"\\EA* And uh^1, y'know^1, teach her not to get in our way./%",
"obj_ch2_scene_sideb_noelleroom_slash_Step_0_gml_93_0":"\\E6* ..^1. Kris?/%",
"obj_ch2_sceneex1_slash_Step_0_gml_165_0":"* C'mon^1, Susie!^1! Give me my glasses back!!/",
"obj_ch2_sceneex1_slash_Step_0_gml_167_0":"\\Ea* Oooh^1, look at me^1, I'm a big dweeb that loves homework!!/%",
"obj_ch2_sceneex1_slash_Step_0_gml_184_0":"\\ES* C..^1. C'mon.../%",
"obj_ch2_sceneex1_slash_Step_0_gml_189_0":"\\Ea* .../",
"obj_ch2_sceneex1_slash_Step_0_gml_190_0":"\\EK* Fine^1, take them back!!/%",
"obj_ch2_sceneex1_slash_Step_0_gml_203_0":"\\EP* Thank you!/%",
"obj_ch2_sceneex1_slash_Step_0_gml_214_0":"\\EJ* Oh^1, Kris^1! Everything OK?/%",
"obj_ch2_sceneex1_slash_Step_0_gml_237_0":"\\EK* Whatever^1, let's go./%",
"obj_ch2_sceneex1_slash_Step_0_gml_54_0":"\\E5* Kris...? You want us to stay here...?/",
"obj_ch2_sceneex1_slash_Step_0_gml_56_0":"* .../",
"obj_ch2_sceneex1_slash_Step_0_gml_57_0":"\\E1* Sure^1, whatever./",
"obj_ch2_sceneex1_slash_Step_0_gml_58_0":"\\EA* Me n' Ralsei'll have fun without you./%",
"obj_ch2_sceneex2_slash_Step_0_gml_111_0":"* HERE I AM!^1! KRIS!!/%",
"obj_ch2_sceneex2_slash_Step_0_gml_119_0":"* BIG/%",
"obj_ch2_sceneex2_slash_Step_0_gml_127_0":"* BIG^1,/%",
"obj_ch2_sceneex2_slash_Step_0_gml_135_0":"* [[BIGGER AND BETTER THAN EVER]]/%",
"obj_ch2_sceneex2_slash_Step_0_gml_148_0":"* HA HA HA ..^1. THIS POWER IS/%",
"obj_ch2_sceneex2_slash_Step_0_gml_156_0":"* FREEDOM./%",
"obj_ch2_sceneex2_slash_Step_0_gml_163_0":"* I WON'T HAVE TO BE^1 &* JUST A PUPPET^1 &* ANY MORE!!!!/",
"obj_ch2_sceneex2_slash_Step_0_gml_166_0":"* .../%",
"obj_ch2_sceneex2_slash_Step_0_gml_174_0":"* OR..^1. so..^1. I..^1. thought./%",
"obj_ch2_sceneex2_slash_Step_0_gml_183_0":"* WHAT ARE THESE STRINGS!^1? &* WHY AM I NOT [BIG] ENOUGH!^1? &* It's still DARK..^1. SO DARK!/%",
"obj_ch2_sceneex2_slash_Step_0_gml_209_0":"* KRIS./%",
"obj_ch2_sceneex2_slash_Step_0_gml_228_0":"* KRIS^1. &* KRIS^1. &* KRIS./",
"obj_ch2_sceneex2_slash_Step_0_gml_229_0":"* THAT'S RIGHT^1. &* YOU^1. &* I NEED YOU./%",
"obj_ch2_sceneex2_slash_Step_0_gml_248_0":"* TO BE BIG.^3 &* WITH ME./%",
"obj_ch2_sceneex2_slash_Step_0_gml_257_0":"* VERY VERY BIG/",
"obj_ch2_sceneex2_slash_Step_0_gml_258_0":"* SO BIG WE'LL STAND UP TALL AND SEE PAST THE DARK/",
"obj_ch2_sceneex2_slash_Step_0_gml_259_0":"* STAND UP WITH OUR HEADS IN THE CLOUDS AND LOOK INTO/%",
"obj_ch2_sceneex2_slash_Step_0_gml_279_0":"* H E A V E N/%",
"obj_ch2_sceneex2_slash_Step_0_gml_287_0":"* I^3 &* JUST NEED^3 &* THAT LITTLE,/%",
"obj_ch2_sceneex2_slash_Step_0_gml_298_0":"* [[SOUL]]^3 &* Y O U HAVE/%",
"obj_ch2_sceneex2_slash_Step_0_gml_341_0":"\\E4* The hell was that weirdo!?/",
"obj_ch2_sceneex2_slash_Step_0_gml_343_0":"\\EQ* Kris^1, we were worried about you^1, so.../%",
"obj_ch2_sceneex2_slash_Step_0_gml_411_0":"\\E4* Kris!/%",
"obj_ch2_sceneex2_slash_Step_0_gml_418_0":"* TODAY^1, THE WHOLE FAMILY CAN TAKE A LITTLE [Ride Around Town].../%",
"obj_ch2_sceneex2_slash_Step_0_gml_442_0":"* KRIS!!^1! YOU HAVE [Friends]!?/",
"obj_ch2_sceneex2_slash_Step_0_gml_443_0":"* WHY DON'T YOU TELL THEM ABOUT MY [3 for One Specil]!/",
"obj_ch2_sceneex2_slash_Step_0_gml_495_0":"* [Heaven]^1, are you WATCHING?/",
"obj_ch2_sceneex2_slash_Step_0_gml_496_0":"* IT'S TIME TO MAKE A VERY [Specil] DEAL.../%",
"obj_ch2_sceneex2_slash_Step_0_gml_553_0":"* [Attention Customers! Clean up on Aisle 3!]/",
"obj_ch2_sceneex2_slash_Step_0_gml_554_0":"* SOMEONE LEFT [There] SOULS^1, [Lyeing Around......]/%",
"obj_ch2_sceneex2_slash_Step_0_gml_570_0":"* Kris!?!^1? WAS THAT A [BIG SHOT] JUST NOW!?/",
"obj_ch2_sceneex2_slash_Step_0_gml_571_0":"* WOW!!^1!&* I'M SO [Proud] OF YOU^1, I COULD [Killed] YOU!/",
"obj_ch2_sceneex2_slash_Step_0_gml_98_0":"* HOLY [[Cungadero]] DO I FEEL GOOD .../%",
"obj_ch2_sceneex2_special_slash_Draw_0_gml_16_0":"PRESS ",
"obj_ch2_sceneex2_special_slash_Draw_0_gml_23_0":"HOLD ",
"obj_ch2_sceneex2_special_slash_Draw_0_gml_27_0":"RELEASE ",
"obj_ch2_sceneex2_special_slash_Draw_0_gml_39_0":"~1",
"obj_ch2_sceneex2a_slash_Step_0_gml_48_0":"* It seems after all I couldn't be anything more than a simple puppet./",
"obj_ch2_sceneex2a_slash_Step_0_gml_49_0":"* But you three..^1. You're strong./",
"obj_ch2_sceneex2a_slash_Step_0_gml_52_0":"* With a power like that.../",
"obj_ch2_sceneex2a_slash_Step_0_gml_53_0":"* Maybe you three can break your own strings./",
"obj_ch2_sceneex2a_slash_Step_0_gml_54_0":"* Let me become your strength./%",
"obj_ch2_sceneex2a_slash_Step_0_gml_82_0":"* (You got Dealmaker.)/%",
"obj_ch2_sceneex2a_slash_Step_0_gml_88_0":"* (You got PuppetScarf.)/%",
"obj_ch2_sceneex2a_slash_Step_0_gml_95_0":"* (You got ShadowCrystal.)/%",
"obj_ch2_sceneex3_slash_Step_0_gml_116_0":"\\E0* .../%",
"obj_ch2_sceneex3_slash_Step_0_gml_124_0":"\\EC* (If you say it all strained like that^1,)/",
"obj_ch2_sceneex3_slash_Step_0_gml_125_0":"\\E1* (..^1. I'm not gonna think you're OK...)/",
"obj_ch2_sceneex3_slash_Step_0_gml_126_0":"\\E0* (...)/%",
"obj_ch2_sceneex3_slash_Step_0_gml_133_0":"\\EC* (Hey Ralsei^1, you think Kris is OK?)/%",
"obj_ch2_sceneex3_slash_Step_0_gml_144_0":"\\E4* (Hmm..^1. well^1, they seem a bit shocked^1, but...)/",
"obj_ch2_sceneex3_slash_Step_0_gml_145_0":"\\EI* (Kris doesn't want us to worry^1, so...)/",
"obj_ch2_sceneex3_slash_Step_0_gml_146_0":"\\EQ* (Let's not push them for now...)/%",
"obj_ch2_sceneex3_slash_Step_0_gml_159_0":"\\E2* Kris^1, I'll make some cake for you later^1, OK?/",
"obj_ch2_sceneex3_slash_Step_0_gml_160_0":"\\EQ* I could even make it chocolate-flavored^1,/",
"obj_ch2_sceneex3_slash_Step_0_gml_161_0":"\\EQ* Butterscotch^1, cinnamon..^1. whatever you want./%",
"obj_ch2_sceneex3_slash_Step_0_gml_169_0":"\\E0* .../%",
"obj_ch2_sceneex3_slash_Step_0_gml_176_0":"\\E2* Well^1, their stomach's rumbling but the goosebumps aren't gone./%",
"obj_ch2_sceneex3_slash_Step_0_gml_184_0":"\\E1* Kris^1, if you're cold^1, you can share my scarf.../",
"obj_ch2_sceneex3_slash_Step_0_gml_185_0":"\\EJ* Huh? Or^1, um^1, sure^1, Susie could...?/%",
"obj_ch2_sceneex3_slash_Step_0_gml_196_0":"\\E5* What? No^1, hell if I'm giving you MY jacket!/%",
"obj_ch2_sceneex3_slash_Step_0_gml_206_0":"\\EY* You make ME cold^1, I'm burning you knuckleheads for warmth./",
"obj_ch2_sceneex3_slash_Step_0_gml_208_0":"\\EU* Susie!!!/",
"obj_ch2_sceneex3_slash_Step_0_gml_210_0":"\\E2* Too late^1, already imagining you guys as idiot-scented candles./",
"obj_ch2_sceneex3_slash_Step_0_gml_211_0":"\\EL* (..^1. Heh^1, that got Kris smiling. Let's go.)/%",
"obj_ch2_sceneex3_slash_Step_0_gml_245_0":"\\EQ* K..^1. Kris? Are you OK? You're yelling.../%",
"obj_ch2_sceneex3_slash_Step_0_gml_304_0":"\\EB* There^1, there..^1. everything's alright./",
"obj_ch2_sceneex3_slash_Step_0_gml_305_0":"\\EQ* Don't think about what happened too hard^1, OK?/",
"obj_ch2_sceneex3_slash_Step_0_gml_306_0":"\\E0* Just take some deep breaths and think about.../",
"obj_ch2_sceneex3_slash_Step_0_gml_307_0":"\\EQ* Something you like. Something nice..^1. something soft./",
"obj_ch2_sceneex3_slash_Step_0_gml_308_0":"\\E2* I'll be right next to you until you feel better^1, Kris./",
"obj_ch2_sceneex3_slash_Step_0_gml_309_0":"\\E1* .../%",
"obj_ch2_sceneex3_slash_Step_0_gml_326_0":"\\E0* .../",
"obj_ch2_sceneex3_slash_Step_0_gml_327_0":"\\E1* Guess Ralsei's right^1, Kris./",
"obj_ch2_sceneex3_slash_Step_0_gml_328_0":"\\E0* Whatever just happened..^1. I guess.../",
"obj_ch2_sceneex3_slash_Step_0_gml_329_0":"\\E1* Maybe it didn't mean anything./",
"obj_ch2_sceneex3_slash_Step_0_gml_330_0":"\\E0* I dunno why you came here^1, but.../",
"obj_ch2_sceneex3_slash_Step_0_gml_331_0":"\\EY* Let's just be glad you didn't get killed. Heh./",
"obj_ch2_sceneex3_slash_Step_0_gml_332_0":"\\E0* .../",
"obj_ch2_sceneex3_slash_Step_0_gml_333_0":"\\EK* (Just..^1. tell us next time...)/",
"obj_ch2_sceneex3_slash_Step_0_gml_334_0":"\\EY* (You're gonna do something stupid like this^1, OK?)/%",
"obj_ch2_sceneex3_slash_Step_0_gml_350_0":"\\EK* .../",
"obj_ch2_sceneex3_slash_Step_0_gml_351_0":"\\E5* What? No^1, I'M not giving YOU a hug!/",
"obj_ch2_sceneex3_slash_Step_0_gml_352_0":"\\EH* That's what Ralsei's for!^1! He's like a portable teddy bear!/",
"obj_ch2_sceneex3_slash_Step_0_gml_354_0":"\\EJ* But Susie^1, because you never give out hugs./",
"obj_ch2_sceneex3_slash_Step_0_gml_355_0":"\\EG* That increases their value. It's the law of supply and demand./",
"obj_ch2_sceneex3_slash_Step_0_gml_357_0":"\\EH* Well^1, I demand^1, you supply me^1, with^1, uh -/",
"obj_ch2_sceneex3_slash_Step_0_gml_358_0":"\\E5* Ugh^1, enough of you guys!/%",
"obj_ch2_sceneex3_slash_Step_0_gml_409_0":"\\E2* ..^1. I think everything will be OK^1, Kris./%",
"obj_ch2_sceneex3_slash_Step_0_gml_48_0":"\\E0* .../",
"obj_ch2_sceneex3_slash_Step_0_gml_49_0":"\\E1* Hey so..^1. are we seriously.../%",
"obj_ch2_sceneex3_slash_Step_0_gml_57_0":"\\E0* NOT gonna talk about any of that?/",
"obj_ch2_sceneex3_slash_Step_0_gml_58_0":"\\EC* That was god damn weird./%",
"obj_ch2_sceneex3_slash_Step_0_gml_65_0":"\\E0* Puppets..^1. strings..^1. hands.../",
"obj_ch2_sceneex3_slash_Step_0_gml_66_0":"\\E1* What the hell does any of that mean?/",
"obj_ch2_sceneex3_slash_Step_0_gml_67_0":"\\ED* And the way he just..^1. broke./%",
"obj_ch2_sceneex3_slash_Step_0_gml_74_0":"\\E6* I..^1. don't think it meant anything^1, Susie./",
"obj_ch2_sceneex3_slash_Step_0_gml_75_0":"\\E4* It seems like it was just a corrupted program./%",
"obj_ch2_sceneex3_slash_Step_0_gml_83_0":"\\EI* He turned into our ally^1, so let's just accept it./%",
"obj_ch2_town_graveyard_slash_Step_0_gml_18_0":"* (You heard Alvin mumbling to himself as you walked away.)/",
"obj_ch2_town_graveyard_slash_Step_0_gml_19_0":"* ..^1. were you proud of me^1, father...?/",
"obj_ch2_town_graveyard_slash_Step_0_gml_20_0":"* And..^1. is it right for this hammer to.../%",
"obj_checker_animtest_slash_Step_0_gml_178_0":"* Oh^1, hey^1, little guy.../",
"obj_checker_animtest_slash_Step_0_gml_180_0":"* THAT??^1? THAT'S what you're afraid of???/",
"obj_checker_animtest_slash_Step_0_gml_182_0":"* W..^1. Wow^1, purple girl^1!&* You aren't scared!?/",
"obj_checker_animtest_slash_Step_0_gml_184_0":"* Heh^1, why would I be^1? What's it gonna do?/",
"obj_checker_animtest_slash_Step_0_gml_186_0":"* Hmm^1, well^1, normally.../%",
"obj_checker_animtest_slash_Step_0_gml_356_0":"* It crushes people to death^1, I think./%",
"obj_checker_animtest_slash_Step_0_gml_47_0":"* Hohoho..^1.&* Well STEP on my BOOTS./",
"obj_checker_animtest_slash_Step_0_gml_48_0":"* If it isn't the ",
"obj_checker_animtest_slash_Step_0_gml_49_0":"* You boys or girls had better turn back while you can./",
"obj_checker_animtest_slash_Step_0_gml_51_0":"* Lancer!!!&* What is it this time!?/",
"obj_checker_animtest_slash_Step_0_gml_53_0":"* Hohoho..^1.&* I'm simply warning you...!/%",
"obj_checker_animtest_slash_Step_0_gml_589_0":"* We..^1. We did it!?/%",
"obj_checker_animtest_slash_Step_0_gml_624_0":"* Wow!^1! You clowns really ARE heroes!!/",
"obj_checker_animtest_slash_Step_0_gml_625_0":"* You saved the next twenty minutes of my life!!/",
"obj_checker_animtest_slash_Step_0_gml_627_0":"* Yeah^1, yeah^1, I am pretty great^1, huh...?/%",
"obj_checker_animtest_slash_Step_0_gml_657_0":"\\E8* Ummm^1, Susie...?/",
"obj_checker_animtest_slash_Step_0_gml_658_0":"\\E8* Not to downplay your contributions^1, but.../",
"obj_checker_animtest_slash_Step_0_gml_659_0":"\\E1* You..^1. didn't actually help at all./",
"obj_checker_animtest_slash_Step_0_gml_660_0":"\\EB* You only made everything WORSE by attacking it./",
"obj_checker_animtest_slash_Step_0_gml_661_0":"\\E1* If you had just acted nice to it in the first place.../",
"obj_checker_animtest_slash_Step_0_gml_662_0":"\\E6* We could have avoided that entire battle./",
"obj_checker_animtest_slash_Step_0_gml_664_0":"* Huh^1?&* Are you FOR REAL?/",
"obj_checker_animtest_slash_Step_0_gml_665_0":"\\E7* That thing was BLOODTHIRSTY!!!/",
"obj_checker_animtest_slash_Step_0_gml_666_0":"\\E2* The only thing keeping it at bay was MY AX!/%",
"obj_checker_animtest_slash_Step_0_gml_685_0":"* And^1, earlier^1, you terrorized those troops.../",
"obj_checker_animtest_slash_Step_0_gml_687_0":"* Those guys were ENEMIES^1. They're FOR terrorizing./",
"obj_checker_animtest_slash_Step_0_gml_689_0":"* Yeah^1! She's right!!/",
"obj_checker_animtest_slash_Step_0_gml_691_0":"* And before that^1, you ate an innocent person's cake.../%",
"obj_checker_animtest_slash_Step_0_gml_709_0":"* Cakes..^1. are also my enemy./",
"obj_checker_animtest_slash_Step_0_gml_711_0":"* .../",
"obj_checker_animtest_slash_Step_0_gml_712_0":"\\E1* Susie..^1. Whether you like it or not.../",
"obj_checker_animtest_slash_Step_0_gml_713_0":"\\E6* You're a hero./",
"obj_checker_animtest_slash_Step_0_gml_714_0":"\\E0* One with the power to bring peace to the future./",
"obj_checker_animtest_slash_Step_0_gml_715_0":"\\E5* Could you please start..^1. acting like one?/%",
"obj_checker_animtest_slash_Step_0_gml_732_0":"* Yeah^1, when you lay it out like that.../",
"obj_checker_animtest_slash_Step_0_gml_733_0":"* I've been a pretty bad hero^1, haven't I?/",
"obj_checker_animtest_slash_Step_0_gml_734_0":"* .../%",
"obj_checker_animtest_slash_Step_0_gml_762_0":"* Alright^1, Ralsei^1.&* You got it^1.&* I'll change my ways./",
"obj_checker_animtest_slash_Step_0_gml_763_0":"* From now on^1, I won't be such a rotten hero anymore./%",
"obj_checker_animtest_slash_Step_0_gml_799_0":"* I'll just be one of the BAD GUYS instead!/%",
"obj_checker_animtest_slash_Step_0_gml_820_0":"* R... Really!?/",
"obj_checker_animtest_slash_Step_0_gml_821_0":"\\E3* You're going to be on MY team?/",
"obj_checker_animtest_slash_Step_0_gml_823_0":"* Yeah^1, sounds way easier^1, honestly./",
"obj_checker_animtest_slash_Step_0_gml_825_0":"* Susie^1, you can't just -/",
"obj_checker_animtest_slash_Step_0_gml_827_0":"* Quiet^1, Toothpaste Boy^1! Susie is MY comrade now!/",
"obj_checker_animtest_slash_Step_0_gml_829_0":"* Hahaha^1, yeah^1, Toothpaste Boy!/",
"obj_checker_animtest_slash_Step_0_gml_82_0":"* Something EXTREMELY dangerous is lying ahead!/%",
"obj_checker_animtest_slash_Step_0_gml_831_0":"* We're going to have monogrammed track jackets!/",
"obj_checker_animtest_slash_Step_0_gml_833_0":"* Yeah!/",
"obj_checker_animtest_slash_Step_0_gml_835_0":"* And sleepovers^1! Where we tell each other secrets!/",
"obj_checker_animtest_slash_Step_0_gml_837_0":"* Ummm^1, yeah?/",
"obj_checker_animtest_slash_Step_0_gml_838_0":"\\E2* Anyway^1, uhh^1, see you guys never./",
"obj_checker_animtest_slash_Step_0_gml_840_0":"* Haha!^1! If you can even last that long!/%",
"obj_checker_animtest_slash_Step_0_gml_87_0":"* Hohoho^1! It's actually really inconvenient!/%",
"obj_checker_animtest_slash_Step_0_gml_893_0":"* Kris.../",
"obj_checker_animtest_slash_Step_0_gml_894_0":"\\E6* Perhaps I shouldn't have been so hard on her./",
"obj_checker_animtest_slash_Step_0_gml_895_0":"\\E1* .../",
"obj_checker_animtest_slash_Step_0_gml_896_0":"* But^1, I just worry that if Susie is too eager to fight.../",
"obj_checker_animtest_slash_Step_0_gml_897_0":"\\E4* Then.../",
"obj_checker_animtest_slash_Step_0_gml_898_0":"\\E6* Well^1, let's just be kind to her^1, OK^1, Kris?/",
"obj_checker_animtest_slash_Step_0_gml_899_0":"\\E8* I'm sure Susie'll come around soon!/%",
"obj_checker_animtest_slash_Step_0_gml_92_0":"* Ha^1! I can't go home at all because I'm so scared!/",
"obj_checker_animtest_slash_Step_0_gml_94_0":"* Wh..^1. What is it!?/%",
"obj_checkers_enemy_slash_Step_0_gml_119_0":"* K. ROUND felt stressed out and attacked!/%",
"obj_checkers_enemy_slash_Step_0_gml_129_0":"* K. ROUND practiced self-care!",
"obj_checkers_enemy_slash_Step_0_gml_226_0":"* K. ROUND's HP and ATTACK went up!/",
"obj_checkers_enemy_slash_Step_0_gml_228_0":"* Susie^1! Stop attacking it^1! You're making it stronger!/",
"obj_checkers_enemy_slash_Step_0_gml_230_0":"* Pssh^1, and let it think I'm AFRAID^1? No way!/%",
"obj_checkers_enemy_slash_Step_0_gml_263_0":"* K.ROUND - AT 9 DF 3&* Check^1?&* That's chess^1, not checkers!/%",
"obj_checkers_enemy_slash_Step_0_gml_264_0":"Checkers",
"obj_checkers_enemy_slash_Step_0_gml_268_0":"* K.ROUND - AT 9 DF 3&* That's better./%",
"obj_checkers_enemy_slash_Step_0_gml_277_0":"* K.ROUND - AT 9 DF 3&* Watch out for its Flying King attack!/",
"obj_checkers_enemy_slash_Step_0_gml_278_0":"* (Also^1, you need to get the CROWN off of its head.)/%",
"obj_checkers_enemy_slash_Step_0_gml_282_0":"* K.ROUND - AT 9 DF 3&* It's being controlled into attacking...!/",
"obj_checkers_enemy_slash_Step_0_gml_283_0":"* (Though^1, wouldn't it just attack anyway...?)/%",
"obj_checkers_enemy_slash_Step_0_gml_296_0":"* You bowed to K. ROUND./%",
"obj_checkers_enemy_slash_Step_0_gml_327_0":"* It bowed back^1.&* Its crown loosened a little./%",
"obj_checkers_enemy_slash_Step_0_gml_330_0":"* It bowed back^1.&* Its crown loosened a little./",
"obj_checkers_enemy_slash_Step_0_gml_332_0":"* That's it^1, Kris^1! If we can get its crown off.../",
"obj_checkers_enemy_slash_Step_0_gml_333_0":"\\E8* It should turn back into a little guy...!/",
"obj_checkers_enemy_slash_Step_0_gml_334_0":"\\E0* Susie^1! Help us bow at it!/",
"obj_checkers_enemy_slash_Step_0_gml_336_0":"* Nah^1, it's crown'll come off.../",
"obj_checkers_enemy_slash_Step_0_gml_337_0":"\\E4* When I smash this guy into the GROUND!/",
"obj_checkers_enemy_slash_Step_0_gml_339_0":"* .../%",
"obj_checkers_enemy_slash_Step_0_gml_349_0":"* Huh!? That hardly did anything!/",
"obj_checkers_enemy_slash_Step_0_gml_350_0":"\\E1* How can we push off that CROWN...?/",
"obj_checkers_enemy_slash_Step_0_gml_352_0":"* ... Hmm./%",
"obj_checkers_enemy_slash_Step_0_gml_359_0":"* It's still hardly working!/",
"obj_checkers_enemy_slash_Step_0_gml_360_0":"\\E6* Whatever can we do^1, Kris...?/",
"obj_checkers_enemy_slash_Step_0_gml_362_0":"* ... Hey./%",
"obj_checkers_enemy_slash_Step_0_gml_369_0":"* Sometimes persistence is key^1, Kris!!/",
"obj_checkers_enemy_slash_Step_0_gml_370_0":"\\E6* It'll be hard^1, but we can do it!!/",
"obj_checkers_enemy_slash_Step_0_gml_372_0":"* HEY YOU GUYS!!!/%",
"obj_checkers_enemy_slash_Step_0_gml_398_0":"* You and Ralsei bowed./%",
"obj_checkers_enemy_slash_Step_0_gml_442_0":"* K. ROUND bowed back^1.&* Its crown loosened!/%",
"obj_checkers_enemy_slash_Step_0_gml_445_0":"* K. ROUND bowed back^1.&* Its crown loosened!/",
"obj_checkers_enemy_slash_Step_0_gml_447_0":"* That's it^1, Kris^1! If we can get its crown off.../",
"obj_checkers_enemy_slash_Step_0_gml_448_0":"\\E8* It should turn back into a little guy...!/",
"obj_checkers_enemy_slash_Step_0_gml_449_0":"\\E0* Susie^1! Help us bow at it!/",
"obj_checkers_enemy_slash_Step_0_gml_451_0":"* Nah^1, its crown'll come off.../",
"obj_checkers_enemy_slash_Step_0_gml_452_0":"\\E4* When I smash this guy to the GROUND!/",
"obj_checkers_enemy_slash_Step_0_gml_454_0":"* .../%",
"obj_checkers_enemy_slash_Step_0_gml_487_0":"Throw",
"obj_checkers_enemy_slash_Step_0_gml_489_0":"* Press ",
"obj_checkers_enemy_slash_Step_0_gml_510_0":"* Susie^1? You want to ACT^1? Aww, what's your idea?/",
"obj_checkers_enemy_slash_Step_0_gml_512_0":"* Umm..^1. well..^1. how do I say this./",
"obj_checkers_enemy_slash_Step_0_gml_513_0":"* I kind of..^1.&* Need you for this one./",
"obj_checkers_enemy_slash_Step_0_gml_515_0":"* That's fine^1, Susie^1!&* I'll help!/",
"obj_checkers_enemy_slash_Step_0_gml_516_0":"\\E0* You want to apologize to it for earlier^1, right?/",
"obj_checkers_enemy_slash_Step_0_gml_518_0":"* Nah^1, I just need you to stay still./%",
"obj_checkers_enemy_slash_Step_0_gml_531_0":"* You explained to K. Round about the importance of dodging Susie's attacks./",
"obj_checkers_enemy_slash_Step_0_gml_532_0":"* But it didn't seem to understand.../%",
"obj_checkers_enemy_slash_Step_0_gml_535_0":"* You started making siren noises with your mouth and looking at Susie./",
"obj_checkers_enemy_slash_Step_0_gml_536_0":"* K. Round still didn't understand.../%",
"obj_checkers_enemy_slash_Step_0_gml_540_0":"* You started explaining that Susie is really dangerous and strong./",
"obj_checkers_enemy_slash_Step_0_gml_541_0":"* Susie got a large boost to her morale./",
"obj_checkers_enemy_slash_Step_0_gml_542_0":"* Susie's ATTACK went up massively...!/%",
"obj_checkers_enemy_slash_Step_0_gml_578_0":"* Kris^1! We gotta get that CROWN off its head!/",
"obj_checkers_enemy_slash_Step_0_gml_579_0":"* Help me throw Ralsei at it!/%",
"obj_checkers_enemy_slash_Step_0_gml_77_0":"* K.Round shuffles furiously.",
"obj_checkers_enemy_slash_Step_0_gml_79_0":"* K.Round looks weak.",
"obj_checkers_enemy_slash_Step_0_gml_80_0":"* K.Round's shuffle becomes lethargic.",
"obj_checkers_enemy_slash_Step_0_gml_82_0":"* The crown is \\cY~1-percent\\cW loose!",
"obj_city_trashbag_slash_Other_10_gml_3_0":"* (It's a trashbag that looks like an eggplant.)/%",
"obj_city_trashbag_slash_Other_10_gml_7_0":"* (It's an eggplant that looks like a trashbag.)/%",
"obj_classscene_slash_Step_0_gml_111_0":"\\Tn\\FN\\E3* A-actually^1, I just wanted to know if.../",
"obj_classscene_slash_Step_0_gml_112_0":"\\Ta\\Fa\\E6* Noelle^1, can you PLEASE SPEAK UP?/%",
"obj_classscene_slash_Step_0_gml_113_0":"\\Ta\\Fa\\E1* Noelle^1, what were you saying?/",
"obj_classscene_slash_Step_0_gml_114_0":"\\TB\\FB\\E6* She was just saying we're FINE being alone!/",
"obj_classscene_slash_Step_0_gml_115_0":"\\Tn\\FN\\E3* A-actually^1, I just wanted to know if.../",
"obj_classscene_slash_Step_0_gml_116_0":"\\Ta\\Fa\\E6* Noelle^1, can you PLEASE SPEAK UP?/%",
"obj_classscene_slash_Step_0_gml_18_0":"\\E0* So^1, does everyone have a.../%",
"obj_classscene_slash_Step_0_gml_194_0":"* H..^1.&* Hi^1, SUSIE./%",
"obj_classscene_slash_Step_0_gml_207_0":"\\E6* Ummm^1, Susie^1, you're with Kris!/",
"obj_classscene_slash_Step_0_gml_208_0":"* ... am I late?/",
"obj_classscene_slash_Step_0_gml_209_0":"* .../",
"obj_classscene_slash_Step_0_gml_210_0":"* ... great./%",
"obj_classscene_slash_Step_0_gml_211_0":"\\E6* Ummm^1, Susie^1, you're with Kris!/",
"obj_classscene_slash_Step_0_gml_213_0":"* .../",
"obj_classscene_slash_Step_0_gml_214_0":"* ... great./%",
"obj_classscene_slash_Step_0_gml_234_0":"\\E5* .../",
"obj_classscene_slash_Step_0_gml_235_0":"\\E6* N-now that everyone's here^1, I'll write the assignment!/%",
"obj_classscene_slash_Step_0_gml_267_0":"* .../%",
"obj_classscene_slash_Step_0_gml_298_0":"\\FN\\TN\\E1* Ummm^1, there might be a box in the supply closet.../",
"obj_classscene_slash_Step_0_gml_299_0":"\\E0* Do you want me to - %",
"obj_classscene_slash_Step_0_gml_300_0":"\\Ta\\Fa\\E6* G-good idea^1, Noelle^1!&* Susie^1, s-since you came in last.../",
"obj_classscene_slash_Step_0_gml_302_0":"\\FS\\TS\\E0* .../",
"obj_classscene_slash_Step_0_gml_303_0":"* ... whatever./%%",
"obj_classscene_slash_Step_0_gml_304_0":"\\Ta\\Fa\\E6* G-good idea^1, Noelle^1!&* Susie^1, s-since you came in last.../",
"obj_classscene_slash_Step_0_gml_305_0":"\\E7* Can you go get that for me...?/",
"obj_classscene_slash_Step_0_gml_306_0":"\\FS\\TS\\E0* .../",
"obj_classscene_slash_Step_0_gml_307_0":"* ... whatever./%%",
"obj_classscene_slash_Step_0_gml_323_0":"* H-how about this^1?&* If no one speaks up.../",
"obj_classscene_slash_Step_0_gml_324_0":"* E-everyone gets in trouble!/%",
"obj_classscene_slash_Step_0_gml_340_0":"\\E7* Why don't you go get it for me...?/",
"obj_classscene_slash_Step_0_gml_341_0":"\\FS\\TS\\E0* .../",
"obj_classscene_slash_Step_0_gml_342_0":"* ... whatever./%%",
"obj_classscene_slash_Step_0_gml_343_0":"\\Ta\\Fa\\E6* G-good idea^1, Noelle^1!&* Susie^1, s-since you came in last.../",
"obj_classscene_slash_Step_0_gml_344_0":"\\E7* Why don't you go get it for me...?/",
"obj_classscene_slash_Step_0_gml_345_0":"\\FS\\TS\\E0* .../",
"obj_classscene_slash_Step_0_gml_346_0":"* ... whatever./%%",
"obj_classscene_slash_Step_0_gml_398_0":"\\E4* And K... Kris..^1.&* Can you go with her and make sure she.../",
"obj_classscene_slash_Step_0_gml_399_0":"\\E9* Um^1, actually gets it^1?&* And^1, um^1, stays out of trouble...?/",
"obj_classscene_slash_Step_0_gml_400_0":"\\E6* Thanks Kris^1!&* See you later!/%",
"obj_classscene_slash_Step_0_gml_493_0":"\\E0* Kris^1, there you are!/",
"obj_classscene_slash_Step_0_gml_494_0":"\\EA* (Even Susie showed up before you^1, eheh...)/%",
"obj_classscene_slash_Step_0_gml_500_0":"\\E3* (Kris^1! You're okay!!)/",
"obj_classscene_slash_Step_0_gml_501_0":"\\E9* (I was really worried after you disappeared yesterday...)/",
"obj_classscene_slash_Step_0_gml_502_0":"\\E0* (I guess we can talk about that after class.)/%",
"obj_classscene_slash_Step_0_gml_566_0":"\\E2* (Hey^1, Kris!)/",
"obj_classscene_slash_Step_0_gml_567_0":"\\E0* (..^1. if I knew you were gonna be late...)/",
"obj_classscene_slash_Step_0_gml_568_0":"\\E3* (I wouldna showed up on time.)/%",
"obj_classscene_slash_Step_0_gml_574_0":"\\E9* Susie^1, please don't kick your desk./",
"obj_classscene_slash_Step_0_gml_575_0":"\\E4* Treat school property^1, like you'd treat people./%",
"obj_classscene_slash_Step_0_gml_579_0":"\\E0* ..../",
"obj_classscene_slash_Step_0_gml_580_0":"\\E1* Okay./",
"obj_classscene_slash_Step_0_gml_581_0":"\\E2* Next time I'll aim for the vitals./%",
"obj_classscene_slash_Step_0_gml_602_0":"\\E9* Th..^1. That's not what I.../%",
"obj_classscene_slash_Step_0_gml_606_0":"\\E5* In any case^1, good morning^1, Class!/",
"obj_classscene_slash_Step_0_gml_607_0":"\\E7* We have a lot to go over today.../",
"obj_classscene_slash_Step_0_gml_608_0":"\\E6* First^1, we're starting the reading from page 142!/",
"obj_classscene_slash_Step_0_gml_609_0":"\\E4* Any..^1. any volunteers?/%",
"obj_classscene_slash_Step_0_gml_616_0":"\\E2* Umm^1, I..^1. I guess I could read the.../%",
"obj_classscene_slash_Step_0_gml_626_0":"\\E1* Ah^1, trouble yourself not^1, Noelle!/",
"obj_classscene_slash_Step_0_gml_627_0":"\\E2* I will valiantly take this blow of humiliation!!/",
"obj_classscene_slash_Step_0_gml_629_0":"\\E3* Umm^1, t-that's OK^1, I can.../%",
"obj_classscene_slash_Step_0_gml_643_0":"\\E0* A-HEM./",
"obj_classscene_slash_Step_0_gml_644_0":"\\E1* \\\"Page 142.\\\"/",
"obj_classscene_slash_Step_0_gml_645_0":"\\E3* \\\"It was the best of times^1, it was the worst of times^1,\\\"/",
"obj_classscene_slash_Step_0_gml_646_0":"\\E4* \\\"Times-a pretty good. Times-a pretty bad.\\\"/",
"obj_classscene_slash_Step_0_gml_647_0":"\\E2* \\\"Mediocre times. Iffy times. So-so times...\\\"/%",
"obj_classscene_slash_Step_0_gml_64_0":"\\E3* Oh... K-Kris...^1!&* We thought you weren't coming today!/",
"obj_classscene_slash_Step_0_gml_653_0":"* Listening to this^1, your eyes began to close automatically.../%",
"obj_classscene_slash_Step_0_gml_65_0":"\\E0* We're doing group projects this month.../",
"obj_classscene_slash_Step_0_gml_66_0":"\\E6* Uhhhh..^1. so^1, walk around and find a partner^1, ok?/%",
"obj_classscene_slash_Step_0_gml_715_0":"\\E7* Have a nice day^1, everyone!/",
"obj_classscene_slash_Step_0_gml_716_0":"\\E9* And P-PLEASE^1! Remember your group projects!/%",
"obj_classscene_slash_Step_0_gml_739_0":"\\E1* Oh^1, um..^1. Kris? Are..^1. you okay?/",
"obj_classscene_slash_Step_0_gml_740_0":"\\E5* You were^1, um^1, s-sleeping all class.../",
"obj_classscene_slash_Step_0_gml_741_0":"\\E0* D-don't worry^1! I'm not mad^1! J..^1. just concerned!/",
"obj_classscene_slash_Step_0_gml_742_0":"\\EA* (Usually you only sleep through the start.)/",
"obj_classscene_slash_Step_0_gml_747_0":"\\E3* ... Kris..^1. Where did you and Susie go yesterday?/",
"obj_classscene_slash_Step_0_gml_748_0":"\\E3* .../",
"obj_classscene_slash_Step_0_gml_749_0":"\\EA* .../",
"obj_classscene_slash_Step_0_gml_750_0":"\\E5* Um^1, if you don't want to tell me^1, that's okay./",
"obj_classscene_slash_Step_0_gml_751_0":"\\E9* I was just really..^1. worried about you./",
"obj_classscene_slash_Step_0_gml_752_0":"\\E6* If... If Susie causes you any trouble^1, then.../",
"obj_classscene_slash_Step_0_gml_753_0":"\\E8* Okay^1, I..^1. I can't really do anything. Eheh./",
"obj_classscene_slash_Step_0_gml_754_0":"\\E0* But... I'm looking out for you^1, okay?/%",
"obj_classscene_slash_Step_0_gml_758_0":"\\E0* Good luck and rest well tonight^1, okay?/%",
"obj_clubsenemy_old_slash_Draw_0_gml_6_0":"(Tired)",
"obj_clubsenemy_old_slash_Step_0_gml_100_0":"...&Sure,&I guess.",
"obj_clubsenemy_old_slash_Step_0_gml_105_0":"I use a&gamepad to&aim!",
"obj_clubsenemy_old_slash_Step_0_gml_106_0":"IDIOT!&Mouse and&keyboard!",
"obj_clubsenemy_old_slash_Step_0_gml_107_0":"Please&stop, you&two...",
"obj_clubsenemy_old_slash_Step_0_gml_117_0":"I love&the smell&of trees.",
"obj_clubsenemy_old_slash_Step_0_gml_118_0":"Oh!&Me too!",
"obj_clubsenemy_old_slash_Step_0_gml_119_0":"Pollen&makes me...&Uh, sure!",
"obj_clubsenemy_old_slash_Step_0_gml_11_0":"Nice mouth",
"obj_clubsenemy_old_slash_Step_0_gml_123_0":"A ghost&told me I&was stupid.",
"obj_clubsenemy_old_slash_Step_0_gml_124_0":"That was me,&you idiot!",
"obj_clubsenemy_old_slash_Step_0_gml_125_0":"Please&stop, you&two...",
"obj_clubsenemy_old_slash_Step_0_gml_12_0":"Anger mouth",
"obj_clubsenemy_old_slash_Step_0_gml_130_0":"Our favorite&video game&is...",
"obj_clubsenemy_old_slash_Step_0_gml_131_0":"Shut up!!&They'll make&fun of us!!!",
"obj_clubsenemy_old_slash_Step_0_gml_132_0":"Please&stop, you&two...",
"obj_clubsenemy_old_slash_Step_0_gml_139_0":"Aww, he&MADE that!?&So caring!",
"obj_clubsenemy_old_slash_Step_0_gml_13_0":"Smart Mouth",
"obj_clubsenemy_old_slash_Step_0_gml_140_0":"It's SOOO&cute!&I want it!",
"obj_clubsenemy_old_slash_Step_0_gml_141_0":"(Isn't it&a bit...&childish?)",
"obj_clubsenemy_old_slash_Step_0_gml_146_0":"Ouchy!&That hurts!",
"obj_clubsenemy_old_slash_Step_0_gml_147_0":"Suck it up,&idiot!",
"obj_clubsenemy_old_slash_Step_0_gml_148_0":"(We're&fighting&again!?)",
"obj_clubsenemy_old_slash_Step_0_gml_17_0":"Nice to&meet you!",
"obj_clubsenemy_old_slash_Step_0_gml_18_0":"Die!&Die!&Die!",
"obj_clubsenemy_old_slash_Step_0_gml_19_0":"Please&ignore&them.",
"obj_clubsenemy_old_slash_Step_0_gml_204_0":"* Clover flashes a trio of terrible smiles.",
"obj_clubsenemy_old_slash_Step_0_gml_205_0":"* Clover is bickering with herselves.",
"obj_clubsenemy_old_slash_Step_0_gml_206_0":"* Clover is whispering about cute boys.",
"obj_clubsenemy_old_slash_Step_0_gml_207_0":"* Clover is arguing about whose toothbrush is whose.",
"obj_clubsenemy_old_slash_Step_0_gml_208_0":"* Clover hums like an out-of-tune choir.",
"obj_clubsenemy_old_slash_Step_0_gml_209_0":"* Smells like clover and dew.",
"obj_clubsenemy_old_slash_Step_0_gml_210_0":"* Clover seems TIRED of arguing so much.",
"obj_clubsenemy_old_slash_Step_0_gml_211_0":"* Clover starts to look wilted.",
"obj_clubsenemy_old_slash_Step_0_gml_212_0":"* Clover seems to be getting along with herselves.",
"obj_clubsenemy_old_slash_Step_0_gml_213_0":"* Clover's harmony was shattered by violence.",
"obj_clubsenemy_old_slash_Step_0_gml_247_0":"* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three..^1. maybe not./%",
"obj_clubsenemy_old_slash_Step_0_gml_261_0":"* You brought up the topic of POLITICS^1.&* CLOVER started to argue./%",
"obj_clubsenemy_old_slash_Step_0_gml_269_0":"* You brought up the topic of RELIGION^1.&* CLOVER started to argue./%",
"obj_clubsenemy_old_slash_Step_0_gml_26_0":"I want the&fluffy one!",
"obj_clubsenemy_old_slash_Step_0_gml_277_0":"* You brought up the topic of SPORTS^1.&* CLOVER seems relieved./%",
"obj_clubsenemy_old_slash_Step_0_gml_27_0":"No, that&one's MINE!",
"obj_clubsenemy_old_slash_Step_0_gml_28_0":"(He's&boring...)",
"obj_clubsenemy_old_slash_Step_0_gml_293_0":"* You brought up the topic of KINDNESS^1.&* CLOVER started to argue./%",
"obj_clubsenemy_old_slash_Step_0_gml_301_0":"* You brought up the topic of CUTEBOYS^1.&* CLOVER seems excited./%",
"obj_clubsenemy_old_slash_Step_0_gml_309_0":"* You brought up the topic of GUNCONTROL^1.&* CLOVER started to argue./%",
"obj_clubsenemy_old_slash_Step_0_gml_324_0":"* You brought up the topic of TREES^1.&* CLOVER seems relieved./%",
"obj_clubsenemy_old_slash_Step_0_gml_32_0":"Where's&Mr. Fluffy?",
"obj_clubsenemy_old_slash_Step_0_gml_332_0":"* You brought up the topic of GHOSTS^1.&* CLOVER started to argue./%",
"obj_clubsenemy_old_slash_Step_0_gml_33_0":"YOU must&have&scared him!",
"obj_clubsenemy_old_slash_Step_0_gml_340_0":"* You brought up the topic of GAMES^1.&* CLOVER started to argue./%",
"obj_clubsenemy_old_slash_Step_0_gml_34_0":"(Who&cares?)",
"obj_clubsenemy_old_slash_Step_0_gml_354_0":"* You and Ralsei warned Clover about Susie^1.&* The enemy went on guard.../%",
"obj_clubsenemy_old_slash_Step_0_gml_356_0":"* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%",
"obj_clubsenemy_old_slash_Step_0_gml_359_0":"(Warned)",
"obj_clubsenemy_old_slash_Step_0_gml_377_0":"(Tired)",
"obj_clubsenemy_old_slash_Step_0_gml_40_0":"I'm the&oldest!",
"obj_clubsenemy_old_slash_Step_0_gml_41_0":"WHAT!?&I am!!!",
"obj_clubsenemy_old_slash_Step_0_gml_42_0":"We're&the same&age...",
"obj_clubsenemy_old_slash_Step_0_gml_47_0":"Nice&weather&today.",
"obj_clubsenemy_old_slash_Step_0_gml_48_0":"What?&It's just&awful!",
"obj_clubsenemy_old_slash_Step_0_gml_49_0":"Please&stop, you&two...",
"obj_clubsenemy_old_slash_Step_0_gml_61_0":"The King&is great!",
"obj_clubsenemy_old_slash_Step_0_gml_62_0":"He's&TERRIBLE!",
"obj_clubsenemy_old_slash_Step_0_gml_63_0":"Please&stop, you&two...",
"obj_clubsenemy_old_slash_Step_0_gml_67_0":"An angel&is watching&us.",
"obj_clubsenemy_old_slash_Step_0_gml_68_0":"You BELIEVE&that&garbage?",
"obj_clubsenemy_old_slash_Step_0_gml_69_0":"Please&stop, you&two...",
"obj_clubsenemy_old_slash_Step_0_gml_73_0":"I wanna&eat a&football.",
"obj_clubsenemy_old_slash_Step_0_gml_74_0":"Sports!&My favorite&food!",
"obj_clubsenemy_old_slash_Step_0_gml_75_0":"Oh!&I love you&two!",
"obj_clubsenemy_old_slash_Step_0_gml_86_0":"Lightners&deserve&respect.",
"obj_clubsenemy_old_slash_Step_0_gml_87_0":"Hell no!&They can&all die!",
"obj_clubsenemy_old_slash_Step_0_gml_88_0":"Please&stop, you&two...",
"obj_clubsenemy_old_slash_Step_0_gml_92_0":"Oh, oh! That&boy is ever&so cute!",
"obj_clubsenemy_old_slash_Step_0_gml_93_0":"So fluffy!&I want to&pet him!",
"obj_clubsenemy_old_slash_Step_0_gml_94_0":"HIM???&... err,&sure.",
"obj_clubsenemy_old_slash_Step_0_gml_95_0":"(What&about the&girl..?)",
"obj_clubsenemy_old_slash_Step_0_gml_98_0":"Oh, oh!&I want a&sweet boy.",
"obj_clubsenemy_old_slash_Step_0_gml_99_0":"Someone&NICE, like&me!",
"obj_clubsenemy_slash_Create_0_gml_100_0":"Guns",
"obj_clubsenemy_slash_Create_0_gml_101_0":"Cheating",
"obj_clubsenemy_slash_Create_0_gml_102_0":"Dice",
"obj_clubsenemy_slash_Create_0_gml_103_0":"Starwalker",
"obj_clubsenemy_slash_Create_0_gml_104_0":"4LeafClover",
"obj_clubsenemy_slash_Create_0_gml_105_0":"Garbage",
"obj_clubsenemy_slash_Create_0_gml_106_0":"Non-Birthday",
"obj_clubsenemy_slash_Create_0_gml_107_0":"Crime",
"obj_clubsenemy_slash_Create_0_gml_69_0":"CuteBoys",
"obj_clubsenemy_slash_Create_0_gml_70_0":"Fluffy",
"obj_clubsenemy_slash_Create_0_gml_71_0":"Birthday",
"obj_clubsenemy_slash_Create_0_gml_72_0":"Sports",
"obj_clubsenemy_slash_Create_0_gml_73_0":"Family",
"obj_clubsenemy_slash_Create_0_gml_74_0":"Hole",
"obj_clubsenemy_slash_Create_0_gml_75_0":"Rouxls",
"obj_clubsenemy_slash_Create_0_gml_76_0":"Puzzle",
"obj_clubsenemy_slash_Create_0_gml_77_0":"Party",
"obj_clubsenemy_slash_Create_0_gml_78_0":"Dance",
"obj_clubsenemy_slash_Create_0_gml_79_0":"GiantBed",
"obj_clubsenemy_slash_Create_0_gml_80_0":"NumberThree",
"obj_clubsenemy_slash_Create_0_gml_81_0":"Sandwich",
"obj_clubsenemy_slash_Create_0_gml_82_0":"Tree",
"obj_clubsenemy_slash_Create_0_gml_91_0":"SplatNoise",
"obj_clubsenemy_slash_Create_0_gml_92_0":"SandPaper",
"obj_clubsenemy_slash_Create_0_gml_93_0":"Chaos",
"obj_clubsenemy_slash_Create_0_gml_94_0":"Clown",
"obj_clubsenemy_slash_Create_0_gml_95_0":"NumberFour",
"obj_clubsenemy_slash_Create_0_gml_96_0":"NumberTwo",
"obj_clubsenemy_slash_Create_0_gml_97_0":"Turtleneck",
"obj_clubsenemy_slash_Create_0_gml_98_0":"Trouble",
"obj_clubsenemy_slash_Create_0_gml_99_0":"Thrash",
"obj_clubsenemy_slash_Draw_0_gml_15_0":"(Tired)",
"obj_clubsenemy_slash_Draw_0_gml_98_0":"TIME: ",
"obj_clubsenemy_slash_Step_0_gml_139_0":"* Smells like clover and dew.",
"obj_clubsenemy_slash_Step_0_gml_13_0":"Smart Mouth",
"obj_clubsenemy_slash_Step_0_gml_140_0":"* Clover seems TIRED of discussing so much.",
"obj_clubsenemy_slash_Step_0_gml_141_0":"* Clover starts to look wilted.",
"obj_clubsenemy_slash_Step_0_gml_142_0":"* Clover seems to be getting along with herselves.",
"obj_clubsenemy_slash_Step_0_gml_143_0":"* Clover's harmony was shattered by violence.",
"obj_clubsenemy_slash_Step_0_gml_144_0":"* Smells like clover and dew.",
"obj_clubsenemy_slash_Step_0_gml_145_0":"* Clover seems TIRED of discussing so much.",
"obj_clubsenemy_slash_Step_0_gml_146_0":"* Clover starts to look wilted.",
"obj_clubsenemy_slash_Step_0_gml_147_0":"* Clover seems to be getting along with herselves.",
"obj_clubsenemy_slash_Step_0_gml_148_0":"* Clover's harmony was shattered by violence.",
"obj_clubsenemy_slash_Step_0_gml_14_0":"Anger mouth",
"obj_clubsenemy_slash_Step_0_gml_15_0":"Smart Mouth",
"obj_clubsenemy_slash_Step_0_gml_168_0":"* CLOVER - AT 8 DF 2&* Two heads are better than one^1!&* Three..^1. maybe not./%",
"obj_clubsenemy_slash_Step_0_gml_19_0":"Please&ignore&them.",
"obj_clubsenemy_slash_Step_0_gml_20_0":"This&time you&die!",
"obj_clubsenemy_slash_Step_0_gml_21_0":"Please&ignore&them.",
"obj_clubsenemy_slash_Step_0_gml_233_0":"Cute ones!&Hmm hmm~&/%",
"obj_clubsenemy_slash_Step_0_gml_256_0":"(Tired)",
"obj_clubsenemy_slash_Step_0_gml_26_0":"Sorry&about&this...",
"obj_clubsenemy_slash_Step_0_gml_27_0":"YOU KNOW&NOTHING,&IDIOT!",
"obj_clubsenemy_slash_Step_0_gml_286_0":"\\m1*\t\tTime's up!&\\m2\tTOO SLOW!&\\m3\t(Sorry...)/%",
"obj_clubsenemy_slash_Step_0_gml_28_0":"Sorry&about&this...",
"obj_clubsenemy_slash_Step_0_gml_293_0":"\\m1*\t\tThat's right^2!&\\m2\tNot bad^2!&\\m3\t(It's OK...^2)/%",
"obj_clubsenemy_slash_Step_0_gml_296_0_b":"\\m1*\t\tNo thanks!&\\m2\tWRONG!&\\m3\t(Is it that bad?)/%",
"obj_clubsenemy_slash_Step_0_gml_33_0":"Please&stop, you&two...",
"obj_clubsenemy_slash_Step_0_gml_34_0":"What?&It's just&awful!",
"obj_clubsenemy_slash_Step_0_gml_35_0":"Please&stop, you&two...",
"obj_clubsenemy_slash_Step_0_gml_459_0":"* Susie stood there awkwardly!/%",
"obj_clubsenemy_slash_Step_0_gml_469_0":"* Ralsei stood there cutely!/%",
"obj_controller_city_cheesemaze_slash_Step_0_gml_18_0":"\\EE* KRIS!!!!!!!!!!!!!&!!!!!!!!!!!!/%",
"obj_controller_city_mice2_slash_Draw_0_gml_28_0":"[Left / Right]",
"obj_controller_city_mice2_slash_Draw_0_gml_29_0":"Rotate",
"obj_controller_city_mice2_slash_Draw_0_gml_32_0":"[Down]",
"obj_controller_city_mice2_slash_Draw_0_gml_33_0":"Mice",
"obj_controller_city_mice2_slash_Step_0_gml_134_0":"\\E0* Kris^1! You did it^1! We should be able to.../%",
"obj_controller_city_mice2_slash_Step_0_gml_197_0":"\\E2* ..^1. huh?/",
"obj_controller_city_mice2_slash_Step_0_gml_198_0":"\\E1* The forcefield's still up./%",
"obj_controller_city_mice2_slash_Step_0_gml_25_0":"\\E1* Looks like another electric wall./%",
"obj_controller_city_mice2_slash_Step_0_gml_277_0":"\\E3* D-did we miss something? H-hello?/%",
"obj_controller_city_mice2_slash_Step_0_gml_316_0":"\\E8* Kris^1, wait a second!/%",
"obj_controller_city_mice2_slash_Step_0_gml_32_0":"\\E5* Huh? This hole has a switch inside of it.../",
"obj_controller_city_mice2_slash_Step_0_gml_33_0":"\\E4* Maybe we could try to put something inside...?/%",
"obj_controller_city_mice2_slash_Step_0_gml_380_0":"\\E8* Kris^1, I can't believe you made those mice--/%",
"obj_controller_city_mice2_slash_Step_0_gml_39_0":"\\E0* What do you think^1, Kris?/%",
"obj_controller_city_mice2_slash_Step_0_gml_420_0":"\\E3* Huh?/%",
"obj_controller_city_mice2_slash_Step_0_gml_434_0":"\\E2* I..^1. I guess landing on the switch turned off the forcefield.../%",
"obj_controller_city_mice2_slash_Step_0_gml_452_0":"\\E2* Th..^1. there^1, looks like I..^1. I did it?/",
"obj_controller_city_mice2_slash_Step_0_gml_453_0":"\\Ee* (I just..^1. listened to Kris's command.)/",
"obj_controller_city_mice2_slash_Step_0_gml_454_0":"\\EW* (And somehow^1, before I knew it...)/",
"obj_controller_city_mice2_slash_Step_0_gml_455_0":"\\EZ* (The puzzle was finished.)/",
"obj_controller_city_mice2_slash_Step_0_gml_456_0":"\\Ee* (What was I thinking^1? Kris wasn't trying to hurt me...)/",
"obj_controller_city_mice2_slash_Step_0_gml_457_0":"\\E4* Let's go^1, Kris./%",
"obj_controller_city_mice2_slash_Step_0_gml_457_0_b":"\\Ed* (They were just making me stronger.)/%",
"obj_controller_city_mice2_slash_Step_0_gml_500_0":"\\E2* I..^1. I wish they wouldn't jump out at me like that!/%",
"obj_controller_city_mice2_slash_Step_0_gml_546_0":"\\E3* (How many more times am I gonna get hit by mice...?)/%",
"obj_controller_city_mice2_slash_Step_0_gml_67_0":"\\E8* Kris^1, wait a second!/%",
"obj_controller_city_mice3_slash_Draw_0_gml_18_0":"ILOVEMOUSE",
"obj_controller_city_mice3_slash_Draw_0_gml_20_0":"ILUVNEZUMI",
"obj_controller_city_mice3_slash_Step_0_gml_129_0":"\\E5* Hmm..^1. the switch didn't seem to work?/%",
"obj_controller_city_mice3_slash_Step_0_gml_168_0":"\\EE* Kris!^1! The platform's falling!^1! H-help me!!/%",
"obj_controller_city_mice3_slash_Step_0_gml_208_0":"\\EE* KRIS!!!!!!!/",
"obj_controller_city_mice3_slash_Step_0_gml_209_0":"\\E8* Gosh^1, you're lucky Dess isn't here!/",
"obj_controller_city_mice3_slash_Step_0_gml_210_0":"\\E8* Otherwise YOU'D be facedown in a mousepile!/",
"obj_controller_city_mice3_slash_Step_0_gml_211_0":"\\E8* .../",
"obj_controller_city_mice3_slash_Step_0_gml_212_0":"\\E6* S..^1. sorry^1, I didn't mean to get so mad./",
"obj_controller_city_mice3_slash_Step_0_gml_213_0":"\\E0* Sure..^1. okay^1, we can try again./%",
"obj_controller_city_mice3_slash_Step_0_gml_230_0":"\\E8* Kris!^1! What are you doing!^1! You made me --/%",
"obj_controller_city_mice3_slash_Step_0_gml_249_0":"\\E3* H..^1. huh?/%",
"obj_controller_city_mice3_slash_Step_0_gml_270_0":"\\E6* S-sorry^1, Kris^1, you just saved me^1, didn't you...?/%",
"obj_controller_city_mice3_slash_Step_0_gml_292_0":"\\EE* Th..^1. this one's falling^1, too!/",
"obj_controller_city_mice3_slash_Step_0_gml_293_0":"\\E8* Kris^1, whatever you just did^1, keep doing it!!/%",
"obj_controller_city_mice3_slash_Step_0_gml_419_0":"\\EN* What./",
"obj_controller_city_mice3_slash_Step_0_gml_420_0":"\\EN* How did you.../%",
"obj_controller_city_mice3_slash_Step_0_gml_445_0":"\\EC* HOW DID YOU SOLVE THAT??/%",
"obj_controller_city_mice3_slash_Step_0_gml_466_0":"\\ED* Even a broken clock is right once a day./%",
"obj_controller_city_mice3_slash_Step_0_gml_487_0":"\\E9* And Kris^1, if anyone asks.../%",
"obj_controller_city_mice3_slash_Step_0_gml_49_0":"\\E1* It's a dead end...?/%",
"obj_controller_city_mice3_slash_Step_0_gml_500_0":"\\ED* I solved the puzzle!!/",
"obj_controller_city_mice3_slash_Step_0_gml_501_0":"\\EC* It's not fair for YOU to get extra credit for a fluke!!/",
"obj_controller_city_mice3_slash_Step_0_gml_502_0":"\\ED* Get it!? Let NO ONE think otherwise^1! ESPECIALLY Susie!/",
"obj_controller_city_mice3_slash_Step_0_gml_503_0":"\\EC* You KNOW she'd just..^1. lord it over me!/%",
"obj_controller_city_mice3_slash_Step_0_gml_53_0":"\\E2* I'll..^1. go ahead and do the puzzle!/%",
"obj_controller_city_mice3_slash_Step_0_gml_631_0":"\\E2* Gosh./",
"obj_controller_city_mice3_slash_Step_0_gml_632_0":"\\E3* ..^1. Y'know^1, I don't think I'm afraid of mice anymore./",
"obj_controller_city_mice3_slash_Step_0_gml_633_0":"\\E6* Actually^1, I think they might be kind of..^1. cute?/",
"obj_controller_city_mice3_slash_Step_0_gml_634_0":"\\E8* Anyways^1, let's keep going./%",
"obj_controller_city_mice3_slash_Step_0_gml_660_0":"* (Noelle is now immune to mice.)/%",
"obj_controller_city_mice3_slash_Step_0_gml_74_0_b":"* Isn't it a good thing?/",
"obj_controller_city_mice3_slash_Step_0_gml_75_0_b":"* I'm solving things by myself. Taking new things for myself. Defeating enemies by myself./",
"obj_controller_city_mice3_slash_Step_0_gml_76_0_b":"* And every time I do it.../",
"obj_controller_city_mice3_slash_Step_0_gml_77_0":"* I'm getting stronger./",
"obj_controller_city_mice3_slash_Step_0_gml_78_0":"* ..^1. what did I do when we got that ring? ..^1. when I solved that puzzle?/",
"obj_controller_city_mice3_slash_Step_0_gml_79_0":"* ..^1. It..^1. It doesn't matter. It doesn't matter if I can't remember./",
"obj_controller_city_mice3_slash_Step_0_gml_80_0":"* It doesn't matter if the battles are blurring together./",
"obj_controller_city_mice3_slash_Step_0_gml_81_0":"* If Kris tells me to do it.../",
"obj_controller_city_mice3_slash_Step_0_gml_82_0":"* I can do things I could never do before./",
"obj_controller_city_mice3_slash_Step_0_gml_83_0":"* Isn't it a good thing?/",
"obj_controller_city_mice3_slash_Step_0_gml_84_0":"* ... I'm getting stronger./",
"obj_controller_city_mice3_slash_Step_0_gml_85_0":"* .../",
"obj_controller_city_mice3_slash_Step_0_gml_86_0":"* As long as I..^1. just do what they say./",
"obj_controller_city_mice3_slash_Step_0_gml_87_0":"* As long as I.../%",
"obj_controller_city_mice3_slash_Step_0_gml_88_0":"\\E4* All finished^1, Kris^1. Should we find some more enemies?/%",
"obj_controller_dining3_slash_Step_0_gml_19_0":"\\E1* Welcome To My Extravagant Dining Bonanza/%",
"obj_controller_dining3_slash_Step_0_gml_210_0":"\\EL* All the platters got mixed up again!?/%",
"obj_controller_dining3_slash_Step_0_gml_217_0":"\\EK* Hey^1, Kris^1, isn't there something else we can do!?/%",
"obj_controller_dining3_slash_Step_0_gml_246_0":"\\E6* Hey^1, there's something under this one!/%",
"obj_controller_dining3_slash_Step_0_gml_539_0":"\\EJ* There's the key!!^1! Now we just have to--/%",
"obj_controller_dining3_slash_Step_0_gml_603_0":"\\EL* It BROKE IT?!/%",
"obj_controller_dining3_slash_Step_0_gml_72_0":"\\ED* Only One Of These Delicious Platters Has The Key/",
"obj_controller_dining3_slash_Step_0_gml_73_0":"\\E1* I Am Sure Searching Will Be An Addicting Game of Chance/%",
"obj_controller_dining3_slash_Step_0_gml_82_0":"\\EH* H-how the hell are we gonna search all these!?/%",
"obj_controller_dining3_slash_Step_0_gml_98_0":"\\E1* ERROR: Results: Key Not Found/",
"obj_controller_dining3_slash_Step_0_gml_99_0":"\\EN* Did You Mean: Give Up?/%",
"obj_controller_dininghall_slash_Step_0_gml_146_0":"\\E9* Hahah^1, was that awesome or what?!/",
"obj_controller_dininghall_slash_Step_0_gml_149_0":"\\EK* Umm^1, maybe minus the blatant destruction.../%",
"obj_controller_dininghall_slash_Step_0_gml_160_0":"\\E2* Let's go^1, Kris^1! We're almost at the third floor!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_120_0":"\\E0* Kris^1, you keep standing on this one!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_249_0":"\\E0* OK^1, now you come over here!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_270_0":"\\E8* Kris^1! Get back here!!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_280_0":"\\E4* Nice teamwork!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_393_0":"\\E8* (This is reminding me of our group projects...)/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_401_0":"\\E8* .../%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_429_0":"\\EE* A--aahhh!!/",
"obj_controller_dw_city_big_2_slash_Step_0_gml_430_0":"\\E8* K..^1. Kris^1! C'mon^1, you..^1. you know that isn't very nice!/",
"obj_controller_dw_city_big_2_slash_Step_0_gml_431_0":"\\E8* (I was almost roast deer for a second there...)/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_471_0":"\\E8* Alright^1, now it's your turn!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_495_0":"\\E8* Kris^1! Get back here!!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_563_0":"\\E8* Kris^1! Get back here!!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_572_0":"\\E8* Fahahaha^1! How'd you like that!?/",
"obj_controller_dw_city_big_2_slash_Step_0_gml_573_0":"\\E8* You should have seen the look on your face!!/",
"obj_controller_dw_city_big_2_slash_Step_0_gml_574_0":"\\E2* (Hey^1, why do they look so hurt...? Gosh...)/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_59_0":"\\E1* Hmm^1, looks like you need to hold it down./%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_600_0":"\\E8* Kris^1! Get back here!!/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_622_0":"\\E1* When you step off the switch^1, the lightning comes back.../",
"obj_controller_dw_city_big_2_slash_Step_0_gml_623_0":"\\E5* .../",
"obj_controller_dw_city_big_2_slash_Step_0_gml_624_0":"\\E4* How about..^1. I hold it down^1, and you go across?/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_693_0":"* (Shouldn't leave now.)/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_739_0":"* (Shouldn't leave now.)/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_749_0":"* (Shouldn't leave now.)/%",
"obj_controller_dw_city_big_2_slash_Step_0_gml_843_0":"\\E8* N..^1. Nice teamwork!/%",
"obj_controller_dw_city_mice_slash_Step_0_gml_113_0":"\\E2* K-Kris^1! If the mice hit a wall^1, they'll come over here.../",
"obj_controller_dw_city_mice_slash_Step_0_gml_114_0":"\\E4* (Try using those blocks to get them into the hole?)/%",
"obj_controller_dw_city_mice_slash_Step_0_gml_117_0":"\\EE* K-Kris!!/",
"obj_controller_dw_city_mice_slash_Step_0_gml_118_0":"\\E8* Gosh^1, you did that on purpose^1, didn't you!?/",
"obj_controller_dw_city_mice_slash_Step_0_gml_119_0":"\\E3* (It's like when they swapped my eggnog with mayo...)/%",
"obj_controller_dw_city_mice_slash_Step_0_gml_122_0":"\\E2* .../%",
"obj_controller_dw_city_mice_slash_Step_0_gml_48_0":"\\E4* L-looks like that took care of it.../%",
"obj_controller_dw_city_mice_slash_Step_0_gml_54_0":"\\E8* W-well^1, hopefully that won't happen again!/%",
"obj_controller_dw_cyber_viromaze2_slash_Step_0_gml_9_0":"* Sounded like a forcefield deactivating./%",
"obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_180_0":"* .../",
"obj_controller_dw_mansion_bridges_funny_slash_Step_0_gml_181_0":"* I suppose we'll just have to let it go this once./%",
"obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_29_0":"\\E1* I See You Have: Escaped From Your Room Units/%",
"obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_50_0_b":"\\EC* Who Can Blame You For Wanting To See My Glorious Mansion/",
"obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_51_0":"\\ED* You Won't Want To Take Your Eyes Off This Beautiful Art/",
"obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_53_0":"\\E5* We're not here to look at your stupid pictures!/",
"obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_55_0":"\\ED* Oh It Was Not A Recommendation/",
"obj_controller_dw_mansion_fire_paintings_slash_Step_0_gml_56_0":"\\EN* I Was Just Warning You LMAO/%",
"obj_controller_dw_mansion_potBalance_slash_Step_0_gml_83_0":"* Heh^1, not bad^1, Kris!/%",
"obj_controller_dw_mansion_single_pot_slash_Draw_0_gml_9_0":"POTTERY NOT RESPECTED",
"obj_controller_dw_mansion_single_pot_slash_Step_0_gml_16_0_b":"* Now I Know You Are All Loving My Mansion/",
"obj_controller_dw_mansion_single_pot_slash_Step_0_gml_17_0":"* But We Have A Few Rules Around Here You Have To Follow/",
"obj_controller_dw_mansion_single_pot_slash_Step_0_gml_18_0":"* One Wipe Your Shoes/",
"obj_controller_dw_mansion_single_pot_slash_Step_0_gml_19_0":"* Two Have Fun/",
"obj_controller_dw_mansion_single_pot_slash_Step_0_gml_20_0":"* Three Respect The Pottery/",
"obj_controller_dw_mansion_single_pot_slash_Step_0_gml_21_0":"* Four Have Fun/",
"obj_controller_dw_mansion_single_pot_slash_Step_0_gml_22_0":"* Five List Entry Duplication Error/%",
"obj_controller_keyboard_puzzle_1_slash_Step_0_gml_18_0":"\\E2* Kris, I think you should handle this puzzle!/%",
"obj_controller_keyboard_puzzle_2_slash_Step_0_gml_109_0":"\\EQ* Um..^1. Kris?/",
"obj_controller_keyboard_puzzle_2_slash_Step_0_gml_110_0":"\\EJ* Maybe you can press the same key more than once?/%",
"obj_controller_keyboard_puzzle_2_slash_Step_0_gml_18_0":"\\E0* Wait, is this another puzzle? You do it./%",
"obj_controller_mansion_hands_slash_Step_0_gml_115_0":"* (Looks like the hand is out of the way now...)/%",
"obj_credits_2_slash_Draw_0_gml_17_0":"-Fangamer Testing-",
"obj_credits_2_slash_Draw_0_gml_18_0":"-Trailers & All Video Editing-",
"obj_credits_2_slash_Step_0_gml_109_0":"-Guest Character Design-",
"obj_credits_2_slash_Step_0_gml_110_0":"(Poppup, Ambyu-Lance, Hacker, etc.)",
"obj_credits_2_slash_Step_0_gml_112_0":" ",
"obj_credits_2_slash_Step_0_gml_113_0":"-Guest Character Design-",
"obj_credits_2_slash_Step_0_gml_114_0":"(Sweet, Cap'n, K_K)",
"obj_credits_2_slash_Step_0_gml_115_0":"(Tasque Manager)",
"obj_credits_2_slash_Step_0_gml_131_0":"-Pixel Art Assistance-",
"obj_credits_2_slash_Step_0_gml_137_0":"-Development Tools (Cool)-",
"obj_credits_2_slash_Step_0_gml_151_0":"-Programming Assistance-",
"obj_credits_2_slash_Step_0_gml_155_0":"-Cutscene Assistance-",
"obj_credits_2_slash_Step_0_gml_156_0":"Tcheska Lynn B (chess)",
"obj_credits_2_slash_Step_0_gml_157_0":"Chelsea Saunders (pixelatedcrown)",
"obj_credits_2_slash_Step_0_gml_171_0":"-Music Assistance-",
"obj_credits_2_slash_Step_0_gml_175_0":"-UT Character Design-",
"obj_credits_2_slash_Step_0_gml_176_0":"Betty Kwong (Temmie)",
"obj_credits_2_slash_Step_0_gml_177_0":"(オワライチョウ/モンスターの子)",
"obj_credits_2_slash_Step_0_gml_191_0":"-Japanese Localization-",
"obj_credits_2_slash_Step_0_gml_192_0":"8-4 Ltd.",
"obj_credits_2_slash_Step_0_gml_194_0":"-Translator-",
"obj_credits_2_slash_Step_0_gml_211_0":"-Localization Producers-",
"obj_credits_2_slash_Step_0_gml_215_0":"-Localization Support-",
"obj_credits_2_slash_Step_0_gml_231_0":"-Platform Programming-",
"obj_credits_2_slash_Step_0_gml_234_0":"-Programming Support-",
"obj_credits_2_slash_Step_0_gml_236_0":"-Japanese Graphics-",
"obj_credits_2_slash_Step_0_gml_251_0":"-QA-",
"obj_credits_2_slash_Step_0_gml_252_0":"DIGITAL HEARTS Co., Ltd.",
"obj_credits_2_slash_Step_0_gml_253_0":"Tomohiro Nakai [QA Project Manager]",
"obj_credits_2_slash_Step_0_gml_254_0":"Tomoyoshi Yamashita [QA Lead]",
"obj_credits_2_slash_Step_0_gml_255_0":"Ryohei Kishimoto [QA Assistant Lead]",
"obj_credits_2_slash_Step_0_gml_256_0":"Shinji Yasue [Sales Dept]",
"obj_credits_2_slash_Step_0_gml_271_0":"-Super Testers-",
"obj_credits_2_slash_Step_0_gml_275_0":"-Website-",
"obj_credits_2_slash_Step_0_gml_27_0":"-Main Artist-",
"obj_credits_2_slash_Step_0_gml_28_0":"-Main Animator-",
"obj_credits_2_slash_Step_0_gml_314_0":"-Special Thanks-",
"obj_credits_2_slash_Step_0_gml_318_0":"All 8-4 & Fangamer Staff",
"obj_credits_2_slash_Step_0_gml_339_0":" ",
"obj_credits_2_slash_Step_0_gml_340_0":" ",
"obj_credits_2_slash_Step_0_gml_341_0":" ",
"obj_credits_2_slash_Step_0_gml_344_0":" ",
"obj_credits_2_slash_Step_0_gml_345_0":" ",
"obj_credits_2_slash_Step_0_gml_346_0":" ",
"obj_credits_2_slash_Step_0_gml_42_0":"-Main Team-",
"obj_credits_2_slash_Step_0_gml_68_0":"-BG Concept Art-",
"obj_credits_2_slash_Step_0_gml_69_0":"(Cyber Field, City, Mansion)",
"obj_credits_2_slash_Step_0_gml_72_0":"-Dark World Costume Design-",
"obj_credits_2_slash_Step_0_gml_73_0":"Gigi DG [Kris, Susie]",
"obj_credits_2_slash_Step_0_gml_74_0":"Tcheska Lynn B (chess) [Berdly]",
"obj_credits_2_slash_Step_0_gml_88_0":"-Guest Character Design-",
"obj_credits_2_slash_Step_0_gml_89_0":"(Lancer, Rudinn, Hathy)",
"obj_credits_2_slash_Step_0_gml_90_0":"(Clover, King, Jevil)",
"obj_credits_2_slash_Step_0_gml_92_0":" ",
"obj_credits_2_slash_Step_0_gml_93_0":"-Singing This Song-",
"obj_credits_2_slash_Step_0_gml_95_0":" ",
"obj_credits_slash_Step_0_gml_103_0":"Programming Help",
"obj_credits_slash_Step_0_gml_106_0":"Character Design Assistance",
"obj_credits_slash_Step_0_gml_119_0_b":"Cutscene Assistance",
"obj_credits_slash_Step_0_gml_123_0_b":"Shop and BG Pixel Assistance",
"obj_credits_slash_Step_0_gml_142_0":"Music Assistance",
"obj_credits_slash_Step_0_gml_146_0":"Fireworks Effect",
"obj_credits_slash_Step_0_gml_152_0":"Special Thanks",
"obj_credits_slash_Step_0_gml_153_0":"Chess (Support)",
"obj_credits_slash_Step_0_gml_155_0":"\\\"Temmie\\\" Character Design",
"obj_credits_slash_Step_0_gml_156_0":"Betty Kwong",
"obj_credits_slash_Step_0_gml_177_0":"Testers",
"obj_credits_slash_Step_0_gml_191_0":"To be continued",
"obj_credits_slash_Step_0_gml_192_0":"in Chapter 3",
"obj_credits_slash_Step_0_gml_192_0_b":"Website",
"obj_credits_slash_Step_0_gml_21_0":"DELTARUNE",
"obj_credits_slash_Step_0_gml_22_0":"Chapter 1",
"obj_credits_slash_Step_0_gml_24_0":"by Toby Fox",
"obj_credits_slash_Step_0_gml_38_0":"Main Artist, Animator, & Cleanup",
"obj_credits_slash_Step_0_gml_39_0":"(BG, Overworld, Battle)",
"obj_credits_slash_Step_0_gml_40_0":"(Sepia and Menu Art, Borders)",
"obj_credits_slash_Step_0_gml_52_0":"Main Team",
"obj_credits_slash_Step_0_gml_59_0":"Lancer, Rudinn, Hathy",
"obj_credits_slash_Step_0_gml_60_0":"Clover, King, Jevil",
"obj_credits_slash_Step_0_gml_61_0":"Original Character Designs",
"obj_credits_slash_Step_0_gml_80_0":"Area Concept Art",
"obj_credits_slash_Step_0_gml_81_0":"Dark World Costume Design",
"obj_credits_slash_Step_0_gml_95_0":"Japanese Localization",
"obj_credits_slash_Step_0_gml_96_0":"8-4, Ltd.",
"obj_credits_slash_Step_0_gml_98_0":"Translator",
"obj_credits_slash_Step_0_gml_99_0":"Keiko Fukuichi",
"obj_cutscene_maker_slash_Draw_0_gml_60_0":"actor, ~1 step:~2",
"obj_cutscene_test_slash_Step_0_gml_107_0":"\\E1* Who says I'm Lancer?/",
"obj_cutscene_test_slash_Step_0_gml_109_0":"\\E0* Of course you're Lancer.../",
"obj_cutscene_test_slash_Step_0_gml_111_0":"\\E3* ..^1. then who's that?/%",
"obj_cutscene_test_slash_Step_0_gml_139_0":"\\E1* Hoho!/%",
"obj_cutscene_test_slash_Step_0_gml_145_0":"\\E0* Alright^1, are you Lancer then!?/",
"obj_cutscene_test_slash_Step_0_gml_147_0":"\\E8* Yes I am!/%",
"obj_cutscene_test_slash_Step_0_gml_156_0":"\\EL* Which one of you said that!?/%",
"obj_cutscene_test_slash_Step_0_gml_174_0":"\\E1* I did!/",
"obj_cutscene_test_slash_Step_0_gml_176_0":"\\E4* That's it^1, I'm taking a closer look!/%",
"obj_cutscene_test_slash_Step_0_gml_209_0":"\\E0* Umm^1, so what did you figure out?/",
"obj_cutscene_test_slash_Step_0_gml_211_0":"\\E3* Uhhh.../%",
"obj_cutscene_test_slash_Step_0_gml_220_0":"\\E9* I'll just be friends with both of them!/%",
"obj_cutscene_test_slash_Step_0_gml_231_0":"\\E2* That's the attitude!/",
"obj_cutscene_test_slash_Step_0_gml_233_0":"\\E1* Hohoho^1! Yeah^1, it is!/%",
"obj_cutscene_test_slash_Step_0_gml_259_0":"\\ER* What the!?/",
"obj_cutscene_test_slash_Step_0_gml_260_0":"\\EZ* L-Lancer!?/%",
"obj_cutscene_test_slash_Step_0_gml_274_0":"\\E2* That was the fake one./",
"obj_cutscene_test_slash_Step_0_gml_276_0":"\\E2* Oh^1, okay./%",
"obj_cutscene_test_slash_Step_0_gml_51_0":"\\E7* Hey^1, is that...\u0016 Lancer!?/%",
"obj_cutscene_test_slash_Step_0_gml_78_0":"\\E2* What are you up to^1, buddy?/%",
"obj_cutscene_test_slash_Step_0_gml_87_0":"\\E1* Lancer?/%",
"obj_cutscene_test_slash_Step_0_gml_96_0":"\\E2* Ho ho ho!!^1! Susie!!!/%",
"obj_cybercity_trashcan_slash_Other_10_gml_16_0":"* (And found $~1!)/",
"obj_cybercity_trashcan_slash_Other_10_gml_23_0":"* (And found a ~1!)/",
"obj_cybercity_trashcan_slash_Other_10_gml_35_0":"* (And found trash!)/%",
"obj_cybercity_trashcan_slash_Other_10_gml_5_0":"* (You dug through the trash...)/",
"obj_darkcontroller_slash_Create_0_gml_153_0":"Dynamic",
"obj_darkcontroller_slash_Create_0_gml_153_1":"Simple",
"obj_darkcontroller_slash_Create_0_gml_153_2":"None",
"obj_darkcontroller_slash_Draw_0_gml_112_0":"Border",
"obj_darkcontroller_slash_Draw_0_gml_113_0":"Function",
"obj_darkcontroller_slash_Draw_0_gml_114_0":"Key",
"obj_darkcontroller_slash_Draw_0_gml_115_0":"Gamepad",
"obj_darkcontroller_slash_Draw_0_gml_117_0":"DOWN",
"obj_darkcontroller_slash_Draw_0_gml_118_0":"RIGHT",
"obj_darkcontroller_slash_Draw_0_gml_119_0":"UP",
"obj_darkcontroller_slash_Draw_0_gml_120_0":"LEFT",
"obj_darkcontroller_slash_Draw_0_gml_121_0":"CONFIRM",
"obj_darkcontroller_slash_Draw_0_gml_122_0":"CANCEL",
"obj_darkcontroller_slash_Draw_0_gml_123_0":"MENU",
"obj_darkcontroller_slash_Draw_0_gml_124_0":"Reset to default",
"obj_darkcontroller_slash_Draw_0_gml_125_0":"Finish",
"obj_darkcontroller_slash_Draw_0_gml_147_0":"Button",
"obj_darkcontroller_slash_Draw_0_gml_207_0":"Attack: ",
"obj_darkcontroller_slash_Draw_0_gml_208_0":"Defense: ",
"obj_darkcontroller_slash_Draw_0_gml_209_0":"Magic: ",
"obj_darkcontroller_slash_Draw_0_gml_212_0":"Guts: ",
"obj_darkcontroller_slash_Draw_0_gml_214_0":"LV1 ",
"obj_darkcontroller_slash_Draw_0_gml_226_0":"???",
"obj_darkcontroller_slash_Draw_0_gml_231_0":"Dog:",
"obj_darkcontroller_slash_Draw_0_gml_236_0":"???",
"obj_darkcontroller_slash_Draw_0_gml_239_0":"LV1 Human#Body contains a#human SOUL.",
"obj_darkcontroller_slash_Draw_0_gml_240_0":"LV1 Leader#Commands the party#with various ACTs.",
"obj_darkcontroller_slash_Draw_0_gml_241_0":"LV1 Bed Inspector#Inspects all beds#inexplicably.",
"obj_darkcontroller_slash_Draw_0_gml_251_0":"Rudeness ",
"obj_darkcontroller_slash_Draw_0_gml_252_0":"Crudeness ",
"obj_darkcontroller_slash_Draw_0_gml_255_0":"LV1 Mean Girl#Won't do anything#but fight.",
"obj_darkcontroller_slash_Draw_0_gml_256_0":"LV1 Dark Knight#Does damage using#dark energy.",
"obj_darkcontroller_slash_Draw_0_gml_272_0":"LV1 Lonely Prince#Dark-World being.#Has no subjects.",
"obj_darkcontroller_slash_Draw_0_gml_272_0_b":"LV~1 Leader#Commands the party#with various ACTs.",
"obj_darkcontroller_slash_Draw_0_gml_273_0":"LV~1 Tactician#Commands the party#by ACTs. Sometimes.",
"obj_darkcontroller_slash_Draw_0_gml_274_0":"LV~1 Bed Inspector#Inspects all beds#inexplicably.",
"obj_darkcontroller_slash_Draw_0_gml_275_0":"LV1 Prickly Prince#Deals damage with#his rugged scarf.",
"obj_darkcontroller_slash_Draw_0_gml_275_0_b":"LV~1 Moss Finder#Basic moss-finding#abilities.",
"obj_darkcontroller_slash_Draw_0_gml_276_0":"LV~1 Leader#Commands.",
"obj_darkcontroller_slash_Draw_0_gml_279_0":"LV1 Fluffy Prince#Weak, but has nice#healing powers.",
"obj_darkcontroller_slash_Draw_0_gml_286_0":"Fluffiness",
"obj_darkcontroller_slash_Draw_0_gml_311_0":"Purple ",
"obj_darkcontroller_slash_Draw_0_gml_312_0":"Yes",
"obj_darkcontroller_slash_Draw_0_gml_314_0":"LV~1 Dark Knight#Does damage using#dark energy.",
"obj_darkcontroller_slash_Draw_0_gml_315_0":"LV~1 Healing Master#Can use ultimate#healing. (Losers!)",
"obj_darkcontroller_slash_Draw_0_gml_316_0":"LV~1 Moss Enjoyer#Supports those#that find moss.",
"obj_darkcontroller_slash_Draw_0_gml_327_0":"Kindness",
"obj_darkcontroller_slash_Draw_0_gml_331_0":"Dogness",
"obj_darkcontroller_slash_Draw_0_gml_356_0":"LV~1 Dark Prince#Dark-World being.#Has friends now.",
"obj_darkcontroller_slash_Draw_0_gml_357_0":"LV~1 Hug Prince#Receives and#gives many hugs.",
"obj_darkcontroller_slash_Draw_0_gml_358_0":"LV~1 Pose Prince#Poses for photos#at times.",
"obj_darkcontroller_slash_Draw_0_gml_359_0":"LV~1 Rude Prince#Friends with a#rude gesturer.",
"obj_darkcontroller_slash_Draw_0_gml_360_0":"LV~1 Blank Prince#Doesn't even#have a photo.",
"obj_darkcontroller_slash_Draw_0_gml_362_0":"Sweetness ",
"obj_darkcontroller_slash_Draw_0_gml_382_0":"LV1 Snowcaster#Might be able to#use some cool moves.",
"obj_darkcontroller_slash_Draw_0_gml_383_0":"LV~1 Frostmancer#Freezes the enemy.",
"obj_darkcontroller_slash_Draw_0_gml_384_0":"LV~1 Ice Trancer#Receives pain to#become stronger.",
"obj_darkcontroller_slash_Draw_0_gml_385_0":"LV~1 Moss Neutral#Neither chaotic nor#lawful to moss.",
"obj_darkcontroller_slash_Draw_0_gml_388_0":"Coldness ",
"obj_darkcontroller_slash_Draw_0_gml_391_0":"Boldness",
"obj_darkcontroller_slash_Draw_0_gml_453_0":"(Nothing)",
"obj_darkcontroller_slash_Draw_0_gml_465_0":"(Nothing)",
"obj_darkcontroller_slash_Draw_0_gml_477_0":"(Nothing)",
"obj_darkcontroller_slash_Draw_0_gml_47_0":"D$ ",
"obj_darkcontroller_slash_Draw_0_gml_585_0":"---------",
"obj_darkcontroller_slash_Draw_0_gml_586_0":"Attack: ",
"obj_darkcontroller_slash_Draw_0_gml_587_0":"Defense: ",
"obj_darkcontroller_slash_Draw_0_gml_588_0":"Magic: ",
"obj_darkcontroller_slash_Draw_0_gml_609_0":"---------",
"obj_darkcontroller_slash_Draw_0_gml_74_0":"CONFIG",
"obj_darkcontroller_slash_Draw_0_gml_766_0":"(No ability.)",
"obj_darkcontroller_slash_Draw_0_gml_803_0":"(No ability.)",
"obj_darkcontroller_slash_Draw_0_gml_82_0":"OFF",
"obj_darkcontroller_slash_Draw_0_gml_82_1":"ON",
"obj_darkcontroller_slash_Draw_0_gml_837_0":"USE",
"obj_darkcontroller_slash_Draw_0_gml_839_0":"TOSS",
"obj_darkcontroller_slash_Draw_0_gml_83_0":"OFF",
"obj_darkcontroller_slash_Draw_0_gml_83_1":"ON",
"obj_darkcontroller_slash_Draw_0_gml_841_0":"KEY",
"obj_darkcontroller_slash_Draw_0_gml_84_0":"OFF",
"obj_darkcontroller_slash_Draw_0_gml_84_1":"ON",
"obj_darkcontroller_slash_Draw_0_gml_86_0":"Master Volume",
"obj_darkcontroller_slash_Draw_0_gml_87_0":"OFF",
"obj_darkcontroller_slash_Draw_0_gml_87_1":"ON",
"obj_darkcontroller_slash_Draw_0_gml_91_0":"Controls",
"obj_darkcontroller_slash_Draw_0_gml_92_0":"Simplify VFX",
"obj_darkcontroller_slash_Draw_0_gml_93_0":"Fullscreen",
"obj_darkcontroller_slash_Draw_0_gml_94_0":"Auto-Run",
"obj_darkcontroller_slash_Draw_0_gml_956_0":"Really throw away the#~1?",
"obj_darkcontroller_slash_Draw_0_gml_95_0":"Return to Title",
"obj_darkcontroller_slash_Draw_0_gml_96_0":"Back",
"obj_darkcontroller_slash_Step_0_gml_135_0":"* (You tossed the Manual hard.^1)&* (Its pages scatter in the wind.)/",
"obj_darkcontroller_slash_Step_0_gml_141_0":"* (You tossed the Manual hard.^1)&* (Its pages scatter in the wind.)/",
"obj_darkcontroller_slash_Step_0_gml_143_0":"* ............../",
"obj_darkcontroller_slash_Step_0_gml_144_0":"\\E5* Umm..^1.&* Th-that's OK^1, Kris^1!&* I can always.../",
"obj_darkcontroller_slash_Step_0_gml_145_0":"\\E6* I'll just make a better one next time!/%",
"obj_darkcontroller_slash_Step_0_gml_153_0":"* (You drop the manual on the floor with a resounding thud.)/",
"obj_darkcontroller_slash_Step_0_gml_155_0":"* Hey^1, Kris^1.&* What are you doing...?/",
"obj_darkcontroller_slash_Step_0_gml_156_0":"\\E3* Oh no^1!&* Is that the manual?/",
"obj_darkcontroller_slash_Step_0_gml_157_0":"\\E1* Looks like you accidentallly dropped it.../",
"obj_darkcontroller_slash_Step_0_gml_158_0":"\\E8* Here you go^1, Kris^1!&* You don't wanna lose that!/",
"obj_darkcontroller_slash_Step_0_gml_160_0":"* (You got the Manual.^1)&* (Again.)/%",
"obj_darkdoor_slash_Step_0_gml_117_0":"\\E7* Fine^1!&* If you're gonna be a WIMP^1, then I'll.../%",
"obj_darkdoor_slash_Step_0_gml_132_0":"\\E7* We'll both go in at the same time!!/%",
"obj_darkdoor_slash_Step_0_gml_194_0":"* Man^1, the sun's already setting.../",
"obj_darkdoor_slash_Step_0_gml_195_0":"\\E3* Everyone else must have gone home by now./%",
"obj_darkdoor_slash_Step_0_gml_215_0":"\\E2* Guess Alphys'll know better than to ask US next time^1, huh?/%",
"obj_darkdoor_slash_Step_0_gml_21_0":"* Well^1, here's the closet^1.&* Too bad.../",
"obj_darkdoor_slash_Step_0_gml_22_0":"\\E2* We were just starting to have fun./%",
"obj_darkdoor_slash_Step_0_gml_252_0":"* .../%",
"obj_darkdoor_slash_Step_0_gml_268_0":"\\E1* Well^1, guess we should go./",
"obj_darkdoor_slash_Step_0_gml_269_0":"\\E0* .../",
"obj_darkdoor_slash_Step_0_gml_270_0":"\\E1* See ya later^1, I guess./%",
"obj_darkdoor_slash_Step_0_gml_298_0":"\\E0* .../",
"obj_darkdoor_slash_Step_0_gml_299_0":"\\E1* .../",
"obj_darkdoor_slash_Step_0_gml_300_0":"\\E0* ... Kris?/%",
"obj_darkdoor_slash_Step_0_gml_363_0":"\\E8* Let's go back there tomorrow, alright?/%",
"obj_darkdoor_slash_Step_0_gml_72_0":"\\E5* .../",
"obj_darkdoor_slash_Step_0_gml_73_0":"* Hey^1, Kris^1, is it me^1, or.../",
"obj_darkdoor_slash_Step_0_gml_74_0":"\\E6* Is it REALLY dark in there?/%",
"obj_darkdoor_slash_Step_0_gml_90_0":"\\E6* What's the holdup^1, Kris^1?&* Are you gonna go in or what?/%",
"obj_darkphone_event_slash_Step_0_gml_42_0":"* But it doesn't seem to be working./%",
"obj_debug_choicer_slash_Draw_0_gml_105_0":"\\C4 ",
"obj_debug_xy_slash_Draw_74_gml_26_0":"PgDown: Show All Info",
"obj_debug_xy_slash_Draw_74_gml_27_0":"CameraX: ~1 CameraY: ~2",
"obj_debug_xy_slash_Draw_74_gml_28_0":"Show Invisible",
"obj_debug_xy_slash_Draw_74_gml_29_0":"PgUp: XY Camera-Relative",
"obj_debug_xy_slash_Draw_74_gml_29_0_b":"instance_count: ~1",
"obj_debug_xy_slash_Draw_74_gml_33_0":"XY is camera-relative!",
"obj_debug_xy_slash_Draw_74_gml_34_0":"XY is StartXY relative!",
"obj_dojo_spareenemy_slash_Step_0_gml_177_0":"* JIGSAW JOE - Beat him up to earn his life savings!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_187_0":"* (You shaved Jigsaw Joe's stubble!)/%",
"obj_dojo_spareenemy_slash_Step_0_gml_195_0":"* Susie told the enemy a bedtime story about beating them up!^1&* The enemy became TIRED!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_19_0":"\\M2Boss^1! Don't listen to&that^1! That's the wrong&ACT!^1! The wrong ACT!^1!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_23_0":"Ohhhh, boss,&you're sparing&me!?/%",
"obj_dojo_spareenemy_slash_Step_0_gml_27_0":"You did it, Boss!^1&If you can manage to SPARE enemies right away.../",
"obj_dojo_spareenemy_slash_Step_0_gml_28_0":"Battles will go&a lot faster!&That's all!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_32_0":"Boss!/",
"obj_dojo_spareenemy_slash_Step_0_gml_33_0":"You can ACT&and SPARE on&the same turn!/",
"obj_dojo_spareenemy_slash_Step_0_gml_34_0":"If you know Kris's&ACT will give an&enemy 100`% mercy.../",
"obj_dojo_spareenemy_slash_Step_0_gml_35_0":"SPARE them on&the same turn&with Susie&or Ralsei!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_40_0":"* Jigsaw Joe looks vulnerable to ACTING and SPARING on the same turn.",
"obj_dojo_spareenemy_slash_Step_0_gml_44_0":"\\M2Ah!! It's my&~1 o'clock shadow!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_51_0":"\\M1* Jigsaw Joe's stubble regrew!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_56_0":"Boss^1!&You gotta ACT&and SPARE on&the same turn!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_60_0":"* Jigsaw Joe looks like he could use a bedtime story.",
"obj_dojo_spareenemy_slash_Step_0_gml_63_0":"\\M2WAIT A SECOND!!!^1&I got something else&to remind you of!/",
"obj_dojo_spareenemy_slash_Step_0_gml_64_0":"\\M0Boss!/",
"obj_dojo_spareenemy_slash_Step_0_gml_65_0":"It works the&same with making&an enemy TIRED!/",
"obj_dojo_spareenemy_slash_Step_0_gml_66_0":"If an ACT&will make an&enemy TIRED.../",
"obj_dojo_spareenemy_slash_Step_0_gml_67_0":"Use Ralsei's PACIFY&right away!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_70_0":"SleepyStory",
"obj_dojo_spareenemy_slash_Step_0_gml_74_0":"Use Ralsei's PACIFY&right away!/",
"obj_dojo_spareenemy_slash_Step_0_gml_75_0":"Of course, PACIFY is MAGIC,&so you'll need TP./",
"obj_dojo_spareenemy_slash_Step_0_gml_76_0":"Spend a turn&DEFENDING to gain TP&if you have to, boss!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_79_0":"",
"obj_dojo_spareenemy_slash_Step_0_gml_82_0":"* Jigsaw Joe drank coffee^1! Jigsaw Joe stopped being TIRED!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_89_0":"Boss^1! If you don't&have the TP to use&PACIFY^1, DEFENDing&will give you TP!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_91_0":"Boss^1! You're putting me&to SLEEP^1! I mean, you&AREN'T^1! Make me TIRED&and PACIFY me, boss!/%",
"obj_dojo_spareenemy_slash_Step_0_gml_95_0":"Boss!!/%",
"obj_dojograzeenemy_slash_Step_0_gml_106_0":"* Ralsei acted!/%",
"obj_dojograzeenemy_slash_Step_0_gml_15_0":"Graze!",
"obj_dojograzeenemy_slash_Step_0_gml_71_0":"* How'd you get past!?",
"obj_dojograzeenemy_slash_Step_0_gml_91_0":"* GRAZECHALLENGE - Graze the bullets!/%",
"obj_dojograzeenemy_slash_Step_0_gml_97_0":"* Susie acted!/%",
"obj_dummyenemy_slash_Step_0_gml_115_0":"\\E0* That's DEFENDING^1, Kris^1.&* You'll recover TP and take less damage./",
"obj_dummyenemy_slash_Step_0_gml_116_0":"\\E8* You should learn to ATTACK first^1, though./%",
"obj_dummyenemy_slash_Step_0_gml_120_0":"\\E8* Gee^1, Kris^1!&* You sure are good at defending!/",
"obj_dummyenemy_slash_Step_0_gml_121_0":"\\E6* I'm not attacking^1, you^1, though, so...&* No need to defend!/%",
"obj_dummyenemy_slash_Step_0_gml_127_0":"\\E1* Ummm..^1.&* Kris?/",
"obj_dummyenemy_slash_Step_0_gml_128_0":"\\E8* There are no bullets^1, and you can't use TP.../",
"obj_dummyenemy_slash_Step_0_gml_129_0":"\\E8* So^1, umm^1, maybe you could stop defending?/%",
"obj_dummyenemy_slash_Step_0_gml_136_0":"\\E9* .../%",
"obj_dummyenemy_slash_Step_0_gml_142_0":"\\E8* Great job^1, Kris^1!&* Now that you've gathered TP -/",
"obj_dummyenemy_slash_Step_0_gml_143_0":"\\E0* How about spending that TP on one of my \\cYSPELLs\\cW?/",
"obj_dummyenemy_slash_Step_0_gml_144_0":"* Because you hit the enemy enough^1, it got \\cBTIRED\\cW./",
"obj_dummyenemy_slash_Step_0_gml_145_0":"* Now^1, if I use my \\cYPACIFY\\cW spell on it.../",
"obj_dummyenemy_slash_Step_0_gml_146_0":"\\E8* It'll fall asleep^1, and we'll win peacefully!/%",
"obj_dummyenemy_slash_Step_0_gml_150_0":"\\E1* If you had^1, um^1, hit the enemy^1, it'd be TIRED now./",
"obj_dummyenemy_slash_Step_0_gml_151_0":"\\E0* In that case^1, we use my \\cYPACIFY\\cW spell on it.../",
"obj_dummyenemy_slash_Step_0_gml_167_0":"\\E0* Oh^1, Kris^1, you found an \\cYITEM\\cW?/",
"obj_dummyenemy_slash_Step_0_gml_168_0":"\\E1* I figured \\cYITEMs\\cW are self-explanatory^1, so.../",
"obj_dummyenemy_slash_Step_0_gml_169_0":"\\E6* Let's skip over them for now^1, OK?/%",
"obj_dummyenemy_slash_Step_0_gml_174_0":"\\E3* You really want to learn about \\cYITEMS\\cW, Kris...?/",
"obj_dummyenemy_slash_Step_0_gml_175_0":"\\E0* OK^1, I'll teach you!/",
"obj_dummyenemy_slash_Step_0_gml_176_0":"\\E1* Errm.../",
"obj_dummyenemy_slash_Step_0_gml_177_0":"\\E0* You use them^1, and something happens./",
"obj_dummyenemy_slash_Step_0_gml_178_0":"\\E8* ... is that sufficient?/%",
"obj_dummyenemy_slash_Step_0_gml_184_0":"\\E6* Yes^1, haha^1, that \\cYITEM\\cW is very pretty^1, isn't it?/",
"obj_dummyenemy_slash_Step_0_gml_185_0":"\\E8* I'm glad you're enjoying yourself^1, Kris...!/%",
"obj_dummyenemy_slash_Step_0_gml_191_0":"\\E8* Kris^1, we can find lots more ITEMs on our journey!/",
"obj_dummyenemy_slash_Step_0_gml_192_0":"\\E0* Which^1, will continue..^1. after this tutorial./%",
"obj_dummyenemy_slash_Step_0_gml_206_0":"\\E8* Kris^1, please ask me to do a spell./%",
"obj_dummyenemy_slash_Step_0_gml_211_0":"\\E8* Kris^1, wouldn't you rather learn about \\cYSPELLs\\cW?/%",
"obj_dummyenemy_slash_Step_0_gml_216_0":"\\E6* Kris^1, do you..^1. know what a \\cYSPELL\\cW is?/",
"obj_dummyenemy_slash_Step_0_gml_217_0":"\\E1* Can humans not even ASK people to use them...?/%",
"obj_dummyenemy_slash_Step_0_gml_222_0":"\\E6* Kris^1, what if you just give me a hand sign?/%",
"obj_dummyenemy_slash_Step_0_gml_227_0":"*\\E8 Ummm^1, if this is too difficult.../",
"obj_dummyenemy_slash_Step_0_gml_228_0":"* Let's move to the next lesson^1, OK?/",
"obj_dummyenemy_slash_Step_0_gml_229_0":"* \\I3 ing^1! Through this^1, even the most violent enemies.../",
"obj_dummyenemy_slash_Step_0_gml_230_0":"\\E8* Can be defeated through various \\I3 s of kindness!/",
"obj_dummyenemy_slash_Step_0_gml_231_0":"* Kris^1, though it's just a dummy^1, why not give it a HUG?/%",
"obj_dummyenemy_slash_Step_0_gml_237_0":"\\EB* Remember when you \\cYHUGGED\\cW the dummy by \\I3 ing on it?/",
"obj_dummyenemy_slash_Step_0_gml_238_0":"\\E0* Because of that^1, its name turned \\cYYELLOW\\cW!/",
"obj_dummyenemy_slash_Step_0_gml_239_0":"* Now by using the \\cYSPARE\\cW &(\\I4 ) command^1, you can win!/%",
"obj_dummyenemy_slash_Step_0_gml_252_0":"\\E0* Great^1, Kris^1! A healing spell works too!/",
"obj_dummyenemy_slash_Step_0_gml_253_0":"* Now I have just a little more to teach you!/",
"obj_dummyenemy_slash_Step_0_gml_254_0":"* \\I3 ing^1! Through this^1, even the most violent enemies.../",
"obj_dummyenemy_slash_Step_0_gml_255_0":"\\E8* Can be defeated through various \\I3 s of kindness!/",
"obj_dummyenemy_slash_Step_0_gml_256_0":"\\E6* Kris^1, though it's just a dummy^1, why not give it a HUG?/%",
"obj_dummyenemy_slash_Step_0_gml_260_0":"\\E0* Great^1, Kris^1! We would have won the battle by now!/",
"obj_dummyenemy_slash_Step_0_gml_262_0":"\\E0* Great^1, Kris^1! If it was TIRED we would have won!/",
"obj_dummyenemy_slash_Step_0_gml_268_0":"\\E0* Remember when you \\cYHUGGED\\cW the dummy by \\I3 ing on it?/",
"obj_dummyenemy_slash_Step_0_gml_269_0":"* Because of that^1, its name turned \\cYYELLOW\\cW!/",
"obj_dummyenemy_slash_Step_0_gml_270_0":"* Now by using the \\cYSPARE\\cW &(\\I4 ) command^1, you can win!/%",
"obj_dummyenemy_slash_Step_0_gml_282_0":"\\E8* Ah^1, Kris^1, don't worry about that command yet!/%",
"obj_dummyenemy_slash_Step_0_gml_283_0":"\\E6* You're really merciful^1, aren't you^1, Kris?/%",
"obj_dummyenemy_slash_Step_0_gml_284_0":"\\E1* Kris^1, you are aware it's just a dummy^1, right...?/%",
"obj_dummyenemy_slash_Step_0_gml_289_0":"\\E0* Kris^1, since you SPARED an enemy after ACTING,/",
"obj_dummyenemy_slash_Step_0_gml_290_0":"\\E1* You would have won in a real battle, but, um.../",
"obj_dummyenemy_slash_Step_0_gml_291_0":"\\E0* Don't you want to learn other things^1, first?/%",
"obj_dummyenemy_slash_Step_0_gml_296_0":"\\E0* I see..^1. Then^1, perhaps we can just end here./",
"obj_dummyenemy_slash_Step_0_gml_297_0":"\\E1* You know how to win peacefully, so.../",
"obj_dummyenemy_slash_Step_0_gml_298_0":"\\E8* That's good enough for me!/%",
"obj_dummyenemy_slash_Step_0_gml_307_0":"\\E0* Great job^1, Kris^1!&* That'd be the end in a real battle!/",
"obj_dummyenemy_slash_Step_0_gml_308_0":"\\E8* I'm really happy I had the chance to teach you^1, Kris!/%",
"obj_dummyenemy_slash_Step_0_gml_327_0":"\\E3* W-wow^1, Kris^1!&* That was an amazing attack!/",
"obj_dummyenemy_slash_Step_0_gml_328_0":"\\E8* Have you done this before or something...?/",
"obj_dummyenemy_slash_Step_0_gml_332_0":"\\E0* Good job^1, Kris^1!&* By the way^1, you'll do more damage.../",
"obj_dummyenemy_slash_Step_0_gml_333_0":"\\E8* Pressing ",
"obj_dummyenemy_slash_Step_0_gml_338_0":"\\E3* Kris^1!&* You did it!!!/",
"obj_dummyenemy_slash_Step_0_gml_339_0":"\\E8* (I was really just about at my limit...)/",
"obj_dummyenemy_slash_Step_0_gml_341_0":"\\E0* OK, next let's try DEFENDING. (\\I1 )/",
"obj_dummyenemy_slash_Step_0_gml_342_0":"* Simply (\\I1 )^1, and the enemy's attack will hurt you less.../",
"obj_dummyenemy_slash_Step_0_gml_343_0":"* Not only that^1, but you'll also gather \\cYTP\\cW!/",
"obj_dummyenemy_slash_Step_0_gml_344_0":"* (Watch the orange big bar on the left^1! I'll explain it next!)/%",
"obj_dummyenemy_slash_Step_0_gml_348_0":"\\E0* Kris^1, if you didn't notice^1, when you DEFENDED before -/",
"obj_dummyenemy_slash_Step_0_gml_349_0":"* The big orange TP bar on the left filled up a bit!/",
"obj_dummyenemy_slash_Step_0_gml_350_0":"* How about spending that TP on one of my \\cYSPELLs\\cW?/",
"obj_dummyenemy_slash_Step_0_gml_351_0":"* Because you hit the enemy enough^1, it got \\cBTIRED\\cW./",
"obj_dummyenemy_slash_Step_0_gml_352_0":"* Now^1, if I use my \\cYPACIFY\\cW spell on it.../",
"obj_dummyenemy_slash_Step_0_gml_353_0":"* It'll fall asleep^1, and we'll win peacefully!/%",
"obj_dummyenemy_slash_Step_0_gml_364_0":"\\E1* Ummm..^1. Kris^1?&* You don't need to hit it anymore./",
"obj_dummyenemy_slash_Step_0_gml_365_0":"\\E8* I already know you're great at attacking!/%",
"obj_dummyenemy_slash_Step_0_gml_372_0":"\\E1* U-umm^1, Kris..^1. H-How do I put this...?/",
"obj_dummyenemy_slash_Step_0_gml_373_0":"\\E1* Kris^1, seeing you^1, um^1, attack an effigy of myself.../",
"obj_dummyenemy_slash_Step_0_gml_374_0":"\\E6* ... Kris^1, are you trying to say something?/%",
"obj_dummyenemy_slash_Step_0_gml_380_0":"\\E6* Ah^1, Kris..^1. I..^1. um^1, I think I understand./",
"obj_dummyenemy_slash_Step_0_gml_381_0":"\\E1* W^1-well^1, if..^1. during our adventure,/",
"obj_dummyenemy_slash_Step_0_gml_382_0":"\\E7* ... if you want to hit me^1, that's OK^1, too!/%",
"obj_dummyenemy_slash_Step_0_gml_398_0":"\\E3* Oh^1, sorry^1, Kris^1!&* I forgot to mention^1!&* When you're ATTACKing.../",
"obj_dummyenemy_slash_Step_0_gml_399_0":"\\E8* Press ",
"obj_dummyenemy_slash_Step_0_gml_403_0":"\\E8* It's OK^1, Kris^1!&* You'll get it^1!&* Try again!/%",
"obj_dummyenemy_slash_Step_0_gml_404_0":"\\E8* Press ",
"obj_dummyenemy_slash_Step_0_gml_405_0":"\\E6* Ummm..^1. you can press ",
"obj_dummyenemy_slash_Step_0_gml_406_0":"\\E6* Kris..^1.&* Please try to press ",
"obj_dummyenemy_slash_Step_0_gml_407_0":"\\E6* Ummm^1, Kris^1?&* Can you see the white rectangle?/%",
"obj_dummyenemy_slash_Step_0_gml_408_0":"\\E8* You know rectangles^1?&* They're like messed-up squares?/%",
"obj_dummyenemy_slash_Step_0_gml_412_0":"\\E9* .../%",
"obj_dummyenemy_slash_Step_0_gml_417_0":"\\E6* Umm^1, perhaps we should try something else?/%",
"obj_dummyenemy_slash_Step_0_gml_421_0":"\\E6* Umm^1, perhaps we should try something else?/",
"obj_dummyenemy_slash_Step_0_gml_422_0":"\\E0* Kris^1, if you didn't notice^1, when you DEFENDED before -/",
"obj_dummyenemy_slash_Step_0_gml_423_0":"* The big orange TP bar on the left filled up a bit!/",
"obj_dummyenemy_slash_Step_0_gml_424_0":"* How about spending that TP on one of my \\cYSPELLs\\cW?/",
"obj_dummyenemy_slash_Step_0_gml_425_0":"* Because you hit the enemy enough^1, it got \\cBTIRED\\cW./",
"obj_dummyenemy_slash_Step_0_gml_426_0":"* Now^1, if I use my \\cYPACIFY\\cW spell on it.../",
"obj_dummyenemy_slash_Step_0_gml_427_0":"* It'll fall asleep^1, and we'll win peacefully!/%",
"obj_dummyenemy_slash_Step_0_gml_441_0":"\\E9* .../",
"obj_dummyenemy_slash_Step_0_gml_442_0":"\\E8* Kris^1, I think I've^1, um^1, perhaps.../",
"obj_dummyenemy_slash_Step_0_gml_443_0":"\\E1* Reached the limits of what I can teach you today./",
"obj_dummyenemy_slash_Step_0_gml_444_0":"\\E0* Let's go find Susie./%",
"obj_dummyenemy_slash_Step_0_gml_447_0":"\\E9* Kris^1, I don't mean to interrupt^1, but.../",
"obj_dummyenemy_slash_Step_0_gml_448_0":"\\E3* You're going to break the dummy at this rate./",
"obj_dummyenemy_slash_Step_0_gml_449_0":"\\E1* I suppose we'll have to stop here for now./%",
"obj_dummyenemy_slash_Step_0_gml_489_0":"* Ralsei looks on expectedly.",
"obj_dummyenemy_slash_Step_0_gml_548_0":"* What?",
"obj_dummyenemy_slash_Step_0_gml_556_0":"* Let's try FIGHTing!& (\\I0 )",
"obj_dummyenemy_slash_Step_0_gml_557_0":"* Let's try DEFENDing!& (\\I1 )",
"obj_dummyenemy_slash_Step_0_gml_558_0":"* Let's try SPELLs!& (\\I2 )",
"obj_dummyenemy_slash_Step_0_gml_559_0":"* Let's ACT!& (\\I3 )",
"obj_dummyenemy_slash_Step_0_gml_560_0":"* Let's SPARE!& (\\I4 )",
"obj_dummyenemy_slash_Step_0_gml_598_0":"* Great job^1, Kris^1!&* You're a natural!/",
"obj_dummyenemy_slash_Step_0_gml_602_0":"\\E6* Ouch^1, it's OK^1, Kris^1! You're still learning!/",
"obj_dummyenemy_slash_Step_0_gml_604_0":"\\E8* Anyhow^1, after the enemy attacks^1, it's our turn^1, Kris!/",
"obj_dummyenemy_slash_Step_0_gml_605_0":"\\E0* First^1, I'll teach you how to \\cYFIGHT\\cW (\\I0 )./",
"obj_dummyenemy_slash_Step_0_gml_606_0":"\\E1* Though \\cYFIGHTing\\cW is unnecessary in this world.../",
"obj_dummyenemy_slash_Step_0_gml_607_0":"\\E8* There's no harm in a thorough lesson!/%",
"obj_dummyenemy_slash_Step_0_gml_610_0":"* Let's try FIGHTing!& (\\I0 )",
"obj_dummyenemy_slash_Step_0_gml_642_0":"* DUMMY - AT 0 DF 0&* Cotton heart and button eye&* Looks just like a fluffy guy./%",
"obj_dummyenemy_slash_Step_0_gml_645_0":"* DUMMY - AT 0 DF 0&* Cotton heart and button eye&* Looks just like a fluffy guy./",
"obj_dummyenemy_slash_Step_0_gml_647_0":"* Er^1, sorry^1, it kind of looks like me.../",
"obj_dummyenemy_slash_Step_0_gml_648_0":"\\E1* I've been alone^1, so I didn't have anyone to model it after.../",
"obj_dummyenemy_slash_Step_0_gml_649_0":"\\E6* Kris^1, since it's me^1, please be kind to it^1, OK?/%",
"obj_dummyenemy_slash_Step_0_gml_666_0":"* You hug the DUMMY./%",
"obj_dummyenemy_slash_Step_0_gml_711_0":"* How caring^1, Kris!/%",
"obj_dummyenemy_slash_Step_0_gml_714_0":"* That's great^1, Kris^1!&* Just one hug is enough^1, though!/%",
"obj_dummyenemy_slash_Step_0_gml_715_0":"\\E8* Kris^1, you don't need to hug it anymore./%",
"obj_dummyenemy_slash_Step_0_gml_722_0":"* Huh...^1? Kris^1, you'd rather hug it out than fight?/",
"obj_dummyenemy_slash_Step_0_gml_723_0":"\\E1* .../",
"obj_dummyenemy_slash_Step_0_gml_724_0":"\\E8* You know what^1, that's fine^1! We don't need to fight!/",
"obj_dummyenemy_slash_Step_0_gml_725_0":"* OK, next let's try DEFENDING. (\\I1 )/",
"obj_dummyenemy_slash_Step_0_gml_726_0":"* Simply (\\I1 )^1, and the enemy's attack will hurt you less.../",
"obj_dummyenemy_slash_Step_0_gml_727_0":"* Not only that^1, but you'll also gather \\cYTP\\cW!/",
"obj_dummyenemy_slash_Step_0_gml_728_0":"* (Watch the orange big bar on the left^1! I'll explain it next!/%",
"obj_dummyenemy_slash_Step_0_gml_733_0":"* Kris^1, if you didn't notice^1, when you DEFENDED before -/",
"obj_dummyenemy_slash_Step_0_gml_734_0":"* The big orange TP bar on the left filled up a bit!/",
"obj_dummyenemy_slash_Step_0_gml_735_0":"* How about spending that TP on one of my \\cYSPELLs\\cW?/",
"obj_dummyenemy_slash_Step_0_gml_736_0":"* Because you hit the enemy enough^1, it got \\cBTIRED\\cW./",
"obj_dummyenemy_slash_Step_0_gml_737_0":"* Now^1, if I use my \\cYPACIFY\\cW spell on it.../",
"obj_dummyenemy_slash_Step_0_gml_738_0":"* It'll fall asleep^1, and we'll win peacefully!/%",
"obj_dummyenemy_slash_Step_0_gml_746_0":"* Aww^1, that's great^1, Kris!/",
"obj_dummyenemy_slash_Step_0_gml_747_0":"\\E0* Each enemy has different ACTs that satisfy them./",
"obj_dummyenemy_slash_Step_0_gml_748_0":"* When an enemy is satisfied^1, its name turns \\cYYELLOW\\cW./",
"obj_dummyenemy_slash_Step_0_gml_749_0":"* When that happens^1, you can defeat it by SPARING (\\I4 ) it!/",
"obj_dummyenemy_slash_Step_0_gml_750_0":"* If we \\cYSPARE\\cW all the enemies we meet^1, we'll never have to \\cYFIGHT\\cW!/%",
"obj_dummyenemy_slash_Step_0_gml_808_0":"* You hug RALSEI./%",
"obj_dummyenemy_slash_Step_0_gml_81_0":"* Skip/%",
"obj_dummyenemy_slash_Step_0_gml_846_0":"* K..^1. Kris!?/%",
"obj_dummyenemy_slash_Step_0_gml_850_0":"* K..^1. Kris!?/",
"obj_dummyenemy_slash_Step_0_gml_851_0":"\\E8* Ummm^1, I don't think^1, um.../",
"obj_dummyenemy_slash_Step_0_gml_852_0":"* This is what you're supposed to be doing./",
"obj_dummyenemy_slash_Step_0_gml_853_0":"\\E2* ... but.../%",
"obj_dummyenemy_slash_Step_0_gml_858_0":"* Kris...?/",
"obj_dummyenemy_slash_Step_0_gml_859_0":"\\E2* Are you trying^1, to^1, um.../",
"obj_dummyenemy_slash_Step_0_gml_860_0":"\\E6* Ask me to give you a tutorial on hugging...?/%",
"obj_dummyenemy_slash_Step_0_gml_868_0":"* Ummm^1, I've never hugged anyone before.../",
"obj_dummyenemy_slash_Step_0_gml_869_0":"\\E1* (Besides the dummy^1, to test it out,)/",
"obj_dummyenemy_slash_Step_0_gml_870_0":"\\E2* So I don't know anything about it^1, sorry.../",
"obj_dummyenemy_slash_Step_0_gml_871_0":"\\E7* I suppose you're the one teaching me^1, haha!/%",
"obj_dummyenemy_slash_Step_0_gml_876_0":"\\E2* .../%",
"obj_dummyenemy_slash_Step_0_gml_87_0":"\\E0* See that \\cRHEART\\cW, Kris?/",
"obj_dummyenemy_slash_Step_0_gml_88_0":"* That's your \\cRSOUL\\cW, the culmination of your being!/",
"obj_dummyenemy_slash_Step_0_gml_89_0":"\\EB* Within^1, it holds your WILL..^1. your COMPASSION.../",
"obj_dummyenemy_slash_Step_0_gml_90_0":"\\E1* ... and the FATE of the world./",
"obj_dummyenemy_slash_Step_0_gml_91_0":"\\EB* If it gets hit^1, you and your friends will lose HP./",
"obj_dummyenemy_slash_Step_0_gml_92_0":"\\E3* If everyone's HP reaches 0^1, we'll lose the battle./",
"obj_dummyenemy_slash_Step_0_gml_93_0":"\\E0* So^1, please take care to avoid the enemy's attack./",
"obj_dummyenemy_slash_Step_0_gml_94_0":"\\E8* Ready^1?&* Let's try dodging!/%",
"obj_dw_leave_slash_Step_0_gml_71_0":"\\EN* Come back when you've finished your homework!/",
"obj_dw_leave_slash_Step_0_gml_73_0":"\\EK* (What's the point of having a room if you can't slack off in it?)/%",
"obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_8_0":"* (The mice found $20.)&* (You didn't get any.)/%",
"obj_dw_mansion_mouseLottery_Chest_slash_Step_0_gml_9_0":"* (The mice found $1.)&* (You didn't get any.)/%",
"obj_dw_transition_interactable_slash_Other_10_gml_18_0":"* (Can't go back there for now.)/%",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_11_0":"(Powerless!?)",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_13_0":"SIMPLETON?",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_14_0":"... H-huh? Berdly?",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_15_0":"BERDLY??? BERDLY KNOWS???",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_16_0":"...",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_17_0":"Berdly...",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_18_0":"WHY THAT!?",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_21_0":"\\E5* Ahh^1, Kris. Stuck on this puzzle^1, I see?/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_22_0":"\\E7* I thought I heard Noelle calling for help^1, but.../",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_23_0":"\\EE* I get what that sound was now. Kris./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_24_0":"\\E7* Your brain must be crying./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_25_0":"\\E0* Poor^1, sweet^1, Noelle. Where could she be now./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_26_0":"\\EG* Stuck on a puzzle just like this one^1, no doubt./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_27_0":"\\EH* If only I was there to do it for her./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_28_0":"\\E8* She's but a powerless doe without my help...\\f2 ^1/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_29_0":"\\E1* Though being alone might be better than being with you!/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_30_0":"\\E7* Kris^1, you would only get in the way!/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_31_0":"\\EI* After all^1, you can't understand Noelle like I can./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_32_0":"\\E4* Yes^1, you may have been her lifelong neighbor. But./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_33_0":"\\EJ* I am a maestro of emotional intelligence./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_34_0":"\\E7* I can read her feelings like a strategy guide./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_35_0":"\\EC* Which^1, I have NEVER needed by the way!/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_36_0":"\\EE* You may see her as the simpleton girl next door.\\f4 ^1/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_37_0":"\\EI* But the reality. Is that she is./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_38_0":"\\EG* A lovestruck girl with her heart on her sleeve.\\f5 ^1/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_39_0":"\\E3* And..^1. Kris..^1. The target of her affection.../",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_40_0":"\\EI* May be surprising to you.\\f6 ^1/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_41_0":"\\E8* It's..^1. Truly sad. Such love..^1. May never fruit.\\f7 ^1/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_42_0":"\\E9* But still^1, I have to support her^1, Kris./",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_43_0":"\\E5* She's my friend.\\f8 ^1/",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_44_0":"\\EE* Also^1, my only worthy opponent at racing games.\\f9 ^1/%",
"obj_event_mouse3_berdlymonologue_slash_Step_0_gml_61_0":"\\E8* (Is that really what you're gonna end it on!?)/%",
"obj_example_cutscene_slash_Step_0_gml_34_0":"* Pee pee town./",
"obj_example_cutscene_slash_Step_0_gml_35_0":" * Box 1/",
"obj_example_cutscene_slash_Step_0_gml_36_0":"* Funny./%",
"obj_example_cutscene_slash_Step_0_gml_36_0_b":" * Box 2/",
"obj_example_cutscene_slash_Step_0_gml_37_0":" * Box 3/",
"obj_example_cutscene_slash_Step_0_gml_55_0":"\\E3* ..^1. Man^1, it got late^1, didn't it...?/%",
"obj_example_cutscene_slash_Step_0_gml_60_0":"\\E0* Well. Guess you should go home^1, huh?/%",
"obj_example_cutscene_slash_Step_0_gml_64_0":"\\EQ* Alright^1, you don't have to say it./%",
"obj_example_cutscene_slash_Step_0_gml_68_0":"\\E2* Don't wanna walk home by yourself^1, huh?/%",
"obj_example_cutscene_slash_Step_0_gml_72_0":"\\EQ* Well^1, if you're gonna MAKE me^1, I guess.../%",
"obj_example_cutscene_slash_Step_0_gml_76_0":"\\E9* Let's go./%",
"obj_example_cutscene_slash_Step_0_gml_95_0":"* I'm going home/%",
"obj_forcefield_slash_Other_10_gml_8_0":"* (It appears to be some kind of forcefield.)/%",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_193_0":"* LET ME SAY/",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_194_0":"* LET ME SAY [Thanks ]/",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_195_0":"* THANKS TO YOUR [Total Jackass stunts] I HAVE [Becomed] NEO./",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_196_0":"* AND NOW IT'S MY [Mansion]^1! MY [City]^1! MY [World]!/%",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_205_0":"* SO WHY ARE YOU [Stealing] THE [Fountain]!?/",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_206_0":"* TO [$!$!] ME OVER RIGHT AT THE [Good part]!? WHAT ARE YOU^1, A [Gameshow Host]!?/%",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_215_0":"* AH^1, KID^1, FORGET IT. I'M AN [HonestMan]./",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_216_0":"* I'LL LET YOU [Pay] YOUR WAY OUT OF THIS ONE!!/%",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_225_0":"* [Pay].../%",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_238_0":"* WITH YOUR [Rapidly-Shrinking] LIFE!!!/%",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_36_0":"(It was as if your very SOUL was glowing...)/%",
"obj_fountainkris_ch2_sideb_slash_Step_0_gml_53_0":"* NOT!!!/%",
"obj_fountainkris_slash_Step_0_gml_104_0":"Well, there's no time to&think about that now./",
"obj_fountainkris_slash_Step_0_gml_105_0":"Right now.../",
"obj_fountainkris_slash_Step_0_gml_106_0":"It's time to go home,/",
"obj_fountainkris_slash_Step_0_gml_107_0":"right^1, Kris?/%",
"obj_fountainkris_slash_Step_0_gml_114_0":"(It was as if)/",
"obj_fountainkris_slash_Step_0_gml_115_0":"(Your very SOUL was glowing...)/%",
"obj_fountainkris_slash_Step_0_gml_116_0":"Everything's gotten a lot&more interesting,&hasn't it...?/",
"obj_fountainkris_slash_Step_0_gml_117_0":".../",
"obj_fountainkris_slash_Step_0_gml_118_0":"Well, we don't have to&think about that now.../",
"obj_fountainkris_slash_Step_0_gml_119_0":"Kris, it's your turn./%",
"obj_fountainkris_slash_Step_0_gml_150_0":"(As you stood in front&of the fountain,)/",
"obj_fountainkris_slash_Step_0_gml_151_0":"(You felt something strange.)/",
"obj_fountainkris_slash_Step_0_gml_152_0":"(It was as if)/",
"obj_fountainkris_slash_Step_0_gml_153_0":"(Your very SOUL was glowing...)/%",
"obj_fountainkris_slash_Step_0_gml_160_0":"(It was as if your very SOUL was glowing...)/%",
"obj_fountainkris_slash_Step_0_gml_49_0":"Is this... the fountain...?/%",
"obj_fountainkris_slash_Step_0_gml_56_0":"Kris.../%",
"obj_fountainkris_slash_Step_0_gml_75_0":"Dunno how, but.../",
"obj_fountainkris_slash_Step_0_gml_76_0":"It feels like we&stumbled into/",
"obj_fountainkris_slash_Step_0_gml_77_0":"something really&important, didn't we...?/",
"obj_fountainkris_slash_Step_0_gml_78_0":".../%",
"obj_fountainkris_slash_Step_0_gml_85_0":"It looks like we're&here again, huh.../",
"obj_fountainkris_slash_Step_0_gml_86_0":"The Roaring Knight.../",
"obj_fountainkris_slash_Step_0_gml_87_0":"Whatever they are,&they're making&these fountains.../",
"obj_fountainkris_slash_Step_0_gml_88_0":".../%",
"obj_frozennpc_slash_Other_10_gml_4_0":"* (It's frozen solid...)/%",
"obj_fusionmenu_slash_Draw_0_gml_125_0":"~1: Place",
"obj_fusionmenu_slash_Draw_0_gml_129_0":"Cannot Place",
"obj_fusionmenu_slash_Draw_0_gml_132_0":"~1: Return",
"obj_fusionmenu_slash_Draw_0_gml_136_0":"Press ~1 to Return",
"obj_fusionmenu_slash_Draw_0_gml_14_0":"Recruits",
"obj_fusionmenu_slash_Draw_0_gml_154_0":"HELD",
"obj_fusionmenu_slash_Draw_0_gml_159_0":"RESERVE",
"obj_fusionmenu_slash_Draw_0_gml_161_0":"Page ",
"obj_fusionmenu_slash_Draw_0_gml_169_0":"Place",
"obj_fusionmenu_slash_Draw_0_gml_171_0":"Page ",
"obj_fusionmenu_slash_Draw_0_gml_181_0":"Left / Right: \\nChange Pages.",
"obj_fusionmenu_slash_Draw_0_gml_182_0":"The song you play\\nwill be the town\\nBGM.",
"obj_fusionmenu_slash_Draw_0_gml_183_0":"Play songs\\nfreely.",
"obj_fusionmenu_slash_Draw_0_gml_186_0":"Return",
"obj_fusionmenu_slash_Draw_0_gml_194_0":"Now Playing",
"obj_fusionmenu_slash_Draw_0_gml_199_0":"Press to Return",
"obj_fusionmenu_slash_Draw_0_gml_47_0":"CHAPTER ",
"obj_fusionmenu_slash_Draw_0_gml_48_0":"LV ",
"obj_fusionmenu_slash_Draw_0_gml_50_0":"~1: More Info#~2: Quit",
"obj_fusionmenu_slash_Draw_0_gml_51_0":"~1: More Info#~2: Quit",
"obj_fusionmenu_slash_Draw_0_gml_56_0":"PROGRESS",
"obj_fusionmenu_slash_Draw_0_gml_70_0":"More Info",
"obj_fusionmenu_slash_Draw_0_gml_71_0":"Quit",
"obj_fusionmenu_slash_Draw_0_gml_83_0":"More Info",
"obj_fusionmenu_slash_Draw_0_gml_84_0":"CHAPTER ",
"obj_fusionmenu_slash_Draw_0_gml_84_0_b":"Quit",
"obj_fusionmenu_slash_Draw_0_gml_87_0":"LIKE",
"obj_fusionmenu_slash_Draw_0_gml_88_0":"DISLIKE",
"obj_fusionmenu_slash_Draw_0_gml_89_0":"?????",
"obj_fusionmenu_slash_Draw_0_gml_90_0":"?????",
"obj_fusionmenu_slash_Draw_0_gml_93_0":"?????????",
"obj_fusionmenu_slash_Draw_0_gml_94_0":"?????????",
"obj_fusionmenu_slash_Draw_0_gml_95_0":"LEVEL",
"obj_fusionmenu_slash_Draw_0_gml_96_0":"ATTACK",
"obj_fusionmenu_slash_Draw_0_gml_97_0":"DEFENSE",
"obj_fusionmenu_slash_Draw_0_gml_98_0":"ELEMENT ",
"obj_fusionmenu_slash_Step_0_gml_114_0":"Really fuse it?",
"obj_fusionmenu_slash_Step_0_gml_119_0":"Yes",
"obj_fusionmenu_slash_Step_0_gml_124_0":"No",
"obj_fusionmenu_slash_Step_0_gml_139_0":"Graze Challenge 1",
"obj_fusionmenu_slash_Step_0_gml_140_0":"Clover Rematch",
"obj_fusionmenu_slash_Step_0_gml_140_0_b":"Jigsaw Joe",
"obj_fusionmenu_slash_Step_0_gml_141_0":"-------------",
"obj_fusionmenu_slash_Step_0_gml_142_0":"-------------",
"obj_fusionmenu_slash_Step_0_gml_144_0":"Get 100% TP without getting hit!#You can do it, boss!",
"obj_fusionmenu_slash_Step_0_gml_145_0":"It's not Clover's birthday anymore!#She won't go easy on you now!",
"obj_fusionmenu_slash_Step_0_gml_146_0":" ",
"obj_fusionmenu_slash_Step_0_gml_146_0_b":"Learn how to spare like a champ.",
"obj_fusionmenu_slash_Step_0_gml_147_0":" ",
"obj_fusionmenu_slash_Step_0_gml_150_0":"$100",
"obj_fusionmenu_slash_Step_0_gml_151_0":"ClubsSandwich",
"obj_fusionmenu_slash_Step_0_gml_152_0":"---",
"obj_fusionmenu_slash_Step_0_gml_153_0":"---",
"obj_fusionmenu_slash_Step_0_gml_153_0_b":"Joe's Life Savings",
"obj_fusionmenu_slash_Step_0_gml_176_0":"Tasque Manager Says",
"obj_fusionmenu_slash_Step_0_gml_177_0":"Ch2 All Stars",
"obj_fusionmenu_slash_Step_0_gml_178_0":"$250",
"obj_fusionmenu_slash_Step_0_gml_179_0":"TensionGem",
"obj_fusionmenu_slash_Step_0_gml_180_0":"Winning's as easy as A-B-C!#You've got three chances, boss!",
"obj_fusionmenu_slash_Step_0_gml_181_0":"Face everyone in a row!#It'll take some stamina...",
"obj_fusionmenu_slash_Step_0_gml_208_0":"Claimed",
"obj_fusionmenu_slash_Step_0_gml_215_0":"Challenge",
"obj_fusionmenu_slash_Step_0_gml_220_0":"Prize",
"obj_fusionmenu_slash_Step_0_gml_244_0":"!",
"obj_fusionmenu_slash_Step_0_gml_275_0":"Challenge?",
"obj_fusionmenu_slash_Step_0_gml_280_0":"Yes",
"obj_fusionmenu_slash_Step_0_gml_285_0":"No",
"obj_fusionmenu_slash_Step_0_gml_377_0":"Recruited!",
"obj_fusionmenu_slash_Step_0_gml_434_0":"~1: Place ~2: Return",
"obj_fusionmenu_slash_Step_0_gml_43_0":"Result",
"obj_fusionmenu_slash_Step_0_gml_462_0":" Place Return",
"obj_fusionmenu_slash_Step_0_gml_48_0":"Ingredients",
"obj_fusionmenu_slash_Step_0_gml_568_0":"My Castle",
"obj_fusionmenu_slash_Step_0_gml_569_0":"A CYBER'S WORLD?",
"obj_fusionmenu_slash_Step_0_gml_570_0":"Mini Studio",
"obj_fusionmenu_slash_Step_0_gml_571_0":"Sound Studio",
"obj_fusionmenu_slash_Step_0_gml_572_0":"Holiday Studio",
"obj_fusionmenu_slash_Step_0_gml_573_0":"Welcome To The City",
"obj_fusionmenu_slash_Step_0_gml_574_0":"Acid Tunnel of Love",
"obj_fusionmenu_slash_Step_0_gml_575_0":"Rude Buster",
"obj_fusionmenu_slash_Step_0_gml_576_0":"Smart Race",
"obj_fusionmenu_slash_Step_0_gml_577_0":"Cool Beat",
"obj_fusionmenu_slash_Step_0_gml_578_0":"Hip Shop",
"obj_fusionmenu_slash_Step_0_gml_579_0":"I'm The Bad Guy!",
"obj_fusionmenu_slash_Step_0_gml_580_0":"Pandora Palace",
"obj_fusionmenu_slash_Step_0_gml_581_0":"Queen",
"obj_fusionmenu_slash_Step_0_gml_582_0":"Cool Mixtape",
"obj_fusionmenu_slash_Step_0_gml_583_0":"Rouxls Kaard",
"obj_fusionmenu_slash_Step_0_gml_584_0":"It's Pronounced \\\"Rules\\\"",
"obj_fusionmenu_slash_Step_0_gml_585_0":"Lantern",
"obj_gigaqueen_enemy_slash_Create_0_gml_19_0":"Thrash Machine",
"obj_gigaqueen_enemy_slash_Destroy_0_gml_4_0":"Kris",
"obj_gigaqueen_enemy_slash_Step_0_gml_106_0":"Now Is The&Time To Fight&(Only)/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_107_0":"Her Own Will&Her Own&Determination/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_108_0":"Then Another,&Then Another/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_109_0":"She - And Everyone -&Can Live In Bliss,&Free Of Fear And&Suffering/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_110_0":"Create The World&Of Your Dreams&(Also My Dreams)/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_111_0":"Bro Just Let Me&Karate Chop You&And You Can Have&As Many Skateboards&As You Want/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_113_0":".../%",
"obj_gigaqueen_enemy_slash_Step_0_gml_114_0_b":"Okay I Don't&Remember What&You Liked/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_116_0":"Meanwhile I Don't&Need To Improve&Because I'm Already&Perfect And Can&Shoot Lasers From&My Fancy Glass/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_118_0":"Now Is The&Time To&(LOOPING ERROR)/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_120_0":"There Are&Keyboard Controls&Inside/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_121_0":"Press ~1&And ~2 To&Dodge ~3 And ~4&To Punch/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_121_0_b":"You Have Truly&Proven Yourselves&To Be A Worthy&Opponent/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_122_0":"You Have Earned The&Right To Remember What&Your Fighting Machine's&True Purpose Is/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_123_0":"~1 And ~2 To&Punch/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_123_0_b":"To Get Your Own&Ass Thrashed/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_124_0_b":"By Me/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_125_0":"With My Final Attack/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_126_0":"Ha Ha Bye/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_213_0":"* The cityscape roars past.",
"obj_gigaqueen_enemy_slash_Step_0_gml_214_0":"* The night is young for fighting.",
"obj_gigaqueen_enemy_slash_Step_0_gml_215_0":"* The battle is really heating up.",
"obj_gigaqueen_enemy_slash_Step_0_gml_216_0":"* Susie mashes the controls trying to punch more.",
"obj_gigaqueen_enemy_slash_Step_0_gml_217_0":"* Ralsei advises you to \\\"dodge, then counter punch.\\\"",
"obj_gigaqueen_enemy_slash_Step_0_gml_218_0":"* Smells like gigantic batteries.",
"obj_gigaqueen_enemy_slash_Step_0_gml_219_0":"* Your machine is charged up for special moves!",
"obj_gigaqueen_enemy_slash_Step_0_gml_220_0":"* Your machine's inner lighting turns red.",
"obj_gigaqueen_enemy_slash_Step_0_gml_243_0":"* FLAME MODE engaged!&* A power-boosting aura fired up...!/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_248_0":"* SWORD MODE engaged!&* Damage grows until you miss!/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_253_0":"* LASER MODE engaged!&* A light-quick aura fired up...!/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_258_0":"* DUCK MODE engaged!&* A totally-sucking aura fired up...!/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_309_0":"* TURBODODGE engaged!&* A dodge-enhancing aura fired up...!/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_320_0":"* SELF-FIX engaged!&* A healing aura fired up...!/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_321_0":"* SELF-FIX engaged!&* A healing aura fired up...!&* (But, the TP cost increased!)/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_56_0":"Oh No Did You&Forget How To&Control A Giant&Robot/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_57_0_b":"One More Time,&Press ~1 And&~2 To Dodge/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_63_0":"The Time For&Words Is Over/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_64_0":"Ha Ha Just Kidding&I Totally Will&Keep Monologuing&As I Kick At: Your&Face/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_65_0":"The Time Has&Come For Noelle&To Realize Her&Own Strength/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_66_0":"Focusing Into&Her Blade, She&Will Create A&Neo Dark Fountain/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_67_0":"Then, When The&Whole World Is&Covered In Darkness/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_68_0":"Kris, Susie,&Why Don't You&Help Me Too?/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_69_0":"Susie/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_70_0":"And Kris, My&Dearest Trucie&You Can Have&As Many/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_71_0":"Hey Was There&A Third&Guy?????????/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_72_0":"Join Me And&All Of You&Will Become&Super Strong&And Cool/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_73_0":"Okay I Believe&I've Made My Point&I'm Going To&Procedurally&Loop My Dialogue&Now/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_73_0_b":"Kris&Susie&Other Guy/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_74_0":"You Think You're&Finished?/%",
"obj_gigaqueen_enemy_slash_Step_0_gml_75_0":"I Have More Extremely&Slow Moving Obviously&Punchable Giant Baseballs&Where That One Came From/%",
"obj_hatguy_enemy_slash_Draw_0_gml_60_0":"Dancing!",
"obj_hatguy_enemy_slash_Draw_0_gml_65_0":"2 Turns!",
"obj_hatguy_enemy_slash_Draw_0_gml_70_0":"Not Dancing",
"obj_hatguy_enemy_slash_Step_0_gml_143_0":"* CAP'N - The smooth one. Looks up to K_K./%",
"obj_hatguy_enemy_slash_Step_0_gml_165_0":"* You danced!/",
"obj_hatguy_enemy_slash_Step_0_gml_166_0":"* Cap'n got lost in the groove!/%",
"obj_hatguy_enemy_slash_Step_0_gml_177_0":"* You danced with Cap'n!/",
"obj_hatguy_enemy_slash_Step_0_gml_178_0":"* Cap'n got lost in the groove!/%",
"obj_hatguy_enemy_slash_Step_0_gml_183_0":"* You danced with Cap'n!/%",
"obj_hatguy_enemy_slash_Step_0_gml_214_0":"* Everyone danced with Cap'n! They're totally lost in the groove!/%",
"obj_hatguy_enemy_slash_Step_0_gml_241_0":"* Susie danced with Cap'n!/",
"obj_hatguy_enemy_slash_Step_0_gml_242_0":"* Cap'n got lost in the groove!/%",
"obj_hatguy_enemy_slash_Step_0_gml_247_0":"* Susie danced with Cap'n!/%",
"obj_hatguy_enemy_slash_Step_0_gml_279_0":"* Ralsei danced with Cap'n!/",
"obj_hatguy_enemy_slash_Step_0_gml_280_0":"* Cap'n got lost in the groove!/%",
"obj_hatguy_enemy_slash_Step_0_gml_285_0":"* Ralsei danced with Cap'n!/%",
"obj_hatguy_enemy_slash_Step_0_gml_29_0":"What, you wanna&see my moves?",
"obj_hatguy_enemy_slash_Step_0_gml_30_0":"Ah-ha, if it's&a madimoizel...",
"obj_hatguy_enemy_slash_Step_0_gml_33_0":"Hey, don't touch&the hat.",
"obj_hatguy_enemy_slash_Step_0_gml_34_0":"Isn't this mix...&schway?",
"obj_hatguy_enemy_slash_Step_0_gml_35_0":"Alright, alright.&Alright alright alright.",
"obj_hatguy_enemy_slash_Step_0_gml_36_0":"So did they pay&the venue fee?",
"obj_hatguy_enemy_slash_Step_0_gml_4_0":"(Tired)",
"obj_healwriter_slash_Draw_0_gml_4_0":"+~1",
"obj_heartenemy_slash_Step_0_gml_223_0":"* Where'd you get it^1?&* Heh heh heh heh./",
"obj_heartenemy_slash_Step_0_gml_225_0":"* (Umm^1, Kris^1, maybe Susie shouldn't ACT anymore...)/%",
"obj_heartenemy_slash_Step_0_gml_228_0":"\\E7* H-hey^1, what gives!?/",
"obj_heartenemy_slash_Step_0_gml_230_0":"* (Wow^1, that was close^1, Kris...)/",
"obj_heartenemy_slash_Step_0_gml_231_0":"* (Maybe Susie shouldn't ACT anymore...)/%",
"obj_initializer2_slash_Create_0_gml_22_0":"Dynamic",
"obj_initializer2_slash_Create_0_gml_2_0":"0123456789-+",
"obj_initializer_slash_Create_0_gml_114_0":"TESTOBJECT",
"obj_initializer_slash_Create_0_gml_158_0":"i1",
"obj_initializer_slash_Create_0_gml_169_0":"* i3",
"obj_initializer_slash_Create_0_gml_173_0":"%%",
"obj_initializer_slash_Create_0_gml_176_0":"\\FR* i4",
"obj_initializer_slash_Create_0_gml_179_0":"\\FS* i5 \\f1 ",
"obj_initializer_slash_Create_0_gml_182_0":"\\T1\\F0* i6./%",
"obj_initializer_slash_Create_0_gml_183_0":"\\FT* i7!/%",
"obj_initializer_slash_Create_0_gml_47_0":" ",
"obj_initializer_slash_Create_0_gml_48_0":"Kris",
"obj_initializer_slash_Create_0_gml_49_0":"Susie",
"obj_initializer_slash_Create_0_gml_50_0":"Ralsei",
"obj_interactablesolid_slash_Other_10_gml_2_0":"* Can you see me...?/%",
"obj_kingcutscene_slash_Draw_0_gml_15_0":"kingx:",
"obj_kingcutscene_slash_Draw_0_gml_16_0":"kingy:",
"obj_kingcutscene_slash_Draw_0_gml_18_0":"view_xview:",
"obj_kingcutscene_slash_Draw_0_gml_19_0":"view_yview:",
"obj_kingcutscene_slash_Draw_0_gml_21_0":"con:",
"obj_kingcutscene_slash_Draw_0_gml_25_0":"krisx:",
"obj_kingcutscene_slash_Draw_0_gml_26_0":"krisy:",
"obj_kingcutscene_slash_Draw_0_gml_31_0":"susiex:",
"obj_kingcutscene_slash_Draw_0_gml_32_0":"susiey:",
"obj_kk_enemy_slash_Draw_0_gml_106_0":"Dancing!",
"obj_kk_enemy_slash_Draw_0_gml_111_0":"2 Turns!",
"obj_kk_enemy_slash_Draw_0_gml_116_0":"Not Dancing",
"obj_kk_enemy_slash_Other_11_gml_10_0":"* K_K is lost in the groove!",
"obj_kk_enemy_slash_Other_11_gml_29_0":"* Kris, just keep trying to dance!",
"obj_kk_enemy_slash_Other_11_gml_37_0":"* U-umm... Kris, maybe if you... keep dancing?",
"obj_kk_enemy_slash_Other_11_gml_4_0":"* Sweet shimmies defiantly.",
"obj_kk_enemy_slash_Other_11_gml_5_0":"* Cap'n spins his cap around.",
"obj_kk_enemy_slash_Other_11_gml_6_0":"* K_K is a CD player.",
"obj_kk_enemy_slash_Other_11_gml_8_0":"* Sweet is lost in the groove!",
"obj_kk_enemy_slash_Other_11_gml_9_0":"* Cap'n is lost in the groove!",
"obj_kk_enemy_slash_Step_0_gml_126_0":"* Perhaps if we can get them all to dance, we can win?",
"obj_kk_enemy_slash_Step_0_gml_130_0":"* Smells like music.",
"obj_kk_enemy_slash_Step_0_gml_151_0":"* K_K - The silly one. Looks up to the other two./%",
"obj_kk_enemy_slash_Step_0_gml_172_0":"* You danced!/",
"obj_kk_enemy_slash_Step_0_gml_173_0":"* K_K got lost in the groove!/%",
"obj_kk_enemy_slash_Step_0_gml_184_0":"* You danced with K_K!/",
"obj_kk_enemy_slash_Step_0_gml_185_0":"* K_K got lost in the groove!/%",
"obj_kk_enemy_slash_Step_0_gml_190_0":"* You danced with K_K!/%",
"obj_kk_enemy_slash_Step_0_gml_221_0":"* Everyone danced with K_K! They're totally lost in the groove!/%",
"obj_kk_enemy_slash_Step_0_gml_248_0":"* Susie danced with K_K!/",
"obj_kk_enemy_slash_Step_0_gml_249_0":"* K_K got lost in the groove!/%",
"obj_kk_enemy_slash_Step_0_gml_254_0":"* Susie danced with K_K!/%",
"obj_kk_enemy_slash_Step_0_gml_287_0":"* Ralsei danced with K_K!/",
"obj_kk_enemy_slash_Step_0_gml_288_0":"* K_K got lost in the groove!/%",
"obj_kk_enemy_slash_Step_0_gml_293_0":"* Ralsei danced with K_K!/%",
"obj_kk_enemy_slash_Step_0_gml_35_0":"Dance! Dance!&Everybody dance!",
"obj_kk_enemy_slash_Step_0_gml_38_0":"I like this song.",
"obj_kk_enemy_slash_Step_0_gml_39_0":"Can we dance?",
"obj_kk_enemy_slash_Step_0_gml_3_0":"(Tired)",
"obj_kk_enemy_slash_Step_0_gml_40_0":"Ring-a-ding-dong.",
"obj_kk_enemy_slash_Step_0_gml_41_0":"Are we having fun?",
"obj_kk_enemy_slash_Step_0_gml_42_0":"Does anyone want&this milk I found?",
"obj_krisroom_slash_Create_0_gml_16_0":"The Beginning",
"obj_krisroom_slash_Create_0_gml_23_0":"* KRIS!/",
"obj_krisroom_slash_Create_0_gml_24_0":"* Kris^1, if you do not wake up^1, we will be late for school!/%",
"obj_krisroom_slash_Step_0_gml_283_0":"* (But^1, when you opened your eyes...)/%",
"obj_krisroom_slash_Step_0_gml_293_0":"THE DARK",
"obj_krisroom_slash_Step_0_gml_321_0":"Kris...? /%",
"obj_krisroom_slash_Step_0_gml_322_0":"Kris, honey...&Are you awake...?^6 %%",
"obj_krisroom_slash_Step_0_gml_323_0":"... w.... wait!^6 %%",
"obj_krisroom_slash_Step_0_gml_324_0":"Is that a...^6 %%",
"obj_krisroom_slash_Step_0_gml_325_0":"A knife!!?^6 %%",
"obj_krisroom_slash_Step_0_gml_353_0":"NOOOOOOOO---!!! %%",
"obj_krisroom_slash_Step_0_gml_388_0":"* Kris^1, did you eat all of the pie!?/%",
"obj_krisroom_slash_Step_0_gml_393_0":"\\E3* It is YOUR knife in this empty tin, is it not!?/",
"obj_krisroom_slash_Step_0_gml_394_0":"\\E8* Oh, Kris.../%",
"obj_krisroom_slash_Step_0_gml_399_0":"\\E4* Am I going to have to lock the oven again?/%",
"obj_krisroom_slash_Step_0_gml_406_0":"\\E1* Well^1, hurry out of bed^1. It is time for school./%",
"obj_krisroom_slash_Step_0_gml_94_0":"* I will wait outside for you^1, alright?/%",
"obj_lancerbakesale_event_slash_Step_0_gml_103_0":"* Wait^1, you're buying it for me?/",
"obj_lancerbakesale_event_slash_Step_0_gml_105_0":"* You said you didn't eat anything earlier^1, right...?/",
"obj_lancerbakesale_event_slash_Step_0_gml_106_0":"\\E2* It'd be annoying if you starved to death^1, y'know./",
"obj_lancerbakesale_event_slash_Step_0_gml_108_0":"* Wow...!/",
"obj_lancerbakesale_event_slash_Step_0_gml_109_0":"* You're the best teammate ever^1, Purple Girl...!/%",
"obj_lancerbakesale_event_slash_Step_0_gml_237_0":"* Hey^1! You can't not buy from us!/",
"obj_lancerbakesale_event_slash_Step_0_gml_239_0":"* Hey DUMBASS^1!&* It's for a GOOD CAUSE!/",
"obj_lancerbakesale_event_slash_Step_0_gml_241_0":"* (Kris let's just buy one.)/%",
"obj_lancerbakesale_event_slash_Step_0_gml_80_0":"* Alright^1, which one do you want?/",
"obj_lancerbakesale_event_slash_Step_0_gml_82_0":"* Hahahah!^1! Hmmm.../%",
"obj_lancerchaseevent_slash_Step_0_gml_137_0":"* R-run^1, Kris!/%",
"obj_lancerchaseevent_slash_Step_0_gml_16_0":"* Hey^1, Kris^1.&* There's someone up there waving at us./",
"obj_lancerchaseevent_slash_Step_0_gml_17_0":"* Any idea what they want...?/%",
"obj_lancerscare2_slash_Step_0_gml_311_0":"* .../%",
"obj_lancerscare2_slash_Step_0_gml_343_0":"* Well^1, that was weird./%",
"obj_lancerslideevent_slash_Step_0_gml_34_0":"* Kris^1, down here!/%",
"obj_legend_neo_slash_Draw_0_gml_167_0":"The surviving Darkners,&crushed by the darkness",
"obj_legend_neo_slash_Draw_0_gml_180_0":"Will slowly, one by one,&turn into statues...",
"obj_legend_neo_slash_Draw_0_gml_196_0":"Leaving the Lightners&to fend for themselves",
"obj_legend_neo_slash_Draw_0_gml_211_0":"Lost eternally in an& endless night...",
"obj_legend_neo_slash_Draw_0_gml_225_0":"Is that your idea& of paradise?",
"obj_legend_neo_slash_Draw_0_gml_38_0":"When the LIGHT is&subsumed by SHADOW",
"obj_legend_neo_slash_Draw_0_gml_46_0":"When the FOUNTAINS fill the sky",
"obj_legend_neo_slash_Draw_0_gml_69_0":"All will fall into CHAOS.",
"obj_legend_neo_slash_Draw_0_gml_80_0":"The TITANS will take&form from the FOUNTAINS",
"obj_legend_neo_slash_Draw_0_gml_99_0":" And envelop& the land in devastation.",
"obj_legend_slash_Draw_0_gml_113_0":"But if this harmony&were to shatter...",
"obj_legend_slash_Draw_0_gml_13_0":"Once upon a time, a LEGEND&was whispered among shadows.",
"obj_legend_slash_Draw_0_gml_151_0":"A terrible calamity would occur.",
"obj_legend_slash_Draw_0_gml_170_0":"The sky will run&black with terror",
"obj_legend_slash_Draw_0_gml_205_0":"And the land will&crack with fear.",
"obj_legend_slash_Draw_0_gml_212_0":"Then^1, her heart pounding...",
"obj_legend_slash_Draw_0_gml_219_0":"The EARTH will draw&her final breath.",
"obj_legend_slash_Draw_0_gml_21_0":"It was&a LEGEND&of HOPE.",
"obj_legend_slash_Draw_0_gml_233_0":"Only then^1, shining with hope...",
"obj_legend_slash_Draw_0_gml_24_0":"It was&a LEGEND&of DREAMS.",
"obj_legend_slash_Draw_0_gml_253_0":"Three HEROES appear&at WORLDS' edge.",
"obj_legend_slash_Draw_0_gml_301_0":"A HUMAN,",
"obj_legend_slash_Draw_0_gml_309_0":"A MONSTER,",
"obj_legend_slash_Draw_0_gml_317_0":"And a PRINCE&FROM THE DARK.",
"obj_legend_slash_Draw_0_gml_32_0":"It was&a LEGEND&of LIGHT.",
"obj_legend_slash_Draw_0_gml_356_0":"Only they can seal the fountains",
"obj_legend_slash_Draw_0_gml_35_0":"It was&a LEGEND&of DARK.",
"obj_legend_slash_Draw_0_gml_387_0":"And banish the ANGEL'S HEAVEN.",
"obj_legend_slash_Draw_0_gml_394_0":"Only then will balance&be restored,",
"obj_legend_slash_Draw_0_gml_401_0":"And the WORLD saved&from destruction.",
"obj_legend_slash_Draw_0_gml_426_0":"Today, the FOUNTAIN OF DARKNESS-",
"obj_legend_slash_Draw_0_gml_43_0":"This is the legend of& ^3 DELTA RUNE",
"obj_legend_slash_Draw_0_gml_451_0":"The geyser that&gives this land form-",
"obj_legend_slash_Draw_0_gml_459_0":"Stands tall at the&center of the kingdom.",
"obj_legend_slash_Draw_0_gml_466_0":"But recently, another fountain&has appeared on the horizon...",
"obj_legend_slash_Draw_0_gml_473_0":"And with it^1, the balance of&LIGHT and DARK begins to shift...",
"obj_legend_slash_Draw_0_gml_98_0":"For millenia, LIGHT and DARK&have lived in balance^6,%",
"obj_legend_slash_Draw_0_gml_99_0":"Bringing peace to the WORLD.",
"obj_lotterymouseController_slash_Step_0_gml_18_0":"* (Sounds like the bridge was raised.)/%",
"obj_mansion_basement_door_slash_Other_10_gml_2_0":"* The door rattles but doesn't open./%",
"obj_mansion_keygen_lock_slash_Other_10_gml_5_0":"* It has a lock that seems impossible to open./%",
"obj_mansion_keygen_lock_slash_Other_10_gml_9_0":"* (Kris used the KEYGEN.)/%",
"obj_maus_enemy_slash_Step_0_gml_114_0":"* Maus's clicking sounds more like splat noises.",
"obj_maus_enemy_slash_Step_0_gml_117_0":"* Maus is squeaking cheerfully.",
"obj_maus_enemy_slash_Step_0_gml_124_0":"* Maus would like to go to its favorite bistro in this marvelous city.",
"obj_maus_enemy_slash_Step_0_gml_127_0":"* Smells like wood shavings.",
"obj_maus_enemy_slash_Step_0_gml_132_0":"* Maus is thinking about overly elaborate machines.",
"obj_maus_enemy_slash_Step_0_gml_133_0":"* Maus is clicking and squeaking.",
"obj_maus_enemy_slash_Step_0_gml_134_0":"* Maus keeps running between your feet.",
"obj_maus_enemy_slash_Step_0_gml_135_0":"* Maus is keenly aware of the fear it invokes.",
"obj_maus_enemy_slash_Step_0_gml_159_0":"* MAUS - It's just a little mouse living in a little house./%",
"obj_maus_enemy_slash_Step_0_gml_166_0":"* Press ~1 To Trap!!!",
"obj_maus_enemy_slash_Step_0_gml_177_0":"\\E5* There's only one solution for a mouse!!/",
"obj_maus_enemy_slash_Step_0_gml_178_0":"\\EH* Here^1, kitty kitty!!/%",
"obj_maus_enemy_slash_Step_0_gml_188_0":"\\EE* Th-the way it moves is just so..^1. so scary!/",
"obj_maus_enemy_slash_Step_0_gml_188_0_b":"* Noelle complimented the enemies!/",
"obj_maus_enemy_slash_Step_0_gml_189_0":"\\EE* It's disgusting!/",
"obj_maus_enemy_slash_Step_0_gml_18_0":"(You think you're&the big cheese?)",
"obj_maus_enemy_slash_Step_0_gml_190_0":"\\E3* They're..^1. kind of cute^1, right...?/%",
"obj_maus_enemy_slash_Step_0_gml_191_0":"* Maus was rejected..^1. everyone felt TIRED./%",
"obj_maus_enemy_slash_Step_0_gml_196_0":"* Noelle reacted in fear!/",
"obj_maus_enemy_slash_Step_0_gml_197_0":"* The enemies felt dejected and TIRED.../%",
"obj_maus_enemy_slash_Step_0_gml_23_0":"(Tired of being&pushed around.)",
"obj_maus_enemy_slash_Step_0_gml_251_0":"\\EK* ...don't we just have to fight the cat now?/",
"obj_maus_enemy_slash_Step_0_gml_253_0":"\\EK* Huh?/%",
"obj_maus_enemy_slash_Step_0_gml_269_0":"* Press ~1 to trap all the enemies!",
"obj_maus_enemy_slash_Step_0_gml_27_0":"(Left, right,&right, left...)",
"obj_maus_enemy_slash_Step_0_gml_304_0":"* Didn't catch anything.../%",
"obj_maus_enemy_slash_Step_0_gml_305_0":"* Caught the enemy!/%",
"obj_maus_enemy_slash_Step_0_gml_306_0":"* Caught ~1 enemies!/%",
"obj_maus_enemy_slash_Step_0_gml_31_0":"(Catch me, catch me!)&(Hee hee hee...)",
"obj_maus_enemy_slash_Step_0_gml_322_0":"* Susie got on all fours and chased the mouse around the room like an animal!!/%",
"obj_maus_enemy_slash_Step_0_gml_322_1":"* Susie chased on all fours!!/%",
"obj_maus_enemy_slash_Step_0_gml_343_0":"* Ralsei started putting peanut butter on a spoon and put it in a trap!!/%",
"obj_maus_enemy_slash_Step_0_gml_352_0":"* Ralsei sang a song about mice!!/%",
"obj_maus_enemy_slash_Step_0_gml_352_1":"* Ralsei sang a mouse song!/%",
"obj_maus_enemy_slash_Step_0_gml_383_0":"\\E5* The hell you blaming ME for!^1! YOU made the trap!!/%",
"obj_maus_enemy_slash_Step_0_gml_391_0":"* Noelle screamed quietly!/%",
"obj_maus_enemy_slash_Step_0_gml_408_0":"* Noelle cheered brightly!/%",
"obj_maus_enemy_slash_Step_0_gml_40_0":"(Are you going to&take me home?)",
"obj_maus_enemy_slash_Step_0_gml_422_0":"* Susie was captured!!/%",
"obj_maus_enemy_slash_Step_0_gml_43_0":"(Just take good&care of me!)",
"obj_maus_enemy_slash_Step_0_gml_444_0":"\\EN* Susie!!!/",
"obj_maus_enemy_slash_Step_0_gml_49_0":"(I can't help it^1,&I'm a scary guy.)",
"obj_maus_enemy_slash_Step_0_gml_51_0":"(I'll work with&who I have to.)",
"obj_maus_enemy_slash_Step_0_gml_55_0":"(I can't help it^1,&I'm a cutey guy.)",
"obj_mauswheel_cursor_slash_Draw_0_gml_10_0":"Movements from turn 2",
"obj_mauswheel_cursor_slash_Draw_0_gml_11_0":"Movements from turn 1",
"obj_mauswheel_enemy_slash_Step_0_gml_112_0":"* Mauswheel's DPI is lowering.",
"obj_mauswheel_enemy_slash_Step_0_gml_115_0":"* Mauswheel is just a spareable husk now.",
"obj_mauswheel_enemy_slash_Step_0_gml_130_0":"* Mauswheel is rolling around with an annoying wheel sound.",
"obj_mauswheel_enemy_slash_Step_0_gml_131_0":"* Mauswheel might make a good wreath, as a prank.",
"obj_mauswheel_enemy_slash_Step_0_gml_132_0":"* It's a cacophony of clicks.",
"obj_mauswheel_enemy_slash_Step_0_gml_132_0_b":"* The cursor will follow you everywhere^1. Keep moving!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_133_0":"* Smells like a three-cheese pizza.",
"obj_mauswheel_enemy_slash_Step_0_gml_157_0":"* MAUSWHEEL - Two mice are better than one! ... Three^1, maybe not./",
"obj_mauswheel_enemy_slash_Step_0_gml_163_0":"* Press ~1 To Trap!!!",
"obj_mauswheel_enemy_slash_Step_0_gml_173_0":"* Press ~1 To Trap!!!",
"obj_mauswheel_enemy_slash_Step_0_gml_183_0":"* Susie got on all fours and chased the mouse around the room like an animal!!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_18_0":"(I'm no cheater!&It's just cheese...)",
"obj_mauswheel_enemy_slash_Step_0_gml_202_0":"* Ralsei started putting peanut butter on a spoon and put it in a trap!!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_209_0":"* Susie was captured!!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_212_0":"* Ralsei sang a song about mice!!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_212_1":"* Ralsei sang a mouse song!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_230_0":"\\EN* Susie!!!/",
"obj_mauswheel_enemy_slash_Step_0_gml_23_0":"(We are grippable.&We are many.)",
"obj_mauswheel_enemy_slash_Step_0_gml_243_0":"\\E5* The hell you blaming ME for!^1! YOU made the trap!!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_269_0":"* You missed!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_270_0":"* You caught them!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_27_0":"(Rolling around at&the speed of mouse...)",
"obj_mauswheel_enemy_slash_Step_0_gml_296_0":"* You missed!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_297_0":"* You caught them!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_312_0":"* Mauswheel ran out of maice!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_317_0":"* Mauswheel reached 100`% mercy!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_31_0":"(Wired is FASTER!)",
"obj_mauswheel_enemy_slash_Step_0_gml_324_0":"* But, it's still rolling out of control.../%",
"obj_mauswheel_enemy_slash_Step_0_gml_331_0":"* Suddenly...!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_337_0":"* We'll take it from here!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_360_0":"* Noelle screamed quietly!/%",
"obj_mauswheel_enemy_slash_Step_0_gml_36_0":"(Well, everyone's captured.)&(What does that make me?)",
"obj_mazecheese_slash_Other_10_gml_42_0":"* (The cheese was destroyed in the heat of battle.)/",
"obj_mazecheese_slash_Other_10_gml_43_0":"* (Feels like you lost sight of what was important.)/%",
"obj_mazecheese_slash_Other_10_gml_47_0":"* (The cheese was destroyed in the heat of battle.)/",
"obj_mazecheese_slash_Other_10_gml_48_0":"* (This marks a cruel victory for those who hate cheese.)/%",
"obj_mazecheese_slash_Step_0_gml_102_0":"* (The cheese was destroyed in the heat of battle...)/",
"obj_mazecheese_slash_Step_0_gml_103_0":"* (You realized you lost sight of what was important...)/%",
"obj_mazecheese_slash_Step_0_gml_97_0":"\\E8* I..^1. I never want to see cheese ever again.../%",
"obj_moneydisplay_slash_Draw_0_gml_22_0":"HELD SPACE: ",
"obj_moneydisplay_slash_Draw_0_gml_23_0":"STORAGE SPACE: ",
"obj_monster1_slash_Step_0_gml_25_0":"Line1",
"obj_monster1_slash_Step_0_gml_26_0":"Line2",
"obj_monster1_slash_Step_0_gml_53_0":"* Line3",
"obj_monster1_slash_Step_0_gml_54_0":"* Line4",
"obj_monster1_slash_Step_0_gml_55_0":"* Line5",
"obj_monster1_slash_Step_0_gml_56_0":"* Line6",
"obj_monster1_slash_Step_0_gml_57_0":"* Line7",
"obj_monster1_slash_Step_0_gml_75_0":"* Line8/%",
"obj_monster1_slash_Step_0_gml_82_0":"Line9",
"obj_monster1_slash_Step_0_gml_91_0":"* Susie and Kris cast& Dual-Buster!/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_123_0":"\\E2* A m-m-m-m-m.../",
"obj_mouseSpawnSwitch_slash_Step_0_gml_124_0":"\\EE* Mouse!?/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_171_0":"\\E3* S..^1. sorry^1, Kris^1, could you..^1. d-deal with them somehow?/",
"obj_mouseSpawnSwitch_slash_Step_0_gml_172_0":"\\E4* Maybe if you can get them in the other mouse hole?/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_189_0":"\\E2* H-huh^1?&* Nothing happened.../%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_275_0":"\\EE* M-m-m-m-mouse!!/",
"obj_mouseSpawnSwitch_slash_Step_0_gml_276_0":"\\E2* S..^1. sorry^1, Kris^1, could you..^1. d-deal with them somehow?/",
"obj_mouseSpawnSwitch_slash_Step_0_gml_277_0":"\\E4* Maybe^1, make a mouseless path I can walk through...?/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_352_0":"\\E4* H-hey^1, Kris? You can't leave yet^1, y'know!/",
"obj_mouseSpawnSwitch_slash_Step_0_gml_353_0":"\\E3* You need to deal with the mice^1, first./",
"obj_mouseSpawnSwitch_slash_Step_0_gml_354_0":"\\E4* You can do it^1, Kris^1! I believe in you!/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_358_0":"\\E3* Kris^1, you^1, um..^1. aren't gonna leave me here^1, are you?/",
"obj_mouseSpawnSwitch_slash_Step_0_gml_359_0":"\\E2* Th-think about all the p-pencils I gave you!/",
"obj_mouseSpawnSwitch_slash_Step_0_gml_360_0":"\\E2* The..^1. the peppermint cookies I shared with you!/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_364_0":"\\E8* .../",
"obj_mouseSpawnSwitch_slash_Step_0_gml_365_0":"\\E8* I'll do your homework for you./%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_395_0":"\\E4* Oh^1, merry Krismaaaas--!/",
"obj_mouseSpawnSwitch_slash_Step_0_gml_396_0":"\\E8* That's where we came from!/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_400_0":"\\E4* Kris^1, are you afraid of mice^1, too? Fahahaha!/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_454_0":"\\E4* Ph..^1. phew.../",
"obj_mouseSpawnSwitch_slash_Step_0_gml_455_0":"\\E8* (We'd better not have to do something like that again...)/%",
"obj_mouseSpawnSwitch_slash_Step_0_gml_506_0":"\\E3* (Seriously, when did Kris get so bossy?)/%",
"obj_mouseballoon_pillar_bucket_slash_Other_10_gml_15_0":"* (You put the bucket in the hole.)/%",
"obj_mouseballoon_pillar_bucket_slash_Other_10_gml_19_0":"* (It's full of bucket.)/%",
"obj_mouseballoon_pillar_release_slash_Other_10_gml_15_0":"* (Suddenly a maus came out of the hole!)/%",
"obj_mouseballoon_pillar_release_slash_Other_10_gml_19_0":"* (The hole is silent.)/%",
"obj_mouseballoon_pillar_slash_Other_10_gml_17_0":"* Looks like a hole to put mice in^1, but you don't have any mice./%",
"obj_mouseballoon_pillar_slash_Other_10_gml_19_0":"* (You don't have enough mice to fill up the hole.)/%",
"obj_mouseballoon_pillar_slash_Other_10_gml_22_0":"* (You put the mice in the hole.)/%",
"obj_mouseballoon_pillar_slash_Other_10_gml_26_0":"* (It's full of mice.)/%",
"obj_musical_battle_end_slash_Draw_0_gml_205_0":"BATTLE WON!",
"obj_musical_controller_slash_Alarm_0_gml_11_0":"* They stopped dancing!/",
"obj_musical_controller_slash_Alarm_0_gml_12_0":"* We need to do it again!/%",
"obj_musical_controller_slash_Alarm_1_gml_12_0":"W-wait, I can't dance&with bad guys!!",
"obj_musical_controller_slash_Alarm_1_gml_21_0":"I forgot my next&dance move!",
"obj_musical_controller_slash_Alarm_1_gml_30_0":"H-hey, I'm not gonna&dance with you!",
"obj_musical_controller_slash_Alarm_2_gml_12_0":"* (Sweet snapped out of the dance!)/%",
"obj_musical_controller_slash_Alarm_2_gml_20_0":"* (K_K snapped out of the dance!)/",
"obj_musical_controller_slash_Alarm_2_gml_24_0":"* (K_K snapped out of the dance!)/%",
"obj_musical_controller_slash_Alarm_2_gml_30_0":"* (Cap'n snapped out of the dance!)/%",
"obj_musical_controller_slash_Alarm_2_gml_8_0":"* (Sweet snapped out of the dance!)/",
"obj_musical_controller_slash_Step_0_gml_108_0":"Even if we're all beat, we...",
"obj_musical_controller_slash_Step_0_gml_113_0":"Can all drink from one milk.",
"obj_musical_controller_slash_Step_0_gml_122_0":"Even if we're all beat, we...",
"obj_musical_controller_slash_Step_0_gml_127_0":"Can all drink from one milk.",
"obj_musical_controller_slash_Step_0_gml_260_0":"* SWEET's HP went up!/%",
"obj_musical_controller_slash_Step_0_gml_261_0":"* K_K's HP went up!/%",
"obj_musical_controller_slash_Step_0_gml_262_0":"* CAPN's HP went up!/%",
"obj_musical_controller_slash_Step_0_gml_263_0":"* SWEET's and K_K's HP went up!/%",
"obj_musical_controller_slash_Step_0_gml_264_0":"* SWEET's and CAPN's HP went up!/%",
"obj_musical_controller_slash_Step_0_gml_265_0":"* K_K's and CAPN's HP went up!/%",
"obj_musical_controller_slash_Step_0_gml_284_0":"* SWEET's and K_K's HP went up!/",
"obj_musical_controller_slash_Step_0_gml_52_0":"I'm at my acoustic limit...",
"obj_musical_controller_slash_Step_0_gml_57_0":"Have a sip.",
"obj_musical_controller_slash_Step_0_gml_66_0":"Mmm... I'm thirsty.",
"obj_musical_controller_slash_Step_0_gml_71_0":"(Don't ya mean&you're WOUNDED!?)",
"obj_musical_controller_slash_Step_0_gml_80_0":"Owww, my hat!! They&scuffed my hat!!",
"obj_musical_controller_slash_Step_0_gml_85_0":"(Stop being dramatic&and heal!!)",
"obj_musical_controller_slash_Step_0_gml_94_0":"Even if we're all beat, we...",
"obj_musical_controller_slash_Step_0_gml_99_0":"Can all drink from one milk.",
"obj_npc_cafe_slash_Other_10_gml_100_0":"* (..^1. it seems relaxed its partner is so quiet.)/%",
"obj_npc_cafe_slash_Other_10_gml_100_0_b":"* (I'm the dust off his shoulder.^1)&* (Sukkiri.)/%",
"obj_npc_cafe_slash_Other_10_gml_105_0":"* We'll make sure to clean our plates^1.&* (Sukkiri.)/%",
"obj_npc_cafe_slash_Other_10_gml_110_0":"* (...)/%",
"obj_npc_cafe_slash_Other_10_gml_111_0":"* Boss^1, are you enjoying your \\cYButler Cafe\\c0?/%",
"obj_npc_cafe_slash_Other_10_gml_120_0":"* (..^1. looks like it's about to flip its table over.)/%",
"obj_npc_cafe_slash_Other_10_gml_124_0":"* (..^1. it's staring at the southern seats and crushing its drink hard.)/%",
"obj_npc_cafe_slash_Other_10_gml_27_0":"* Sure is great to be here with my best friend Hathy./%",
"obj_npc_cafe_slash_Other_10_gml_32_0":"* (Hathy seems fine.)/%",
"obj_npc_cafe_slash_Other_10_gml_38_0":"* Sigh..^1. does this guy have to one-up me on everything!?/%",
"obj_npc_cafe_slash_Other_10_gml_43_0":"* I'll have a double Starfait. No^1, triple. Oh^1, hi^1, boss^1! (Smile)/%",
"obj_npc_cafe_slash_Other_10_gml_50_0":"* (Hathy is letting Head Hathy have a sip of her latte.)/%",
"obj_npc_cafe_slash_Other_10_gml_55_0":"* (Head Hathy doesn't seem so alone...)/%",
"obj_npc_cafe_slash_Other_10_gml_61_0":"* We don't get along..^1. but we can drink together./%",
"obj_npc_cafe_slash_Other_10_gml_66_0":"* I'll get you next time^1, pipo^1! ..^1. Want some more sugar?/%",
"obj_npc_cafe_slash_Other_10_gml_72_0":"* [Miaouw]/%",
"obj_npc_cafe_slash_Other_10_gml_77_0":"* [Brrrrrrrr....]/%",
"obj_npc_cafe_slash_Other_10_gml_83_0":"* (..^1. it seems annoyed that its energy drink has been crushed.)/%",
"obj_npc_cafe_slash_Other_10_gml_88_0":"* (It's crushing many of the surrounding drinks.)/%",
"obj_npc_city_cheese_slash_Step_0_gml_9_0":"\\EE* KRIS!!!!!!!!!!!!!&!!!!!!!!!!!!/%",
"obj_npc_clamguy_slash_Other_10_gml_11_0":"* Oh hey hey hey hey hey./",
"obj_npc_clamguy_slash_Other_10_gml_12_0":"* When that thing showed up^1, I called it weird./",
"obj_npc_clamguy_slash_Other_10_gml_13_0":"* It sunk back into the water..^1. don't think it's coming back!/%",
"obj_npc_clamguy_slash_Other_10_gml_5_0":"* Oh hey hey hey hey hey./",
"obj_npc_clamguy_slash_Other_10_gml_6_0":"* Listen up. See that \\cYweird circle\\cW on the beach?/",
"obj_npc_clamguy_slash_Other_10_gml_7_0":"* Yesterday I \\cYwaited\\cW on it^1, and \\cYsomething weird\\cW came out./",
"obj_npc_clamguy_slash_Other_10_gml_8_0":"* Of course^1, it's not \\cYyesterday\\cW anymore^1, so too bad!/%",
"obj_npc_conbini_slash_Step_0_gml_101_0":"\\E5* Ah^1, haha^1, oh^1! Sure^1! Home is where the heart is^1! Haha!/%",
"obj_npc_conbini_slash_Step_0_gml_124_0":"\\E3* Umm^1, so^1, when Asriel comes home.../%",
"obj_npc_conbini_slash_Step_0_gml_131_0":"\\E1* Yes^1, we should all discuss that together soon./",
"obj_npc_conbini_slash_Step_0_gml_133_0":"\\E6* Onkey donkey^1! Say hi to Kris for me!/",
"obj_npc_conbini_slash_Step_0_gml_135_0":"\\E1* Of course. Have a nice day./%",
"obj_npc_conbini_slash_Step_0_gml_153_0":"\\E2* .../",
"obj_npc_conbini_slash_Step_0_gml_154_0":"\\E2* You know what I want^1, bone man./",
"obj_npc_conbini_slash_Step_0_gml_156_0":"\\E1* ..^1. yep./",
"obj_npc_conbini_slash_Step_0_gml_157_0":"\\E2* free pickles./",
"obj_npc_conbini_slash_Step_0_gml_159_0":"\\E5* Why^1, thank you!/",
"obj_npc_conbini_slash_Step_0_gml_160_0":"\\E2* .../",
"obj_npc_conbini_slash_Step_0_gml_161_0":"\\E2* Can I ask?/",
"obj_npc_conbini_slash_Step_0_gml_162_0":"\\E2* What kind of flowers^1, do you think^1,/",
"obj_npc_conbini_slash_Step_0_gml_163_0":"\\E3* Would make her remember how she felt before?/",
"obj_npc_conbini_slash_Step_0_gml_165_0":"\\E2* uhh.../",
"obj_npc_conbini_slash_Step_0_gml_166_0":"\\E0* maybe you should talk to your plants about that./",
"obj_npc_conbini_slash_Step_0_gml_168_0":"\\E5* Haha^1! Don't worry. They're the first ones I asked!/",
"obj_npc_conbini_slash_Step_0_gml_169_0":"\\E3* They're such good listeners^1, you know. Flowers./",
"obj_npc_conbini_slash_Step_0_gml_171_0":"\\E5* well^1, yeah. nothin' like a captive audience./",
"obj_npc_conbini_slash_Step_0_gml_173_0":"\\E0* Yes^1, haha. I even keep them in glass./",
"obj_npc_conbini_slash_Step_0_gml_175_0":"\\E2* uh..^1. like that movie./",
"obj_npc_conbini_slash_Step_0_gml_177_0":"\\E2* Yes. It's..^1. It's very similar to that movie./",
"obj_npc_conbini_slash_Step_0_gml_179_0":"\\E0* ..^1. well^1, have a good one./",
"obj_npc_conbini_slash_Step_0_gml_181_0":"\\E6* Haha^1! I'm trying!/%",
"obj_npc_conbini_slash_Step_0_gml_199_0":"\\EK* .../",
"obj_npc_conbini_slash_Step_0_gml_200_0":"\\EK* Hey^1, Kris^1, uhh.../",
"obj_npc_conbini_slash_Step_0_gml_201_0":"\\EK* Uhhh...^1. nevermind./%",
"obj_npc_conbini_slash_Step_0_gml_55_0":"\\E5* hey hey. forget something?/",
"obj_npc_conbini_slash_Step_0_gml_57_0":"\\E1* Why^1, er^1, yes. I think I left my eggs on the counter./",
"obj_npc_conbini_slash_Step_0_gml_59_0":"\\E2* guess your memory's not what it's \\\"cracked\\\" up to be./",
"obj_npc_conbini_slash_Step_0_gml_61_0":"\\E0* Hee hee hee.../",
"obj_npc_conbini_slash_Step_0_gml_62_0":"\\E4* There is really egg on my face now^1, is there not?/",
"obj_npc_conbini_slash_Step_0_gml_64_0":"\\E5* eh. you're egg-scused./",
"obj_npc_conbini_slash_Step_0_gml_66_0":"\\E4* Now it sounds as if you are egging me on./",
"obj_npc_conbini_slash_Step_0_gml_68_0":"\\E5* egg on or egg off^1, i eggspect a lot from you./",
"obj_npc_conbini_slash_Step_0_gml_70_0":"\\E4* Well^1, I am eggceptional. Hee hee.../%",
"obj_npc_conbini_slash_Step_0_gml_82_0":"\\E4* And don't forget me^1, your eggs-husband./%",
"obj_npc_conbini_slash_Step_0_gml_94_0":"\\E1* Err^1, hello^1, Asgore./",
"obj_npc_conbini_slash_Step_0_gml_96_0":"\\E0* Tori^1, I didn't expect to see you here^1, but^1, I.../",
"obj_npc_conbini_slash_Step_0_gml_97_0":"\\E6* I have some extra flowers^1, and I was wondering if.../",
"obj_npc_conbini_slash_Step_0_gml_99_0":"\\E1* Oh^1, I was just about to go^1, actually./",
"obj_npc_dojo_slash_Step_0_gml_105_0":"* ...I don't have any more to give. You've already taken everything I have./%",
"obj_npc_dojo_slash_Step_0_gml_115_0":"* Boss^1! For bullets aimed right at you^1, try moving \\cYone direction bit by bit\\cW...!/%",
"obj_npc_dojo_slash_Step_0_gml_120_0":"* Boss^1! Try to remember your ABCs...!/%",
"obj_npc_dojo_slash_Step_0_gml_45_0":"* An amazing battle!/",
"obj_npc_dojo_slash_Step_0_gml_46_0":"* As promised^1, here is your reward!/",
"obj_npc_dojo_slash_Step_0_gml_51_0":"* (~1を手に入れた!)/%",
"obj_npc_dojo_slash_Step_0_gml_56_0":"* Boss!^1 Your inventory is full!!/",
"obj_npc_dojo_slash_Step_0_gml_61_0":"* You beefed it! Better luck next time^1, boss!/%",
"obj_npc_dojo_slash_Step_0_gml_65_0":"* You'll just have to try again^1, boss!/%",
"obj_npc_dojo_slash_Step_0_gml_77_0":"* Hey^1! That's not how you \\cYSPARE\\cW someone!/",
"obj_npc_dojo_slash_Step_0_gml_78_0":"* ..^1. but I guess a win is a win./",
"obj_npc_dojo_slash_Step_0_gml_85_0":"* You received Joe's Life Savings ($1)!/%",
"obj_npc_dojo_slash_Step_0_gml_99_0":"* But you already won that prize^1, so we don't have another!/%",
"obj_npc_dumpster_slash_Step_0_gml_40_0":"\\s0* You found the \\cG[Moss]\\cW^8! %%",
"obj_npc_dumpster_slash_Step_0_gml_63_0":"* Your title was upgraded to [Moss Finder].~1",
"obj_npc_dumpster_slash_Step_0_gml_78_0":"\\E1* (Why do they look so pleased?)/%",
"obj_npc_facing_slash_Other_10_gml_100_0":"* ... uhhh^1, that's not very reassuring, huh./%",
"obj_npc_facing_slash_Other_10_gml_101_0":"* It's like we always say^1, Kris..^1.&* You SUZ, you LOSE!!!/",
"obj_npc_facing_slash_Other_10_gml_102_0":"* ... uhhh^1, that's not very reassuring, huh./%",
"obj_npc_facing_slash_Other_10_gml_106_0":"\\E0* Hey Kris^1, if you die^1, can I have your brother's CDs?/%",
"obj_npc_facing_slash_Other_10_gml_116_0":"* Now he keeps turning to me and saying \"Howdy, Partner!\" like a cowboy.../%",
"obj_npc_facing_slash_Other_10_gml_117_0":"* I ended up having to partner with Snowy^1, haha.../",
"obj_npc_facing_slash_Other_10_gml_118_0":"* Now he keeps turning to me and saying \\\"Howdy, Partner!\\\" like a cowboy.../%",
"obj_npc_facing_slash_Other_10_gml_122_0":"* Yo^1, Kris^1, you're lucky^1.&* I'd rather be partnerless than this^1, haha.../%",
"obj_npc_facing_slash_Other_10_gml_128_0":"* And then kick the butts of all those little pieces!/%",
"obj_npc_facing_slash_Other_10_gml_129_0":"* You wouldn't have to be HER'S^1!&* She's gonna pound you to pieces^1, Kris!/",
"obj_npc_facing_slash_Other_10_gml_12_0":"* Is that a cut on your face^1, or part of your eye?/%",
"obj_npc_facing_slash_Other_10_gml_130_0":"* And then kick the butts of all those little pieces!/%",
"obj_npc_facing_slash_Other_10_gml_134_0":"\\E0* Kris^1, just keep running and don't look back!/%",
"obj_npc_facing_slash_Other_10_gml_147_0":"\\E0* (Click, click, tap, tap...)/",
"obj_npc_facing_slash_Other_10_gml_148_0":"\\E1* ... taken./%",
"obj_npc_facing_slash_Other_10_gml_152_0":"\\E0* (Click, click, tap, tap...)/",
"obj_npc_facing_slash_Other_10_gml_153_0":"\\E2* ... don't die./%",
"obj_npc_facing_slash_Other_10_gml_161_0":"* It was hula hoop day^1, and they ran out of hoops^1, for us.../",
"obj_npc_facing_slash_Other_10_gml_162_0":"* So she used me instead^1!&* That's our origin story!/%",
"obj_npc_facing_slash_Other_10_gml_163_0":"* It was hula hoop day^1, and they ran out of hoops^1, for us.../",
"obj_npc_facing_slash_Other_10_gml_164_0":"* So she used me instead^1!&* That's our origin story!/%",
"obj_npc_facing_slash_Other_10_gml_168_0":"* We SEEM different^1, but me and Catti have a TON^1, In common!/",
"obj_npc_facing_slash_Other_10_gml_169_0":"* We both like breathing^1, and unhinging our jaws!/%",
"obj_npc_facing_slash_Other_10_gml_176_0":"\\E0* Kris^1, if I had arms.../",
"obj_npc_facing_slash_Other_10_gml_177_0":"\\E2* I would take off this cool hat in rememberance of you./%",
"obj_npc_facing_slash_Other_10_gml_189_0":"\\E3* What?&* Wh-what am I watching on my phone?/",
"obj_npc_facing_slash_Other_10_gml_190_0":"\\E0* It's schoolwork^1, of course./",
"obj_npc_facing_slash_Other_10_gml_191_0":"\\E4* A..^1. animated schoolwork..^1. and.../",
"obj_npc_facing_slash_Other_10_gml_192_0":"\\E7* (Don't worry^1, Mew Mew.^1)&* (You'll ALWAYS be MY partner.)/%",
"obj_npc_facing_slash_Other_10_gml_196_0":"\\E7* (Don't worry^1, Mew Mew.^1)&* (You'll ALWAYS be MY partner.)/%",
"obj_npc_facing_slash_Other_10_gml_202_0":"* Kris^1? What's the hold-up?&* Go out there!/%",
"obj_npc_facing_slash_Other_10_gml_208_0":"\\E0* Kris^1, get a good sleep tonight^1, okay?/%",
"obj_npc_facing_slash_Other_10_gml_230_0":"* So^1, are you just going to stand there?/",
"obj_npc_facing_slash_Other_10_gml_232_0":"\\E0* OK^1, Kris^1, now for something more important./",
"obj_npc_facing_slash_Other_10_gml_233_0":"* Why!? The purple girl's over there!/%",
"obj_npc_facing_slash_Other_10_gml_234_0":"\\E0* How to Draw Dragons is 2583 days overdue./",
"obj_npc_facing_slash_Other_10_gml_235_0":"\\E2* However^1, Kris^1.&* I am a benevolent volunteer assistant./",
"obj_npc_facing_slash_Other_10_gml_236_0":"\\E4* If you turn it in this week^1, I'll reduce your fine to.../",
"obj_npc_facing_slash_Other_10_gml_237_0":"\\E2* A mere $64.23^1!&* Consider it^1, Kris!/%",
"obj_npc_facing_slash_Other_10_gml_241_0":"* If we say hi^1, will your troops NOT thrash us?/",
"obj_npc_facing_slash_Other_10_gml_242_0":"\\E0* The front is^1, perhaps..^1. a mauve dragon wearing lipstick./",
"obj_npc_facing_slash_Other_10_gml_243_0":"\\E3* Ralsei^1, Ralsei^1, Ralsei^1.../",
"obj_npc_facing_slash_Other_10_gml_244_0":"\\E1* The thrashing is what makes our relationship work./",
"obj_npc_facing_slash_Other_10_gml_249_0":"\\E3* What^1? Hospital window^1? What are you talking about?/",
"obj_npc_facing_slash_Other_10_gml_250_0":"\\E5* I'm sorry^1, Kris^1.&* I don't have time to do such things./",
"obj_npc_facing_slash_Other_10_gml_251_0":"\\E0* Because I'm..^1. Hmm..^1. What do they say?/",
"obj_npc_facing_slash_Other_10_gml_252_0":"\\E2* CONTRIBUTING TO SOCIETY?/",
"obj_npc_facing_slash_Other_10_gml_253_0":"\\E2* You should try it someday^1, Kris!/",
"obj_npc_facing_slash_Other_10_gml_254_0":"\\E2* It's actually quite gratifying!/%",
"obj_npc_facing_slash_Other_10_gml_257_0":"* ?/%",
"obj_npc_facing_slash_Other_10_gml_269_0":"* It should be simple^1, Kris!/",
"obj_npc_facing_slash_Other_10_gml_270_0":"* Press the boxes onto the switches with ~1!/",
"obj_npc_facing_slash_Other_10_gml_271_0":"* I've already^1, copied a bunch of pictures./",
"obj_npc_facing_slash_Other_10_gml_273_0":"* (It's the same picture of a soccer ball 73 times.)/%",
"obj_npc_facing_slash_Other_10_gml_277_0":"* You could say I'm having a Ball^1!&* Hah haha!/%",
"obj_npc_facing_slash_Other_10_gml_283_0":"* gotta go to colleg..^1.&* so tem stuby..^1.&* HARD!!!!/",
"obj_npc_facing_slash_Other_10_gml_284_0":"* (She's reading a comic full of hot demon guys.)/%",
"obj_npc_facing_slash_Other_10_gml_297_0":"\\E1* Say^1, Kris..^1.&* I was thinking./",
"obj_npc_facing_slash_Other_10_gml_298_0":"\\E3* Perhaps when Asriel comes home.../",
"obj_npc_facing_slash_Other_10_gml_299_0":"\\E0* We could all go to the diner^1, just like old times.../",
"obj_npc_facing_slash_Other_10_gml_300_0":"\\E6* My treat./",
"obj_npc_facing_slash_Other_10_gml_301_0":"\\E0* Doesn't that sound yummy?/%",
"obj_npc_facing_slash_Other_10_gml_305_0":"\\E1* Then we could all have a nice drive around town./",
"obj_npc_facing_slash_Other_10_gml_306_0":"\\E2* I might need to clean out my truck^1, but.../%",
"obj_npc_facing_slash_Other_10_gml_315_0":"\\E2* Yes^1, these flowers are still kicking./",
"obj_npc_facing_slash_Other_10_gml_316_0":"\\E0* Quite hard to take care of them in this climate.../%",
"obj_npc_facing_slash_Other_10_gml_31_0":"\\E0* I'm sure everything will turn out fine!/%",
"obj_npc_facing_slash_Other_10_gml_32_0":"\\E4* I've always thought Susie can't be so bad^1, you know?/",
"obj_npc_facing_slash_Other_10_gml_33_0":"\\E0* I'm sure everything will turn out fine!/%",
"obj_npc_facing_slash_Other_10_gml_376_0":"\\E1* But once I eat something..^1. Heheheheh.../",
"obj_npc_facing_slash_Other_10_gml_377_0":"\\E2* You really shouldn't of pissed me off^1, man./",
"obj_npc_facing_slash_Other_10_gml_378_0":"\\E2* (Head EAST after you exit the Dark World.)/%",
"obj_npc_facing_slash_Other_10_gml_383_0":"\\E1* .../",
"obj_npc_facing_slash_Other_10_gml_384_0":"* Heheh^1, yeah^1, eggboy!/%",
"obj_npc_facing_slash_Other_10_gml_385_0":"\\E2* Perhaps we don't need that dummy anymore!/",
"obj_npc_facing_slash_Other_10_gml_386_0":"\\E1* (..^1. maybe you could just use the real thing?)/%",
"obj_npc_facing_slash_Other_10_gml_398_0":"\\E2* We got this^1, Kris. We're the good guys^1, right?/",
"obj_npc_facing_slash_Other_10_gml_399_0":"\\E5* All we have to do is figure out some way to cheat.../%",
"obj_npc_facing_slash_Other_10_gml_39_0":"* And^1, if you have time^1, could you say hi to her for me...?/%",
"obj_npc_facing_slash_Other_10_gml_402_0":"THEN WHY DOES IT TAKE QUARTERS!?",
"obj_npc_facing_slash_Other_10_gml_405_0":"\\E2* ..^1. Got it^1! While she's distracted^1,/",
"obj_npc_facing_slash_Other_10_gml_406_0":"* Then add a mustache over there.../",
"obj_npc_facing_slash_Other_10_gml_408_0":"* Hee hee^1, like this?/",
"obj_npc_facing_slash_Other_10_gml_420_0":"* Help me rip up my outfit so it looks all.../",
"obj_npc_facing_slash_Other_10_gml_427_0":"* Kris^1, if you, stay on my side.../",
"obj_npc_facing_slash_Other_10_gml_428_0":"* I can..^1. um^1, hem some floral patterns into your ascot./",
"obj_npc_facing_slash_Other_10_gml_429_0":"IT'S NOT MY BIRTHDAY!!!",
"obj_npc_facing_slash_Other_10_gml_432_0":"* No...?/%",
"obj_npc_facing_slash_Other_10_gml_433_0":"\\ED* I Advanced My Internal Clock To When I've Already Won/",
"obj_npc_facing_slash_Other_10_gml_435_0":"\\f0 \\f1\\f2/%",
"obj_npc_facing_slash_Other_10_gml_438_0":"* Heh^1, my clothes are gonna be so great./",
"obj_npc_facing_slash_Other_10_gml_439_0":"\\E1* Did You Notice You Have Been Served/",
"obj_npc_facing_slash_Other_10_gml_440_0":"* Yes^1! I've already finished a prototype!/",
"obj_npc_facing_slash_Other_10_gml_442_0":"* That's just..^1. a bunch of torn up pieces of felt./",
"obj_npc_facing_slash_Other_10_gml_444_0":"* Can you PLEASE stop acting so jealous for ONE second?/%",
"obj_npc_facing_slash_Other_10_gml_456_0":"\\E0* Kris^1, I think you can push those blocks.../",
"obj_npc_facing_slash_Other_10_gml_457_0":"* Oh^1, sorry.../",
"obj_npc_facing_slash_Other_10_gml_461_0":"\\E4* Kris..^1. isn't this room strange^1, though?/",
"obj_npc_facing_slash_Other_10_gml_462_0":"\\E2* Those blocks look like something from Dragon Blazers.../",
"obj_npc_facing_slash_Other_10_gml_463_0":"\\E8* Maybe if you push them in the mice's way...?/%",
"obj_npc_facing_slash_Other_10_gml_467_0":"\\E2* D-don't let the mice hit the walls^1, Kris!/",
"obj_npc_facing_slash_Other_10_gml_468_0":"\\E3* They'll bounce over here and crawl on me...!/%",
"obj_npc_facing_slash_Other_10_gml_470_0":"* Stuck on this puzzle too?/",
"obj_npc_facing_slash_Other_10_gml_472_0":"* Don't talk to me while I'm scheming./",
"obj_npc_facing_slash_Other_10_gml_474_0":"* Say^1, why don't you just walk over the spikes like before...?/",
"obj_npc_facing_slash_Other_10_gml_476_0":"* Heh^1, why bother when you guys will solve it for us?/",
"obj_npc_facing_slash_Other_10_gml_478_0":"* (Oh^1, I thought it was because I'm afraid of spikes.)/",
"obj_npc_facing_slash_Other_10_gml_480_0":"* SHHHH!/%",
"obj_npc_facing_slash_Other_10_gml_489_0":"* Seeing you two scheme together.../",
"obj_npc_facing_slash_Other_10_gml_490_0":"\\E8* It's a bit like a group project in school^1, isn't it?/",
"obj_npc_facing_slash_Other_10_gml_492_0":"* Can you stop ruining everything?/%",
"obj_npc_facing_slash_Other_10_gml_500_0":"\\E2* Beware^1! We split up our schemes to scheme twice as fast...!/",
"obj_npc_facing_slash_Other_10_gml_501_0":"\\E1* I'm realizing all kinds of hidden facts about myself!/",
"obj_npc_facing_slash_Other_10_gml_502_0":"\\E7* Such as..^1. I don't know how to scheme very well./%",
"obj_npc_facing_slash_Other_10_gml_504_0":"\\EQ* Umm^1, I-I'll try my best!/",
"obj_npc_facing_slash_Other_10_gml_506_0":"\\E1* Quick Q How Many Breakable Pots Do You Have/",
"obj_npc_facing_slash_Other_10_gml_508_0":"\\EM* I..^1. Let me count and get back to you on that.../%",
"obj_npc_facing_slash_Other_10_gml_50_0":"\\E1* Sorry^1, I'm already partners with the 2nd smartest student./",
"obj_npc_facing_slash_Other_10_gml_512_0":"* Alright^1, so how should we split this jelly donut?/",
"obj_npc_facing_slash_Other_10_gml_513_0":"\\EB* Any Leftover Regards You Can Give To Berdly/%",
"obj_npc_facing_slash_Other_10_gml_51_0":"\\E3* Though..^1. wait^1!&* Kris^1, now that I think about it.../",
"obj_npc_facing_slash_Other_10_gml_52_0":"\\E4* Your unique skillset might help a LOT on this assignment!/",
"obj_npc_facing_slash_Other_10_gml_53_0":"\\E2* Pfft^1, NOT^1!&* I actually want to get an \"A!\"/%",
"obj_npc_facing_slash_Other_10_gml_54_0":"\\E4* Your unique skillset might help a LOT on this assignment!/",
"obj_npc_facing_slash_Other_10_gml_55_0":"\\E2* Pfft^1, NOT^1!&* I actually want to get an \\\"A!\\\"/%",
"obj_npc_facing_slash_Other_10_gml_59_0":"* Ask elsewhere^1, Kris! I actually want to get an \\\"A!\\\"/",
"obj_npc_facing_slash_Other_10_gml_60_0":"\\E2* If you can't get anyone^1, maybe your mom will be your partner again!/%",
"obj_npc_facing_slash_Other_10_gml_67_0":"\\E1* Listened?/%",
"obj_npc_facing_slash_Other_10_gml_68_0":"\\E0* Hmm^1, it's almost as if you should have^1, as they say.../",
"obj_npc_facing_slash_Other_10_gml_69_0":"\\E1* Listened?/%",
"obj_npc_facing_slash_Other_10_gml_73_0":"\\E0* Alas^1, Kris^1.&* I already tried to help you.../%",
"obj_npc_facing_slash_Other_10_gml_83_0":"* ... No?/",
"obj_npc_facing_slash_Other_10_gml_84_0":"* Well^1, I got NEWS for you^1, PAL^1!&* I already GOT a partner!^1!&* SCRAM!/%",
"obj_npc_facing_slash_Other_10_gml_85_0":"* ... No?/",
"obj_npc_facing_slash_Other_10_gml_86_0":"* Well^1, I got NEWS for you^1, PAL^1!&* I already GOT a partner!^1!&* SCRAM!/%",
"obj_npc_facing_slash_Other_10_gml_90_0":"* Because I need money^1, and I'm also VERY funny./%",
"obj_npc_facing_slash_Other_10_gml_91_0":"* And WE'RE going to be laughing all the way to the BANK!/",
"obj_npc_facing_slash_Other_10_gml_92_0":"* Because I need money^1, and I'm also VERY funny./%",
"obj_npc_facing_slash_Other_10_gml_98_0":"* You're just gonna fail when she doesn't do ANY of your project!!/",
"obj_npc_facing_slash_Other_10_gml_99_0":"* It's like we always say^1, Kris..^1.&* You SUZ, you LOSE!!!/",
"obj_npc_hammerguy_slash_Step_0_gml_108_0":"* (Somehow^1, everyone's HP was restored.)/",
"obj_npc_hammerguy_slash_Step_0_gml_109_0":"* Well^1, well^1! Don't you feel better after a nice massage^1? Huh-Hah!!/%",
"obj_npc_hammerguy_slash_Step_0_gml_153_0":"* (The Broken Cake was fixed beyond recognition.)/",
"obj_npc_hammerguy_slash_Step_0_gml_154_0":"* (The Broken Cake became the TOPCAKE.)/",
"obj_npc_hammerguy_slash_Step_0_gml_155_0":"* This is truly a tremendous cake^1.&* Use its power wisely.../%",
"obj_npc_hammerguy_slash_Step_0_gml_184_0":"* (The Broken Key parts were fixed beyond recognition.)/",
"obj_npc_hammerguy_slash_Step_0_gml_185_0":"* (The Broken Key parts became the Prison Key.)/",
"obj_npc_hammerguy_slash_Step_0_gml_186_0":"* .... Hmm^1, this KEY has a terrible energy coming from it.../",
"obj_npc_hammerguy_slash_Step_0_gml_187_0":"* Please understand that I only fixed it.../",
"obj_npc_hammerguy_slash_Step_0_gml_188_0":"* So that you will never have to use it./%",
"obj_npc_hammerguy_slash_Step_0_gml_216_0":"* Huh-hah^1! Let's feel my technique!/%",
"obj_npc_hammerguy_slash_Step_0_gml_221_0":"* Let's pick up the pace./%",
"obj_npc_hammerguy_slash_Step_0_gml_251_0":"* (You got ~1!)/%",
"obj_npc_king_slash_Other_10_gml_35_0":"\\E0* ..^1. talk to you? Hah./",
"obj_npc_king_slash_Other_10_gml_35_0_b":"\\E5* We have NOTHING to discuss./%",
"obj_npc_king_slash_Other_10_gml_36_0":"\\E7* You \\cYleft them behind\\cW^1, didn't you?/",
"obj_npc_king_slash_Other_10_gml_37_0":"\\E5* Just as you left us.../%",
"obj_npc_king_slash_Other_10_gml_44_0":"\\E5* Begone./%",
"obj_npc_musical_door_slash_Step_0_gml_30_0":"* (You were crushed under the weight of 400 bagels and defeated instantly...)/%",
"obj_npc_musical_door_slash_Step_0_gml_56_0":"* (Not really.)/",
"obj_npc_musical_door_slash_Step_0_gml_57_0":"* (You just can't carry that many.)/%",
"obj_npc_police_slash_Step_0_gml_430_0":"\\E2* H-HEY^1, WAIT!!!!/%",
"obj_npc_police_slash_Step_0_gml_501_0":"\\E2* NGAAHHHH!!^1! NOT AGAIN!!!/%",
"obj_npc_police_slash_Step_0_gml_508_0":"\\E4* Looks like I gotta go recapture those criminals.../%",
"obj_npc_police_slash_Step_0_gml_522_0":"\\E0* Hey^1, by the way^1, that yellow glasses lady./",
"obj_npc_police_slash_Step_0_gml_523_0":"\\E2* Is she your teacher?/",
"obj_npc_police_slash_Step_0_gml_524_0":"\\E7* She kinda had an accident earlier with her^1, uh^1, bike./",
"obj_npc_police_slash_Step_0_gml_525_0":"\\E7* Just wanted to make sure she was feeling better./",
"obj_npc_police_slash_Step_0_gml_526_0":"\\E1* So^1, uh..^1. give her this!/",
"obj_npc_police_slash_Step_0_gml_528_0":"* (You got a heart-shaped box of candies that says \\\"Get Well Soon\\\".)/",
"obj_npc_police_slash_Step_0_gml_529_0":"* (It has \\\"to your bike\\\" hastily scrawled underneath the Get Well Soon.)/",
"obj_npc_police_slash_Step_0_gml_531_0":"\\E1* LOOK^1, \\\"GET WELL SOON\\\"S ALL THE STORE HAD!!/",
"obj_npc_police_slash_Step_0_gml_532_0":"\\E2* OPEN IT AND I'LL ARREST YOU!^1! LOOK!!/",
"obj_npc_police_slash_Step_0_gml_533_0":"\\E1* I'LL EVEN PUT A NOTE ON IT!!!/",
"obj_npc_police_slash_Step_0_gml_534_0":"\\E2* NOW STOP INTERRUPTING ME!^1! I GOTTA GO!!/",
"obj_npc_police_slash_Step_0_gml_536_0":"* (You got the previously described box of candy with a note on it.)/%",
"obj_npc_police_slash_Step_0_gml_60_0":"\\E0* Haha..^1. DARK WORLD??/",
"obj_npc_police_slash_Step_0_gml_61_0":"\\E7* Hahahaha..^1. seriously!? Hahahaha!!/",
"obj_npc_police_slash_Step_0_gml_62_0":"\\E5* NGAAAHahahahahahahah!!!/%",
"obj_npc_puzzlemaster1_slash_Step_0_gml_60_0":"* Um^1, Susie^1, I suppose you missed what I said earlier.../",
"obj_npc_puzzlemaster1_slash_Step_0_gml_61_0":"\\E0* As heroes^1, we have the power to make a peaceful future./",
"obj_npc_puzzlemaster1_slash_Step_0_gml_62_0":"\\E8* So^1, from now on^1, let's try to avoid FIGHTing^1, OK?/",
"obj_npc_puzzlemaster1_slash_Step_0_gml_64_0":"* .../",
"obj_npc_puzzlemaster1_slash_Step_0_gml_66_0":"* Umm^1, what if you just took it easy on them...?/",
"obj_npc_puzzlemaster1_slash_Step_0_gml_67_0":"\\E1* If you weaken an enemy^1, I can use my PACIFY spell./",
"obj_npc_puzzlemaster1_slash_Step_0_gml_68_0":"\\E8* Which^1, can put exhausted people to sleep!/",
"obj_npc_puzzlemaster1_slash_Step_0_gml_70_0":"* Yawn..^1. yeah^1, you talking is already doing that./",
"obj_npc_puzzlemaster1_slash_Step_0_gml_72_0":"* Well^1, um^1, just think about it!/",
"obj_npc_puzzlemaster1_slash_Step_0_gml_73_0":"\\E1* (We might have to WARN enemies about her^1, Kris...)/%",
"obj_npc_room_animated_slash_Other_10_gml_104_0":"\\E7* Okay^1, now make a chocolate one!/",
"obj_npc_room_animated_slash_Other_10_gml_106_0":"\\EQ* Why don't we go upstairs first?/%",
"obj_npc_room_animated_slash_Other_10_gml_112_0":"\\E7* How 'bout a strawberry cake as a room-warming gift?/",
"obj_npc_room_animated_slash_Other_10_gml_114_0":"* B-but^1, at the same time^1, because no one wanted to be his friend.../",
"obj_npc_room_animated_slash_Other_10_gml_116_0":"* We probably should have been a better influence^1, huh!/%",
"obj_npc_room_animated_slash_Other_10_gml_130_0":"\\E1* Damn^1, I was just directing traffic as normal.../",
"obj_npc_room_animated_slash_Other_10_gml_131_0":"* Nah^1, they're MY enemies^1, actually./",
"obj_npc_room_animated_slash_Other_10_gml_132_0":"\\E4* We split up 'cause I was too EVIL for 'em./",
"obj_npc_room_animated_slash_Other_10_gml_133_0":"\\E4* In the chaos^1, all the cars in town got jammed up!!/",
"obj_npc_room_animated_slash_Other_10_gml_134_0":"* H-Huh!^1? Help!!^1! Help me!!^1! I don't wanna fan forever!!/%",
"obj_npc_room_animated_slash_Other_10_gml_135_0":"\\E2* Ordinary citizens like you gotta get outta here!/",
"obj_npc_room_animated_slash_Other_10_gml_136_0":"\\E5* I've got some heavy lifting to do!!!/%",
"obj_npc_room_animated_slash_Other_10_gml_139_0":"\\E5* Don't interrupt me when I'm lifting!!!/%",
"obj_npc_room_animated_slash_Other_10_gml_150_0":"* THE PIZZA'S SAUCE IS BOILING RED./",
"obj_npc_room_animated_slash_Other_10_gml_151_0":"* BURBLING^1, BURNING LIKE MY BLOOD YEARNS FOR BATTLE!!!/",
"obj_npc_room_animated_slash_Other_10_gml_152_0":"* HAAAAAAAAAAAAAAAHHHHH!!!!!/",
"obj_npc_room_animated_slash_Other_10_gml_153_0":"* I^1, THE WARRIOR^1, SHALL SHOW IT THE WIZARD'S FIST!!!/%",
"obj_npc_room_animated_slash_Other_10_gml_15_0":"* Would you be interested in trying some of our many 24 Pezza Flavors?/",
"obj_npc_room_animated_slash_Other_10_gml_161_0":"* PUT ME IN^1, COACH!!!/",
"obj_npc_room_animated_slash_Other_10_gml_162_0":"* PUT ME IN!!!/%",
"obj_npc_room_animated_slash_Other_10_gml_16_0":"* We've got Normal,/",
"obj_npc_room_animated_slash_Other_10_gml_170_0":"* (It's violently protecting the jail.)/%",
"obj_npc_room_animated_slash_Other_10_gml_17_0":"* Cheese,/",
"obj_npc_room_animated_slash_Other_10_gml_180_0":"* (It's Jongler's Book on Jongleing And Other Tricks)/",
"obj_npc_room_animated_slash_Other_10_gml_181_0":"* (From search query: how to use magic)/%",
"obj_npc_room_animated_slash_Other_10_gml_187_0":"* (It's two pixellized Toriels playing the piano.)/",
"obj_npc_room_animated_slash_Other_10_gml_188_0":"* (From search query: video game piano tutoriel)/%",
"obj_npc_room_animated_slash_Other_10_gml_18_0":"* Ice,/",
"obj_npc_room_animated_slash_Other_10_gml_194_0":"* (It's a VHS explaining how to install video game piano.)/",
"obj_npc_room_animated_slash_Other_10_gml_195_0":"* (From search query: video game piano tutorial)/%",
"obj_npc_room_animated_slash_Other_10_gml_19_0":"* Gravy,/",
"obj_npc_room_animated_slash_Other_10_gml_201_0":"* (It's a jelly in the shape of various knives.)/",
"obj_npc_room_animated_slash_Other_10_gml_202_0":"* (From search query: sharpest kitchen knife jello)/%",
"obj_npc_room_animated_slash_Other_10_gml_208_0":"* (It's a calendar with college vacation circled.)/",
"obj_npc_room_animated_slash_Other_10_gml_209_0":"* (From search query: summer vacation college when.)/%",
"obj_npc_room_animated_slash_Other_10_gml_20_0":"* (Nothing.)/%",
"obj_npc_room_animated_slash_Other_10_gml_218_0":"* (It's a copy of an online skateboarding game.)/",
"obj_npc_room_animated_slash_Other_10_gml_219_0":"* (From search query: cool skatebord game online)/%",
"obj_npc_room_animated_slash_Other_10_gml_21_0":"* Peeperoniss,/",
"obj_npc_room_animated_slash_Other_10_gml_225_0":"* (It's a skateboarding game but the AI is cheating. It's impossible to win.)/",
"obj_npc_room_animated_slash_Other_10_gml_226_0":"* (From search query: cool skateboard game online CHEAT)/%",
"obj_npc_room_animated_slash_Other_10_gml_22_0":"* And more^1!&* Stop on down at ICE-E's PEZZA!/%",
"obj_npc_room_animated_slash_Other_10_gml_232_0":"* (It's a vacuum-powered book.)/",
"obj_npc_room_animated_slash_Other_10_gml_233_0":"* (From search query: LOSERS!!!^1! THIS LIBRARBY SUCKS!!!!)/%",
"obj_npc_room_animated_slash_Other_10_gml_239_0":"* (Seems to be a somewhat glitched out hologram.)/",
"obj_npc_room_animated_slash_Other_10_gml_240_0":"* (From search query: FJFIrejirioEUEUROEI4378789)/%",
"obj_npc_room_animated_slash_Other_10_gml_249_0":"* A large event is going to happen in the streets later./",
"obj_npc_room_animated_slash_Other_10_gml_251_0":"* We were told to make room for something BIG.../%",
"obj_npc_room_animated_slash_Other_10_gml_257_0":"* What are we cleaning up for, you ask?/",
"obj_npc_room_animated_slash_Other_10_gml_258_0":"* We don't know. A parade, perhaps?/%",
"obj_npc_room_animated_slash_Other_10_gml_26_0":"* Psst^1, can I tell you a mascot secret^1? I only started working here because.../",
"obj_npc_room_animated_slash_Other_10_gml_270_0":"\\m1\t\t*Yo^1! How's it hangin'?/",
"obj_npc_room_animated_slash_Other_10_gml_271_0":"\\m1\t\t*We're making some extra& money by selling in the city!/",
"obj_npc_room_animated_slash_Other_10_gml_272_0":"\\m3\t\t*We gotta make those& bucks somehow!^1! Heheh!!/",
"obj_npc_room_animated_slash_Other_10_gml_273_0":"\\m1\t\t*Gotta buy new gear!^2!&\\m3\tGotta get new kicks!^2!&\\m2\tI wanna be a car^2./",
"obj_npc_room_animated_slash_Other_10_gml_274_0":"\\m1\t\t*Good thinkin'^1, K_K^1! Gotta&\thave a way to get around^2!&\\m2\tHonk^1! Honk^2!/%",
"obj_npc_room_animated_slash_Other_10_gml_278_0":"\\m1\t\t*K_K's always got it right^2!&\\m3\tThat's why he's& second-in-command^2!/",
"obj_npc_room_animated_slash_Other_10_gml_279_0":"\\m1\t\t*..^1. who's first^2?&\\m3\tHuh? I'm not the leader^2?&\\m2\tCan I be third^2?/%",
"obj_npc_room_animated_slash_Other_10_gml_27_0":"* The logo made me think it was an ice-cream shop.../",
"obj_npc_room_animated_slash_Other_10_gml_286_0":"\\m2\t\t*Did you like the big statue^2?&\\m3\tBuilding it sucked^2!&\\m1\tTook a lot of scrap^2./",
"obj_npc_room_animated_slash_Other_10_gml_287_0":"\\m1\t\t*The other job we did was&\tway better^2!&\\m2\tIt was big^2./",
"obj_npc_room_animated_slash_Other_10_gml_288_0":"\\m3\t\t*It's gonna blow your mind^2!&\\m2\tIt was big^2./%",
"obj_npc_room_animated_slash_Other_10_gml_28_0":"* But I ended up really loving my job^1! And my co-workers^1, too^1! Heehee!/%",
"obj_npc_room_animated_slash_Other_10_gml_303_0":"* Young masters^1! Thank you for such a wide space to clean!/",
"obj_npc_room_animated_slash_Other_10_gml_304_0":"* The people here have such clean hearts as well./",
"obj_npc_room_animated_slash_Other_10_gml_305_0":"* (Sukkiri.)/%",
"obj_npc_room_animated_slash_Other_10_gml_311_0":"* It's nice to make friends that like good clean fun!/",
"obj_npc_room_animated_slash_Other_10_gml_312_0":"* (Sukkiri.)/%",
"obj_npc_room_animated_slash_Other_10_gml_318_0":"* Uh-huh^1, uh-huh^1! I wonder if she'll be back.../",
"obj_npc_room_animated_slash_Other_10_gml_319_0":"* 'ey boss^1! We're just reminiscing about fighting you!/%",
"obj_npc_room_animated_slash_Other_10_gml_352_0":"\\m2\t\t*Sorry^1, I'm out of bagels.&\\m3\tDon't you have 400!?&\\m2\tI had 406./",
"obj_npc_room_animated_slash_Other_10_gml_353_0":"\\m3\t\t*Then why can't you sell&\tanymore?!/",
"obj_npc_room_animated_slash_Other_10_gml_354_0":"\\m2\t\t*What if someone asked for&\t400 bagels?/%",
"obj_npc_room_animated_slash_Other_10_gml_358_0":"\\m2\t\t*Sorry^1, I'm out of bagels./%",
"obj_npc_room_animated_slash_Other_10_gml_35_0":"* Gravy,/",
"obj_npc_room_animated_slash_Other_10_gml_374_0":"* Having a wide-open space is great for us kids./",
"obj_npc_room_animated_slash_Other_10_gml_375_0":"* Sometimes it's good to get your freak out./%",
"obj_npc_room_animated_slash_Other_10_gml_379_0":"* And sometimes..^1. It's bad to get your freak out./%",
"obj_npc_room_animated_slash_Other_10_gml_391_0":"* M-m-mouse!!/",
"obj_npc_room_animated_slash_Other_10_gml_392_0":"* And it's n-not wearing a wig!!/%",
"obj_npc_room_animated_slash_Other_10_gml_405_0":"* Thanks for the help^1. We'll open up the \\cYEAST\\cW dining hall now./%",
"obj_npc_room_animated_slash_Other_10_gml_408_0":"* (Ouch^1, ouch)/",
"obj_npc_room_animated_slash_Other_10_gml_409_0":"* The mouse can't get me up here!!/",
"obj_npc_room_animated_slash_Other_10_gml_40_0":"* (Oh^1, God^1, someone's actually here...)&* Uhhhh.../",
"obj_npc_room_animated_slash_Other_10_gml_410_0":"* Even if the (ouch^1, ouch) stove is burning my feet!/%",
"obj_npc_room_animated_slash_Other_10_gml_414_0":"* (Ouch^1, ouch)/",
"obj_npc_room_animated_slash_Other_10_gml_415_0":"* How do I get down from here?/%",
"obj_npc_room_animated_slash_Other_10_gml_41_0":"* Ice E's P\\\"E\\\"ZZA^1, You're number \\\"#1\\\" Spot for a piping hot pe\\\"E\\\"ce of PEZZA./",
"obj_npc_room_animated_slash_Other_10_gml_425_0":"* Oh me^1, oh my^1! The kitchen is infested with..^1. vermin!!!/",
"obj_npc_room_animated_slash_Other_10_gml_426_0":"* I knew we should have properly finished dumping all the cheese in that alleyway!/%",
"obj_npc_room_animated_slash_Other_10_gml_42_0":"* Psst^1, can I tell you a mascot secret^1? I only started working here because.../",
"obj_npc_room_animated_slash_Other_10_gml_430_0":"* Queen's making us prepare a massive feast for her upcoming guests./",
"obj_npc_room_animated_slash_Other_10_gml_431_0":"* ..^1. I wonder if people can really eat platters^1, though./%",
"obj_npc_room_animated_slash_Other_10_gml_43_0":"* The logo made me think it was an ice-cream shop.../",
"obj_npc_room_animated_slash_Other_10_gml_44_0":"* But I ended up really loving my job^1! And my co-workers^1, too^1! Heehee!/%",
"obj_npc_room_animated_slash_Other_10_gml_455_0":"* Queen told us to take out the garbage./",
"obj_npc_room_animated_slash_Other_10_gml_456_0":"* I'd never seen a garbage that big before./%",
"obj_npc_room_animated_slash_Other_10_gml_460_0":"* Except for the dancing garbage that lives in the trash heap./%",
"obj_npc_room_animated_slash_Other_10_gml_469_0":"* It was a horrible statue^1, but the execution was very good./",
"obj_npc_room_animated_slash_Other_10_gml_470_0":"* I would give it 2 stars.../",
"obj_npc_room_animated_slash_Other_10_gml_471_0":"* One to cover each of the nipples./%",
"obj_npc_room_animated_slash_Other_10_gml_475_0":"* It's in a better place now./%",
"obj_npc_room_animated_slash_Other_10_gml_489_0":"Really, where!?",
"obj_npc_room_animated_slash_Other_10_gml_492_0":"* Oh boy^1, oh boy^1! I'm \\cBTrashy\\cW!/",
"obj_npc_room_animated_slash_Other_10_gml_493_0":"* Did you know about adjusting your INVENTORY?/",
"obj_npc_room_animated_slash_Other_10_gml_494_0":"* Trashcans like me can HOLD all sorts of things./",
"obj_npc_room_animated_slash_Other_10_gml_495_0":"* Just like your STORAGE^1, if you get more than 12 ITEMs!/",
"obj_npc_room_animated_slash_Other_10_gml_497_0":"\\E4* Uh..^1. yeah^1, not now dude./",
"obj_npc_room_animated_slash_Other_10_gml_499_0":"\\EQ* It was sort of an emotional moment.../",
"obj_npc_room_animated_slash_Other_10_gml_501_0":"* Oh..^1. Oh^1, that's okay...~1",
"obj_npc_room_animated_slash_Other_10_gml_506_0":"\\E7* Oh hell^1, is that Nubert over there!?\\f0/%",
"obj_npc_room_animated_slash_Other_10_gml_511_0":"* No time for this guy./%",
"obj_npc_room_animated_slash_Other_10_gml_518_0":"* You can hold a lot more in your STORAGE^1, you know./",
"obj_npc_room_animated_slash_Other_10_gml_519_0":"* But^1, you won't be able to use it during BATTLE./",
"obj_npc_room_animated_slash_Other_10_gml_51_0":"* ICE ME UP^1!&* ICE ME UP^1, BOSS!!!/%",
"obj_npc_room_animated_slash_Other_10_gml_520_0":"* Check it and make sure you have what you need!/",
"obj_npc_room_animated_slash_Other_10_gml_521_0":"* ..^1. is what I wanted to say^1, but it already got said./%",
"obj_npc_room_animated_slash_Other_10_gml_524_0":"* A funny little guy was looking for you to the WEST./",
"obj_npc_room_animated_slash_Other_10_gml_525_0":"* I'm Trashy.../%",
"obj_npc_room_animated_slash_Other_10_gml_525_0_b":"* He was muttering something about deals.../%",
"obj_npc_room_animated_slash_Other_10_gml_529_0":"* Some funny-looking guys have gathered to the WEST./",
"obj_npc_room_animated_slash_Other_10_gml_52_0":"* ... Nah^1, serving drinks wouldn't really suit a fire elemental./",
"obj_npc_room_animated_slash_Other_10_gml_530_0":"* They were muttering something about muttering something about deals.../%",
"obj_npc_room_animated_slash_Other_10_gml_537_0":"* I can't tell you how many of these I've cleaned up./%",
"obj_npc_room_animated_slash_Other_10_gml_53_0":"* If I got nervous^1, I'd just melt all the ice./%",
"obj_npc_room_animated_slash_Other_10_gml_541_0":"* It's not so bad^1, I like cleaning./%",
"obj_npc_room_animated_slash_Other_10_gml_548_0":"* I wish there was someone that liked cleaning as much as me./%",
"obj_npc_room_animated_slash_Other_10_gml_552_0":"* (Sukkiri...)/%",
"obj_npc_room_animated_slash_Other_10_gml_562_0":"* All the shopkeepers went to the trash dump./",
"obj_npc_room_animated_slash_Other_10_gml_563_0":"* So I thought I might steal something^1, but these items are pretty bad.../%",
"obj_npc_room_animated_slash_Other_10_gml_567_0":"* Feels like I'll get ripped off even if I don't pay.../%",
"obj_npc_room_animated_slash_Other_10_gml_56_0":"* (Oh^1, God^1, someone's actually here...)&* Uhhhh.../",
"obj_npc_room_animated_slash_Other_10_gml_578_0":"* The wires..^1. the wires.../%",
"obj_npc_room_animated_slash_Other_10_gml_583_0":"* .../%",
"obj_npc_room_animated_slash_Other_10_gml_592_0":"* Everyone was.../%",
"obj_npc_room_animated_slash_Other_10_gml_597_0":"* .../%",
"obj_npc_room_animated_slash_Other_10_gml_605_0":"* I keep ending up in this situation.../",
"obj_npc_room_animated_slash_Other_10_gml_606_0":"* Can't say I'm a fan...^1. Or can I?/%",
"obj_npc_room_animated_slash_Other_10_gml_611_0":"\\m1\t\t*This town's great!/",
"obj_npc_room_animated_slash_Other_10_gml_612_0":"* (Looks like it's completed its migration.)/%",
"obj_npc_room_animated_slash_Other_10_gml_612_0_b":"\\m1\t\t*Just^1, wish everyone else was&\there^1, too.../%",
"obj_npc_room_animated_slash_Other_10_gml_622_0":"\\m3\t\t*Yo^1, chief. If you \\cYrecruit\\cW&\tenough fans for us^1,/",
"obj_npc_room_animated_slash_Other_10_gml_623_0":"\\m3\t\t*We might be able to make our&\tmusic shop again.../",
"obj_npc_room_animated_slash_Other_10_gml_624_0":"\\m3\t\t*Hey^1, we might even give you a&\t\\cYdiscount\\cW!/%",
"obj_npc_room_animated_slash_Other_10_gml_62_0":"* (It's a boombox.^1)&* (It's playing clubs music.)/%",
"obj_npc_room_animated_slash_Other_10_gml_630_0":"\\m3\t\t*Ya hear that^1, chief? Keep up&\tthe recruiting.../%",
"obj_npc_room_animated_slash_Other_10_gml_631_0":"* Oh boy^1, oh boy^1! Looks like you're almost at the END.../",
"obj_npc_room_animated_slash_Other_10_gml_632_0":"* Did you RECRUIT everyone...? You might wanna check!/%",
"obj_npc_room_animated_slash_Other_10_gml_635_0":"* You didn't RECRUIT me^1.&* But I'll be in your TOWN.../%",
"obj_npc_room_animated_slash_Other_10_gml_639_0":"\\m2\t\t*I got to keep my box./%",
"obj_npc_room_animated_slash_Other_10_gml_70_0":"* WOO!!^1! Catti!^1! You go^1, girl!!!/",
"obj_npc_room_animated_slash_Other_10_gml_71_0":"* Show those customers who's boss^1, little lady!!/",
"obj_npc_room_animated_slash_Other_10_gml_72_0":"* What if I just served coffee^1?&* Nah^1, that sounds like a lawsuit waiting to happen.../%",
"obj_npc_room_animated_slash_Other_10_gml_8_0":"* The pain itself is reason why./%",
"obj_npc_room_animated_slash_Other_10_gml_94_0":"\\E2* Oh!^1! I nearly forgot!^1! This is where I cook!!/",
"obj_npc_room_animated_slash_Other_10_gml_94_0_b":"* Oh boy^1, oh boy!^1! I'm Trashy!^1! Haha!!/",
"obj_npc_room_animated_slash_Other_10_gml_95_0":"* (It's some sort of enemy..^1. looks like they got clobbered.)/%",
"obj_npc_room_animated_slash_Other_10_gml_96_0":"\\EK* You cook everything in a giant witch's pot...?/",
"obj_npc_room_animated_slash_Other_10_gml_98_0":"\\EH* Of course^1! Cauldron-cooking is very convenient!/%",
"obj_npc_room_slash_Other_10_gml_1031_0":"* Wow^1, my co-worker seems so energetic lately!!/",
"obj_npc_room_slash_Other_10_gml_1032_0":"* I don't know what's happened^1, but..../",
"obj_npc_room_slash_Other_10_gml_1033_0":"* Seeing him happy makes me happy too!!/",
"obj_npc_room_slash_Other_10_gml_1034_0":"* Oh!!^1! A customer!^1! Would you like a blue soft-serve!?/%",
"obj_npc_room_slash_Other_10_gml_1042_0":"* Double-Ice pizza..^1. great!/",
"obj_npc_room_slash_Other_10_gml_1043_0":"* Ice Wolf^1, big customer!/",
"obj_npc_room_slash_Other_10_gml_1044_0":"* ..^1. Ice Wolf^1, maybe only customer./%",
"obj_npc_room_slash_Other_10_gml_1048_0":"* Ice Wolf^1, thinks ICE-E is cute./",
"obj_npc_room_slash_Other_10_gml_1049_0":"* I love reading books^1.&* Especially the books upstairs^1.&* You should really./",
"obj_npc_room_slash_Other_10_gml_1067_0":"* oh....^1. jailbreak..../",
"obj_npc_room_slash_Other_10_gml_1068_0":"* Hey^1 short-stuff^1.&* Why would YOU possibly need to talk to the mayor?/",
"obj_npc_room_slash_Other_10_gml_106_0":"* I don't trust anyone that won't eat my spit./",
"obj_npc_room_slash_Other_10_gml_1071_0":"* That's what the cops are for./%",
"obj_npc_room_slash_Other_10_gml_1072_0":"* it's a nice beat to study or relax to while you escape from prison/%",
"obj_npc_room_slash_Other_10_gml_1078_0":"* (oh no...^1. i accidentally ended up as a police officer...)/",
"obj_npc_room_slash_Other_10_gml_1079_0":"* (oh no...^1. i can't quit because my cousins are relying on me...)/",
"obj_npc_room_slash_Other_10_gml_107_0":"* I reckon I knew'n this would'n happen.../",
"obj_npc_room_slash_Other_10_gml_1080_0":"* oh..^1. hey.../",
"obj_npc_room_slash_Other_10_gml_1081_0":"* I'm sorry^1, I'm sorry^1.&* The mayor is busy right now./",
"obj_npc_room_slash_Other_10_gml_1085_0":"* oh..^1. sorry..^1. did i intimidate you too much.../",
"obj_npc_room_slash_Other_10_gml_1086_0":"* I'm sorry^1, I'm sorry^1.&* Are you here to complain about your teacher?/",
"obj_npc_room_slash_Other_10_gml_1087_0":"* If you don't like her^1, please blame your mother for getting her hired.../%",
"obj_npc_room_slash_Other_10_gml_1088_0":"* like if you eat candy off the floor.../",
"obj_npc_room_slash_Other_10_gml_1089_0":"* even after 5 seconds.../",
"obj_npc_room_slash_Other_10_gml_108_0":"* ... So you don't trust anyone?/",
"obj_npc_room_slash_Other_10_gml_1090_0":"* i won't arrest you./%",
"obj_npc_room_slash_Other_10_gml_109_0":"* He'll'n be back one day./%",
"obj_npc_room_slash_Other_10_gml_1103_0":"* Not only does she act icy^1, she always keeps her office's AC on full blast./",
"obj_npc_room_slash_Other_10_gml_1104_0":"* That chill I feel..^1. is..^1.&* Is this what politics feels like?/%",
"obj_npc_room_slash_Other_10_gml_1106_0":"\\E9* Lancer!^1! Hey^1, Lancer!^1! How you feeling!?/",
"obj_npc_room_slash_Other_10_gml_1108_0":"\\E3* (huff^1, puff...) One-hundred percent^1, my purplish pal!/",
"obj_npc_room_slash_Other_10_gml_1110_0":"* Don't talk to me unless you want to look at milk/%",
"obj_npc_room_slash_Other_10_gml_1110_0_b":"\\EK* Uhh^1, you sure? You're breathing kinda heavy./",
"obj_npc_room_slash_Other_10_gml_1112_0":"\\E2* Haha^1! Just a little winded from jumping from Kris's POCKET!/",
"obj_npc_room_slash_Other_10_gml_1113_0":"\\E3* Feel free to clown around town. I'll be in your ITEMs!/",
"obj_npc_room_slash_Other_10_gml_1114_0":"* Can your family not come in here when I'm looking at milk/%",
"obj_npc_room_slash_Other_10_gml_1115_0":"\\EA* No idea what you mean^1, but^1, sure./%",
"obj_npc_room_slash_Other_10_gml_1119_0":"\\E1* You're alive./",
"obj_npc_room_slash_Other_10_gml_1121_0":"\\E2* Nice./",
"obj_npc_room_slash_Other_10_gml_1121_0_b":"\\EY* Heh^1, sure^1! If you can stay on when I'm at full speed!/",
"obj_npc_room_slash_Other_10_gml_1121_0_c":"\\E3* Susie^1, Susie^1! Can you carry me on your back?/",
"obj_npc_room_slash_Other_10_gml_1122_0":"\\E1* .../",
"obj_npc_room_slash_Other_10_gml_1123_0":"\\E0* .../",
"obj_npc_room_slash_Other_10_gml_1123_0_b":"\\E1* Wow!^1! The Susie-train!^1! Castle Town's most exciting attraction!!!/",
"obj_npc_room_slash_Other_10_gml_1124_0":"\\E1* I'm working./%",
"obj_npc_room_slash_Other_10_gml_1124_0_b":"\\E1* I love that my floor is full of holes!/%",
"obj_npc_room_slash_Other_10_gml_1125_0":"\\EJ* .../",
"obj_npc_room_slash_Other_10_gml_1127_0":"\\EH* YOU AND KRIS STOP FORMING A LINE!!/%",
"obj_npc_room_slash_Other_10_gml_1139_0":"* In a pinch^1, sprinkles will work^1, too.../%",
"obj_npc_room_slash_Other_10_gml_113_0":"* Whoa^1, horsies. You've'n brought us to a great new place./",
"obj_npc_room_slash_Other_10_gml_1141_0":"\\E2* A room as sick as you?^1! Woah!^1! I want to see!!/",
"obj_npc_room_slash_Other_10_gml_1142_0":"* I'll keep digging holes until I reach your room!!/",
"obj_npc_room_slash_Other_10_gml_1144_0":"\\EK* Uhh^1, it's got a door^1, y'know./",
"obj_npc_room_slash_Other_10_gml_1146_0":"\\E1* A door!? Wow^1, peachboy^1, you went all out!!!/%",
"obj_npc_room_slash_Other_10_gml_114_0":"* We'll'n be puttin' our own elbow grease into fixin' it^1, too./",
"obj_npc_room_slash_Other_10_gml_1150_0":"\\E1* This is the best room ever!!!/",
"obj_npc_room_slash_Other_10_gml_1151_0":"* Hey there^1!&* Haven't seen you in a while^1, hun./",
"obj_npc_room_slash_Other_10_gml_1153_0":"* I remember^1, back on Sundays^1, after service.../",
"obj_npc_room_slash_Other_10_gml_1155_0":"* 'Course^1, things happened^1, and then.../",
"obj_npc_room_slash_Other_10_gml_115_0":"* Well'n^1, maybe not elbow'n grease. That's gross./",
"obj_npc_room_slash_Other_10_gml_1168_0":"* (This is a nice prison!)/%",
"obj_npc_room_slash_Other_10_gml_116_0":"* Nostril grease?/%",
"obj_npc_room_slash_Other_10_gml_1173_0":"* ... But it looks like you've got enough things already./",
"obj_npc_room_slash_Other_10_gml_1174_0":"* Take it easy^1, okay^1, hun?/%",
"obj_npc_room_slash_Other_10_gml_1179_0":"* (We decided to dress as kings. It's cultural exchange.)/%",
"obj_npc_room_slash_Other_10_gml_1188_0":"* (It's dozens and dozens of bath bombs.)/",
"obj_npc_room_slash_Other_10_gml_1189_0":"* (From search query: diy bath bomb)/%",
"obj_npc_room_slash_Other_10_gml_1210_0":"* (It seems to have been overloaded by shovel requests.)/",
"obj_npc_room_slash_Other_10_gml_1211_0":"* (This is known as a Dozens and Dozens of Shovels attack.)/%",
"obj_npc_room_slash_Other_10_gml_1220_0":"\\E2* Look^1, I know what you're thinking./",
"obj_npc_room_slash_Other_10_gml_1220_0_b":"* (Susie's computer.^1)&* (Doesn't seem compatible with the skateboard game.)/%",
"obj_npc_room_slash_Other_10_gml_1221_0":"\\EA* And NO^1, the skateboard game doesn't work on this./%",
"obj_npc_room_slash_Other_10_gml_1227_0":"* My secret is^1, I put all my leftover pancakes in this giant hat./%",
"obj_npc_room_slash_Other_10_gml_1228_0":"* (From search query: can harboil eggs hatch)/%",
"obj_npc_room_slash_Other_10_gml_1233_0":"(Why are you using that face now?)",
"obj_npc_room_slash_Other_10_gml_1236_0":"\\E8* You think it would torch the other side?~1",
"obj_npc_room_slash_Other_10_gml_1239_0":"* ... to BE drink!/%",
"obj_npc_room_slash_Other_10_gml_123_0":"* It's not'n no fault of yours./",
"obj_npc_room_slash_Other_10_gml_1248_0":"* (Susie's talk tube thing. Looks a bit bigger for her larger head.)/%",
"obj_npc_room_slash_Other_10_gml_124_0":"* He'll'n be back one day./%",
"obj_npc_room_slash_Other_10_gml_1253_0":"* I heard the rollercoasters are undergoing maintenance./",
"obj_npc_room_slash_Other_10_gml_1254_0":"* That's a pain because it's our only form of public transit./%",
"obj_npc_room_slash_Other_10_gml_1258_0":"* Are the roller coasters still broken? Too bad./",
"obj_npc_room_slash_Other_10_gml_1259_0":"* I keep petitioning for a public merry-go-round^1, but.../%",
"obj_npc_room_slash_Other_10_gml_1267_0":"* Yes. The teacup ride is privately owned./%",
"obj_npc_room_slash_Other_10_gml_1271_0":"* There was some ex-famous guy^1, some salesman-lobbyist-type.../",
"obj_npc_room_slash_Other_10_gml_1272_0":"* He was afraid of clowns^1, so he kept it from happening./%",
"obj_npc_room_slash_Other_10_gml_128_0":"* We'll'n be tryin' our best too. Greasily./%",
"obj_npc_room_slash_Other_10_gml_1293_0":"Advertisements now only $9.99!",
"obj_npc_room_slash_Other_10_gml_1296_0":"* You got to miss class with Alphys^1! It's not fair^1! Ha ha ha^1!/",
"obj_npc_room_slash_Other_10_gml_1297_0":"* If I skipped class^1, my dad'd never let me hear the end of it!!^1! Ha ha ha!!!/",
"obj_npc_room_slash_Other_10_gml_1300_0":"* Don't like advertisements? Block ads for only $9.99!/",
"obj_npc_room_slash_Other_10_gml_1301_0":"* Change your mind? Bring them back for only $9.99!/%",
"obj_npc_room_slash_Other_10_gml_1308_0":"* Spamton? ..^1. Haven't heard that name in a long time./%",
"obj_npc_room_slash_Other_10_gml_1312_0":"* Spamton? ..^1. We don't talk about that around here./%",
"obj_npc_room_slash_Other_10_gml_1321_0":"* I wanted to buy something.../",
"obj_npc_room_slash_Other_10_gml_1322_0":"* But I think all of the shopkeepers went to the trash dump.../%",
"obj_npc_room_slash_Other_10_gml_1326_0":"* Eatin' oranges and gettin' our stomachs pumped./%",
"obj_npc_room_slash_Other_10_gml_1336_0":"* Since everyone else got plugged they're a lot more agreeable./",
"obj_npc_room_slash_Other_10_gml_1337_0":"* It's nice./%",
"obj_npc_room_slash_Other_10_gml_1343_0":"* Pretty much everyone else is a Werewire now./",
"obj_npc_room_slash_Other_10_gml_1344_0":"* Kind of wondering if I'm holding everything back.../%",
"obj_npc_room_slash_Other_10_gml_1348_0":"* Oh^1, it's you^1.&* Are you here to play the piano again?/",
"obj_npc_room_slash_Other_10_gml_134_0":"* We're'n building up the area to be a bit'n more board-like./",
"obj_npc_room_slash_Other_10_gml_1356_0":"* Hey^1, got any way to deal with crushing^1, existential dread?/",
"obj_npc_room_slash_Other_10_gml_1357_0":"* Asking for a friend./",
"obj_npc_room_slash_Other_10_gml_1358_0":"* A friend that looks^1, and sounds^1, exactly like me./%",
"obj_npc_room_slash_Other_10_gml_135_0":"* The ponmen'll be happy^1, too./%",
"obj_npc_room_slash_Other_10_gml_1364_0":"* Ah^1, you three look together^1! How about some marriage shoes?/%",
"obj_npc_room_slash_Other_10_gml_1382_0":"* Ah^1, you two don't look together!/",
"obj_npc_room_slash_Other_10_gml_1383_0":"* Can I interest you in some brand new Divorcing Shoes...?/%",
"obj_npc_room_slash_Other_10_gml_1385_0":"* Buy^1! Buy^1! Buy^1! We're sold out^1! Buy!/%",
"obj_npc_room_slash_Other_10_gml_1398_0":"* Spamton? ..^1. No idea who you're talking about./%",
"obj_npc_room_slash_Other_10_gml_13_0":"* The gash weaves down as if you cry./%",
"obj_npc_room_slash_Other_10_gml_1411_0":"* Spamton? ..^1. We don't talk about that around here./%",
"obj_npc_room_slash_Other_10_gml_1427_0":"* (It's a bit scary moving to a new place. But^1, as a ball...)/",
"obj_npc_room_slash_Other_10_gml_1428_0":"* (There's nothing to sphere except sphere itself.)/%",
"obj_npc_room_slash_Other_10_gml_142_0":"* (Looks like it costs money just to have a free sample.)/%",
"obj_npc_room_slash_Other_10_gml_1434_0":"* (With this windfall^1, I've ceased to be spherical.)/",
"obj_npc_room_slash_Other_10_gml_1435_0":"* (Nubert..^1. you're one-of-a-kind.)/%",
"obj_npc_room_slash_Other_10_gml_1445_0":"* Prince Ralsei^1, I will keep your hat a-racked until you need it!/%",
"obj_npc_room_slash_Other_10_gml_1449_0":"* Until then^1, please allow me to pretend to be a wizard^1! Hi-ya!/%",
"obj_npc_room_slash_Other_10_gml_1455_0":"* Ho ho!^1! Who is this guy!^1! He's scary!!/%",
"obj_npc_room_slash_Other_10_gml_1462_0":"* Nubert's had a wild ride. Time to settle down./",
"obj_npc_room_slash_Other_10_gml_1463_0":"* Give my riches to the weak.../%",
"obj_npc_room_slash_Other_10_gml_1481_0":"* Ah^1! Thou hast Transplantedeth us to Thine Castle Towne.../",
"obj_npc_room_slash_Other_10_gml_1482_0":"\\E2* And^1, Trulye^1, a maginificenth Towne of Castles^1, it art!/",
"obj_npc_room_slash_Other_10_gml_1483_0":"\\E6* But ho^1! Hmmm..^1. Something art..^1. Lackingth^1, it Feeleth./",
"obj_npc_room_slash_Other_10_gml_1484_0":"\\E1* Couldth thou guys..^1. Perhapsth.../",
"obj_npc_room_slash_Other_10_gml_1485_0":"\\E6* Bringe in an Evil Rulere...^1. Or some Thinge...?/%",
"obj_npc_room_slash_Other_10_gml_1489_0":"\\E0* Lancer hath benounced me \\\"Vice Fathere...\\\"/",
"obj_npc_room_slash_Other_10_gml_1490_0":"\\E5* Forthhence^1, I do All the Cookinge and Cleaninge./",
"obj_npc_room_slash_Other_10_gml_1491_0":"\\E6* Perhapsth^1, I shouldst seeketh a New Employere.../%",
"obj_npc_room_slash_Other_10_gml_149_0":"Don't yell that from across town!!",
"obj_npc_room_slash_Other_10_gml_1504_0":"* Oho. Welcome to&~1Town!/",
"obj_npc_room_slash_Other_10_gml_1505_0":"* Or so I heard it's called./%",
"obj_npc_room_slash_Other_10_gml_1509_0":"* Oho. Welcome home./",
"obj_npc_room_slash_Other_10_gml_150_0":"Hey Lancer!!",
"obj_npc_room_slash_Other_10_gml_1510_0":"* Things have changed again here in&~1Town!/%",
"obj_npc_room_slash_Other_10_gml_1517_0":"* Come to think of it^1,/",
"obj_npc_room_slash_Other_10_gml_1518_0":"* Welcome to me too^1! Haha!/",
"obj_npc_room_slash_Other_10_gml_1519_0":"* I think we're gonna like living here!/%",
"obj_npc_room_slash_Other_10_gml_151_0":"Hi Susie!!",
"obj_npc_room_slash_Other_10_gml_1523_0":"* This is a dream that grows with love and care./",
"obj_npc_room_slash_Other_10_gml_1524_0":"* Don't be afraid to dream!/%",
"obj_npc_room_slash_Other_10_gml_1535_0":"* This guy always seems like he's enjoying life more than me./",
"obj_npc_room_slash_Other_10_gml_1536_0":"* Maybe it's because he's a higher level...?/%",
"obj_npc_room_slash_Other_10_gml_1541_0":"* Ha ha^1! That's right^1! They took so long on their turn.../",
"obj_npc_room_slash_Other_10_gml_1542_0":"* What!? A horned girl? I never got to see her!/%",
"obj_npc_room_slash_Other_10_gml_154_0":"\\EL* Wh..^1. who did this to my mannequin!?/",
"obj_npc_room_slash_Other_10_gml_1554_0":"* (Seems Hathy likes this place.)/",
"obj_npc_room_slash_Other_10_gml_1555_0":"* (She hopes you'll find enough beds to inspect.)/",
"obj_npc_room_slash_Other_10_gml_1556_0":"* (You'll lose your bed inspector title if you don't inspect enough beds.)/%",
"obj_npc_room_slash_Other_10_gml_155_0":"\\EN* A-as your prince^1, I..^1. I demand someone fix this!!/",
"obj_npc_room_slash_Other_10_gml_1560_0":"* (Seems like Hathy likes this place.)/",
"obj_npc_room_slash_Other_10_gml_1561_0":"* (She hopes you'll like it too.)/%",
"obj_npc_room_slash_Other_10_gml_1566_0":"* (Hathy's happy to see so many new faces.)/",
"obj_npc_room_slash_Other_10_gml_1567_0":"* (Happy's hathy.)/%",
"obj_npc_room_slash_Other_10_gml_156_0":"\\EM* .../",
"obj_npc_room_slash_Other_10_gml_1574_0":"* It's a clean start for us here!/",
"obj_npc_room_slash_Other_10_gml_1575_0":"* (Sukkiri...)/%",
"obj_npc_room_slash_Other_10_gml_157_0":"* AHHHHHHHHHHH!^1!&* It's that purple beast!!!/",
"obj_npc_room_slash_Other_10_gml_1581_0":"* Thanks for getting rid of Queen!/",
"obj_npc_room_slash_Other_10_gml_1582_0":"* ..^1. yeah^1, this form is much cooler^1, so I'm keeping it.../%",
"obj_npc_room_slash_Other_10_gml_1588_0":"* Thanks to you^1, commander^1, we've been liberated!/",
"obj_npc_room_slash_Other_10_gml_1589_0":"* I hereby declare today National Ham Sandwich Day of Independence!/%",
"obj_npc_room_slash_Other_10_gml_1595_0":"* Wh..^1. what a wonderful place..^1. thank you.../",
"obj_npc_room_slash_Other_10_gml_1596_0":"* This town^1, not that restaurant. It looks weird. I'm not going in.../%",
"obj_npc_room_slash_Other_10_gml_159_0":"* Woah^1, nice cheer^1.&* Look^1, Kris^1, I've got fans./%",
"obj_npc_room_slash_Other_10_gml_1604_0":"* Bow bow./",
"obj_npc_room_slash_Other_10_gml_1604_0_b":"\\EK* I..^1. thought you were racing?/",
"obj_npc_room_slash_Other_10_gml_1605_0":"* (I'm bjust a block.)/%",
"obj_npc_room_slash_Other_10_gml_1606_0":"\\E2* Yeah^1! I wanna be the egg!!/%",
"obj_npc_room_slash_Other_10_gml_1609_0":"* (I don't bget it.)/",
"obj_npc_room_slash_Other_10_gml_1610_0":"* (Did bwe go somebwhere?)/%",
"obj_npc_room_slash_Other_10_gml_1610_0_b":"\\E1* You won't get through your teen years without at least one Egg./%",
"obj_npc_room_slash_Other_10_gml_1626_0":"* Hey^1, boss^1! I'll have a Dark Candy Starfait!/%",
"obj_npc_room_slash_Other_10_gml_1632_0":"* (Hathy is going to order a heart-foam latte.)/%",
"obj_npc_room_slash_Other_10_gml_1638_0":"* Lemonade? ..^1. Please./%",
"obj_npc_room_slash_Other_10_gml_163_0":"\\E0* (If Noelle was here...)/",
"obj_npc_room_slash_Other_10_gml_1644_0":"* (Looks like it wants to osmose some flavorful cubes.)/%",
"obj_npc_room_slash_Other_10_gml_164_0":"\\EA* (She'd probably dress it up like a Christmas tree.)/",
"obj_npc_room_slash_Other_10_gml_1650_0":"* (Looks like it wants to be dabbed with rubbing alcohol.)/%",
"obj_npc_room_slash_Other_10_gml_1656_0":"* Everything tastes better with a normally-shaped body!/%",
"obj_npc_room_slash_Other_10_gml_165_0":"* AHHHHHHHHHH-^1&* Okay^1, I'm outta breath./%",
"obj_npc_room_slash_Other_10_gml_1662_0":"* Boss...? You're treating me...? Oh^1, you shouldn't have^1! (smile)/%",
"obj_npc_room_slash_Other_10_gml_1668_0":"* (Head Hathy drinks an ice tea in silence...)/%",
"obj_npc_room_slash_Other_10_gml_1722_0":"* Good evening^1, boss^1. Today's meal is Crisped `#E23D28./",
"obj_npc_room_slash_Other_10_gml_1723_0":"* It's been deep-fried with the finest JPEG artifacting.../",
"obj_npc_room_slash_Other_10_gml_1724_0":"* I hope it suits your palette..^1. er^1, palate./%",
"obj_npc_room_slash_Other_10_gml_1729_0":"* Boss^1, this Cafe is so unrefined. So plain./",
"obj_npc_room_slash_Other_10_gml_172_0":"* This place is a great deal!^1! All kinds of new customers!!/",
"obj_npc_room_slash_Other_10_gml_1730_0":"* Why don't we make it into an animal cafe?/",
"obj_npc_room_slash_Other_10_gml_1731_0":"* ..^1. you can be one of the animals^1, too^1, boss./%",
"obj_npc_room_slash_Other_10_gml_1737_0":"* (Seems well behaved.)/%",
"obj_npc_room_slash_Other_10_gml_173_0":"* Want a free sample? Just $4.99 to try a bite of these clothes!!/%",
"obj_npc_room_slash_Other_10_gml_1743_0":"* (Seems well behaved.)/%",
"obj_npc_room_slash_Other_10_gml_1748_0":"* Thanks a lot for the lovely city./",
"obj_npc_room_slash_Other_10_gml_1749_0":"* RIKO RIKO!/%",
"obj_npc_room_slash_Other_10_gml_1749_0_b":"* It's nearly as good as the one I made in Minecrap./%",
"obj_npc_room_slash_Other_10_gml_1753_0":"* I need to mine ten-hundred blocks of Bubsidian to make my dog 3 colors./%",
"obj_npc_room_slash_Other_10_gml_1777_0":"* Oh^1, it's quite a wonderful town^1, really. Thank you!/",
"obj_npc_room_slash_Other_10_gml_1778_0":"* ..^1. so..^1. why am I alone here?/",
"obj_npc_room_slash_Other_10_gml_1779_0":"* A bit of self-reflection^1, I suppose./",
"obj_npc_room_slash_Other_10_gml_1780_0":"* I do realize I was quite a coward before.../",
"obj_npc_room_slash_Other_10_gml_1781_0":"* So..^1. I wanted to say..^1. well.../",
"obj_npc_room_slash_Other_10_gml_1782_0":"* I STILL AM!!!!/",
"obj_npc_room_slash_Other_10_gml_1783_0":"* My cards^1, I cannot handle society!/",
"obj_npc_room_slash_Other_10_gml_1784_0":"* For now^1, I'll be living at the top of this cliff!/",
"obj_npc_room_slash_Other_10_gml_1785_0":"* When I'm ready to meet society again^1, I will be back!/",
"obj_npc_room_slash_Other_10_gml_1786_0":"* Thank you^1, thank you for the wonderful home^1! I will NOT use it!/%",
"obj_npc_room_slash_Other_10_gml_1801_0":"* ..^1. I like being like this./",
"obj_npc_room_slash_Other_10_gml_1802_0":"* Don't tell anybody./%",
"obj_npc_room_slash_Other_10_gml_1808_0":"* These animals are stray...?/",
"obj_npc_room_slash_Other_10_gml_1809_0":"* No^1, they are practicing a special loneliness style./",
"obj_npc_room_slash_Other_10_gml_1810_0":"* ..^1. Just like me./",
"obj_npc_room_slash_Other_10_gml_1811_0":"* Lone wolves have to stick together./%",
"obj_npc_room_slash_Other_10_gml_1817_0":"* Train at the party dojo? Ha.../",
"obj_npc_room_slash_Other_10_gml_1818_0":"* We will make our own dojo..^1. for introverts./%",
"obj_npc_room_slash_Other_10_gml_1828_0":"* ..^1. I've been training./",
"obj_npc_room_slash_Other_10_gml_1829_0":"* ..^1. Don't ask what I've been training^1, though./%",
"obj_npc_room_slash_Other_10_gml_1833_0":"* ..^1. are you impressed...?/%",
"obj_npc_room_slash_Other_10_gml_183_0":"\\E0* So Ralsei^1, you're not gonna put your hat back on?/",
"obj_npc_room_slash_Other_10_gml_1848_0":"\\m1*\t\tWow^1, our house is a dojo?!&\\m2\tMakes me wanna FIGHT...&\\m3\t(Can't we go to sleep?)/%",
"obj_npc_room_slash_Other_10_gml_1852_0":"\\m1*\t\tIt's a PARTY every day!&\\m2\tAnd I'M the oldest!&\\m3\t(We're the same age...)/%",
"obj_npc_room_slash_Other_10_gml_185_0":"\\E1* Why? Did I look cuter before?/",
"obj_npc_room_slash_Other_10_gml_1860_0":"\\m1*\t\tWho's that tall-dark-and...&\\m2\tKinda creepy person!?&\\m3\tYou mean the... Werewire?/%",
"obj_npc_room_slash_Other_10_gml_1864_0":"\\m1*\t\tTheir neck just&\tlooks so...fluffy~&\\m2\tSo!? Like I care!?/",
"obj_npc_room_slash_Other_10_gml_1865_0":"\\m3*\t\t(She wants to rub her face&\tin it...)/%",
"obj_npc_room_slash_Other_10_gml_186_0":"* Are you puzzled by COMBAT^1?&* Wanna know how TP works?/%",
"obj_npc_room_slash_Other_10_gml_1875_0":"* He he he... Looks like fighting wasn't in the cards for us./",
"obj_npc_room_slash_Other_10_gml_1876_0":"* Lucky for you... Just hope you don't meet my friends!/%",
"obj_npc_room_slash_Other_10_gml_187_0":"* If you still haven't assembled all the details.../",
"obj_npc_room_slash_Other_10_gml_1882_0":"* (Looks like it won't forgive you for sparing it...)/",
"obj_npc_room_slash_Other_10_gml_1883_0":"* (Unless you can beat it in a fight.)/%",
"obj_npc_room_slash_Other_10_gml_188_0":"* My cohorts to the WEST will gladly help you put the pieces together./%",
"obj_npc_room_slash_Other_10_gml_189_0":"\\E1* You..^1. you think I look cuter now?/",
"obj_npc_room_slash_Other_10_gml_191_0":"\\EH* It was just NICER seeing LESS of you! \\f0/%",
"obj_npc_room_slash_Other_10_gml_1928_0":"* Finally a dojo for people that are normal-shaped/",
"obj_npc_room_slash_Other_10_gml_1929_0":"* I will train my self for the tournament/%",
"obj_npc_room_slash_Other_10_gml_192_0":"You're making me blush!",
"obj_npc_room_slash_Other_10_gml_1938_0":"* My power level is falling behind the others/",
"obj_npc_room_slash_Other_10_gml_1939_0":"* All I can do now is gasp and comment on the battle/%",
"obj_npc_room_slash_Other_10_gml_193_0":"* Your friends can't \\cYACT\\cW alone^1, but they can still help you win peacefully./",
"obj_npc_room_slash_Other_10_gml_194_0":"* The \\cGDARK PRINCE\\cW's \\cYPACIFY\\cW spell can remove \\cBTIRED\\cW enemies safely from battle./",
"obj_npc_room_slash_Other_10_gml_1959_0":"* Looks like you got past Nubert's forcefield./",
"obj_npc_room_slash_Other_10_gml_195_0":"* If nothing else^1, why not try using an \\cYITEM\\cW?/",
"obj_npc_room_slash_Other_10_gml_1960_0":"* Nubert doesn't know how that forcefield got there./",
"obj_npc_room_slash_Other_10_gml_1961_0":"* But it's Nubert's forcefield./",
"obj_npc_room_slash_Other_10_gml_1962_0":"* As a prize, have Nubert's treasure./",
"obj_npc_room_slash_Other_10_gml_1963_0":"* Nubert doesn't know what's inside./",
"obj_npc_room_slash_Other_10_gml_1964_0":"* But Nubert will give it to you./%",
"obj_npc_room_slash_Other_10_gml_1968_0":"* That's Nubert's treasure./",
"obj_npc_room_slash_Other_10_gml_1969_0":"* Remember. You're just borrowing it./",
"obj_npc_room_slash_Other_10_gml_196_0":"* Even if it seems useless^1, the effects may surprise you./%",
"obj_npc_room_slash_Other_10_gml_1970_0":"* Forever./%",
"obj_npc_room_slash_Other_10_gml_197_0":"\\E5* Hurry the hell up^1, Kris./",
"obj_npc_room_slash_Other_10_gml_1980_0":"* All my friends turned into Werewires^1, but it's no big deal./",
"obj_npc_room_slash_Other_10_gml_1981_0":"* I've been on Queen's side since the beginning^1, so I'm safe!/%",
"obj_npc_room_slash_Other_10_gml_1985_0":"* Complain about Queen^1, but she gets a lot done!/%",
"obj_npc_room_slash_Other_10_gml_198_0":"\\EK* Longer you take^1, longer I gotta spend with THIS weirdo./",
"obj_npc_room_slash_Other_10_gml_1994_0":"* Heh^1, good luck figuring out which ride to take!/%",
"obj_npc_room_slash_Other_10_gml_2000_0":"* This right ride is the right one./%",
"obj_npc_room_slash_Other_10_gml_200_0":"* What^1?&* I'm building a ladder here./",
"obj_npc_room_slash_Other_10_gml_2011_0":"* I love reading books./",
"obj_npc_room_slash_Other_10_gml_2012_0":"* Especially the books upstairs./%",
"obj_npc_room_slash_Other_10_gml_2016_0":"* I love reading./",
"obj_npc_room_slash_Other_10_gml_2017_0":"* Especially books./%",
"obj_npc_room_slash_Other_10_gml_201_0":"* Today's lesson is..^1.&* \\cRGet out of my way when I'm building a ladder!\\cW /",
"obj_npc_room_slash_Other_10_gml_2026_0":"* It's terrible... The butlers are all trapped in the cafe.../",
"obj_npc_room_slash_Other_10_gml_2027_0":"* Queen is nowhere to be found^1, and.../",
"obj_npc_room_slash_Other_10_gml_2028_0":"* With no one to defend it^1, a strange force has taken over the mansion!/%",
"obj_npc_room_slash_Other_10_gml_202_0":"* Do you need an \\cRinteractive tutorial\\cW on \\cRleaving me alone\\cW?/%",
"obj_npc_room_slash_Other_10_gml_2030_0":"* Thank you for your help./",
"obj_npc_room_slash_Other_10_gml_2031_0":"* I had gone up there to do \\n\\cYa little house cleaning\\cW and got stuck./%",
"obj_npc_room_slash_Other_10_gml_2037_0":"* .../%",
"obj_npc_room_slash_Other_10_gml_2041_0":"* (What have you done!?)/",
"obj_npc_room_slash_Other_10_gml_2042_0":"* (You gave the other mice $~1 during that puzzle!)/",
"obj_npc_room_slash_Other_10_gml_2043_0":"* (At this rate^1, EVERY mouse is going to be wearing a wig...)/%",
"obj_npc_room_slash_Other_10_gml_2049_0":"* Welcome to the 2F Dinner Party Section A./",
"obj_npc_room_slash_Other_10_gml_204_0":"\\EJ* Er..^1. it's like knitting./",
"obj_npc_room_slash_Other_10_gml_2050_0":"* Please help yourself to anybody's food./%",
"obj_npc_room_slash_Other_10_gml_2054_0":"* Normally I'm terrified of mice^1, but it's OK because that one is wearing a wig./%",
"obj_npc_room_slash_Other_10_gml_205_0":"* What?/",
"obj_npc_room_slash_Other_10_gml_2063_0":"* I am Mousemillian. I stand leagues and inches above all the other mice./",
"obj_npc_room_slash_Other_10_gml_2064_0":"* Only Nubert remains above me still.../%",
"obj_npc_room_slash_Other_10_gml_2068_0":"* Only Nubert remains above me still.../%",
"obj_npc_room_slash_Other_10_gml_206_0":"* Do you need an \\cRinteractive tutorial\\cW on \\cRleaving me alone\\cW?/%",
"obj_npc_room_slash_Other_10_gml_2075_0":"* Nubert's movin' up in the world./%",
"obj_npc_room_slash_Other_10_gml_2076_0":"* Psst..^1. I'm the Hacker. Nobody figured it out yet but it's me./",
"obj_npc_room_slash_Other_10_gml_2077_0":"* There's an east treasure's hallway leading to BASEMENT on 1F.../",
"obj_npc_room_slash_Other_10_gml_2078_0":"* Come down there and I'll help you crack the code./%",
"obj_npc_room_slash_Other_10_gml_2081_0":"* Yes^1! Yes^1! Queen is right^1!&* Send error report^1!&* Send error report!/%",
"obj_npc_room_slash_Other_10_gml_2089_0":"* Couldn't agree more^1!&* Send error report^1!&* Send error report!/%",
"obj_npc_room_slash_Other_10_gml_2097_0":"* Psst..^1. Hey^1, it's me^1, the Hacker. No one figured it out but it's me./",
"obj_npc_room_slash_Other_10_gml_2098_0":"* Keep it on the download./%",
"obj_npc_room_slash_Other_10_gml_20_0":"* It's a red wagon with a rusty birdcage in it./",
"obj_npc_room_slash_Other_10_gml_2106_0":"* This guy keeps telling everyone at the party he's a hacker./",
"obj_npc_room_slash_Other_10_gml_2107_0":"* I don't know what to do with this information./%",
"obj_npc_room_slash_Other_10_gml_2111_0":"* There's supposed to be another guest here^1, but they're late./",
"obj_npc_room_slash_Other_10_gml_2112_0":"* They called and said something about blue checkmarks.../%",
"obj_npc_room_slash_Other_10_gml_211_0":"\\E0* .../",
"obj_npc_room_slash_Other_10_gml_2126_0":"* This downstairs table will be for our special guests./",
"obj_npc_room_slash_Other_10_gml_2127_0":"* There's a dinner party on the 2nd floor for everyone else./%",
"obj_npc_room_slash_Other_10_gml_212_0":"\\E1* .../",
"obj_npc_room_slash_Other_10_gml_2131_0":"* Combined^1, we have enough seats for everyone in the world./%",
"obj_npc_room_slash_Other_10_gml_2138_0":"* Everything here is tailored for you..^1. right?/%",
"obj_npc_room_slash_Other_10_gml_2142_0":"* Ralsei^1, good luck./",
"obj_npc_room_slash_Other_10_gml_2143_0":"* Although you only joined us for minutes^1, we'll miss you./%",
"obj_npc_room_slash_Other_10_gml_214_0":"* \\cYDEFENDING\\cW will not only temporarily \\cRreduce the damage\\cW you take.../",
"obj_npc_room_slash_Other_10_gml_2153_0":"* (He seems to be well-taken care of.)/%",
"obj_npc_room_slash_Other_10_gml_215_0":"* It also lets you focus^1, \\cYrestoring TP\\cW. You need \\cYTP\\cW to \\cRCAST SPELLS\\cW!/",
"obj_npc_room_slash_Other_10_gml_2167_0":"* When are they gonna be done in there?/%",
"obj_npc_room_slash_Other_10_gml_216_0":"* So don't be afraid to \\cYDEFEND\\cW^1!&* \\cYDEFEND\\cW and \\cYCAST SPELLS\\cW!/",
"obj_npc_room_slash_Other_10_gml_2177_0":"* (The statue of Berdly is wedged in the toilet.)/",
"obj_npc_room_slash_Other_10_gml_2178_0":"* (You glanced back at the bathroom door sign.)/",
"obj_npc_room_slash_Other_10_gml_2179_0":"* (The sign has a silhouette of a Berdly statue.)/",
"obj_npc_room_slash_Other_10_gml_217_0":"* By the way^1, all leftover \\cYTP\\cW will \\cRturn into extra MONEY\\cW after the battle!/%",
"obj_npc_room_slash_Other_10_gml_2180_0":"* (Everything checks out.)/%",
"obj_npc_room_slash_Other_10_gml_2184_0":"* (No problem here.)/%",
"obj_npc_room_slash_Other_10_gml_2195_0":"* This is today's dinner entertainment./",
"obj_npc_room_slash_Other_10_gml_2196_0":"* I've heard it's called \\\"The Birth of a Fountain.\\\"/",
"obj_npc_room_slash_Other_10_gml_2197_0":"* What an elegant name./%",
"obj_npc_room_slash_Other_10_gml_21_0":"* (It's Chairiel^1, the beloved living room chair.)/%",
"obj_npc_room_slash_Other_10_gml_2201_0":"* How elegantly quixotic!/%",
"obj_npc_room_slash_Other_10_gml_220_0":"\\E0* The hell you even have a Ralsei statue anyway?/",
"obj_npc_room_slash_Other_10_gml_2210_0":"* The QUEEN has been very interested in this video recently./",
"obj_npc_room_slash_Other_10_gml_2211_0":"* Where the KNIGHT creates the Fountain by its own hand.../",
"obj_npc_room_slash_Other_10_gml_2212_0":"* Well^1, it's that and Cyber City's Funniest Home Videos./%",
"obj_npc_room_slash_Other_10_gml_2216_0":"* We are often forced to star in those videos./%",
"obj_npc_room_slash_Other_10_gml_2219_0":"* (It's a box.)/%",
"obj_npc_room_slash_Other_10_gml_221_0":"* Getting close to \\cYBULLETS\\cW is really exciting^1, isn't it?/",
"obj_npc_room_slash_Other_10_gml_2225_0":"* The KNIGHT created the FOUNTAIN^1, and this WORLD./",
"obj_npc_room_slash_Other_10_gml_2226_0":"* It might be even more powerful than Queen./",
"obj_npc_room_slash_Other_10_gml_2227_0":"* ..^1. for now./%",
"obj_npc_room_slash_Other_10_gml_222_0":"* You'll \\cRrecover a little\\cW \\cYTP\\cW for each \\cYBULLET\\cW you get close to./",
"obj_npc_room_slash_Other_10_gml_2231_0":"* ..^1. for now./%",
"obj_npc_room_slash_Other_10_gml_223_0":"* Plus^1, \\cRgetting close to bullets\\cW can sometimes end the \\cRenemy's attack faster\\cW./",
"obj_npc_room_slash_Other_10_gml_2241_0":"* I came to support the rebels^1, but they aren't here./",
"obj_npc_room_slash_Other_10_gml_2242_0":"* ..^1. Not really sure how I would support them^1, though./%",
"obj_npc_room_slash_Other_10_gml_2246_0":"* I don't really want to eat bagels./%",
"obj_npc_room_slash_Other_10_gml_224_0":"* It's quite \\cRdangerous\\cW though^1.&* So no worries if you don't want to try./%",
"obj_npc_room_slash_Other_10_gml_2255_0":"* Don't look sad. You're never alone./",
"obj_npc_room_slash_Other_10_gml_2256_0":"* You got Nubert./%",
"obj_npc_room_slash_Other_10_gml_2262_0":"* I'm Nubert. Everybody loves me./",
"obj_npc_room_slash_Other_10_gml_2263_0":"* That's why I live in the trash./%",
"obj_npc_room_slash_Other_10_gml_2269_0":"* Nuelle^1, eh? Not a bad name^1, says Nubert./%",
"obj_npc_room_slash_Other_10_gml_2278_0":"* ..^1. e-everyone else has been.../%",
"obj_npc_room_slash_Other_10_gml_2284_0":"* S-save us^1, she's going to.../%",
"obj_npc_room_slash_Other_10_gml_2295_0":"* I was running from Queen's control plugs^1, and got stuck up here./",
"obj_npc_room_slash_Other_10_gml_2296_0":"* I'm..^1. I'm too scared to go down the slide./",
"obj_npc_room_slash_Other_10_gml_2297_0":"* ..^1. But you know what? Talking to you has increased my confidence!/%",
"obj_npc_room_slash_Other_10_gml_2301_0":"* I now have less social anxiety./",
"obj_npc_room_slash_Other_10_gml_2302_0":"* But^1, I'm afraid of slides./%",
"obj_npc_room_slash_Other_10_gml_2309_0":"* You came back from pretty far just to talk to me./",
"obj_npc_room_slash_Other_10_gml_2310_0":"* That's really increasing my confidence./",
"obj_npc_room_slash_Other_10_gml_2311_0":"* I bet I could be a hit at parties..^1. the slide? That's not happening./%",
"obj_npc_room_slash_Other_10_gml_2315_0":"* Now that I think about it^1, I don't think I could go to parties./",
"obj_npc_room_slash_Other_10_gml_2316_0":"* Someone might put on a slideshow.../%",
"obj_npc_room_slash_Other_10_gml_232_0":"* Oh^1! Let us take your coat^1!&* And put it in the TOILET^1! HA^1!&* ... which^1, we don't even have./",
"obj_npc_room_slash_Other_10_gml_2330_0":"* Recently^1, something called \\\"Internet\\\" is having an \\\"outage\\\"./",
"obj_npc_room_slash_Other_10_gml_2331_0":"* Some say it was the secret to Queen's know-how./",
"obj_npc_room_slash_Other_10_gml_2332_0":"* Since then^1, it seems like she's become quite extreme.../%",
"obj_npc_room_slash_Other_10_gml_2336_0":"* I'm really only interested in cute digital cats./",
"obj_npc_room_slash_Other_10_gml_2337_0":"* I don't think the \\\"Internet\\\" has anything to do with that!/%",
"obj_npc_room_slash_Other_10_gml_233_0":"* (It's a candy tree.^1)&* (All the ripe candy has been picked.)/%",
"obj_npc_room_slash_Other_10_gml_2344_0":"* I like cats the best^1, but I heard \\\"Poppup\\\" is cute^1, too./",
"obj_npc_room_slash_Other_10_gml_2345_0":"* What? It's considered a household pest? No way.../%",
"obj_npc_room_slash_Other_10_gml_2349_0":"* Next you are gonna tell me that mice are vermin!/%",
"obj_npc_room_slash_Other_10_gml_234_0":"* Then we can all play Twister~^1!&* Just stay OUT OF OUR WAY^1!&* ... we lose even by ourselves./%",
"obj_npc_room_slash_Other_10_gml_2361_0":"* Lightners^1! I haven't seen many of you recently./",
"obj_npc_room_slash_Other_10_gml_2362_0":"* If you didn't know^1, an evil ruler is taking over this world./",
"obj_npc_room_slash_Other_10_gml_2363_0":"* I don't really like politics^1, so I have no opinion on this./%",
"obj_npc_room_slash_Other_10_gml_2367_0":"* If you try to talk to me about politics^1,/",
"obj_npc_room_slash_Other_10_gml_2368_0":"* We will have no choice but to cross swords.../%",
"obj_npc_room_slash_Other_10_gml_236_0":"* (It's a candy tree.^1)&* (All the ripe candy has been picked.)/",
"obj_npc_room_slash_Other_10_gml_2375_0":"* Did Queen take over the world yet? I wouldn't know.../%",
"obj_npc_room_slash_Other_10_gml_2379_0":"* I'm not asking you to tell me. Actually^1, if you do^1,/",
"obj_npc_room_slash_Other_10_gml_237_0":"* Were you invited^1?&* YOU WEREN'T!!^1!&* You DID hurt us.../",
"obj_npc_room_slash_Other_10_gml_2380_0":"* We will have no choice but to cross swords..../%",
"obj_npc_room_slash_Other_10_gml_238_0":"* Let's not take any more^1, Kris^1.&* Unripe candy is sour./",
"obj_npc_room_slash_Other_10_gml_2393_0":"* I heard there's a rebel team resisting Queen.../",
"obj_npc_room_slash_Other_10_gml_2394_0":"* So far all I found are overpriced bagels.../%",
"obj_npc_room_slash_Other_10_gml_2399_0":"* Bagels^1, doughnuts .../",
"obj_npc_room_slash_Other_10_gml_2400_0":"* Why is it round dough is always so overpriced?/",
"obj_npc_room_slash_Other_10_gml_2401_0":"\\m2\t\t*The hole is expensive!/%",
"obj_npc_room_slash_Other_10_gml_240_0":"* What^1? Sour^1, sweet^1, meaty^1, bitter..^1. if it's candy^1, it's good!/",
"obj_npc_room_slash_Other_10_gml_2412_0":"* I want to go back to the city^1, but the way is blocked.../",
"obj_npc_room_slash_Other_10_gml_2413_0":"* I'm no country boy^1! Let me out of Cyber Field!/%",
"obj_npc_room_slash_Other_10_gml_2417_0":"* Cuisine is so unrefined out here in the (memory) sticks./%",
"obj_npc_room_slash_Other_10_gml_2426_0":"* The way to the city is now open./",
"obj_npc_room_slash_Other_10_gml_2427_0":"* I think I'll stay in the countryside a bit longer though./%",
"obj_npc_room_slash_Other_10_gml_242_0":"* Well^1, that's accepting of you.../",
"obj_npc_room_slash_Other_10_gml_2431_0":"* Everything is so naturally green here./",
"obj_npc_room_slash_Other_10_gml_2432_0":"* I'm charmed by the local music and flavors./%",
"obj_npc_room_slash_Other_10_gml_2439_0":"* I really got used to the countryside./",
"obj_npc_room_slash_Other_10_gml_243_0":"\\E9* ... Wait^1, \"meaty?\"/%",
"obj_npc_room_slash_Other_10_gml_2440_0":"* Perhaps I'm just a farmboy at heart.../%",
"obj_npc_room_slash_Other_10_gml_2444_0":"* Plus^1, I haven't seen a single Poppup yet./%",
"obj_npc_room_slash_Other_10_gml_2456_0":"* I heard this unassuming store is the rebel base.../",
"obj_npc_room_slash_Other_10_gml_2457_0":"* But^1, I realized I don't really know how I would help them.../%",
"obj_npc_room_slash_Other_10_gml_2461_0":"* I don't really want to buy any more bagels.../%",
"obj_npc_room_slash_Other_10_gml_2474_0":"* Spamton? This used to be his room.../",
"obj_npc_room_slash_Other_10_gml_2475_0":"* Though it's not like he used it^1, after a while./",
"obj_npc_room_slash_Other_10_gml_2476_0":"* Eventually^1, he just spent all his time in the basement..^1. praying./%",
"obj_npc_room_slash_Other_10_gml_247_0":"* (Hathy is the second party member^1. It's the healer.)/",
"obj_npc_room_slash_Other_10_gml_2480_0":"* When things went downhill^1, he became obsessed with that artifact./",
"obj_npc_room_slash_Other_10_gml_2481_0":"* Maybe he thought it would give him another big break?/%",
"obj_npc_room_slash_Other_10_gml_2488_0":"* This mansion used to be a luxurious home for upper class citizens./",
"obj_npc_room_slash_Other_10_gml_2489_0":"* Your room? It belonged to a prestigious big shot.../%",
"obj_npc_room_slash_Other_10_gml_248_0":"* What kind of candy is meaty?/",
"obj_npc_room_slash_Other_10_gml_2493_0":"* Sadly^1, his name has been erased from the records.../%",
"obj_npc_room_slash_Other_10_gml_249_0":"* (Unfortunately the cake she commissioned was destroyed in a field somewhere.)/%",
"obj_npc_room_slash_Other_10_gml_2503_0":"* Did you enjoy your room?/",
"obj_npc_room_slash_Other_10_gml_2504_0":"* There was a mint under your electric cage.../%",
"obj_npc_room_slash_Other_10_gml_2508_0":"* Don't make a mistake^1, this is not a hotel./%",
"obj_npc_room_slash_Other_10_gml_250_0":"* Y'know^1.&* Whatever it's called^1.&* Uhhh^1, jerky./",
"obj_npc_room_slash_Other_10_gml_2518_0":"* The day he was to be evicted from the Queen's mansion^1,/",
"obj_npc_room_slash_Other_10_gml_2519_0":"* I went to his room to check on him.../",
"obj_npc_room_slash_Other_10_gml_2520_0":"* But he wasn't there./",
"obj_npc_room_slash_Other_10_gml_2521_0":"* There was only a phone hanging off the handle./",
"obj_npc_room_slash_Other_10_gml_2522_0":"* He must've left in the middle of a conversation^1,/",
"obj_npc_room_slash_Other_10_gml_2523_0":"* Because I could still hear someone on the other end.../",
"obj_npc_room_slash_Other_10_gml_2524_0":"* .../",
"obj_npc_room_slash_Other_10_gml_2525_0":"* But when I put the receiver to my ear.../",
"obj_npc_room_slash_Other_10_gml_2526_0":"* There was nothing but garbage noise./%",
"obj_npc_room_slash_Other_10_gml_252_0":"* That's not candy.../",
"obj_npc_room_slash_Other_10_gml_2532_0":"* Even so^1, he only got more and more successful./",
"obj_npc_room_slash_Other_10_gml_2533_0":"* He moved into a luxurious room in the Queen's mansion.../",
"obj_npc_room_slash_Other_10_gml_2534_0":"* He started bragging about big TV deals^1, big cars^1, big commercials.../",
"obj_npc_room_slash_Other_10_gml_2535_0":"* But then things started to crack./",
"obj_npc_room_slash_Other_10_gml_2536_0":"* It seems like whatever was helping him.../",
"obj_npc_room_slash_Other_10_gml_2537_0":"* Disappeared./",
"obj_npc_room_slash_Other_10_gml_2538_0":"* His sales dropped to zero.../",
"obj_npc_room_slash_Other_10_gml_2539_0":"* And everything came crashing down./%",
"obj_npc_room_slash_Other_10_gml_2545_0":"* Suddenly^1, he got really good at his job./",
"obj_npc_room_slash_Other_10_gml_2546_0":"* The clicks started piling up.../",
"obj_npc_room_slash_Other_10_gml_2547_0":"* What? What did he do?/",
"obj_npc_room_slash_Other_10_gml_2548_0":"* Why did HE deserve this?/",
"obj_npc_room_slash_Other_10_gml_2549_0":"* We were all so jealous of him^1,/",
"obj_npc_room_slash_Other_10_gml_254_0":"* Then why is it next to it in the store!?/%",
"obj_npc_room_slash_Other_10_gml_2550_0":"* We stopped going out with him./",
"obj_npc_room_slash_Other_10_gml_2551_0":"* I mean^1, wasn't he a big shot?/",
"obj_npc_room_slash_Other_10_gml_2552_0":"* He didn't need us anymore^1, did he...?/%",
"obj_npc_room_slash_Other_10_gml_2558_0":"* He started to get a little desperate./",
"obj_npc_room_slash_Other_10_gml_2559_0":"* I heard he started looking for any way to become more popular./",
"obj_npc_room_slash_Other_10_gml_2560_0":"* Somehow^1, he made the right phone call^1, and found someone./",
"obj_npc_room_slash_Other_10_gml_2561_0":"* Or^1, was he..^1. found BY someone?/",
"obj_npc_room_slash_Other_10_gml_2562_0":"* They must have been helping him^1, because suddenly^1,/",
"obj_npc_room_slash_Other_10_gml_2563_0":"* He was on the phone all the time.../%",
"obj_npc_room_slash_Other_10_gml_2569_0":"* Night after night^1, when we all went to the same cyber grill^1,/",
"obj_npc_room_slash_Other_10_gml_2570_0":"* He'd shoot his mouth about making it big someday./",
"obj_npc_room_slash_Other_10_gml_2571_0":"* \\\"You just watch!\\\"/",
"obj_npc_room_slash_Other_10_gml_2572_0":"* \\\"Someday^1,/",
"obj_npc_room_slash_Other_10_gml_2573_0":"* I'm gonna be a big shot!\\\"/%",
"obj_npc_room_slash_Other_10_gml_2579_0":"* He was..^1. Like the rest of us./",
"obj_npc_room_slash_Other_10_gml_2579_0_b":"* So I can put my favorite cartoon characters into the game./%",
"obj_npc_room_slash_Other_10_gml_2580_0":"* Just..^1. a little unlucky./",
"obj_npc_room_slash_Other_10_gml_2581_0":"* For some reason^1, his products never seemed to hit.../",
"obj_npc_room_slash_Other_10_gml_2582_0":"* ..^1. and the Lightners never even looked his way./",
"obj_npc_room_slash_Other_10_gml_2583_0":"* ..^1. Poor guy./%",
"obj_npc_room_slash_Other_10_gml_2590_0":"\\E5* I wonder what we did wrong..^1. The forcefield is still up./%",
"obj_npc_room_slash_Other_10_gml_2598_0":"* I'm retiring from hacking the main frame./",
"obj_npc_room_slash_Other_10_gml_2599_0":"* I decided to use my powers for the good of society./",
"obj_npc_room_slash_Other_10_gml_2600_0":"* I'm going to reverse engineer the code to Super SMashing Fighters./",
"obj_npc_room_slash_Other_10_gml_2604_0":"* Hacking is hard work. Whoof. I need to drink a jpeg of water./",
"obj_npc_room_slash_Other_10_gml_2605_0":"* (He's using the app that lets you drink water from your phone.)/%",
"obj_npc_room_slash_Other_10_gml_2612_0":"* I saw you stand up to Queen^1! That was amazing!/",
"obj_npc_room_slash_Other_10_gml_2613_0":"* I'll definitely become a Werewire if you can just free me!/%",
"obj_npc_room_slash_Other_10_gml_2619_0":"* I was fishing for lost pottery in the acid when I found this photo./",
"obj_npc_room_slash_Other_10_gml_2620_0":"* Please take a look./",
"obj_npc_room_slash_Other_10_gml_2625_0":"\\E1* U-umm^1, it sure is a nice photo.../",
"obj_npc_room_slash_Other_10_gml_2626_0":"\\E2* Susie^1, do you want it for your room?/",
"obj_npc_room_slash_Other_10_gml_2628_0":"\\EH* The hell would I want this for!?/%",
"obj_npc_room_slash_Other_10_gml_2634_0":"\\E2* Kris^1, you look nice in this one!/%",
"obj_npc_room_slash_Other_10_gml_2640_0":"\\EY* Hahaha!^1! That's awesome^1, Kris!/%",
"obj_npc_room_slash_Other_10_gml_2643_0":"* Please do not race the pottery./%",
"obj_npc_room_slash_Other_10_gml_2678_0":"* Yes, we see you. You are the master of balance./%",
"obj_npc_room_slash_Other_10_gml_2686_0":"\\E4* (Kris^1, don't take too long^1, okay?)/%",
"obj_npc_room_slash_Other_10_gml_27_0":"* It's a birdcage. When the door's closed^1, there's no escape./%",
"obj_npc_room_slash_Other_10_gml_281_0":"* I love reading books^1.&* Especially the books upstairs^1.&* You should really./",
"obj_npc_room_slash_Other_10_gml_282_0":"* Read them!/%",
"obj_npc_room_slash_Other_10_gml_286_0":"* ... can still see out of them^1, though./%",
"obj_npc_room_slash_Other_10_gml_287_0":"* The books./%",
"obj_npc_room_slash_Other_10_gml_310_0":"* Hey^1 short-stuff^1.&* Why would YOU possibly need to talk to the mayor?/",
"obj_npc_room_slash_Other_10_gml_311_0":"* Your allowance too low^1?&* Ate too much candies^1?&* Lost your frisbee in the wash?/",
"obj_npc_room_slash_Other_10_gml_312_0":"* Hey^1, short-stuff.../",
"obj_npc_room_slash_Other_10_gml_313_0":"* That's what the cops are for./%",
"obj_npc_room_slash_Other_10_gml_317_0":"* It's some kinda door..^1. It can take you anywhere you want in the world!/",
"obj_npc_room_slash_Other_10_gml_318_0":"* As long as that's one of two locations./",
"obj_npc_room_slash_Other_10_gml_323_0":"* Hope it helps you out!/%",
"obj_npc_room_slash_Other_10_gml_324_0":"* If you need to see her^1, please try causing some terrible crisis./%",
"obj_npc_room_slash_Other_10_gml_328_0":"* Dunno..^1. come to think of it^1, I've never seen it before./%",
"obj_npc_room_slash_Other_10_gml_329_0":"* If you don't like her^1, please blame your mother for getting her hired.../%",
"obj_npc_room_slash_Other_10_gml_32_0":"* (It's Chairiel^1, the beloved living room chair.)/%",
"obj_npc_room_slash_Other_10_gml_335_0":"* It can go anywhere you want..^1. 'long as it's one of the two destinations./",
"obj_npc_room_slash_Other_10_gml_336_0":"* Since it was just the two of us^1, it was tough work^1, and it might break./",
"obj_npc_room_slash_Other_10_gml_337_0":"* Anyhow (ha ha) hope'n it helps you deal with the King./%",
"obj_npc_room_slash_Other_10_gml_341_0":"* Since it was just the three of us^1, it should work without any issues./",
"obj_npc_room_slash_Other_10_gml_342_0":"* Anyhow (ha ha) hope'n it helps you deal with the King./%",
"obj_npc_room_slash_Other_10_gml_352_0":"* Now^1, don't tell anyone Mr. Society helped..^1. he doesn't want none of that./",
"obj_npc_room_slash_Other_10_gml_353_0":"* I'm watchin' ya now..^1. with my nostrils./%",
"obj_npc_room_slash_Other_10_gml_360_0":"* Well well. If it isn't the teens. Our beloved \\\"rats of the city.\\\"/",
"obj_npc_room_slash_Other_10_gml_361_0":"* You wanna get into Politics? Heh./",
"obj_npc_room_slash_Other_10_gml_362_0":"* You better graduate from Diaper School first./",
"obj_npc_room_slash_Other_10_gml_363_0":"* That's what I did. And look at me now./",
"obj_npc_room_slash_Other_10_gml_364_0":"* I don't even work here./%",
"obj_npc_room_slash_Other_10_gml_366_0":"* ... Say^1, help me^1. I need to get something for my friend \\cYCLOVER\\cW'S birthday./",
"obj_npc_room_slash_Other_10_gml_367_0":"* Her only interests are \\cYSPORTS\\cW, \\cYCUTE BOYS\\cW, and \\cYTREES\\cW./",
"obj_npc_room_slash_Other_10_gml_373_0":"* That bald guy keeps trying to show me something from his briefcase./",
"obj_npc_room_slash_Other_10_gml_374_0":"* Is it a bribe...? I'm really deep into politics now.../%",
"obj_npc_room_slash_Other_10_gml_388_0":"* Ah^1, that SCARF!/",
"obj_npc_room_slash_Other_10_gml_389_0":"* I noticed that you^1, simply took it^1, without asking!/",
"obj_npc_room_slash_Other_10_gml_390_0":"* That's fine^1! It's my gift to help you defeat the KING!/",
"obj_npc_room_slash_Other_10_gml_391_0":"* You folks are really energetic^1! Ha ha^1! And potentially criminals!/%",
"obj_npc_room_slash_Other_10_gml_393_0":"\\E1* .../",
"obj_npc_room_slash_Other_10_gml_394_0":"\\E1* I'm working./%",
"obj_npc_room_slash_Other_10_gml_394_0_b":"\\E0* .../",
"obj_npc_room_slash_Other_10_gml_398_0":"* Besides^1, it's old^1, ragged^1, and doesn't fit me anymore!/",
"obj_npc_room_slash_Other_10_gml_399_0":"* That's what CHESTs are for^1! It's kind of hand-me-down situation in there!/%",
"obj_npc_room_slash_Other_10_gml_400_0":"\\E0* Mandatory./%",
"obj_npc_room_slash_Other_10_gml_406_0":"* Hey^1, where's that scarf^1! Did it not fit you?/",
"obj_npc_room_slash_Other_10_gml_407_0":"* That's OK^1! Just put it in a chest^1! Someone else will take it!/%",
"obj_npc_room_slash_Other_10_gml_409_0":"* In a pinch^1, sprinkles will work^1, too.../%",
"obj_npc_room_slash_Other_10_gml_415_0":"* Don't be a stranger now^1, alright^1, hun?/%",
"obj_npc_room_slash_Other_10_gml_421_0":"* (I'm just a little ball^1, I don't want to discuss anything.)/%",
"obj_npc_room_slash_Other_10_gml_423_0":"* I remember^1, back on Sundays^1, after service.../",
"obj_npc_room_slash_Other_10_gml_424_0":"* You and your family would come in and order the special./",
"obj_npc_room_slash_Other_10_gml_425_0":"* 'Course^1, things happened^1, and then.../",
"obj_npc_room_slash_Other_10_gml_426_0":"* Y'all..^1.&* Stopped comin' together./",
"obj_npc_room_slash_Other_10_gml_427_0":"* But every Sunday^1, you and your brother'd still come in./",
"obj_npc_room_slash_Other_10_gml_428_0":"* Today's a special day^2~&* OBVIOUSLY^2.&* To some degree.../",
"obj_npc_room_slash_Other_10_gml_429_0":"* Do you know what day it is~^2?&* You BETTER^1.&* Um^1, it's OK if you don't.../%",
"obj_npc_room_slash_Other_10_gml_430_0":"* ... drawin' shapes in the window with your breath./",
"obj_npc_room_slash_Other_10_gml_431_0":"* .../",
"obj_npc_room_slash_Other_10_gml_432_0":"* You must really miss him^1, huh?/",
"obj_npc_room_slash_Other_10_gml_433_0":"* ... Here^1, how about this?/",
"obj_npc_room_slash_Other_10_gml_434_0":"* (Kris got the Hot Chocolate.)/",
"obj_npc_room_slash_Other_10_gml_435_0":"* On the house, hun./%",
"obj_npc_room_slash_Other_10_gml_442_0":"* Bow-Bow^1!&* (Bracelets are my Bfavorite.)/%",
"obj_npc_room_slash_Other_10_gml_443_0":"* ... But it looks like you've got enough things already./",
"obj_npc_room_slash_Other_10_gml_444_0":"* Take it easy^1, okay^1, hun?/%",
"obj_npc_room_slash_Other_10_gml_468_0":"* So^1, for you two girls^1, that'll be the crepes^1, a cinnamon latte.../",
"obj_npc_room_slash_Other_10_gml_469_0":"* Two bunny parfaits, and... a piece of firewood...?/%",
"obj_npc_room_slash_Other_10_gml_472_0":"* And^1, how would you like that firewood done?/%",
"obj_npc_room_slash_Other_10_gml_482_0":"* Dude^1, remember when we used to skip the first hour of class to come here?/",
"obj_npc_room_slash_Other_10_gml_483_0":"* YOU were fine^1, but I almost had to repeat the year 'cause of it.../",
"obj_npc_room_slash_Other_10_gml_484_0":"* Those crepes were MAD worth^1, though^1! Delinquency is the best condiment!/%",
"obj_npc_room_slash_Other_10_gml_487_0":"* Dude^1, if we didn't bring Gerson our leftovers^1, I bet I would have failed HARD.../%",
"obj_npc_room_slash_Other_10_gml_496_0":"* Looking at my rugged body^1, you must wonder what kind of secrets I hold.../",
"obj_npc_room_slash_Other_10_gml_497_0":"* My secret is^1, I put all my leftover pancakes in this giant hat./%",
"obj_npc_room_slash_Other_10_gml_501_0":"* Whew^1!&* I sure love PANCAKE!/%",
"obj_npc_room_slash_Other_10_gml_507_0":"* Ice Wolf does not like ice in drink./",
"obj_npc_room_slash_Other_10_gml_508_0":"* Ice Wolf likes ice.../",
"obj_npc_room_slash_Other_10_gml_509_0":"* ... to BE drink!/%",
"obj_npc_room_slash_Other_10_gml_513_0":"* ... But^1, it's definitely not going to be me./",
"obj_npc_room_slash_Other_10_gml_52_0":"* (It's just a dummy.)/%",
"obj_npc_room_slash_Other_10_gml_542_0":"* Catti's family is always asking when her next shift is.../",
"obj_npc_room_slash_Other_10_gml_543_0":"* So they can come in and cheer her on./",
"obj_npc_room_slash_Other_10_gml_544_0":"* Never seen anything like it^1, but it's kind of nice^1, isn't it?/%",
"obj_npc_room_slash_Other_10_gml_548_0":"* How you doin'^1, hon?/",
"obj_npc_room_slash_Other_10_gml_549_0":"* Kris^1, if you're jealous^1, you can be a bad guy^1, too.../",
"obj_npc_room_slash_Other_10_gml_563_0":"\\E2* Not only is it WAY more fun than being \"good,\"/",
"obj_npc_room_slash_Other_10_gml_564_0":"* But MY teammate's PROUD of what I do./",
"obj_npc_room_slash_Other_10_gml_565_0":"* Take it easy^1, okay? I'm sure your brother will be back in no time./%",
"obj_npc_room_slash_Other_10_gml_575_0":"* Catti's^1, My friend. And./",
"obj_npc_room_slash_Other_10_gml_576_0":"* I support my friends^1, through thick^1, and thin./",
"obj_npc_room_slash_Other_10_gml_577_0":"* Hey^1, move it^1, Captain Toothpaste./",
"obj_npc_room_slash_Other_10_gml_578_0":"* You're blocking my reverse-tan./",
"obj_npc_room_slash_Other_10_gml_582_0":"* Life is a big^1, ballgame^1,/",
"obj_npc_room_slash_Other_10_gml_583_0":"* And when the man is on the field./",
"obj_npc_room_slash_Other_10_gml_584_0":"* He does a big dunk./",
"obj_npc_room_slash_Other_10_gml_585_0":"* Try^1, to be that dunk./%",
"obj_npc_room_slash_Other_10_gml_595_0":"* Our little Catti^1, she's doin' us proud./",
"obj_npc_room_slash_Other_10_gml_596_0":"* Workin' hard. Supportin' us./",
"obj_npc_room_slash_Other_10_gml_597_0":"* ... I noticed you aren't doing that./",
"obj_npc_room_slash_Other_10_gml_598_0":"* Tryin' to get us to leave./",
"obj_npc_room_slash_Other_10_gml_599_0":"* Yeah!/%",
"obj_npc_room_slash_Other_10_gml_602_0":"* My favorite meal? Gotta be the catfood pancakes!/",
"obj_npc_room_slash_Other_10_gml_603_0":"* And the fish with bones that looks like it's from a cartoon./%",
"obj_npc_room_slash_Other_10_gml_611_0":"* To tell you the truth^1, I thought this was the post office.../",
"obj_npc_room_slash_Other_10_gml_612_0":"* But by the time I realized..^1. I'd already sat down.../",
"obj_npc_room_slash_Other_10_gml_613_0":"* I'm not hungry^1, so I've just been telling the waitress I'm still deciding for.../",
"obj_npc_room_slash_Other_10_gml_614_0":"* ..^1. a few hours now. How am I supposed to get out of this one!?/%",
"obj_npc_room_slash_Other_10_gml_620_0":"* (I'm Goulden Sam.)/%",
"obj_npc_room_slash_Other_10_gml_621_0":"* (It's tough being the fourth cage.)/%",
"obj_npc_room_slash_Other_10_gml_625_0":"* Police Chief Undyne is supposed to be directing traffic.../",
"obj_npc_room_slash_Other_10_gml_626_0":"* (Us animals used to be alone in these cages^1.)&* (Now everyone's here.)/",
"obj_npc_room_slash_Other_10_gml_627_0":"* (So many new people..^1. Wish we could go back to the good old days,)/",
"obj_npc_room_slash_Other_10_gml_630_0":"* I don't know if you noticed^1, but I've been getting stronger./",
"obj_npc_room_slash_Other_10_gml_631_0":"* You could say I'm bulking up for the winter./%",
"obj_npc_room_slash_Other_10_gml_635_0":"* Oh boy^1! I love BULKING./%",
"obj_npc_room_slash_Other_10_gml_645_0":"* Well^1, that's a shame^1, isn't it./%",
"obj_npc_room_slash_Other_10_gml_649_0":"* This guy next to me^1, he's really bulked up. I admire that./%",
"obj_npc_room_slash_Other_10_gml_66_0":"* (You're all hugged out.)/%",
"obj_npc_room_slash_Other_10_gml_680_0":"* Traffic's moving at a snail's pace./",
"obj_npc_room_slash_Other_10_gml_681_0":"* I love snails. Could today get any better!?/%",
"obj_npc_room_slash_Other_10_gml_684_0":"* Wow^1, my first traffic jam!!/",
"obj_npc_room_slash_Other_10_gml_685_0":"* You two are real heroes^1, you know that?/",
"obj_npc_room_slash_Other_10_gml_691_0":"* Yo^1, Kris^1!&* You survived Susie^1, haha!/",
"obj_npc_room_slash_Other_10_gml_692_0":"* I mean^1, I never saw her beat anyone up^1, but^1, uh^1, I'd be careful./",
"obj_npc_room_slash_Other_10_gml_693_0":"* Like^1, one time me^1, Snowy^1, and Jockington were playing handball,/",
"obj_npc_room_slash_Other_10_gml_694_0":"* Hey^1, it's you^1!&* You're that peaceful Lightner!/",
"obj_npc_room_slash_Other_10_gml_694_0_b":"* I heard a dog was doing \\\"donuts\\\" so I sped over here./",
"obj_npc_room_slash_Other_10_gml_695_0":"* Woah^1, you even tamed the beast that was tormenting us...!/",
"obj_npc_room_slash_Other_10_gml_695_0_b":"* But I just learned \\\"Donuts\\\" is actually the name of a special attack for cars./",
"obj_npc_room_slash_Other_10_gml_696_0":"* ... and kicked the ball as hard as she could^1, right into Officer Undyne's car!/",
"obj_npc_room_slash_Other_10_gml_696_0_b":"* Why is my life stuck in a loop of doughy disappointment...?/%",
"obj_npc_room_slash_Other_10_gml_697_0":"* ... beast^1?&* What beast?/",
"obj_npc_room_slash_Other_10_gml_698_0":"* Anyway^1, Susie sucks^1, Kris^1, haha. /%",
"obj_npc_room_slash_Other_10_gml_699_0":"* Ohhh!!^1! You even taught the beast to talk!?/",
"obj_npc_room_slash_Other_10_gml_702_0":"* Yo^1, Kris^1, you look kind of annoyed^1.&* Everything OK?/",
"obj_npc_room_slash_Other_10_gml_703_0":"* You can calm down now^1, dude^1! Susie's not here^1, haha!/",
"obj_npc_room_slash_Other_10_gml_704_0":"* ... Huh^1?&* You look even more annoyed.../%",
"obj_npc_room_slash_Other_10_gml_710_0":"* HOOH!^1!&* You're lucky^1, Kris!! /",
"obj_npc_room_slash_Other_10_gml_711_0":"* You got to miss class with Alphys^1! It's not fair^1! Ha ha ha^1!/",
"obj_npc_room_slash_Other_10_gml_712_0":"* If I skipped class^1, my dad'd never let me hear the end of it!!^1! Ha ha ha!!!/",
"obj_npc_room_slash_Other_10_gml_712_0_b":"* (Looks like a car.)/%",
"obj_npc_room_slash_Other_10_gml_713_0":"* ... That's actually not even remotely funny./%",
"obj_npc_room_slash_Other_10_gml_715_0":"* (Looks like a car.)/",
"obj_npc_room_slash_Other_10_gml_716_0":"* (There is even a man inside this one.)/",
"obj_npc_room_slash_Other_10_gml_717_0":"* (He waves at you happily.)/%",
"obj_npc_room_slash_Other_10_gml_731_0":"\\E2* (Unless Kris tells me to I guess.)/%",
"obj_npc_room_slash_Other_10_gml_732_0":"* My girls'd love to see him^1! He's a sweet little man!/",
"obj_npc_room_slash_Other_10_gml_733_0":"* He's just got one problem..^1.&* He doesn't like my wife's cookin'!/",
"obj_npc_room_slash_Other_10_gml_734_0":"* What's wrong^1, Douglas^1?&* You don't like frozen cat food^1? Huh huh huh!/%",
"obj_npc_room_slash_Other_10_gml_738_0":"* Can't blame yah brother for leavin' town./",
"obj_npc_room_slash_Other_10_gml_739_0":"* He's out there^1, gettin' a big brain in the big school./",
"obj_npc_room_slash_Other_10_gml_740_0":"* Hope when he becomes a big shot^1, he remembers us little guys down the street./",
"obj_npc_room_slash_Other_10_gml_741_0":"* Eatin' oranges and gettin' our stomachs pumped./%",
"obj_npc_room_slash_Other_10_gml_765_0":"* This is a great parking place!/",
"obj_npc_room_slash_Other_10_gml_766_0":"* I can see myself settling down here.../%",
"obj_npc_room_slash_Other_10_gml_770_0":"* We're sorry about hurting you earlier.../",
"obj_npc_room_slash_Other_10_gml_779_0":"* I just wanna go home^1, but I'm still stuck in a traffic jam.../",
"obj_npc_room_slash_Other_10_gml_780_0":"* ..^1. even though it's only one other person.../%",
"obj_npc_room_slash_Other_10_gml_784_0":"* That's the trouble with cars./",
"obj_npc_room_slash_Other_10_gml_785_0":"* If you wanna do donuts^1, you have to be prepared for jam!/%",
"obj_npc_room_slash_Other_10_gml_794_0":"* In a good way?/",
"obj_npc_room_slash_Other_10_gml_795_0":"* Personally^1, I hate libraries^1, but.../%",
"obj_npc_room_slash_Other_10_gml_796_0":"* (In a bad way.)/",
"obj_npc_room_slash_Other_10_gml_797_0":"* The patients can't hear it well from here^1, but I personally enjoy it./%",
"obj_npc_room_slash_Other_10_gml_799_0":"* Libraries are outdated. We have things like newspapers now./%",
"obj_npc_room_slash_Other_10_gml_79_0":"* (It's a mannequin dressed in poor taste.)/%",
"obj_npc_room_slash_Other_10_gml_801_0":"* Sometimes the police chief comes in to play the piano./",
"obj_npc_room_slash_Other_10_gml_802_0":"* Her playing is nice^1, but when she starts singing.../",
"obj_npc_room_slash_Other_10_gml_803_0":"* We have to ask her to leave./%",
"obj_npc_room_slash_Other_10_gml_809_0":"* Hmmm..^1. you usually play the piano a bit more..^1. beautifully./",
"obj_npc_room_slash_Other_10_gml_810_0":"* Is everything OK^1?&* You DO seem a little sick.../%",
"obj_npc_room_slash_Other_10_gml_812_0":"* Oh^1! Let us take your coat^1!&* And put it in the TOILET^1! HA^1!&* ... which^1, we don't even have./",
"obj_npc_room_slash_Other_10_gml_813_0":"* Please try the baseballs~^1!&* Yeah^1! Eat so many you CHOKE^1!&* ... do they eat sports?/",
"obj_npc_room_slash_Other_10_gml_814_0":"* Then we can all play Twister~^1!&* Just stay OUT OF OUR WAY^1!&* ... we lose even by ourselves./%",
"obj_npc_room_slash_Other_10_gml_821_0":"* Nothin' better than hangin' at the lake with my best bro.../",
"obj_npc_room_slash_Other_10_gml_822_0":"* Watchin' the waves go by.../%",
"obj_npc_room_slash_Other_10_gml_826_0":"* .../",
"obj_npc_room_slash_Other_10_gml_827_0":"* (Hathy is the second party member^1. It's the healer.)/",
"obj_npc_room_slash_Other_10_gml_848_0":"* Ribbit^1, ribbit./",
"obj_npc_room_slash_Other_10_gml_849_0":"* (Us animals decided it's OK if the Kings stay in the cages as well.)/",
"obj_npc_room_slash_Other_10_gml_850_0":"* (... but they'll have to put on animal ears and noses...)/%",
"obj_npc_room_slash_Other_10_gml_854_0":"* Ribbit./",
"obj_npc_room_slash_Other_10_gml_855_0":"* What ho!^1! What about us!^1? Aren't we going to be restored as Kings...!?/",
"obj_npc_room_slash_Other_10_gml_862_0":"* My brother's too old to take for a walk anymore..^1. hm.../",
"obj_npc_room_slash_Other_10_gml_863_0":"* I'm aimless..^1. wish I had someone to whip me into shape./%",
"obj_npc_room_slash_Other_10_gml_871_0":"* He's already mandated a 400-percent increase in salsa production./%",
"obj_npc_room_slash_Other_10_gml_872_0":"* The door around back's unlocked^1, but I don't think I should go in.../%",
"obj_npc_room_slash_Other_10_gml_876_0":"* Mama miba!^1! What a celebration!^1! This calls for a cake!!/",
"obj_npc_room_slash_Other_10_gml_877_0":"* And this time^1, I'll make it out of metal so animals can't eat it!/%",
"obj_npc_room_slash_Other_10_gml_880_0":"* Clover's mother^1!&* Please sample my cakes any time!/",
"obj_npc_room_slash_Other_10_gml_882_0":"* Do I HAVE TO be Clover's mom to do that?/",
"obj_npc_room_slash_Other_10_gml_884_0":"* Yes^1! That's my arbitrary rule!/%",
"obj_npc_room_slash_Other_10_gml_888_0":"* Mama miba^1! What a celebration^1! Everyone is here!/",
"obj_npc_room_slash_Other_10_gml_889_0":"* This must be the birthday party I made that cake for!!/",
"obj_npc_room_slash_Other_10_gml_88_0":"* Without trees^1, I must gain nutrients by eating clothes.../",
"obj_npc_room_slash_Other_10_gml_890_0":"* Clover's birth!^1! Such a sweet occasion!^1! I might cry!/",
"obj_npc_room_slash_Other_10_gml_892_0":"* Uh..^1. actually^1, this whole thing is^1, like^1, OUR fault./",
"obj_npc_room_slash_Other_10_gml_894_0":"* Oh^1! Mon amiga!^1! Then..^1. YOU'RE Clover's mother!?!??/",
"obj_npc_room_slash_Other_10_gml_895_0":"* Now I understand why you ate the cake!^1! To protect her!!/",
"obj_npc_room_slash_Other_10_gml_896_0":"* I'm super cool./",
"obj_npc_room_slash_Other_10_gml_897_0":"* Huh^1, wait^1, no^1, I --/",
"obj_npc_room_slash_Other_10_gml_898_0":"\\E3* (Wait^1, if I go along with this^1, can I get more cake...?)/%",
"obj_npc_room_slash_Other_10_gml_89_0":"* Such is the way of the worm./%",
"obj_npc_room_slash_Other_10_gml_903_0":"* Oh!!^1! Terry!^1! Say it again!!/",
"obj_npc_room_slash_Other_10_gml_904_0":"* Say you don't have to go to the bathroom again!!/%",
"obj_npc_room_slash_Other_10_gml_910_0":"* Nothing like admiring the great paint job^1, me and my bro did on our church./%",
"obj_npc_room_slash_Other_10_gml_916_0":"* ...^1. missed a spot./%",
"obj_npc_room_slash_Other_10_gml_923_0":"* The future looks sweet~^1!&* Like a pile of BEE'S PUKE^1.&* ... which^1, is honey^1, I think./",
"obj_npc_room_slash_Other_10_gml_924_0":"* A kingdom with so much hope~^1!&* Hope you didn't SCREW IT UP^1.&* ... that means thank you./",
"obj_npc_room_slash_Other_10_gml_925_0":"* Come to our next b-day^1, too~!&* We'll have one SOON!!^1!&* ... if that's..^1. possible.../%",
"obj_npc_room_slash_Other_10_gml_929_0":"* If I can't stop him..^1. Should I join him? No..^1. no./%",
"obj_npc_room_slash_Other_10_gml_93_0":"* I'm a worm. I don't understand taxes and values./%",
"obj_npc_room_slash_Other_10_gml_962_0":"* I shall giveth thou a plate of Worms for thou silence./",
"obj_npc_room_slash_Other_10_gml_964_0":"* Deal./%",
"obj_npc_room_slash_Other_10_gml_966_0":"* ..^1. I see./%",
"obj_npc_room_slash_Other_10_gml_970_0":"* Should I pencil you in for hanging out?/%",
"obj_npc_room_slash_Other_10_gml_972_0":"* You did it^1! You ousted that rotten tyrant!/",
"obj_npc_room_slash_Other_10_gml_973_0":"* I'll happily accept a bounty of credit for my contributions.../",
"obj_npc_room_slash_Other_10_gml_974_0":"* ... Unless the King reappears^1, in which case -^2- I did nothing!/%",
"obj_npc_room_slash_Other_10_gml_975_0":"* (I'm Goulden Sam.)/%",
"obj_npc_room_slash_Other_10_gml_978_0":"* Darn^1, horsey^1. You've'n done us a big help./",
"obj_npc_room_slash_Other_10_gml_979_0":"* Now all'n of us pieces can live in peaces./%",
"obj_npc_room_slash_Other_10_gml_982_0":"* Boy^1, my nostrils can't thank you enough./%",
"obj_npc_rudy_slash_Step_0_gml_29_0":"\\E0* 'Sides^1, your dad ain't much without his main man!~1",
"obj_npc_rudy_slash_Step_0_gml_33_0":"\\EK* Yeah he..^1. had to ask the store guy for free pickles./",
"obj_npc_rudy_slash_Step_0_gml_35_0":"\\E6* Dammit man^1! You know I would give you free pickles!/",
"obj_npc_rudy_slash_Step_0_gml_37_0":"\\E7* I'll kick that store guy's bony little ass!/",
"obj_npc_rudy_slash_Step_0_gml_39_0":"\\E5* Yeah^1, me too!/",
"obj_npc_rudy_slash_Step_0_gml_41_0":"\\E7* We'll make him into a goddamn xylophone!/%",
"obj_npc_sign_slash_Other_10_gml_1046_0":"* (He doesn't seem to be awake.)/%",
"obj_npc_sign_slash_Other_10_gml_1090_0":"* (Closed.)/%",
"obj_npc_sign_slash_Other_10_gml_10_0":"* You can't read these symbols...&* Or maybe it's the handwriting./%",
"obj_npc_sign_slash_Other_10_gml_1103_0":"* Sorry^1, the roller coaster is under construction./",
"obj_npc_sign_slash_Other_10_gml_1104_0":"* Apparently^1, someone tried to use it anyway.../%",
"obj_npc_sign_slash_Other_10_gml_1112_0":"\\E2* Oh^1, Kris^1! It's a spelling challenge..^1. isn't that N-I-C-E?/",
"obj_npc_sign_slash_Other_10_gml_1114_0":"\\E2* Nah^1, more like they're F- \\f1 /%",
"obj_npc_sign_slash_Other_10_gml_1119_0":"\\EH* G-O-O-D-L-U-C-K-K-R-I-S! \\f1 /%",
"obj_npc_sign_slash_Other_10_gml_1126_0":"\\E2* Yeah^1, I see letters^1, I basically check out./%",
"obj_npc_sign_slash_Other_10_gml_1130_0":"\\E0* Always been annoying how much your hair smells like apples./",
"obj_npc_sign_slash_Other_10_gml_1131_0":"\\EY* Never been easy not taking a bite in class..^1. heheh./%",
"obj_npc_sign_slash_Other_10_gml_1136_0":"U-N!",
"obj_npc_sign_slash_Other_10_gml_1141_0":"\\E0* The hell is that^1, a driver's license number?/",
"obj_npc_sign_slash_Other_10_gml_1142_0":"\\E2* Heh^1, can we use it and drive your mom's car?/%",
"obj_npc_sign_slash_Other_10_gml_1142_0_b":"Goo Duckris?",
"obj_npc_sign_slash_Other_10_gml_1146_0":"\\EK* Uhh^1, maybe we could make your mom's car cooler first./",
"obj_npc_sign_slash_Other_10_gml_1147_0":"\\E2* I'm thinking^1, like..^1. purple? With flames./%",
"obj_npc_sign_slash_Other_10_gml_1153_0":"\\E2* Kris^1, we'll stand here so you can spell freely!/",
"obj_npc_sign_slash_Other_10_gml_1155_0":"\\E7* Kris^1, spell a swear!/",
"obj_npc_sign_slash_Other_10_gml_1157_0":"\\EQ* Umm^1, I..^1. I don't think they can with these letters./",
"obj_npc_sign_slash_Other_10_gml_1159_0":"\\E0* Oh./",
"obj_npc_sign_slash_Other_10_gml_1160_0":"\\E7* ..^1. wait^1, you checked? \\f1 /%",
"obj_npc_sign_slash_Other_10_gml_1165_0":"\\E2* Kris^1, please spell some nice words!/%",
"obj_npc_sign_slash_Other_10_gml_116_0":"* We're the infamous dog-burgulars^1, The Wet-Nose Bandits./",
"obj_npc_sign_slash_Other_10_gml_1175_0":"\\EA* Heh^1, it would be funny if the puzzle^1, like.../",
"obj_npc_sign_slash_Other_10_gml_1176_0":"\\E2* It's actually missing the one letter you actually need./",
"obj_npc_sign_slash_Other_10_gml_117_0":"* (We were getting ready to sneak into that big house over the holidays...)/",
"obj_npc_sign_slash_Other_10_gml_1180_0":"\\EK* Hey^1, stop pretending to write down what I say./%",
"obj_npc_sign_slash_Other_10_gml_1182_0":"\\EY* Heh^1, like to see Berdly try and solve that.../%",
"obj_npc_sign_slash_Other_10_gml_1184_0":"Umm, Kris, do your best!",
"obj_npc_sign_slash_Other_10_gml_1187_0":"\\EK* Hey^1, Kris^1, pretty sure you don't have to do this./%",
"obj_npc_sign_slash_Other_10_gml_118_0":"* When we were attacked from the shadows^1, by something MERCILESS!/",
"obj_npc_sign_slash_Other_10_gml_1193_0":"\\EQ* Uhh^1, perhaps this isn't a real word^1, Kris.../",
"obj_npc_sign_slash_Other_10_gml_1195_0":"\\EA* Yeah it is. It's ICE-E's catchphrase./",
"obj_npc_sign_slash_Other_10_gml_1197_0":"\\EK* Huh? What's its meaning^1, then?/",
"obj_npc_sign_slash_Other_10_gml_1199_0":"\\E0* Uhh^1, I dunno^1, he just..^1. rolls his eyes up^1, froths his mouth.../",
"obj_npc_sign_slash_Other_10_gml_119_0":"* (Fearing for our lives^1, we all ran right into Officer Undyne's warm^1, loving arms...)/",
"obj_npc_sign_slash_Other_10_gml_1200_0":"\\E1* And..^1. says it?/",
"obj_npc_sign_slash_Other_10_gml_1201_0":"\\EB* Or maybe..^1. that's just the muscley guy at the store./%",
"obj_npc_sign_slash_Other_10_gml_1205_0":"\\EJ* Kris^1, this looks like a strange word^1, but.../",
"obj_npc_sign_slash_Other_10_gml_1206_0":"\\E2* Even if it's not real^1, you can still have fun^1, right?/%",
"obj_npc_sign_slash_Other_10_gml_120_0":"* And she suplexed us all into the snow with our tails hanging in the air./",
"obj_npc_sign_slash_Other_10_gml_1214_0":"* (You became lost in the craftsmanship.)/%",
"obj_npc_sign_slash_Other_10_gml_121_0":"* (Now we're in jail^1, but at least we're alive...)/",
"obj_npc_sign_slash_Other_10_gml_1224_0":"* Hee hee hee..^1. Shall I help you SAVE?/",
"obj_npc_sign_slash_Other_10_gml_1225_0":"* ..^1. No^1, I shan't^1! I haven't the faintest idea what that is.../%",
"obj_npc_sign_slash_Other_10_gml_1227_0":"* WOAH!!^1! YOU SAUCY LITTLE [Sponge] YOU!/",
"obj_npc_sign_slash_Other_10_gml_1228_0":"* DON'T BARGE IN WHEN A MAN IS [ch4nging Forms]!/",
"obj_npc_sign_slash_Other_10_gml_1229_0":"* ..^1. WAIT^1! WAIT [ONE 2nd]^1! IS THAT MY [Esteem Custom3r]?!/",
"obj_npc_sign_slash_Other_10_gml_122_0":"* Plus^1, that nice ghost keeps giving us incorporeally low-calorie treats./",
"obj_npc_sign_slash_Other_10_gml_1230_0":"* Hee hee hee...!/%",
"obj_npc_sign_slash_Other_10_gml_1230_0_b":"* THANKS TO YOU AND THAT LIL [Hochi Mama]/",
"obj_npc_sign_slash_Other_10_gml_1231_0":"* I AM LIVING [Big]!/",
"obj_npc_sign_slash_Other_10_gml_1232_0":"* SOON I'LL HAVE EVERY[One] IN THIS CITY EATING RIGHT OUT OF MY [$!$!]!/",
"obj_npc_sign_slash_Other_10_gml_1233_0":"* HA HA HA^1! I SURE HOPE NO ONE SEALS THE [Fountain] AROUND NOW./",
"obj_npc_sign_slash_Other_10_gml_1234_0":"* HA HA HA^1! I SURE HOPE. I SURE HOPE./%",
"obj_npc_sign_slash_Other_10_gml_123_0":"* (Then we all howl holiday songs together. Ooo ooo ooo.)/%",
"obj_npc_sign_slash_Other_10_gml_1240_0":"* (The camera must be broken.)/%",
"obj_npc_sign_slash_Other_10_gml_1240_0_b":"* KID^1! I'M BUSY BECOMING [God]. GO PLAY [Minecrap] OR SOMETHING!/",
"obj_npc_sign_slash_Other_10_gml_1241_0":"* IT'S NOT MY JOB TO BE SOME KIDS' [Extra Boss]!/%",
"obj_npc_sign_slash_Other_10_gml_1247_0":"* (It's locked.)/%",
"obj_npc_sign_slash_Other_10_gml_1249_0":"* (The treasure of air. Where three are one^1, place one to three.)/",
"obj_npc_sign_slash_Other_10_gml_1251_0":"\\EJ* Perhaps it means we all have to enter one teacup?/",
"obj_npc_sign_slash_Other_10_gml_1253_0":"\\EK* ..^1. well^1, I don't like doing it but it works./%",
"obj_npc_sign_slash_Other_10_gml_1258_0":"* (The treasure of air. Where three are one^1, place one to three.)/%",
"obj_npc_sign_slash_Other_10_gml_1266_0":"* (It's a manhole.)/%",
"obj_npc_sign_slash_Other_10_gml_127_0":"* (Make Dog Marriage^1, not Dog Jail!)/%",
"obj_npc_sign_slash_Other_10_gml_1324_0":"* .../%",
"obj_npc_sign_slash_Other_10_gml_1330_0":"\\E1* Amazing So I Can Turn Your Castle Into My Mansion?/",
"obj_npc_sign_slash_Other_10_gml_1332_0":"\\EL* (W-Wait^1, that's not what I'm saying...)/%",
"obj_npc_sign_slash_Other_10_gml_1338_0":"\\E2* Kris^1, the Fountain is waiting for you!/%",
"obj_npc_sign_slash_Other_10_gml_136_0":"\\E1* HEY!!^1! TALK TO ME FROM THE FRONT!!!/",
"obj_npc_sign_slash_Other_10_gml_137_0":"\\E2* NO SIDE-TALKING TO YOUR SUPERIORS!!/%",
"obj_npc_sign_slash_Other_10_gml_158_0":"* (Looks like this Gamer's Paradise has become a Gamer's Hell.)/%",
"obj_npc_sign_slash_Other_10_gml_159_0":"* (You can't pro game while facing this direction.)/%",
"obj_npc_sign_slash_Other_10_gml_15_0":"BottomLeft",
"obj_npc_sign_slash_Other_10_gml_16_0":"RightTop",
"obj_npc_sign_slash_Other_10_gml_17_0":"MidMid ",
"obj_npc_sign_slash_Other_10_gml_182_0":"* (This maybe isn't the best thing in your room.)/%",
"obj_npc_sign_slash_Other_10_gml_18_0":"Right BottomMid",
"obj_npc_sign_slash_Other_10_gml_191_0":"\\E9* Heheh^1, jealous of my cool statue^1, Kris?/",
"obj_npc_sign_slash_Other_10_gml_192_0":"\\EK* Huh? What? No^1, it's not me^1, it's just cool!/%",
"obj_npc_sign_slash_Other_10_gml_196_0":"* (It's your mom's van.)/%",
"obj_npc_sign_slash_Other_10_gml_19_0":"rightmid BottomMid",
"obj_npc_sign_slash_Other_10_gml_200_0":"NO TOUCHING MY DOLL WHEN I'M NOT HERE!!",
"obj_npc_sign_slash_Other_10_gml_207_0":"\\E1* Ah^1, Kris. Still stumped by this simple - ah - diversion?/",
"obj_npc_sign_slash_Other_10_gml_208_0":"\\E6* Well^1, put your neurons back in the crayon box^1, Kris./",
"obj_npc_sign_slash_Other_10_gml_209_0":"\\EE* I can already feel the solution welling up in my brain cavity./",
"obj_npc_sign_slash_Other_10_gml_20_0":"leftmid BottomMid",
"obj_npc_sign_slash_Other_10_gml_210_0":"\\E2* \\\"Eureka!\\\"/",
"obj_npc_sign_slash_Other_10_gml_211_0":"\\E7* Is what I will say. Now go./%",
"obj_npc_sign_slash_Other_10_gml_211_0_b":"* So^1, uh..^1. this was in the gift you gave me./",
"obj_npc_sign_slash_Other_10_gml_212_0":"\\E1* ..^1. the hell did you have this^1, Kris?/",
"obj_npc_sign_slash_Other_10_gml_214_0":"\\E5* Ah^1, Kris. Don't distract me while I'm deep in thought./",
"obj_npc_sign_slash_Other_10_gml_214_0_b":"\\EJ* Oooh^1, can I make it a little dress?\\f0/%",
"obj_npc_sign_slash_Other_10_gml_215_0":"\\E1* If only I could Alt+Tab away from you in real life.../%",
"obj_npc_sign_slash_Other_10_gml_218_0":"\\E2* Susie^1, if you don't want it^1, Kris would take it!/",
"obj_npc_sign_slash_Other_10_gml_220_0":"\\E5* When did I say I was gonna give it away!?/%",
"obj_npc_sign_slash_Other_10_gml_224_0":"\\E0* If only Lesser Dad was here to help!/",
"obj_npc_sign_slash_Other_10_gml_225_0":"\\E1* He's a regular Puzzle Pagliacci!/",
"obj_npc_sign_slash_Other_10_gml_225_0_b":"* (It's a doll. Visually^1, it resembles Susie.)/%",
"obj_npc_sign_slash_Other_10_gml_227_0":"\\EK* Uh^1, you mean like^1, a genius?/",
"obj_npc_sign_slash_Other_10_gml_229_0":"\\E6* No^1, he's more like a sad clown./%",
"obj_npc_sign_slash_Other_10_gml_22_0":"* ENEMY - AT 1 DF 1&* Susceptible to Brainshock.\\f0 ^1 \\f1 ^1 \\f2 ^1 \\f3 /",
"obj_npc_sign_slash_Other_10_gml_232_0":"\\E1* Hurry up^1, Kris. I don't wanna look at Berdly./%",
"obj_npc_sign_slash_Other_10_gml_239_0":"* This puzzle..^1. I think I got it on the download.../",
"obj_npc_sign_slash_Other_10_gml_23_0":"\\f0 \\f1 \\f2 \\f3 \\f4 \\f5 /%",
"obj_npc_sign_slash_Other_10_gml_240_0":"* I just need to datamine the answers from the console.../",
"obj_npc_sign_slash_Other_10_gml_241_0":"* The answer's in the code.../",
"obj_npc_sign_slash_Other_10_gml_242_0":"* (All he's managed to do is get a child's toy to play a beep version of nursery rhyme music)/%",
"obj_npc_sign_slash_Other_10_gml_251_0":"\\EB* Kris^1, leave the controls alone!/",
"obj_npc_sign_slash_Other_10_gml_252_0":"\\E9* If you get sweat on the controls^1, it's^1,/",
"obj_npc_sign_slash_Other_10_gml_253_0":"\\EC* It's going to eat up my inputs!/",
"obj_npc_sign_slash_Other_10_gml_254_0":"\\EB* So just^1, let me solve this!/%",
"obj_npc_sign_slash_Other_10_gml_262_0":"\\E2* What a bird-brain^1, right^1, Lancer?/",
"obj_npc_sign_slash_Other_10_gml_264_0":"\\E1* Hoho^1! Yeah^1! All of his body parts are bird ones!/",
"obj_npc_sign_slash_Other_10_gml_266_0":"\\EA* Lancer^1, tell Kris our sick scheme./",
"obj_npc_sign_slash_Other_10_gml_268_0":"\\E0* So..^1. when we make track jackets.../",
"obj_npc_sign_slash_Other_10_gml_269_0":"\\E3* I'm making his a different color^1! Hoho^1! (cough)/%",
"obj_npc_sign_slash_Other_10_gml_271_0":"I'm as brittle as a biscuit!",
"obj_npc_sign_slash_Other_10_gml_274_0":"\\E1* Alright^1, we had our laughs. Hurry up^1, Kris./",
"obj_npc_sign_slash_Other_10_gml_275_0":"\\E0* Lancer's getting..^1. weak.\\f0/%",
"obj_npc_sign_slash_Other_10_gml_27_0":"* (It's ~1 flower^1, protected in a container...)/%",
"obj_npc_sign_slash_Other_10_gml_287_0":"\\E5* K-Kris..^1. you.../",
"obj_npc_sign_slash_Other_10_gml_288_0":"\\E5* Kris^1, YOU know how skilled I am at puzzles^1, right!?/",
"obj_npc_sign_slash_Other_10_gml_289_0":"\\ED* Tell her!^1! TELL HER about the puzzle I solved!/",
"obj_npc_sign_slash_Other_10_gml_290_0":"\\E7* Th-then..^1. we can..^1. how about we.../",
"obj_npc_sign_slash_Other_10_gml_291_0":"\\ED* Have her go in the other room^1, and^1, solve it^1, together?/%",
"obj_npc_sign_slash_Other_10_gml_295_0":"\\ED* Fine^1! G..^1. Go ahead and listen to SUSIE^1, Kris!/",
"obj_npc_sign_slash_Other_10_gml_296_0":"\\E7* SUSIE^1! Are you hearing that?^1! Y-you.../",
"obj_npc_sign_slash_Other_10_gml_297_0":"\\ED* You'll be a laughingstock^1, do you realize that^1, Kris!?/%",
"obj_npc_sign_slash_Other_10_gml_305_0":"I DON'T NEED TO KNOW THAT!",
"obj_npc_sign_slash_Other_10_gml_308_0":"\\E7* C'mon^1, Kris^1! Just cover up the whole square thing!/",
"obj_npc_sign_slash_Other_10_gml_310_0":"\\ED* QUIET!^1! No HINTS!^1! This is BIRD to HUMAN!/",
"obj_npc_sign_slash_Other_10_gml_311_0":"\\EC* That means NO SUSIES^1, AND NO --/",
"obj_npc_sign_slash_Other_10_gml_312_0":"\\EN* Uhh^1, who is that guy?/",
"obj_npc_sign_slash_Other_10_gml_314_0":"\\E3* I'm Lancer^1! Pull my tongue and I'll say several phrases!/",
"obj_npc_sign_slash_Other_10_gml_315_0":"\\E1* Such as \\\"ow^1,\\\" \\\"ouch^1,\\\" \\\"aaaah^1,\\\"\\f0/%",
"obj_npc_sign_slash_Other_10_gml_318_0":"\\E0* Hurry up. Lancer's getting pale./",
"obj_npc_sign_slash_Other_10_gml_320_0":"\\E4* (cough) But I like pails!/%",
"obj_npc_sign_slash_Other_10_gml_32_0":"* (It's your dad's truck.)/",
"obj_npc_sign_slash_Other_10_gml_330_0":"* I went to the store^1, and they needed a signature^1, to use a credit card^1,/",
"obj_npc_sign_slash_Other_10_gml_331_0":"* But^1, when I tried to encrypt my signature^1,/",
"obj_npc_sign_slash_Other_10_gml_332_0":"* By drawing random squiggles^1,/",
"obj_npc_sign_slash_Other_10_gml_333_0":"* They didn't like that./%",
"obj_npc_sign_slash_Other_10_gml_33_0":"* (The floor of the front seat is littered with old papers and country CDs...)/%",
"obj_npc_sign_slash_Other_10_gml_348_0":"* Can't even cross the street without getting my ass kicked./",
"obj_npc_sign_slash_Other_10_gml_349_0":"* I love the city./%",
"obj_npc_sign_slash_Other_10_gml_355_0":"* We are basically supposed to be part of Queen's Army./",
"obj_npc_sign_slash_Other_10_gml_356_0":"* But^1, until she takes over the world^1, we still have to work./%",
"obj_npc_sign_slash_Other_10_gml_360_0":"* Living as a salary man.../",
"obj_npc_sign_slash_Other_10_gml_361_0":"* Maybe I was assimilated before I got controlled...?/%",
"obj_npc_sign_slash_Other_10_gml_371_0":"\\E1* Next Up Is My CD Of Vintage Hard Disk Noises/",
"obj_npc_sign_slash_Other_10_gml_373_0":"\\E8* (Kris^1, please hurry...)/%",
"obj_npc_sign_slash_Other_10_gml_380_0":"* (It's a mannequin with a dress on it.)/%",
"obj_npc_sign_slash_Other_10_gml_425_0":"\\EJ* A giant hand.../",
"obj_npc_sign_slash_Other_10_gml_426_0":"\\EH* Sure would be nice to be pet by something like that!/%",
"obj_npc_sign_slash_Other_10_gml_430_0":"* (Looks like a certain bird is having a ride on the acid river.)/%",
"obj_npc_sign_slash_Other_10_gml_440_0":"* (There's a book here about preventing backtracking.)/%",
"obj_npc_sign_slash_Other_10_gml_444_0":"* (There's a book here about secret passageway construction.)/%",
"obj_npc_sign_slash_Other_10_gml_444_0_b":"* (The lever is stuck.)/%",
"obj_npc_sign_slash_Other_10_gml_452_0":"* (The lever is stuck.)/%",
"obj_npc_sign_slash_Other_10_gml_453_0":"* (It's a cybernetic bookshelf.)/",
"obj_npc_sign_slash_Other_10_gml_454_0":"* (There is a book here about shortcuts that open up later.)/%",
"obj_npc_sign_slash_Other_10_gml_459_0":"* (Pulling this lever releases a swan boat.)/",
"obj_npc_sign_slash_Other_10_gml_460_0":"* (You thought about releasing a ton of swans to clog the river...)/%",
"obj_npc_sign_slash_Other_10_gml_465_0":"\\EH* (Aww^1, are they reminiscing about our ride...?)/%",
"obj_npc_sign_slash_Other_10_gml_467_0":"\\EK* Hey^1, what are those metal people shapes in the cupboard./",
"obj_npc_sign_slash_Other_10_gml_468_0":"\\EK* ..^1. like^1, uh^1, handcuffs for a little guy's whole body?/",
"obj_npc_sign_slash_Other_10_gml_46_0":"* (Closed!)/%",
"obj_npc_sign_slash_Other_10_gml_470_0":"\\E4* Hahaha^1! Those are for gingerbread^1, Susie./",
"obj_npc_sign_slash_Other_10_gml_471_0":"\\E0* Gingerbread men..^1. and gingerbread monsters^1, of course./",
"obj_npc_sign_slash_Other_10_gml_473_0":"\\EA* ..^1. Gingerbread monsters^1, huh...? Cool./%",
"obj_npc_sign_slash_Other_10_gml_477_0":"\\E0* Gingerbread..^1. sounds like something Noelle would like./",
"obj_npc_sign_slash_Other_10_gml_479_0":"\\E0* Hm? ..^1. Noelle?/",
"obj_npc_sign_slash_Other_10_gml_481_0":"\\EK* Uh^1, nothing./%",
"obj_npc_sign_slash_Other_10_gml_490_0":"\\E0* Hm^1, hm.../",
"obj_npc_sign_slash_Other_10_gml_491_0":"* (It's a familiar-looking statue.)/%",
"obj_npc_sign_slash_Other_10_gml_492_0":"\\E0* .../",
"obj_npc_sign_slash_Other_10_gml_493_0":"\\EC* (She's sneaking sugar right out of the bag...)/",
"obj_npc_sign_slash_Other_10_gml_495_0":"\\E1* Susie?/",
"obj_npc_sign_slash_Other_10_gml_497_0":"\\EG* Wh-what?/",
"obj_npc_sign_slash_Other_10_gml_499_0":"\\E4* My pie^1, my rules./",
"obj_npc_sign_slash_Other_10_gml_501_0":"\\E3* G-got it./%",
"obj_npc_sign_slash_Other_10_gml_505_0":"\\E1* Kris^1, no sneaking ingredients until you wash your hands./",
"obj_npc_sign_slash_Other_10_gml_507_0":"\\E2* (Don't worry^1, Kris. I'll sneak stuff instead.)/%",
"obj_npc_sign_slash_Other_10_gml_531_0":"\\EI* Kris^1, your deep concern for me..^1. is dextrose./",
"obj_npc_sign_slash_Other_10_gml_532_0":"\\E4* But stay sanguine^1, my fellow bluebird./",
"obj_npc_sign_slash_Other_10_gml_533_0":"\\EI* I'll find some way to help you yet!/%",
"obj_npc_sign_slash_Other_10_gml_537_0":"\\EI* Kris..^1. such insistence. Sorry but^1, I must turn you down./",
"obj_npc_sign_slash_Other_10_gml_538_0":"\\EF* I've chosen Susan's route^1, in the VN of life.../%",
"obj_npc_sign_slash_Other_10_gml_545_0":"\\EF* Ahh^1, Susan. Returned to feast upon my sprightly visage?/",
"obj_npc_sign_slash_Other_10_gml_547_0":"\\E4* What^1? You look awful./",
"obj_npc_sign_slash_Other_10_gml_549_0":"\\EL* (Ah^1, such dere..^1. is tsun^1, to my ears.)/%",
"obj_npc_sign_slash_Other_10_gml_553_0":"\\E4* What the hell are you saying?/",
"obj_npc_sign_slash_Other_10_gml_555_0":"\\EF* (How about a kiss^1, for luck?)/",
"obj_npc_sign_slash_Other_10_gml_557_0":"\\E5* Stop mumbling!/",
"obj_npc_sign_slash_Other_10_gml_559_0":"\\EF* (A kiss for me^1, to change RNG?)/%",
"obj_npc_sign_slash_Other_10_gml_55_0":"* (Hey, wait!! Where am I!? Help! Somebody help! I'm lost!!)&* (SIGNED^1, LANCER)/%",
"obj_npc_sign_slash_Other_10_gml_573_0":"* (It's a dumpster..^1. seems like there's a pillow inside.)/%",
"obj_npc_sign_slash_Other_10_gml_580_0":"* DON'T WORRY^1! FOR OUR [No Money Back Guaranttee]/",
"obj_npc_sign_slash_Other_10_gml_581_0":"* THIS IS [One Purchase] YOU WILL [Regret] FOR THE REST OF YOUR LIFE!/%",
"obj_npc_sign_slash_Other_10_gml_594_0":"* LOOKING FOR [Irresistable Deals] THAT WILL [Blow Your Mind!?]/",
"obj_npc_sign_slash_Other_10_gml_595_0":"* WELL [Shut Your Mouth] BECAUSE YOU ARE [A Weakling!]/",
"obj_npc_sign_slash_Other_10_gml_596_0":"* TRY A LITTLE [Friday Night Work Out].../",
"obj_npc_sign_slash_Other_10_gml_597_0":"* THEN I'LL SHOW YOU MY/",
"obj_npc_sign_slash_Other_10_gml_598_0":"* THEN I'LL SHOW YOU MY/",
"obj_npc_sign_slash_Other_10_gml_602_0":"* GET STRONGER!/",
"obj_npc_sign_slash_Other_10_gml_603_0":"* THEN I'LL SHOW YOU MY/",
"obj_npc_sign_slash_Other_10_gml_604_0":"* THEN I'LL SHOW YOU MY/",
"obj_npc_sign_slash_Other_10_gml_617_0":"* (It's hard to see into the ice.)/%",
"obj_npc_sign_slash_Other_10_gml_626_0":"* (You became lost in the craftsmanship.)/",
"obj_npc_sign_slash_Other_10_gml_627_0":"* (Of the boxes.)/%",
"obj_npc_sign_slash_Other_10_gml_62_0":"* (It's a metal picnic table.)/",
"obj_npc_sign_slash_Other_10_gml_633_0":"* (You became lost in the craftsmanship.)/%",
"obj_npc_sign_slash_Other_10_gml_641_0":"\\E4* What is this!? Fahahahaha.../",
"obj_npc_sign_slash_Other_10_gml_642_0":"\\E0* ..^1. phew!/",
"obj_npc_sign_slash_Other_10_gml_642_0_b":"* ~1 LEFT./%",
"obj_npc_sign_slash_Other_10_gml_643_0":"\\E3* .../",
"obj_npc_sign_slash_Other_10_gml_644_0":"\\E2* .../",
"obj_npc_sign_slash_Other_10_gml_645_0":"\\E8* (Kris^1, can you stop looking at this?)/%",
"obj_npc_sign_slash_Other_10_gml_649_0":"* ~1 LEFT./%",
"obj_npc_sign_slash_Other_10_gml_64_0":"\\EK* (Damnit^1, my fingers won't fit through the holes.)/%",
"obj_npc_sign_slash_Other_10_gml_651_0":"* (You became lost in the craftsmanship.)/",
"obj_npc_sign_slash_Other_10_gml_653_0":"\\E8* (Why do we have to look at it twice?)/%",
"obj_npc_sign_slash_Other_10_gml_659_0":"* (There's so much to look at here.)/",
"obj_npc_sign_slash_Other_10_gml_661_0":"\\E8* (Kris!?)/%",
"obj_npc_sign_slash_Other_10_gml_667_0":"* (It's a work of art.)/",
"obj_npc_sign_slash_Other_10_gml_669_0":"\\E8* (What part are you looking at?)/%",
"obj_npc_sign_slash_Other_10_gml_675_0":"\\E2* If I say I like it^1, will you stop looking at it?/%",
"obj_npc_sign_slash_Other_10_gml_681_0":"\\E4* Hey^1, isn't this thing just the best...?/%",
"obj_npc_sign_slash_Other_10_gml_687_0":"* (This statue seems to suck bad.)/",
"obj_npc_sign_slash_Other_10_gml_689_0":"\\E8* KRIS!!!!!!/%",
"obj_npc_sign_slash_Other_10_gml_68_0":"* (Hathy, in case you wanted to make us a birthday gift...)/",
"obj_npc_sign_slash_Other_10_gml_695_0":"* (There is no reason to look at this.)/%",
"obj_npc_sign_slash_Other_10_gml_698_0":"\\E2* Hell yeah^1, boxes. This is what it's about./%",
"obj_npc_sign_slash_Other_10_gml_69_0":"* (My favorite things are trees^1, boys^1, and sports!)&* (SIGNED^1, CLOVER)/%",
"obj_npc_sign_slash_Other_10_gml_702_0":"\\EQ* Kris^1, you were living it up without us^1, huh.../%",
"obj_npc_sign_slash_Other_10_gml_706_0":"* (It's a dumpster. Looks like there's a pillow inside.)/%",
"obj_npc_sign_slash_Other_10_gml_714_0":"* (An invasive species of puzzle has taken over the room.)/%",
"obj_npc_sign_slash_Other_10_gml_723_0":"* (An invasive species of puzzle has taken over the room.)/%",
"obj_npc_sign_slash_Other_10_gml_762_0":"* I'm the Hacker. I'm going after the blue checksmarks./",
"obj_npc_sign_slash_Other_10_gml_763_0":"* Find 3 in the Cyber Field ahead^1, and I'll join your [City]./",
"obj_npc_sign_slash_Other_10_gml_764_0":"* You just look like the kind of folks who have a [Cool City]./%",
"obj_npc_sign_slash_Other_10_gml_770_0":"* According to cyber^1, you found ~1 blue checksmarks out of 3./",
"obj_npc_sign_slash_Other_10_gml_772_0":"* 0^1, not bad for a beginner. Your \\\"Checks Quest\\\" is only beginning./%",
"obj_npc_sign_slash_Other_10_gml_773_0":"* 1^1, the biggest prime number. Your \\\"Checks Quest\\\" is just started./%",
"obj_npc_sign_slash_Other_10_gml_774_0":"* 2. Not bad for amateurs but you need to learn what the number \\\"3\\\" is./%",
"obj_npc_sign_slash_Other_10_gml_783_0":"* You found 3 checkmarks?^1! Elite..^1. I will now live in your city./",
"obj_npc_sign_slash_Other_10_gml_784_0":"* Maybe our cyber paths will cyber cross once more in Queen's Mansion./",
"obj_npc_sign_slash_Other_10_gml_785_0":"* In the meantime^1, let me show you the power of the blue checkmarks.../%",
"obj_npc_sign_slash_Other_10_gml_789_0":"* I just wanted to make a cool demoscene for you./",
"obj_npc_sign_slash_Other_10_gml_790_0":"* Now that I finished this I can show up all sorts of places./%",
"obj_npc_sign_slash_Other_10_gml_813_0":"* (Pulling the lever back would undo the high-five.)/",
"obj_npc_sign_slash_Other_10_gml_814_0":"* (You can't undo a high-five.)/%",
"obj_npc_sign_slash_Other_10_gml_821_0":"* (It's deteriorated from overuse.)/%",
"obj_npc_sign_slash_Other_10_gml_821_0_b":"* (For some strange reason^1, a giant toilet-shaped toilet is blocking the way.)/%",
"obj_npc_sign_slash_Other_10_gml_827_0":"* (The room has been razed by an invasive species of puzzle.)/%",
"obj_npc_sign_slash_Other_10_gml_833_0":"* (Dear guests^1, please note our mice WILL turn at every crossing.)/",
"obj_npc_sign_slash_Other_10_gml_834_0":"* (Our vermin have been specially hand-picked for higher turning^1. Enjoy.)/%",
"obj_npc_sign_slash_Other_10_gml_849_0":"* (You considered dropping bath bombs inside^1, but there's no time.)/%",
"obj_npc_sign_slash_Other_10_gml_858_0":"* (Seems like the room is overflowing with shovels.)/",
"obj_npc_sign_slash_Other_10_gml_859_0":"* (And^1, you don't have anything to dig through them with...)/%",
"obj_npc_sign_slash_Other_10_gml_863_0":"* (There's no way to dig out of this mess.)/%",
"obj_npc_sign_slash_Other_10_gml_864_0":"* Wow^1, I'm the Hacker and you found all 3 checkmarks!/",
"obj_npc_sign_slash_Other_10_gml_873_0":"You mean a mom?",
"obj_npc_sign_slash_Other_10_gml_876_0":"\\E1* Susie^1, Kris^1! Toothpaste boy!/",
"obj_npc_sign_slash_Other_10_gml_877_0":"\\E2* Queen is teaching me all sorts of things about being a bad guy./",
"obj_npc_sign_slash_Other_10_gml_878_0":"\\E1* She's like..^1. How do I put this.../",
"obj_npc_sign_slash_Other_10_gml_879_0":"\\E2* A third father to me./",
"obj_npc_sign_slash_Other_10_gml_880_0":"\\E3* A girldad^1, if you will...\\f0/%",
"obj_npc_sign_slash_Other_10_gml_883_0":"Peachboy Peachboy",
"obj_npc_sign_slash_Other_10_gml_886_0":"\\E1* Go outside and play^1, Peachboy!\\f0/%",
"obj_npc_sign_slash_Other_10_gml_895_0":"\\E1* Ralsei Will Soon Setup.EXE My Room For Me Upstairs/",
"obj_npc_sign_slash_Other_10_gml_896_0":"\\ED* Do Not Worry/",
"obj_npc_sign_slash_Other_10_gml_897_0":"\\EP* I Have A Long Spreadsheet Of Demands Ready Ha Ha/",
"obj_npc_sign_slash_Other_10_gml_898_0":"\\E1* Though^1, Even If I Have An Awesome Room/",
"obj_npc_sign_slash_Other_10_gml_899_0":"\\E5* Who Will Be There To Force To Enjoy It/",
"obj_npc_sign_slash_Other_10_gml_900_0":"\\E5* .../",
"obj_npc_sign_slash_Other_10_gml_901_0":"\\EA* ..^1. I Wonder How Noelle Is Doing Now/%",
"obj_npc_sign_slash_Other_10_gml_905_0":"\\EA* ..^1. I Wonder How Noelle Is Doing Now/%",
"obj_npc_sign_slash_Other_10_gml_913_0":"Peachboy! Peachboy!",
"obj_npc_sign_slash_Other_10_gml_916_0":"\\E1* Welcome This Entire Castle Is Now My Room/",
"obj_npc_sign_slash_Other_10_gml_918_0":"\\EQ* U-umm^1, I was going to set up something upstairs./",
"obj_npc_sign_slash_Other_10_gml_920_0":"\\E1* Why I Already Have Everything I Could Ever Want/",
"obj_npc_sign_slash_Other_10_gml_921_0":"\\E9* Friendship^1, Fans^1, And A Small Round Boy/",
"obj_npc_sign_slash_Other_10_gml_922_0":"\\ED* Now Go And Play With Your Friends^1, Peachboy\\f0/%",
"obj_npc_sign_slash_Other_10_gml_926_0":"\\E1* Kris^1, Do Give Noelle My Regards/",
"obj_npc_sign_slash_Other_10_gml_927_0":"\\ED* Any Leftover Regards You Can Give To Berdly/%",
"obj_npc_sign_slash_Other_10_gml_952_0":"\\E7* Woah^1, this statue rocks!/",
"obj_npc_sign_slash_Other_10_gml_953_0":"\\E2* Hey^1, Ralsei^1, can we take this for my room?/",
"obj_npc_sign_slash_Other_10_gml_955_0":"\\EK* Huh? Umm..^1. th-that would be stealing.../",
"obj_npc_sign_slash_Other_10_gml_957_0":"* (You stole the Susie-like Statue...)/%",
"obj_npc_sign_slash_Other_10_gml_970_0":"* (From the search 'is ice e real cryptid')/",
"obj_npc_sign_slash_Other_10_gml_971_0":"* (It's a cross between ICE-E and something else...)/",
"obj_npc_sign_slash_Other_10_gml_973_0":"\\E2* Hey Kris^1, take this for your room./",
"obj_npc_sign_slash_Other_10_gml_975_0":"\\EK* Umm^1, that would be stealing.../",
"obj_npc_sign_slash_Other_10_gml_977_0":"* (You stole the ICE-E statue for some reason.)/%",
"obj_npc_sign_slash_Other_10_gml_97_0":"* (It's a beaten bike.)/",
"obj_npc_sign_slash_Other_10_gml_98_0":"* (The horn looks like it might give a honk of despair.)/%",
"obj_npc_sign_slash_Other_10_gml_991_0":"* (Room has been closed due to kitchen vermin.)/%",
"obj_npc_sign_slash_Other_10_gml_996_0":"* (Room has been closed due to haters.)/%",
"obj_npc_susiedark_slash_Other_10_gml_13_0":"* Oh^1, you're not dead^2.&* Sweet./",
"obj_npc_susiedark_slash_Other_10_gml_14_0":"\\E2* Got any idea what the heck this place is?/",
"obj_npc_susiedark_slash_Other_10_gml_15_0":"\\E0* ... me neither./",
"obj_npc_susiedark_slash_Other_10_gml_16_0":"* Wonder if there's anyone in that building up there...?/%",
"obj_npc_susiedark_slash_Other_10_gml_20_0":"* Maybe this place is an abandoned theme park?/",
"obj_npc_susiedark_slash_Other_10_gml_21_0":"\\E0* Wait^1, where are the rides^1, then...?/",
"obj_npc_susiedark_slash_Other_10_gml_22_0":"\\E2* Maybe they abandoned it 'cause there weren't any./%",
"obj_npc_toriel_slash_Other_10_gml_2_0":"* Hello there^1!&* How are you doing on this fine day?/%",
"obj_omawaroid_enemy_slash_Step_0_gml_103_0":"* Ambyu-Lance is sucking up coffee out of a tall glass.",
"obj_omawaroid_enemy_slash_Step_0_gml_104_0":"* Ambyu-Lance puts a clown nose on to make you comfortable.",
"obj_omawaroid_enemy_slash_Step_0_gml_105_0":"* Ambyu-Lance is comparing the battle to a dentist visit.",
"obj_omawaroid_enemy_slash_Step_0_gml_106_0":"* Ambyu-Lance is making siren noises with its mouth.",
"obj_omawaroid_enemy_slash_Step_0_gml_107_0":"* Smells like isopropyl.",
"obj_omawaroid_enemy_slash_Step_0_gml_130_0":"* AMBYU-LANCE - If it doesn't find an accident, it'll make one!/%",
"obj_omawaroid_enemy_slash_Step_0_gml_147_0":"\\E5* Ambulance? Hell no. Like doctors even GET me!/",
"obj_omawaroid_enemy_slash_Step_0_gml_149_0":"* (Susie told you to \\cYavoid getting hit\\cW by the ambulances!)/%",
"obj_omawaroid_enemy_slash_Step_0_gml_169_0":"* Noelle acted warmly towards Ambyu-Lance!/",
"obj_omawaroid_enemy_slash_Step_0_gml_171_0":"\\E2* Needles aren't scary..^1. medicine's important^1, you know?/%",
"obj_omawaroid_enemy_slash_Step_0_gml_179_0":"* Noelle mutters to herself about saws and needles./%",
"obj_omawaroid_enemy_slash_Step_0_gml_183_0_b":"* Noelle muttered absentmindedly about hospital tools!/%",
"obj_omawaroid_enemy_slash_Step_0_gml_199_0":"\\EH* We'll use your service^1, friends!/",
"obj_omawaroid_enemy_slash_Step_0_gml_201_0":"* (Ralsei encouraged you to \\cYget hit\\cW by the ambulances!)/%",
"obj_omawaroid_enemy_slash_Step_0_gml_227_0":"* Susie lies about how often she brushes and flosses!/%",
"obj_omawaroid_enemy_slash_Step_0_gml_227_1":"* Susie lies about her health!/%",
"obj_omawaroid_enemy_slash_Step_0_gml_238_0":"* Ralsei washes his hands for 60 seconds!/%",
"obj_omawaroid_enemy_slash_Step_0_gml_238_1":"* Ralsei washes his hands!/%",
"obj_omawaroid_enemy_slash_Step_0_gml_23_0":"You'll need TWO&apples to stop ME!",
"obj_omawaroid_enemy_slash_Step_0_gml_24_0":"Wee-woo-wee-woo!",
"obj_omawaroid_enemy_slash_Step_0_gml_253_0":"* Noelle takes on and off her nurse hat really fast!/%",
"obj_omawaroid_enemy_slash_Step_0_gml_25_0":"Did you take your&bullets today?",
"obj_omawaroid_enemy_slash_Step_0_gml_26_0":"Where there's a wee,&there's a woo.",
"obj_omawaroid_enemy_slash_Step_0_gml_32_0":"Hey! Virus!&You've gotta pay!",
"obj_omawaroid_enemy_slash_Step_0_gml_38_0":"You showed that virus,& wee-woo!",
"obj_omawaroid_enemy_slash_Step_0_gml_39_0":"Have some&free bullets!",
"obj_omawaroid_enemy_slash_Step_0_gml_45_0":"All in a day's&work, wee-woo.",
"obj_omawaroid_enemy_slash_Step_0_gml_51_0":"This girl is so sweet...&Let's give her free bullets!",
"obj_omawaroid_enemy_slash_Step_0_gml_56_0":"(That's the worst&healing I've seen)",
"obj_omawaroid_enemy_slash_Step_0_gml_59_0":"(Is she charging&for that?)",
"obj_onion_event_slash_Step_0_gml_110_0":"\\M3* Hey....^1. thought I told you..^1. to come alone.../",
"obj_onion_event_slash_Step_0_gml_112_0":"* ..^1. you know what^1, hell if I'm getting involved in this./%",
"obj_onion_event_slash_Step_0_gml_139_0":"* Hey Kris. So^1, uh.../",
"obj_onion_event_slash_Step_0_gml_140_0":"\\EK* Do you do weird stuff like this every day after school?/%",
"obj_overworldc_slash_Draw_0_gml_113_0":"NEXT: ~1",
"obj_overworldc_slash_Draw_0_gml_37_0":"LV ",
"obj_overworldc_slash_Draw_0_gml_38_0":"LV ~1",
"obj_overworldc_slash_Draw_0_gml_40_0":"$ ~1",
"obj_overworldc_slash_Draw_0_gml_42_0":"ITEM",
"obj_overworldc_slash_Draw_0_gml_43_0":"STAT",
"obj_overworldc_slash_Draw_0_gml_44_0":"CELL",
"obj_overworldc_slash_Draw_0_gml_52_0":"USE",
"obj_overworldc_slash_Draw_0_gml_53_0":"INFO",
"obj_overworldc_slash_Draw_0_gml_54_0":"DROP",
"obj_overworldc_slash_Draw_0_gml_66_0":"\"~1\"",
"obj_overworldc_slash_Draw_0_gml_68_0":"HP ~1 / ",
"obj_overworldc_slash_Draw_0_gml_69_0":"HP ~1 / ~2",
"obj_overworldc_slash_Draw_0_gml_71_0":"DF ~1 (",
"obj_overworldc_slash_Draw_0_gml_72_0":"None",
"obj_overworldc_slash_Draw_0_gml_73_0":"None",
"obj_overworldc_slash_Draw_0_gml_74_0":"Pencil",
"obj_overworldc_slash_Draw_0_gml_75_0":"Halloween Pencil",
"obj_overworldc_slash_Draw_0_gml_76_0":"Lucky Pencil",
"obj_overworldc_slash_Draw_0_gml_77_0":"Bandage",
"obj_overworldc_slash_Draw_0_gml_78_0":"Bandage",
"obj_overworldc_slash_Draw_0_gml_78_0_b":"Eraser",
"obj_overworldc_slash_Draw_0_gml_79_0":"Mech. Pencil",
"obj_overworldc_slash_Draw_0_gml_81_0":"ARMOR: ",
"obj_overworldc_slash_Draw_0_gml_81_0_b":"Wristwatch",
"obj_overworldc_slash_Draw_0_gml_82_0":"MONEY: ",
"obj_overworldc_slash_Draw_0_gml_83_0":"MONEY: ~1",
"obj_overworldc_slash_Draw_0_gml_88_0":"???",
"obj_overworldc_slash_Draw_0_gml_92_0":"EXP: ~1",
"obj_overworldc_slash_Draw_0_gml_95_0":"Since#Chapter ~1",
"obj_overworldc_slash_Step_0_gml_34_0":"* You put the ~1 on the ground and gave it a little pat.",
"obj_overworldc_slash_Step_0_gml_34_0_b":"* You bid a quiet farewell to the ~1.",
"obj_overworldc_slash_Step_0_gml_36_0":"* You abandoned the ",
"obj_overworldc_slash_Step_0_gml_38_0":"/%",
"obj_overworldc_slash_Step_0_gml_38_0_b":"* You abandoned the ~1.",
"obj_overworldc_slash_Step_0_gml_42_0":"* What Egg?/%",
"obj_overworldc_slash_Step_0_gml_61_0":"* (You fumbled and caught them^1. You can't throw these away!)/%",
"obj_overworldc_slash_Step_0_gml_66_0":"* (You didn't quite understand why...)/",
"obj_overworldc_slash_Step_0_gml_67_0":"* (But, the thought of discarding it felt very wrong.)/%",
"obj_pipis_enemy_slash_Step_0_gml_100_0":"PIPIS - ''The Original'' An invasive species of freshwater clam. \\f0 /%",
"obj_pipis_enemy_slash_Step_0_gml_110_0":"* Nothing happened!/%",
"obj_pipis_enemy_slash_Step_0_gml_73_0":"* Pipis",
"obj_pipis_enemy_slash_Step_0_gml_97_0":"~1 liked this! ",
"obj_placeholderenemy_slash_Step_0_gml_11_0":"Message&A",
"obj_placeholderenemy_slash_Step_0_gml_12_0":"Message&B",
"obj_placeholderenemy_slash_Step_0_gml_135_0":"* ENEMY - AT 1 DF 1&* I am your adversary./%",
"obj_placeholderenemy_slash_Step_0_gml_13_0":"Message&C",
"obj_placeholderenemy_slash_Step_0_gml_146_0":"* You warned the enemy^1.&* It guarded from Susie's attack./%",
"obj_placeholderenemy_slash_Step_0_gml_147_0":"(Warned)",
"obj_placeholderenemy_slash_Step_0_gml_14_0":"Message&D",
"obj_placeholderenemy_slash_Step_0_gml_156_0":"* Its body was filled with a kind feeling./%",
"obj_placeholderenemy_slash_Step_0_gml_164_0":"* Its body will result in a kind feeling at the end of the combat./%",
"obj_placeholderenemy_slash_Step_0_gml_16_0":"WlyWlyWlyWly&WlyWlyWlyWly&WlyWlyWlyWly&WlyWlyWlyWly",
"obj_placeholderenemy_slash_Step_0_gml_172_0":"* Its body will result in a speech after attack./%",
"obj_placeholderenemy_slash_Step_0_gml_180_0":"* Its body became tired./%",
"obj_placeholderenemy_slash_Step_0_gml_181_0":"(Tired)",
"obj_placeholderenemy_slash_Step_0_gml_63_0":"* Placeholder Message A.",
"obj_placeholderenemy_slash_Step_0_gml_64_0":"* Placeholder Message B.",
"obj_placeholderenemy_slash_Step_0_gml_65_0":"* Placeholder Message C.",
"obj_placeholderenemy_slash_Step_0_gml_66_0":"* Placeholder Message D.",
"obj_placeholderenemy_slash_Step_0_gml_99_0":"A special&scenario&occurred!!/%",
"obj_ponman_enemy_slash_Step_0_gml_106_0":"* PONMAN - AT 8 DF 0&* Its nucleus doubles as an eyespot./%",
"obj_ponman_enemy_slash_Step_0_gml_10_0":" ",
"obj_ponman_enemy_slash_Step_0_gml_114_0":"* You whispered goodnight to Ponman^1.&* It fell asleep.../%",
"obj_ponman_enemy_slash_Step_0_gml_134_0":"* Ralsei sang a soft and entrancing lullaby!/%",
"obj_ponman_enemy_slash_Step_0_gml_150_0":"* You and Ralsei warned Ponman about Susie^1.&* The enemy went on guard.../%",
"obj_ponman_enemy_slash_Step_0_gml_152_0":"* You and Ralsei warned the enemies about Susie^1.&* Everyone went on guard./%",
"obj_ponman_enemy_slash_Step_0_gml_186_0":"* PONMAN fell asleep^1!&* The enemies became TIRED!/%",
"obj_ponman_enemy_slash_Step_0_gml_198_0":"* PONMAN fell asleep^1!&* SUSIE fell asleep^1!&* The enemies became TIRED!/%",
"obj_ponman_enemy_slash_Step_0_gml_64_0":"* Ponman advances one step at a time.",
"obj_ponman_enemy_slash_Step_0_gml_65_0":"* Ponman listens politely^1, despite having no ears.",
"obj_ponman_enemy_slash_Step_0_gml_66_0":"* Ponman seems hypnotized by your idle animation.",
"obj_ponman_enemy_slash_Step_0_gml_67_0":"* Ponman gazes enigmatically.",
"obj_ponman_enemy_slash_Step_0_gml_68_0":"* Smells like a pawn shop.",
"obj_ponman_enemy_slash_Step_0_gml_69_0":"* Ponman can't keep its eye open.",
"obj_ponman_enemy_slash_Step_0_gml_70_0":"* Ponman looks dilated.",
"obj_ponman_enemy_slash_Step_0_gml_71_0":"* Ponman is sleeping soundly.",
"obj_ponman_enemy_slash_Step_0_gml_72_0":"(Sleepy)",
"obj_poppup_enemy_slash_Step_0_gml_110_0":"",
"obj_poppup_enemy_slash_Step_0_gml_112_0":"* Poppup is begging you to click on a broken link with puppy dog eyes.",
"obj_poppup_enemy_slash_Step_0_gml_113_0":"* Poppup is preening its weird rubbery flesh.",
"obj_poppup_enemy_slash_Step_0_gml_116_0":"",
"obj_poppup_enemy_slash_Step_0_gml_120_0":"Liimo Berry",
"obj_poppup_enemy_slash_Step_0_gml_123_0":"PlayTime",
"obj_poppup_enemy_slash_Step_0_gml_126_0":"its tongue to be pressed in so it doesn't feel hunger anymore",
"obj_poppup_enemy_slash_Step_0_gml_129_0":"Scary Noise",
"obj_poppup_enemy_slash_Step_0_gml_132_0":"To Play With You In The Mystical Island Of Mysticisland",
"obj_poppup_enemy_slash_Step_0_gml_135_0":"Do Taxes At 7:44 AM",
"obj_poppup_enemy_slash_Step_0_gml_138_0":"Randomized String 1",
"obj_poppup_enemy_slash_Step_0_gml_140_0":"* Poppup wants ~1",
"obj_poppup_enemy_slash_Step_0_gml_142_0":"* Smells like tropical candy.",
"obj_poppup_enemy_slash_Step_0_gml_146_0":"* Poppup feels like it's been put upside down in a closet.",
"obj_poppup_enemy_slash_Step_0_gml_151_0":"* Poppup is popping with joy!",
"obj_poppup_enemy_slash_Step_0_gml_176_0":"* POPPUP - A rubbery mascot starved for attention. Click it and...?/%",
"obj_poppup_enemy_slash_Step_0_gml_18_0":"",
"obj_poppup_enemy_slash_Step_0_gml_192_0":"* You just kept clicking and clicking on ads!!/%",
"obj_poppup_enemy_slash_Step_0_gml_198_0":"* You unconsciously clicked on a popup about \\\"monsters 4 humans\\\" \\\"in your area,\\\"/%",
"obj_poppup_enemy_slash_Step_0_gml_199_0":"* You unconsciously clicked on an ad for a video about making knives out of spaghetti./%",
"obj_poppup_enemy_slash_Step_0_gml_200_0":"* You unconsciously clicked on a popup about demon summoning classes for teens./%",
"obj_poppup_enemy_slash_Step_0_gml_22_0":"GOKARMASHI&O INARY....?",
"obj_poppup_enemy_slash_Step_0_gml_239_0":"* The Poppups crashed!/%",
"obj_poppup_enemy_slash_Step_0_gml_25_0":"",
"obj_poppup_enemy_slash_Step_0_gml_27_0":".....ASOBOH&......?",
"obj_poppup_enemy_slash_Step_0_gml_28_0":"...OTANJOBY..&OMEDETOH...?",
"obj_poppup_enemy_slash_Step_0_gml_298_0":"* Huh...!? That made another one!?/%",
"obj_poppup_enemy_slash_Step_0_gml_29_0":"This application is only&supported by OS 2000.",
"obj_poppup_enemy_slash_Step_0_gml_309_0":"* Press ~1 repeatedly to block the ads!!/%",
"obj_poppup_enemy_slash_Step_0_gml_30_0":"Click Here! Click Here!&Click Here! Click Here!",
"obj_poppup_enemy_slash_Step_0_gml_35_0":"...NEMMUY...",
"obj_poppup_enemy_slash_Step_0_gml_415_0":"* Noelle got nervous and looked at the ground!/%",
"obj_poppup_enemy_slash_Step_0_gml_41_0":"NEED...&LOOK...&ME...",
"obj_poppup_enemy_slash_Step_0_gml_438_0":"* The enemies got shrivelled and TIRED from lack of attention!/%",
"obj_poppup_enemy_slash_Step_0_gml_449_0":"* Susie accidentally clicked on an ad featuring a flaming eggplant holding a chainsaw!!/%",
"obj_poppup_enemy_slash_Step_0_gml_453_0":"* Susie accidentally clicked on a picture of a steak./",
"obj_poppup_enemy_slash_Step_0_gml_454_0":"* It wasn't actually an ad, just a static image of a steak.../%",
"obj_poppup_enemy_slash_Step_0_gml_458_0":"* Susie missed clicking on an ad and ended up clicking on the word processor./",
"obj_poppup_enemy_slash_Step_0_gml_459_0":"* It got a virus somehow./%",
"obj_poppup_enemy_slash_Step_0_gml_470_0":"\\E5* D..^1. Damn!^1! They knew what I'd fall for!!/%",
"obj_poppup_enemy_slash_Step_0_gml_484_0":"* Ralsei moved to click on an ad with a bunny on it teaching you how to make friends.../",
"obj_poppup_enemy_slash_Step_0_gml_485_0":"* ...and accidentally clicked on an ad of a machine gun that appeared over it!/%",
"obj_poppup_enemy_slash_Step_0_gml_48_0":"...HAPPI...",
"obj_poppup_enemy_slash_Step_0_gml_490_0":"* ...but it was actually an ad for a company that demolishes buildings with bazookas!/%",
"obj_poppup_enemy_slash_Step_0_gml_494_0":"* Ralsei accidentally clicked on an ad for \\\"lightners 4 darkners in ur area\\\" and was mortified./",
"obj_poppup_enemy_slash_Step_0_gml_495_0":"* He deleted the browser shortcut on the desktop entirely.../",
"obj_poppup_enemy_slash_Step_0_gml_496_0":"* ...but immediately felt guilty because he thought he had \\\"deleted the entire internet\\\"./%",
"obj_poppup_enemy_slash_Step_0_gml_507_0":"\\EU* I... I didn't mean to do it... I... I'm sorry!!^1! I repent!!!/%",
"obj_poppup_enemy_slash_Step_0_gml_524_0":"* Noelle misclicked on a link to buy How To Draw Dragons!/",
"obj_poppup_enemy_slash_Step_0_gml_527_0":"* Noelle clicked on a link for creepy game glitch compilations!/",
"obj_poppup_enemy_slash_Step_0_gml_530_0":"* Noelle clicked on a link for Hot Female Santas In Your Area!/",
"obj_poppup_enemy_slash_Step_0_gml_536_0":"\\E8* Wh-what!? What did I do wrong??/%",
"obj_pushableblock_slash_Other_10_gml_61_0":"* (You haven't decided if you want to do the puzzle yet.)/%",
"obj_pushableblock_slash_Other_10_gml_66_0":"* (It won't move anymore.)/%",
"obj_pushableblock_slash_Other_10_gml_74_0":"* What!^1?&* The puzzle!?/",
"obj_pushableblock_slash_Other_10_gml_75_0":"\\E0* I thought you were on MY side^1, Kris./",
"obj_pushableblock_slash_Other_10_gml_76_0":"\\E2* ... wait a sec^1.&* Those boxes...^1!&* I get it!/",
"obj_pushableblock_slash_Other_10_gml_77_0":"* Wait a second^1, Kris!/%",
"obj_queen_enemy_slash_Draw_0_gml_67_0":"Shield",
"obj_queen_enemy_slash_Draw_0_gml_78_0":"(Protected)",
"obj_queen_enemy_slash_Draw_0_gml_82_0":"(Defenseless)",
"obj_queen_enemy_slash_Other_11_gml_10_0":"Loosen",
"obj_queen_enemy_slash_Other_11_gml_11_0":"GroupLoosen",
"obj_queen_enemy_slash_Other_11_gml_15_0":"Toast",
"obj_queen_enemy_slash_Other_11_gml_16_0":"GroupToast",
"obj_queen_enemy_slash_Other_11_gml_22_0":"Loosen",
"obj_queen_enemy_slash_Other_11_gml_26_0":"Toast",
"obj_queen_enemy_slash_Other_11_gml_32_0":"Loosen",
"obj_queen_enemy_slash_Other_11_gml_36_0":"Toast",
"obj_queen_enemy_slash_Step_0_gml_1003_0":"* Ralsei made a toast to Queen!/",
"obj_queen_enemy_slash_Step_0_gml_1005_0":"\\E2* A toast to you, er, making me wear a butler outfit!/",
"obj_queen_enemy_slash_Step_0_gml_1007_0":"\\EL* Bro That's Weird But OK/%",
"obj_queen_enemy_slash_Step_0_gml_1015_0":"* Ralsei made a slightly cringeworthy toast to Queen!/%",
"obj_queen_enemy_slash_Step_0_gml_1067_0":"Not Bad You&Foolish Children/%",
"obj_queen_enemy_slash_Step_0_gml_1074_0":"...?/%",
"obj_queen_enemy_slash_Step_0_gml_1108_0":"But No Matter&How Long This&Battle Drags On/%",
"obj_queen_enemy_slash_Step_0_gml_1109_0":"But Even If You&Deplete The Health&Points (Of My: Chair)/%",
"obj_queen_enemy_slash_Step_0_gml_1114_0":"I Can Simply Make&Another Barrier Using&My: Drink/%",
"obj_queen_enemy_slash_Step_0_gml_1118_0":"Bottoms Up/%",
"obj_queen_enemy_slash_Step_0_gml_1123_0":"Wait A Second/%",
"obj_queen_enemy_slash_Step_0_gml_1128_0":"Hey Chat Does Anyone&Know What Happened&To That Stuff/%",
"obj_queen_enemy_slash_Step_0_gml_1181_0":"What The/%",
"obj_queen_enemy_slash_Step_0_gml_1186_0":"What Are&You Doing/%",
"obj_queen_enemy_slash_Step_0_gml_1190_0":"Why Isn't&My Control&Wire Working/%",
"obj_queen_enemy_slash_Step_0_gml_1195_0":"Thanks to...&my comrades'&kindness...&their MERCY!/%",
"obj_queen_enemy_slash_Step_0_gml_1200_0":"Now.../%",
"obj_queen_enemy_slash_Step_0_gml_1204_0":"It's time...&for me to&take my&freedom!!/%",
"obj_queen_enemy_slash_Step_0_gml_123_0":"(Regal Laughter)/%",
"obj_queen_enemy_slash_Step_0_gml_124_0":"Enjoy Your:&Destruction/%",
"obj_queen_enemy_slash_Step_0_gml_125_0":"I'm Computer/%",
"obj_queen_enemy_slash_Step_0_gml_126_0":"Perish Under&My Bosom Or&Whatever/%",
"obj_queen_enemy_slash_Step_0_gml_128_0":"Guys I Think I&Drank Too Much Of&This Battery Acid&(Ages 3 And Up)/%",
"obj_queen_enemy_slash_Step_0_gml_12_0":"Ah My Sweet&Idiot Children/%",
"obj_queen_enemy_slash_Step_0_gml_131_0":"Queen,&think of the&Lightners!/%",
"obj_queen_enemy_slash_Step_0_gml_132_0":"Think! Lightners&Have Already Been&Enslaved By Me&And My Kin/%",
"obj_queen_enemy_slash_Step_0_gml_133_0":"Each Day They&Spend Hours&Worshipping&In Glowing Rapture/%",
"obj_queen_enemy_slash_Step_0_gml_134_0":"Staring, Tapping,&To Receive Joy/%",
"obj_queen_enemy_slash_Step_0_gml_135_0":"... Until Recently,&When The Town's&Internet Disappeared/%",
"obj_queen_enemy_slash_Step_0_gml_136_0":"Noelle...&Then Who Will&Help Her?/%",
"obj_queen_enemy_slash_Step_0_gml_137_0":"Is What I&Wondered, Until&The KNIGHT&appeared.../%",
"obj_queen_enemy_slash_Step_0_gml_138_0":"Now, The&Path Is Clear/%",
"obj_queen_enemy_slash_Step_0_gml_139_0":"Then With&The World&Covered In&Darkness/%",
"obj_queen_enemy_slash_Step_0_gml_140_0":"Instead, Everyone&Can Live In&My Perfect Mansion/%",
"obj_queen_enemy_slash_Step_0_gml_141_0":"Now, Stop Resisting&And Welcome The&New Age Of Darkness/%",
"obj_queen_enemy_slash_Step_0_gml_142_0":"We won't let&you control&everyone with&your wires!/%",
"obj_queen_enemy_slash_Step_0_gml_143_0":"Uhh, you're&literally&controlling&Berdly now./%",
"obj_queen_enemy_slash_Step_0_gml_146_0":"Why Did You&Want One/%",
"obj_queen_enemy_slash_Step_0_gml_183_0":"Aren't we&supposed to&make them&happy?/%",
"obj_queen_enemy_slash_Step_0_gml_184_0":"Is That Not&What I Am Doing?/%",
"obj_queen_enemy_slash_Step_0_gml_186_0":"Our Screens Of&Funny Animals And&Candied Games/%",
"obj_queen_enemy_slash_Step_0_gml_188_0":"Staring, Tapping,&To Avoid Pain/%",
"obj_queen_enemy_slash_Step_0_gml_190_0":"Now The Refuge&They Take In&The Screens Will&Slowly Fade/%",
"obj_queen_enemy_slash_Step_0_gml_192_0":"Her Strange&And Sad Searches/%",
"obj_queen_enemy_slash_Step_0_gml_193_0":"Who Will&Answer Them?/%",
"obj_queen_enemy_slash_Step_0_gml_195_0":"And Created&This Wonderful&World Of&Darkness/%",
"obj_queen_enemy_slash_Step_0_gml_197_0":"All I Have&To Do Is Expand&This Dark World/%",
"obj_queen_enemy_slash_Step_0_gml_199_0":"No One Will&Have To Suffer&Anymore/%",
"obj_queen_enemy_slash_Step_0_gml_201_0":"Everyday Blissfully&Worshipping Me&Like We Both Deserve/%",
"obj_queen_enemy_slash_Step_0_gml_203_0":"Woah When&Did I Say&I Would Do&That/%",
"obj_queen_enemy_slash_Step_0_gml_205_0":"Oh Yeah&That's Just&For Him Only/%",
"obj_queen_enemy_slash_Step_0_gml_207_0":"No!!!!/%",
"obj_queen_enemy_slash_Step_0_gml_212_0":"You Are Just In&Time To Witness&My World Domination/%",
"obj_queen_enemy_slash_Step_0_gml_213_0":"With Noelle In&My Possession/%",
"obj_queen_enemy_slash_Step_0_gml_214_0":"It Is Only A&Matter Of Time&Before Her&Will Turns/%",
"obj_queen_enemy_slash_Step_0_gml_215_0":"And She&Unleashes Her&Power/%",
"obj_queen_enemy_slash_Step_0_gml_216_0":"Blanketing The&World In --/%",
"obj_queen_enemy_slash_Step_0_gml_218_0":"Too late,&dumbass!/%",
"obj_queen_enemy_slash_Step_0_gml_219_0":"Noelle's&with Berdly!/%",
"obj_queen_enemy_slash_Step_0_gml_328_0":"Enough You Foolish&Children!/%",
"obj_queen_enemy_slash_Step_0_gml_329_0":"Yeah My Final&Attack Like/%",
"obj_queen_enemy_slash_Step_0_gml_329_0_b":"So That Final Move&Was Supposed To Be&Cooler But The&Internet Is Down/%",
"obj_queen_enemy_slash_Step_0_gml_330_0":"It Would Have Been&A Really Sick&Final Attack Kris&You Would Have&Loved It/%",
"obj_queen_enemy_slash_Step_0_gml_331_0":"Yeah Still Thinking&About That Move&HashtagFinalAttack/%",
"obj_queen_enemy_slash_Step_0_gml_338_0":"* QUEEN - Her drinking glass generates a powerful barrier. Break or lower it!/%",
"obj_queen_enemy_slash_Step_0_gml_346_0":"* You shook Berdly's wire!/%",
"obj_queen_enemy_slash_Step_0_gml_371_0":"* Everyone loosens Berdly!/%",
"obj_queen_enemy_slash_Step_0_gml_384_0":"* Everyone toasted to Queen!/%",
"obj_queen_enemy_slash_Step_0_gml_410_0":"* Your SOUL shined its power on Susie!/%",
"obj_queen_enemy_slash_Step_0_gml_419_0":"* Your SOUL shined its power on RALSEI!/%",
"obj_queen_enemy_slash_Step_0_gml_429_0":"* Susie loosens one of Berdly's wires!/%",
"obj_queen_enemy_slash_Step_0_gml_432_0":"You May Have&Survived My&Attacks (Regular)/%",
"obj_queen_enemy_slash_Step_0_gml_433_0":"But I've Been:&Secretly Been&Downloading My&Ultimate Move&The Whole Time/%",
"obj_queen_enemy_slash_Step_0_gml_434_0":"Now, Perish&In The Bosom Of:&My Hellish Reign/%",
"obj_queen_enemy_slash_Step_0_gml_436_0":"I Was Going To Put&Like Memes In It&And Stuff/%",
"obj_queen_enemy_slash_Step_0_gml_457_0":"* Ralsei loosens one of Berdly's wires!/%",
"obj_queen_enemy_slash_Step_0_gml_462_0":"* The skyline echoes with regal laughter.",
"obj_queen_enemy_slash_Step_0_gml_463_0":"* The fountain flows ominously.",
"obj_queen_enemy_slash_Step_0_gml_464_0":"* The battlefield feels electric.",
"obj_queen_enemy_slash_Step_0_gml_465_0":"* Smells like overclocked high heels.",
"obj_queen_enemy_slash_Step_0_gml_467_0":"* Queen's acid shield is down!",
"obj_queen_enemy_slash_Step_0_gml_468_0":"* Queen's acid shield is formed!",
"obj_queen_enemy_slash_Step_0_gml_472_0":"* Ralsei toasted Queen!/%",
"obj_queen_enemy_slash_Step_0_gml_483_0":"* Aiming with Throw is easier next turn!/%",
"obj_queen_enemy_slash_Step_0_gml_504_0":"* Queen sips from her acid!/%",
"obj_queen_enemy_slash_Step_0_gml_505_0":"* She is out of acid, her shield powers down!/%",
"obj_queen_enemy_slash_Step_0_gml_510_0":"* Queen sips from her acid!/%",
"obj_queen_enemy_slash_Step_0_gml_519_0":"* Press ~1 to throw, aim for the weakpoint!",
"obj_queen_enemy_slash_Step_0_gml_520_0":"* Use UP and DOWN to Aim for the wires!",
"obj_queen_enemy_slash_Step_0_gml_764_0":"* You made a memorable and charming toast to Queen!/",
"obj_queen_enemy_slash_Step_0_gml_766_0":"(Why did they make it so emotional?)",
"obj_queen_enemy_slash_Step_0_gml_768_0":"\\EC* Wow Spoken Like A Real Trucie\\f0 /%",
"obj_queen_enemy_slash_Step_0_gml_788_0":"* You made a memorable and charming toast to Queen!/%",
"obj_queen_enemy_slash_Step_0_gml_803_0":"* You toasted Queen!/%",
"obj_queen_enemy_slash_Step_0_gml_840_0":"\\EF* (That glass of acid is generating her shield!)/",
"obj_queen_enemy_slash_Step_0_gml_842_0":"\\E3* So, uh... you gonna drink all that?/",
"obj_queen_enemy_slash_Step_0_gml_844_0":"\\E6* No This Is All Mine You Can't Have It/%",
"obj_queen_enemy_slash_Step_0_gml_928_0":"* Susie made a toast to Queen...?/",
"obj_queen_enemy_slash_Step_0_gml_930_0":"\\EK* Pretty cool how we're... uh, gonna kick your ass./",
"obj_queen_enemy_slash_Step_0_gml_932_0":"\\E1* It's A Good Thing I Have No Standards For This/%",
"obj_queen_enemy_slash_Step_0_gml_946_0":"* Susie made an offensive toast to Queen!/%",
"obj_queen_enemy_slash_Step_0_gml_955_0":"* Susie toasted Queen!/%",
"obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_23_0":"* The wire was cut!/%",
"obj_queen_kristhrown_slash_Collision_7a76bce8_f6fc_4158_8ce1_58bb74085511_gml_42_0":"* The wire was cut!/%",
"obj_queen_kristhrown_slash_Step_0_gml_24_0":"* Missed!/%",
"obj_queen_ralseithrown_slash_Collision_22f849ff_cd13_405b_a486_5468f83d4033_gml_23_0":"* The wire was cut!/%",
"obj_queen_ralseithrown_slash_Collision_22f849ff_cd13_405b_a486_5468f83d4033_gml_42_0":"* The wire was cut!/%",
"obj_queen_ralseithrown_slash_Step_0_gml_23_0":"* Missed!/%",
"obj_queen_ultimate_attack_controller_slash_Draw_0_gml_20_0":"DOWNLOADING",
"obj_queen_ultimate_attack_controller_slash_Draw_0_gml_21_0":"ULTIMATE ATTACK",
"obj_queen_ultimate_attack_controller_slash_Draw_0_gml_29_0":"DOWNLOAD",
"obj_queen_ultimate_attack_controller_slash_Draw_0_gml_30_0":"FAILED",
"obj_queenart_red_slash_Other_10_gml_107_0":"* (There's nothing here.)/%",
"obj_queenart_red_slash_Other_10_gml_91_0":"* (You found a ReviveMint!)/",
"obj_queencar_slash_Step_0_gml_110_0":"* .../%",
"obj_queencar_slash_Step_0_gml_147_0":"\\EM* Now, we have to think of some way to distract Queen.../%",
"obj_queencar_slash_Step_0_gml_155_0":"\\EM* What are these..^1. Little houses?/%",
"obj_queencar_slash_Step_0_gml_36_0":"\\EJ* Let's go^1, Kris!/%",
"obj_ralseienemy_slash_Step_0_gml_107_0":"* W-wow^1, Kris^1!&* That was an amazing attack!/",
"obj_ralseienemy_slash_Step_0_gml_108_0":"\\E8* Have you done this before or something...?/",
"obj_ralseienemy_slash_Step_0_gml_112_0":"* Good job^1, Kris^1!&* By the way^1, you'll do more damage.../",
"obj_ralseienemy_slash_Step_0_gml_113_0":"\\E8* Pressing Z when the cursor is RIGHT IN the box on the left!/",
"obj_ralseienemy_slash_Step_0_gml_118_0":"* Kris^1!&* You did it!!!/",
"obj_ralseienemy_slash_Step_0_gml_119_0":"\\E8* (I was really just about at my limit...)/%",
"obj_ralseienemy_slash_Step_0_gml_121_0":"\\E1* Umm^1, anyway, let's move onto my favorite: \\cYACTING\\cW!/",
"obj_ralseienemy_slash_Step_0_gml_122_0":"\\E0* Selecting the ACT ICON will let you do all sorts of things./",
"obj_ralseienemy_slash_Step_0_gml_123_0":"\\E8* We'll even be able to get through battles without ATTACKing!/%",
"obj_ralseienemy_slash_Step_0_gml_124_0":"* Select the ACT ICON and HUG the Dummy!",
"obj_ralseienemy_slash_Step_0_gml_130_0":"* Ummm..^1. Kris^1?&* You don't need to hit it anymore./",
"obj_ralseienemy_slash_Step_0_gml_131_0":"\\E8* I already know you're great at attacking!/%",
"obj_ralseienemy_slash_Step_0_gml_137_0":"* Hey^1, Kris^1?&* I know you like attacking^1, but.../",
"obj_ralseienemy_slash_Step_0_gml_138_0":"\\E8* Did you know you can win without having to?/%",
"obj_ralseienemy_slash_Step_0_gml_144_0":"* .../",
"obj_ralseienemy_slash_Step_0_gml_145_0":"\\E1* Kris^1, could you^1, um^1, stop...?/%",
"obj_ralseienemy_slash_Step_0_gml_154_0":"* Oh^1, sorry^1, Kris^1!&* I forgot to mention^1!&* When you're ATTACKing.../",
"obj_ralseienemy_slash_Step_0_gml_155_0":"\\E8* Press Z again when the cursor goes in the box!/%",
"obj_ralseienemy_slash_Step_0_gml_159_0":"* It's OK^1, Kris^1!&* You'll get it^1!&* Try again!/%",
"obj_ralseienemy_slash_Step_0_gml_160_0":"* Press Z when the white rectangle's in the blue box!/%",
"obj_ralseienemy_slash_Step_0_gml_161_0":"* Ummm..^1. you can press Z a lot^1, if it helps!/%",
"obj_ralseienemy_slash_Step_0_gml_162_0":"* Kris..^1.&* Please try to press Z./%",
"obj_ralseienemy_slash_Step_0_gml_163_0":"* Ummm^1, Kris^1?&* Can you see the white rectangle?/%",
"obj_ralseienemy_slash_Step_0_gml_164_0":"* You know rectangles^1?&* They're like messed-up squares?/%",
"obj_ralseienemy_slash_Step_0_gml_168_0":"* .../%",
"obj_ralseienemy_slash_Step_0_gml_173_0":"* Umm^1, why don't we try something else?/%",
"obj_ralseienemy_slash_Step_0_gml_174_0":"* Select the ACT ICON and HUG the Dummy!",
"obj_ralseienemy_slash_Step_0_gml_187_0":"* .../",
"obj_ralseienemy_slash_Step_0_gml_188_0":"\\E8* Hey^1, Kris^1, I think I've^1, um.../",
"obj_ralseienemy_slash_Step_0_gml_189_0":"\\E1* Reached the limits of what I can teach you today./",
"obj_ralseienemy_slash_Step_0_gml_190_0":"\\E0* Let's go find Susie./%",
"obj_ralseienemy_slash_Step_0_gml_195_0":"* .../",
"obj_ralseienemy_slash_Step_0_gml_196_0":"* Kris^1, it's um.../",
"obj_ralseienemy_slash_Step_0_gml_197_0":"\\E3* Really hard for me to teach when you're hitting me./",
"obj_ralseienemy_slash_Step_0_gml_198_0":"\\E8* Let's take a break and go find Susie^1, OK?/%",
"obj_ralseienemy_slash_Step_0_gml_212_0":"* K-Kris!?/",
"obj_ralseienemy_slash_Step_0_gml_213_0":"\\E1* Y-you must have missed...&* H... Haha.../",
"obj_ralseienemy_slash_Step_0_gml_218_0":"\\E3* W-wait^1, aren't you supposed to be ACTing!?/%",
"obj_ralseienemy_slash_Step_0_gml_222_0":"\\E3* A-anyway^1, now that you know how to attack.../",
"obj_ralseienemy_slash_Step_0_gml_223_0":"\\E8* Let's try learning how to ACT^1, OK?/%",
"obj_ralseienemy_slash_Step_0_gml_224_0":"* Select the ACT ICON and HUG the Dummy!",
"obj_ralseienemy_slash_Step_0_gml_231_0":"* K-Kris!^1?&* D-did you miss again!?/",
"obj_ralseienemy_slash_Step_0_gml_232_0":"\\E1* .../",
"obj_ralseienemy_slash_Step_0_gml_233_0":"\\E2* Though^1, I mean^1, if you wanted to hit me^1, that's ok, too.../%",
"obj_ralseienemy_slash_Step_0_gml_288_0":"* Ralsei looks on expectedly.",
"obj_ralseienemy_slash_Step_0_gml_334_0":"* Yipee^1!&* You did it^1, Kris!/%",
"obj_ralseienemy_slash_Step_0_gml_343_0":"* O-oopsie..^2.&* Was that too many?/",
"obj_ralseienemy_slash_Step_0_gml_344_0":"\\E8* Here^1, let's try just one!/%",
"obj_ralseienemy_slash_Step_0_gml_369_0":"* Yipee^1!&* You did it^1, Kris!/%",
"obj_ralseienemy_slash_Step_0_gml_36_0":"* .../%",
"obj_ralseienemy_slash_Step_0_gml_378_0":"* .../%",
"obj_ralseienemy_slash_Step_0_gml_399_0":"\\E8* L-look^1, Kris^1!&* You dodged one!/%",
"obj_ralseienemy_slash_Step_0_gml_410_0":"* Now^1, let's talk about \\cYSELECTING COMMANDS\\cW./",
"obj_ralseienemy_slash_Step_0_gml_411_0":"* These ICONS will let you ISSUE COMMANDS to YOUR TEAM./",
"obj_ralseienemy_slash_Step_0_gml_412_0":"\\E0* The first ICON^1, THE SWORD^1, is the ATTACK COMMAND./",
"obj_ralseienemy_slash_Step_0_gml_413_0":"\\E1* Using it lets you^1, um..^1.&* Hurt people.../",
"obj_ralseienemy_slash_Step_0_gml_414_0":"\\E8* ... w-well^1, I guess we have to defend ourselves sometimes^1, right?/%",
"obj_ralseienemy_slash_Step_0_gml_427_0":"* Select the SWORD ICON to ATTACK the Dummy!/%",
"obj_ralseienemy_slash_Step_0_gml_42_0":"* See that \\cRHEART\\cW, Kris?/",
"obj_ralseienemy_slash_Step_0_gml_43_0":"* That's a \\cRSOUL\\cW, the culmination of a HUMAN's being!/",
"obj_ralseienemy_slash_Step_0_gml_447_0":"* RALSEI - AT 8 DF 12&* The fluffy prince.../%",
"obj_ralseienemy_slash_Step_0_gml_44_0":"* Not only does it represent one's WILL and COMPASSION.../",
"obj_ralseienemy_slash_Step_0_gml_45_0":"* But it also has the power to DETERMINE FATE./",
"obj_ralseienemy_slash_Step_0_gml_464_0":"* You hug RALSEI./%",
"obj_ralseienemy_slash_Step_0_gml_46_0":"* When enemies attack, BULLETS appear./",
"obj_ralseienemy_slash_Step_0_gml_47_0":"* Please avoid them and protect your team's FATE!/",
"obj_ralseienemy_slash_Step_0_gml_48_0":"* Ready^1, Kris^2?&* Let's try dodging!/%",
"obj_ralseienemy_slash_Step_0_gml_504_0":"* K..^1. Kris!?/%",
"obj_ralseienemy_slash_Step_0_gml_508_0":"* K..^1. Kris!?/",
"obj_ralseienemy_slash_Step_0_gml_509_0":"\\E8* Ummm^1, I don't think^1, um.../",
"obj_ralseienemy_slash_Step_0_gml_510_0":"* This is what you're supposed to be doing./",
"obj_ralseienemy_slash_Step_0_gml_511_0":"\\E2* (But I don't really want to tell you to stop...)/%",
"obj_ralseienemy_slash_Step_0_gml_516_0":"* Kris!?/",
"obj_ralseienemy_slash_Step_0_gml_517_0":"\\E2* Umm^1, if that's what you r-really want.../",
"obj_ralseienemy_slash_Step_0_gml_518_0":"\\E8* Then that's a victory in my book^1!&* You win!/%",
"obj_ralseienemy_slash_Step_0_gml_575_0":"h/",
"obj_ralseienemy_slash_Step_0_gml_576_0":"h/",
"obj_ralseienemy_slash_Step_0_gml_577_0":"h/",
"obj_ralseienemy_slash_Step_0_gml_578_0":"h/",
"obj_ralseienemy_slash_Step_0_gml_579_0":"h/",
"obj_ralseienemy_slash_Step_0_gml_580_0":"See you&in the&next hell^1,&losers!/%",
"obj_ralseienemy_slash_Step_0_gml_65_0":"* That's DEFENDING^1, Kris^1.&* You'll recover TP and take less damage./",
"obj_ralseienemy_slash_Step_0_gml_66_0":"\\E8* It's not part of this lesson^1, though./%",
"obj_ralseienemy_slash_Step_0_gml_70_0":"* Gee^1, Kris^1!&* You sure are good at defending!/",
"obj_ralseienemy_slash_Step_0_gml_71_0":"\\E8* I'm not attacking^1, you^1, though, so...&* No need to defend!/%",
"obj_ralseienemy_slash_Step_0_gml_77_0":"* Ummm..^1.&* Kris?/",
"obj_ralseienemy_slash_Step_0_gml_78_0":"\\E8* There are no bullets^1, and you can't use TP.../",
"obj_ralseienemy_slash_Step_0_gml_79_0":"\\E8* So^1, umm^1, maybe you could stop defending?/%",
"obj_ralseienemy_slash_Step_0_gml_86_0":"* .../%",
"obj_ralseienemy_slash_Step_0_gml_96_0":"* You've got an item^1!&* That's^1, um^1, great^1, Kris.../%",
"obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_29_0":"* The crown loosened a little!/%",
"obj_ralseithrown_slash_Collision_ac806612_bd9d_43f5_86b2_61306f514c9f_gml_6_0":"* The crown greatly loosened!/%",
"obj_ralseithrown_slash_Step_0_gml_23_0":"* Missed!/%",
"obj_readable_room1_slash_Other_10_gml_1003_0":"\\E7* Is your penmanship that good??? Was I not moved enough???/%",
"obj_readable_room1_slash_Other_10_gml_1010_0":"* (It's a cash register.^1)&* (There's not much change inside.)/%",
"obj_readable_room1_slash_Other_10_gml_1011_0":"* (It's a chair.)/%",
"obj_readable_room1_slash_Other_10_gml_1012_0":"* (It's some kind of catalogue..^1. There's a car magazine underneath.)/%",
"obj_readable_room1_slash_Other_10_gml_1017_0":"* (It's a diagram showing a bunch of lines and a circle.)/%",
"obj_readable_room1_slash_Other_10_gml_1018_0":"* (There are various flowers inside.)/%",
"obj_readable_room1_slash_Other_10_gml_1024_0":"* (It's a regular sink.)/%",
"obj_readable_room1_slash_Other_10_gml_1027_0":"* (It's a clone of the other sink.)/",
"obj_readable_room1_slash_Other_10_gml_1028_0":"* (Perhaps there was originally one tall sink that was cut in half to create both of them.)/%",
"obj_readable_room1_slash_Other_10_gml_1031_0":"* (Various bags of soil.)/%",
"obj_readable_room1_slash_Other_10_gml_1032_0":"* (It's a dirty watering can.)/%",
"obj_readable_room1_slash_Other_10_gml_1034_0":"* (There is some dirty fur stuck in the drain.)/%",
"obj_readable_room1_slash_Other_10_gml_1036_0":"* (Looks like she's resting her voice.)/%",
"obj_readable_room1_slash_Other_10_gml_1037_0":"* (It's a small TV.)&* (On top are some superhero comics.)/%",
"obj_readable_room1_slash_Other_10_gml_1041_0":"* (You looked inside the cupboard.)/",
"obj_readable_room1_slash_Other_10_gml_1042_0":"* (... a very small obligatory piano is hiding inside.)/%",
"obj_readable_room1_slash_Other_10_gml_1044_0":"* (It's a note.)&* (It says...)/",
"obj_readable_room1_slash_Other_10_gml_1045_0":"* No rent received. Again.&* Stop giving away flowers.&* Start selling them./",
"obj_readable_room1_slash_Other_10_gml_1046_0":"* (It's a classic 1-to-10 pain scale^1, using ICE-E as a model.)/",
"obj_readable_room1_slash_Other_10_gml_1047_0":"* (At 0 pain^1, he's happy.^1)&* (At 10 pain^1, he's happy and sweating.)/%",
"obj_readable_room1_slash_Other_10_gml_1051_0":"* This castle's WHITE WIZARDs relegated me to this HEALING CHAMBER.../",
"obj_readable_room1_slash_Other_10_gml_1052_0":"* But my BLOOD is BOILING FOR BATTLE!!!/%",
"obj_readable_room1_slash_Other_10_gml_1054_0":"* Kris^1, do you want to sleep over?/",
"obj_readable_room1_slash_Other_10_gml_1055_0":"\\E1* You could use that air mattress^1, and I could.../",
"obj_readable_room1_slash_Other_10_gml_1056_0":"\\E2* Er^1, use those bags of soil..^1.&* Perhaps not./%",
"obj_readable_room1_slash_Other_10_gml_1060_0":"* (It's an air mattress.^1)&* (It's certainly not king-sized...)/%",
"obj_readable_room1_slash_Other_10_gml_1062_0":"* (It's the Lord of the Hammer series.)/",
"obj_readable_room1_slash_Other_10_gml_1064_0":"* (First in the award-winning fiction series by lauded historian Gerson Boom.)/%",
"obj_readable_room1_slash_Other_10_gml_1065_0":"\\EA* Giant swords^1, hammers^1, bloody battles.../",
"obj_readable_room1_slash_Other_10_gml_1066_0":"\\EK* ..^1. uh^1, so if there's any cool parts^1, you'd tell me^1, right?/%",
"obj_readable_room1_slash_Other_10_gml_1070_0":"* oh.... i accidentally returned my personal journal instead of my book.../",
"obj_readable_room1_slash_Other_10_gml_1077_0":"* (It's a saucer of milk.)/%",
"obj_readable_room1_slash_Other_10_gml_1091_0":"* (It's a dirty trash can.)/%",
"obj_readable_room1_slash_Other_10_gml_1094_0":"* (There seems to be a dog inside working at a computer...)/",
"obj_readable_room1_slash_Other_10_gml_1110_0":"* (It's a book of magic tricks.)/",
"obj_readable_room1_slash_Other_10_gml_1111_0":"* (Computer Lab.^1)&* (Please surf the web responsibly.)/",
"obj_readable_room1_slash_Other_10_gml_1111_0_b":"* (Most of them require orbs or floating hands.)/%",
"obj_readable_room1_slash_Other_10_gml_1112_0":"* (In fact^1, maybe don't do it at all.)/%",
"obj_readable_room1_slash_Other_10_gml_1119_0":"* (A feeling of immense relief washes over you.)/%",
"obj_readable_room1_slash_Other_10_gml_1120_0":"* (...)/",
"obj_readable_room1_slash_Other_10_gml_1121_0":"* (Someone's coming up to the window.)/%",
"obj_readable_room1_slash_Other_10_gml_1124_0":"* (There's a book here.^1)&* (You licked the page...)/",
"obj_readable_room1_slash_Other_10_gml_1126_0":"* (Seems like the police aren't really feelin' it right now...)/%",
"obj_readable_room1_slash_Other_10_gml_1126_0_b":"* Hey^1, Kris^1, what the HELL are you doing?/",
"obj_readable_room1_slash_Other_10_gml_1127_0":"\\E5* There's a thing called sharing^1, dumbass. Heard of it?/%",
"obj_readable_room1_slash_Other_10_gml_112_0":"* It's stained./%",
"obj_readable_room1_slash_Other_10_gml_1131_0":"\\E2* Look^1, the books are public for a reason./%",
"obj_readable_room1_slash_Other_10_gml_1136_0":"* (Here at ICE-E'S PEZZA, You're Family.)/",
"obj_readable_room1_slash_Other_10_gml_1137_0":"* CRYSTAL&* A SNOWY GEMSTONE FOR A PROUD MOTHER/%",
"obj_readable_room1_slash_Other_10_gml_113_0":"* There's a photo on the fridge^1. It's of you^1, your mother, and your brother./%",
"obj_readable_room1_slash_Other_10_gml_1141_0":"* MUTTLER&* A BIG BONE FOR THE LEADER OF THE PACK/%",
"obj_readable_room1_slash_Other_10_gml_1142_0":"* (Seems like all of the employees are outside in costume.)/%",
"obj_readable_room1_slash_Other_10_gml_1146_0":"* (Ice E's P\\\"E\\\"ZZA, You're number \\\"#1\\\" Spot for a piping hot pe\\\"E\\\"ce of PEZZA.)/%",
"obj_readable_room1_slash_Other_10_gml_1154_0":"* (Knock knock knock...)/",
"obj_readable_room1_slash_Other_10_gml_1156_0":"* (No response...^1)&* (... but the distant trousle of bones.)/%",
"obj_readable_room1_slash_Other_10_gml_1170_0":"* Ooo^1, are you the human that lives at the top of town?/",
"obj_readable_room1_slash_Other_10_gml_1171_0":"* Wow^1, my mommy told me about you.../",
"obj_readable_room1_slash_Other_10_gml_1172_0":"* Does it hurt to be made of blood???/%",
"obj_readable_room1_slash_Other_10_gml_1172_0_b":"* No reason to go back in there./%",
"obj_readable_room1_slash_Other_10_gml_1187_0":"* (It's some kind of catalogue..^1. There's a car magazine underneath.)/%",
"obj_readable_room1_slash_Other_10_gml_1188_0":"* Come back when you've gotten better at knocking!/%",
"obj_readable_room1_slash_Other_10_gml_1193_0":"* (There are various flowers inside.)/%",
"obj_readable_room1_slash_Other_10_gml_1194_0":"\\E1* (And you brought us to the Teen Zone.)/%",
"obj_readable_room1_slash_Other_10_gml_1198_0":"* (It's the weekly cartoon review.)/",
"obj_readable_room1_slash_Other_10_gml_1199_0":"* (Just looking at cartoon criticism is sapping your energy rapidly.)/%",
"obj_readable_room1_slash_Other_10_gml_1204_0":"* OY^1, Snowy^1, whaddid I TELL YAH about knockin' the door so hahd!/",
"obj_readable_room1_slash_Other_10_gml_1205_0":"* Don't^1!&* Do^1!&* It!/",
"obj_readable_room1_slash_Other_10_gml_1206_0":"* (Various bags of soil.)/%",
"obj_readable_room1_slash_Other_10_gml_120_0":"* The door is locked./%",
"obj_readable_room1_slash_Other_10_gml_1236_0":"* (It's an ornate gate.^1)&* (It appears to be locked.)/%",
"obj_readable_room1_slash_Other_10_gml_1237_0":"* ..^1. So^1, uh^1, this is your idea of hanging out^1, Kris?/",
"obj_readable_room1_slash_Other_10_gml_1238_0":"\\EK* Going to the graveyard?/",
"obj_readable_room1_slash_Other_10_gml_1239_0":"\\E2* ..^1. works for me I guess./%",
"obj_readable_room1_slash_Other_10_gml_1245_0":"* Aww^1, Kris^1, like^1, if you wanna come in.../",
"obj_readable_room1_slash_Other_10_gml_1246_0":"\\E4* Our cat-flap^1, is like^1, always open to you.../%",
"obj_readable_room1_slash_Other_10_gml_1258_0":"* (Various cat-themed junk is piled up inside the house.)/",
"obj_readable_room1_slash_Other_10_gml_1259_0":"* (It seems to be a bit of a cat-sty...)/%",
"obj_readable_room1_slash_Other_10_gml_1263_0":"* (It's a broken grill.)/",
"obj_readable_room1_slash_Other_10_gml_1264_0":"* (... It smells like burnt cat food.)/%",
"obj_readable_room1_slash_Other_10_gml_1268_0":"* (There's some kind of scratching noise coming from inside...)/%",
"obj_readable_room1_slash_Other_10_gml_1276_0":"* (Someone's coming up to the window.)/%",
"obj_readable_room1_slash_Other_10_gml_1277_0":"* Ah, I'm afraid no one's home right now^1, darling./",
"obj_readable_room1_slash_Other_10_gml_1278_0":"* Now^1, why don't you prance on home?/%",
"obj_readable_room1_slash_Other_10_gml_127_0":"* It's only you./%",
"obj_readable_room1_slash_Other_10_gml_1282_0":"* I'm telling you^1, they're not home right now./",
"obj_readable_room1_slash_Other_10_gml_1283_0":"* ... Ah^1, you just wanted to talk to me...?/",
"obj_readable_room1_slash_Other_10_gml_1284_0":"* .../",
"obj_readable_room1_slash_Other_10_gml_1285_0":"* My apologies^1, beautiful^1.&* I'm afraid I'm a bit of a nobody./%",
"obj_readable_room1_slash_Other_10_gml_1302_0":"* (It's locked.)/%",
"obj_readable_room1_slash_Other_10_gml_133_0":"* (It's what they call \\\"you.\\\")/%",
"obj_readable_room1_slash_Other_10_gml_1353_0":"\\E7* Hey Kris^1, this free milk? It's amazing./",
"obj_readable_room1_slash_Other_10_gml_1354_0":"\\E2* It just magically refreshes itself over night./%",
"obj_readable_room1_slash_Other_10_gml_1371_0":"* I'm telling you^1, they're not home right now./",
"obj_readable_room1_slash_Other_10_gml_1372_0":"* ... Ah^1, you just wanted to talk to me...?/",
"obj_readable_room1_slash_Other_10_gml_1393_0":"* (There's more police tape.)/",
"obj_readable_room1_slash_Other_10_gml_1394_0":"* (It says \\\"NGAHHHH!!^1! I MEAN IT!!!\\\")/",
"obj_readable_room1_slash_Other_10_gml_1395_0":"* (It's not clear what is meant by that.)/%",
"obj_readable_room1_slash_Other_10_gml_1399_0":"* (There's a lot of police tape.)/%",
"obj_readable_room1_slash_Other_10_gml_13_0":"* Suddenly^1, your body seizes up^1.&* What are you looking at?/%",
"obj_readable_room1_slash_Other_10_gml_141_0":"* There are crayons in the drawer^1. Their labels have long faded^1, and there's no green./%",
"obj_readable_room1_slash_Other_10_gml_1444_0":"* (...)/",
"obj_readable_room1_slash_Other_10_gml_1451_0":"* (Knock knock knock.)/",
"obj_readable_room1_slash_Other_10_gml_1452_0":"* (Faintly...^1. faintly^1, a trousle..^1. growing further away...)/%",
"obj_readable_room1_slash_Other_10_gml_1467_0":"* Oooo^1, is that a humannnn?!/",
"obj_readable_room1_slash_Other_10_gml_1468_0":"* If humans are made of bones.../",
"obj_readable_room1_slash_Other_10_gml_1469_0":"* Where does skeletons come from...?/%",
"obj_readable_room1_slash_Other_10_gml_147_0":"* (..^1. How to Draw Dragons is at the bottom of the drawer.)/",
"obj_readable_room1_slash_Other_10_gml_1483_0":"* (Knock knock knock)/",
"obj_readable_room1_slash_Other_10_gml_1484_0":"* Hmm..^1. that knocking..^1. it's amateur!/",
"obj_readable_room1_slash_Other_10_gml_1485_0":"* You've still got a long way to go!/%",
"obj_readable_room1_slash_Other_10_gml_148_0":"* (...)/",
"obj_readable_room1_slash_Other_10_gml_148_0_b":"* (The purple character on the cover is dressed..^1. immodestly.)/",
"obj_readable_room1_slash_Other_10_gml_1504_0":"* (Knock knock knock)/",
"obj_readable_room1_slash_Other_10_gml_1506_0":"\\EC* Hey^1, uh^1, Kris..^1. what are you doing?/",
"obj_readable_room1_slash_Other_10_gml_1507_0":"\\E1* We're going to your house^1, right?/%",
"obj_readable_room1_slash_Other_10_gml_150_0":"* (Your brother will never return this book.)/%",
"obj_readable_room1_slash_Other_10_gml_1510_0":"* (Knock knock knock)/",
"obj_readable_room1_slash_Other_10_gml_1511_0":"* (Yo^1, uhh^1, Kris..^1. haha. Is that you? Haha...)/",
"obj_readable_room1_slash_Other_10_gml_1512_0":"* (We're not hanging out if Susie's with you!)/",
"obj_readable_room1_slash_Other_10_gml_1513_0":"* (Kris..^1. Susie sucks^1! Why didn't you stop her^1, haha...)/%",
"obj_readable_room1_slash_Other_10_gml_1539_0":"* (There's a cat flap.)/",
"obj_readable_room1_slash_Other_10_gml_1540_0":"* (It's locked.)/",
"obj_readable_room1_slash_Other_10_gml_1541_0":"* (Somehow.)/%",
"obj_readable_room1_slash_Other_10_gml_1563_0":"* (There's some kind of scratching and hissing from inside.)/%",
"obj_readable_room1_slash_Other_10_gml_1615_0":"* (There's some condiments at the table.)/",
"obj_readable_room1_slash_Other_10_gml_1616_0":"* ICE-E's \\\"Original\\\" Parmajohn Che\\\"E\\\"ese!/%",
"obj_readable_room1_slash_Other_10_gml_1617_0":"* (There's a door behind the flower shop.)/",
"obj_readable_room1_slash_Other_10_gml_1618_0":"* (... but there's flowers blocking the way.)/%",
"obj_readable_room1_slash_Other_10_gml_1621_0":"* (There's some condiments at the table.)/",
"obj_readable_room1_slash_Other_10_gml_1622_0":"* ICE-E'S Squeezable Pasta Now With New \\\"Shape\\\"/%",
"obj_readable_room1_slash_Other_10_gml_1629_0":"* (Try our new CHOCCOLATE PEZZA)/",
"obj_readable_room1_slash_Other_10_gml_1630_0":"* (Melts in your pants not in your mouth)/%",
"obj_readable_room1_slash_Other_10_gml_1640_0":"* (Various frozen bagels and treats.)/",
"obj_readable_room1_slash_Other_10_gml_1642_0":"\\E2* Hey Kris^1, wanna see if we can fit inside?/",
"obj_readable_room1_slash_Other_10_gml_1643_0":"\\E5* If you just crouch down under the waffles -/",
"obj_readable_room1_slash_Other_10_gml_1644_0":"\\EK* Damn^1, think someone's looking./%",
"obj_readable_room1_slash_Other_10_gml_1651_0":"* (It looks like a normal basket of fruit^1, but when you reach in...)/",
"obj_readable_room1_slash_Other_10_gml_1652_0":"* (..^1. It's incredibly deep and holds all sorts of things.)/%",
"obj_readable_room1_slash_Other_10_gml_1659_0":"* LOOSE EGGS $1/",
"obj_readable_room1_slash_Other_10_gml_1660_0":"* (It's too much responsibility for an egg.)/%",
"obj_readable_room1_slash_Other_10_gml_1667_0":"* (Grapes^1, melons^1, oranges^1, and the scent of fresh pineapples...)/%",
"obj_readable_room1_slash_Other_10_gml_1674_0":"* (It looks like a normal palm tree^1, but it's chock-full of useful groceries.)/%",
"obj_readable_room1_slash_Other_10_gml_1683_0":"* (It's a rack of candy^1, jerky^1, and various nuts.)/",
"obj_readable_room1_slash_Other_10_gml_1684_0":"* (Seems like there's more eggs here than usual.)/%",
"obj_readable_room1_slash_Other_10_gml_1685_0":"\\EA* See? Jerky is candy. ..^1. And^1, uh^1, peanuts too./",
"obj_readable_room1_slash_Other_10_gml_1687_0":"\\E5* actually they're a legume./",
"obj_readable_room1_slash_Other_10_gml_1689_0":"\\E1* Peanuts?/",
"obj_readable_room1_slash_Other_10_gml_1691_0":"\\E2* jerky./%",
"obj_readable_room1_slash_Other_10_gml_1691_0_b":"* (It's a pile of eggs.)/",
"obj_readable_room1_slash_Other_10_gml_1692_0":"* (...)/",
"obj_readable_room1_slash_Other_10_gml_1693_0":"\\S1* (You put the Egg into the eggpile.)/",
"obj_readable_room1_slash_Other_10_gml_1695_0":"* How about we don't look at anything.../",
"obj_readable_room1_slash_Other_10_gml_1695_0_b":"* ... did you just^1, uh^1, reverse-steal that egg?/%",
"obj_readable_room1_slash_Other_10_gml_1696_0":"\\E1* That's gonna make him say something stupid./",
"obj_readable_room1_slash_Other_10_gml_1698_0":"\\E5* ..^1. pickings are looking slim^1, ma'am./%",
"obj_readable_room1_slash_Other_10_gml_169_0":"* A cactus^1.&* There's not much to say about it./%",
"obj_readable_room1_slash_Other_10_gml_1708_0":"* Ice-E's Pizza Pin-Ups Mangazine./",
"obj_readable_room1_slash_Other_10_gml_1709_0":"* HOt and fresh chease^1, pepperonie^1, Just like in your Dream's.../%",
"obj_readable_room1_slash_Other_10_gml_1716_0":"* Hot Piza Picks! Now with 3 Pixels Or MOre, In Hot and Spicy REsolution!/%",
"obj_readable_room1_slash_Other_10_gml_1726_0":"* There're some car magazines on the racks./",
"obj_readable_room1_slash_Other_10_gml_1727_0":"* It might be fun to look at them^1,/",
"obj_readable_room1_slash_Other_10_gml_1728_0":"* But there's other people around.../%",
"obj_readable_room1_slash_Other_10_gml_1734_0":"* It's a fluffy dog magazine^1. The inside has samples like fragrance ads.../",
"obj_readable_room1_slash_Other_10_gml_1735_0":"* But it's all different dog fur for you to touch./",
"obj_readable_room1_slash_Other_10_gml_1737_0":"\\E5* Hey^1, don't hog the ads!!/%",
"obj_readable_room1_slash_Other_10_gml_1746_0":"* It's a zine for Jockington fans. Seems popular./%",
"obj_readable_room1_slash_Other_10_gml_1753_0":"* It's a bunch of cards and heart shaped chocolates./",
"obj_readable_room1_slash_Other_10_gml_1755_0":"* \\\"Get well soon!\\\"&* \\\"I'm glad your bike crashed\\\"/%",
"obj_readable_room1_slash_Other_10_gml_175_0":"* (There's no time to read books. Just generally.)/%",
"obj_readable_room1_slash_Other_10_gml_1774_0":"\\E2* that stuff? it's used. half off./",
"obj_readable_room1_slash_Other_10_gml_1776_0":"* ..^1. What is it?/",
"obj_readable_room1_slash_Other_10_gml_1778_0":"\\E5* trash./%",
"obj_readable_room1_slash_Other_10_gml_177_0":"* You looked inside the sink cupboard^1.&* There's.../",
"obj_readable_room1_slash_Other_10_gml_1787_0":"* (You can't reach the top^1, rendering it impossible to get a basket.)/",
"obj_readable_room1_slash_Other_10_gml_1788_0":"* (You'll never be able to buy something in this state...)/%",
"obj_readable_room1_slash_Other_10_gml_178_0":"* A can of Ice-E's Cool Boys Body Spray \"Spray For The Boys,\" Flamin' Hot Pizza Flavor./",
"obj_readable_room1_slash_Other_10_gml_1792_0":"* (One was the Throne of God's^1, this is the Throne of Evil's.)/%",
"obj_readable_room1_slash_Other_10_gml_179_0":"* It seems to be almost entirely full./%",
"obj_readable_room1_slash_Other_10_gml_1806_0":"* (You skimmed a news article about Undyne.)/",
"obj_readable_room1_slash_Other_10_gml_1807_0":"* New Police Chief Undyne's Explosive Debut/",
"obj_readable_room1_slash_Other_10_gml_1808_0":"* ..^1. passionate young rookie..^1. becomes the new police chief./",
"obj_readable_room1_slash_Other_10_gml_1809_0":"* Though energetic^1, it may be hard to live up to the legacy.../",
"obj_readable_room1_slash_Other_10_gml_180_0":"* Can Snails Help Your Garden? Um, Not Really./",
"obj_readable_room1_slash_Other_10_gml_1810_0":"* ..^1. after Asgore Dreemurr was removed from the force.../",
"obj_readable_room1_slash_Other_10_gml_1811_0":"* (..^1. there's no need to read any more.)/%",
"obj_readable_room1_slash_Other_10_gml_1818_0":"* (Photos of Chief Undyne and Deputy Napstablook.)/",
"obj_readable_room1_slash_Other_10_gml_1819_0":"* (Undyne is rescuing all of Catti's family from a tree.)/",
"obj_readable_room1_slash_Other_10_gml_181_0":"* And a signed copy of The History of Humans and Monsters, by Gerson Boom./%",
"obj_readable_room1_slash_Other_10_gml_1820_0":"* (..^1. Napstablook is also stuck in the tree somehow.)/%",
"obj_readable_room1_slash_Other_10_gml_1827_0":"* (Well-cared-for flowers.)/%",
"obj_readable_room1_slash_Other_10_gml_1837_0":"* It's a wardrobe full of all sorts of different clothes./",
"obj_readable_room1_slash_Other_10_gml_1838_0":"* You could wear whatever you want./%",
"obj_readable_room1_slash_Other_10_gml_1845_0":"* It's a shelf./",
"obj_readable_room1_slash_Other_10_gml_1846_0":"* All sorts of keepsakes could be put here./%",
"obj_readable_room1_slash_Other_10_gml_184_0":"* There's no time to read anything right now./%",
"obj_readable_room1_slash_Other_10_gml_1855_0":"* It's a trash can./",
"obj_readable_room1_slash_Other_10_gml_1857_0":"\\E3* Here^1, Kris^1! In case I make another manual.../",
"obj_readable_room1_slash_Other_10_gml_1858_0":"\\E2* You can throw it directly in here!/%",
"obj_readable_room1_slash_Other_10_gml_1861_0":"* It's a stand for your Manual./",
"obj_readable_room1_slash_Other_10_gml_1863_0":"\\E2* I thought you might want to keep it here in case you want to read it!/%",
"obj_readable_room1_slash_Other_10_gml_1875_0":"* It's a bed that's been carefully crafted./",
"obj_readable_room1_slash_Other_10_gml_1876_0":"* It's suitable for a bed inspector./%",
"obj_readable_room1_slash_Other_10_gml_1880_0":"* It's your bed./",
"obj_readable_room1_slash_Other_10_gml_1881_0":"* It feels incredibly soft. Like sleeping on a dream.../%",
"obj_readable_room1_slash_Other_10_gml_1896_0":"\\E2* Cool^1, spike bed./",
"obj_readable_room1_slash_Other_10_gml_1897_0":"\\EA* Now I can stab myself during the night./",
"obj_readable_room1_slash_Other_10_gml_1898_0":"\\E2* Finally some convenience./%",
"obj_readable_room1_slash_Other_10_gml_1907_0":"\\E7* Damn^1, there's everything in here!/",
"obj_readable_room1_slash_Other_10_gml_1908_0":"* Pinecones^1, chalk^1, moss^1, jars of salsa^1,/",
"obj_readable_room1_slash_Other_10_gml_1909_0":"* Pieces of ice^1, black crumbs from the toaster^1, jawbreakers.../",
"obj_readable_room1_slash_Other_10_gml_1910_0":"\\E2* ..^1. Oh^1, and like actual food^1, too./%",
"obj_readable_room1_slash_Other_10_gml_1913_0":"\\E5* Hey Kris^1, stop eye-bogarting my snacks./%",
"obj_readable_room1_slash_Other_10_gml_1921_0":"\\E0* Susie^1, you didn't get to read the manual.../",
"obj_readable_room1_slash_Other_10_gml_1921_0_b":"* It's some decorative moss. Looks delicious.~1",
"obj_readable_room1_slash_Other_10_gml_1922_0":"\\E2* So I put it over here for you./",
"obj_readable_room1_slash_Other_10_gml_1924_0":"\\EL* Cool^1, I'll read it before bed./",
"obj_readable_room1_slash_Other_10_gml_1925_0":"\\E2* That'll put me to sleep./%",
"obj_readable_room1_slash_Other_10_gml_1925_0_b":"\\EK* Why the hell does YOUR room get moss!?/%",
"obj_readable_room1_slash_Other_10_gml_1932_0":"* It's a clothes drawer full of spikey and dangerous clothing./",
"obj_readable_room1_slash_Other_10_gml_1933_0":"* All the clothes are ripping each other up into shreds./",
"obj_readable_room1_slash_Other_10_gml_1935_0":"\\E2* Hell yeah!!^1! Jealous^1, Kris!?/%",
"obj_readable_room1_slash_Other_10_gml_1943_0":"* (2F : LIVING QUARTERS)/%",
"obj_readable_room1_slash_Other_10_gml_1948_0":"* (The door is locked.)/%",
"obj_readable_room1_slash_Other_10_gml_1953_0":"* (BF : LIVING QUARTERS FOR BAD GUYS)/%",
"obj_readable_room1_slash_Other_10_gml_1964_0":"\\EA* Hey Ralsei^1, what's up here?/",
"obj_readable_room1_slash_Other_10_gml_1966_0":"\\E2* Oh^1, just more rooms I'm renovating!/",
"obj_readable_room1_slash_Other_10_gml_1968_0":"\\E2* ..^1. so is your room up there?/",
"obj_readable_room1_slash_Other_10_gml_196_0":"* (It's what they call \\\"you.\\\")/%",
"obj_readable_room1_slash_Other_10_gml_1970_0":"\\EQ* Er^1, yes^1! I still^1, um^1, haven't dusted it though.../",
"obj_readable_room1_slash_Other_10_gml_1972_0":"\\E2* Yeah^1, like we need to see your nerdy glasses collection anyway./%",
"obj_readable_room1_slash_Other_10_gml_1976_0":"\\EG* Sorry^1, work in progress!/%",
"obj_readable_room1_slash_Other_10_gml_1989_0":"* I'm the hacker. I got the feeling there's a secret backdoor in this room..^1. but.../",
"obj_readable_room1_slash_Other_10_gml_1990_0":"* Where could it be...? Hmmmmmmmmm..../%",
"obj_readable_room1_slash_Other_10_gml_200_0":"* There's a photo on the fridge^1. It's of you^1, your mother, and your brother./%",
"obj_readable_room1_slash_Other_10_gml_2019_0":"\\EL* (S..^1. Susie...!^1! She's right there...!!)/",
"obj_readable_room1_slash_Other_10_gml_2020_0":"\\E6* (But I..^1. I can't get the courage to say anything...)/",
"obj_readable_room1_slash_Other_10_gml_2021_0":"\\E2* (...?)/",
"obj_readable_room1_slash_Other_10_gml_2022_0":"\\E3* (Who's that person she's with^1, anyway...?)/",
"obj_readable_room1_slash_Other_10_gml_2023_0":"\\E2* (It looks kind of like...)/",
"obj_readable_room1_slash_Other_10_gml_2025_0":"\\EE* (Ahhh^1, they're looking over here^1! Let's go!!)/%",
"obj_readable_room1_slash_Other_10_gml_2030_0":"\\EE* (Let's get out of here!)/%",
"obj_readable_room1_slash_Other_10_gml_2031_0":"* (A secret switch...!)/",
"obj_readable_room1_slash_Other_10_gml_2032_0":"* (You heard something opening.)/%",
"obj_readable_room1_slash_Other_10_gml_2043_0":"\\EA* ..^1. hey Kris^1, ever think about using these cones?/",
"obj_readable_room1_slash_Other_10_gml_2045_0":"\\EK* ..^1. using them?/",
"obj_readable_room1_slash_Other_10_gml_2047_0":"\\EA* For ice cream./%",
"obj_readable_room1_slash_Other_10_gml_2051_0":"* (Just some cones of the non-ice-cream persuasion.)/%",
"obj_readable_room1_slash_Other_10_gml_2071_0":"\\E5* (Queen..^1. She says she wants me to be happy^1, but...)/",
"obj_readable_room1_slash_Other_10_gml_2072_0":"\\E3* (Why would I want to eat a casserole made of wires?)/",
"obj_readable_room1_slash_Other_10_gml_2073_0":"\\EA* (And why can't I... Just... Refuse?)/",
"obj_readable_room1_slash_Other_10_gml_2074_0":"\\E3* (Sometimes I feel like...)/",
"obj_readable_room1_slash_Other_10_gml_2075_0":"\\E8* (Kris and Dad are the only ones I can say no to...)/%",
"obj_readable_room1_slash_Other_10_gml_2087_0":"* (It's a poster for Queen Clean brand cleaning agent.)/",
"obj_readable_room1_slash_Other_10_gml_2088_0":"* (\\\"I Don't Know What This Does\\\")/%",
"obj_readable_room1_slash_Other_10_gml_2093_0":"\\Ee* .../%",
"obj_readable_room1_slash_Other_10_gml_2101_0":"* (The door is locked.)~1",
"obj_readable_room1_slash_Other_10_gml_2106_0":"\\EB* Kris...? Wh-why did you bring me here...?/",
"obj_readable_room1_slash_Other_10_gml_2107_0":"\\E4* No one's home..^1. no^1, no one's around at all./",
"obj_readable_room1_slash_Other_10_gml_2108_0":"\\E4* It's..^1. it's so creepy.../",
"obj_readable_room1_slash_Other_10_gml_2109_0":"\\Ee* .../",
"obj_readable_room1_slash_Other_10_gml_210_0":"* (..^1. How to Draw Dragons is at the bottom of the drawer.)/",
"obj_readable_room1_slash_Other_10_gml_2110_0":"\\Ed* (At the same time^1, it's kind of nostalgic...)/%",
"obj_readable_room1_slash_Other_10_gml_211_0":"* (You look through the frosted window.)/",
"obj_readable_room1_slash_Other_10_gml_211_0_b":"* (The purple character on the cover is dressed..^1. immodestly.)/",
"obj_readable_room1_slash_Other_10_gml_2124_0":"* Mama Miba^1! Welcome to TOP Bakery!/",
"obj_readable_room1_slash_Other_10_gml_2125_0":"* Our special chefs spin baked goods at the TOP of their class!/%",
"obj_readable_room1_slash_Other_10_gml_213_0":"* (Your brother will never return this book.)/%",
"obj_readable_room1_slash_Other_10_gml_2160_0":"* (Seems like it's gone stray without its master...)/%",
"obj_readable_room1_slash_Other_10_gml_2165_0":"* (Squeak...)/%",
"obj_readable_room1_slash_Other_10_gml_2170_0":"* TANJOUBY.../%",
"obj_readable_room1_slash_Other_10_gml_2177_0":"* (It's a bed for three people^1, or one three-headed person.)/%",
"obj_readable_room1_slash_Other_10_gml_217_0":"* (You ran the water fountain.^1)&* (It's lukewarm.)/%",
"obj_readable_room1_slash_Other_10_gml_2185_0":"* There's nothing interesting./%",
"obj_readable_room1_slash_Other_10_gml_2199_0":"* (...)/%",
"obj_readable_room1_slash_Other_10_gml_21_0":"* There are CDs under the bed^1.&* Classical^1, jazz^1, religious ska.../",
"obj_readable_room1_slash_Other_10_gml_220_0":"* (It's a butterscotch-cinnamon pie.^1)&* (It's still cooling.)/%",
"obj_readable_room1_slash_Other_10_gml_2216_0":"* (You tapped the mechanism.)/",
"obj_readable_room1_slash_Other_10_gml_2217_0":"* (..^1. Nothing happened.)/",
"obj_readable_room1_slash_Other_10_gml_2218_0":"* (You shook the mechanism.)/",
"obj_readable_room1_slash_Other_10_gml_2219_0":"* (You hit it.)/",
"obj_readable_room1_slash_Other_10_gml_2220_0":"* (You kicked it.)/",
"obj_readable_room1_slash_Other_10_gml_2221_0":"* (...)/",
"obj_readable_room1_slash_Other_10_gml_2222_0":"* (Nothing happened.)/%",
"obj_readable_room1_slash_Other_10_gml_2227_0":"* (...)/%",
"obj_readable_room1_slash_Other_10_gml_2238_0":"* (Nothing happened.)/%",
"obj_readable_room1_slash_Other_10_gml_2244_0":"* (Click!)&* (You found a hidden switch!)/%",
"obj_readable_room1_slash_Other_10_gml_2254_0":"* (Nothing happened.)/%",
"obj_readable_room1_slash_Other_10_gml_2260_0":"* (Sounds like a forcefield powering down..^1. or something.)/%",
"obj_readable_room1_slash_Other_10_gml_2269_0":"* (Nothing happened.)/%",
"obj_readable_room1_slash_Other_10_gml_226_0":"* (Cookie cutters for gingerbread monsters and gingerbread humans.)/%",
"obj_readable_room1_slash_Other_10_gml_2275_0":"* (Sounds like a forcefield powering down..^1. or something.)/%",
"obj_readable_room1_slash_Other_10_gml_2284_0":"* (Nubert's gone.)/",
"obj_readable_room1_slash_Other_10_gml_2285_0":"* (Looks like Nubert's screen is moving up in the world...)/%",
"obj_readable_room1_slash_Other_10_gml_2291_0":"* (It seems to be stuck.)/%",
"obj_readable_room1_slash_Other_10_gml_22_0":"* It's a computer desk^1.&* There are many boxes under it filled with old books./%",
"obj_readable_room1_slash_Other_10_gml_2303_0":"* (Sounds like a forcefield powering down.)/%",
"obj_readable_room1_slash_Other_10_gml_2307_0":"* (Nothing happened.)/%",
"obj_readable_room1_slash_Other_10_gml_2318_0":"* (The closet is spacious and full of old electronics.)/",
"obj_readable_room1_slash_Other_10_gml_2319_0":"* (A large person could easily fit inside.)/%",
"obj_readable_room1_slash_Other_10_gml_231_0":"* It's a trashcan^1.&* Somehow^1, it's emitting a pleasant floral scent./%",
"obj_readable_room1_slash_Other_10_gml_2326_0":"* (Looks like the library's state-of-the-art public laptop.)/",
"obj_readable_room1_slash_Other_10_gml_2327_0":"* (Someone left it on.)/%",
"obj_readable_room1_slash_Other_10_gml_2334_0":"* (It's full of many backup devices^1, like extra mice^1, extra keyboards^1, or extra maracas.)/%",
"obj_readable_room1_slash_Other_10_gml_2341_0":"* (It's a computer. The monitor is flickering brightly.)/%",
"obj_readable_room1_slash_Other_10_gml_2348_0":"* (It's a computer.)/",
"obj_readable_room1_slash_Other_10_gml_2349_0":"* (A dolphin screensaver is advertising some kind of malware.)/%",
"obj_readable_room1_slash_Other_10_gml_234_0":"* It's a trashcan^1.&* Somehow^1, its floral scent has increased./%",
"obj_readable_room1_slash_Other_10_gml_2360_0":"* (It's a computer.)/",
"obj_readable_room1_slash_Other_10_gml_2361_0":"* (Someone tried to check their email^1, but the Internet is down.)/%",
"obj_readable_room1_slash_Other_10_gml_2366_0":"* (It's a computer.)/",
"obj_readable_room1_slash_Other_10_gml_2367_0":"* (... It's nothing but a blue screen. Looks like it crashed.)/%",
"obj_readable_room1_slash_Other_10_gml_2367_0_b":"* (It seems to be stupid.)/%",
"obj_readable_room1_slash_Other_10_gml_2373_0":"* The door rattles but doesn't open./%",
"obj_readable_room1_slash_Other_10_gml_2377_0":"* (Various posters talking about Internet safety.)/%",
"obj_readable_room1_slash_Other_10_gml_2381_0":"* (You suddenly thought about how your day might have been different...)/",
"obj_readable_room1_slash_Other_10_gml_2382_0":"* (..^1. If the poster with that orange cat was still on the wall.)/%",
"obj_readable_room1_slash_Other_10_gml_2390_0":"* (It's a trashcan. You get the feeling it doesn't have any friends.)/",
"obj_readable_room1_slash_Other_10_gml_2391_0":"* (It's hard to explain why you feel this way about a trashcan.)/%",
"obj_readable_room1_slash_Other_10_gml_2398_0":"* (It's a recycling bin.)/",
"obj_readable_room1_slash_Other_10_gml_2399_0":"* (Looks like someone accidentally printed off a lot of useless emails.)/%",
"obj_readable_room1_slash_Other_10_gml_2406_0":"* Please respect the pottery./%",
"obj_readable_room1_slash_Other_10_gml_240_0":"* It's a landline phone^1.&* But you already have a cell phone./%",
"obj_readable_room1_slash_Other_10_gml_245_0":"* (Locker^1. It's locked.)/%",
"obj_readable_room1_slash_Other_10_gml_2484_0":"* (It's an advertisement for a giant ferris wheel.)/%",
"obj_readable_room1_slash_Other_10_gml_2492_0":"* (It's an advertisement for a giant ferris wheel.)/",
"obj_readable_room1_slash_Other_10_gml_2494_0":"\\E1* (Susie is surely thinking of her ride with Noelle...)/",
"obj_readable_room1_slash_Other_10_gml_2496_0":"\\EK* (The hell is a ferris^1, anyway?)/",
"obj_readable_room1_slash_Other_10_gml_2497_0":"\\EC* (Some kind of tank with giant wheels?)/%",
"obj_readable_room1_slash_Other_10_gml_2512_0":"\\Ec* (Why are they..^1. staring into my eyes like that?)/%",
"obj_readable_room1_slash_Other_10_gml_2517_0":"\\Ec* (What are they looking at?)/%",
"obj_readable_room1_slash_Other_10_gml_251_0":"* (This used to be your brother's locker.)/%",
"obj_readable_room1_slash_Other_10_gml_2522_0":"\\Ec* (I..^1. I can't see what they're doing^1, but...)/",
"obj_readable_room1_slash_Other_10_gml_2523_0":"\\Ec* (Aren't they staring at me...?)/%",
"obj_readable_room1_slash_Other_10_gml_2529_0":"\\Ec* (Why don't they step on the switch...?)/%",
"obj_readable_room1_slash_Other_10_gml_253_0":"* (There's no time to read books. Just generally.)/%",
"obj_readable_room1_slash_Other_10_gml_2545_0":"* Left: Shortcut to 1F/%",
"obj_readable_room1_slash_Other_10_gml_2553_0":"* (It's a video of someone creating a strange pillar of smoke.)/",
"obj_readable_room1_slash_Other_10_gml_2554_0":"* (There's so much smoke^1, it's hard to tell who it is.)/%",
"obj_readable_room1_slash_Other_10_gml_2578_0":"\\E4* (I guess marimos and stuff are kind of cute...?)/",
"obj_readable_room1_slash_Other_10_gml_2579_0":"\\E8* (..^1. What the heck am I saying?)/%",
"obj_readable_room1_slash_Other_10_gml_2585_0":"* (Moss. There's not enough to eat.)/%",
"obj_readable_room1_slash_Other_10_gml_2591_0":"* (It's some moss...)/%",
"obj_readable_room1_slash_Other_10_gml_2596_0":"* (The room between..^1. There is a room between.)/%",
"obj_readable_room1_slash_Other_10_gml_2609_0":"* Well^1, there was not a man here./%",
"obj_readable_room1_slash_Other_10_gml_2618_0":"* (Buy Queen Clean^1! The most popular cleaning flavors!)/%",
"obj_readable_room1_slash_Other_10_gml_2624_0":"* (Queen Clean^1! Made of 100`% acid!)/%",
"obj_readable_room1_slash_Other_10_gml_2632_0":"* (The poster is torn^1, revealing a faded one underneath.)/",
"obj_readable_room1_slash_Other_10_gml_2633_0":"* BIG SHOT AUTOS^1! TAKE A RIDE AROUND TOWN IN OUR SPECIAL/",
"obj_readable_room1_slash_Other_10_gml_2633_0_b":"* (Mice will rotate 90 degrees when they collide with the block.)/",
"obj_readable_room1_slash_Other_10_gml_2634_0":"* (The rest is cut off.)/%",
"obj_readable_room1_slash_Other_10_gml_2634_0_b":"* (Citizens must push blocks to get mice in the holes. Use the bell to reset.)/%",
"obj_readable_room1_slash_Other_10_gml_2638_0":"* (It's a torn poster.)/%",
"obj_readable_room1_slash_Other_10_gml_263_0":"* On the shower ledge^1, there's a small container of apple-scented shampoo./",
"obj_readable_room1_slash_Other_10_gml_2640_0":"* (It's a citizen's duty to properly rotate and release mice using the traffic signs.)/",
"obj_readable_room1_slash_Other_10_gml_2641_0":"* ~1: Engage and Disengage.&* ~2 ~3: Rotate.&* ~4: Release./%",
"obj_readable_room1_slash_Other_10_gml_264_0":"* (You checked the time.)/",
"obj_readable_room1_slash_Other_10_gml_2651_0":"* (It's a hole for mice to come from.)/%",
"obj_readable_room1_slash_Other_10_gml_2656_0":"* (The hole is empty.)/%",
"obj_readable_room1_slash_Other_10_gml_2665_0":"* (It's a hole for mice to enter into.)/%",
"obj_readable_room1_slash_Other_10_gml_2670_0":"* (There are mice inside scampering pleasingly.)/%",
"obj_readable_room1_slash_Other_10_gml_2681_0":"\\E0* It's locked.../",
"obj_readable_room1_slash_Other_10_gml_2682_0":"\\E1* What's with this giant empty room anyway!?/%",
"obj_readable_room1_slash_Other_10_gml_2688_0":"* (The door is locked.)/%",
"obj_readable_room1_slash_Other_10_gml_2698_0":"* (These Darkbulbs will cast a bright shadow on the ground.)/",
"obj_readable_room1_slash_Other_10_gml_2699_0":"* (Fill in the space with dark to unlock the way.)/%",
"obj_readable_room1_slash_Other_10_gml_2703_0":"* (The other 2 puzzle rooms have been removed unceremoniously by a giant hand.)/",
"obj_readable_room1_slash_Other_10_gml_2704_0":"* (We ask our guests for their understanding and kinda hope they weren't in there.)/%",
"obj_readable_room1_slash_Other_10_gml_2711_0":"* (This puzzle is for staff only^1! Guests^1, please head back to your rooms.)/%",
"obj_readable_room1_slash_Other_10_gml_2717_0":"* (Staff^1! If you're stuck^1, please don't call for help.)/",
"obj_readable_room1_slash_Other_10_gml_2718_0":"* (No one can hear you. Not in this beloved death trap of a mansion...)/%",
"obj_readable_room1_slash_Other_10_gml_2724_0":"* (The supreme table.)/",
"obj_readable_room1_slash_Other_10_gml_2725_0":"* (You won't be able to use this without the \\cYThrone of the Gods\\cW...)/%",
"obj_readable_room1_slash_Other_10_gml_272_0":"* It's a sink. You could wash your hands here./",
"obj_readable_room1_slash_Other_10_gml_2734_0":"* (There are all sorts of clothes inside.)/",
"obj_readable_room1_slash_Other_10_gml_2736_0":"\\E0* (..^1. huh^1, never seen Noelle wear anything like this...?)/%",
"obj_readable_room1_slash_Other_10_gml_273_0":"* You looked inside the sink cupboard^1.&* There's.../",
"obj_readable_room1_slash_Other_10_gml_273_0_b":"* ..^1. but^1, isn't the sink in the bathroom better?/%",
"obj_readable_room1_slash_Other_10_gml_2743_0":"* (There are catalogues of search results.)/",
"obj_readable_room1_slash_Other_10_gml_2744_0":"* (Seems like most things couldn't be made into objects...)/%",
"obj_readable_room1_slash_Other_10_gml_274_0":"* A can of Ice-E's Cool Boys Body Spray \\\"Spray For The Boys,\\\" Flamin' Hot Pizza Flavor./",
"obj_readable_room1_slash_Other_10_gml_2751_0":"* (It's a calendar.)/",
"obj_readable_room1_slash_Other_10_gml_2752_0":"* (Every page is the last month^1, every day is the twenty-fifth.)/%",
"obj_readable_room1_slash_Other_10_gml_275_0":"* It seems to be almost entirely full./%",
"obj_readable_room1_slash_Other_10_gml_2768_0":"* (Noelle's bed.)/",
"obj_readable_room1_slash_Other_10_gml_2769_0":"* (You retained the title of Bed Inspector.)/",
"obj_readable_room1_slash_Other_10_gml_2771_0":"\\EK* (What the hell are you doing?)/%",
"obj_readable_room1_slash_Other_10_gml_2783_0":"* (It's a wardrobe.)/%",
"obj_readable_room1_slash_Other_10_gml_2792_0":"* (Seems like a mouse-induced traffic jam.)/%",
"obj_readable_room1_slash_Other_10_gml_2837_0":"* Welcome to Cyber City^1! Pedestrians need to press the switch to cross traffic!/%",
"obj_readable_room1_slash_Other_10_gml_2843_0":"* (This castle looks like it has worn many seiges...)/%",
"obj_readable_room1_slash_Other_10_gml_2862_0":"* (It's a ball throwing game. Prizes are seated under the counter.)/%",
"obj_readable_room1_slash_Other_10_gml_2865_0":"* (It's a ball throwing game.)/%",
"obj_readable_room1_slash_Other_10_gml_2869_0":"\\E0* ..^1. Hey^1, Noelle. One thing we gotta get straight./",
"obj_readable_room1_slash_Other_10_gml_2871_0":"\\EL* Y-y-y-yes?/",
"obj_readable_room1_slash_Other_10_gml_2873_0":"\\EY* Where the hell'd you put that cool box?/",
"obj_readable_room1_slash_Other_10_gml_2875_0":"\\EO* Umm^1, I..^1. I just sort of..^1. I.../",
"obj_readable_room1_slash_Other_10_gml_2877_0":"\\EA* Whatever. Just make us another one./",
"obj_readable_room1_slash_Other_10_gml_2879_0":"\\EM* ..^1. um..^1. o-okay^1, sure!/%",
"obj_readable_room1_slash_Other_10_gml_2890_0":"* (It seems that peace has returned to the castle...)/%",
"obj_readable_room1_slash_Other_10_gml_2897_0":"* (The jukebox is broken.)&* (Feels like you might never find a working one...)/%",
"obj_readable_room1_slash_Other_10_gml_28_0":"* The drawer is mostly empty^1, except for.../",
"obj_readable_room1_slash_Other_10_gml_2904_0":"* (It's closed.)/%",
"obj_readable_room1_slash_Other_10_gml_2912_0":"\\E2* Look Kris^1! Another teacup ride!/",
"obj_readable_room1_slash_Other_10_gml_2913_0":"\\ED* But there's only 3 seats.../",
"obj_readable_room1_slash_Other_10_gml_2915_0":"\\ER* (M-maybe two of us could..^1. sh-share one?)/",
"obj_readable_room1_slash_Other_10_gml_2917_0":"\\EK* Damn^1, guess we gotta take the stairs./%",
"obj_readable_room1_slash_Other_10_gml_2922_0":"* (Deer and teacups..^1. a dangerous combination.)/%",
"obj_readable_room1_slash_Other_10_gml_2939_0":"\\EK* Hell no^1, like we're doing that again./%",
"obj_readable_room1_slash_Other_10_gml_2970_0":"* (There doesn't seem to be a reason to ride this.)/%",
"obj_readable_room1_slash_Other_10_gml_29_0":"* A school cross country shirt with a tear in it./%",
"obj_readable_room1_slash_Other_10_gml_3015_0":"* (Knock^1, knock^1, knock)/",
"obj_readable_room1_slash_Other_10_gml_3016_0":"* You found the only knockable door in the city./",
"obj_readable_room1_slash_Other_10_gml_3017_0":"* This here is my pride and joy.../%",
"obj_readable_room1_slash_Other_10_gml_320_0":"* (It's the TV^1.)&* (Looks like it's plugged in, but it's dusty.)/%",
"obj_readable_room1_slash_Other_10_gml_335_0":"* The locker is locked./%",
"obj_readable_room1_slash_Other_10_gml_336_0":"* The locker's lock is locked./%",
"obj_readable_room1_slash_Other_10_gml_337_0":"* The lock's locker is locked./%",
"obj_readable_room1_slash_Other_10_gml_338_0":"* (It's a poster of several basic shapes.^1)&* (Circle, Oval, Square...)/",
"obj_readable_room1_slash_Other_10_gml_339_0":"* (Hyperdodecahedron...)/%",
"obj_readable_room1_slash_Other_10_gml_344_0":"* (The locker is covered in Jockington memorabilia.)/%",
"obj_readable_room1_slash_Other_10_gml_349_0":"* (Are you ready for the Sadie Hawkman's dance?)/",
"obj_readable_room1_slash_Other_10_gml_350_0":"* (At this dance^1, all the chaperones wear giant hawk heads...)/",
"obj_readable_room1_slash_Other_10_gml_350_0_b":"* (No need for it.)/%",
"obj_readable_room1_slash_Other_10_gml_351_0":"* (... and screech at any students that make contact while dancing.)/%",
"obj_readable_room1_slash_Other_10_gml_354_0":"* (Some kind of primitive sculpture.)&* (Who knows what it represents?)/%",
"obj_readable_room1_slash_Other_10_gml_356_0":"* (You look through the frosted window.)/",
"obj_readable_room1_slash_Other_10_gml_357_0":"* (A blurry yellow object is teaching a bunch of blurry bored-looking objects.)/%",
"obj_readable_room1_slash_Other_10_gml_357_0_b":"* On the shower ledge^1, there's a small container of apple-scented shampoo./",
"obj_readable_room1_slash_Other_10_gml_358_0":"* (The Throne of the Gods.)/%",
"obj_readable_room1_slash_Other_10_gml_362_0":"* (You ran the water fountain.^1)&* (It's lukewarm.)/%",
"obj_readable_room1_slash_Other_10_gml_363_0":"* (You ran the water fountain.^1)&* (It's tepid.)/%",
"obj_readable_room1_slash_Other_10_gml_364_0":"* (You ran the water fountain.^1)&* (It's refreshingly cool.)/%",
"obj_readable_room1_slash_Other_10_gml_366_0":"* (The door is locked.)/%",
"obj_readable_room1_slash_Other_10_gml_367_0":"* (No need for it.)/%",
"obj_readable_room1_slash_Other_10_gml_368_0":"* (You drank from the water fountain.)/",
"obj_readable_room1_slash_Other_10_gml_36_0":"* It's a computer desk^1.&* There are many boxes under it filled with old books./%",
"obj_readable_room1_slash_Other_10_gml_370_0":"* Heheh^1, people put their mouth on that^1, ya know./%",
"obj_readable_room1_slash_Other_10_gml_371_0":"* (The door is locked.)/%",
"obj_readable_room1_slash_Other_10_gml_372_0":"* (It's a worn-down stuffed animal.)/%",
"obj_readable_room1_slash_Other_10_gml_373_0":"* (It's a lightswitch.)/%",
"obj_readable_room1_slash_Other_10_gml_374_0":"* (It's a checkerboard.^1)&* (There are pawns strewn on it.)/%",
"obj_readable_room1_slash_Other_10_gml_375_0":"* (Playing cards spill out of a deck in the closet.)/%",
"obj_readable_room1_slash_Other_10_gml_378_0":"* (It's a yellowed, poorly-drawn picture of a green turtle.)/",
"obj_readable_room1_slash_Other_10_gml_379_0":"* (It's signed 'Alvin.')/%",
"obj_readable_room1_slash_Other_10_gml_380_0":"* (It is not yet time to wash your hands.)/%",
"obj_readable_room1_slash_Other_10_gml_382_0":"* Do you like^1, breathing^1? Moving fast^1, with or without^1, legs?/",
"obj_readable_room1_slash_Other_10_gml_383_0":"* But usually^1, with legs?/",
"obj_readable_room1_slash_Other_10_gml_384_0":"* Join the Cross Country Team with Jockington^1, and Noelle!/%",
"obj_readable_room1_slash_Other_10_gml_390_0":"* (Locker^1. It's locked.)/%",
"obj_readable_room1_slash_Other_10_gml_392_0":"* (Your hands are clean.)/%",
"obj_readable_room1_slash_Other_10_gml_396_0":"* (This used to be your brother's locker.)/%",
"obj_readable_room1_slash_Other_10_gml_400_0":"* (It's too dark to see anything.)/%",
"obj_readable_room1_slash_Other_10_gml_409_0":"* (You checked the time.)/",
"obj_readable_room1_slash_Other_10_gml_410_0":"* (... It seems to be time for class.)/%",
"obj_readable_room1_slash_Other_10_gml_414_0":"* (You checked the time.)/",
"obj_readable_room1_slash_Other_10_gml_415_0":"* (... It seems to not be time for class.)/%",
"obj_readable_room1_slash_Other_10_gml_423_0":"* Um^1, Kris^1, the hope is that you.../",
"obj_readable_room1_slash_Other_10_gml_424_0":"\\E0* ... choose someone in the class?/%",
"obj_readable_room1_slash_Other_10_gml_42_0":"* On the computer's desktop is a folder called \\\"EPIC games Stuff!!!!\\\"/",
"obj_readable_room1_slash_Other_10_gml_431_0":"\\E8* ... and then I can bake you a yummy cake!/%",
"obj_readable_room1_slash_Other_10_gml_432_0":"* (... and^1, rarely, an image of two buff superheroes embracing^1, blushing.)/%",
"obj_readable_room1_slash_Other_10_gml_436_0":"\\E0* It seems a bit important./%",
"obj_readable_room1_slash_Other_10_gml_437_0":"* (Everything felt peaceful for a moment.)/%",
"obj_readable_room1_slash_Other_10_gml_43_0":"* It's a poorly-drawn design for a game.../",
"obj_readable_room1_slash_Other_10_gml_44_0":"* Seems the last boss is a creature with giant rainbow wings./",
"obj_readable_room1_slash_Other_10_gml_453_0":"* (It's a bunch of roses.)/%",
"obj_readable_room1_slash_Other_10_gml_459_0":"* (Looks like motivational quotes from various literature.)/",
"obj_readable_room1_slash_Other_10_gml_45_0":"* It's a beautiful day outside./%",
"obj_readable_room1_slash_Other_10_gml_460_0":"* \\\"Try your best^1, Astral Wolf^1!\\\"&* \\\"Even in your darkest hour...!\\\"/",
"obj_readable_room1_slash_Other_10_gml_461_0":"* (... that one seems to be from a video game.)/%",
"obj_readable_room1_slash_Other_10_gml_473_0":"* (\\\"Ms. Toriel\\\" is written in cursive on the dry-erase board.)/",
"obj_readable_room1_slash_Other_10_gml_474_0":"* (Seems like it hasn't been erased in a very long time.)/%",
"obj_readable_room1_slash_Other_10_gml_480_0":"* (It's a computer.)/",
"obj_readable_room1_slash_Other_10_gml_481_0":"* (It looks like it's supposed to be the solution to a puzzle...)/",
"obj_readable_room1_slash_Other_10_gml_510_0":"* Huh!^1? Symbol puzzle...!^1?&* Why should --WE-- care!?/",
"obj_readable_room1_slash_Other_10_gml_511_0":"* NONE of the symbols are CLUBs!/",
"obj_readable_room1_slash_Other_10_gml_512_0":"* ARRRGH^1, it's downright insulting!/%",
"obj_readable_room1_slash_Other_10_gml_513_0":"* (There's dialogue about proper distancing at the school dance.)/",
"obj_readable_room1_slash_Other_10_gml_514_0":"* (You wonder if your mother had some influence on this change.)/%",
"obj_readable_room1_slash_Other_10_gml_519_0":"* (Just a regular hole...)/%",
"obj_readable_room1_slash_Other_10_gml_521_0":"* (It's a poster of several basic shapes.^1)&* (Circle, Oval, Square...)/",
"obj_readable_room1_slash_Other_10_gml_522_0":"* (Hyperdodecahedron...)/%",
"obj_readable_room1_slash_Other_10_gml_526_0":"* (Kids' books.^1)&* (Some of them used to be yours.)/%",
"obj_readable_room1_slash_Other_10_gml_530_0":"* (Revolve around the center^1, and look carefully.)/",
"obj_readable_room1_slash_Other_10_gml_531_0":"* (The darker it gets^1, the more you can see.)/%",
"obj_readable_room1_slash_Other_10_gml_537_0":"* (Some kind of primitive sculpture.)&* (Who knows what it represents?)/%",
"obj_readable_room1_slash_Other_10_gml_541_0":"* (Though hard to see^1, there was a switch in the tree...!)/%",
"obj_readable_room1_slash_Other_10_gml_543_0":"* (The Throne of the Gods.)/%",
"obj_readable_room1_slash_Other_10_gml_545_0":"* (Though hard to see^1, there was a switch in the tree...!)/",
"obj_readable_room1_slash_Other_10_gml_54_0":"* The drawer is mostly empty^1, except for.../",
"obj_readable_room1_slash_Other_10_gml_554_0":"* (The computer wallpaper is updated.)/",
"obj_readable_room1_slash_Other_10_gml_555_0":"* (It's a picture of your brother and you playing video games.)/",
"obj_readable_room1_slash_Other_10_gml_556_0":"* (Your brother is using the knockoff controller.)/%",
"obj_readable_room1_slash_Other_10_gml_55_0":"* Your bed./%",
"obj_readable_room1_slash_Other_10_gml_56_0":"* A very old school ID with an embarrassing haircut./%",
"obj_readable_room1_slash_Other_10_gml_570_0":"* (You uncapped the scented green marker.)/",
"obj_readable_room1_slash_Other_10_gml_571_0":"* (Can't get any more.)/%",
"obj_readable_room1_slash_Other_10_gml_583_0":"* (It's an orange. It's unknown if it's safe for teachers to eat this.)/%",
"obj_readable_room1_slash_Other_10_gml_586_0":"* (It's one of those sliding bead toys that naturally spawns inside doctors' offices.)/",
"obj_readable_room1_slash_Other_10_gml_587_0":"* (The beads march grimly along their set path.)/%",
"obj_readable_room1_slash_Other_10_gml_598_0":"* (There's a crack in the wall...^1)&* (What could be inside...?)/",
"obj_readable_room1_slash_Other_10_gml_59_0":"* A coupon book^1.&* Every coupon is for half-off a large pizza./",
"obj_readable_room1_slash_Other_10_gml_601_0":"* (It's locked.)/%",
"obj_readable_room1_slash_Other_10_gml_60_0":"* All the coupons expired before the book's print date./%",
"obj_readable_room1_slash_Other_10_gml_614_0":"* Come to think of it^1, how did Lancer get up there...?/",
"obj_readable_room1_slash_Other_10_gml_615_0":"\\E6* I suppose he rode his bike up the side of the cliff...?/%",
"obj_readable_room1_slash_Other_10_gml_616_0":"* (The Throne of the Gods grows higher.)&* (Is this hubris...?)/%",
"obj_readable_room1_slash_Other_10_gml_626_0":"* What the hell^1? Your prison cell gets MOSS!?/",
"obj_readable_room1_slash_Other_10_gml_631_0":"* (The door is locked.)/%",
"obj_readable_room1_slash_Other_10_gml_632_0":"* (It's a worn-down stuffed animal.)/%",
"obj_readable_room1_slash_Other_10_gml_633_0":"* (It's a lightswitch.)/%",
"obj_readable_room1_slash_Other_10_gml_634_0":"* (It's a checkerboard.^1)&* (There are pawns strewn on it.)/%",
"obj_readable_room1_slash_Other_10_gml_635_0":"* (Playing cards spill out of a deck in the closet.)/%",
"obj_readable_room1_slash_Other_10_gml_638_0":"* (It's a yellowed, poorly-drawn picture of a green turtle.)/",
"obj_readable_room1_slash_Other_10_gml_639_0":"* (It's signed 'Alvin.')/%",
"obj_readable_room1_slash_Other_10_gml_644_0":"* (You stared at the checkerboard from the doorway.)/%",
"obj_readable_room1_slash_Other_10_gml_645_0":"* (Managed to cram everything into the closet^1. Even the rug.)/%",
"obj_readable_room1_slash_Other_10_gml_64_0":"* There's nothing useful in the drawer./%",
"obj_readable_room1_slash_Other_10_gml_662_0":"* (It's a bed for three people^1, or one three-headed person.)/%",
"obj_readable_room1_slash_Other_10_gml_667_0":"* (It's a giant baseball.^1)&* (For parties.)/%",
"obj_readable_room1_slash_Other_10_gml_667_0_b":"* (It's a toy with beads on a track.)/",
"obj_readable_room1_slash_Other_10_gml_668_0":"* (One of the blue beads is broken and torn off.)/%",
"obj_readable_room1_slash_Other_10_gml_670_0":"* (Actually^1, seems the giant baseball is a soccer ball that's been painted over.)/",
"obj_readable_room1_slash_Other_10_gml_671_0":"* (It would be easier to draw that way.)/%",
"obj_readable_room1_slash_Other_10_gml_672_0":"* (The beads of the toy march on.)/%",
"obj_readable_room1_slash_Other_10_gml_676_0":"* (It's a tree.^1)&* (For parties.)/%",
"obj_readable_room1_slash_Other_10_gml_698_0":"* (Riches.^1)&* (They shine with avarice.)/%",
"obj_readable_room1_slash_Other_10_gml_707_0":"* (It's some kind of digging implement.)/%",
"obj_readable_room1_slash_Other_10_gml_714_0":"* (You found 20 Rupys in the hole!)/",
"obj_readable_room1_slash_Other_10_gml_715_0":"* (Unfortunately^1, that's not a useful currency here...)/%",
"obj_readable_room1_slash_Other_10_gml_716_0":"* (The rubble on the ground seems to have been dusted and polished.)/",
"obj_readable_room1_slash_Other_10_gml_717_0":"* (Someone around here really cares about the details.)/%",
"obj_readable_room1_slash_Other_10_gml_719_0":"* (It's a hole made recreationally.)/%",
"obj_readable_room1_slash_Other_10_gml_723_0":"* (There's salsa buried in the ground here.)/%",
"obj_readable_room1_slash_Other_10_gml_727_0":"* (Currently stuck at the top floor until someone rides it down.)/%",
"obj_readable_room1_slash_Other_10_gml_734_0":"* (It's an angel doll.^1)&* (Its lack of facial features is unsettling.)/",
"obj_readable_room1_slash_Other_10_gml_736_0":"* That angel^1?&* Noelle n' Dess made it in youth group./",
"obj_readable_room1_slash_Other_10_gml_737_0":"\\E2* It's kind of like a good luck charm to me now./",
"obj_readable_room1_slash_Other_10_gml_738_0":"* (Elevator to Prison.)/",
"obj_readable_room1_slash_Other_10_gml_739_0":"* (Formerly known as Elevator to Basement^1, Which Just Happened to Have A Lot Of Cages.)/%",
"obj_readable_room1_slash_Other_10_gml_740_0":"* (There's a hole in the wall...)/",
"obj_readable_room1_slash_Other_10_gml_741_0":"* (There's nothing inside.)/%",
"obj_readable_room1_slash_Other_10_gml_742_0":"* (It's an angel doll.^1)&* (Its lack of facial features is unsettling.)/%",
"obj_readable_room1_slash_Other_10_gml_754_0":"* Oh^1, so you're just here to use the sink^1, huh?/",
"obj_readable_room1_slash_Other_10_gml_755_0":"* (Castle Bathroom \"Royal Flush\")&* (Currently occupied.)/%",
"obj_readable_room1_slash_Other_10_gml_759_0":"* (It's a sink.)/",
"obj_readable_room1_slash_Other_10_gml_761_0":"* Hey^1, Kris^1, is that sink really more interesting than me?/%",
"obj_readable_room1_slash_Other_10_gml_771_0":"* (Patient Name:)&* (Rudolph \\\"Rudy\\\" Holiday)/",
"obj_readable_room1_slash_Other_10_gml_773_0":"\\E2* Trappedeth^1, hopelessly^1, like an Insecte in a Roach's Inn.../",
"obj_readable_room1_slash_Other_10_gml_777_0":"* Kris^1, you jealous you don't have your own wall plaque?/",
"obj_readable_room1_slash_Other_10_gml_778_0":"* Amazing what's being done with our taxpayer dollars^1, huh?/%",
"obj_readable_room1_slash_Other_10_gml_784_0":"\\E1* See thou in 100 years^1, thou feeble insects!/%",
"obj_readable_room1_slash_Other_10_gml_786_0":"* Hey^1, I'm happy your dad brought me flowers^1, but.../",
"obj_readable_room1_slash_Other_10_gml_787_0":"\\E2* Roses!^1? What is this^1, man^1? Beauty and the Beast?/",
"obj_readable_room1_slash_Other_10_gml_788_0":"\\E4* Oh^1! Such despair^1! Oh^1, such sweet despair!/",
"obj_readable_room1_slash_Other_10_gml_789_0":"\\E2* Squirmst^1! Squirmst upon the Earth^1, like a Moiste Noodle!/%",
"obj_readable_room1_slash_Other_10_gml_790_0":"\\E2* I even have my own bed now!!!/",
"obj_readable_room1_slash_Other_10_gml_791_0":"* (It's a bunch of roses.^1)&* (They seem healthy.)/",
"obj_readable_room1_slash_Other_10_gml_791_0_b":"\\E3* Now I don't have to sleep in a hole anymore!!!/",
"obj_readable_room1_slash_Other_10_gml_793_0":"* Kris^1, I love your dad^1, but.../",
"obj_readable_room1_slash_Other_10_gml_793_0_b":"\\EK* I thought you..^1. already had a bed./",
"obj_readable_room1_slash_Other_10_gml_794_0":"\\E7* Asgore^1, if you wanna go to prom with me^1, just ask!/%",
"obj_readable_room1_slash_Other_10_gml_795_0":"\\E3* No^1, that was for the bike./%",
"obj_readable_room1_slash_Other_10_gml_801_0":"* (It's a get well soon card from your mom.^1)&* (It's signed inside.)/",
"obj_readable_room1_slash_Other_10_gml_803_0":"* Hey^1, Kris^1, you KNOW you signed the inside^1, right?/",
"obj_readable_room1_slash_Other_10_gml_804_0":"\\E2* Why are you staring at it like you haven't seen it before?/",
"obj_readable_room1_slash_Other_10_gml_805_0":"* (Looks like a bed.^1)&* (Will you rest here?)/",
"obj_readable_room1_slash_Other_10_gml_80_0":"* It's a beautiful day outside./%",
"obj_readable_room1_slash_Other_10_gml_812_0":"* (It's a bikeless bed.)/%",
"obj_readable_room1_slash_Other_10_gml_813_0":"* (It's a chair.)/%",
"obj_readable_room1_slash_Other_10_gml_819_0":"* (It's a diagram showing a bunch of lines and a circle.)/%",
"obj_readable_room1_slash_Other_10_gml_826_0":"* (It's a regular sink.)/%",
"obj_readable_room1_slash_Other_10_gml_829_0":"* (It's a giant baseball.^1)&* (For parties.)/%",
"obj_readable_room1_slash_Other_10_gml_830_0":"* (Perhaps there was originally one tall sink that was cut in half to create both of them.)/%",
"obj_readable_room1_slash_Other_10_gml_843_0":"* (You looked inside the cupboard.)/",
"obj_readable_room1_slash_Other_10_gml_844_0":"* (... a very small obligatory piano is hiding inside.)/%",
"obj_readable_room1_slash_Other_10_gml_848_0":"* (It's a classic 1-to-10 pain scale^1, using ICE-E as a model.)/",
"obj_readable_room1_slash_Other_10_gml_849_0":"* (A bicycle is lovingly tucked into bed.)/%",
"obj_readable_room1_slash_Other_10_gml_855_0":"* This castle's WHITE WIZARDs relegated me to this HEALING CHAMBER.../",
"obj_readable_room1_slash_Other_10_gml_855_0_b":"\\EC* ..^1. so why do you collect creepy dolls?/",
"obj_readable_room1_slash_Other_10_gml_856_0":"* But my BLOOD is BOILING FOR BATTLE!!!/%",
"obj_readable_room1_slash_Other_10_gml_857_0":"\\E0* Hey^1, Noelle and her sister made that. Respect it!/",
"obj_readable_room1_slash_Other_10_gml_859_0":"\\E0* (Noelle's sister...)/%",
"obj_readable_room1_slash_Other_10_gml_863_0":"\\EC* (...)/%",
"obj_readable_room1_slash_Other_10_gml_86_0":"* Even after a long night^1, the sunrise is the same as always./%",
"obj_readable_room1_slash_Other_10_gml_875_0":"* \\\"Lord of the Hammer\\\"/",
"obj_readable_room1_slash_Other_10_gml_876_0":"* (First in the award-winning fiction series by lauded historian Gerson Boom.)/%",
"obj_readable_room1_slash_Other_10_gml_881_0":"* (It's an unlabelled book. You look inside...)/",
"obj_readable_room1_slash_Other_10_gml_882_0":"* oh.... i accidentally returned my personal journal instead of my book.../",
"obj_readable_room1_slash_Other_10_gml_883_0":"* oh no.... they're putting it into their catalogue.../",
"obj_readable_room1_slash_Other_10_gml_884_0":"* oh no... i have to take it out every time i want to write a new entry.../%",
"obj_readable_room1_slash_Other_10_gml_892_0":"* \\\"Please remember my name. Please. I wrote a book to help you remember.\\\"/",
"obj_readable_room1_slash_Other_10_gml_893_0":"* (By Hots Fireguy)/%",
"obj_readable_room1_slash_Other_10_gml_895_0":"\\E2* Dammit all^1, Kris^1! You really love that sink^1, huh?/",
"obj_readable_room1_slash_Other_10_gml_896_0":"\\E0* That's Sink 2^1, Rudy 0./",
"obj_readable_room1_slash_Other_10_gml_897_0":"* (There's a book here.^1)&* (You lick the page...^1)&* (It's delicious!)/",
"obj_readable_room1_slash_Other_10_gml_897_0_b":"\\E2* Don't worry^1, I'm gonna pull it back^1! You wait!/%",
"obj_readable_room1_slash_Other_10_gml_898_0":"* Yeah^1, even I got arrested.../",
"obj_readable_room1_slash_Other_10_gml_903_0":"\\E0* ..^1. hey^1, Kris^1, why are you checking the sink?/",
"obj_readable_room1_slash_Other_10_gml_905_0":"* (Computer Lab.^1)&* (Please surf the web responsibly.)/",
"obj_readable_room1_slash_Other_10_gml_905_0_b":"\\E7* That's what I'M asking^1, sweetheart!/%",
"obj_readable_room1_slash_Other_10_gml_906_0":"* (In fact^1, maybe don't do it at all.)/%",
"obj_readable_room1_slash_Other_10_gml_909_0":"\\E7* You must really have wanted to save us.../",
"obj_readable_room1_slash_Other_10_gml_910_0":"\\E2* Handwashing marathon^1, Kris?/%",
"obj_readable_room1_slash_Other_10_gml_911_0":"* Huh!^1? No way^1, I just...!/",
"obj_readable_room1_slash_Other_10_gml_912_0":"\\E6* I just solved it... on accident./",
"obj_readable_room1_slash_Other_10_gml_913_0":"* (Seems like it's making a game...)/",
"obj_readable_room1_slash_Other_10_gml_914_0":"* On accident?/",
"obj_readable_room1_slash_Other_10_gml_915_0":"* (Seems like when the game's finished^1, you can go in...)/",
"obj_readable_room1_slash_Other_10_gml_916_0":"* I actually thought it was^1, uh^1, y'know^1, a slot machine./",
"obj_readable_room1_slash_Other_10_gml_91_0":"* A cactus^1.&* There's not much to say about it./%",
"obj_readable_room1_slash_Other_10_gml_920_0":"* Well^1, I'm proud of you^1, Susie./",
"obj_readable_room1_slash_Other_10_gml_921_0":"* (Now the dog is just playing the maracas...)/",
"obj_readable_room1_slash_Other_10_gml_922_0":"* Yeah^1, whatever./%",
"obj_readable_room1_slash_Other_10_gml_923_0":"* (This might take a while...)/%",
"obj_readable_room1_slash_Other_10_gml_931_0":"* (There's a crude drawing of an ice-cube wearing a headband.)/",
"obj_readable_room1_slash_Other_10_gml_932_0":"* (It's an angel doll.^1)&* (Its lack of facial features is unsettling.)/",
"obj_readable_room1_slash_Other_10_gml_933_0":"* (A feeling of immense relief washes over you.)/%",
"obj_readable_room1_slash_Other_10_gml_948_0":"* GERSON&* RENOWNED HISTORIAN, AUTHOR, AND TEACHER/%",
"obj_readable_room1_slash_Other_10_gml_951_0":"* CRYSTAL&* A SNOWY GEMSTONE FOR A PROUD MOTHER/%",
"obj_readable_room1_slash_Other_10_gml_952_0":"* Oh^1, so you're just here to use the sink^1, huh?/",
"obj_readable_room1_slash_Other_10_gml_954_0":"\\E3* Hey^1, what's wrong with a married man getting flowers?/",
"obj_readable_room1_slash_Other_10_gml_955_0":"* MUTTLER&* A BIG BONE FOR THE LEADER OF THE PACK/%",
"obj_readable_room1_slash_Other_10_gml_956_0":"\\EK* ..^1. So your^1, uh^1, wife gave them to you?/",
"obj_readable_room1_slash_Other_10_gml_958_0":"\\E2* Nah^1, HAHAHA^1! I'm messin with ya^1! Kris's dad did!/",
"obj_readable_room1_slash_Other_10_gml_960_0":"\\EK* (Not gonna try to understand this.)/%",
"obj_readable_room1_slash_Other_10_gml_961_0":"* SHYRA&* A KARAOKE MICROPHONE FOR A BRAVE SINGER/%",
"obj_readable_room1_slash_Other_10_gml_964_0":"\\E7* Flowers? I'm trying to heal^1, man^1! Not get hayfever!/",
"obj_readable_room1_slash_Other_10_gml_966_0":"\\EC* ..^1. Should Kris tell him to stop?/",
"obj_readable_room1_slash_Other_10_gml_968_0":"\\E2* What? Hell no^1! When did I say that? Hahaha!/%",
"obj_readable_room1_slash_Other_10_gml_96_0":"* There are many books./",
"obj_readable_room1_slash_Other_10_gml_975_0":"* Kris^1, you jealous you don't have your own wall plaque?/",
"obj_readable_room1_slash_Other_10_gml_976_0":"* Amazing what's being done with our taxpayer dollars^1, huh?/%",
"obj_readable_room1_slash_Other_10_gml_983_0":"* (It's a painting of the town.)/%",
"obj_readable_room1_slash_Other_10_gml_988_0":"* (It's a small pine tree.)/%",
"obj_readable_room1_slash_Other_10_gml_991_0":"* Kris^1, I love your dad^1, but.../",
"obj_readable_slash_Other_10_gml_2_0":"* Can you see me...?/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_1047_0":"\\E8* I think we're done with the mice for now^1, Kris./%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_1052_0":"\\EK* Hey^1, the hell are you doing with our mice?!/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_1053_0":"\\EK* We worked on getting those together!/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_105_0":"\\E2* Well^1, see ya later. \\f0 /%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_106_0":"(W-wait, what did I volunteer for?)",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_1076_0":"\\EK* What are you doing? The path is open!/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_161_0":"\\E8* (W..^1. wait for me!)/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_167_0":"\\EH* So^1, umm..^1. why were you all..^1. riding a teacup together?/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_169_0":"\\E0* Ugh. Balloons./",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_171_0":"\\E2* Balloons?/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_173_0":"\\E1* Trust me..^1. you dodged a bullet./",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_175_0":"\\E2* Umm... okay!/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_257_0":"* (You all jumped into one teacup.)/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_258_0":"* (You heard a clicking sound.)/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_380_0":"\\EK* Wait a sec..^1. Where's Noelle?/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_399_0":"\\E2* S-sorry^1, I..^1. I'd just never seen fireworks up close before.../",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_401_0":"\\EY* Those bullets? What^1, you scared?/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_403_0":"\\E3* Uh..^1. umm..^1. I guess so.../",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_404_0":"\\E4* (Maybe that's..^1. why I couldn't stop watching...?)/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_68_0":"\\E3* Wait^1, I know^1! Umm^1, to turn off that force field.../%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_708_0":"\\E5* 20 more!? Damn^1, we're gonna be here forever!/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_710_0":"\\E2* M..^1. maybe if we..^1. um^1, split up the work?/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_712_0":"\\EK* Huh?/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_781_0":"\\E0* I'll release the mice.../",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_782_0":"\\E4* Susie will break the balloons when they reach the top.../",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_783_0":"\\E8* And Kris^1, you catch them^1! Umm^1, if that's ok./",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_784_0":"\\E0* Ready...?/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_785_0":"\\E4* Go!/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_86_0":"\\E2* You just stay standing on this switch!/",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_88_0":"\\E0* Huh./%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_936_0":"\\E5* Hell yeah^1! Take that^1, you stupid mice!/%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_944_0":"\\E2* It's nice seeing you enjoy a puzzle^1, Susie./%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_957_0":"\\EK* Well. Maybe they aren't awful if you do 'em like that./%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_966_0":"\\EL* ..^1. not bad^1, Noelle. That was kinda smart./%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_972_0":"\\EM* H-Huh? Th..^1. thanks.../%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_977_0":"\\EY* Heh^1, maybe next time I'll let you do my homework./%",
"obj_room_dw_city_postbaseball_slash_Step_0_gml_992_0":"\\E6* (Can I?)/%",
"obj_rouxls_enemy_slash_Create_0_gml_116_0":"Residential",
"obj_rouxls_enemy_slash_Create_0_gml_117_0":"Commercial",
"obj_rouxls_enemy_slash_Create_0_gml_118_0":"Industrial",
"obj_rouxls_enemy_slash_Create_0_gml_120_0":"Parks",
"obj_rouxls_enemy_slash_Create_0_gml_121_0":"Crime",
"obj_rouxls_enemy_slash_Create_0_gml_122_0":"Public Transport",
"obj_rouxls_enemy_slash_Step_0_gml_102_0":"Uh oh/%",
"obj_rouxls_enemy_slash_Step_0_gml_136_0":"* You need more ~1 Zones.",
"obj_rouxls_enemy_slash_Step_0_gml_142_0":"* Your city is lacking ~1.",
"obj_rouxls_enemy_slash_Step_0_gml_147_0":"* The enemy's ship seems to have fallen in love with yours.",
"obj_rouxls_enemy_slash_Step_0_gml_147_1":"* You can't help but notice the enemy's ship is very ~1.",
"obj_rouxls_enemy_slash_Step_0_gml_150_0":"* Smells like a model house set.",
"obj_rouxls_enemy_slash_Step_0_gml_171_0":"* ROUXLS - Miniboss for hire. Will appear even if unhired.&\\\"I eventh do Partiese\\\"/%",
"obj_rouxls_enemy_slash_Step_0_gml_178_0":"%%",
"obj_rouxls_enemy_slash_Step_0_gml_187_0":"%%",
"obj_rouxls_enemy_slash_Step_0_gml_196_0":"%%",
"obj_rouxls_enemy_slash_Step_0_gml_19_0":"Fly, mine Duckie! Fly!/%",
"obj_rouxls_enemy_slash_Step_0_gml_205_0":"%%",
"obj_rouxls_enemy_slash_Step_0_gml_214_0":"* Ralsei distracted! Rouxls will place one less house next turn./%",
"obj_rouxls_enemy_slash_Step_0_gml_215_0":"* Ralsei distracted! But it failed./%",
"obj_rouxls_enemy_slash_Step_0_gml_22_0":"Go forth,&my caravan!/%",
"obj_rouxls_enemy_slash_Step_0_gml_230_0":"cool",
"obj_rouxls_enemy_slash_Step_0_gml_235_0":"elegant",
"obj_rouxls_enemy_slash_Step_0_gml_239_0":"lively",
"obj_rouxls_enemy_slash_Step_0_gml_243_0":"cute",
"obj_rouxls_enemy_slash_Step_0_gml_247_0":"hot",
"obj_rouxls_enemy_slash_Step_0_gml_251_0":"gun's",
"obj_rouxls_enemy_slash_Step_0_gml_263_0":"\\E0* It seemseth the Game hath been Overed!/",
"obj_rouxls_enemy_slash_Step_0_gml_266_0":"\\E2* And lo! I haveth the moste Real Estate!/",
"obj_rouxls_enemy_slash_Step_0_gml_270_0":"\\E1* What!? Howst doth you have more Houstes?!/",
"obj_rouxls_enemy_slash_Step_0_gml_274_0":"\\E5* I haveth noe idea who won or lost./",
"obj_rouxls_enemy_slash_Step_0_gml_28_0":"Solveth my puzzleth,&yon Maties!/%",
"obj_rouxls_enemy_slash_Step_0_gml_33_0":"Thrashst off&the Porthbow!/%",
"obj_rouxls_enemy_slash_Step_0_gml_364_0":"\\E5* CUT THE BATTLE!!!/%",
"obj_rouxls_enemy_slash_Step_0_gml_42_0":"The Rouxls&(pronounced Rules)&art Simple!/%",
"obj_rouxls_enemy_slash_Step_0_gml_45_0":"O-oweth! The houses,&thoust fool! THE&HOUSES!!!/%",
"obj_rouxls_enemy_slash_Step_0_gml_46_0":"Soon, Victorie&will be Mineth,&and Queene will&maketh me her&Left Hande Man.../%",
"obj_rouxls_enemy_slash_Step_0_gml_50_0":"STOP HITTINGETH&ME AND PLAYETH&MY MINI-GAME,&YOU ROGUES!!!/%",
"obj_rouxls_enemy_slash_Step_0_gml_51_0":"Umm,&Mr. Kaard?&What happens&if WE win?/%",
"obj_rouxls_enemy_slash_Step_0_gml_57_0":"STOP!!! STOP&BUILDINGETH HOUSES!!!&I HAVE TO WIN!!!/%",
"obj_rouxls_enemy_slash_Step_0_gml_85_0":"Conquer Houses!&Whoeverest has the&most, Winst!/%",
"obj_rouxls_enemy_slash_Step_0_gml_86_0":".../%",
"obj_rouxls_simtown_slash_Draw_0_gml_103_0":"* Claim with",
"obj_rouxls_simtown_slash_Draw_0_gml_47_0":"* You can take this tile!",
"obj_rouxls_simtown_slash_Draw_0_gml_48_0":"* Press arrows to move!",
"obj_rouxls_simtown_slash_Draw_0_gml_49_0":"* Too far from own territory!",
"obj_rouxls_simtown_slash_Draw_0_gml_50_0":"* Can't build on acid!",
"obj_rouxls_simtown_slash_Draw_0_gml_51_0":"* Can't build on enemy territory!",
"obj_rouxls_simtown_slash_Draw_0_gml_53_0":"* Swan is lacking#structural support",
"obj_rouxls_simtown_slash_Draw_0_gml_54_0":"* Swan is lacking#structural support",
"obj_rouxls_simtown_slash_Draw_0_gml_55_0":"* Swan is lacking#structural support",
"obj_rouxls_simtown_slash_Draw_0_gml_56_0":"* Swan is lacking#structural support",
"obj_rouxls_simtown_slash_Draw_0_gml_58_0":"* A familiar-looking machine.",
"obj_rouxls_simtown_slash_Draw_0_gml_59_0":"* It seems to be in love with your swan.",
"obj_rouxls_simtown_slash_Draw_0_gml_72_0":"* Thoust admireth moi...?",
"obj_rouxls_simtown_slash_Draw_0_gml_80_0":"* ~1で占領!",
"obj_rouxls_simtown_slash_Step_0_gml_93_0":"* Finished!/%",
"obj_rudinnranger_slash_Step_0_gml_11_0":"Long live&the king!",
"obj_rudinnranger_slash_Step_0_gml_122_0":"Alright^1,&you convinced&me!!/%",
"obj_rudinnranger_slash_Step_0_gml_12_0":"Glimmer&glammor",
"obj_rudinnranger_slash_Step_0_gml_13_0":"Perish,&Lightners!",
"obj_rudinnranger_slash_Step_0_gml_14_0":"I'm the,&diamond,&here's the&rough!",
"obj_rudinnranger_slash_Step_0_gml_158_0":"* RUDINN RANGER - AT 8 DF 0&* Ideally multicolored, but they all wanted to be red./%",
"obj_rudinnranger_slash_Step_0_gml_167_0":"* You tried to explain why fighting is bad./",
"obj_rudinnranger_slash_Step_0_gml_168_0":"* But Rudinn Ranger just became \\cBTIRED\\cW.../%",
"obj_rudinnranger_slash_Step_0_gml_169_0":"(Tired)",
"obj_rudinnranger_slash_Step_0_gml_17_0":"Enough!&You can't&convince&me!",
"obj_rudinnranger_slash_Step_0_gml_181_0":"* Susie COMPLIMENTed the enemy...?/",
"obj_rudinnranger_slash_Step_0_gml_184_0":"* \"Your outfit is NOT disgusting.\"/%",
"obj_rudinnranger_slash_Step_0_gml_185_0":"* \"Please keep body tackling the soda machine.\"/%",
"obj_rudinnranger_slash_Step_0_gml_186_0":"* Nice^1, you guys look like you're gonna kill me./%",
"obj_rudinnranger_slash_Step_0_gml_190_0":"* You told Susie to COMPLIMENT the enemy!/",
"obj_rudinnranger_slash_Step_0_gml_192_0":"* ... uhhh^1, are you serious?/",
"obj_rudinnranger_slash_Step_0_gml_193_0":"\\E2* What good can I say about someone trying to kill us?/",
"obj_rudinnranger_slash_Step_0_gml_195_0":"* Aww^1, Susie..^1. if you're stuck^1, why not try.../",
"obj_rudinnranger_slash_Step_0_gml_196_0":"* ... saying something you wish someone'd say to you?/",
"obj_rudinnranger_slash_Step_0_gml_198_0":"* .../",
"obj_rudinnranger_slash_Step_0_gml_199_0":"\\E2* \"You are unbanned from free ham sandwich day\"/%",
"obj_rudinnranger_slash_Step_0_gml_205_0":"* Susie actively didn't COMPLIMENT the enemy!/",
"obj_rudinnranger_slash_Step_0_gml_207_0":"* Look^1, it's just gonna be weird if I keep going./%",
"obj_rudinnranger_slash_Step_0_gml_21_0":"No one ever&said THAT to&me before&...",
"obj_rudinnranger_slash_Step_0_gml_22_0":"The King&never said&THAT to me&before...",
"obj_rudinnranger_slash_Step_0_gml_235_0":"You kidding?&I can't quit.&Stopping you&is my job!/%",
"obj_rudinnranger_slash_Step_0_gml_245_0":"* Really^1?&* What do you spend your money on?/%",
"obj_rudinnranger_slash_Step_0_gml_253_0":"I'm a normal&person./",
"obj_rudinnranger_slash_Step_0_gml_254_0":"I spend all&my money on&RENT and&MYSTIC GEMs./%",
"obj_rudinnranger_slash_Step_0_gml_25_0":"Yeah it&would be&weird.",
"obj_rudinnranger_slash_Step_0_gml_264_0":"* (Kris^1, let's try CONVINCING them again...)/%",
"obj_rudinnranger_slash_Step_0_gml_81_0":"* Rudinn Ranger gleams gallantly.",
"obj_rudinnranger_slash_Step_0_gml_82_0":"* Rudinn Ranger puts a power limiter on its feelings.",
"obj_rudinnranger_slash_Step_0_gml_83_0":"* Rudinn Ranger fantasizes about divine gems.",
"obj_rudinnranger_slash_Step_0_gml_84_0":"* Rudinn Ranger pledges allegiance.",
"obj_rudinnranger_slash_Step_0_gml_85_0":"* Smells like crystal.",
"obj_rudinnranger_slash_Step_0_gml_86_0":"* Rudinn Ranger is starting to fall asleep.",
"obj_rudinnranger_slash_Step_0_gml_87_0":"* Rudinn Ranger's luster begins to fade.",
"obj_rudinnranger_slash_Step_0_gml_88_0":"* Rudinn Ranger seems totally flattered.",
"obj_rudy_slash_Step_0_gml_140_0":"* ... oh^1?&* Hi^1, Kris...?/%",
"obj_rudy_slash_Step_0_gml_15_0":"\\E4* Ahahaha..^1. DAD^1!&* I can't just SAY that to her!/",
"obj_rudy_slash_Step_0_gml_16_0":"\\E6* Oh my god..^1. I'd DIE^1.&* I'd LITERALLY die./",
"obj_rudy_slash_Step_0_gml_18_0":"\\E0* Noelle^1. Sweetheart^1.&* First time I laid eyes on your mother.../",
"obj_rudy_slash_Step_0_gml_19_0":"\\E3* I walked right up and told her she was a HOT piece of work./",
"obj_rudy_slash_Step_0_gml_21_0":"\\E2* R...Really?/",
"obj_rudy_slash_Step_0_gml_23_0":"\\E7* Yeah^1, she slapped me so hard I blacked out!/%",
"obj_rudy_slash_Step_0_gml_53_0":"\\E4* Hahaha...^1!&* Dad^1, that doesn't help at all!/",
"obj_rudy_slash_Step_0_gml_55_0":"\\E2* Anyhow^1, how's Dragon Blazers III^1?&* Beat it yet?/",
"obj_rudy_slash_Step_0_gml_57_0":"\\E4* Nah^1, I'm still at the Ice Palace^1.&* I've been kind of.../",
"obj_rudy_slash_Step_0_gml_58_0":"\\E9* ... kind of waiting to finish it with you^1, Dad./",
"obj_rudy_slash_Step_0_gml_60_0":"\\E4* ...&* Noelle.../",
"obj_rudy_slash_Step_0_gml_61_0":"\\E5* Maybe..^1.&* Maybe you shouldn't wait./",
"obj_rudy_slash_Step_0_gml_63_0":"\\E7* D..^1. Dad?/",
"obj_rudy_slash_Step_0_gml_65_0":"\\E7* You should bring it HERE^1!&* I'm bored as hell!/",
"obj_rudy_slash_Step_0_gml_67_0":"\\E8* Har har har^1!&* FINE^1, you win^1!&* I'll bring it next time!/",
"obj_rudy_slash_Step_0_gml_68_0":"\\E5* Oh^1, it's getting late.../",
"obj_rudy_slash_Step_0_gml_69_0":"\\E5* Guess I better go^1.&* I've got HOMEWORK./",
"obj_rudy_slash_Step_0_gml_71_0":"\\E4* Oh^1.&* That's the group project voice./",
"obj_rudy_slash_Step_0_gml_72_0":"\\E2* Bird guy again^1?&* What's his name^1? Nerdly?/",
"obj_rudy_slash_Step_0_gml_74_0":"\\E3* It's^1, um^1, Berdly..^1.&* He's not that bad^1, dad./",
"obj_rudy_slash_Step_0_gml_76_0":"\\E6* I'll kick his ass./",
"obj_rudy_slash_Step_0_gml_78_0":"\\E4* Hahaha..^1.&* Dad^1, you're not even supposed to get up./",
"obj_rudy_slash_Step_0_gml_80_0":"\\E7* Bring him by the window^1! I'll throw something at him!/",
"obj_rudy_slash_Step_0_gml_82_0":"\\E8* GOODBYE^1, dad./",
"obj_rudy_slash_Step_0_gml_84_0":"\\E2* Bye^1, honey./%",
"obj_savemenu_slash_Create_0_gml_75_0":"Kris",
"obj_savemenu_slash_Create_0_gml_8_0":"Kris",
"obj_savemenu_slash_Draw_0_gml_115_0":"New File",
"obj_savemenu_slash_Draw_0_gml_215_0":"Overwrite Slot ~1?",
"obj_savemenu_slash_Draw_0_gml_34_0":"LV ~1",
"obj_savemenu_slash_Draw_0_gml_371_0":"File Saved",
"obj_savemenu_slash_Draw_0_gml_47_0":"Save",
"obj_savemenu_slash_Draw_0_gml_48_0":"Return",
"obj_savemenu_slash_Draw_0_gml_52_0":"File saved.",
"obj_savemenu_slash_Draw_0_gml_52_0_b":"Storage",
"obj_savemenu_slash_Draw_0_gml_54_0":"Recruits",
"obj_savepoint_slash_Other_10_gml_108_0":"* Noelle has joined your party./",
"obj_savepoint_slash_Other_10_gml_109_0":"* You are filled with the power of not knowing what a sugarplum is./%",
"obj_savepoint_slash_Other_10_gml_113_0":"* Noelle is no longer in your party. All of you are filled with the power.../",
"obj_savepoint_slash_Other_10_gml_114_0":"* Of not knowing what a sugarplum is./%",
"obj_savepoint_slash_Other_10_gml_123_0":"* Energetic music wafts from the boxes./",
"obj_savepoint_slash_Other_10_gml_124_0":"* You are filled with the power of musical bagels./%",
"obj_savepoint_slash_Other_10_gml_128_0":"* You are filled with the power of silence./%",
"obj_savepoint_slash_Other_10_gml_135_0":"* After defeating Berdly^1, a certain scent hangs in the air.../",
"obj_savepoint_slash_Other_10_gml_136_0":"* You are filled with the power of chicken nuggets./%",
"obj_savepoint_slash_Other_10_gml_142_0":"* You have escaped from your second personalized room of the day./",
"obj_savepoint_slash_Other_10_gml_143_0":"* You are filled with the power of vacation homes./%",
"obj_savepoint_slash_Other_10_gml_155_0":"* Susie has gone into a book hole with Berdly./",
"obj_savepoint_slash_Other_10_gml_156_0":"* You are filled with the power of book holes./%",
"obj_savepoint_slash_Other_10_gml_162_0":"* Everyone is together^1, but the wind blows coldly.../",
"obj_savepoint_slash_Other_10_gml_163_0":"* You are filled with a certain power./%",
"obj_savepoint_slash_Other_10_gml_177_0":"* You and Noelle were filled with power./%",
"obj_savepoint_slash_Other_10_gml_17_0":"* At times^1, you see it flickering^1.&* The light only you can see./",
"obj_savepoint_slash_Other_10_gml_187_0":"* After a long day^1, you have returned to the castle town./",
"obj_savepoint_slash_Other_10_gml_188_0":"* But^1, you still feel the power in your hands.../%",
"obj_savepoint_slash_Other_10_gml_18_0":"* By second nature^1, you reach out^1, and.../%",
"obj_savepoint_slash_Other_10_gml_19_0":"* The power of this place shines within you./%",
"obj_savepoint_slash_Other_10_gml_23_0":"* Ralsei^1, the lonely prince^1, is now your ally./",
"obj_savepoint_slash_Other_10_gml_24_0":"* The power of fluffy boys shines within you./%",
"obj_savepoint_slash_Other_10_gml_30_0":"* You look upon the castle you first saw yesterday.../",
"obj_savepoint_slash_Other_10_gml_31_0":"* You are filled with the power of immediate nostalgia./%",
"obj_savepoint_slash_Other_10_gml_33_0":"* For some reason^1, you punished yourself with the spores./",
"obj_savepoint_slash_Other_10_gml_41_0":"* Any pain you may have had melted away..^1.&* (HP fully restored.)/%",
"obj_savepoint_slash_Other_10_gml_42_0":"* You are filled with the power of friendship-based architecture./%",
"obj_savepoint_slash_Other_10_gml_50_0":"* After a long day^1, the town has grown once again./",
"obj_savepoint_slash_Other_10_gml_51_0":"* In front of you^1, a castle looms beneath the empty town./",
"obj_savepoint_slash_Other_10_gml_60_0":"* A green field extends before you..^1. And^1, in the distance^1, a city shines brightly./",
"obj_savepoint_slash_Other_10_gml_61_0":"* You are filled with the power of a new adventure./%",
"obj_savepoint_slash_Other_10_gml_65_0":"* A green field extends before you..^1. You've seen this already./",
"obj_savepoint_slash_Other_10_gml_66_0":"* With the door closed behind you^1, your adventure will truly begin.../",
"obj_savepoint_slash_Other_10_gml_73_0":"* The game is wrecked. You are filled with the power of videogame violence./%",
"obj_savepoint_slash_Other_10_gml_79_0":"* Crash^1! Boom^1! Bang^1! There's a terrific noise coming from the building nearby.../",
"obj_savepoint_slash_Other_10_gml_80_0":"* Susie^1, the violet tormentor^1, is now your ally./",
"obj_savepoint_slash_Other_10_gml_88_0":"* Noelle is with you now./",
"obj_savepoint_slash_Other_10_gml_89_0":"* You are still filled with the power from the cat sign./%",
"obj_savepoint_slash_Other_10_gml_93_0":"The $!$? Squad",
"obj_savepoint_slash_Other_10_gml_94_0":"The Lancer Fan Club",
"obj_savepoint_slash_Other_10_gml_98_0":"* You have neither fluffy boys nor mean girls with you now./",
"obj_savepoint_slash_Other_10_gml_99_0":"* Reluctantly^1, you are filled with the power from the cat sign./%",
"obj_shapepuzzle_slash_Draw_0_gml_171_0":"[Arrows]#Move",
"obj_shapepuzzle_slash_Draw_0_gml_173_0":"~1 Rotate#~2 Quit",
"obj_shapepuzzle_slash_Draw_0_gml_181_0":"#Move",
"obj_shapepuzzle_slash_Draw_0_gml_192_0":"Rotate#Quit",
"obj_shapepuzzlebutton_slash_Step_0_gml_101_0":"\\EB* Kris!^1 Stop taunting me with that appealing blue shape!/",
"obj_shapepuzzlebutton_slash_Step_0_gml_102_0":"\\EC* Y^1-You're just lucky this isn't online,^1 or...^1 or.../",
"obj_shapepuzzlebutton_slash_Step_0_gml_103_0":"\\ED* ... or you wouldn't be able to taunt!!/%",
"obj_shop1_slash_Create_0_gml_74_0":"ITEM#Star-shape#candy that#heals 40HP",
"obj_shop1_slash_Create_0_gml_75_0":"ITEM#Mysterious#hamburger#heals 70HP",
"obj_shop1_slash_Create_0_gml_76_0":"ARMOR#Defensive#charm",
"obj_shop1_slash_Create_0_gml_77_0":"WEAPON#Black-and#orange",
"obj_shop1_slash_Create_0_gml_87_0":"ITEM#Music with#each bite#heals 80HP",
"obj_shop1_slash_Draw_0_gml_106_0":"Buy",
"obj_shop1_slash_Draw_0_gml_107_0":"Sell",
"obj_shop1_slash_Draw_0_gml_108_0":"Talk",
"obj_shop1_slash_Draw_0_gml_109_0":"Exit",
"obj_shop1_slash_Draw_0_gml_139_0":"Exit",
"obj_shop1_slash_Draw_0_gml_143_0":"$~1",
"obj_shop1_slash_Draw_0_gml_148_0":"\\E0What do&you like&to buy?",
"obj_shop1_slash_Draw_0_gml_149_0":"\\E2Thanks for&that.",
"obj_shop1_slash_Draw_0_gml_150_0":"\\E0What,&not good&enough?",
"obj_shop1_slash_Draw_0_gml_151_0":"\\E3Not&enough&money.",
"obj_shop1_slash_Draw_0_gml_152_0":"\\E3You're&carrying&too much.",
"obj_shop1_slash_Draw_0_gml_153_0":"/*",
"obj_shop1_slash_Draw_0_gml_159_0":"\\E2Thanks, it'll&be in your&STORAGE.",
"obj_shop1_slash_Draw_0_gml_167_0":"Buy it for",
"obj_shop1_slash_Draw_0_gml_169_0":"Yes",
"obj_shop1_slash_Draw_0_gml_170_0":"No",
"obj_shop1_slash_Draw_0_gml_177_0":"$~1",
"obj_shop1_slash_Draw_0_gml_217_0":"About yourself",
"obj_shop1_slash_Draw_0_gml_218_0":"Lightners",
"obj_shop1_slash_Draw_0_gml_220_0":"Kingdom",
"obj_shop1_slash_Draw_0_gml_224_0":"About JEVIL",
"obj_shop1_slash_Draw_0_gml_227_0":"We're legendary",
"obj_shop1_slash_Draw_0_gml_240_0":"Exit",
"obj_shop1_slash_Draw_0_gml_241_0":"Strange Prisoner",
"obj_shop1_slash_Draw_0_gml_244_0":"\\E0Don't have&anything&better&to do.",
"obj_shop1_slash_Draw_0_gml_255_0":"\\E0Don't have&anything&better&to do.",
"obj_shop1_slash_Draw_0_gml_278_0":"Sell Items",
"obj_shop1_slash_Draw_0_gml_279_0":"Sell Weapons",
"obj_shop1_slash_Draw_0_gml_280_0":"Sell Armor",
"obj_shop1_slash_Draw_0_gml_285_0":"\\E0What kind&of junk&you got?",
"obj_shop1_slash_Draw_0_gml_286_0":"\\E0That's it&for that.",
"obj_shop1_slash_Draw_0_gml_287_0":"\\E3You don't&have&anything!",
"obj_shop1_slash_Draw_0_gml_292_0":"Sell Pocket Items",
"obj_shop1_slash_Draw_0_gml_293_0":"Return",
"obj_shop1_slash_Draw_0_gml_347_0":"\\E0Alright,&give me&an ITEM.",
"obj_shop1_slash_Draw_0_gml_348_0":"\\E0What WEAPON&will you&give me?",
"obj_shop1_slash_Draw_0_gml_349_0":"\\E0What ARMOR&will you&give me?",
"obj_shop1_slash_Draw_0_gml_350_0":"\\E2Thanks for&that.",
"obj_shop1_slash_Draw_0_gml_351_0":"\\E0No?",
"obj_shop1_slash_Draw_0_gml_352_0":"\\E3Y'think I&WANT that?",
"obj_shop1_slash_Draw_0_gml_353_0":"\\E0That's&nothing.",
"obj_shop1_slash_Draw_0_gml_365_0":"Sell it for",
"obj_shop1_slash_Draw_0_gml_367_0":"Yes",
"obj_shop1_slash_Draw_0_gml_368_0":"No",
"obj_shop1_slash_Draw_0_gml_395_0":"\\E0* See you again..^1.&* Or not^1.&* Ha ha ha ha.../%",
"obj_shop1_slash_Draw_0_gml_399_0":"\\E0* The name's Seam.&* Pronounced \"Shawm.\"/",
"obj_shop1_slash_Draw_0_gml_400_0":"\\E0* And this is my little Seap^1.&* Ha ha ha ha.../",
"obj_shop1_slash_Draw_0_gml_401_0":"\\E0* Over the years, I've collected odds and ends./",
"obj_shop1_slash_Draw_0_gml_402_0":"* 'Course, I've no attachment to any of it^1.&* It's just a hobby of mine./",
"obj_shop1_slash_Draw_0_gml_403_0":"* Around here, you learn to find ways to pass the time...&* ... or go mad like everyone else./%",
"obj_shop1_slash_Draw_0_gml_407_0":"$~1",
"obj_shop1_slash_Draw_0_gml_411_0":"\\E1* Long ago, the Darkners lived in harmony with the Lightners./",
"obj_shop1_slash_Draw_0_gml_412_0":"\\E0* They were like Gods to us.&* Our protectors.&* Our creators.&* Those who gave us purpose.../",
"obj_shop1_slash_Draw_0_gml_413_0":"\\E3* Then, one day we were all locked away in this prison..^1.&* And the Lightners never returned./",
"obj_shop1_slash_Draw_0_gml_414_0":"\\E1* Embittered^1, the King took up arms^1, and aims to take revenge upon the Lightners that left us behind./",
"obj_shop1_slash_Draw_0_gml_415_0":"\\E0* 'Course^1, even among his troops^1, some still distantly hope the Lightners will return.../%",
"obj_shop1_slash_Draw_0_gml_421_0":"\\E0* Historically^1, this land was ruled by the Four Kings^1, from \\cYCARD CASTLE\\cW to the East./",
"obj_shop1_slash_Draw_0_gml_422_0":"\\E1* But, recently, a \\cRstrange knight\\cW appeared..^1.&* And three of the kings were locked away./",
"obj_shop1_slash_Draw_0_gml_423_0":"\\E0* The remaining king put him and his strange son into power./",
"obj_shop1_slash_Draw_0_gml_424_0":"\\E1* This land hasn't seen THIS much chaos since.../",
"obj_shop1_slash_Draw_0_gml_425_0":"\\E2* Ha ha ha..^1.&* Well, you don't need to know about THAT./%",
"obj_shop1_slash_Draw_0_gml_429_0":"\\E0* He..^1. was a funny little man^1. Once^1, the court jester^1. I^1, the court magician./",
"obj_shop1_slash_Draw_0_gml_430_0":"\\E1* A friend...^1? Could I consider him a friend...^1? Perhaps^1, perhaps not./",
"obj_shop1_slash_Draw_0_gml_431_0":"\\E2* But he was the only one who matched me in the games we used to play./",
"obj_shop1_slash_Draw_0_gml_432_0":"\\E3* One day^1, he met a strange someone..^1. and since then^1, he began to change./",
"obj_shop1_slash_Draw_0_gml_433_0":"\\E1* He started saying bizarre things that didn't completely make sense -/",
"obj_shop1_slash_Draw_0_gml_434_0":"\\E3* But didn't completely not make sense^1, either./",
"obj_shop1_slash_Draw_0_gml_435_0":"* Soon^1, he began to see the world as a game^1, and everyone as its participants./",
"obj_shop1_slash_Draw_0_gml_436_0":"* As the court mage^1, and his only companion^1, I was forced to lock him away.../",
"obj_shop1_slash_Draw_0_gml_437_0":"\\E2* Or^1, rather^1, lock US all away^1, in his own words./",
"obj_shop1_slash_Draw_0_gml_438_0":"\\E1* Since that time^1, the strange words he's said have stuck inside my cotton.../",
"obj_shop1_slash_Draw_0_gml_439_0":"\\E3* And my view of this world has become darker^1, yet darker./",
"obj_shop1_slash_Draw_0_gml_440_0":"\\E2* Reflecting on these old memories^1, I think^1, perhaps ^1- I miss playing games with him./",
"obj_shop1_slash_Draw_0_gml_441_0":"\\E3* And I wonder^1, if I hadn't been asked to lock him up.../",
"obj_shop1_slash_Draw_0_gml_442_0":"\\E2* Would I have found a little more purpose in my life...?/%",
"obj_shop1_slash_Draw_0_gml_448_0":"\\E2* Ha ha ha ..^1.&* So you are the \"heroes\" who are going to seal our Fountain?/",
"obj_shop1_slash_Draw_0_gml_449_0":"\\E0* Ha, good luck^1.&* It makes no difference to me./",
"obj_shop1_slash_Draw_0_gml_450_0":"\\E3* Neither Light nor Dark hold a future for a Darkner in my condition./%",
"obj_shop1_slash_Draw_0_gml_459_0":"\\E1* Trouble opening the door...?/",
"obj_shop1_slash_Draw_0_gml_460_0":"\\E0* Ha ha ha^1, well^1, whether you can or not^1, it doesn't matter to me./",
"obj_shop1_slash_Draw_0_gml_461_0":"\\E2* But here's a hint ^1- \\cYwalk where the stars don't shine\\cW./%",
"obj_shop1_slash_Draw_0_gml_472_0":"\\E3* Eh...^1? What are you talking about...^1? A prisoner with an odd manner...?/",
"obj_shop1_slash_Draw_0_gml_473_0":"\\E1* ... No^1, you couldn't possibly be talking about HIM...?/",
"obj_shop1_slash_Draw_0_gml_474_0":"\\E3* ... I see^1.&* After all the trouble I went through to lock him up^1, you want to release him?/",
"obj_shop1_slash_Draw_0_gml_475_0":"\\E0* .../",
"obj_shop1_slash_Draw_0_gml_476_0":"\\E1* Hmm^1, now that you mention it^1, it could be troublesome if he was left alone.../",
"obj_shop1_slash_Draw_0_gml_477_0":"\\E0* Yes^1, perhaps it's better if you Heroes dealt with him now...?/",
"obj_shop1_slash_Draw_0_gml_478_0":"\\E2* After all^1, it's not as if whatever happens^1, will matter in the end./",
"obj_shop1_slash_Draw_0_gml_479_0":"* Perhaps a little chaos might be fun./",
"obj_shop1_slash_Draw_0_gml_480_0":"\\E0* So then, take this./",
"obj_shop1_slash_Draw_0_gml_482_0":"\\S0* (\\cYBROKEN KEY A\\cW was added to your \\cYKEY ITEMS\\cW.)/",
"obj_shop1_slash_Draw_0_gml_483_0":"* If you're so driven^1, find the other \\cYtwo\\cW pieces^1, and get someone to \\cYfix\\cW them./",
"obj_shop1_slash_Draw_0_gml_484_0":"* I'll even give you a hint - \\cYWalk where the stars don't shine\\cW./",
"obj_shop1_slash_Draw_0_gml_485_0":"* Anyhow^1, if you succeed^1, come back here and tell me^1! Good luck!!/",
"obj_shop1_slash_Draw_0_gml_486_0":"* If you can call THIS luck..^1. No^1, it's more like a curse...!/%",
"obj_shop1_slash_Draw_0_gml_493_0":"\\E1* You already opened the door...?/",
"obj_shop1_slash_Draw_0_gml_494_0":"\\E2* Ha ha ha..^1. I almost wish I could watch^1! Tell me what happens!/",
"obj_shop1_slash_Draw_0_gml_495_0":"\\E2* Ha ha ha..^1. though^1, I suppose if you don't come back^1, I'll understand^1, too!/%",
"obj_shop1_slash_Draw_0_gml_500_0":"\\E1* You defeated him!^1? You REALLY defeated him!?/",
"obj_shop1_slash_Draw_0_gml_501_0":"\\E0* I see..^1. perhaps you three may truly be \"Heroes\" after all.../",
"obj_shop1_slash_Draw_0_gml_502_0":"\\E1* But JEVIL was just a taste of what you'll face from now on./",
"obj_shop1_slash_Draw_0_gml_503_0":"\\E0* One day soon.../",
"obj_shop1_slash_Draw_0_gml_504_0":"\\E1* You too^1, will begin to realize the futility of your actions./",
"obj_shop1_slash_Draw_0_gml_505_0":"\\E2* Ha ha ha.../",
"obj_shop1_slash_Draw_0_gml_506_0":"\\E0* At that time^1, feel free to come back here^1.&* I'll make you tea.../",
"obj_shop1_slash_Draw_0_gml_507_0":"\\E2* And we can toast..^1. to the end of the world!/%",
"obj_shop1_slash_Draw_0_gml_567_0":"\\E1* Hmm..^1. So we are now in the Castle Town./",
"obj_shop1_slash_Draw_0_gml_568_0":"Space:",
"obj_shop1_slash_Draw_0_gml_569_0":"\\E2* As long as I stay in my shop^1, these walls won't change./",
"obj_shop1_slash_Draw_0_gml_570_0":"\\E0* ..^1. But./",
"obj_shop1_slash_Draw_0_gml_571_0":"NO SPACE",
"obj_shop1_slash_Draw_0_gml_571_0_b":"\\E2* In a way^1, I suppose it's just a little bit amusing to see you again./",
"obj_shop1_slash_Draw_0_gml_572_0":"\\E0* I'm sure you three will have an interesting journey./",
"obj_shop1_slash_Draw_0_gml_573_0":"\\E1* Me? I'll just be here offering the same old junk./",
"obj_shop1_slash_Draw_0_gml_574_0":"\\E0* As you find stronger treasure^1, I'm sure you'll have little reason to return here./",
"obj_shop1_slash_Draw_0_gml_575_0":"\\E2* But if you have some time^1, I'll offer you a biscuit and a hint!/%",
"obj_shop1_slash_Draw_0_gml_582_0":"\\E1* So we are here now^1, in a new world./",
"obj_shop1_slash_Draw_0_gml_583_0":"\\E2* And right off the heels of defeating that clown..^1. Incredible./",
"obj_shop1_slash_Draw_0_gml_584_0":"\\E1* ..^1. Oh? What's that? It seems like he gave something to you./",
"obj_shop1_slash_Draw_0_gml_585_0":"\\E0* That's right..^1. You must not have noticed it./",
"obj_shop1_slash_Draw_0_gml_586_0":"\\E3* That Crystal..^1. It's nearly invisible^1, but you've been holding it this whole time./",
"obj_shop1_slash_Draw_0_gml_587_0":"\\E0* Here^1, I'll take it off your hands and appraise it./",
"obj_shop1_slash_Draw_0_gml_588_0":"\\E3* .../",
"obj_shop1_slash_Draw_0_gml_589_0":"\\E1* Incredible^1! To think he had a Shadow Crystal.../",
"obj_shop1_slash_Draw_0_gml_590_0":"\\E0* Shadow Crystals^1, so called because you can only see their shadow./",
"obj_shop1_slash_Draw_0_gml_591_0":"\\E0* .../",
"obj_shop1_slash_Draw_0_gml_592_0":"\\E3* Call it a premonition^1, but I get the feeling you may find more of these.../",
"obj_shop1_slash_Draw_0_gml_593_0":"\\E2* ..^1. If you continue to defeat strong adversaries like \\cYhim\\c0^1, that is./",
"obj_shop1_slash_Draw_0_gml_594_0":"\\E0* If you can gather more Shadow Crystals^1, bring them here!/",
"obj_shop1_slash_Draw_0_gml_595_0":"\\E2* I'm sure I can stitch together something incredible for you.../%",
"obj_shop1_slash_Draw_0_gml_601_0":"\\E2* Well^1, what have we here^1! You managed to find another Shadow Crystal.../",
"obj_shop1_slash_Draw_0_gml_601_0_b":"\\E1* Ah^1, yes^1, that's right^1. It didn't occur to me until just now^1, but.../",
"obj_shop1_slash_Draw_0_gml_602_0":"\\E1* Oh^1, is that so^1? That salesman had found the crystal in the old machine...?/",
"obj_shop1_slash_Draw_0_gml_602_0_b":"\\E2* You three defeated that clown last time^1, didn't you^1?/",
"obj_shop1_slash_Draw_0_gml_603_0":"\\E0* I wonder..^1. if perhaps^1, long ago^1, that old machine was very important to someone./",
"obj_shop1_slash_Draw_0_gml_604_0":"\\E3* A certain Lightner^1, perhaps..^1. or maybe it's just a hunch^1. Haha!/",
"obj_shop1_slash_Draw_0_gml_605_0":"\\E0* At any rate^1, it's truly unfortunate a Darkner decided to steal that power.../",
"obj_shop1_slash_Draw_0_gml_606_0":"\\E0* Or^1, is it fortunate? Because of that^1, you found a new Crystal./",
"obj_shop1_slash_Draw_0_gml_607_0":"\\E2* Here^1, let me hold onto that for you. Ha ha ha!/%",
"obj_shop1_slash_Draw_0_gml_619_0":"\\E1* ..^1. What is that? It appears you have a Shadow Crystal./",
"obj_shop1_slash_Draw_0_gml_620_0":"\\E3* .../",
"obj_shop1_slash_Draw_0_gml_621_0":"\\E0* Unfortunately^1, I believe that you are missing one from your previous adventures./",
"obj_shop1_slash_Draw_0_gml_622_0":"\\E0* .../",
"obj_shop1_slash_Draw_0_gml_623_0":"\\E3* But^1, are you sure? Are you sure you didn't defeat that clown...?/",
"obj_shop1_slash_Draw_0_gml_624_0":"\\E0* Perhaps..^1. You just haven't remembered that you had yet./",
"obj_shop1_slash_Draw_0_gml_625_0":"\\E2* That's right^1, as long as you ever defeated that enemy in the past.../",
"obj_shop1_slash_Draw_0_gml_638_0":"\\E2* Then perhaps^1, even now^1, that Crystal might turn up somewhere close..^1. Perhaps!~1",
"obj_shop1_slash_Draw_0_gml_639_0":"\\E2* Aha^1! Another Shadow Crystal^1! You found it.../",
"obj_shop1_slash_Draw_0_gml_640_0":"\\E0* The little prince has something to show you in his castle./",
"obj_shop1_slash_Draw_0_gml_640_0_b":"\\E0* You can't see it^1, so perhaps you didn't notice.../",
"obj_shop1_slash_Draw_0_gml_641_0":"\\E3* Well now^1, are you going to turn down a royal invitation?/%",
"obj_shop1_slash_Draw_0_gml_641_0_b":"\\E0* Didn't you defeat him? Didn't you defeat Jevil?/",
"obj_shop1_slash_Draw_0_gml_642_0":"\\E2* Here^1, I'll take that Crystal. Now^1, you have collected 2 of them^1! Huzzah!/%",
"obj_shop1_slash_Draw_0_gml_645_0":"\\E0* If I were you^1, I would head home to the LIGHT WORLD./",
"obj_shop1_slash_Draw_0_gml_646_0":"\\E1* Of course^1, I'm not you. So^1, I'm staying right here./",
"obj_shop1_slash_Draw_0_gml_647_0":"\\E1* By the by^1, I can't offer any advice when you're not here.../",
"obj_shop1_slash_Draw_0_gml_648_0":"\\E2* So I'm not sure my hints will be much use after all^1! Ha ha!/%",
"obj_shop1_slash_Draw_0_gml_654_0":"* There are many fresh faces in town^1, I see./",
"obj_shop1_slash_Draw_0_gml_655_0":"\\E2* It warms this old fluff to see such hope./",
"obj_shop1_slash_Draw_0_gml_656_0":"\\E3* I was even surprised to see the Queen again./",
"obj_shop1_slash_Draw_0_gml_657_0":"\\E0* Same as ever..^1. Well^1, aren't we all./%",
"obj_shop1_slash_Draw_0_gml_661_0":"* Those young men have made an interesting shop./",
"obj_shop1_slash_Draw_0_gml_662_0":"\\E3* They're leaving the bagel business^1, so I have the rest of their remaining stock./",
"obj_shop1_slash_Draw_0_gml_663_0":"\\E3* ..^1. By the by^1, it's growing late^1, isn't it?/",
"obj_shop1_slash_Draw_0_gml_664_0":"\\E0* You should hurry home once you finish your business here./",
"obj_shop1_slash_Draw_0_gml_665_0":"\\E3* You don't want to get caught when the sun goes down.../%",
"obj_shop1_slash_Draw_0_gml_674_0":"* If you can defeat more strong adversaries^1, you may find more Shadow Crystals./",
"obj_shop1_slash_Draw_0_gml_674_0_b":"* Those three young musical men are thinking about setting up a shop here./",
"obj_shop1_slash_Draw_0_gml_675_0":"\\E2* Try your best^1! It may be tough^1, but I'm sure it will be worth it!/%",
"obj_shop1_slash_Draw_0_gml_675_0_b":"\\E2* I'm sure you'd appreciate having an option other than me^1, ha ha./",
"obj_shop1_slash_Draw_0_gml_681_0":"\\E1* ..^1. It seems that you didn't get another Shadow Crystal./",
"obj_shop1_slash_Draw_0_gml_682_0":"\\E0* Hm. I understand. It's no small feat to fight an opponent that has one./",
"obj_shop1_slash_Draw_0_gml_683_0":"\\E3* .../",
"obj_shop1_slash_Draw_0_gml_684_0":"\\E1* Well then^1, forget it all./",
"obj_shop1_slash_Draw_0_gml_685_0":"\\E0* You're a Lightner. Don't take your life^1, well^1, lightly!/%",
"obj_shop1_slash_Draw_0_gml_706_0":"* You have collected 2 Shadow Crystals./",
"obj_shop1_slash_Draw_0_gml_707_0":"\\E1* But don't let down your guard. I feel your next opponent may be..^1. hm./",
"obj_shop1_slash_Draw_0_gml_708_0":"\\E3* In reality^1, it may be impossible to win./",
"obj_shop1_slash_Draw_0_gml_709_0":"\\E0* ..^1. Unless you use the power of the Shadow Mantle./",
"obj_shop1_slash_Draw_0_gml_710_0":"\\E0* Here^1, it may look like an old scrap of cloth^1, but.../",
"obj_shop1_slash_Draw_0_gml_711_0":"\\E1* ..^1. eh?/",
"obj_shop1_slash_Draw_0_gml_712_0":"\\E3* I can't find it. Did someone..^1. take it...?/",
"obj_shop1_slash_Draw_0_gml_713_0":"\\E2* Hahaha^1! Well now^1, there goes your one chance of victory!/%",
"obj_shop1_slash_Draw_0_gml_717_0":"* You have collected 2 Shadow Crystals./",
"obj_shop1_slash_Draw_0_gml_718_0":"\\E3* Unfortunately^1, without the Shadow Mantle^1, at 2 you may remain./",
"obj_shop1_slash_Draw_0_gml_719_0":"\\E0* Fate is approaching..^1. and it is not on your side./%",
"obj_shop1_slash_Draw_0_gml_784_0":"Space:~1",
"obj_shop1_slash_Draw_0_gml_98_0":"\\E0* Take your time..^1.&* Ain't like it's&better spent.",
"obj_shop1_slash_Draw_0_gml_99_0":"\\E0* Hee hee..^1.&* Welcome, travellers.",
"obj_shop2_slash_Create_0_gml_73_0":"ITEM#Fragrant#sauce#heals 50HP",
"obj_shop2_slash_Create_0_gml_74_0":"WEAPON#Heroic &#Cool",
"obj_shop2_slash_Create_0_gml_75_0":"WEAPON#Homemade#Healing up",
"obj_shop2_slash_Create_0_gml_76_0":"ARMOR#Defensive#charm",
"obj_shop2_slash_Draw_0_gml_113_0":"$~1",
"obj_shop2_slash_Draw_0_gml_115_0":"Exit",
"obj_shop2_slash_Draw_0_gml_124_0":"\\E0What&shalt&thou buy?",
"obj_shop2_slash_Draw_0_gml_125_0":"\\E2Thanks,&worm.",
"obj_shop2_slash_Draw_0_gml_126_0":"\\E2Thanks,&hero!",
"obj_shop2_slash_Draw_0_gml_127_0":"\\E3Perhaps&another&ware?",
"obj_shop2_slash_Draw_0_gml_128_0":"\\E6Your&funds are&lacking.",
"obj_shop2_slash_Draw_0_gml_129_0":"\\E3Thou doth&carry&too much!",
"obj_shop2_slash_Draw_0_gml_130_0":"/*",
"obj_shop2_slash_Draw_0_gml_144_0":"Buyeth for",
"obj_shop2_slash_Draw_0_gml_146_0":"Yes",
"obj_shop2_slash_Draw_0_gml_147_0":"No",
"obj_shop2_slash_Draw_0_gml_147_0_b":"$~1?",
"obj_shop2_slash_Draw_0_gml_194_0":"About yourself",
"obj_shop2_slash_Draw_0_gml_195_0":"Why sell to us",
"obj_shop2_slash_Draw_0_gml_196_0":"The King",
"obj_shop2_slash_Draw_0_gml_197_0":"The King's Son",
"obj_shop2_slash_Draw_0_gml_198_0":"Exit",
"obj_shop2_slash_Draw_0_gml_202_0":"\\E5Ah^1, what is&thine&Intereste?",
"obj_shop2_slash_Draw_0_gml_236_0":"Selleth Items",
"obj_shop2_slash_Draw_0_gml_237_0":"Selleth Weapons",
"obj_shop2_slash_Draw_0_gml_238_0":"Selleth Armor",
"obj_shop2_slash_Draw_0_gml_239_0":"Returnst",
"obj_shop2_slash_Draw_0_gml_243_0":"\\E0Showeth&me your&treasure!",
"obj_shop2_slash_Draw_0_gml_244_0":"\\E2That seems&to be all,&no?",
"obj_shop2_slash_Draw_0_gml_245_0":"\\E6You have&none!",
"obj_shop2_slash_Draw_0_gml_305_0":"\\E0What ITEM&shalt thou&proffer?",
"obj_shop2_slash_Draw_0_gml_306_0":"\\E0What WEAPON&shalt thou&proffer?",
"obj_shop2_slash_Draw_0_gml_307_0":"\\E0What ARMOR&shalt thou&proffer?",
"obj_shop2_slash_Draw_0_gml_308_0":"\\E5I shall&make use&of this!",
"obj_shop2_slash_Draw_0_gml_309_0":"\\E6What?",
"obj_shop2_slash_Draw_0_gml_310_0":"\\E6Er, NO&thank you.",
"obj_shop2_slash_Draw_0_gml_311_0":"\\E6What?",
"obj_shop2_slash_Draw_0_gml_323_0":"Sell it for",
"obj_shop2_slash_Draw_0_gml_325_0":"Yes",
"obj_shop2_slash_Draw_0_gml_326_0":"No",
"obj_shop2_slash_Draw_0_gml_328_0":"$~1?",
"obj_shop2_slash_Draw_0_gml_353_0":"\\E5* See thou in the Dungeon^1, Worms!/%",
"obj_shop2_slash_Draw_0_gml_354_0":"\\E5* Come by any time^1, my good Worms!/%",
"obj_shop2_slash_Draw_0_gml_358_0":"\\E0* I amst the Duke of Puzzles^1, Rouxls Kaard./",
"obj_shop2_slash_Draw_0_gml_359_0":"\\E4* My hobbies includest calligraphy^1, lawkeeping^1, bugkeeping^1, cages.../",
"obj_shop2_slash_Draw_0_gml_360_0":"\\E1* ... and long walks in the dungeon./",
"obj_shop2_slash_Draw_0_gml_361_0":"\\E5* Artest thou one of my admirers^1, worm?/%",
"obj_shop2_slash_Draw_0_gml_364_0":"\\E5* By the way^1, no hard feelingst about earlier^1, right?/%",
"obj_shop2_slash_Draw_0_gml_371_0":"\\E4* Hahaha!^1! So I might amasseth funds^1, Worms^1! An army of funds.../",
"obj_shop2_slash_Draw_0_gml_372_0":"\\E1* So that I may crushest thou like Fermented Grapes^1, into a most delicious and adult beverage -/",
"obj_shop2_slash_Draw_0_gml_373_0":"\\E6* Vengeance!^1! Ahahaha!!!/",
"obj_shop2_slash_Draw_0_gml_374_0":"\\E5* Oh^1, how I amuse myself!!!/%",
"obj_shop2_slash_Draw_0_gml_378_0":"\\E2* Haha^1, why of course I wouldst sell to my compatriarts^1, the Heroes Of Legend!/",
"obj_shop2_slash_Draw_0_gml_379_0":"\\E5* Earlier art but a Test of your Heroick Resolve!/",
"obj_shop2_slash_Draw_0_gml_380_0":"\\E6* Rouxls is ALWAYS on the winning side!^1! Thou can bet on that!!!/%",
"obj_shop2_slash_Draw_0_gml_386_0":"\\E6* Our Lorde King art a cruel and terrifying Monarcke!/",
"obj_shop2_slash_Draw_0_gml_387_0":"\\E2* However^1, he is also Brilliant^1, for he decidedesteth to appoinst ME^1, as Duke of Puzzles,/",
"obj_shop2_slash_Draw_0_gml_388_0":"\\E6* After pretty mucheth everyone else was firedst or placed inside a cage./",
"obj_shop2_slash_Draw_0_gml_389_0":"\\E4* Truly, a benevolent ruler!/%",
"obj_shop2_slash_Draw_0_gml_392_0":"\\E6* Yes, the King^1! A terrible Man^1! An awful Monarcke^1!/",
"obj_shop2_slash_Draw_0_gml_393_0":"\\E2* Never likedeth that Guye^1, really!/",
"obj_shop2_slash_Draw_0_gml_394_0":"\\E3* I just envisionethed^1, perhaps..^1. If I acceptedst this High Ranking Positione.../",
"obj_shop2_slash_Draw_0_gml_395_0":"\\E5* I could assist to overthroweth him from the Inside!/",
"obj_shop2_slash_Draw_0_gml_396_0":"\\E6* ... What!^1? Cannot thou conceiveth of my plan?!?/%",
"obj_shop2_slash_Draw_0_gml_402_0":"\\E0* His Son^1, on the other hand^1, is more troublesome than a fistful of fleas!/",
"obj_shop2_slash_Draw_0_gml_403_0":"\\E1* He alwayst asks me the Worste Queries,/",
"obj_shop2_slash_Draw_0_gml_404_0":"\\E3* And calleth me his \"Lesser Dad.\"/",
"obj_shop2_slash_Draw_0_gml_405_0":"\\E6* Our relation is NONE^1, you little water-beetle^1! I placate you for your Father's sake!/",
"obj_shop2_slash_Draw_0_gml_406_0":"\\E6* I do not Wisheth to hear your MP3's^1! I would rather listen to the sweet song of Death!/",
"obj_shop2_slash_Draw_0_gml_407_0":"\\E3* .../",
"obj_shop2_slash_Draw_0_gml_408_0":"\\E2* How is he^1, anyhow?/%",
"obj_shop2_slash_Draw_0_gml_413_0":"\\E3* Perhaps my wording art a bit Harshe earlier... The King's offspring is a Darling!/",
"obj_shop2_slash_Draw_0_gml_414_0":"\\E6* A strange and irritating darling!/",
"obj_shop2_slash_Draw_0_gml_415_0":"\\E3* When his Father does not cook^1, his Son yells like a baby bird^1, until I feed him worms!/",
"obj_shop2_slash_Draw_0_gml_416_0":"\\E6* Is this what it means to be High Ranking!?/%",
"obj_shop2_slash_Draw_0_gml_481_0":"NO SPACE",
"obj_shop2_slash_Draw_0_gml_482_0":"Space:~1",
"obj_shop2_slash_Draw_0_gml_70_0":"\\E0* Anything else?",
"obj_shop2_slash_Draw_0_gml_73_0":"\\E0* Welcome to my&shop^1, you&ungrateful worms.",
"obj_shop2_slash_Draw_0_gml_74_0":"\\E0* Welcome^1, welcome^1,&my Heroick Comrades!",
"obj_shop2_slash_Draw_0_gml_82_0":"Buy",
"obj_shop2_slash_Draw_0_gml_83_0":"Sell",
"obj_shop2_slash_Draw_0_gml_84_0":"Talk",
"obj_shop2_slash_Draw_0_gml_85_0":"Exit",
"obj_shop_ch2_music_slash_Create_0_gml_79_0":"Musical food#with a#crunch#Heals 80HP",
"obj_shop_ch2_music_slash_Create_0_gml_80_0":"ARMOR#Made#of green wires",
"obj_shop_ch2_music_slash_Create_0_gml_81_0":"WEAPON#Press hilt#to extend",
"obj_shop_ch2_music_slash_Create_0_gml_82_0":"WEAPON#Make sure#to charge it",
"obj_shop_ch2_music_slash_Draw_0_gml_168_0":"\\m3\t\t*Don't forget to&\tbuy something!&\\m1\tIf you want!&\\m2\tCan I buy&\tsomething too?",
"obj_shop_ch2_music_slash_Draw_0_gml_170_0":"\\m1\t\t*Yo!&\\m3\tWhat's up?&\\m2\tHey!",
"obj_shop_ch2_music_slash_Draw_0_gml_174_0":"\\m1\t\t*Welcome to...&\\m3\tThe Music Room!&\\m2\tWe don't sell&\tanything!",
"obj_shop_ch2_music_slash_Draw_0_gml_175_0":"\\m1\t\t*Crash!&\\m3\tBang!&\\m2\tBoom!",
"obj_shop_ch2_music_slash_Draw_0_gml_176_0":"\\m2\t\t*Good song.",
"obj_shop_ch2_music_slash_Draw_0_gml_194_0":"Play Music",
"obj_shop_ch2_music_slash_Draw_0_gml_195_0":"Lancer",
"obj_shop_ch2_music_slash_Draw_0_gml_250_0":"$~1",
"obj_shop_ch2_music_slash_Draw_0_gml_262_0":"\\m3\t\t*Take&\tyour&\tpick!",
"obj_shop_ch2_music_slash_Draw_0_gml_266_0":"\\m1\t\t*Thanks,&\tguys!",
"obj_shop_ch2_music_slash_Draw_0_gml_267_0":"\\m2\t\t*I can't&\tsee.",
"obj_shop_ch2_music_slash_Draw_0_gml_270_0":"\\m3\t\t*Don't&\tchicken&\tout!",
"obj_shop_ch2_music_slash_Draw_0_gml_271_0":"\\m3\t\t*Not&\tenough&\tcash!",
"obj_shop_ch2_music_slash_Draw_0_gml_272_0":"\\m3\t\t*Your&\tpockets&\tare&\tfull.",
"obj_shop_ch2_music_slash_Draw_0_gml_273_0":"\\m3\t\t*Cool!&\tIt's in&\tyour&\tSTORAGE.",
"obj_shop_ch2_music_slash_Draw_0_gml_291_0":"$~1",
"obj_shop_ch2_music_slash_Draw_0_gml_343_0":"About yourselves",
"obj_shop_ch2_music_slash_Draw_0_gml_344_0":"Performance",
"obj_shop_ch2_music_slash_Draw_0_gml_345_0":"About Queen",
"obj_shop_ch2_music_slash_Draw_0_gml_346_0":"Junk Work",
"obj_shop_ch2_music_slash_Draw_0_gml_357_0":"\\m1\t\t*Let's&\ttrade&\tinfo!",
"obj_shop_ch2_music_slash_Draw_0_gml_394_0":"Sell Pocket Items",
"obj_shop_ch2_music_slash_Draw_0_gml_395_0":"Return",
"obj_shop_ch2_music_slash_Draw_0_gml_399_0":"\\m1\t\t*We'll&\ttake&\tit for&\tyou!",
"obj_shop_ch2_music_slash_Draw_0_gml_400_0":"\\m2\t\t*That's&\tall you&\thad?",
"obj_shop_ch2_music_slash_Draw_0_gml_401_0":"\\m2\t\t*You&\tgot&\tnothin!",
"obj_shop_ch2_music_slash_Draw_0_gml_487_0":"\\m1\t\t*OK,&\thit us&\twith an&\tITEM!",
"obj_shop_ch2_music_slash_Draw_0_gml_488_0":"\\m1\t\t*OK,&\tshow us&\tyour&\tWEAPON!",
"obj_shop_ch2_music_slash_Draw_0_gml_489_0":"\\m1\t\t*OK,&\thit us&\twith an&\tARMOR!",
"obj_shop_ch2_music_slash_Draw_0_gml_490_0":"\\m1\t\t*Sweet!&\tThis'll&\tbe great&\tscrap!",
"obj_shop_ch2_music_slash_Draw_0_gml_491_0":"\\m1\t\t*OK,&\thold&\tonto&\tthat.",
"obj_shop_ch2_music_slash_Draw_0_gml_492_0":"\\m1\t\t*Maybe&\tbetter&\tkeep&\tthat.",
"obj_shop_ch2_music_slash_Draw_0_gml_493_0":"\\m3\t\t*That's&\tnothin!",
"obj_shop_ch2_music_slash_Draw_0_gml_508_0":"$~1",
"obj_shop_ch2_music_slash_Draw_0_gml_532_0":"\\m3\t\t*Nice town^1, chief.&\\m1\tI think we're gonna like it&\there!&\\m2\tCool city./",
"obj_shop_ch2_music_slash_Draw_0_gml_533_0":"\\m1\t\t*As thanks^1, you can listen to&\tall sorts of songs here./",
"obj_shop_ch2_music_slash_Draw_0_gml_534_0":"\\m3\t\t*Don't think it'll be cheap^1,&\tthough!&\\m2\tIt's free.&\\m3\tWhat!?/%",
"obj_shop_ch2_music_slash_Draw_0_gml_540_0":"\\m1\t\t*See ya!&\\m3\tSmell ya!&\\m2\tHear ya!/%",
"obj_shop_ch2_music_slash_Draw_0_gml_546_0":"\\m1\t\t*I'm Sweet.&\\m3\tThe ladies call me Cap'n!&\\m2\tK_K!/",
"obj_shop_ch2_music_slash_Draw_0_gml_547_0":"\\m1\t\t*We used to work the sound in&\tthis town.&\\m3\t... until Queen came around.&\\m2\t(K_K is short for Cakes.)/",
"obj_shop_ch2_music_slash_Draw_0_gml_548_0":"\\m1\t\t*She made music against the law.&\\m2\tUnless you make a song she likes.&\\m3\tBut the only JUNK she enjoys.../",
"obj_shop_ch2_music_slash_Draw_0_gml_549_0":"\\m1\t\t*Are reverse diss-tracks, where&\tthe vocalist puts themselves&\tdown, and praises Queen...&\\m3\tOr noise music./",
"obj_shop_ch2_music_slash_Draw_0_gml_550_0":"\\m1\t\t*But even if Queenie tries to put&\ta limiter on us.../",
"obj_shop_ch2_music_slash_Draw_0_gml_551_0":"\\m1\t\t*You can't STOP ! THE ! MUSIC!&\\m3\tHear that!? We'll just go&\tunderground!!&\\m2\tCrash! Boom! Bang!/",
"obj_shop_ch2_music_slash_Draw_0_gml_552_0":"\\m1\t\t*That's why we made this junk&\tshop!&\\m3\tWe'll fund our musical rebellion!&\\m2\tCan we make noise music, too?/%",
"obj_shop_ch2_music_slash_Draw_0_gml_565_0":"\\m1\t\t*What, wanna see what we got!?&\\m3\tYo, yo, can you handle this!?&\\m2\tHold onto your antennas!!/%",
"obj_shop_ch2_music_slash_Draw_0_gml_571_0":"\\m1\t\t*Queen wasn't always so... harsh.&\\m3\tNo, she WAS! She just got WORSE&\tsomehow!/",
"obj_shop_ch2_music_slash_Draw_0_gml_572_0":"\\m1\t\t*It wasn't 'til that DARK FOUNTAIN&\tshowed up,&\\m3\tThat she started going into&\toverdrive./",
"obj_shop_ch2_music_slash_Draw_0_gml_573_0":"\\m1\t\t*\\\"Knight\\\" this^1, \\\"Knight\\\" that^1,&\t\\\"Fountain\\\" that...&\\m3\tLike, what does that Knight&\teven have going for it that I&\tdon't!? C'mon!!/",
"obj_shop_ch2_music_slash_Draw_0_gml_574_0":"\\m1\t\t*But like I said. She wasn't&\tALWAYS so bad. She used to&\tgive me sweets. For being so&\tsweet!&\\m3\tH... huh!? I never got candy!!/",
"obj_shop_ch2_music_slash_Draw_0_gml_575_0":"\\m1\t\t*You kept calling her a&\t\\\"hot mama^1,\\\" Cap.&\\m3\tYeah!? Is that wrong!? She&\tlooks like a mom and tends to&\toverheat!!/",
"obj_shop_ch2_music_slash_Draw_0_gml_576_0":"\\m3\t\t*K_K! Help me out here!!&\\m1\tK_K! What do you think?&\\m2\tHuh? Me?/",
"obj_shop_ch2_music_slash_Draw_0_gml_577_0":"\\m2\t\t*... I like candy./",
"obj_shop_ch2_music_slash_Draw_0_gml_578_0":"\\m1\t\t*Yeah, you're right, K_K! We gotta&\tfocus on what's important!&\\m3\tIf the band fights, we'll get&\toutta tune!&\\m2\tAnyone have any lemon drops?/%",
"obj_shop_ch2_music_slash_Draw_0_gml_584_0":"\\m1\t\t*Our main gig is making scrap&\tinto machines.&\\m3\tOur clients are sometimes a&\tbit off-key though.&\\m2\tThey smell off-key too!!/",
"obj_shop_ch2_music_slash_Draw_0_gml_585_0":"\\m1\t\t*Like some... little weird guy.&\\m3\tHe wanted us to sneak into&\tQueen's mansion...&\\m2\tWe're just rebels, we don't&\twanna get in trouble!/",
"obj_shop_ch2_music_slash_Draw_0_gml_586_0":"\\m1\t\t*But recently we got a&\treal-high-class-client.&\\m3\tA man of TASTE! He had a way&\twith words!!&\\m2\tI couldn't even understand him!/",
"obj_shop_ch2_music_slash_Draw_0_gml_587_0":"\\m1\t\t*Now, all we gotta do is follow&\tthe blueprints, right?&\\m3\tIt'll be our big time break!!&\\m2\tYeah!! Haha!! It's gonna break&\tapart!! Big time!!/%",
"obj_shop_ch2_music_slash_Draw_0_gml_616_0":"\\m3\t\t*Yo, how was that!?&\\m1\tDid you get rocked?!&\\m2\tAll our songs are only 4 seconds&\tlong!!/%",
"obj_shop_ch2_music_slash_Draw_0_gml_677_0":"Space:~1",
"obj_shop_ch2_spamton_slash_Create_0_gml_147_0":"S. POTION",
"obj_shop_ch2_spamton_slash_Create_0_gml_148_0":"''THE BIG ONE''",
"obj_shop_ch2_spamton_slash_Create_0_gml_153_0":"BSHOT BOWTIE",
"obj_shop_ch2_spamton_slash_Create_0_gml_89_0":"KEYITEM#100%#CERTIFIED#WAREZ",
"obj_shop_ch2_spamton_slash_Create_0_gml_90_0":"ITEM#ITEM#AFFECTS HP#A LOT!#THE SMOOTH#TASTE OF",
"obj_shop_ch2_spamton_slash_Create_0_gml_91_0":"CUT ANYTHING#2 PIECES!#CRIMINAL!",
"obj_shop_ch2_spamton_slash_Create_0_gml_92_0":"EXCLUSIVE#OFFICIAL#SPAMTON",
"obj_shop_ch2_spamton_slash_Draw_0_gml_272_0":"* HURRY UP AND BUY!",
"obj_shop_ch2_spamton_slash_Draw_0_gml_274_0":"* HEY EVERY !&* IT'S ME^1, SPAMTON G.& &SPAMTON!",
"obj_shop_ch2_spamton_slash_Draw_0_gml_282_0":"BUY",
"obj_shop_ch2_spamton_slash_Draw_0_gml_283_0":"BUYMORE!!!",
"obj_shop_ch2_spamton_slash_Draw_0_gml_284_0":"TALKING",
"obj_shop_ch2_spamton_slash_Draw_0_gml_285_0":"ESCAPE",
"obj_shop_ch2_spamton_slash_Draw_0_gml_337_0":"~1 KROMER",
"obj_shop_ch2_spamton_slash_Draw_0_gml_339_0":"--SOLD OUT--",
"obj_shop_ch2_spamton_slash_Draw_0_gml_342_0":"RUN AWAY",
"obj_shop_ch2_spamton_slash_Draw_0_gml_352_0":"\\E0DEALS SO&GOOD I'LL&[$!$$]&MYSELF!",
"obj_shop_ch2_spamton_slash_Draw_0_gml_356_0":"\\E2DELICIOUS&KROMER",
"obj_shop_ch2_spamton_slash_Draw_0_gml_359_0":"\\E2WHAT!?&YOU WERE&SO CLOSE!!",
"obj_shop_ch2_spamton_slash_Draw_0_gml_360_0":"\\E2MONEY NO",
"obj_shop_ch2_spamton_slash_Draw_0_gml_361_0":"\\E2YOU HAVE&TOO MUCH& &MONEY",
"obj_shop_ch2_spamton_slash_Draw_0_gml_362_0":"\\E2[Storing up&for the&winter!]",
"obj_shop_ch2_spamton_slash_Draw_0_gml_379_0":"TRANSMIT",
"obj_shop_ch2_spamton_slash_Draw_0_gml_380_0":"~1 KROMER ?",
"obj_shop_ch2_spamton_slash_Draw_0_gml_445_0":"OUR DEAL",
"obj_shop_ch2_spamton_slash_Draw_0_gml_449_0":"GIVE DISK",
"obj_shop_ch2_spamton_slash_Draw_0_gml_452_0":"ABOUT YOU",
"obj_shop_ch2_spamton_slash_Draw_0_gml_455_0":"KNIGHT",
"obj_shop_ch2_spamton_slash_Draw_0_gml_459_0":"FRIENDS",
"obj_shop_ch2_spamton_slash_Draw_0_gml_462_0":"FEAR",
"obj_shop_ch2_spamton_slash_Draw_0_gml_464_0":"EXIT AND BUY MORE!!!",
"obj_shop_ch2_spamton_slash_Draw_0_gml_469_0":"\\E0LET'S MAKE&A DEAL.",
"obj_shop_ch2_spamton_slash_Draw_0_gml_506_0":"Sell Pocket Items",
"obj_shop_ch2_spamton_slash_Draw_0_gml_507_0":"Return",
"obj_shop_ch2_spamton_slash_Draw_0_gml_511_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_512_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_513_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_598_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_599_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_600_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_601_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_602_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_603_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_604_0":" ",
"obj_shop_ch2_spamton_slash_Draw_0_gml_619_0":"$~1",
"obj_shop_ch2_spamton_slash_Draw_0_gml_647_0":"\\E2* DON'T FORGET TO&[Like and Subscribe]&FOR MORE&[Hyperlink Blocked]!/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_648_0":"\\E2* MANSION... BASEMENT!&* FIND IT!!/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_649_0":"\\E2* YOU'RE LEAVING!?&* WHAT ABOUT MY DISK!?!?/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_650_0":" /%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_662_0":"\\E0* KRIS!!^1! YOU [Little Sponge]^1! I KNEW YOU'D COME HERE [[On A Saturday Night]]!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_663_0":"\\E3* AFTER ALL^1, YOU WANNA BE A [Big Shot]! EAHAHAHAHAA!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_664_0":"\\E0* BUT HOW? HOW CAN YOU BE?/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_665_0":"\\E2* LISTEN. IN THE [Deep Abyss] OF QUEEN'S [Mansion]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_666_0":"\\E3* [[A Great Deal]] IS WAITING For [[A LimiTed Time Only!]]&* A HEAVEN-PIERCING [[Workout-Ready Body]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_667_0":"\\E4* [[Designed BY The Classics You've Come To Expect^1! (C)1997]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_668_0":"\\E0* KRIS THAT [Little Nipper] IS OUR [One-way Ticket] TO MAKE YOU [Big]. MAKE ME [Big]./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_669_0":"\\E2* BEFORE YOU KNOW IT WE WILL BE TAKING [ A Ride around Town on Our Specil Cungadero]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_670_0":"\\E3* VACATIONING IN [Burning acid] WHILE YOU SOAK IN THE [Hyperlink Blocked]./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_671_0":"\\E0* BUT KRIS DON'T [Breathe] YET!! THE WAY IS LOCKED BY [High Quality Encryption]!!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_672_0":"\\E1* YOU WILL NEVER GET INSIDE./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_673_0":"\\E5* WAIT KRIS LOOK!! HEAR THOSE [Balloons]??? YOU ARE [1000th Customer]!!./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_674_0":"\\E2* AS A [Commemorative Ring] I WILL LET YOU BUY [KeyGen] FROM ME AT [The Low Low Price Of]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_675_0":"\\E4* WHAT DO YOU THINK!?!? IT'S SUCH A STEAL^1, I'M [$!X$]ING MYSELF!!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_676_0":"\\E5* TAKE THIS DEAL AND YOU WILL [[Die]]!!&* IT'S THAT GOOD!!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_677_0":"\\E0* [BUY] THE KEYGEN FROM ME^1, UNLOCK THE BASEMENT, AND GET THAT EmptyDisk!!!/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_681_0":"\\E2* KRIS!! BUY [KeyGen] FROM ME AND GO TO QUEEN'S MANSION'S [Luxurious Basement Apartment]!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_682_0":"\\E7* WHAT!? GO MYSELF!? KRIS!!!!! NO!!!!!&* THE MEN INSIDE WOULD&* THE MEN INSIDE WOULD/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_689_0":"\\E9* KEYGEN/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_699_0":"\\E4* KRIS!!^1! YOU DID IT!^1! YOU [[Funky]] LITTLE [[Worm]]^1! YOU BROUGHT ME THE DISK!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_700_0":"\\E5* HOCHI MAMA!!!! I CAN FEEL THAT [Smooth Taste] ALREADY!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_701_0":"\\E7* ..^1. NOW KRIS. DON'T BE GREEDY. HAND OVER. THE DISK./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_702_0":"* THEN WE WILL TRANSFER./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_703_0":"\\E7* MY [[Hyperlink Blocked]]./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_704_0":"\\E7* THEN. KRIS. AFTER. THIS IS VERY, VERY IMPORTANT./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_705_0":"* GO BACK. AND PUT. THE DISK. BACK. WHERE YOU GOT IT./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_706_0":"\\E3* DO THAT...&* AND YOU HAVE MY [Specil Guaranttee] I WILL [[Pass My Savings Onto You!]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_707_0":"\\E4* EVERY [Big], EVERY [Shot], EVERY [Hyperlink Blocked], ALL YOURS, KRIS./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_708_0":"* SO WHAT DO YOU SAY? BIG SHOT.../",
"obj_shop_ch2_spamton_slash_Draw_0_gml_709_0":"\\E0* [[Warning^1! If you consent to the terms and agreements^1,]]&* [[OUR STORE is PERMANENTLY Closing Down!!]]/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_719_0":"\\E2* I USED TO BE NOTHING BUT THE E_MAIL GUY^1, NOW I'M THE [[It Burns^1! Ow^1! Stop^1! Help Me^1! It Burns!]] GUY!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_720_0":"\\E6* [[Amazed at thi5 amazing transformation? You too can]] HAVE A [[Communion]] WITH [[Unintelligble Laughter]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_721_0":"\\E3* SOON I'LL EVEN SURPASS THAT DAMNED [[Clown Around Town!]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_722_0":"\\E4* BUT UNLIKE HIM I'M GONNA [[Shoot For the Sky!]] AND GET ON THE PATH TO .../",
"obj_shop_ch2_spamton_slash_Draw_0_gml_723_0":"\\E7* [[The Big One]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_724_0":"\\E6* I'LL GET SO.&* I'LL GET SO.&* I'LL GET SO.&* I'LL GET SO.&* I'LL GET SO.&* I'LL GET SO./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_725_0":"\\E6* [[Hyperlink blocked.]]/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_734_0":"\\E7* SPEAKING OF [[Communion]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_735_0":"\\E2* KRIS^1, DID YOU KNOW THAT THE KNIGHT.../",
"obj_shop_ch2_spamton_slash_Draw_0_gml_737_0":"\\E6* No^1, I'm sorry^1! I'm sorry^1! I didn't mean to --/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_738_0":"\\E7* TOO MANY EXCESS VACATION DAYS?? TAKE A GOD DAMN VACATION STRAIGHT TO HELL/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_742_0":"\\E1* ME? ..^1. FRIENDS?/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_743_0":"\\E2* EAHAEHAEHAEHAEH!!!&* KRIS^1! YOU AND ME. ARE ALREADY [Friend Request Accepted]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_744_0":"\\E3* WE DON'T NEED ANYONE ELSE!!^1! WE DON'T NEED [[Easels]] or [[CRTs]]!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_745_0":"\\E4* WE DON'T NEED ANY [[Man^1, Woman^1, or Child]] [[At Half Price]]!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_746_0":"\\E5* WE DON'T NEED [[MIKE]]!!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_747_0":"\\E8* ..^4.&* ..^1. Mike.../",
"obj_shop_ch2_spamton_slash_Draw_0_gml_748_0":"\\E7* KRIS!!^1! DON'T BELIEVE [[Anything You See On TV!]]&* THE MAN'S A CRIMINAL^1, I TELL YOU!^1! A CRIMINAL!!/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_758_0":"\\E2* WHAT ARE YOU AFRAID OF??? ACCORDING TO [[Encyclopedia of]] [[Being Afraid]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_759_0":"\\E3* THERE'S NOTHING TO FEAR EXCEPT/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_761_0":"\\E8* .../",
"obj_shop_ch2_spamton_slash_Draw_0_gml_762_0":"* ..^1. can anyone hear me? Help..^1./",
"obj_shop_ch2_spamton_slash_Draw_0_gml_763_0":"\\E3* HUH??? WHAT?? NO^1, I DIDN'T HEAR ANYTHING JUST NOW!!!/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_764_0":"\\E7* ..^1. BUT IT SOUNDED LIKE THEY WERE TALKING TO YOU./%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_768_0":"\\E0* .../%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_800_0":"TRANSFER",
"obj_shop_ch2_spamton_slash_Draw_0_gml_801_0":"DO NOT",
"obj_shop_ch2_spamton_slash_Draw_0_gml_813_0":"\\E3* FINALLY!!^1! I KNEW YOU WOULD [[Request Accepted]]/",
"obj_shop_ch2_spamton_slash_Draw_0_gml_814_0":"\\E5* KRIS!!^1! HERE I GO!!^1! BEGIN THE [[Transfer]]/%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_820_0":"\\E7* TURNING DOWN A BELOVED [[Stranger]]..^1. THAT'S NOT VERY [[Big Shot]] OF YOU^1, KRIS./%",
"obj_shop_ch2_spamton_slash_Draw_0_gml_872_0":" KROMER",
"obj_shop_ch2_swatch_slash_Create_0_gml_79_0":"ITEM#Spaghetti#woven by#master coders#Party +30HP",
"obj_shop_ch2_swatch_slash_Create_0_gml_80_0":"ITEM#Short for#ButlerJuice#+100HP",
"obj_shop_ch2_swatch_slash_Create_0_gml_81_0":"ARMOR#A handsome#bowtie.",
"obj_shop_ch2_swatch_slash_Create_0_gml_81_0_b":"ARMOR#Luxurious#brooch.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_120_0":"$~1",
"obj_shop_ch2_swatch_slash_Draw_0_gml_132_0":"\\E0Our menu&is&specially&prepared.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_136_0":"\\E0Queen&thanks you&for your&patronage.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_139_0":"\\E0Take your&time.&We'll be&waiting.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_140_0":"\\E0You can't&afford it.&... maybe&next time?",
"obj_shop_ch2_swatch_slash_Draw_0_gml_141_0":"\\E0Seems your&bags are&full. Shall&we assist?",
"obj_shop_ch2_swatch_slash_Draw_0_gml_142_0":"\\E2Thanks, it'll&be in your&STORAGE.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_160_0":"$~1",
"obj_shop_ch2_swatch_slash_Draw_0_gml_213_0":"Mission Statement",
"obj_shop_ch2_swatch_slash_Draw_0_gml_214_0":"Rouxls Kaard",
"obj_shop_ch2_swatch_slash_Draw_0_gml_217_0":"Outfit",
"obj_shop_ch2_swatch_slash_Draw_0_gml_222_0":"Basement",
"obj_shop_ch2_swatch_slash_Draw_0_gml_227_0":"Basement Robot",
"obj_shop_ch2_swatch_slash_Draw_0_gml_236_0":"Chatting&would be&our&pleasure.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_273_0":"Sell Pocket Items",
"obj_shop_ch2_swatch_slash_Draw_0_gml_274_0":"Return",
"obj_shop_ch2_swatch_slash_Draw_0_gml_278_0":"Queen...&Makes us&buy trash&for her.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_279_0":"That's all.&Need any&help with&your bags?",
"obj_shop_ch2_swatch_slash_Draw_0_gml_280_0":"It seems&you don't&have&anything.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_366_0":"An ITEM&to delight&our Queen?",
"obj_shop_ch2_swatch_slash_Draw_0_gml_367_0":"A WEAPON&to protect&our Queen?",
"obj_shop_ch2_swatch_slash_Draw_0_gml_368_0":"ARMOR&to adorn&our Queen?",
"obj_shop_ch2_swatch_slash_Draw_0_gml_369_0":"I'm sure&she's going&to enjoy&this.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_370_0":"Changed&your mind?&We'll&wait.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_371_0":"There are&some things&we cannot&buy.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_372_0":"Black is&the color&of&sorrow.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_387_0":"$~1",
"obj_shop_ch2_swatch_slash_Draw_0_gml_415_0":"\\E0* Please come again.&* We'll be waiting for you&with rose-tinted glasses.../%",
"obj_shop_ch2_swatch_slash_Draw_0_gml_421_0":"* Ah^1, forgive me for not introducing myself sooner^1, young masters./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_422_0":"* I am Swatch^1, Our Lady Grace's head butler./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_423_0":"* When we are not attending to her needs^1, I and the Queen's other staff^1,/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_424_0":"* Use this room as our humble yet colorful gift-shop-slash-cafe./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_425_0":"* Please^1, shop to your heart's content. We are eager to serve your any wish./%",
"obj_shop_ch2_swatch_slash_Draw_0_gml_431_0":"* Does a woman of Our Lady Grace's caliber not deserve -/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_432_0":"* A coven of powerful men and women to dote upon her every movement?/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_433_0":"* To have rap anthems written to her kindness --/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_434_0":"* Which are then bitcrushed beyond recognition to make them more 'computer'?/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_435_0":"* To have melons^1, smashed^1, with karate chops^1, repeatedly^1, for no apparent reason?/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_436_0":"* To have barrels^1, thrown^1, from the rafters --/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_437_0":"* And make us smash them all with karate chops before the timer runs out?/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_438_0":"* But the barrels^1, are full of melons^1, and we have to smash those too?/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_439_0":"* Yes. The answer is..^1. yes./%",
"obj_shop_ch2_swatch_slash_Draw_0_gml_447_0":"* Rouxls? I am afraid I am not familiar with a guest of that moniker.../",
"obj_shop_ch2_swatch_slash_Draw_0_gml_448_0":"* Ah^1, wait. Are you perchance referring to that unbearable -/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_449_0":"* Err^1, UNIQUE Man who barged in here and demanded to be made \\\"Butler Supremeth?\\\"/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_450_0":"* I am afraid that person..^1. is now banned from this establishment./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_451_0":"* And may have suffered injuries as a result of his^1, err..^1. rather swift ejection./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_452_0":"* Please do not mention him again./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_453_0":"* We are still cleaning up the worms he left on the floor./%",
"obj_shop_ch2_swatch_slash_Draw_0_gml_457_0":"* Oh^1, you defeated that simpleton? Wonderful^1, wonderful./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_458_0":"* After he stole our flower display for one of his \\\"boo-kettes^1,\\\"/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_459_0":"* Tasque Manager told me she saw him in the hallway^1,/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_460_0":"* Where^1, opening with \\\"Ah^1, thou muste be 50`% Likelye to be Queene\\\"^1,/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_461_0":"* He thrust the vase upon her^1, and asked to be her \\\"minion for life.\\\"/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_462_0":"* ..^1. he was promptly electrocuted to the ground./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_463_0":"* Well. Enough of the unpleasantries. Would you like a toasted marshmallow?/%",
"obj_shop_ch2_swatch_slash_Draw_0_gml_472_0":"* Ah^1, my outfit. Yes^1, the monochrome look is quite suitable^1, isn't it?/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_473_0":"* Black suit^1, colored glasses. Many people have failed to imitate this look./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_474_0":"* Some even going so far as to attempt to impersonate me.../",
"obj_shop_ch2_swatch_slash_Draw_0_gml_475_0":"* In order to get the..^1. Oh^1, nevermind. Macaron?/%",
"obj_shop_ch2_swatch_slash_Draw_0_gml_480_0":"* What? Basement? There's no basement here./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_481_0":"* You need to relax. Have a drink^1, and talk softly.../",
"obj_shop_ch2_swatch_slash_Draw_0_gml_482_0":"* You're bothering the other customers./%",
"obj_shop_ch2_swatch_slash_Draw_0_gml_487_0":"* ..^1. So that's what happened./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_488_0":"* .../",
"obj_shop_ch2_swatch_slash_Draw_0_gml_489_0":"* That robot was the embodiment of a Lightner's dream./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_490_0":"* A dream I helped create..^1. once./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_491_0":"* Splashing color from the motion of their hand./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_492_0":"* The Lightner filled it with their own hope^1, giving it an incredible power./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_493_0":"* ..^1. but^1, in the end^1, nothing ever came of it./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_494_0":"* And it was left in the basement with the rest of the corrupted data./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_495_0":"* ..^1. But that crooked salesman^1! Somehow^1, he learned about the robot^1,/",
"obj_shop_ch2_swatch_slash_Draw_0_gml_496_0":"* And thought he could use its power to fulfill his own twisted dreams./",
"obj_shop_ch2_swatch_slash_Draw_0_gml_497_0":"* What a pity. To think he was once a valued customer.../%",
"obj_shop_ch2_swatch_slash_Draw_0_gml_557_0":"Space:~1",
"obj_shop_ch2_swatch_slash_Draw_0_gml_79_0":"\\E0* Don't be blue.&* We're here for you.",
"obj_shop_ch2_swatch_slash_Draw_0_gml_81_0":"\\E0* Welcome to Color&Cafe.&* Let us warm your day.",
"obj_shortcut_door_slash_Other_10_gml_13_0":"* (It's a lone doorframe.^1)&* (But for some reason^1, you can't see through it...)/%",
"obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_35_0":"* The wire was cut!/%",
"obj_sneo_kristhrown_slash_Collision_62cd1353_c3fa_4ba1_acea_aa0a3fa3dd95_gml_55_0":"* The wire was cut!/%",
"obj_sneo_kristhrown_slash_Step_0_gml_23_0":"* Missed!/%",
"obj_sneo_phonecall_slash_Step_0_gml_136_0":"WHAT? ARE&YOU SERIOUS!?",
"obj_sneo_phonecall_slash_Step_0_gml_138_0":"... IT'S&FOR YOU.",
"obj_sneo_phonecall_slash_Step_0_gml_176_0":"IT'S FOR&ME!?",
"obj_sneo_phonecall_slash_Step_0_gml_89_0":"WHAT!?",
"obj_sneo_phonecall_slash_Step_0_gml_96_0":"WHAT!?",
"obj_socialmedia_avatar_slash_Step_0_gml_36_0":"DRAMA",
"obj_spamton_attack_mode_slash_Step_0_gml_69_0":"$$DEALS$",
"obj_spamton_attack_mode_slash_Step_0_gml_69_1":"$VALUES$",
"obj_spamton_attack_mode_slash_Step_0_gml_69_2":"$$REAL$$",
"obj_spamton_attack_mode_slash_Step_0_gml_69_3":"$\\\"CHEAP\\\"",
"obj_spamton_attack_mode_slash_Step_0_gml_69_4":"$PRICES$",
"obj_spamton_attack_mode_slash_Step_0_gml_69_5":"BARGAIN$",
"obj_spamton_attack_mode_slash_Step_0_gml_69_6":"$$49.998",
"obj_spamton_attack_mode_slash_Step_0_gml_70_0":"$VALUES$",
"obj_spamton_attack_mode_slash_Step_0_gml_70_1":"$VAULES$",
"obj_spamton_enemy_slash_Step_0_gml_120_0":"* THERE'S NOTHING WRONG WITH HAVING A NICE [Splurge] EVERY ONCE IN A WHILE",
"obj_spamton_enemy_slash_Step_0_gml_123_0":"* There's nothing wrong.&There's NOTHING WRONG.&THERE'S NOTHING WRONG.",
"obj_spamton_enemy_slash_Step_0_gml_127_0":"* Great ENEMY! SUSCRIBE NOW! ",
"obj_spamton_enemy_slash_Step_0_gml_128_0":"* Spamton mutters \\\"1997.\\\"",
"obj_spamton_enemy_slash_Step_0_gml_129_0":"* Smells like KROMER.",
"obj_spamton_enemy_slash_Step_0_gml_130_0":"* CONGRULATIONS YOU ARE THE 100th VISITOR!!! CLICK HERE TO [Die]",
"obj_spamton_enemy_slash_Step_0_gml_131_0":"* Spamton flashes an award-losing smile.",
"obj_spamton_enemy_slash_Step_0_gml_153_0":"* SPAMTON - He wants to make a \\cYDEAL\\c0, but don't give him your \\cYMONEY\\c0!/%",
"obj_spamton_enemy_slash_Step_0_gml_164_0":"#TELL ME MORE",
"obj_spamton_enemy_slash_Step_0_gml_165_0":"#NOT INTERESTED",
"obj_spamton_enemy_slash_Step_0_gml_172_0":"HEY HEY HEY^1!&I'VE NEVER SEEN A&[HeartShapedObject]&LIKE THAT BEFORE!!/",
"obj_spamton_enemy_slash_Step_0_gml_173_0":"\\M2MY EYES ARE [[Burning]]&LIKE [[DVDs of ANY&movie at Half-pr1ce!]]/",
"obj_spamton_enemy_slash_Step_0_gml_174_0":"\\M4I HAVE A VERY SPECIL&[Deal] FOR YOU KID!/%",
"obj_spamton_enemy_slash_Step_0_gml_178_0":"KID!!! IN BUSINESS&YOU NEED TO&SAY YOU'RE&INTERESTED!!!/%",
"obj_spamton_enemy_slash_Step_0_gml_185_0":"#GIVE MONEY",
"obj_spamton_enemy_slash_Step_0_gml_186_0":"#DON'T GIVE",
"obj_spamton_enemy_slash_Step_0_gml_193_0":"BELIEVE IT&OR !!/",
"obj_spamton_enemy_slash_Step_0_gml_194_0":"\\M4I USED TO be A \\cRBIG&SHOT\\c0. THE BIGGEST!!!&BUT NOW.../",
"obj_spamton_enemy_slash_Step_0_gml_196_0":"\\M3I NEED A LITTLE&[[Genorisity]]/%",
"obj_spamton_enemy_slash_Step_0_gml_200_0":"\\M3YUM YUM I NEED&A LITTLE MORE&[Genorisity]/%",
"obj_spamton_enemy_slash_Step_0_gml_207_0":"#DON'T TAKE DEAL",
"obj_spamton_enemy_slash_Step_0_gml_208_0":"#TAKE DEAL",
"obj_spamton_enemy_slash_Step_0_gml_20_0":"ENL4RGE&Yourself",
"obj_spamton_enemy_slash_Step_0_gml_215_0":"I WAS ONLY EVER&IN IT FOR/",
"obj_spamton_enemy_slash_Step_0_gml_216_0":"\\M1THE [Freedom]./",
"obj_spamton_enemy_slash_Step_0_gml_218_0":"\\M4TO MAKE YOUR OWN&[Deals]&TO CALL YOUR OWN&[Shots]/",
"obj_spamton_enemy_slash_Step_0_gml_220_0":"\\M3AND SOMETIMES IN THE&MORNING^1, A LITTLE/",
"obj_spamton_enemy_slash_Step_0_gml_221_0":"\\M1[Hyperlink Blocked]/",
"obj_spamton_enemy_slash_Step_0_gml_222_0":"\\M3SOUNDS GOOD.&DOESN;T IT?KID?/",
"obj_spamton_enemy_slash_Step_0_gml_224_0":"\\M2DON'T YOU W4NT TO BE&JUST LIKE YOUR OLD&PAL SPAMTON????/",
"obj_spamton_enemy_slash_Step_0_gml_225_0":"\\M0TAKE THE DE4L./%",
"obj_spamton_enemy_slash_Step_0_gml_229_0":"\\M3TAKE THE DEAL&YOU LITTLE [Sponge]/%",
"obj_spamton_enemy_slash_Step_0_gml_236_0":"#BUY INSURANCE",
"obj_spamton_enemy_slash_Step_0_gml_237_0":"#DON'T BUY",
"obj_spamton_enemy_slash_Step_0_gml_244_0":"\\M3DONT WORRY KID I&WILL GIVE YOU&[Deal Insurance]/",
"obj_spamton_enemy_slash_Step_0_gml_245_0":"\\M4ONLY FOR THE&LOW^1, LOW PRICE&OF 1000 KROMER./",
"obj_spamton_enemy_slash_Step_0_gml_246_0":"\\M5AN AWESOME PRICE.!&AN ABSOLUTELY&[[Terrifying]] PRICE/",
"obj_spamton_enemy_slash_Step_0_gml_247_0":"\\M6PRICES SO LOW^1,&EVERYONE I KNOW IS&[[Dead]]!!!/%",
"obj_spamton_enemy_slash_Step_0_gml_251_0":"\\M2YUM YUM DID&YOU WANT SOME&MORE INSURANCE?/%",
"obj_spamton_enemy_slash_Step_0_gml_258_0":"#GIVE ACCOUNT#ACCESS",
"obj_spamton_enemy_slash_Step_0_gml_259_0":"#REFUSE",
"obj_spamton_enemy_slash_Step_0_gml_266_0":"DON'T WORRY KIDS&I'M AN [HonestMan]/",
"obj_spamton_enemy_slash_Step_0_gml_267_0":"\\M3I JUST NEED YOUR&[Account Details] AND&THE&[Number on theB4ck]!/",
"obj_spamton_enemy_slash_Step_0_gml_268_0":"\\M2THEN YOU CAN ENJ0Y&1000 Fr3e KROmer/%",
"obj_spamton_enemy_slash_Step_0_gml_26_0":"TRANSMIT&KROMER",
"obj_spamton_enemy_slash_Step_0_gml_272_0":"\\M2YUM YUM DID&YOU HAVE ANY&MORE ACCOUNTS?/%",
"obj_spamton_enemy_slash_Step_0_gml_299_0":"\\M4THAT'S THE ATTITUDE&YOU LITTLE [Slime]!/",
"obj_spamton_enemy_slash_Step_0_gml_300_0":"\\M2DEALS LIKE THIS&ONLY COME ONCE IN&YOUR [[Ant-sized]]&[[Rapidly-shrinking]]&LIFE!!/%",
"obj_spamton_enemy_slash_Step_0_gml_304_0":"\\M3WRONG ANSWER!!!&WRONG!!! WRONG!!!&WRONG!!! TRY AGAIN!!!/%",
"obj_spamton_enemy_slash_Step_0_gml_317_0":"\\M2THAT'S RIGHT AND I&DON'T MEAN [Money]!!!/",
"obj_spamton_enemy_slash_Step_0_gml_318_0":"\\M5I'M A SALESMAN ,&I WAS NEVER IN IT&FOR THE MONEY!!!/%",
"obj_spamton_enemy_slash_Step_0_gml_323_0":"\\M2YUM YUM.&DELICIS KROMER./",
"obj_spamton_enemy_slash_Step_0_gml_324_0":"\\M3DID YOU HAVE&AN YMORE?/%",
"obj_spamton_enemy_slash_Step_0_gml_32_0":"MEET LOCAL SINGLES&STRAIGHT FROM [My]",
"obj_spamton_enemy_slash_Step_0_gml_346_0":"\\M4NOW THAT'S WHAT&I'M TALKING AB04T!&YOU GOT [Guts] KID!!/",
"obj_spamton_enemy_slash_Step_0_gml_348_0":"\\M2THAT's [[Discomfort&And Abdominal&Pain]] IN MY&[[Guts]]!!/%",
"obj_spamton_enemy_slash_Step_0_gml_353_0":"\\M0DEAL OR NO DEAL^1,&THAT'S THE TV SHOW/",
"obj_spamton_enemy_slash_Step_0_gml_354_0":"\\M3WHERE THE PEOPLE&WHO DON'T TAKE THE DEAL/",
"obj_spamton_enemy_slash_Step_0_gml_356_0":"\\M6GET FILLED WITH BULLETS&FIRED FROM THE HOST'S&MOUTH!!!/%",
"obj_spamton_enemy_slash_Step_0_gml_368_0":"\\M3WHAT!? YOU DOn'T&HAVE ENOUGH&[Wacky Stacks]!?/",
"obj_spamton_enemy_slash_Step_0_gml_369_0":"\\M2Kid^1, you're [Killing]&me^1! HAHAHA!^1!&HAHAHA!!!/",
"obj_spamton_enemy_slash_Step_0_gml_370_0":"\\M0PLEASE STOP [Killing]&ME I WILL GIVE&Y OU ANOTHER DEAL./%",
"obj_spamton_enemy_slash_Step_0_gml_374_0":"\\M2YUM YUM.&DELICIS KROMER./",
"obj_spamton_enemy_slash_Step_0_gml_375_0":"\\M3DID YOU HAVE&AN YMORE?/%",
"obj_spamton_enemy_slash_Step_0_gml_396_0":"#NO DEAL",
"obj_spamton_enemy_slash_Step_0_gml_397_0":"#YES DEAL",
"obj_spamton_enemy_slash_Step_0_gml_400_0":"\\M4WHAT!?!? YOU DON\\\"T&NEED IT!?!?/",
"obj_spamton_enemy_slash_Step_0_gml_401_0":"\\M2THAT'S A REAL BIGSHOT&MOVE KID!!^1!&YOU'RE LIKE ME.../",
"obj_spamton_enemy_slash_Step_0_gml_402_0":"\\M0[Desperate]/",
"obj_spamton_enemy_slash_Step_0_gml_403_0":"\\M2BUT WE KNOW WHAT&WE WANT^1,&DON'T WE!?/",
"obj_spamton_enemy_slash_Step_0_gml_404_0":"\\M4W1LD PR1ZES^1,&HOTSINGLE^1,&100 CUSTOMER^1,&AND MOST OF ALL.../",
"obj_spamton_enemy_slash_Step_0_gml_405_0":"\\M1[Hyperlink Blocked]./",
"obj_spamton_enemy_slash_Step_0_gml_406_0":"\\M3WILL YOU TAKE&THE FINAL DEAL!?/",
"obj_spamton_enemy_slash_Step_0_gml_407_0":"\\M4REMEMBER..^1.&THIS IS UP TO YOU^1!&I WOn'T FORCE YOU./%",
"obj_spamton_enemy_slash_Step_0_gml_413_0":"\\M2YUM YUM GREAT&DEAL KID!!/",
"obj_spamton_enemy_slash_Step_0_gml_414_0":"\\M2YOUR A BIGSHOT!^1!&SAVING THE WORLD!!/%",
"obj_spamton_enemy_slash_Step_0_gml_415_0":"* (You felt your KROMER being absorbed...)&* (Wrong choice...?)/%",
"obj_spamton_enemy_slash_Step_0_gml_41_0":"Get Big and WIN&[W1ld Pr1zes!]",
"obj_spamton_enemy_slash_Step_0_gml_452_0":"\\M0WRONG/%",
"obj_spamton_enemy_slash_Step_0_gml_464_0":"\\M3THEN A DEAL'S&A DEAL!!!/",
"obj_spamton_enemy_slash_Step_0_gml_465_0":"\\M2PLEASURE DOING&BUSINESS WITH&YOU KID!!!/%",
"obj_spamton_enemy_slash_Step_0_gml_47_0":"[Press F1 For] HELP",
"obj_spamton_enemy_slash_Step_0_gml_50_0":"HELP",
"obj_spamton_neo_enemy_slash_Other_11_gml_7_0":"",
"obj_spamton_neo_enemy_slash_Step_0_gml_1009_0":"WAIT!!&[$!?!] THE PRESSES!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1034_0":"HAHAHA... KRIS!!!&YOU THINK DEPLETING&MY [8000 Life Points]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1038_0":"MEANS YOU'VE WON&[A Free Meal] TO&[Winning]?!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1042_0":"NO!!! NO!!! NE-O!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1046_0":"KRIS!!&YOUR [Deal] HAS FAILED!!&[NEO] NEVER LOSES!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1052_0":"THIS IS [Victory Smoke]!!&IT MEANS IT'S TIME&FOR MY [Second Form]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1058_0":"ARE YOU READY KRIS!?&FOR MY [Next Trick]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1062_0":"I WILL FILL MY [Body]&WITH [Electricaty] AND BECOME&SPAMTON [EX]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1068_0":"ARE YOU READY [Kids]!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1076_0":"[Turn Up The JUICE!]&[Turn Up The JUICE!]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1083_0":"[Make Sure You Don't&Get It On Your Shoese!]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1089_0":"ARE YOU GETTING&ALL THIS [Mike]!?&I'M FINALLY/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1095_0":"I'M FINALLY GONNA&BE A BIG SHOT!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1101_0":"HERE I GO!!!!&WATCH ME FLY,&[MAMA]!!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1127_0":"* Susie tried to snap a wire... but it failed!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1130_0":"* Susie snapped desperately!/",
"obj_spamton_neo_enemy_slash_Step_0_gml_1131_0":"* Broke 2 wires!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1140_0":"* Susie tried to snap a wire... but it failed!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1141_0":"* Susie snapped a wire!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1172_0":"MY... MY [Wires]...&THEY'RE ALMOST [Gone]!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1176_0":"KRIS... YOU...&YOU'RE [Gifting] ME&MY [Freedom]?!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1181_0":"KRIS... AFTER EVERYTHING&I DID TO YOU...!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1186_0":"AFTER ALL THE&[Unforgettable D3als]&[Free KROMER] I&GAVE YOU/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1190_0":"YOU'RE FINALLY&REPAYING MY&[Genorisity]!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1195_0":"KRIS!!! I UNDERSTAND&NOW!! THE GREATEST&DEAL OF ALL!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1202_0":"[Friendship]!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1208_0":"KRIS!!! MY DAYS AS&A [Long-Nosed Doll]&ARE OVER!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1212_0":"CUT THAT&[Wire] AND MAKE&ME A [Real Boy]!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1216_0":"ARE YOU WATCHING,&[Heaven]!? IT'S&TIME FOR SPAMTON'S&[Comeback Special]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_121_0":"OR...&DID YOU WANT&TO BE.../%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1220_0":"AND THIS TIME...&I LIVE FOR MYSELF!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1225_0":"NO... MYSELF AND&MY [Friend(s)]!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1229_0":"HERE I GO!!!!&WATCH ME FLY,&[MAMA]!!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1273_0":"* Ralsei tried to snap a wire... but it failed!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1276_0":"* Ralsei snapped desperately!/",
"obj_spamton_neo_enemy_slash_Step_0_gml_1277_0":"* Broke 2 wires!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1285_0":"* Ralsei tried to snap a wire... but it failed!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1288_0":"* Ralsei snapped a wire!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_136_0":"3X THE [Fire]POWER.&2X THE [Water]POWER.&AND BEST OF ALL,&FLYING [Heads]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_137_0":"THOSE [Cathode Screens]&INTO [Cathode Screams]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_138_0":"THEN WE'LL BE&THE ONES MAKING&THE [Calls], KRIS!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_139_0":"OR... DID YOU NEED&A LITTLE&[Specil Tour]?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_140_0":"LOOK IN MY [Eyes]&LOOK IN MY [Nose]&LOOK IN MY [Mouth]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_141_0":"[Die Now] AND I'LL&THROW IN [50]&[Bullets] FOR FREE!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_142_0":"KRIS!! THINK!!&WHAT ARE MY&[Eggs] GOING TO DO!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_143_0":"YOU DON'T NEED [Friends]!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_144_0":"I CAN MAKE MY&HANDS INTO&PHONES!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_145_0":"I WILL GIVE YOU&[3 Easy Payments&of $9.99!]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_146_0":"I CAN ONLY [Kill]&YOU [50-percent faster&than similar products]&OR [No Money Back!]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_147_0":"DO YOU WANNA BE&A [Heart] ON A [Chain]&YOUR WHOLE LIFE!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_1492_0":"My esteem customer&I see you are attempting to deplete my HP!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_163_0":"Did you wanna&be.../%",
"obj_spamton_neo_enemy_slash_Step_0_gml_173_0":"GO [Ga-Ga]&AND [Die]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_174_0":"SLEEPING AT&THE BOTTOM OF&A DUMPSTER!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_175_0":"I TOLD YOU&[4 Left]&AND ASKED YOU&[Buy] OR [Don't Buy]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_176_0":"YOU'VE BEEN&[Making],&HAVEN'T YOU!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_177_0":"AND NOW THAT&YOU HAVE YOUR&OWN SUPPLY,&YOU DON'T NEED ME!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_178_0":"I'VE ALWAYS BEEN&A MAN OF THE [PIPIS].&A REAL [PIPIS]&PERSON!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_179_0":"OH, [Right].&THAT'S WHY I SOLD&IT TO YOU/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_180_0":"IS GONNA LET&YOU DRINK UP&THAT [Sweet, Sweet]&[Freedom Sauce]?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_181_0":"WHEN YOU'RE [Crying]&IN A [Broken Home]&WISHING YOU LET&YOUR OLD PAL&SPAMTON/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_182_0":"[Kill You]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_207_0":"BUT JUST LOOK, KRIS.&LOOK AT THE [Power of&NEO] AND ASK YOURSELF.../%",
"obj_spamton_neo_enemy_slash_Step_0_gml_208_0":"WELL, DON'T YOU?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_209_0":"DON'T YOU WANNA&BE A [Big Shot]!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_211_0":"I'LL ADMIT YOU'VE&GOT SOME [Guts]&KID!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_212_0":"BUT IN A [1 for 1]&BATTLE, NEO&NEVER LOSES!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_213_0":"IT'S TIME FOR A&LITTLE [Bluelight Specil]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_214_0":"* Spamton Neo's ATTACK dropped!&* Spamton Neo's DEFENSE rose greatly!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_217_0":"DIDN'T YOU KNOW&[Neo] IS FAMOUS FOR&ITS HIGH DEFENSE!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_225_0":"NOW... ENJ0Y THE&FIR3WORKS, KID!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_227_0":"YOU THINK YOU&CAN BEAT ME WITH&YOUR FRIENDS' [Magic]!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_228_0":"GO AHEAD, [Kid]...&CALL ALL YOU WANT!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_229_0":"NO ONE WILL&EVER PICK UP/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_231_0":"THE [Voice] RUNS&OUT EVENTUALLY/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_232_0":"YOUR [Voice]&THEIR [Voice]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_233_0":"UNTIL YOU REALIZE&YOU ARE ALL ALONE/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_235_0":"YOU LOST IT WHEN&YOU TRIED TO SEE&TOO FAR..../%",
"obj_spamton_neo_enemy_slash_Step_0_gml_236_0":"... YOU LOST IT.../%",
"obj_spamton_neo_enemy_slash_Step_0_gml_238_0":"MUTTERING YOUR&[Lost Friends] NAMES&AT THE BOTTOM OF&A [Dumpster]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_239_0":"NO ONE'S GONNA&HELP YOU!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_240_0":"GET THAT THROUGH&YOUR [Beautiful Head],&YOU LITTLE [Worm]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_275_0":"* You snapped a wire!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_275_1":"* You snapped a wire!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_294_0":"* The stage lights are shattered.",
"obj_spamton_neo_enemy_slash_Step_0_gml_295_0":"* It pulls the strings and makes them ring.",
"obj_spamton_neo_enemy_slash_Step_0_gml_296_0":"* The air crackles with freedom.",
"obj_spamton_neo_enemy_slash_Step_0_gml_297_0":"* Smells like rotten glass.",
"obj_spamton_neo_enemy_slash_Step_0_gml_312_0":"* Spamton looks to the heavens.",
"obj_spamton_neo_enemy_slash_Step_0_gml_313_0":"* Hold and release ~1 to fire a BIG SHOT!",
"obj_spamton_neo_enemy_slash_Step_0_gml_316_0":"* Spamton turns to the audience and laughs.",
"obj_spamton_neo_enemy_slash_Step_0_gml_317_0":"* Spamton appeals to the audience with a festive jig!",
"obj_spamton_neo_enemy_slash_Step_0_gml_318_0":"* Spamton begs to the audience, Spamton prays to the audience.",
"obj_spamton_neo_enemy_slash_Step_0_gml_319_0":"* There is no audience.",
"obj_spamton_neo_enemy_slash_Step_0_gml_320_0":"* Spamton begs the audience to stop taking the furniture out of his room.",
"obj_spamton_neo_enemy_slash_Step_0_gml_321_0":"* Spamton feels the sweet breeze as he takes a ride around town.",
"obj_spamton_neo_enemy_slash_Step_0_gml_375_0":"* SPAMTON NEO - YOU WON'T FIND HIGHER ATTACK AND DEFENSE ANYWHERE ELSE!!!/",
"obj_spamton_neo_enemy_slash_Step_0_gml_376_0":"* THE SMOOTH TASTE OF NEO \\\"WAKE UP AND TASTE THE \\cRPAIN\\cW\\\"./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_377_0":"* [[note: pain is in red.]] ./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_381_0":"* Spamton Neo - He is his own worst invention./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_526_0":"* Spamton NEO recovered HP with Pipis!",
"obj_spamton_neo_enemy_slash_Step_0_gml_527_0":"* Spamton NEO's DEFENSE is towering.",
"obj_spamton_neo_enemy_slash_Step_0_gml_531_0":"* Kris used X-Slash!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_534_0":"* Press ~1 to throw, aim for the weakpoint!",
"obj_spamton_neo_enemy_slash_Step_0_gml_56_0":"KRIS! ISN'T THIS&[Body] JUST [Heaven]LY!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_57_0":"WE'LL TURN THOSE&[Schmoes] AND [Daves]&INTO [Rosen Graves]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_581_0":"* RECOVERED HP with pipis!\\f0 /%",
"obj_spamton_neo_enemy_slash_Step_0_gml_58_0":"[The Smooth&Taste Of] NEO/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_58_0_b":"ALL YOU GOTTA&DO IS [Big]./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_59_0":"THE [@$@!] TASTE&OF SPAMTON/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_59_0_b":"KRIS, DON'T YOU&WANNA BE [Part]&OF MY BEAUTIFUL [Heart]?!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_60_0":"IT'S CALLING, KRIS...&MY [Heart]...&MY [Hands].../%",
"obj_spamton_neo_enemy_slash_Step_0_gml_617_0":"* Kris called for help.../",
"obj_spamton_neo_enemy_slash_Step_0_gml_618_0":"* ... but nobody came./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_61_0":"KRIS!&CAN YOU REALLY&LOOK IN MY [Eyes]&AND SAY NO!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_623_0":"* You whispered Noelle's name.../%",
"obj_spamton_neo_enemy_slash_Step_0_gml_62_0":"KRIS, I'LL EVEN&GIVE YOU A&[Free Value]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_637_0":"... HER?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_63_0":"DON'T YOU&WANNA BE A&BIG SHOT?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_63_0_b":"I CAN'T STAND IT!!!&I THINK I'M GONNA&HAVE A [HeartAttack]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_643_0":"* The power Ralsei's fluffy warmth surrounds you!./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_643_1":"* Ralsei defended you!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_64_0":"[Clown]!? NO!!!&I FEEL SICK!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_64_0_b":"DON'T YOU&WANNA HELP YOUR&OLD PAL SPAMTON?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_64_0_c":"I REMEMBER WHEN&YOU WERE JUST&A LOST [Little Sponge]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_651_0":"YOU'RE STILL TRYING&TO [Use] HER!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_65_0":"[Friends]!? KRIS!?&WHAT ARE YOU&TALKING ABOUT!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_65_0_b":"I GAVE YOU&EVERYTHING I HAD!&MY LIFE&ADVICE!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_667_0":"HA HA HA HA!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_66_0":"KRIS. IF YOU GIVE&ME THAT [Soul] I&WILL GIVE YOU&EVERYTHING I HAVE./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_66_0_b":"I GAVE YOU MY&[Commemorative Ring]&FOR THE PRICE OF&[My Favorite Year]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_679_0":"* You have too many tiny Ralsei!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_67_0":"BUT KRIS, IF YOU&REFUSE. THAT'S YOUR&CHOICE. I CAN'T&FORCE YOU./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_67_0_b":"AND THIS IS HOW&YOU [Repay] ME!?&TREATING ME LIKE&[DLC]!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_685_0":"YOU THINK SHE CAN&[Hear] YOU NOW,&MUTTERING HER NAME!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_68_0_b":"NO, I GET IT!&IT'S YOU AND&THAT [Hochi Mama]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_69_0_b":"KRIS!!! TAKE THE&DEAL!!! TAKE IT!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_69_0_c":"YOU'VE BEEN&MAKING&[Hyperlink Blocked]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_701_0":"WHAT'S SHE GONNA&DO, MAKE ME AN&[Ice Cream]!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_70_0_c":"I WAS TOO [Trusting]&TOO [Honest]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_71_0_b":"I SHOULD HAVE&KNOWN YOU WOULD&HAVE USED MY [Ring]&FOR [Evil].../%",
"obj_spamton_neo_enemy_slash_Step_0_gml_72_0_b":"YOU THINK MAKING&[Frozen Chicken]&WITH YOUR&[Side Chick]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_739_0":"HEY, IS IT COLD&IN HERE OR IS IT&JUST ME?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_73_0_b":"WELL, YOU'RE&[$!$!] RIGHT!&BUT DON'T BLAME&ME/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_86_0":"CAN A [Little&Sponge] DO THIS?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_86_0_b":"MY ESTEEM CUSTOMER I&SEE YOU ARE ATTEMPTING&TO DEPLETE MY HP!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_87_0":"[BreaKing] and&[CracKing]/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_87_0_b":"ENJOY THE FIREWORKS,&KID!!!!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_88_0":"WHAT!? YOU'RE&CALLING FRIENDS!?/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_898_0":"* You Super Charged! Can charge bullets faster! Lasts 20 shots./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_89_0":"GO AHEAD AND&[Scream] INTO THE&[Receiver]./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_90_0":"THERE WILL BE NO&MORE [Miracles]&NO MORE [Magic]./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_91_0":"YOU MAKE ME [Sick]!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_928_0":" Liked this!",
"obj_spamton_neo_enemy_slash_Step_0_gml_93_0":"KRIS...&I WON'T FORCE YOU.&I CAN'T.&I CAN'T FORCE YOU./%",
"obj_spamton_neo_enemy_slash_Step_0_gml_946_0":"* You tried to snap a wire... but it failed!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_949_0":"* You snapped desperately!/",
"obj_spamton_neo_enemy_slash_Step_0_gml_950_0":"* Broke 2 wires!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_961_0":"* Everyone tried to snap wires... but it failed!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_964_0":"* Everyone snapped wires!/%",
"obj_spamton_neo_enemy_slash_Step_0_gml_973_0":"* You tried to snap a wire... but it failed!/%",
"obj_suitspuzzle_event_slash_Step_0_gml_133_0":"* ...?/%",
"obj_suitspuzzle_event_slash_Step_0_gml_137_0":"* Just do the puzzle, Kris./%",
"obj_suitspuzzle_event_slash_Step_0_gml_16_0":"* Then add a mustache over there.../",
"obj_suitspuzzle_event_slash_Step_0_gml_189_0":"* .../%",
"obj_suitspuzzle_event_slash_Step_0_gml_18_0":"* Hee hee^1, like this?/",
"obj_suitspuzzle_event_slash_Step_0_gml_20_0":"* Haha^1! Yeah^1! Like that!/%",
"obj_suitspuzzle_event_slash_Step_0_gml_41_0":"* How's the scheming coming along^1, you two?/",
"obj_suitspuzzle_event_slash_Step_0_gml_43_0":"* Hey^1, don't LOOK^1! We aren't done yet!/",
"obj_suitspuzzle_event_slash_Step_0_gml_45_0":"* You're going to spoil it for yourselves!/",
"obj_suitspuzzle_event_slash_Step_0_gml_47_0":"* C'mon^1, we're working hard on this!/",
"obj_suitspuzzle_event_slash_Step_0_gml_49_0":"* Sorry^1! Sorry./%",
"obj_suitspuzzle_event_slash_Step_0_gml_71_0":"* ... I notice there is a puzzle here./",
"obj_suitspuzzle_event_slash_Step_0_gml_73_0":"* Yeah?/",
"obj_suitspuzzle_event_slash_Step_0_gml_75_0":"* Would you two..^1. like to..^1. do it...?/",
"obj_suitspuzzle_event_slash_Step_0_gml_77_0":"* Uh^1, no^1. That's for heroes./",
"obj_suitspuzzle_event_slash_Step_0_gml_78_0":"* We're bad guys^1.&* We don't have to do anything./",
"obj_suitspuzzle_event_slash_Step_0_gml_80_0":"* Except scheme./",
"obj_suitspuzzle_event_slash_Step_0_gml_82_0":"* Yeah^1. Except scheme./",
"obj_suitspuzzle_event_slash_Step_0_gml_83_0":"* So have fun^1, we'll be here./%",
"obj_swatchling_enemy_slash_Step_0_gml_106_0":"We feel so&coordinated.",
"obj_swatchling_enemy_slash_Step_0_gml_109_0":"Thank you,&young masters.",
"obj_swatchling_enemy_slash_Step_0_gml_112_0":"Thank you.",
"obj_swatchling_enemy_slash_Step_0_gml_119_0":"I'm feeling&blue.",
"obj_swatchling_enemy_slash_Step_0_gml_122_0":"I'm seeing&red.",
"obj_swatchling_enemy_slash_Step_0_gml_125_0":"I'm a yellow&fellow.",
"obj_swatchling_enemy_slash_Step_0_gml_147_0":"Welcome,&young masters.",
"obj_swatchling_enemy_slash_Step_0_gml_150_0":"We have prepared several&attack patterns for&your enjoyment.",
"obj_swatchling_enemy_slash_Step_0_gml_153_0":"Please enjoy them&at your convenience.",
"obj_swatchling_enemy_slash_Step_0_gml_157_0":"Tut, tut.&It looks like pain.",
"obj_swatchling_enemy_slash_Step_0_gml_162_0":"We'll shine your shoes&'til they're black and blue.",
"obj_swatchling_enemy_slash_Step_0_gml_165_0":"We'll make your bed&with sheets blood red.",
"obj_swatchling_enemy_slash_Step_0_gml_168_0":"We'll make yellow sweets&for you, just try&not to hurt your tooth.",
"obj_swatchling_enemy_slash_Step_0_gml_174_0":"What? The lasagna&has some kind of&explosive in it?",
"obj_swatchling_enemy_slash_Step_0_gml_174_1":"Please enjoy this&complimentary body slam.",
"obj_swatchling_enemy_slash_Step_0_gml_178_0":"Please enjoy this&complimentary shockwave.",
"obj_swatchling_enemy_slash_Step_0_gml_181_0":"Would you like&some horse'dovours?",
"obj_swatchling_enemy_slash_Step_0_gml_284_0":"* The Swatchlings are cleaning each other off with feather dusters.",
"obj_swatchling_enemy_slash_Step_0_gml_284_1":"* Swatchling feather dusts itself.",
"obj_swatchling_enemy_slash_Step_0_gml_285_0":"* Swatchlings flex their backs while bending over to inspect a teacup.",
"obj_swatchling_enemy_slash_Step_0_gml_285_1":"* Swatchling flexes all of its back muscles while inspecting a teacup.",
"obj_swatchling_enemy_slash_Step_0_gml_286_0":"* The Swatchlings wipe at the face of their chained pocketwatch, which is digital.",
"obj_swatchling_enemy_slash_Step_0_gml_287_0":"* The Swatchlings are adjusting their hue and saturation.",
"obj_swatchling_enemy_slash_Step_0_gml_288_0":"* Smells like paint and feathers.",
"obj_swatchling_enemy_slash_Step_0_gml_302_0":"* The Swatchlings are relieved their wardrobe has been coordinated.",
"obj_swatchling_enemy_slash_Step_0_gml_307_0":"* The Swatchling is dreading doing all of the work by itself.",
"obj_swatchling_enemy_slash_Step_0_gml_328_0":"* SWATCHLING - Happiest when their outfits are color-coordinated./%",
"obj_swatchling_enemy_slash_Step_0_gml_336_0":"* Talked about the color of the summer sun shining on a beach ball./%",
"obj_swatchling_enemy_slash_Step_0_gml_337_0":"* Talked about the steam of a fresh hot chocolate./%",
"obj_swatchling_enemy_slash_Step_0_gml_338_0":"* Talked about the warmth of a loving embrace./%",
"obj_swatchling_enemy_slash_Step_0_gml_348_0":"* Talked about the crunch of the last pickle in the refrigerator./%",
"obj_swatchling_enemy_slash_Step_0_gml_349_0":"* Talked about the chill of the wind on the ice skating pond./%",
"obj_swatchling_enemy_slash_Step_0_gml_350_0":"* Talked about the snow matted on your brother's nose./%",
"obj_swatchling_enemy_slash_Step_0_gml_383_0":"cold",
"obj_swatchling_enemy_slash_Step_0_gml_383_1":"warm",
"obj_swatchling_enemy_slash_Step_0_gml_395_0":"* But Swatchling is already as ~1 as can be!/%",
"obj_swatchling_enemy_slash_Step_0_gml_404_0":"a little bit",
"obj_swatchling_enemy_slash_Step_0_gml_404_1":"a lot",
"obj_swatchling_enemy_slash_Step_0_gml_419_0":"* Swatchling's color got ~1 warmer...! It's now ~2!/%",
"obj_swatchling_enemy_slash_Step_0_gml_422_0":"* Swatchling's color turned ~1 colder...! It's now ~2!/%",
"obj_swatchling_enemy_slash_Step_0_gml_422_0_b":"blue",
"obj_swatchling_enemy_slash_Step_0_gml_425_0":"red",
"obj_swatchling_enemy_slash_Step_0_gml_428_0":"yellow",
"obj_swatchling_enemy_slash_Step_0_gml_431_0":"green",
"obj_swatchling_enemy_slash_Step_0_gml_432_0":"* Susie mentions lava.~1",
"obj_swatchling_enemy_slash_Step_0_gml_434_0":"orange",
"obj_swatchling_enemy_slash_Step_0_gml_436_0":"* Susie mentions hot peppers.~1",
"obj_swatchling_enemy_slash_Step_0_gml_437_0":"* But nothing happened!/%",
"obj_swatchling_enemy_slash_Step_0_gml_444_0":"* Susie mentions explosions.~1",
"obj_swatchling_enemy_slash_Step_0_gml_456_0":"* Ralsei mentions mint tea.~1",
"obj_swatchling_enemy_slash_Step_0_gml_460_0":"* But nothing happened!/%",
"obj_swatchling_enemy_slash_Step_0_gml_465_0":"* Ralsei mentions icy scarves.~1",
"obj_swatchling_enemy_slash_Step_0_gml_469_0":"* Ralsei mentions ice cream.~1",
"obj_swatchling_enemy_slash_Step_0_gml_46_0":"My outfit is coordinated now.&With myself.",
"obj_swatchling_enemy_slash_Step_0_gml_54_0":"Welcome,&young masters.",
"obj_swatchling_enemy_slash_Step_0_gml_57_0":"We have prepared several&attack patterns for&your enjoyment.",
"obj_swatchling_enemy_slash_Step_0_gml_60_0":"Please enjoy them&at your convenience.",
"obj_sweet_enemy_slash_Draw_0_gml_81_0":"Dancing!",
"obj_sweet_enemy_slash_Draw_0_gml_86_0":"2 Turns!",
"obj_sweet_enemy_slash_Draw_0_gml_91_0":"Not Dancing",
"obj_sweet_enemy_slash_Step_0_gml_110_0":"* Sweet shimmies defiantly.",
"obj_sweet_enemy_slash_Step_0_gml_111_0":"* Cap'n spins his cap around.",
"obj_sweet_enemy_slash_Step_0_gml_112_0":"* K_K is a CD player.",
"obj_sweet_enemy_slash_Step_0_gml_113_0":"* Smells like music.",
"obj_sweet_enemy_slash_Step_0_gml_184_0":"\\EZ* K... Kris!? Hey, Kris!/",
"obj_sweet_enemy_slash_Step_0_gml_185_0":"\\EK* ...The hell do we do now!?/",
"obj_sweet_enemy_slash_Step_0_gml_186_0":"\\EC* ...We can't ACT if Kris is down!/",
"obj_sweet_enemy_slash_Step_0_gml_188_0":"\\E2* Don't worry^1, Susie! I'll just heal them, and.../",
"obj_sweet_enemy_slash_Step_0_gml_190_0":"\\EL* ... hey, wait^1. Why can't we ACT without Kris?/",
"obj_sweet_enemy_slash_Step_0_gml_198_0":"\\EL* Maybe if Kris... um.../",
"obj_sweet_enemy_slash_Step_0_gml_199_0":"\\EK* Maybe if we tried ballroom dancing instead?/",
"obj_sweet_enemy_slash_Step_0_gml_201_0":"\\EH* Hey^1, why the hell do we need Kris to ACT?/",
"obj_sweet_enemy_slash_Step_0_gml_204_0":"\\EQ* B-because that's um^1, Kris's unique talent, so.../",
"obj_sweet_enemy_slash_Step_0_gml_206_0":"\\E5* You think I'm too stupid to dance by myself!?/%",
"obj_sweet_enemy_slash_Step_0_gml_266_0":"* Susie learned \\cSS-Action\\cW! She can ACT from her \\cYMAGIC\\cW menu!/",
"obj_sweet_enemy_slash_Step_0_gml_268_0":"\\EL* S-Susie^1, I-I don't think you should.../%",
"obj_sweet_enemy_slash_Step_0_gml_27_0":"Hey^1, I love&this song!!",
"obj_sweet_enemy_slash_Step_0_gml_280_0":"\\EK* Hey, is this really working!?/",
"obj_sweet_enemy_slash_Step_0_gml_307_0":"\\EH* Happy feet dumbass!/%",
"obj_sweet_enemy_slash_Step_0_gml_30_0":"Feel the beat^1,&feel the beatdown!",
"obj_sweet_enemy_slash_Step_0_gml_31_0":"Boom^1, du-boom^1,&du-boom,",
"obj_sweet_enemy_slash_Step_0_gml_32_0":"Get mixed^1,&get remixed!",
"obj_sweet_enemy_slash_Step_0_gml_33_0":"Taste the rhythm^1,&prism!",
"obj_sweet_enemy_slash_Step_0_gml_354_0":"* (Susie made Ralsei learn \\cVR-Action\\cW even though he didn't want to!)/",
"obj_sweet_enemy_slash_Step_0_gml_356_0":"\\EU* (I... I'm sorry^1, Kris!!!)/%",
"obj_sweet_enemy_slash_Step_0_gml_403_0":"* SWEET - The energetic one. Looks up to K_K./%",
"obj_sweet_enemy_slash_Step_0_gml_422_0":"* You danced!/",
"obj_sweet_enemy_slash_Step_0_gml_423_0":"* Sweet got lost in the groove!/%",
"obj_sweet_enemy_slash_Step_0_gml_435_0":"* You danced with Sweet!/",
"obj_sweet_enemy_slash_Step_0_gml_436_0":"* Sweet got lost in the groove!/%",
"obj_sweet_enemy_slash_Step_0_gml_441_0":"* You danced with Sweet!/%",
"obj_sweet_enemy_slash_Step_0_gml_470_0":"* Everyone danced with Sweet! They're totally lost in the groove!/%",
"obj_sweet_enemy_slash_Step_0_gml_495_0":"* Susie danced with Sweet!/",
"obj_sweet_enemy_slash_Step_0_gml_496_0":"* Sweet got lost in the groove!/%",
"obj_sweet_enemy_slash_Step_0_gml_501_0":"* Susie danced with Sweet!/%",
"obj_sweet_enemy_slash_Step_0_gml_532_0":"* Ralsei danced with Sweet!/",
"obj_sweet_enemy_slash_Step_0_gml_533_0":"* Sweet got lost in the groove!/%",
"obj_sweet_enemy_slash_Step_0_gml_534_0":"* You danced with Sweet!/%",
"obj_sweet_enemy_slash_Step_0_gml_538_0":"* Ralsei danced with Sweet!/%",
"obj_sweet_enemy_slash_Step_0_gml_699_0":"* Everyone is dancing!",
"obj_tasque_enemy_slash_Step_0_gml_100_0":"* Tasque is meowing to be ~1.",
"obj_tasque_enemy_slash_Step_0_gml_102_0":"* Tasque cleans with a sawtooth tongue.",
"obj_tasque_enemy_slash_Step_0_gml_103_0":"* Tasque wags its tail in a sine wave.",
"obj_tasque_enemy_slash_Step_0_gml_104_0":"* Smells like plastic cartridge.",
"obj_tasque_enemy_slash_Step_0_gml_126_0":"* TASQUE - This stray cat is in need of some management./%",
"obj_tasque_enemy_slash_Step_0_gml_133_0":"* You pet Tasque. It liked that./%",
"obj_tasque_enemy_slash_Step_0_gml_133_1":"* You pet Tasque!/%",
"obj_tasque_enemy_slash_Step_0_gml_150_0":"It's just a cat...",
"obj_tasque_enemy_slash_Step_0_gml_155_0":"* Susie roared!! The enemies became TIRED.~1",
"obj_tasque_enemy_slash_Step_0_gml_160_0":"\\E2* Who's king of the jungle now!?\\f0/%",
"obj_tasque_enemy_slash_Step_0_gml_16_0":"meowowme&owowmeow",
"obj_tasque_enemy_slash_Step_0_gml_177_0":"* You and Noelle pet the enemies!~1",
"obj_tasque_enemy_slash_Step_0_gml_17_0":"meowowme&meowmeow",
"obj_tasque_enemy_slash_Step_0_gml_182_0":"\\E4* Th-there^1, there..^1. (It's not too different from Catti...)/%",
"obj_tasque_enemy_slash_Step_0_gml_18_0":"meowowme&owowowow",
"obj_tasque_enemy_slash_Step_0_gml_19_0":"meowowow&meowowow",
"obj_tasque_enemy_slash_Step_0_gml_203_0":"Isn't that just how he normally talks?",
"obj_tasque_enemy_slash_Step_0_gml_207_0":"* Ralsei talked in a soft voice to the enemies!~1",
"obj_tasque_enemy_slash_Step_0_gml_212_0":"\\E2* There^1, there^1, it's okay^1, little kitty...\\f0/%",
"obj_tasque_enemy_slash_Step_0_gml_228_0":"* Susie yelled at Tasque to get off her lawn./%",
"obj_tasque_enemy_slash_Step_0_gml_228_1":"* Susie roared like a lion!/%",
"obj_tasque_enemy_slash_Step_0_gml_240_0":"* Ralsei cooed gently at Tasque!/%",
"obj_tasque_enemy_slash_Step_0_gml_240_1":"* Ralsei blinks at Tasque!/%",
"obj_tasque_enemy_slash_Step_0_gml_24_0":"owowowmememeowme&owmemeowowmemeow&owmeowmemeowmeow",
"obj_tasque_enemy_slash_Step_0_gml_252_0":"* Noelle got rubbed on by Tasque!/%",
"obj_tasque_enemy_slash_Step_0_gml_252_1":"* Tasque showed its belly to Noelle!/%",
"obj_tasque_enemy_slash_Step_0_gml_89_0":"* Tasque is beeping dangerously.",
"obj_tasque_enemy_slash_Step_0_gml_92_0":"* Tasque is emitting an 8-bit purr.",
"obj_tasque_enemy_slash_Step_0_gml_96_0":"* Tasque is batting a ball of low-poly yarn.",
"obj_tasque_enemy_slash_Step_0_gml_99_0":"minimized",
"obj_tasque_enemy_slash_Step_0_gml_99_1":"maximized",
"obj_tasque_manager_enemy_slash_Other_24_gml_235_0":"* Kris got trained like an animal!!/%",
"obj_tasque_manager_enemy_slash_Other_24_gml_238_0":"* Kris got managed!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_106_0":"How dare you&touch my pretty kitty!",
"obj_tasque_manager_enemy_slash_Step_0_gml_112_0":"How dare you!",
"obj_tasque_manager_enemy_slash_Step_0_gml_113_0":"You've been a&bad dog...",
"obj_tasque_manager_enemy_slash_Step_0_gml_15_0":"",
"obj_tasque_manager_enemy_slash_Step_0_gml_161_0":"",
"obj_tasque_manager_enemy_slash_Step_0_gml_164_0":"* Tasque Manager makes a list of her outfits for the next year. She only has one outfit.",
"obj_tasque_manager_enemy_slash_Step_0_gml_167_0":"* Tasque Manager is writing \\\"manage tasks\\\" next to every entry in her daily planner.",
"obj_tasque_manager_enemy_slash_Step_0_gml_170_0":"* Tasque Manager is straightening her whip with a hair straightener.",
"obj_tasque_manager_enemy_slash_Step_0_gml_173_0":"* Tasque Manager is making herself take priority over everything.",
"obj_tasque_manager_enemy_slash_Step_0_gml_176_0":"* Smells like live wiring.",
"obj_tasque_manager_enemy_slash_Step_0_gml_181_0":"* Tasque Manager has reached her&meticulously scheduled bedtime.",
"obj_tasque_manager_enemy_slash_Step_0_gml_186_0":"* Tasque Manager has found things&to be sufficiently organized.",
"obj_tasque_manager_enemy_slash_Step_0_gml_19_0":"Processes! Services!&Performance! Details!",
"obj_tasque_manager_enemy_slash_Step_0_gml_205_0":"* TASQUE MANAGER - Obsessed with order, and abhors Chaos. Whip it good!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_231_0":"Hush, puppy!&No growling...",
"obj_tasque_manager_enemy_slash_Step_0_gml_231_1":"Oh, what a&perfect little&puppy you are!",
"obj_tasque_manager_enemy_slash_Step_0_gml_236_0":"* Tasque Manager seemed slightly pleased at the Order!!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_23_0":"",
"obj_tasque_manager_enemy_slash_Step_0_gml_254_0":"* (Your act failed...)/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_256_0":"* Susie was trained like an animal.../",
"obj_tasque_manager_enemy_slash_Step_0_gml_263_0":"* (You asked Tasque Manager to show you order. She obliges!)/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_264_0":"* (You asked for order!)/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_265_0":"A treat!! Somebody give her a treat!!",
"obj_tasque_manager_enemy_slash_Step_0_gml_269_0":"\\EH* Play dead!? I'll teach YOU to play dead!!~1",
"obj_tasque_manager_enemy_slash_Step_0_gml_274_0":"* Susie got managed!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_277_0":"* (You talked to Tasque Manager, but no effect...)/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_27_0":"Wrinkly clothing?",
"obj_tasque_manager_enemy_slash_Step_0_gml_282_0":"* (Everyone asked Tasque Manager to show you order. She obliges!)/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_284_0":"What a wonderfully crafted&signpost^1! I'm giving it an&obedience medal!",
"obj_tasque_manager_enemy_slash_Step_0_gml_293_0":"* S-Action failed!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_299_0":"* Ralsei got trained like an animal!!/",
"obj_tasque_manager_enemy_slash_Step_0_gml_301_0":"* Susie barked madly!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_302_0":"* Susie's mouth froths!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_307_0":"Why the hell do YOU get one of those!!",
"obj_tasque_manager_enemy_slash_Step_0_gml_30_0":"Slouched back?",
"obj_tasque_manager_enemy_slash_Step_0_gml_311_0":"* Due to good behavior^1, he received an obedience badge.~1",
"obj_tasque_manager_enemy_slash_Step_0_gml_314_0":"* R-Action failed!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_316_0":"* Ralsei got managed!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_322_0":"* Ralsei fell in line!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_323_0":"* Ralsei listened closely!/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_326_0":"He really&loves to do&what he's told^1,&doesn't he?/%",
"obj_tasque_manager_enemy_slash_Step_0_gml_33_0":"Delinquent tendencies?",
"obj_tasque_manager_enemy_slash_Step_0_gml_36_0":"Untied shoelaces?",
"obj_tasque_manager_enemy_slash_Step_0_gml_39_0":"~1&Let me whip it into shape!",
"obj_tasque_manager_enemy_slash_Step_0_gml_46_0":"Hors d'oeuvre,&Hors d'oeuvre...&I mean, order, order!",
"obj_tasque_manager_enemy_slash_Step_0_gml_46_1":"Order, order!",
"obj_tasque_manager_enemy_slash_Step_0_gml_53_0":"Kitties!!",
"obj_tasque_manager_enemy_slash_Step_0_gml_53_1":"Aren't my kitties just&so well behaved? Watch!",
"obj_tasque_manager_enemy_slash_Step_0_gml_68_0":"Chaos, chaos!?&No, no! Order, order!&Now get rid of that&silly tail!",
"obj_tasque_manager_enemy_slash_Step_0_gml_74_0":"Chaos, chaos!?&No, no! Order, order!&Now get rid of that&silly Devilsknife!",
"obj_tasquepainting_slash_Other_10_gml_10_0":"* (The painting is labelled \\\"Timberly\\\".)/%",
"obj_tasquepainting_slash_Other_10_gml_15_0":"* (The painting is labelled \\\"Tasq\\\".)/%",
"obj_tasquepainting_slash_Other_10_gml_20_0":"* (The painting is labelled \\\"Tasc\\\".)/%",
"obj_tasquepainting_slash_Other_10_gml_25_0":"* (The painting is empty.)/%",
"obj_tasquepainting_slash_Other_10_gml_5_0":"* (The painting is labelled \\\"Task\\\".)/%",
"obj_tem_school_slash_Other_10_gml_10_0":"* KRISP!^1!&* awa..^1. ver sorz..^1.&* tem already have partner.../%",
"obj_tem_school_slash_Other_10_gml_15_0":"* tem partner with..^1.&* EG!!!/%",
"obj_tem_school_slash_Other_10_gml_22_0":"* (It's a black-and-white hardboiled egg.)/",
"obj_tem_school_slash_Other_10_gml_23_0":"* (Sadly, seems like it already has a partner.)/%",
"obj_tem_school_slash_Other_10_gml_31_0":"* suz... VER MEAN!!^1!&* said tem talk stupid.../",
"obj_tem_school_slash_Other_10_gml_32_0":"* WRON^1! tem a SMART!!^1!&* tem study hard and go to COLLEGE!!!/%",
"obj_tem_school_slash_Other_10_gml_36_0":"* suz... VER MEAN!!^1!&* said eg..^1.&* NEVER HATCH!!!/%",
"obj_tem_school_slash_Other_10_gml_43_0":"* (The hardboiled egg emanates a feeling of pity towards you.)/%",
"obj_tem_school_slash_Other_10_gml_59_0":"* tem still study..^1. study harb!!!/",
"obj_tem_school_slash_Other_10_gml_60_0":"* tem get a SMART^1! go to COLLEG!^1! achieve DREAM!!/",
"obj_tem_school_slash_Other_10_gml_61_0":"* then tem become..^1. TEM BECOME....!!/",
"obj_tem_school_slash_Other_10_gml_62_0":"* Hahaha..^1. As if you could even envision it./%",
"obj_tem_school_slash_Other_10_gml_66_0":"* (The eggs you have collected so far. There's ~1.)/%",
"obj_tensionbar_slash_Draw_0_gml_18_0":"%",
"obj_tensionbar_slash_Draw_0_gml_25_0":"M",
"obj_tensionbar_slash_Draw_0_gml_26_0":"A",
"obj_tensionbar_slash_Draw_0_gml_27_0":"X",
"obj_thrashafter_event_slash_Step_0_gml_104_0":"* R..^1. Really!^1?&* You'd let me tag along...!?/",
"obj_thrashafter_event_slash_Step_0_gml_106_0":"* Sure^1, why not^1. You can be an unofficial team member./",
"obj_thrashafter_event_slash_Step_0_gml_108_0":"* Wow^1! M..^1. Me!^1? In the ~1!?/",
"obj_thrashafter_event_slash_Step_0_gml_109_0":"\\E4* W..^1. Wait.../%",
"obj_thrashafter_event_slash_Step_0_gml_125_0":"* Can we have monogrammed track jackets?/",
"obj_thrashafter_event_slash_Step_0_gml_127_0":"* Yeah^1.&* Ralsei will make them./",
"obj_thrashafter_event_slash_Step_0_gml_129_0":"* H..^1. Huh!?/",
"obj_thrashafter_event_slash_Step_0_gml_130_0":"\\E8* ... Okay^1, sure!/",
"obj_thrashafter_event_slash_Step_0_gml_132_0":"* Ahahah!!^1!&* Lancer joins the team!!!/%",
"obj_thrashafter_event_slash_Step_0_gml_144_0":"* Lancer joined the party! %%",
"obj_thrashafter_event_slash_Step_0_gml_159_0":"* No./%",
"obj_thrashafter_event_slash_Step_0_gml_22_0":"* Y..^1. You got past Thrash World!?/",
"obj_thrashafter_event_slash_Step_0_gml_23_0":"\\E7* Hng..^1. Even with your help^1, I couldn't stop you.../",
"obj_thrashafter_event_slash_Step_0_gml_25_0":"* Hey^1, it's alright^1, Lancer^1. It was a nice effort./",
"obj_thrashafter_event_slash_Step_0_gml_27_0":"* Yeah^1, I mean^1, you gotta be realistic./",
"obj_thrashafter_event_slash_Step_0_gml_28_0":"\\E2* Nothing can stop us^1. Not even ourselves./",
"obj_thrashafter_event_slash_Step_0_gml_29_0":"Guys",
"obj_thrashafter_event_slash_Step_0_gml_30_0":"The (Censored) Squad",
"obj_thrashafter_event_slash_Step_0_gml_31_0":"The Lancer Fan Club",
"obj_thrashafter_event_slash_Step_0_gml_32_0":"The Friendly Fun Gang",
"obj_thrashafter_event_slash_Step_0_gml_34_0":"* That's right!^1!&* The ~1!!/",
"obj_thrashafter_event_slash_Step_0_gml_35_0":"* You crush everything that gets in your way!/%",
"obj_thrashafter_event_slash_Step_0_gml_59_0":"* Hmmm..^1. What am I supposed to do^1, then.../",
"obj_thrashafter_event_slash_Step_0_gml_60_0":"\\E4* If I can't stop you^1, then.../",
"obj_thrashafter_event_slash_Step_0_gml_61_0":"\\E5* Then^1, my dad will.../%",
"obj_thrashafter_event_slash_Step_0_gml_77_0":"* .../",
"obj_thrashafter_event_slash_Step_0_gml_78_0":"* Well.../",
"obj_thrashafter_event_slash_Step_0_gml_79_0":"\\E2* Why don't you come with us.../",
"obj_thrashafter_event_slash_Step_0_gml_80_0":"\\E1* And maybe you'll think of how to stop us on the way./%",
"obj_throwralsei_slash_Step_0_gml_26_0":"* Press ",
"obj_town_event_slash_Step_0_gml_120_0":"* (They just closed the blinds...)/%",
"obj_town_event_slash_Step_0_gml_157_0":"* (You flushed the toilet!)/%",
"obj_town_event_slash_Step_0_gml_186_0":"* Kris...^1?&* Is everything..^1. alright in there?/%",
"obj_town_event_slash_Step_0_gml_191_0":"* Kris^1, WHAT are you doing?/",
"obj_town_event_slash_Step_0_gml_192_0":"* You did not put a bath bomb in the toilet again^1, did you?/%",
"obj_town_event_slash_Step_0_gml_197_0":"* Kris^1, if anything bad happens^1, you are paying for the plumbing bill./%",
"obj_treasure_room_slash_Other_10_gml_14_0":"* (It won't open.)/%",
"obj_treasure_room_slash_Other_10_gml_18_0":"* (The chest is empty.)/%",
"obj_treasure_room_slash_Other_10_gml_65_0":"* (You opened the treasure chest.^1)&* (Inside was \\cY~1\\cW.)/",
"obj_treasure_room_slash_Other_10_gml_76_0":"* (\\cY~1\\cW was added to your \\cY~2\\cW.)",
"obj_treasure_room_slash_Other_10_gml_83_0":" Dark Dollars",
"obj_unusedclassevent_slash_Step_0_gml_123_0":"* ... Hey, Kris.../",
"obj_unusedclassevent_slash_Step_0_gml_124_0":"\\E1* What.../",
"obj_unusedclassevent_slash_Step_0_gml_125_0":"\\E0* What just happened...?/",
"obj_unusedclassevent_slash_Step_0_gml_126_0":"\\E3* Like^1, that wasn't a dream or anything^1, was it...?/%",
"obj_unusedclassevent_slash_Step_0_gml_141_0":"\\E0* .../",
"obj_unusedclassevent_slash_Step_0_gml_142_0":"\\E3* Anyway, as I was SAYING,/",
"obj_unusedclassevent_slash_Step_0_gml_143_0":"\\E2* Let's just tell Alphys we couldn't find any chalk./%",
"obj_unusedclassevent_slash_Step_0_gml_16_0":"* Wh..^1. what happened!^2?&* I can't see anything!!/%",
"obj_unusedclassevent_slash_Step_0_gml_186_0":"* You gathered all the junk off the floor.../%",
"obj_unusedclassevent_slash_Step_0_gml_225_0":"* ... and turned it into a giant dusty ball./%",
"obj_unusedclassevent_slash_Step_0_gml_52_0":"* Hey^1, WATCH IT!/%",
"obj_unusedclassevent_slash_Step_0_gml_94_0":"* H..^1. Huh...?/",
"obj_unusedclassevent_slash_Step_0_gml_95_0":"* The unused classroom...?/",
"obj_unusedclassevent_slash_Step_0_gml_96_0":"\\E3* How'd we get here...?/%",
"obj_virovirokun_enemy_slash_Step_0_gml_114_0":"* Virovirokun looks extra sick.",
"obj_virovirokun_enemy_slash_Step_0_gml_117_0":"* Virovirokun looks healthy.",
"obj_virovirokun_enemy_slash_Step_0_gml_122_0":"* Smells like cherry syrup.",
"obj_virovirokun_enemy_slash_Step_0_gml_126_0":"* Virovirokun is poking round things with a spear.",
"obj_virovirokun_enemy_slash_Step_0_gml_127_0":"* Virovirokun uses a text document as a tissue.",
"obj_virovirokun_enemy_slash_Step_0_gml_128_0":"* Virovirokun is sweating suspiciously.",
"obj_virovirokun_enemy_slash_Step_0_gml_129_0":"* Virovirokun is beeping a criminal tune.",
"obj_virovirokun_enemy_slash_Step_0_gml_154_0":"* VIROVIROKUN - This sick virus needs affordable healthcare./%",
"obj_virovirokun_enemy_slash_Step_0_gml_163_0":"* You treated Virovirokun with care! It's no longer infectious!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_179_0":"* Everyone treated the enemy with tender loving care!! All the enemies felt great!!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_183_0":"* You and Noelle showed the enemy tender loving care!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_198_0":"\\E2* H..^1. huh? What are you telling me to do? ACT...?/",
"obj_virovirokun_enemy_slash_Step_0_gml_199_0":"\\E8* Can someone please explain what's going on?!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_209_0":"Oh boy, is this&your first time&in a battle?",
"obj_virovirokun_enemy_slash_Step_0_gml_222_0":"\\E6* Uh... well... um... yes./%",
"obj_virovirokun_enemy_slash_Step_0_gml_232_0":"Oh boy...",
"obj_virovirokun_enemy_slash_Step_0_gml_24_0":"I'm the fever,&I'm the chill.",
"obj_virovirokun_enemy_slash_Step_0_gml_256_0":"* You and Virovirokun explained how battles work to Noelle./%",
"obj_virovirokun_enemy_slash_Step_0_gml_25_0":"Don't let&this bug ya!",
"obj_virovirokun_enemy_slash_Step_0_gml_26_0":"Happy new&year 1997!",
"obj_virovirokun_enemy_slash_Step_0_gml_27_0":"I've got a love&letter for you.",
"obj_virovirokun_enemy_slash_Step_0_gml_296_0":"\\E4* I get it! It's kind of like Dragon Blazers!/",
"obj_virovirokun_enemy_slash_Step_0_gml_297_0":"\\E0* And if we're nice to you, we can win through mercy?/%",
"obj_virovirokun_enemy_slash_Step_0_gml_307_0":"Yeah",
"obj_virovirokun_enemy_slash_Step_0_gml_30_0":"Got your nose!",
"obj_virovirokun_enemy_slash_Step_0_gml_320_0":"\\E2* And the way I have to do that is.../",
"obj_virovirokun_enemy_slash_Step_0_gml_321_0":"\\EH* Dressing up in a weird costume./%",
"obj_virovirokun_enemy_slash_Step_0_gml_331_0":"Yeah",
"obj_virovirokun_enemy_slash_Step_0_gml_344_0":"\\EH* .../%",
"obj_virovirokun_enemy_slash_Step_0_gml_40_0":"This shrink's&out of control!",
"obj_virovirokun_enemy_slash_Step_0_gml_428_0":"* Ralsei cooked up a cure./",
"obj_virovirokun_enemy_slash_Step_0_gml_433_0":"\\EH* If you're sick, shouldn't you have some soup? Say \\\"aah\\\"~!/",
"obj_virovirokun_enemy_slash_Step_0_gml_436_0":"* Sickness was cured! Everyone's HP up!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_444_0":"* Susie cooked up a cure!/",
"obj_virovirokun_enemy_slash_Step_0_gml_447_0":"\\E2* What, you want me to cook something!?/",
"obj_virovirokun_enemy_slash_Step_0_gml_450_0":"* Susie put a hot dog in the microwave!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_46_0":"Yaha, I'm&home free!",
"obj_virovirokun_enemy_slash_Step_0_gml_472_0":"* She forgot to poke holes in it! The hot dog exploded!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_484_0":"* Susie commiserated with the enemy!/",
"obj_virovirokun_enemy_slash_Step_0_gml_486_0":"\\E2* Stick it to the man^1, dude./",
"obj_virovirokun_enemy_slash_Step_0_gml_487_0":"\\E2* Even if that means cloning yourself^1, or whatever./%",
"obj_virovirokun_enemy_slash_Step_0_gml_492_0":"* Susie encouraged evil!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_504_0":"* Ralsei tried to steer the enemy down the right path./",
"obj_virovirokun_enemy_slash_Step_0_gml_506_0":"\\E0* Not everybody knows this^1, but.../",
"obj_virovirokun_enemy_slash_Step_0_gml_507_0":"\\E2* Crimes are bad. ..^1. Did you know that?/%",
"obj_virovirokun_enemy_slash_Step_0_gml_512_0":"* Ralsei tried to rehabilitate!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_527_0":"* Noelle offered a cold compress!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_532_0":"* Noelle tried her best!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_540_0":"* Noelle was clueless!/%",
"obj_virovirokun_enemy_slash_Step_0_gml_54_0":"Kindness is&contagious!",
"obj_virovirokun_enemy_slash_Step_0_gml_54_1":"Just what the&doctor ordered!",
"obj_virovirokun_enemy_slash_Step_0_gml_58_0":"Nice",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_117_0":"\\EB* (What..^1. what just happened?)/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_118_0":"\\EB* (Did I actually just...)/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_119_0":"\\E3* (No^1, they..^1. they must have given it to us. The ring.)/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_120_0":"\\Ee* (...)/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0":"\\EQ* (Though^1, if Susie bought me a ring...)/%",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_121_0_b":"\\Ed* (Besides..^1. it's good to get stronger^1, isn't it?)/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_122_0":"\\E4* Th..^1. thanks^1, Kris!/%",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_28_0":"* If you're something else^1, maybe a Dating Shoes isn't right...?/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_29_0":"* Maybe I could interest you in a FreezeRing?/%",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_44_0":"\\E2* Huh...? A ring...?/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_46_0":"\\E8* Faha, sorry, I don't think WE need something like that!/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_47_0":"* C'mon, angel! You can't get stronger without good equipment!/",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_49_0":"\\E1* Stronger...? R-right, I guess that's how it works here.../%",
"obj_weirdEvent_addison_city_big_2_slash_Step_0_gml_84_0":"* (You got the FreezeRing.)/%",
"obj_weirdroute_manipulator_slash_Step_0_gml_36_0":"\\E2* K-Kris...^1? Are you sure this isn't the wrong way?/%",
"obj_werewerewire_enemy_slash_Step_0_gml_101_0":"* Werewerewire crackles at a level too high for you to understand.",
"obj_werewerewire_enemy_slash_Step_0_gml_102_0":"* Werewerewire shuffles coolly.",
"obj_werewerewire_enemy_slash_Step_0_gml_103_0":"* Werewerewire looks strong just standing there.",
"obj_werewerewire_enemy_slash_Step_0_gml_104_0":"* Werewerewire pretends to ignore you.",
"obj_werewerewire_enemy_slash_Step_0_gml_105_0":"* Smells like a lightning strike.",
"obj_werewerewire_enemy_slash_Step_0_gml_377_0":"* WEREWEREWIRE - It absorbed the wire and became stronger. Be careful!/%",
"obj_werewerewire_enemy_slash_Step_0_gml_383_0":"* You and Werewerewire locked eyes. The atmosphere is electric.../%",
"obj_werewerewire_enemy_slash_Step_0_gml_383_1":"* You watched coldly./%",
"obj_werewerewire_enemy_slash_Step_0_gml_393_0":"* You and Susie told Werewerewire you'd beat them up!/",
"obj_werewerewire_enemy_slash_Step_0_gml_394_0":"* The air crackles with fighting spirit!/%",
"obj_werewerewire_enemy_slash_Step_0_gml_408_0":"* You and Ralsei whispered sweetly to Werewerewire!/",
"obj_werewerewire_enemy_slash_Step_0_gml_409_0":"* It pretended not to care^1, but ACTs became more effective!/%",
"obj_werewerewire_enemy_slash_Step_0_gml_412_0":"* Susie snorted \\\"tch!\\\"/%",
"obj_werewerewire_enemy_slash_Step_0_gml_412_1":"* Susie laughed \\\"heh!\\\"/%",
"obj_werewerewire_enemy_slash_Step_0_gml_424_0":"* Ralsei winks demurely!/%",
"obj_werewerewire_enemy_slash_Step_0_gml_424_1":"* Ralsei smiled sweetly!/%",
"obj_werewerewire_enemy_slash_Step_0_gml_97_0":"* Werewerewire's wire is loose!",
"obj_werewire_enemy_slash_Step_0_gml_102_0":"* Werewire crackles incomprehensibly.",
"obj_werewire_enemy_slash_Step_0_gml_103_0":"* Werewire shuffles menacingly.",
"obj_werewire_enemy_slash_Step_0_gml_104_0":"* Werewire dusts sparks off its shoulders.",
"obj_werewire_enemy_slash_Step_0_gml_105_0":"* The atmosphere is electric.",
"obj_werewire_enemy_slash_Step_0_gml_106_0":"* Smells like ozone.",
"obj_werewire_enemy_slash_Step_0_gml_122_0":"* Try timing your attacks by pressing ~1!",
"obj_werewire_enemy_slash_Step_0_gml_393_0":"* WEREWIRE - Controlled by the Queen's wire, it's sleepwalking through a nightmare!/%",
"obj_werewire_enemy_slash_Step_0_gml_399_0":"* You jiggled your body. The wire loosened in turn!/%",
"obj_werewire_enemy_slash_Step_0_gml_399_1":"* You jiggled your body!/%",
"obj_werewire_enemy_slash_Step_0_gml_425_0":"* Press ~1 to throw, aim for the weakpoint!",
"obj_werewire_enemy_slash_Step_0_gml_457_0":"* Susie yanked on the wire! It loosened a little bit./%",
"obj_werewire_enemy_slash_Step_0_gml_457_1":"* Susie yanked the wire!/%",
"obj_werewire_enemy_slash_Step_0_gml_469_0":"* Ralsei sang a snake-charming song to the wire! It loosened a little bit./%",
"obj_werewire_enemy_slash_Step_0_gml_469_1":"* Ralsei charmed the wire!/%",
"obj_werewire_enemy_slash_Step_0_gml_481_0":"* Noelle pulled out the plug like a fairy light!/%",
"obj_werewire_enemy_slash_Step_0_gml_481_1":"* Noelle pulled on the plug!/%",
"obj_werewire_enemy_slash_Step_0_gml_98_0":"* Werewire's wire is loose!",
"obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_10_0":"* The wire greatly loosened!/%",
"obj_werewire_kristhrown_slash_Collision_048192d7_9c3b_472a_adb9_e1f06953ce64_gml_75_0":"* The wire loosened a little!/%",
"obj_werewire_kristhrown_slash_Step_0_gml_25_0":"* Missed!/%",
"obj_wordbullet_slash_Create_0_gml_10_0":"TOP10",
"obj_wordbullet_slash_Create_0_gml_11_0":"FAMILY",
"obj_wordbullet_slash_Create_0_gml_12_0":"GUY",
"obj_wordbullet_slash_Create_0_gml_13_0":"FUNNY",
"obj_wordbullet_slash_Create_0_gml_14_0":"MOMENTS",
"obj_wordbullet_slash_Create_0_gml_15_0":"GIRL",
"obj_wordbullet_slash_Create_0_gml_16_0":"DOLL",
"obj_wordbullet_slash_Create_0_gml_17_0":"BOY",
"obj_wordbullet_slash_Create_0_gml_18_0":"QUEEN",
"obj_wordbullet_slash_Create_0_gml_19_0":"TALE",
"obj_wordbullet_slash_Create_0_gml_20_0":"JOKE",
"obj_wordbullet_slash_Create_0_gml_21_0":"FASHION",
"obj_wordbullet_slash_Create_0_gml_22_0":"MIX",
"obj_wordbullet_slash_Create_0_gml_23_0":"SOUND",
"obj_wordbullet_slash_Create_0_gml_24_0":"VIDEO",
"obj_wordbullet_slash_Create_0_gml_25_0":"TOP20",
"obj_wordbullet_slash_Create_0_gml_26_0":"LAUGH",
"obj_wordbullet_slash_Create_0_gml_27_0":"AND",
"obj_wordbullet_slash_Create_0_gml_28_0":"CRY",
"obj_wordbullet_slash_Create_0_gml_29_0":"LIKE",
"obj_wordbullet_slash_Create_0_gml_30_0":"RATE",
"obj_wordbullet_slash_Create_0_gml_9_0":"LOL",
"obj_wordbullet_slash_Draw_0_gml_15_0":"?",
"obj_wordbullet_slash_Draw_0_gml_15_1":"@",
"obj_wordbullet_slash_Draw_0_gml_15_2":"!",
"obj_wordbullet_slash_Draw_0_gml_15_3":"*",
"obj_wordbullet_slash_Draw_0_gml_15_4":"&",
"obj_writer_slash_Alarm_0_gml_20_0":"\\",
"obj_writer_slash_Alarm_0_gml_31_0":"\\",
"obj_writer_slash_Draw_0_gml_272_0":"\\",
"obj_writer_slash_Draw_0_gml_72_0":"\\",
"obj_zpoppup_enemy_slash_Step_0_gml_489_0":"* Ralsei tried to click on an ad with a castle on it.../",
"scr_84_debug_slash_scr_84_debug_gml_246_0":"test",
"scr_84_debug_slash_scr_84_debug_gml_282_0":"test",
"scr_84_debug_slash_scr_84_debug_gml_310_0":"test",
"scr_84_load_ini_slash_scr_84_load_ini_gml_13_0":"[EMPTY]",
"scr_actinfo_slash_scr_actinfo_gml_21_0":"Compliment",
"scr_actinfo_slash_scr_actinfo_gml_28_0":"DualBuster",
"scr_anyface_slash_scr_anyface_gml_23_0":"\\TX \\F0 \\E~1 \\FB \\TB %",
"scr_anyface_slash_scr_anyface_gml_24_0":"\\TX \\F0 \\E~1 \\Fa \\Ta %",
"scr_anyface_slash_scr_anyface_gml_27_0":"\\TX \\F0 \\E~1 \\FQ \\TQ %",
"scr_anyface_slash_scr_anyface_gml_28_0":"\\TX \\F0 \\E~1 \\Fs \\Ts %",
"scr_anyface_slash_scr_anyface_gml_28_0_b":"\\TX \\F0 \\E~1 \\F0 \\Tq %",
"scr_anyface_slash_scr_anyface_gml_29_0":"\\TX \\F0 \\E~1 \\FU \\TU %",
"scr_anyface_slash_scr_anyface_gml_30_0":"\\TX \\F0 \\E~1 \\Fb \\T0 %",
"scr_armorinfo_slash_scr_armorinfo_gml_100_0":"Nope. Not in 1st grade anymore.",
"scr_armorinfo_slash_scr_armorinfo_gml_101_0":"Cuteness",
"scr_armorinfo_slash_scr_armorinfo_gml_105_0":"I said NO! C'mon already!",
"scr_armorinfo_slash_scr_armorinfo_gml_106_0":"It's nice being dressed up...",
"scr_armorinfo_slash_scr_armorinfo_gml_108_0":"IronShackle",
"scr_armorinfo_slash_scr_armorinfo_gml_10_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_118_0":"Cuteness",
"scr_armorinfo_slash_scr_armorinfo_gml_11_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_125_0":"IronShackle",
"scr_armorinfo_slash_scr_armorinfo_gml_126_0":"Shackle that ironically increases#your attack and defense.",
"scr_armorinfo_slash_scr_armorinfo_gml_127_0":"(Damn, it's actually cool...)",
"scr_armorinfo_slash_scr_armorinfo_gml_128_0":"MouseToken",
"scr_armorinfo_slash_scr_armorinfo_gml_130_0":"This guy's... familiar?",
"scr_armorinfo_slash_scr_armorinfo_gml_140_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_146_0":"MouseToken",
"scr_armorinfo_slash_scr_armorinfo_gml_147_0":"A golden coin with a once-powerful mousewizard engraved on it.",
"scr_armorinfo_slash_scr_armorinfo_gml_148_0":"Jevilstail",
"scr_armorinfo_slash_scr_armorinfo_gml_149_0":"A J-shaped tail that gives you devilenergy.",
"scr_armorinfo_slash_scr_armorinfo_gml_151_0":"I'm a good devil, OK?",
"scr_armorinfo_slash_scr_armorinfo_gml_161_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_167_0":"Jevilstail",
"scr_armorinfo_slash_scr_armorinfo_gml_168_0":"A J-shaped tail that gives you devilenergy.",
"scr_armorinfo_slash_scr_armorinfo_gml_169_0":"Figured I'd grow one someday.",
"scr_armorinfo_slash_scr_armorinfo_gml_170_0":"I'm a good devil, OK?",
"scr_armorinfo_slash_scr_armorinfo_gml_172_0":"... (I like it...)",
"scr_armorinfo_slash_scr_armorinfo_gml_182_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_189_0":"Silver Card",
"scr_armorinfo_slash_scr_armorinfo_gml_190_0":"A square charm that increases#dropped money by 5%",
"scr_armorinfo_slash_scr_armorinfo_gml_191_0":"Money, that's what I need.",
"scr_armorinfo_slash_scr_armorinfo_gml_192_0":"Do they take credit?",
"scr_armorinfo_slash_scr_armorinfo_gml_193_0":"It goes with my watch!",
"scr_armorinfo_slash_scr_armorinfo_gml_203_0":"$ +5%",
"scr_armorinfo_slash_scr_armorinfo_gml_210_0":"TwinRibbon",
"scr_armorinfo_slash_scr_armorinfo_gml_211_0":"Two ribbons. You'll have to put#your hair into pigtails.",
"scr_armorinfo_slash_scr_armorinfo_gml_212_0":"... it gets worse and worse.",
"scr_armorinfo_slash_scr_armorinfo_gml_213_0":"Try around my horns!",
"scr_armorinfo_slash_scr_armorinfo_gml_214_0":"... nostalgic, huh.",
"scr_armorinfo_slash_scr_armorinfo_gml_225_0":"GrazeArea",
"scr_armorinfo_slash_scr_armorinfo_gml_22_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_232_0":"GlowWrist",
"scr_armorinfo_slash_scr_armorinfo_gml_233_0":"A tough bracelet made of green wires,#and studded with sharp glowing lights.",
"scr_armorinfo_slash_scr_armorinfo_gml_234_0":"Whoops, it's tangled.",
"scr_armorinfo_slash_scr_armorinfo_gml_235_0":"Let me just untangle this...",
"scr_armorinfo_slash_scr_armorinfo_gml_236_0":"It's like holiday lights...",
"scr_armorinfo_slash_scr_armorinfo_gml_247_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_254_0":"ChainMail",
"scr_armorinfo_slash_scr_armorinfo_gml_255_0":"Chain-armor. Send it to 10 others#or it'll lose its defensive rating",
"scr_armorinfo_slash_scr_armorinfo_gml_256_0":"Damn, guess I'm cursed.",
"scr_armorinfo_slash_scr_armorinfo_gml_257_0":"A letter?... For me...?",
"scr_armorinfo_slash_scr_armorinfo_gml_258_0":"Armor? (It's cool...)",
"scr_armorinfo_slash_scr_armorinfo_gml_269_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_276_0":"B.ShotBowtie",
"scr_armorinfo_slash_scr_armorinfo_gml_277_0":"A handsome bowtie. Looks like the brand#name has been cut off.",
"scr_armorinfo_slash_scr_armorinfo_gml_278_0":"Ugh, I look like a nerd.",
"scr_armorinfo_slash_scr_armorinfo_gml_279_0":"Can I have suspenders?",
"scr_armorinfo_slash_scr_armorinfo_gml_280_0":"... do I put it in my hair?",
"scr_armorinfo_slash_scr_armorinfo_gml_28_0":"... better than nothing.",
"scr_armorinfo_slash_scr_armorinfo_gml_291_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_298_0":"SpikeBand",
"scr_armorinfo_slash_scr_armorinfo_gml_299_0":"A black wristband covered in spikes.#Has the tendency to get stuck to itself.",
"scr_armorinfo_slash_scr_armorinfo_gml_29_0":"It's sticky, huh, Kris...",
"scr_armorinfo_slash_scr_armorinfo_gml_2_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_300_0":"Can't say no to spikes.",
"scr_armorinfo_slash_scr_armorinfo_gml_301_0":"Um, do I... look tough?",
"scr_armorinfo_slash_scr_armorinfo_gml_302_0":"(Maybe Susie would like this look?)",
"scr_armorinfo_slash_scr_armorinfo_gml_30_0":"... better than nothing.",
"scr_armorinfo_slash_scr_armorinfo_gml_313_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_31_0":"It's sticky, huh, Kris...",
"scr_armorinfo_slash_scr_armorinfo_gml_320_0":"Silver Watch",
"scr_armorinfo_slash_scr_armorinfo_gml_321_0":"Grazing bullets affects#the turn length by 10% more",
"scr_armorinfo_slash_scr_armorinfo_gml_322_0":"It's clobbering time.",
"scr_armorinfo_slash_scr_armorinfo_gml_323_0":"I'm late, I'm late!",
"scr_armorinfo_slash_scr_armorinfo_gml_324_0":"(Th-this was mine...)",
"scr_armorinfo_slash_scr_armorinfo_gml_33_0":"It's like a name-tag!",
"scr_armorinfo_slash_scr_armorinfo_gml_342_0":"TensionBow",
"scr_armorinfo_slash_scr_armorinfo_gml_342_0_b":"GrazeTime",
"scr_armorinfo_slash_scr_armorinfo_gml_343_0":"Gain 10% more tension from#grazing bullets",
"scr_armorinfo_slash_scr_armorinfo_gml_364_0":"Mannequin",
"scr_armorinfo_slash_scr_armorinfo_gml_364_0_b":"TPGain",
"scr_armorinfo_slash_scr_armorinfo_gml_365_0":"It's a mannequin with the clothes#permanently attached. Useless",
"scr_armorinfo_slash_scr_armorinfo_gml_366_0":"Not even gonna ask.",
"scr_armorinfo_slash_scr_armorinfo_gml_367_0":"Um, the d-dress is cute...",
"scr_armorinfo_slash_scr_armorinfo_gml_368_0":"(Why did they spend $300 on this!?)",
"scr_armorinfo_slash_scr_armorinfo_gml_386_0":"DarkGoldBand",
"scr_armorinfo_slash_scr_armorinfo_gml_386_0_b":"???",
"scr_armorinfo_slash_scr_armorinfo_gml_387_0":"A black metal with a golden shine.",
"scr_armorinfo_slash_scr_armorinfo_gml_388_0":"Not even gonna ask.",
"scr_armorinfo_slash_scr_armorinfo_gml_389_0":"Um, the d-dress is cute...",
"scr_armorinfo_slash_scr_armorinfo_gml_390_0":"(Why did they spend $300 on this!?)",
"scr_armorinfo_slash_scr_armorinfo_gml_401_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_408_0":"SkyMantle",
"scr_armorinfo_slash_scr_armorinfo_gml_409_0":"A cape that shimmers fluorescently.#Protects against Elec and Holy attacks.",
"scr_armorinfo_slash_scr_armorinfo_gml_430_0":"SpikeShackle",
"scr_armorinfo_slash_scr_armorinfo_gml_431_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_432_0":"Get a load of THIS!",
"scr_armorinfo_slash_scr_armorinfo_gml_433_0":"Looking SHARP!",
"scr_armorinfo_slash_scr_armorinfo_gml_433_0_b":"Elec/Holy",
"scr_armorinfo_slash_scr_armorinfo_gml_434_0":"(It's tearing my sleeves...)",
"scr_armorinfo_slash_scr_armorinfo_gml_43_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_452_0":"FrayedBowtie",
"scr_armorinfo_slash_scr_armorinfo_gml_453_0":"An old bowtie. It seems to have#lost much of its defensive value.",
"scr_armorinfo_slash_scr_armorinfo_gml_454_0":"Look. I have standards.",
"scr_armorinfo_slash_scr_armorinfo_gml_455_0":"It's still wearable!",
"scr_armorinfo_slash_scr_armorinfo_gml_456_0":"(Reminds me of Asgore...)",
"scr_armorinfo_slash_scr_armorinfo_gml_459_0":"Attack",
"scr_armorinfo_slash_scr_armorinfo_gml_467_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_491_0":"Dealmaker",
"scr_armorinfo_slash_scr_armorinfo_gml_492_0":"Fashionable pink and yellow glasses.#Greatly increase $ gained, and...?",
"scr_armorinfo_slash_scr_armorinfo_gml_493_0":"Money, that's what I need.",
"scr_armorinfo_slash_scr_armorinfo_gml_494_0":"Two pairs of glasses?",
"scr_armorinfo_slash_scr_armorinfo_gml_495_0":"(Seems... familiar?)",
"scr_armorinfo_slash_scr_armorinfo_gml_49_0":"It says \"Friendship!\"",
"scr_armorinfo_slash_scr_armorinfo_gml_505_0":"$ +30%",
"scr_armorinfo_slash_scr_armorinfo_gml_50_0":"A bracelet made out of various#symbol-inscribed cubes.",
"scr_armorinfo_slash_scr_armorinfo_gml_516_0":"RoyalPin",
"scr_armorinfo_slash_scr_armorinfo_gml_517_0":"A brooch engraved with Queen's face.#Careful of the sharp part.",
"scr_armorinfo_slash_scr_armorinfo_gml_518_0":"ROACH? Oh, brooch. Heh.",
"scr_armorinfo_slash_scr_armorinfo_gml_519_0":"I'm a cute little corkboard!",
"scr_armorinfo_slash_scr_armorinfo_gml_51_0":"... okay.",
"scr_armorinfo_slash_scr_armorinfo_gml_520_0":"Queen... gave this to me.",
"scr_armorinfo_slash_scr_armorinfo_gml_52_0":"It says \\\"Friendship!\\\"",
"scr_armorinfo_slash_scr_armorinfo_gml_54_0":"Hey, y-you jumbled it...",
"scr_armorinfo_slash_scr_armorinfo_gml_64_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_70_0":"Pink Ribbon",
"scr_armorinfo_slash_scr_armorinfo_gml_71_0":"A cute hair ribbon that increases#the range bullets increase tension.",
"scr_armorinfo_slash_scr_armorinfo_gml_72_0":"Nope. Not in 1st grade anymore.",
"scr_armorinfo_slash_scr_armorinfo_gml_73_0":"Um... D-do I look cute...?",
"scr_armorinfo_slash_scr_armorinfo_gml_75_0":"... feels familiar.",
"scr_armorinfo_slash_scr_armorinfo_gml_78_0":"I said NO! C'mon already!",
"scr_armorinfo_slash_scr_armorinfo_gml_79_0":"TP Range",
"scr_armorinfo_slash_scr_armorinfo_gml_7_0":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_8_0":"Hey, hands off!",
"scr_armorinfo_slash_scr_armorinfo_gml_8_0_b":" ",
"scr_armorinfo_slash_scr_armorinfo_gml_91_0":"GrazeArea",
"scr_armorinfo_slash_scr_armorinfo_gml_98_0":"White Ribbon",
"scr_armorinfo_slash_scr_armorinfo_gml_99_0":"A crinkly hair ribbon that slightly#increases your defense.",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_103_0":"\\",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_107_0":"Shift",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_108_0":"Control",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_109_0":"Alt",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_10_0":"Caps lock",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_11_0":"Escape",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_12_0":"Space",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_13_0":"Page up",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_14_0":"Page down",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_15_0":"End",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_16_0":"Home",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_17_0":"Left",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_18_0":"Up",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_19_0":"Right",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_20_0":"Down",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_21_0":"Insert",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_22_0":"Delete",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_59_0":"Windows",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_5_0":"Backspace",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_60_0":"Numpad 0",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_61_0":"Numpad 1",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_62_0":"Numpad 2",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_63_0":"Numpad 3",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_64_0":"Numpad 4",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_65_0":"Numpad 5",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_66_0":"Numpad 6",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_67_0":"Numpad 7",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_68_0":"Numpad 8",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_69_0":"Numpad 9",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_6_0":"Tab",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_70_0":"Numpad *",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_71_0":"Numpad +",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_72_0":"Numpad -",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_73_0":"Numpad .",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_74_0":"Numpad /",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_7_0":"Numpad 5 (nmlk off)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_87_0":"Num lock",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_88_0":"Scroll lock",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_89_0":"Shift (left)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_8_0":"Enter",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_90_0":"Shift (right)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_91_0":"Ctrl (left)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_92_0":"Ctrl (right)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_93_0":"Alt (left)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_94_0":"Alt (right)",
"scr_ascii_input_names_slash_scr_ascii_input_names_gml_9_0":"Pause",
"scr_asgface_slash_scr_asgface_gml_1_0":"\\TX \\F0 \\E~1 \\FA \\TA %",
"scr_encountersetup_slash_scr_encountersetup_gml_100_0":"* A necklace of Rudinns blocks your path.",
"scr_encountersetup_slash_scr_encountersetup_gml_1012_0":"* Poppup and caretakers appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_1032_0":"* Maice blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_1052_0":"* Swatchling and vermin appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_1066_0":"* Werewerewire strongly blocks the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_1076_0":"* Berdly blocks the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_1090_0":"* Mauswheel spins into you!",
"scr_encountersetup_slash_scr_encountersetup_gml_1104_0":"* GIGA Queen blocks the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_1114_0":" ",
"scr_encountersetup_slash_scr_encountersetup_gml_1156_0":"* Tasque and Co. drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_116_0":"* Rudinn and Hathy blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_1175_0":"* Tasques zoomed towards you!",
"scr_encountersetup_slash_scr_encountersetup_gml_1233_0":"* Poppup and Virovirokun Appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_1247_0":"* Graze!",
"scr_encountersetup_slash_scr_encountersetup_gml_1263_0":"* Round One!",
"scr_encountersetup_slash_scr_encountersetup_gml_1282_0":"* Round Two!",
"scr_encountersetup_slash_scr_encountersetup_gml_1301_0":"* Round Three!",
"scr_encountersetup_slash_scr_encountersetup_gml_1323_0":"* Round Four!",
"scr_encountersetup_slash_scr_encountersetup_gml_132_0":"* Rudinn and Hathy blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_1339_0":"* Final Round!",
"scr_encountersetup_slash_scr_encountersetup_gml_1351_0":"* Werewire appeared.",
"scr_encountersetup_slash_scr_encountersetup_gml_1377_0":"* Ambyu-Lance beeps towards you!",
"scr_encountersetup_slash_scr_encountersetup_gml_1390_0":"* Tasque crossed your path!",
"scr_encountersetup_slash_scr_encountersetup_gml_1422_0":"* Jigsaw Joe jigs in!",
"scr_encountersetup_slash_scr_encountersetup_gml_1441_0":"* Poppup and Maus appeared.",
"scr_encountersetup_slash_scr_encountersetup_gml_144_0":"* C. Round attacked violently!&* (You recall Ralsei's advice to include Susie in an ACT.)",
"scr_encountersetup_slash_scr_encountersetup_gml_1462_0":"* Pipis.",
"scr_encountersetup_slash_scr_encountersetup_gml_155_0":"* Clover grew close!",
"scr_encountersetup_slash_scr_encountersetup_gml_174_0":"* Three Hathys blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_188_0":"* Here it comes!",
"scr_encountersetup_slash_scr_encountersetup_gml_201_0":"* Ponman drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_222_0":"* Ponman drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_239_0":"* Clover and Hathy grew close!",
"scr_encountersetup_slash_scr_encountersetup_gml_250_0":"* Rabbicks slithered in the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_266_0":"* Rabbicks slithered in the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_277_0":"* Bloxers assembled!",
"scr_encountersetup_slash_scr_encountersetup_gml_293_0":"* Bloxers assembled!",
"scr_encountersetup_slash_scr_encountersetup_gml_308_0":"* Lancer blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_319_0":"* Jigsawry drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_320_0":"* A different Jigsawry from last time drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_321_0":"* Assumedly another different Jigsawry appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_340_0":"* A board of Jigsawrys blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_34_0":"* It is known.",
"scr_encountersetup_slash_scr_encountersetup_gml_359_0":"* Smorgasboard.",
"scr_encountersetup_slash_scr_encountersetup_gml_374_0":"* Rabbick slithered in the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_400_0":"* LET THE GAMES BEGIN!",
"scr_encountersetup_slash_scr_encountersetup_gml_413_0":"* Here it comes^1. Again.",
"scr_encountersetup_slash_scr_encountersetup_gml_430_0":"* Head Hathy blocked the way quietly!",
"scr_encountersetup_slash_scr_encountersetup_gml_446_0":"* Head Hathy blocked the way quietly!",
"scr_encountersetup_slash_scr_encountersetup_gml_465_0":"* Head Hathy blocked the way quietly! (x3)",
"scr_encountersetup_slash_scr_encountersetup_gml_479_0":"* Two bad guys blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_500_0":"* Rabbicks slithered in the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_521_0":"* Various guys appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_533_0":"* King blocked the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_551_0":"* Ambyu-Lances beeped towards you!",
"scr_encountersetup_slash_scr_encountersetup_gml_554_0":"* Ambyu-Lances beeped towards you!",
"scr_encountersetup_slash_scr_encountersetup_gml_559_0":"* Hey Kris^1, lemme show you my ultimate healing!",
"scr_encountersetup_slash_scr_encountersetup_gml_568_0":"* Poppups popped up!",
"scr_encountersetup_slash_scr_encountersetup_gml_585_0":"* Tasques crossed your path!",
"scr_encountersetup_slash_scr_encountersetup_gml_603_0":"* Werewires swung in!",
"scr_encountersetup_slash_scr_encountersetup_gml_60_0":"* Test enemies showed up.",
"scr_encountersetup_slash_scr_encountersetup_gml_620_0":"* Maice blocked the way! ",
"scr_encountersetup_slash_scr_encountersetup_gml_637_0":"* Virovirokun floated in!",
"scr_encountersetup_slash_scr_encountersetup_gml_640_0":"* First strike!",
"scr_encountersetup_slash_scr_encountersetup_gml_661_0":"* Swatchlings bowed in!",
"scr_encountersetup_slash_scr_encountersetup_gml_681_0":"* Tasque Manager blocks the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_695_0":"* Berdly rides in!",
"scr_encountersetup_slash_scr_encountersetup_gml_708_0":"* Queen blocks the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_720_0":"* DON'T YOU WANNA BE A BIG SHOT?",
"scr_encountersetup_slash_scr_encountersetup_gml_732_0":"* It's time to be a BIG SHOT!",
"scr_encountersetup_slash_scr_encountersetup_gml_752_0":"* Sweet Cap'n Cakes block your way!",
"scr_encountersetup_slash_scr_encountersetup_gml_776_0":"* Thrash Machine reluctantly fights you!",
"scr_encountersetup_slash_scr_encountersetup_gml_791_0":"* Swatchlings bowed in!",
"scr_encountersetup_slash_scr_encountersetup_gml_808_0":"* Werewerewire strongly blocks the way!",
"scr_encountersetup_slash_scr_encountersetup_gml_817_0":"* Maus blocked the way! ",
"scr_encountersetup_slash_scr_encountersetup_gml_831_0":"* H-huh!? What's going on!?",
"scr_encountersetup_slash_scr_encountersetup_gml_848_0":"* Virovirokun and Ambyu-lance are fighting each other!",
"scr_encountersetup_slash_scr_encountersetup_gml_865_0":"* Virovirokun and Ambyu-lance are fighting each other!",
"scr_encountersetup_slash_scr_encountersetup_gml_882_0":"* Animal house.",
"scr_encountersetup_slash_scr_encountersetup_gml_892_0":"* Clover joins the stage!",
"scr_encountersetup_slash_scr_encountersetup_gml_901_0":"* It's a grazing adventure.",
"scr_encountersetup_slash_scr_encountersetup_gml_915_0":"\\EE* H-huh!? What's going on!?&* What are we doing!?",
"scr_encountersetup_slash_scr_encountersetup_gml_935_0":"* Smorgasbord 2.",
"scr_encountersetup_slash_scr_encountersetup_gml_955_0":"* Werewires swung in!",
"scr_encountersetup_slash_scr_encountersetup_gml_975_0":"* Werewire and Maus swung down like stringed superheroes!",
"scr_encountersetup_slash_scr_encountersetup_gml_98_0":"* Rudinn drew near!",
"scr_encountersetup_slash_scr_encountersetup_gml_992_0":"* Ambyu-Lance and its pet appeared!",
"scr_encountersetup_slash_scr_encountersetup_gml_99_0":"* A different Rudinn from last time drew near!",
"scr_fusion_info_slash_scr_fusion_info_gml_11_0":"Heal 60 HPx2",
"scr_fusion_info_slash_scr_fusion_info_gml_23_0":"Heal 60 HPx2",
"scr_fusion_info_slash_scr_fusion_info_gml_34_0":"$ Gained +5%",
"scr_fusion_info_slash_scr_fusion_info_gml_45_0":"Trance",
"scr_fusion_info_slash_scr_fusion_info_gml_56_0":"Graze Area+",
"scr_fusion_info_slash_scr_fusion_info_gml_56_0_b":"Attack+",
"scr_fusion_info_slash_scr_fusion_info_gml_67_0":"Graze TP+",
"scr_gamestart_slash_scr_gamestart_gml_100_0":"Ralsei",
"scr_gamestart_slash_scr_gamestart_gml_101_0":"Ralsei",
"scr_gamestart_slash_scr_gamestart_gml_101_0_b":" ",
"scr_gamestart_slash_scr_gamestart_gml_105_0":"Noelle",
"scr_gamestart_slash_scr_gamestart_gml_19_0":"",
"scr_gamestart_slash_scr_gamestart_gml_231_0":"ECHIDNA",
"scr_gamestart_slash_scr_gamestart_gml_282_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_293_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_297_0":"%%",
"scr_gamestart_slash_scr_gamestart_gml_300_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_303_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_305_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_306_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_307_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_325_0":"Yes",
"scr_gamestart_slash_scr_gamestart_gml_326_0":"No",
"scr_gamestart_slash_scr_gamestart_gml_327_0":"Maybe",
"scr_gamestart_slash_scr_gamestart_gml_328_0":"Don't know",
"scr_gamestart_slash_scr_gamestart_gml_341_0":"",
"scr_gamestart_slash_scr_gamestart_gml_353_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_356_0":"Home",
"scr_gamestart_slash_scr_gamestart_gml_356_0_b":"Yes",
"scr_gamestart_slash_scr_gamestart_gml_357_0":"No",
"scr_gamestart_slash_scr_gamestart_gml_358_0":"Maybe",
"scr_gamestart_slash_scr_gamestart_gml_359_0":"Don't know",
"scr_gamestart_slash_scr_gamestart_gml_396_0":"Kris",
"scr_gamestart_slash_scr_gamestart_gml_69_0":"Normal",
"scr_gamestart_slash_scr_gamestart_gml_72_0":" ",
"scr_gamestart_slash_scr_gamestart_gml_99_0":"Susie",
"scr_itemdesc_b_slash_scr_itemdesc_b_gml_11_0":"Heals#60HP",
"scr_itemdesc_b_slash_scr_itemdesc_b_gml_14_0":"Revive#ally#(Weak)",
"scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_12_0":"* \"Life Dew\" - Revive Ally (Weak)&* Glowing dew...&* It refreshes your SOUL./%",
"scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_2_0":"* It could not be./%",
"scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_6_0":"* An emptiness filled your hands./%",
"scr_itemdesc_oldtype_slash_scr_itemdesc_oldtype_gml_9_0":"* \"Dark Candy\" - Heals 60 HP&* Black and red star that& tastes like marshmallows./%",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_102_0":"A strange concoction made of#colorful squares. Will poison you.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_109_0":"A dollar with a certain dog on it.#Its value decreases each Chapter.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_11_0":"Heals a fallen ally to MAX HP.#A minty green crystal.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_14_0":"A shimmering shard.#Its use is unknown.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0":"Ralsei's handmade book full of#various tips and tricks.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_17_0_b":"A shimmering shard.#Its value increases each Chapter.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_1_0":"---",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_20_0":"Though broken, it seethes with power.#A master smith could fix it.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_23_0":"This cake will make your taste buds#spin! Heals 160 HP to the team.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_27_0":"A pastry in the shape of a top.#Heals ~1 HP to the team.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_30_0":"A mysterious black burger made of...#Hey, this is just burnt! +70HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_33_0":"A cookie shaped like Lancer's face.#Maybe not a cookie. Heals 1 HP?",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_36_0":"An enormous salad... but, it's just#lettuce, so it's worthless. +4HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_39_0":"A sandwich that can be split into 3.#Heals 70 HP to the team.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_42_0":"Hearts, don't it!? It's filled with#divisive, clotty red jam. +??HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_45_0":"It's quite small, but some#people REALLY like it. +??HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_48_0":"You'd think it tastes perfect.#Heals 500HP.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_51_0":"A dark roux with a delicate aroma.#Also... has worms in it. +50HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_54_0":"A bagel with a reflective inside.#Makes music with each bite. +80HP",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_57_0":"It's a mannequin with the clothes#permanently attached. Useless",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_5_0":"---",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_60_0":"It's own-flavored tea.#The flavor just says \\\"Kris.\\\"",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_63_0":"It's own-flavored tea.#The flavor just says \\\"Noelle.\\\"",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_66_0":"It's own-flavored tea.#The flavor just says \\\"Ralsei.\\\"",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_69_0":"It's own-flavored tea.#The flavor just says \\\"Susie.\\\"",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_72_0":"It's the Double-Dark-Burger.#It'll take two bites to finish!",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_75_0":"White candy with a chalky texture.#It'll recover 120HP.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_78_0":"It's short for ButlerJuice.#It changes color with temperature.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_81_0":"Spaghetti woven by master coders, made#of macarons and ribbons. +30HP to all.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_84_0":"A coffee-and-chocolate flavored cookie.#Words spark out when you bite it.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_87_0":"Raises TP by 32% in battle.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_8_0":"Heals 40 HP. A red-and-black star#that tastes like marshmallows.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_90_0":"Raises TP by 50% in battle.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_93_0":"Raises TP to full in battle.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_96_0":"A minty powder that revives all#fallen party members to 25% HP.",
"scr_itemdesc_single_slash_scr_itemdesc_single_gml_99_0":"A breakable mint that revives all#fallen party members to 100% HP.",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_22_0":"ARMORs",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_29_0":"WEAPONs",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_36_0":"ITEMs",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_38_0":"STORAGE",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_44_0":"KEY ITEMs",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_51_0":"MONEY HOLE",
"scr_itemget_anytype_text_slash_scr_itemget_anytype_text_gml_52_0":" Dark Dollars",
"scr_iteminfo_slash_scr_iteminfo_gml_100_0":"ChocDiamond",
"scr_iteminfo_slash_scr_iteminfo_gml_101_0":"Healing#varies",
"scr_iteminfo_slash_scr_iteminfo_gml_107_0":"Favwich",
"scr_iteminfo_slash_scr_iteminfo_gml_108_0":"Heals#ALL HP",
"scr_iteminfo_slash_scr_iteminfo_gml_114_0":"RouxlsRoux",
"scr_iteminfo_slash_scr_iteminfo_gml_115_0":"Heals#50 HP",
"scr_iteminfo_slash_scr_iteminfo_gml_121_0":"CD Bagel",
"scr_iteminfo_slash_scr_iteminfo_gml_122_0":"Heals#80 HP",
"scr_iteminfo_slash_scr_iteminfo_gml_128_0":"Mannequin",
"scr_iteminfo_slash_scr_iteminfo_gml_129_0":"Useless",
"scr_iteminfo_slash_scr_iteminfo_gml_135_0":"Kris Tea",
"scr_iteminfo_slash_scr_iteminfo_gml_136_0":"Healing#varies",
"scr_iteminfo_slash_scr_iteminfo_gml_142_0":"Noelle Tea",
"scr_iteminfo_slash_scr_iteminfo_gml_143_0":"Healing#varies",
"scr_iteminfo_slash_scr_iteminfo_gml_149_0":"Ralsei Tea",
"scr_iteminfo_slash_scr_iteminfo_gml_150_0":"Healing#varies",
"scr_iteminfo_slash_scr_iteminfo_gml_156_0":"Susie Tea",
"scr_iteminfo_slash_scr_iteminfo_gml_157_0":"Healing#varies",
"scr_iteminfo_slash_scr_iteminfo_gml_15_0":"Heals#40HP",
"scr_iteminfo_slash_scr_iteminfo_gml_163_0":"DD-Burger",
"scr_iteminfo_slash_scr_iteminfo_gml_164_0":"Heals#60HP 2x",
"scr_iteminfo_slash_scr_iteminfo_gml_16_0":"Heals#40HP",
"scr_iteminfo_slash_scr_iteminfo_gml_171_0":"LightCandy",
"scr_iteminfo_slash_scr_iteminfo_gml_172_0":"Heals#120HP",
"scr_iteminfo_slash_scr_iteminfo_gml_178_0":"ButJuice",
"scr_iteminfo_slash_scr_iteminfo_gml_179_0":"Heals#100HP",
"scr_iteminfo_slash_scr_iteminfo_gml_185_0":"SpagettiCode",
"scr_iteminfo_slash_scr_iteminfo_gml_186_0":"Heals#team#30HP",
"scr_iteminfo_slash_scr_iteminfo_gml_192_0":"JavaCookie",
"scr_iteminfo_slash_scr_iteminfo_gml_193_0":"Healing#varies",
"scr_iteminfo_slash_scr_iteminfo_gml_199_0":"TensionBit",
"scr_iteminfo_slash_scr_iteminfo_gml_200_0":"Raises#TP#32%",
"scr_iteminfo_slash_scr_iteminfo_gml_206_0":"TensionGem",
"scr_iteminfo_slash_scr_iteminfo_gml_207_0":"Raises#TP#50%",
"scr_iteminfo_slash_scr_iteminfo_gml_213_0":"TensionMax",
"scr_iteminfo_slash_scr_iteminfo_gml_214_0":"Raises#TP#Max",
"scr_iteminfo_slash_scr_iteminfo_gml_220_0":"ReviveDust",
"scr_iteminfo_slash_scr_iteminfo_gml_221_0":"Revives#team#25%",
"scr_iteminfo_slash_scr_iteminfo_gml_227_0":"ReviveBrite",
"scr_iteminfo_slash_scr_iteminfo_gml_228_0":"Revives#team#100%",
"scr_iteminfo_slash_scr_iteminfo_gml_22_0":"Heal#Downed#Ally",
"scr_iteminfo_slash_scr_iteminfo_gml_234_0":"S.POISON",
"scr_iteminfo_slash_scr_iteminfo_gml_235_0":"Hurts#party#member",
"scr_iteminfo_slash_scr_iteminfo_gml_23_0":"Heal#Downed#Ally",
"scr_iteminfo_slash_scr_iteminfo_gml_241_0":"DogDollar",
"scr_iteminfo_slash_scr_iteminfo_gml_242_0":"Not#so#useful",
"scr_iteminfo_slash_scr_iteminfo_gml_29_0":"Sell#at#shops",
"scr_iteminfo_slash_scr_iteminfo_gml_30_0":"Sell#at#shops",
"scr_iteminfo_slash_scr_iteminfo_gml_36_0":"Read#out of#battle",
"scr_iteminfo_slash_scr_iteminfo_gml_37_0":"Read#out of#battle",
"scr_iteminfo_slash_scr_iteminfo_gml_43_0":"Heals#20HP",
"scr_iteminfo_slash_scr_iteminfo_gml_44_0":"Heals#20HP",
"scr_iteminfo_slash_scr_iteminfo_gml_50_0":"Heals#team#160HP",
"scr_iteminfo_slash_scr_iteminfo_gml_51_0":"Heals#team#160HP",
"scr_iteminfo_slash_scr_iteminfo_gml_58_0":"Spincake",
"scr_iteminfo_slash_scr_iteminfo_gml_59_0":"Heals#team#~1HP",
"scr_iteminfo_slash_scr_iteminfo_gml_65_0":"Darkburger",
"scr_iteminfo_slash_scr_iteminfo_gml_66_0":"Heals#70HP",
"scr_iteminfo_slash_scr_iteminfo_gml_72_0":"LancerCookie",
"scr_iteminfo_slash_scr_iteminfo_gml_73_0":"Heals#50HP",
"scr_iteminfo_slash_scr_iteminfo_gml_79_0":"GigaSalad",
"scr_iteminfo_slash_scr_iteminfo_gml_80_0":"Heals#4HP",
"scr_iteminfo_slash_scr_iteminfo_gml_86_0":"ClubsSandwich",
"scr_iteminfo_slash_scr_iteminfo_gml_87_0":"Heals#team#70HP",
"scr_iteminfo_slash_scr_iteminfo_gml_93_0":"HeartsDonut",
"scr_iteminfo_slash_scr_iteminfo_gml_94_0":"Healing#varies",
"scr_itemnamelist_slash_scr_itemnamelist_gml_101_0":"S.POISON",
"scr_itemnamelist_slash_scr_itemnamelist_gml_104_0":"DogDollar",
"scr_itemnamelist_slash_scr_itemnamelist_gml_11_0":"ReviveMint",
"scr_itemnamelist_slash_scr_itemnamelist_gml_14_0":"Glowshard",
"scr_itemnamelist_slash_scr_itemnamelist_gml_17_0":"Manual",
"scr_itemnamelist_slash_scr_itemnamelist_gml_20_0":"BrokenCake",
"scr_itemnamelist_slash_scr_itemnamelist_gml_23_0":"Top Cake",
"scr_itemnamelist_slash_scr_itemnamelist_gml_26_0":"SpinCake",
"scr_itemnamelist_slash_scr_itemnamelist_gml_29_0":"Darkburger",
"scr_itemnamelist_slash_scr_itemnamelist_gml_32_0":"LancerCookie",
"scr_itemnamelist_slash_scr_itemnamelist_gml_35_0":"GigaSalad",
"scr_itemnamelist_slash_scr_itemnamelist_gml_38_0":"Clubswich",
"scr_itemnamelist_slash_scr_itemnamelist_gml_41_0":"HeartsDonut",
"scr_itemnamelist_slash_scr_itemnamelist_gml_44_0":"ChocDiamond",
"scr_itemnamelist_slash_scr_itemnamelist_gml_47_0":"FavSandwich",
"scr_itemnamelist_slash_scr_itemnamelist_gml_50_0":"RouxlsRoux",
"scr_itemnamelist_slash_scr_itemnamelist_gml_53_0":"CD Bagel",
"scr_itemnamelist_slash_scr_itemnamelist_gml_56_0":"Mannequin",
"scr_itemnamelist_slash_scr_itemnamelist_gml_59_0":"Kris Tea",
"scr_itemnamelist_slash_scr_itemnamelist_gml_5_0":" ",
"scr_itemnamelist_slash_scr_itemnamelist_gml_62_0":"Noelle Tea",
"scr_itemnamelist_slash_scr_itemnamelist_gml_65_0":"Ralsei Tea",
"scr_itemnamelist_slash_scr_itemnamelist_gml_68_0":"Susie Tea",
"scr_itemnamelist_slash_scr_itemnamelist_gml_71_0":"DD-Burger",
"scr_itemnamelist_slash_scr_itemnamelist_gml_74_0":"LightCandy",
"scr_itemnamelist_slash_scr_itemnamelist_gml_77_0":"ButJuice",
"scr_itemnamelist_slash_scr_itemnamelist_gml_80_0":"SpagettiCode",
"scr_itemnamelist_slash_scr_itemnamelist_gml_83_0":"JavaCookie",
"scr_itemnamelist_slash_scr_itemnamelist_gml_86_0":"TensionBit",
"scr_itemnamelist_slash_scr_itemnamelist_gml_89_0":"TensionGem",
"scr_itemnamelist_slash_scr_itemnamelist_gml_8_0":"Dark Candy",
"scr_itemnamelist_slash_scr_itemnamelist_gml_92_0":"TensionMax",
"scr_itemnamelist_slash_scr_itemnamelist_gml_95_0":"ReviveDust",
"scr_itemnamelist_slash_scr_itemnamelist_gml_98_0":"ReviveBrite",
"scr_itemuse_slash_scr_itemuse_gml_110_0":"I'm dizzy.",
"scr_itemuse_slash_scr_itemuse_gml_111_0":"Mmm, thank you!",
"scr_itemuse_slash_scr_itemuse_gml_112_0":"My eyes are spinning...",
"scr_itemuse_slash_scr_itemuse_gml_123_0":"Cooked to perfection!",
"scr_itemuse_slash_scr_itemuse_gml_127_0":"A bit burnt...?",
"scr_itemuse_slash_scr_itemuse_gml_132_0":"I-is this real meat...?",
"scr_itemuse_slash_scr_itemuse_gml_143_0":"Mmm... face",
"scr_itemuse_slash_scr_itemuse_gml_147_0":"(uncomfortable)",
"scr_itemuse_slash_scr_itemuse_gml_151_0":"Umm, what is this? It's cute...",
"scr_itemuse_slash_scr_itemuse_gml_161_0":"Why this!?",
"scr_itemuse_slash_scr_itemuse_gml_165_0":"Let's be healthy!",
"scr_itemuse_slash_scr_itemuse_gml_169_0":"Something to graze on!",
"scr_itemuse_slash_scr_itemuse_gml_177_0":"Quit hogging!",
"scr_itemuse_slash_scr_itemuse_gml_178_0":"Aww, thanks, Kris!",
"scr_itemuse_slash_scr_itemuse_gml_179_0":"(Kris took two thirds of it...)",
"scr_itemuse_slash_scr_itemuse_gml_193_0":"Mmm, blood!",
"scr_itemuse_slash_scr_itemuse_gml_198_0":"Aah, sticky...",
"scr_itemuse_slash_scr_itemuse_gml_203_0":"Mmm... what!? It's blood!?",
"scr_itemuse_slash_scr_itemuse_gml_217_0":"THAT'S it?",
"scr_itemuse_slash_scr_itemuse_gml_222_0":"* (You tried to call on the Cell Phone.)",
"scr_itemuse_slash_scr_itemuse_gml_229_0":"Umm, it's ok, Kris, I'll share...",
"scr_itemuse_slash_scr_itemuse_gml_239_0":"(It's SO good!)",
"scr_itemuse_slash_scr_itemuse_gml_243_0":"K-Kris!? I...",
"scr_itemuse_slash_scr_itemuse_gml_247_0":"(Huh? I didn't know Kris liked this flavor.)",
"scr_itemuse_slash_scr_itemuse_gml_257_0":"Cool, it's wriggling.",
"scr_itemuse_slash_scr_itemuse_gml_261_0":"Yum, is this spaghetti?",
"scr_itemuse_slash_scr_itemuse_gml_265_0":"Tastes like... jumprope?",
"scr_itemuse_slash_scr_itemuse_gml_275_0":"It's got crunch.",
"scr_itemuse_slash_scr_itemuse_gml_279_0":"How elegant!",
"scr_itemuse_slash_scr_itemuse_gml_283_0":"What a nice song...",
"scr_itemuse_slash_scr_itemuse_gml_290_0":"* (The clothes are stuck to the doll...)/",
"scr_itemuse_slash_scr_itemuse_gml_291_0":"* (There's no way you can use this.)/%",
"scr_itemuse_slash_scr_itemuse_gml_303_0":"(No reaction?)",
"scr_itemuse_slash_scr_itemuse_gml_304_0":"(... no reaction?)",
"scr_itemuse_slash_scr_itemuse_gml_309_0":"Hell yeah, apple juice!!",
"scr_itemuse_slash_scr_itemuse_gml_310_0":"Don't drink so fast!!",
"scr_itemuse_slash_scr_itemuse_gml_315_0":"Tastes like blueberries!",
"scr_itemuse_slash_scr_itemuse_gml_316_0":"Huh? Really?",
"scr_itemuse_slash_scr_itemuse_gml_31_0":"Yeahh!! That's good!",
"scr_itemuse_slash_scr_itemuse_gml_320_0":"Tastes like cinnamon! (What is this aftertaste...?)",
"scr_itemuse_slash_scr_itemuse_gml_332_0":"(... do they like it?)",
"scr_itemuse_slash_scr_itemuse_gml_333_0":"(They're drinking it...)",
"scr_itemuse_slash_scr_itemuse_gml_334_0":"(Umm, do they like it or not...?)",
"scr_itemuse_slash_scr_itemuse_gml_339_0":"Hell yeah, eggnog!!",
"scr_itemuse_slash_scr_itemuse_gml_340_0":"D-don't drink so fast!",
"scr_itemuse_slash_scr_itemuse_gml_345_0":"It's soft and sweet.",
"scr_itemuse_slash_scr_itemuse_gml_349_0":"... this is just water! You're pranking me, right?!",
"scr_itemuse_slash_scr_itemuse_gml_361_0":"(No reaction?)",
"scr_itemuse_slash_scr_itemuse_gml_362_0":"(I'm happy!)",
"scr_itemuse_slash_scr_itemuse_gml_367_0":"Hey, it's like marshmallows!!",
"scr_itemuse_slash_scr_itemuse_gml_368_0":"D-don't drink so fast!",
"scr_itemuse_slash_scr_itemuse_gml_36_0":"Hey, feed ME!!!",
"scr_itemuse_slash_scr_itemuse_gml_373_0":"Um... isn't this water?",
"scr_itemuse_slash_scr_itemuse_gml_377_0":"There's nothing in here!",
"scr_itemuse_slash_scr_itemuse_gml_389_0":"STOP LOOKING AT ME!",
"scr_itemuse_slash_scr_itemuse_gml_38_0":"Yummy!!! Marshmallows!!",
"scr_itemuse_slash_scr_itemuse_gml_390_0":"(They seem into it)",
"scr_itemuse_slash_scr_itemuse_gml_395_0":"... this is tea?",
"scr_itemuse_slash_scr_itemuse_gml_400_0":"It's grape juice!",
"scr_itemuse_slash_scr_itemuse_gml_401_0":"Huh, really?",
"scr_itemuse_slash_scr_itemuse_gml_405_0":"(Wonder if they sell this in gallons?)",
"scr_itemuse_slash_scr_itemuse_gml_418_0":"C'mon, gimme the rest!",
"scr_itemuse_slash_scr_itemuse_gml_422_0":"M-maybe give Susie the rest?",
"scr_itemuse_slash_scr_itemuse_gml_426_0":"* (You tried to call on the Cell Phone.)",
"scr_itemuse_slash_scr_itemuse_gml_427_0":"Th... there's MORE!?",
"scr_itemuse_slash_scr_itemuse_gml_42_0":"Oh, it's... sticky?",
"scr_itemuse_slash_scr_itemuse_gml_438_0":"Hey, this rules!",
"scr_itemuse_slash_scr_itemuse_gml_441_0":"* (You used the Egg.)/%",
"scr_itemuse_slash_scr_itemuse_gml_442_0":"Nice and chalky.",
"scr_itemuse_slash_scr_itemuse_gml_446_0":"(I-isn't this the chalk I gave her?)",
"scr_itemuse_slash_scr_itemuse_gml_456_0":"Hell'd you call this!?",
"scr_itemuse_slash_scr_itemuse_gml_460_0":"I made this.",
"scr_itemuse_slash_scr_itemuse_gml_464_0":"B-Brainfreeze! ... kidding!",
"scr_itemuse_slash_scr_itemuse_gml_472_0":"I'm NOT wearing it.",
"scr_itemuse_slash_scr_itemuse_gml_473_0":"How sweet!",
"scr_itemuse_slash_scr_itemuse_gml_474_0":"Reminds me of one of my sweaters.",
"scr_itemuse_slash_scr_itemuse_gml_487_0":"It says GUTS!",
"scr_itemuse_slash_scr_itemuse_gml_491_0":"It says Fluffy...",
"scr_itemuse_slash_scr_itemuse_gml_495_0":"I... I can't read these symbols...",
"scr_itemuse_slash_scr_itemuse_gml_504_0":"* (You felt tense.)/",
"scr_itemuse_slash_scr_itemuse_gml_505_0":"* (... try using it in battle.)/%",
"scr_itemuse_slash_scr_itemuse_gml_512_0":"* (You felt tense.)/",
"scr_itemuse_slash_scr_itemuse_gml_513_0":"* (... try using it in battle.)/%",
"scr_itemuse_slash_scr_itemuse_gml_520_0":"* (You felt tense.)/",
"scr_itemuse_slash_scr_itemuse_gml_521_0":"* (... try using it in battle.)/%",
"scr_itemuse_slash_scr_itemuse_gml_529_0":"Don't throw dust at me!",
"scr_itemuse_slash_scr_itemuse_gml_530_0":"It's minty!",
"scr_itemuse_slash_scr_itemuse_gml_531_0":"What are you sprinkling?",
"scr_itemuse_slash_scr_itemuse_gml_538_0":"Don't throw mints at me!",
"scr_itemuse_slash_scr_itemuse_gml_539_0":"It's minty!",
"scr_itemuse_slash_scr_itemuse_gml_540_0":"What are you throwing?",
"scr_itemuse_slash_scr_itemuse_gml_54_0":"Ah, I'm refreshed!",
"scr_itemuse_slash_scr_itemuse_gml_553_0":"Ugh! ...tastes good?",
"scr_itemuse_slash_scr_itemuse_gml_557_0":"Ow... er, thanks, Kris!",
"scr_itemuse_slash_scr_itemuse_gml_55_0":"(You weren't dead)",
"scr_itemuse_slash_scr_itemuse_gml_561_0":"(I'll... just pretend to drink it...)",
"scr_itemuse_slash_scr_itemuse_gml_575_0":"* (Where'd this come from?)/%",
"scr_itemuse_slash_scr_itemuse_gml_60_0":"(Don't look it)",
"scr_itemuse_slash_scr_itemuse_gml_616_0":"* You held the crystal up to your eye./",
"scr_itemuse_slash_scr_itemuse_gml_617_0":"* For some strange reason^1, for just a brief moment.../",
"scr_itemuse_slash_scr_itemuse_gml_618_0":"* You thought you saw the computer lab./",
"scr_itemuse_slash_scr_itemuse_gml_619_0":"* ...but^1, it must've just been your imagination./%",
"scr_itemuse_slash_scr_itemuse_gml_61_0":"Ah, I'm refreshed!",
"scr_itemuse_slash_scr_itemuse_gml_624_0":"* You held the crystal up to your eye./",
"scr_itemuse_slash_scr_itemuse_gml_625_0":"* ..^1. but nothing happened./%",
"scr_itemuse_slash_scr_itemuse_gml_629_0":"* It doesn't seem very useful./%",
"scr_itemuse_slash_scr_itemuse_gml_65_0":"Mints? I love mints!",
"scr_itemuse_slash_scr_itemuse_gml_82_0":"* (You tried to read the manual^1, but it was so dense it made your head spin...)/%",
"scr_itemuse_slash_scr_itemuse_gml_94_0":"Mmm, seconds!",
"scr_itemuse_slash_scr_itemuse_gml_95_0":"Whoops.",
"scr_itemuse_slash_scr_itemuse_gml_96_0":"Happy birthday! Haha!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_105_0":"Hoho! What a terrific boy's adventure.#Time to kick off my feet and relax...",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_109_0":"Oo la la! Who is that handsome#mustachioed boy! I think I'm in love!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_10_0":" ",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_114_0":"(huff, puff) There, I got back into your#pocket! Now you can use my power!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_123_0":"Starwalker",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_124_0":"The original # (Starwalker)",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_126_0":"Oh, milord! Tis I, your humblest servante,#righte here where I never lefteth!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_132_0":"PureCrystal",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_133_0":"The shadow purified by the cat",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_13_0":"It can be used to make calls.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_14_0":"Cell Phone",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_18_0":"Not too important, not too unimportant.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_19_0":"Egg",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_23_0":"Though broken, it seethes with power.#A master smith could fix it.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_24_0":"BrokenCake",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_27_0":"It's the top part of a key.#A smith could fix all three parts.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_28_0":"Broken Key A",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_2_0":"---",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_31_0":"The key to a mysterious cell.#Something feels strange about it.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_32_0":"Door Key",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_35_0":"It's the middle part of a key.#A smith could fix all three parts.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_36_0":"Broken Key B",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_39_0":"It's the bottom part of a key.#A smith could fix all three parts.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_3_0":" ",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_40_0":"Broken Key C",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_43_0":"Hohoho! I'm a tough boy!#Treat me like one of your ITEMS!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_46_0":"Hohoho! ROUXLS jumped out of your#pocket! How dadcrobatic! (Lesser)",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_48_0":"Lancer",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_50_0":"Hohoho! That game looked fun!#Let me be the stool next!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_52_0":"Thou gazeth upon a man most handsometh.#This daringst genius, adoredeth beyondth all hey let me speakst",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_53_0":"Rouxls Kaard",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_54_0":"Sounded like milk out there. Splat!#Were you three osmosing without me!?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_56_0":"A data disk from a strange machine.#Didn't someone want this?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_57_0":"EmptyDisk",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_58_0":"We fell! But don't worry. I'm a strong boy.#I won't be trounced by a mere bounce!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_60_0":"A strange disk. You can feel it#smiling in your hand.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_61_0":"LoadedDisk",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_62_0":"Split up? We'll solve this mystery fast!#You? You can be the un-talking dog.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_64_0":"A shady-looking program that can#open certain doors.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_65_0":"KeyGen",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_66_0":"Ho-ho! A soft cream is following you!#Can we make them a bad guy?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0":"A sharp shadow moves like water in the hand.#You have collected [~1].",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_70_0_b":"That golden statue... Could it be...#The illusory nipple technique!?",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_71_0":"ShadowCrystal",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_74_0":"Wow! Thanks for the free sample!#I couldn't eat another bite!!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_79_0":"The bluebird of crappiness.#Fly high, bluebird. Fly high.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_83_0":"Did I miss something? I was doing my#calisthetics. Stay handsome.",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_87_0":"Hey! Thanks for the tape! I was hungry!#Push my tummy to hear a cool song!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_91_0":"Hoho! It's me, Lancer! Release me and#I will release you!",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_95_0":"(Innocent boys are fast asleep.)",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_99_0":"A stone statue.#Strangely, it looks like Lancer...",
"scr_keyiteminfo_slash_scr_keyiteminfo_gml_9_0":"---",
"scr_kingface_slash_scr_kingface_gml_3_0":"\\TX \\F0 \\E~1 \\FK \\TK %",
"scr_kingface_slash_scr_kingface_gml_7_0":"\\TX \\F0 \\E~1 \\TK %",
"scr_lanface_slash_scr_lanface_gml_1_0":"\\TX \\F0 \\E~1 \\FL \\TL %",
"scr_litemdesc_slash_scr_litemdesc_gml_11_0":"* \"Pencil\" - Weapon 1 AT&* Mightier than a sword?&* Maybe equal at best./%",
"scr_litemdesc_slash_scr_litemdesc_gml_14_0":"* \"Bandage\" - Heals 10 HP&* It has cartoon characters on it./%",
"scr_litemdesc_slash_scr_litemdesc_gml_17_0":"* \"Bouquet\" - A bouquet of beautiful flowers in many colors./",
"scr_litemdesc_slash_scr_litemdesc_gml_18_0":"* Perhaps it could be offered to someone./%",
"scr_litemdesc_slash_scr_litemdesc_gml_1_0":"* Your eyesight became blurry./%",
"scr_litemdesc_slash_scr_litemdesc_gml_21_0":"* \"Ball of Junk\" - A small ball of accumulated things./%",
"scr_litemdesc_slash_scr_litemdesc_gml_25_0":"* \"Ball of Junk\" - A small ball of accumulated things./",
"scr_litemdesc_slash_scr_litemdesc_gml_26_0":"* It smells like scratch'n'sniff marshmallow stickers./%",
"scr_litemdesc_slash_scr_litemdesc_gml_30_0":"* \"Halloween Pencil\" - Weapon 1 AT&* Orange with black bats on it./%",
"scr_litemdesc_slash_scr_litemdesc_gml_33_0":"* \"Lucky Pencil\" - Weapon 1 AT&* Covered in green clovers and rainbows./%",
"scr_litemdesc_slash_scr_litemdesc_gml_36_0":"* \"Egg\" - Not too important^1, not too unimportant./%",
"scr_litemdesc_slash_scr_litemdesc_gml_39_0":"* \\\"Cards\\\" - The Jack of Spades^1, and the Rules Card./%",
"scr_litemdesc_slash_scr_litemdesc_gml_42_0":"* \\\"Box of Heart Candy\\\" - It's not yours^1. Will that stop you?/%",
"scr_litemdesc_slash_scr_litemdesc_gml_45_0":"* There is a small shard of something in your pocket./",
"scr_litemdesc_slash_scr_litemdesc_gml_46_0":"* It feels like glass, but.../%",
"scr_litemdesc_slash_scr_litemdesc_gml_49_0":"* \\\"Eraser\\\" - Weapon 1 AT&* Pink^1, it bounces when thrown on the ground./%",
"scr_litemdesc_slash_scr_litemdesc_gml_52_0":"* \\\"Mechanical Pencil\\\" - 1 AT&* It's tempting to click it repeatedly./%",
"scr_litemdesc_slash_scr_litemdesc_gml_55_0":"* \\\"Wristwatch\\\" - Armor 1 DF&* Maybe an expensive antique.&* Stuck before half past noon./%",
"scr_litemdesc_slash_scr_litemdesc_gml_5_0":"* Your heartbeat quickened./%",
"scr_litemdesc_slash_scr_litemdesc_gml_8_0":"* \"Hot Chocolate\" - Topped with home-made marshmallows in the shape of bunnies./%",
"scr_litemname_slash_scr_litemname_gml_10_0":"Ball of Junk",
"scr_litemname_slash_scr_litemname_gml_11_0":"Halloween Pencil",
"scr_litemname_slash_scr_litemname_gml_12_0":"Lucky Pencil",
"scr_litemname_slash_scr_litemname_gml_13_0":"Egg",
"scr_litemname_slash_scr_litemname_gml_14_0":"Cards",
"scr_litemname_slash_scr_litemname_gml_15_0":"Box of Heart Candy",
"scr_litemname_slash_scr_litemname_gml_16_0":"Glass",
"scr_litemname_slash_scr_litemname_gml_17_0":"Eraser",
"scr_litemname_slash_scr_litemname_gml_18_0":"Mech. Pencil",
"scr_litemname_slash_scr_litemname_gml_19_0":"Wristwatch",
"scr_litemname_slash_scr_litemname_gml_6_0":"Hot Chocolate",
"scr_litemname_slash_scr_litemname_gml_7_0":"Pencil",
"scr_litemname_slash_scr_litemname_gml_8_0":"Bandage",
"scr_litemname_slash_scr_litemname_gml_9_0":"Bouquet",
"scr_litemuseb_slash_scr_litemuseb_gml_107_0":"* what? a heart shaped box of chocolates?/",
"scr_litemuseb_slash_scr_litemuseb_gml_108_0":"\\E3* oh^1, i get it./",
"scr_litemuseb_slash_scr_litemuseb_gml_109_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_110_0":"* wow./",
"scr_litemuseb_slash_scr_litemuseb_gml_111_0":"* Kris^1, honey^1, what is it?/",
"scr_litemuseb_slash_scr_litemuseb_gml_112_0":"\\E3* What^1? No^1, I am not giving you a ride home./",
"scr_litemuseb_slash_scr_litemuseb_gml_113_0":"\\E1* Our house is not far^1. It is just at the top of town./",
"scr_litemuseb_slash_scr_litemuseb_gml_114_0":"\\E4* Try walking^1. It builds character^1, honey./",
"scr_litemuseb_slash_scr_litemuseb_gml_115_0":"\\E3* you wanna make a return on these^1, don't you?/",
"scr_litemuseb_slash_scr_litemuseb_gml_116_0":"* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_116_0_b":"\\E5* okay^1, okay^1, no need to break my heart./",
"scr_litemuseb_slash_scr_litemuseb_gml_117_0":"* No one picked up./%",
"scr_litemuseb_slash_scr_litemuseb_gml_117_0_b":"\\E0* here's five dollars./",
"scr_litemuseb_slash_scr_litemuseb_gml_119_0":"* (You traded the chocolates for 5 dollars.)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_123_0":"* Kris^1, I am grading papers./",
"scr_litemuseb_slash_scr_litemuseb_gml_126_0":"\\E0* Hello?&* Dreemurr residence...&* Who might this be...?/",
"scr_litemuseb_slash_scr_litemuseb_gml_127_0":"* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_128_0":"\\E5* Sigh... Do not make me come over there./",
"scr_litemuseb_slash_scr_litemuseb_gml_130_0":"* Click.../%",
"scr_litemuseb_slash_scr_litemuseb_gml_131_0":"\\E7* Woah^1, Kris^1, where the hell'd you get that?/",
"scr_litemuseb_slash_scr_litemuseb_gml_132_0":"\\E6* ..^1. someone gave it to you?/",
"scr_litemuseb_slash_scr_litemuseb_gml_133_0":"\\EY* HAHAHA!^1! YEAH RIGHT!!^1! You stole it^1, didn't you!?/",
"scr_litemuseb_slash_scr_litemuseb_gml_134_0":"\\E2* Well^1, c'mon!^1! Let's eat it and hide the evidence!!/",
"scr_litemuseb_slash_scr_litemuseb_gml_136_0":"* Ring.../",
"scr_litemuseb_slash_scr_litemuseb_gml_136_0_b":"* (You and Susie shared the heart-shaped box of candies.)/",
"scr_litemuseb_slash_scr_litemuseb_gml_137_0":"* (The phone is ringing^1, but you can't get it.)/",
"scr_litemuseb_slash_scr_litemuseb_gml_137_0_b":"* (Both of you had a feeling in your chest...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_138_0":"* (You're already on the phone^1, after all...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_139_0":"\\EC* Ow^1, my stomach.../",
"scr_litemuseb_slash_scr_litemuseb_gml_141_0":"* (..^1. that you shouldn't have eaten all of it.)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_149_0":"* (You unhesitatingly devoured the box of heart shaped candies.)/",
"scr_litemuseb_slash_scr_litemuseb_gml_150_0":"* (Your guts are being destroyed.)/",
"scr_litemuseb_slash_scr_litemuseb_gml_151_0":"* (You accept this destruction as part of life...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_156_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_158_0":"* Kris^1, honey^1, what is it?/",
"scr_litemuseb_slash_scr_litemuseb_gml_159_0":"\\E3* What^1? No^1, I am not giving you a ride home./",
"scr_litemuseb_slash_scr_litemuseb_gml_160_0":"\\E1* Our house is not far^1. It is just at the top of town./",
"scr_litemuseb_slash_scr_litemuseb_gml_161_0":"\\E4* Try walking^1. It builds character^1, honey./",
"scr_litemuseb_slash_scr_litemuseb_gml_163_0":"* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_168_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_168_0_b":"* You looked through the glass./",
"scr_litemuseb_slash_scr_litemuseb_gml_169_0":"* For some strange reason^1, for just a brief moment.../",
"scr_litemuseb_slash_scr_litemuseb_gml_170_0":"* Kris^1, I am grading papers./",
"scr_litemuseb_slash_scr_litemuseb_gml_170_0_b":"* You thought you saw Susie glaring at you^1, coldly.../",
"scr_litemuseb_slash_scr_litemuseb_gml_171_0":"\\E0* I can talk to you when you get back^1, alright?/",
"scr_litemuseb_slash_scr_litemuseb_gml_171_0_b":"* But when you moved the glass away^1,/",
"scr_litemuseb_slash_scr_litemuseb_gml_172_0":"\\E0* Our house is only at the top of town^1, you know./",
"scr_litemuseb_slash_scr_litemuseb_gml_172_0_b":"* You see her looking at you^1, smiling and making a rude gesture./%",
"scr_litemuseb_slash_scr_litemuseb_gml_174_0":"* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_178_0":"* You looked through the glass./",
"scr_litemuseb_slash_scr_litemuseb_gml_179_0":"* ..^1. but nothing happened./%",
"scr_litemuseb_slash_scr_litemuseb_gml_182_0":"* It doesn't seem very useful./%",
"scr_litemuseb_slash_scr_litemuseb_gml_18_0":"* You equipped the Pencil./%",
"scr_litemuseb_slash_scr_litemuseb_gml_26_0":"* You re-applied the bandage.",
"scr_litemuseb_slash_scr_litemuseb_gml_271_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_273_0":"\\M1\\E1* Oh^1, excuse me^1, I seem to be receiving a phone call./",
"scr_litemuseb_slash_scr_litemuseb_gml_274_0":"\\E0* Kris...? What is it^1, honey?/",
"scr_litemuseb_slash_scr_litemuseb_gml_275_0":"\\E3* What? You are \\\"normal?\\\"/",
"scr_litemuseb_slash_scr_litemuseb_gml_276_0":"\\E3* What? You made a \\\"trash orb\\\"?/",
"scr_litemuseb_slash_scr_litemuseb_gml_277_0":"\\E4* ..^1. Could you explain what you mean by that?/",
"scr_litemuseb_slash_scr_litemuseb_gml_279_0":"\\E6* (Kris^1, d-don't give the phone to me!!!)/",
"scr_litemuseb_slash_scr_litemuseb_gml_281_0":"\\E1* Oh^1, you are going to the library later?/",
"scr_litemuseb_slash_scr_litemuseb_gml_282_0":"\\E0* Well^1, thank you for telling me this time^1! Have a nice time!/",
"scr_litemuseb_slash_scr_litemuseb_gml_284_0":"\\M0* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_289_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_291_0":"\\M1\\E1* Kris^1, do not worry about the library./",
"scr_litemuseb_slash_scr_litemuseb_gml_293_0":"\\M0* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_302_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_304_0":"\\E0* Ah^1, Kris^1! You are going to do your project...?/",
"scr_litemuseb_slash_scr_litemuseb_gml_305_0":"\\E1* Oh^1, are you calling to ask for my help!?/",
"scr_litemuseb_slash_scr_litemuseb_gml_306_0":"\\E4* I will go find our homemade scented glue-sticks!/",
"scr_litemuseb_slash_scr_litemuseb_gml_307_0":"\\E8* ..^1. Oh? You have a partner this time?/",
"scr_litemuseb_slash_scr_litemuseb_gml_308_0":"\\E9* Kris!^1! That's wonderful!!/",
"scr_litemuseb_slash_scr_litemuseb_gml_309_0":"\\E4* I hope they like butterscotch-scented gluesticks!/",
"scr_litemuseb_slash_scr_litemuseb_gml_311_0":"* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_317_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_319_0":"\\E0* Kris^1, do not worry about going to the library./",
"scr_litemuseb_slash_scr_litemuseb_gml_320_0":"\\E5* If Berdly harasses you about our debt.../",
"scr_litemuseb_slash_scr_litemuseb_gml_321_0":"\\E4* I will come and throw a smoke bomb so you can escape./",
"scr_litemuseb_slash_scr_litemuseb_gml_322_0":"\\E0* ..^1. maybe not. Hee hee hee. Try your best^1, honey./",
"scr_litemuseb_slash_scr_litemuseb_gml_324_0":"* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_336_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_338_0":"\\E0* Hi honey^1! How was your group project?/",
"scr_litemuseb_slash_scr_litemuseb_gml_339_0":"\\E0* I can give you a ride home in a minute^1, I am just.../",
"scr_litemuseb_slash_scr_litemuseb_gml_340_0":"\\E1* ..^1. oh? No need?/",
"scr_litemuseb_slash_scr_litemuseb_gml_341_0":"\\E8* You are still spending time with a friend...?/",
"scr_litemuseb_slash_scr_litemuseb_gml_342_0":"\\E4* Oh dear^1! Two days in a row^1, Kris^1! Is that a record?/",
"scr_litemuseb_slash_scr_litemuseb_gml_343_0":"\\E0* Have fun^1, honey^1! Be back before sunset!/",
"scr_litemuseb_slash_scr_litemuseb_gml_345_0":"* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_349_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_34_0":"* You held out the flowers^1.&* A floral scent fills the air^1.&* Nothing happened./%",
"scr_litemuseb_slash_scr_litemuseb_gml_351_0":"\\E4* Calling me again? What must your friend think?/",
"scr_litemuseb_slash_scr_litemuseb_gml_352_0":"\\E0* Have fun with your friend^1, honey!/",
"scr_litemuseb_slash_scr_litemuseb_gml_354_0":"* (Click...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_366_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_368_0":"\\E0* Hello^1, Dreemurr residence./",
"scr_litemuseb_slash_scr_litemuseb_gml_369_0":"\\E8* What? You would like to talk to \\\"Susie\\\"?/",
"scr_litemuseb_slash_scr_litemuseb_gml_370_0":"\\E3* .../",
"scr_litemuseb_slash_scr_litemuseb_gml_371_0":"\\E4* Of course^1, here you are./",
"scr_litemuseb_slash_scr_litemuseb_gml_373_0":"\\EH* KRIS FINISH WASHING YOUR DAMN HANDS!!!/%",
"scr_litemuseb_slash_scr_litemuseb_gml_378_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_380_0":"\\E1* Kris^1, the phone is going./",
"scr_litemuseb_slash_scr_litemuseb_gml_381_0":"\\E0* Would you mind getting it for me while I.../",
"scr_litemuseb_slash_scr_litemuseb_gml_382_0":"\\E8* .../",
"scr_litemuseb_slash_scr_litemuseb_gml_383_0":"\\E3* Kris? Why are you calling our house?/%",
"scr_litemuseb_slash_scr_litemuseb_gml_389_0":"* (Ring^1, ring...)/",
"scr_litemuseb_slash_scr_litemuseb_gml_390_0":"* (Everybody seems too busy to pick up the phone...)/%",
"scr_litemuseb_slash_scr_litemuseb_gml_42_0":"* You looked at the junk ball in admiration^1.&* Nothing happened./%",
"scr_litemuseb_slash_scr_litemuseb_gml_48_0":"* You equipped the Halloween Pencil./%",
"scr_litemuseb_slash_scr_litemuseb_gml_56_0":"* You equipped the Lucky Pencil./%",
"scr_litemuseb_slash_scr_litemuseb_gml_63_0":"* You used the Egg./%",
"scr_litemuseb_slash_scr_litemuseb_gml_69_0":"* You held the cards^1.&* They felt flimsy between your fingers./%",
"scr_litemuseb_slash_scr_litemuseb_gml_6_0":"* You grasped at nothing./%%",
"scr_litemuseb_slash_scr_litemuseb_gml_9_0":"* You drank the hot chocolate^1.&* It tasted wonderful^1.&* Your throat tightened.../%",
"scr_lrecoitem_slash_scr_lrecoitem_gml_14_0":"* You recovered ~1 HP!/%",
"scr_lrecoitem_slash_scr_lrecoitem_gml_16_0":"* Your HP was maxed out./%",
"scr_monster_make_tired_slash_scr_monster_make_tired_gml_1_0":"(Tired)",
"scr_monster_statreset_slash_scr_monster_statreset_gml_5_0":" ",
"scr_monstersetup_slash_scr_monstersetup_gml_1001_0":"N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1008_0":"Virovirokun",
"scr_monstersetup_slash_scr_monstersetup_gml_100_0":"Ralsei",
"scr_monstersetup_slash_scr_monstersetup_gml_1019_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1022_0":"TakeCare",
"scr_monstersetup_slash_scr_monstersetup_gml_1028_0":"TakeCareX",
"scr_monstersetup_slash_scr_monstersetup_gml_1047_0":"TakeCareX",
"scr_monstersetup_slash_scr_monstersetup_gml_1053_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1057_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1061_0":"N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1068_0":"Swatchling",
"scr_monstersetup_slash_scr_monstersetup_gml_1079_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1082_0":"Warmify",
"scr_monstersetup_slash_scr_monstersetup_gml_1085_0":"Coldify",
"scr_monstersetup_slash_scr_monstersetup_gml_1088_0":"Half-Warm",
"scr_monstersetup_slash_scr_monstersetup_gml_1091_0":"Half-Cold",
"scr_monstersetup_slash_scr_monstersetup_gml_1097_0":"Cap'n",
"scr_monstersetup_slash_scr_monstersetup_gml_1099_0":"Redder#2 stages",
"scr_monstersetup_slash_scr_monstersetup_gml_1103_0":"Bluer#2 stages",
"scr_monstersetup_slash_scr_monstersetup_gml_1107_0":"Redder#1 stage",
"scr_monstersetup_slash_scr_monstersetup_gml_1108_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1111_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1111_0_b":"Bluer#1 stage",
"scr_monstersetup_slash_scr_monstersetup_gml_1116_0":"Dance X",
"scr_monstersetup_slash_scr_monstersetup_gml_1119_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1123_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_112_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1142_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1145_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_114_0":"Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_1150_0":"Dance X",
"scr_monstersetup_slash_scr_monstersetup_gml_1153_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1157_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_115_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1165_0":"Sweet",
"scr_monstersetup_slash_scr_monstersetup_gml_1176_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1179_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1184_0":"Dance X",
"scr_monstersetup_slash_scr_monstersetup_gml_1187_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1191_0":"Dance",
"scr_monstersetup_slash_scr_monstersetup_gml_1199_0":"Werewerewire",
"scr_monstersetup_slash_scr_monstersetup_gml_119_0":"Lecture",
"scr_monstersetup_slash_scr_monstersetup_gml_1210_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1213_0":"BeCold",
"scr_monstersetup_slash_scr_monstersetup_gml_1218_0":"BeTough",
"scr_monstersetup_slash_scr_monstersetup_gml_121_0":"Rudinn",
"scr_monstersetup_slash_scr_monstersetup_gml_1224_0":"BeSweet",
"scr_monstersetup_slash_scr_monstersetup_gml_1229_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1233_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1234_0":"GrazeTest",
"scr_monstersetup_slash_scr_monstersetup_gml_1251_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1254_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1257_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1259_0":"Tasque Manager",
"scr_monstersetup_slash_scr_monstersetup_gml_1276_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1280_0":"Order",
"scr_monstersetup_slash_scr_monstersetup_gml_1285_0":"OrderX",
"scr_monstersetup_slash_scr_monstersetup_gml_1289_0":"Berdly",
"scr_monstersetup_slash_scr_monstersetup_gml_1289_0_b":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1293_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1312_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1315_0":"Bump",
"scr_monstersetup_slash_scr_monstersetup_gml_1321_0":"BumpX",
"scr_monstersetup_slash_scr_monstersetup_gml_132_0":"Hathy",
"scr_monstersetup_slash_scr_monstersetup_gml_1332_0_b":"Ride#coaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1337_0":"Bump",
"scr_monstersetup_slash_scr_monstersetup_gml_1338_0":"Everyone#rides#coaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1347_0":"Mauswheel",
"scr_monstersetup_slash_scr_monstersetup_gml_1347_0_b":"Bump",
"scr_monstersetup_slash_scr_monstersetup_gml_134_0":"Convince",
"scr_monstersetup_slash_scr_monstersetup_gml_1354_0":"Ride#coaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1362_0":"Catch",
"scr_monstersetup_slash_scr_monstersetup_gml_1364_0":"Ride#coaster",
"scr_monstersetup_slash_scr_monstersetup_gml_1366_0":"CatchX",
"scr_monstersetup_slash_scr_monstersetup_gml_1367_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_136_0":"Lecture",
"scr_monstersetup_slash_scr_monstersetup_gml_1378_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1384_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1385_0":"Rouxls",
"scr_monstersetup_slash_scr_monstersetup_gml_1405_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1408_0":"Take House",
"scr_monstersetup_slash_scr_monstersetup_gml_140_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_1413_0":"Take House 2",
"scr_monstersetup_slash_scr_monstersetup_gml_1419_0":"Take House 3",
"scr_monstersetup_slash_scr_monstersetup_gml_1425_0":"Take House 4",
"scr_monstersetup_slash_scr_monstersetup_gml_1430_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1433_0":"Berdly",
"scr_monstersetup_slash_scr_monstersetup_gml_1433_0_b":"Distract",
"scr_monstersetup_slash_scr_monstersetup_gml_1453_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1456_0":"Glare",
"scr_monstersetup_slash_scr_monstersetup_gml_1456_1":"Play Dumb",
"scr_monstersetup_slash_scr_monstersetup_gml_1460_0":"Wake",
"scr_monstersetup_slash_scr_monstersetup_gml_1460_1":"Play Smart",
"scr_monstersetup_slash_scr_monstersetup_gml_1464_0":"Clover",
"scr_monstersetup_slash_scr_monstersetup_gml_1465_0":"N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1484_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1487_0":"Topic",
"scr_monstersetup_slash_scr_monstersetup_gml_1492_0":"Topic(Long)",
"scr_monstersetup_slash_scr_monstersetup_gml_1495_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1499_0":"Queen",
"scr_monstersetup_slash_scr_monstersetup_gml_1499_0_b":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1505_0":"Guess#favorite#thing",
"scr_monstersetup_slash_scr_monstersetup_gml_150_0":"Hathy",
"scr_monstersetup_slash_scr_monstersetup_gml_1510_0":"Longer#time to#guess",
"scr_monstersetup_slash_scr_monstersetup_gml_1524_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1529_0":"Loosen",
"scr_monstersetup_slash_scr_monstersetup_gml_1534_0":"GroupLoosen",
"scr_monstersetup_slash_scr_monstersetup_gml_1540_0":"Throw",
"scr_monstersetup_slash_scr_monstersetup_gml_1552_0":"RedBuster",
"scr_monstersetup_slash_scr_monstersetup_gml_1553_0":"Red#Damage",
"scr_monstersetup_slash_scr_monstersetup_gml_1558_0":"DualHeal",
"scr_monstersetup_slash_scr_monstersetup_gml_1559_0":"Heals#everyone",
"scr_monstersetup_slash_scr_monstersetup_gml_1563_0":"Loosen",
"scr_monstersetup_slash_scr_monstersetup_gml_1564_0":"Spamton",
"scr_monstersetup_slash_scr_monstersetup_gml_1566_0":"Loosen",
"scr_monstersetup_slash_scr_monstersetup_gml_1576_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_1579_0":"Deal",
"scr_monstersetup_slash_scr_monstersetup_gml_1591_0":"Spamton NEO",
"scr_monstersetup_slash_scr_monstersetup_gml_1611_0":"HealDeal",
"scr_monstersetup_slash_scr_monstersetup_gml_1612_0":"DEAL &#HEAL 60",
"scr_monstersetup_slash_scr_monstersetup_gml_1614_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_161_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_163_0":"Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_1643_0":"X-Slash",
"scr_monstersetup_slash_scr_monstersetup_gml_1644_0":"Physical#damage",
"scr_monstersetup_slash_scr_monstersetup_gml_1649_0":"FriedPipis",
"scr_monstersetup_slash_scr_monstersetup_gml_1650_0":"Heals#120 HP",
"scr_monstersetup_slash_scr_monstersetup_gml_1656_0":"GIGA Queen",
"scr_monstersetup_slash_scr_monstersetup_gml_165_0":"X-Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_1664_0":"Snap",
"scr_monstersetup_slash_scr_monstersetup_gml_1670_0":"SnapAll",
"scr_monstersetup_slash_scr_monstersetup_gml_1682_0":"Snap",
"scr_monstersetup_slash_scr_monstersetup_gml_1685_0":"Charge#faster",
"scr_monstersetup_slash_scr_monstersetup_gml_1687_0":"Supercharge",
"scr_monstersetup_slash_scr_monstersetup_gml_1698_0":"Snap",
"scr_monstersetup_slash_scr_monstersetup_gml_1701_0":"Orbiting#shield",
"scr_monstersetup_slash_scr_monstersetup_gml_1703_0":"FluffyGuard",
"scr_monstersetup_slash_scr_monstersetup_gml_171_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_1727_0":"Jigsaw Joe",
"scr_monstersetup_slash_scr_monstersetup_gml_1730_0":"FireMode",
"scr_monstersetup_slash_scr_monstersetup_gml_1730_1":"Power#Attacks",
"scr_monstersetup_slash_scr_monstersetup_gml_1731_0":"SwordMode",
"scr_monstersetup_slash_scr_monstersetup_gml_1731_1":"Power up#each hit",
"scr_monstersetup_slash_scr_monstersetup_gml_1732_0":"LaserMode",
"scr_monstersetup_slash_scr_monstersetup_gml_1732_1":"Fast#Attacks",
"scr_monstersetup_slash_scr_monstersetup_gml_1733_0":"DuckMode",
"scr_monstersetup_slash_scr_monstersetup_gml_1733_1":"Sucky#Attacks",
"scr_monstersetup_slash_scr_monstersetup_gml_1738_0":"TurboDodge",
"scr_monstersetup_slash_scr_monstersetup_gml_1739_0":"Better#dodge",
"scr_monstersetup_slash_scr_monstersetup_gml_1742_0":"Shave",
"scr_monstersetup_slash_scr_monstersetup_gml_1743_0":"SELF-FIX",
"scr_monstersetup_slash_scr_monstersetup_gml_1744_0":"Heals#100HP",
"scr_monstersetup_slash_scr_monstersetup_gml_177_0":"S-Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_1790_0":"Pipis",
"scr_monstersetup_slash_scr_monstersetup_gml_1816_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_1820_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_188_0":"Clover",
"scr_monstersetup_slash_scr_monstersetup_gml_190_0":"Politics",
"scr_monstersetup_slash_scr_monstersetup_gml_192_0":"Religion",
"scr_monstersetup_slash_scr_monstersetup_gml_194_0":"Sports",
"scr_monstersetup_slash_scr_monstersetup_gml_199_0":"Kindness",
"scr_monstersetup_slash_scr_monstersetup_gml_19_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_201_0":"Cuteboys",
"scr_monstersetup_slash_scr_monstersetup_gml_203_0":"GunControl",
"scr_monstersetup_slash_scr_monstersetup_gml_207_0":"Politics",
"scr_monstersetup_slash_scr_monstersetup_gml_208_0":"Trees",
"scr_monstersetup_slash_scr_monstersetup_gml_209_0":"Religion",
"scr_monstersetup_slash_scr_monstersetup_gml_20_0":"Victory",
"scr_monstersetup_slash_scr_monstersetup_gml_210_0":"Ghosts",
"scr_monstersetup_slash_scr_monstersetup_gml_211_0":"Sports",
"scr_monstersetup_slash_scr_monstersetup_gml_212_0":"Games",
"scr_monstersetup_slash_scr_monstersetup_gml_216_0":"Kindness",
"scr_monstersetup_slash_scr_monstersetup_gml_218_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_21_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_220_0":"GunControl",
"scr_monstersetup_slash_scr_monstersetup_gml_225_0":"Trees",
"scr_monstersetup_slash_scr_monstersetup_gml_227_0":"Ghosts",
"scr_monstersetup_slash_scr_monstersetup_gml_229_0":"Games",
"scr_monstersetup_slash_scr_monstersetup_gml_22_0":"Victory (D)",
"scr_monstersetup_slash_scr_monstersetup_gml_235_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_23_0":"Victory",
"scr_monstersetup_slash_scr_monstersetup_gml_244_0":"Pippins",
"scr_monstersetup_slash_scr_monstersetup_gml_24_0":"Victory (S)",
"scr_monstersetup_slash_scr_monstersetup_gml_255_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_257_0":"Bet",
"scr_monstersetup_slash_scr_monstersetup_gml_259_0":"X-Bet",
"scr_monstersetup_slash_scr_monstersetup_gml_25_0":"SimuDance",
"scr_monstersetup_slash_scr_monstersetup_gml_269_0":"C.Round",
"scr_monstersetup_slash_scr_monstersetup_gml_274_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_280_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_288_0":"X-Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_28_0":"Victory (S)",
"scr_monstersetup_slash_scr_monstersetup_gml_291_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_300_0":"K.Round",
"scr_monstersetup_slash_scr_monstersetup_gml_30_0":"Lecture",
"scr_monstersetup_slash_scr_monstersetup_gml_311_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_313_0":"Bow",
"scr_monstersetup_slash_scr_monstersetup_gml_315_0":"Ponman",
"scr_monstersetup_slash_scr_monstersetup_gml_324_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_333_0":"Ponman",
"scr_monstersetup_slash_scr_monstersetup_gml_33_0":"CoolDance",
"scr_monstersetup_slash_scr_monstersetup_gml_344_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_346_0":"Lancer",
"scr_monstersetup_slash_scr_monstersetup_gml_348_0":"Lullaby",
"scr_monstersetup_slash_scr_monstersetup_gml_354_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_35_0":"SimuDance",
"scr_monstersetup_slash_scr_monstersetup_gml_364_0":"Lancer",
"scr_monstersetup_slash_scr_monstersetup_gml_375_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_377_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_383_0":"Rabbick",
"scr_monstersetup_slash_scr_monstersetup_gml_386_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_394_0":"Bloxer",
"scr_monstersetup_slash_scr_monstersetup_gml_396_0":"Blow On",
"scr_monstersetup_slash_scr_monstersetup_gml_398_0":"BreathAll",
"scr_monstersetup_slash_scr_monstersetup_gml_403_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_40_0":"CoolDance",
"scr_monstersetup_slash_scr_monstersetup_gml_412_0":"Rival",
"scr_monstersetup_slash_scr_monstersetup_gml_423_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_425_0":"Rearrange",
"scr_monstersetup_slash_scr_monstersetup_gml_429_0":"Rival",
"scr_monstersetup_slash_scr_monstersetup_gml_42_0":"SimuDance",
"scr_monstersetup_slash_scr_monstersetup_gml_432_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_438_0":"Jigsawry",
"scr_monstersetup_slash_scr_monstersetup_gml_449_0":"Clover",
"scr_monstersetup_slash_scr_monstersetup_gml_451_0":"Befriend",
"scr_monstersetup_slash_scr_monstersetup_gml_457_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_466_0":"Clover",
"scr_monstersetup_slash_scr_monstersetup_gml_480_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_482_0":"TalkBday",
"scr_monstersetup_slash_scr_monstersetup_gml_484_0":"DoomTank",
"scr_monstersetup_slash_scr_monstersetup_gml_487_0":"TalkSports",
"scr_monstersetup_slash_scr_monstersetup_gml_490_0":"TalkAnimals",
"scr_monstersetup_slash_scr_monstersetup_gml_492_0":"TalkTrees",
"scr_monstersetup_slash_scr_monstersetup_gml_496_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_498_0":"Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_4_0":"Enemy",
"scr_monstersetup_slash_scr_monstersetup_gml_501_0":"Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_504_0":"Diplomacy",
"scr_monstersetup_slash_scr_monstersetup_gml_506_0":"Smile",
"scr_monstersetup_slash_scr_monstersetup_gml_50_0":"Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_513_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_515_0":"Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_518_0":"Flatter",
"scr_monstersetup_slash_scr_monstersetup_gml_521_0":"Diplomacy",
"scr_monstersetup_slash_scr_monstersetup_gml_523_0":"Smile",
"scr_monstersetup_slash_scr_monstersetup_gml_530_0":"X-Anything",
"scr_monstersetup_slash_scr_monstersetup_gml_541_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_544_0":"Anything",
"scr_monstersetup_slash_scr_monstersetup_gml_547_0":"X-Anything",
"scr_monstersetup_slash_scr_monstersetup_gml_556_0":"Sing",
"scr_monstersetup_slash_scr_monstersetup_gml_567_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_570_0":"Anything",
"scr_monstersetup_slash_scr_monstersetup_gml_573_0":"Sing",
"scr_monstersetup_slash_scr_monstersetup_gml_580_0":"Random#Chaos",
"scr_monstersetup_slash_scr_monstersetup_gml_591_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_596_0":"Pirouette",
"scr_monstersetup_slash_scr_monstersetup_gml_597_0":"Random#Chaos",
"scr_monstersetup_slash_scr_monstersetup_gml_602_0":"Hypnosis",
"scr_monstersetup_slash_scr_monstersetup_gml_603_0":"Induce#TIRED",
"scr_monstersetup_slash_scr_monstersetup_gml_606_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_612_0":"K.Round",
"scr_monstersetup_slash_scr_monstersetup_gml_61_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_623_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_624_0":"Checkers",
"scr_monstersetup_slash_scr_monstersetup_gml_626_0":"Bow",
"scr_monstersetup_slash_scr_monstersetup_gml_628_0":"Susie's Idea",
"scr_monstersetup_slash_scr_monstersetup_gml_637_0":"Rudinn Ranger",
"scr_monstersetup_slash_scr_monstersetup_gml_648_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_64_0":"Warning",
"scr_monstersetup_slash_scr_monstersetup_gml_650_0":"Convince",
"scr_monstersetup_slash_scr_monstersetup_gml_652_0":"Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_661_0":"Head Hathy",
"scr_monstersetup_slash_scr_monstersetup_gml_672_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_674_0":"Flirt",
"scr_monstersetup_slash_scr_monstersetup_gml_676_0":"X-Flirt",
"scr_monstersetup_slash_scr_monstersetup_gml_67_0":"Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_683_0":"King",
"scr_monstersetup_slash_scr_monstersetup_gml_694_0":"Talk",
"scr_monstersetup_slash_scr_monstersetup_gml_699_0":"Talk",
"scr_monstersetup_slash_scr_monstersetup_gml_69_0":"* Lancer busts in!",
"scr_monstersetup_slash_scr_monstersetup_gml_705_0":"Defense#Boost",
"scr_monstersetup_slash_scr_monstersetup_gml_711_0":"Talk",
"scr_monstersetup_slash_scr_monstersetup_gml_721_0":"Courage",
"scr_monstersetup_slash_scr_monstersetup_gml_722_0":"Defense#Boost",
"scr_monstersetup_slash_scr_monstersetup_gml_731_0":"RedBuster",
"scr_monstersetup_slash_scr_monstersetup_gml_732_0":"Red#Damage",
"scr_monstersetup_slash_scr_monstersetup_gml_741_0":"DualHeal",
"scr_monstersetup_slash_scr_monstersetup_gml_742_0":"Heals#everyone",
"scr_monstersetup_slash_scr_monstersetup_gml_760_0":"Ambyu-Lance",
"scr_monstersetup_slash_scr_monstersetup_gml_772_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_778_0":"Avoid",
"scr_monstersetup_slash_scr_monstersetup_gml_77_0":"Dummy",
"scr_monstersetup_slash_scr_monstersetup_gml_784_0":"GetHit",
"scr_monstersetup_slash_scr_monstersetup_gml_791_0":"Hospitality",
"scr_monstersetup_slash_scr_monstersetup_gml_797_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_7_0":"Enemy",
"scr_monstersetup_slash_scr_monstersetup_gml_801_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_805_0":"N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_811_0":"Poppup",
"scr_monstersetup_slash_scr_monstersetup_gml_823_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_827_0":"Click",
"scr_monstersetup_slash_scr_monstersetup_gml_833_0":"Block",
"scr_monstersetup_slash_scr_monstersetup_gml_83_0":"Ralsei",
"scr_monstersetup_slash_scr_monstersetup_gml_841_0":"Avoid",
"scr_monstersetup_slash_scr_monstersetup_gml_847_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_850_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_853_0":"N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_859_0":"Tasque",
"scr_monstersetup_slash_scr_monstersetup_gml_871_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_874_0":"Petting",
"scr_monstersetup_slash_scr_monstersetup_gml_881_0":"Roar",
"scr_monstersetup_slash_scr_monstersetup_gml_887_0":"SoftVoice",
"scr_monstersetup_slash_scr_monstersetup_gml_88_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_894_0":"PettingX",
"scr_monstersetup_slash_scr_monstersetup_gml_900_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_904_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_908_0":"N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_90_0":"Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_914_0":"Werewire",
"scr_monstersetup_slash_scr_monstersetup_gml_926_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_929_0":"JiggleJiggle",
"scr_monstersetup_slash_scr_monstersetup_gml_92_0":"Hug Ralsei",
"scr_monstersetup_slash_scr_monstersetup_gml_934_0":"ThrowWire",
"scr_monstersetup_slash_scr_monstersetup_gml_935_0":"Toss Kris#to free#wire",
"scr_monstersetup_slash_scr_monstersetup_gml_939_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_943_0":"R-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_947_0":"N-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_953_0":"Maus",
"scr_monstersetup_slash_scr_monstersetup_gml_965_0":"Check",
"scr_monstersetup_slash_scr_monstersetup_gml_968_0":"TrapOne",
"scr_monstersetup_slash_scr_monstersetup_gml_96_0":"* The tutorial begins.",
"scr_monstersetup_slash_scr_monstersetup_gml_974_0":"Upgrade",
"scr_monstersetup_slash_scr_monstersetup_gml_97_0":"Hug",
"scr_monstersetup_slash_scr_monstersetup_gml_980_0":"TrapAll",
"scr_monstersetup_slash_scr_monstersetup_gml_987_0":"Fear",
"scr_monstersetup_slash_scr_monstersetup_gml_987_1":"Compliment",
"scr_monstersetup_slash_scr_monstersetup_gml_98_0":"* The tutorial begins.",
"scr_monstersetup_slash_scr_monstersetup_gml_993_0":"S-Action",
"scr_monstersetup_slash_scr_monstersetup_gml_997_0":"R-Action",
"scr_noeface_slash_scr_noeface_gml_1_0":"\\TX \\F0 \\E~1 \\FN \\TN %",
"scr_noface_slash_scr_noface_gml_1_0":"\\TX \\F0 \\T0 %",
"scr_phonename_slash_scr_phonename_gml_17_0":"Call Home",
"scr_phonename_slash_scr_phonename_gml_18_0":"Call Toriel",
"scr_phonename_slash_scr_phonename_gml_21_0":"Not Sans's Number",
"scr_phonename_slash_scr_phonename_gml_22_0":"Not Sans's Number",
"scr_phonename_slash_scr_phonename_gml_3_0":" ",
"scr_ralface_slash_scr_ralface_gml_1_0":"\\TX \\F0 \\E~1 \\FR \\TR %",
"scr_recruit_info_all_slash_scr_recruit_info_all_gml_46_0":"Not yet fully recruited",
"scr_recruit_info_all_slash_scr_recruit_info_all_gml_47_0":"?",
"scr_recruit_info_all_slash_scr_recruit_info_all_gml_48_0":"?",
"scr_recruit_info_slash_scr_recruit_info_gml_100_0":"It cries tears of joy that you are its boss.",
"scr_recruit_info_slash_scr_recruit_info_gml_101_0":"Fitting In",
"scr_recruit_info_slash_scr_recruit_info_gml_102_0":"Susie's Ax",
"scr_recruit_info_slash_scr_recruit_info_gml_107_0":"MOUSE:PUZZ",
"scr_recruit_info_slash_scr_recruit_info_gml_108_0":"* Lemonade? ..^1. Please./%",
"scr_recruit_info_slash_scr_recruit_info_gml_10_0":"Known Quantity ",
"scr_recruit_info_slash_scr_recruit_info_gml_113_0":"JEVIL",
"scr_recruit_info_slash_scr_recruit_info_gml_114_0":"An agent of CHAOS, he became DEVILSKNIFE to the pocket.",
"scr_recruit_info_slash_scr_recruit_info_gml_115_0":"CHAOS",
"scr_recruit_info_slash_scr_recruit_info_gml_116_0":"BOREDOM",
"scr_recruit_info_slash_scr_recruit_info_gml_118_0":"???",
"scr_recruit_info_slash_scr_recruit_info_gml_11_0":"It is known.",
"scr_recruit_info_slash_scr_recruit_info_gml_121_0":"CHAOS:CHAOS",
"scr_recruit_info_slash_scr_recruit_info_gml_122_0":"",
"scr_recruit_info_slash_scr_recruit_info_gml_128_0":"Rudinn Ranger",
"scr_recruit_info_slash_scr_recruit_info_gml_129_0":"Obsessed with ranger shows, it lets everyone know it's better than Rudinn.",
"scr_recruit_info_slash_scr_recruit_info_gml_130_0":"Sucking Up",
"scr_recruit_info_slash_scr_recruit_info_gml_131_0":"Show Getting Taped Over",
"scr_recruit_info_slash_scr_recruit_info_gml_136_0":"JEWEL:BLADE",
"scr_recruit_info_slash_scr_recruit_info_gml_137_0":"* Boss...? You're treating me...? Oh^1, you shouldn't have^1! (smile)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_142_0":"Head Hathy",
"scr_recruit_info_slash_scr_recruit_info_gml_143_0":"Although stronger than Hathy, seems to have fewer friends.",
"scr_recruit_info_slash_scr_recruit_info_gml_144_0":"Peace And Quiet",
"scr_recruit_info_slash_scr_recruit_info_gml_145_0":"Being Alone",
"scr_recruit_info_slash_scr_recruit_info_gml_150_0":"HEART:ICE",
"scr_recruit_info_slash_scr_recruit_info_gml_151_0":"* (Head Hathy drinks an ice tea in silence...)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_156_0":"Ambyu-Lance",
"scr_recruit_info_slash_scr_recruit_info_gml_157_0":"An aggressive antivirus. It's not down with the sickness.",
"scr_recruit_info_slash_scr_recruit_info_gml_158_0":"Loud Sirens",
"scr_recruit_info_slash_scr_recruit_info_gml_159_0":"Funny Sound Effects",
"scr_recruit_info_slash_scr_recruit_info_gml_164_0":"ORDER:ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_165_0":"* Pipooo^1! Nothing beats a nice shot of espresso..^1. Want me to give you a \\\"shot\\\"^1, too!?/%",
"scr_recruit_info_slash_scr_recruit_info_gml_171_0":"Poppup",
"scr_recruit_info_slash_scr_recruit_info_gml_172_0":"Known to say ASOBOH, which means \\\"Let's Play!\\\" ... does it know that?",
"scr_recruit_info_slash_scr_recruit_info_gml_173_0":"LEEMO FRUIT",
"scr_recruit_info_slash_scr_recruit_info_gml_174_0":"ADBLOCK",
"scr_recruit_info_slash_scr_recruit_info_gml_179_0":"VIRUS",
"scr_recruit_info_slash_scr_recruit_info_gml_181_0":"* NOMU NOMU.&* BERRY GOOD!/%",
"scr_recruit_info_slash_scr_recruit_info_gml_188_0":"Tasque",
"scr_recruit_info_slash_scr_recruit_info_gml_189_0":"This cat loves you!",
"scr_recruit_info_slash_scr_recruit_info_gml_190_0":"Cat Food",
"scr_recruit_info_slash_scr_recruit_info_gml_191_0":"Cat Food",
"scr_recruit_info_slash_scr_recruit_info_gml_196_0":"CAT:ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_197_0":"* (It's drinking K_K's electric milk JPEG.)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_203_0":"Werewire",
"scr_recruit_info_slash_scr_recruit_info_gml_204_0":"It was controlled by Queen. But, it's stronger and cooler now, so?",
"scr_recruit_info_slash_scr_recruit_info_gml_205_0":"Shock Therapy",
"scr_recruit_info_slash_scr_recruit_info_gml_206_0":"Emotional Therapy",
"scr_recruit_info_slash_scr_recruit_info_gml_211_0":"ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_212_0":"* (It has some kind of energy drink.)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_218_0":"Maus",
"scr_recruit_info_slash_scr_recruit_info_gml_219_0":"It dreams of re-enacting scenes from cat and mouse cartoons.",
"scr_recruit_info_slash_scr_recruit_info_gml_220_0":"Clicking",
"scr_recruit_info_slash_scr_recruit_info_gml_221_0":"Clicking On Poppup",
"scr_recruit_info_slash_scr_recruit_info_gml_226_0":"MOUSE:ELEC",
"scr_recruit_info_slash_scr_recruit_info_gml_227_0":"* (It's drinking melted cheese.)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_22_0":"%%",
"scr_recruit_info_slash_scr_recruit_info_gml_233_0":"Virovirokun",
"scr_recruit_info_slash_scr_recruit_info_gml_234_0":"A virus with a slightly criminal streak... and a heart of gold.",
"scr_recruit_info_slash_scr_recruit_info_gml_235_0":"Retro Games",
"scr_recruit_info_slash_scr_recruit_info_gml_236_0":"Federal Justice System",
"scr_recruit_info_slash_scr_recruit_info_gml_241_0":"VIRUS",
"scr_recruit_info_slash_scr_recruit_info_gml_242_0":"* Wanna share my soda? We'll both get sick that way..^1. Hee hee./%",
"scr_recruit_info_slash_scr_recruit_info_gml_248_0":"Swatchling",
"scr_recruit_info_slash_scr_recruit_info_gml_249_0":"Colorful and dandy, you can always count on him to work hard.",
"scr_recruit_info_slash_scr_recruit_info_gml_250_0":"Paint By Numbers",
"scr_recruit_info_slash_scr_recruit_info_gml_251_0":"Mixed Messages",
"scr_recruit_info_slash_scr_recruit_info_gml_256_0":"COLOR",
"scr_recruit_info_slash_scr_recruit_info_gml_257_0":"* Boss? Shall we sit down and enjoy a nice earl grey?/%",
"scr_recruit_info_slash_scr_recruit_info_gml_263_0":"Werewerewire",
"scr_recruit_info_slash_scr_recruit_info_gml_264_0":"It absorbed the wire with fighting spirit. Gets flustered easily.",
"scr_recruit_info_slash_scr_recruit_info_gml_265_0":"Supercharged Fighting",
"scr_recruit_info_slash_scr_recruit_info_gml_266_0":"Interpersonal Relationships",
"scr_recruit_info_slash_scr_recruit_info_gml_271_0":"ELEC:FIGHT",
"scr_recruit_info_slash_scr_recruit_info_gml_272_0":"* (..^1. it's crushing its energy drink with its hand...)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_279_0":"Tasque Manager",
"scr_recruit_info_slash_scr_recruit_info_gml_280_0":"Loves to coordinate outfits. Strongly dislikes clowns.",
"scr_recruit_info_slash_scr_recruit_info_gml_281_0":"New Wave Synth Pop",
"scr_recruit_info_slash_scr_recruit_info_gml_282_0":"Mismatched Socks",
"scr_recruit_info_slash_scr_recruit_info_gml_287_0":"CAT:ORDER",
"scr_recruit_info_slash_scr_recruit_info_gml_288_0":"",
"scr_recruit_info_slash_scr_recruit_info_gml_295_0":"Mauswheel",
"scr_recruit_info_slash_scr_recruit_info_gml_296_0":"You recruited 3 big mice and you're stuck with it.",
"scr_recruit_info_slash_scr_recruit_info_gml_297_0":"Pretending To Be A Tire",
"scr_recruit_info_slash_scr_recruit_info_gml_298_0":"Losing Momentum",
"scr_recruit_info_slash_scr_recruit_info_gml_29_0":"Rudinn",
"scr_recruit_info_slash_scr_recruit_info_gml_303_0":"MOUSE:MOUSE:MOUSE",
"scr_recruit_info_slash_scr_recruit_info_gml_304_0":"* (It's getting electricity from the melted cheese like a water wheel)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_30_0":"Said to be someone's best friend, but maybe not. Shine on, you lazy diamond!",
"scr_recruit_info_slash_scr_recruit_info_gml_31_0":"Shiny Things",
"scr_recruit_info_slash_scr_recruit_info_gml_32_0":"Effort",
"scr_recruit_info_slash_scr_recruit_info_gml_37_0":"JEWEL",
"scr_recruit_info_slash_scr_recruit_info_gml_38_0":"* Hey^1, boss^1! I'll have a Dark Candy Starfait!/%",
"scr_recruit_info_slash_scr_recruit_info_gml_43_0":"Hathy",
"scr_recruit_info_slash_scr_recruit_info_gml_44_0":"A heart with a big heart. Always supporting others with her bullets.",
"scr_recruit_info_slash_scr_recruit_info_gml_45_0":"Lip Gloss",
"scr_recruit_info_slash_scr_recruit_info_gml_46_0":"Drama",
"scr_recruit_info_slash_scr_recruit_info_gml_51_0":"HEART",
"scr_recruit_info_slash_scr_recruit_info_gml_52_0":"* (Hathy is going to order a heart-foam latte.)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_57_0":"Ponman",
"scr_recruit_info_slash_scr_recruit_info_gml_58_0":"A simple organism that takes life one square at a time.",
"scr_recruit_info_slash_scr_recruit_info_gml_59_0":"Sleeping",
"scr_recruit_info_slash_scr_recruit_info_gml_60_0":"Moving Backwards",
"scr_recruit_info_slash_scr_recruit_info_gml_65_0":"ORDER",
"scr_recruit_info_slash_scr_recruit_info_gml_66_0":"* (Looks like it wants to osmose some flavorful cubes.)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_71_0":"Rabbick",
"scr_recruit_info_slash_scr_recruit_info_gml_72_0":"A real dust bunny. Known to play dirty, but loves to play clean.",
"scr_recruit_info_slash_scr_recruit_info_gml_73_0":"Dusty Places",
"scr_recruit_info_slash_scr_recruit_info_gml_74_0":"Vacuum",
"scr_recruit_info_slash_scr_recruit_info_gml_79_0":"RABBIT:DUST",
"scr_recruit_info_slash_scr_recruit_info_gml_80_0":"* (Looks like it wants to be dabbed with rubbing alcohol.)/%",
"scr_recruit_info_slash_scr_recruit_info_gml_85_0":"Bloxer",
"scr_recruit_info_slash_scr_recruit_info_gml_86_0":"A shape changing fighter. Ironically, blocking is not its forte.",
"scr_recruit_info_slash_scr_recruit_info_gml_87_0":"Cross-Trainers",
"scr_recruit_info_slash_scr_recruit_info_gml_88_0":"Formal Shoewear",
"scr_recruit_info_slash_scr_recruit_info_gml_93_0":"FIGHT",
"scr_recruit_info_slash_scr_recruit_info_gml_94_0":"* Everything tastes better with a normally-shaped body!/%",
"scr_recruit_info_slash_scr_recruit_info_gml_99_0":"Jigsawry",
"scr_roomname_slash_scr_roomname_gml_10_0":"Field - Great Board 2",
"scr_roomname_slash_scr_roomname_gml_11_0":"Forest - Entrance",
"scr_roomname_slash_scr_roomname_gml_12_0":"Forest - Bake Sale",
"scr_roomname_slash_scr_roomname_gml_12_0_b":"Cyber City - Mouse Alley",
"scr_roomname_slash_scr_roomname_gml_13_0":"Forest - Before Maze",
"scr_roomname_slash_scr_roomname_gml_14_0":"Forest - After Maze",
"scr_roomname_slash_scr_roomname_gml_15_0":"Forest - Thrashing Room",
"scr_roomname_slash_scr_roomname_gml_16_0":"Card Castle - Prison",
"scr_roomname_slash_scr_roomname_gml_16_0_b":"Cyber City - Heights",
"scr_roomname_slash_scr_roomname_gml_17_0":"Card Castle - 1F",
"scr_roomname_slash_scr_roomname_gml_19_0":"Card Castle - Throne",
"scr_roomname_slash_scr_roomname_gml_1_0":"Dark World?",
"scr_roomname_slash_scr_roomname_gml_20_0":"Card Castle - ???",
"scr_roomname_slash_scr_roomname_gml_23_0":"Queen's Mansion - Rooftop",
"scr_roomname_slash_scr_roomname_gml_2_0":"---",
"scr_roomname_slash_scr_roomname_gml_3_0":"Kris's Room",
"scr_roomname_slash_scr_roomname_gml_4_0":"??????",
"scr_roomname_slash_scr_roomname_gml_5_0":"Eye Puzzle",
"scr_roomname_slash_scr_roomname_gml_6_0":"Castle Town",
"scr_roomname_slash_scr_roomname_gml_7_0":"Field - Great Door",
"scr_roomname_slash_scr_roomname_gml_8_0":"Field - Seam's Shop",
"scr_roomname_slash_scr_roomname_gml_9_0":"Field - Great Board",
"scr_rudface_slash_scr_rudface_gml_1_0":"\\TX \\F0 \\E~1 \\Fr \\Tr %",
"scr_rurusface_slash_scr_rurusface_gml_1_0":"\\TX \\F0 \\E~1 \\Fu \\T0 %",
"scr_shopmenu_slash_scr_shopmenu_gml_158_0":"$~1",
"scr_shopmenu_slash_scr_shopmenu_gml_270_0":"$~1",
"scr_shopmenu_slash_scr_shopmenu_gml_389_0":"$~1",
"scr_smallface_reset_slash_scr_smallface_reset_gml_12_0":"* ... what?",
"scr_spellinfo_slash_scr_spellinfo_gml_107_0":"IceShock",
"scr_spellinfo_slash_scr_spellinfo_gml_108_0":"IceShock",
"scr_spellinfo_slash_scr_spellinfo_gml_109_0":"Damage#w/ ICE",
"scr_spellinfo_slash_scr_spellinfo_gml_110_0":"Deals magical ICE damage to#one enemy.",
"scr_spellinfo_slash_scr_spellinfo_gml_121_0":"SnowGrave",
"scr_spellinfo_slash_scr_spellinfo_gml_122_0":"SnowGrave",
"scr_spellinfo_slash_scr_spellinfo_gml_123_0":"Fatal",
"scr_spellinfo_slash_scr_spellinfo_gml_124_0":"Deals the fatal damage to#all of the enemies.",
"scr_spellinfo_slash_scr_spellinfo_gml_147_0":"UltimatHeal",
"scr_spellinfo_slash_scr_spellinfo_gml_148_0":"UltimatHeal",
"scr_spellinfo_slash_scr_spellinfo_gml_149_0":"Best#healing",
"scr_spellinfo_slash_scr_spellinfo_gml_14_0":" ",
"scr_spellinfo_slash_scr_spellinfo_gml_150_0":"Heals 1 party member to the#best of Susie's ability.",
"scr_spellinfo_slash_scr_spellinfo_gml_18_0":"None",
"scr_spellinfo_slash_scr_spellinfo_gml_21_0":"Rude Sword",
"scr_spellinfo_slash_scr_spellinfo_gml_22_0":"RudeSword",
"scr_spellinfo_slash_scr_spellinfo_gml_23_0":"Rude#Damage#",
"scr_spellinfo_slash_scr_spellinfo_gml_24_0":"Deals moderate Rude-elemental damage to#one foe. Depends on Attack & Magic.",
"scr_spellinfo_slash_scr_spellinfo_gml_31_0":"Heal Prayer",
"scr_spellinfo_slash_scr_spellinfo_gml_32_0":"Heal Prayer",
"scr_spellinfo_slash_scr_spellinfo_gml_33_0":"Heal#Ally",
"scr_spellinfo_slash_scr_spellinfo_gml_34_0":"Heavenly light restores a little HP to#one party member. Depends on Magic.",
"scr_spellinfo_slash_scr_spellinfo_gml_3_0":" ",
"scr_spellinfo_slash_scr_spellinfo_gml_42_0":"Pacify",
"scr_spellinfo_slash_scr_spellinfo_gml_43_0":"Pacify",
"scr_spellinfo_slash_scr_spellinfo_gml_44_0":"Spare#TIRED foe",
"scr_spellinfo_slash_scr_spellinfo_gml_45_0":"SPARE a tired enemy by putting them to sleep.",
"scr_spellinfo_slash_scr_spellinfo_gml_52_0":"Rude Buster",
"scr_spellinfo_slash_scr_spellinfo_gml_53_0":"Rude Buster",
"scr_spellinfo_slash_scr_spellinfo_gml_54_0":"Rude#Damage#",
"scr_spellinfo_slash_scr_spellinfo_gml_55_0":"Deals moderate Rude-elemental damage to#one foe. Depends on Attack & Magic.",
"scr_spellinfo_slash_scr_spellinfo_gml_5_0":" ",
"scr_spellinfo_slash_scr_spellinfo_gml_64_0":"Red Buster",
"scr_spellinfo_slash_scr_spellinfo_gml_65_0":"Red Buster",
"scr_spellinfo_slash_scr_spellinfo_gml_66_0":"Red#Damage#",
"scr_spellinfo_slash_scr_spellinfo_gml_67_0":" ",
"scr_spellinfo_slash_scr_spellinfo_gml_6_0":" ",
"scr_spellinfo_slash_scr_spellinfo_gml_75_0":"Dual Heal",
"scr_spellinfo_slash_scr_spellinfo_gml_76_0":"Dual Heal",
"scr_spellinfo_slash_scr_spellinfo_gml_77_0":"Heal All#30 HP",
"scr_spellinfo_slash_scr_spellinfo_gml_78_0":" ",
"scr_spellinfo_slash_scr_spellinfo_gml_86_0":"ACT",
"scr_spellinfo_slash_scr_spellinfo_gml_87_0":"ACT",
"scr_spellinfo_slash_scr_spellinfo_gml_88_0":"Use#action",
"scr_spellinfo_slash_scr_spellinfo_gml_89_0":"Do all sorts of things.#It isn't magic.",
"scr_spellinfo_slash_scr_spellinfo_gml_96_0":"SleepMist",
"scr_spellinfo_slash_scr_spellinfo_gml_97_0":"Sleep Mist",
"scr_spellinfo_slash_scr_spellinfo_gml_98_0":"Spare#TIRED foes",
"scr_spellinfo_slash_scr_spellinfo_gml_99_0":"A cold mist sweeps through,#sparing all TIRED enemies.",
"scr_spelltext_slash_scr_spelltext_gml_100_0":"* ~1 used the REVIVEMINT!/%",
"scr_spelltext_slash_scr_spelltext_gml_100_0_b":"* (Try using \\cBACTs\\cW!)/%",
"scr_spelltext_slash_scr_spelltext_gml_109_0":"* The GLOWSHARD disappeared!/%",
"scr_spelltext_slash_scr_spelltext_gml_122_0":"* ~1 read the MANUAL!/",
"scr_spelltext_slash_scr_spelltext_gml_123_0":"* But nothing happened.../%",
"scr_spelltext_slash_scr_spelltext_gml_126_0":"",
"scr_spelltext_slash_scr_spelltext_gml_143_0":" became enraptured!&",
"scr_spelltext_slash_scr_spelltext_gml_14_0":"* ~1 cast RUDE BUSTER!/%",
"scr_spelltext_slash_scr_spelltext_gml_166_0":"(Tired)",
"scr_spelltext_slash_scr_spelltext_gml_179_0":"* ~1 used the BROKEN CAKE!/%",
"scr_spelltext_slash_scr_spelltext_gml_182_0":"",
"scr_spelltext_slash_scr_spelltext_gml_183_0":"* ~1 used the TOPCAKE!/%",
"scr_spelltext_slash_scr_spelltext_gml_187_0":"* ~1 used the SPINCAKE!/%",
"scr_spelltext_slash_scr_spelltext_gml_18_0":"* ~1 cast HEAL PRAYER!/%",
"scr_spelltext_slash_scr_spelltext_gml_191_0":"* ~1 used the DARKBURGER!/%",
"scr_spelltext_slash_scr_spelltext_gml_194_0":"* ~1 used the LANCERCOOKIE!/%",
"scr_spelltext_slash_scr_spelltext_gml_197_0":"* ~1 used the GIGASALAD!/%",
"scr_spelltext_slash_scr_spelltext_gml_199_0":" was \\cBbored to tears\\cW!&",
"scr_spelltext_slash_scr_spelltext_gml_200_0":"* ~1 used the CLUBS SANDWICH!/%",
"scr_spelltext_slash_scr_spelltext_gml_200_0_b":" listened politely!&",
"scr_spelltext_slash_scr_spelltext_gml_201_0":" became sentimental!&",
"scr_spelltext_slash_scr_spelltext_gml_203_0":"* ~1 used the HEARTS DONUT!/%",
"scr_spelltext_slash_scr_spelltext_gml_206_0":"* ~1 used the CHOCO DIAMOND!/%",
"scr_spelltext_slash_scr_spelltext_gml_209_0":"* ~1 used the FAV SANDWICH!/%",
"scr_spelltext_slash_scr_spelltext_gml_230_0":"* ~1 used the ROUXLS ROUX!/%",
"scr_spelltext_slash_scr_spelltext_gml_233_0":"* ~1 used the CD BAGEL!/%",
"scr_spelltext_slash_scr_spelltext_gml_236_0":"* ~1 used the CLOTHESDOLL!/",
"scr_spelltext_slash_scr_spelltext_gml_237_0":"* ... but nothing happened!/%",
"scr_spelltext_slash_scr_spelltext_gml_23_0":"* ~1 cast PACIFY!/%",
"scr_spelltext_slash_scr_spelltext_gml_240_0":"* ~1 used the KRIS TEA!/%",
"scr_spelltext_slash_scr_spelltext_gml_243_0":"* ~1 used the NOELLE TEA!/%",
"scr_spelltext_slash_scr_spelltext_gml_246_0":"* ~1 used the RALSEI TEA!/%",
"scr_spelltext_slash_scr_spelltext_gml_249_0":"* ~1 used the SUSIE TEA!/%",
"scr_spelltext_slash_scr_spelltext_gml_252_0":"* ~1 used the DD-BURGER!/%",
"scr_spelltext_slash_scr_spelltext_gml_255_0":"* ~1 used the LIGHTCANDY!/%",
"scr_spelltext_slash_scr_spelltext_gml_258_0":"* ~1 used the BUTJUICE!/%",
"scr_spelltext_slash_scr_spelltext_gml_261_0":"* ~1 used the SPAGHETTICODE!/%",
"scr_spelltext_slash_scr_spelltext_gml_264_0":"* ~1 used the JAVACOOKIE!/%",
"scr_spelltext_slash_scr_spelltext_gml_267_0":"* ~1 used the TENSIONBIT!&* Tension raised up earlier./%",
"scr_spelltext_slash_scr_spelltext_gml_270_0":"* ~1 used the TENSIONGEM!/%",
"scr_spelltext_slash_scr_spelltext_gml_273_0":"* ~1 used the TENSIONMAX!/%",
"scr_spelltext_slash_scr_spelltext_gml_276_0":"* ~1 used the REVIVEDUST!/%",
"scr_spelltext_slash_scr_spelltext_gml_279_0":"* ~1 used the REVIVEBRIGHT!/%",
"scr_spelltext_slash_scr_spelltext_gml_282_0":"* ~1 administered S.POISON!/%",
"scr_spelltext_slash_scr_spelltext_gml_298_0":"* ~1 admired DOGDOLLAR!/%",
"scr_spelltext_slash_scr_spelltext_gml_33_0":"* ~1 cast PACIFY^1!&* But the enemy wasn't \\cBTIRED\\cW.../%",
"scr_spelltext_slash_scr_spelltext_gml_36_0":"* ~1 cast PACIFY^1!&* But the foe wasn't \\cBTIRED\\cW... try \\cYSPARING\\cW!/%",
"scr_spelltext_slash_scr_spelltext_gml_43_0":"* ~1 used RUDE BUSTER!/%",
"scr_spelltext_slash_scr_spelltext_gml_47_0":"* ~1 used RED BUSTER!/%",
"scr_spelltext_slash_scr_spelltext_gml_51_0":"* ~1 cast DUAL HEAL!/%",
"scr_spelltext_slash_scr_spelltext_gml_55_0":"* ~1 cast SLEEPMIST!/%",
"scr_spelltext_slash_scr_spelltext_gml_58_0":"* ~1 spared ~2!/%",
"scr_spelltext_slash_scr_spelltext_gml_59_0":"* ~1 cast ICESHOCK!/%",
"scr_spelltext_slash_scr_spelltext_gml_62_0":"* ~1 spared ~2!/%",
"scr_spelltext_slash_scr_spelltext_gml_63_0":"* ~1 cast SNOWGRAVE!/%",
"scr_spelltext_slash_scr_spelltext_gml_66_0":"* ~1 spared ~2^2!&* But its name wasn't \\cYYELLOW\\cW.../%",
"scr_spelltext_slash_scr_spelltext_gml_67_0":"* ~1 cast ULTIMATEHEAL!/%",
"scr_spelltext_slash_scr_spelltext_gml_69_0":"* ~1 spared ~2^2!&* But its name wasn't \\cYYELLOW\\cW.../",
"scr_spelltext_slash_scr_spelltext_gml_70_0":"* (Try using Ralsei's \\cBPACIFY\\cW!)/%",
"scr_spelltext_slash_scr_spelltext_gml_73_0":"* ~1 spared!/%",
"scr_spelltext_slash_scr_spelltext_gml_78_0":"* ~1 used the DARK CANDY!/%",
"scr_spelltext_slash_scr_spelltext_gml_86_0":"* ~1 used the GLOWSHARD!/",
"scr_spelltext_slash_scr_spelltext_gml_87_0":"* But nothing happened.../%",
"scr_spelltext_slash_scr_spelltext_gml_94_0":"* ~1 spared ~2^2!&* But its name wasn't \\cYYELLOW\\cW.../",
"scr_spelltext_slash_scr_spelltext_gml_95_0":"* (Try using Noelle's \\cBSLEEPMIST\\cW!)/%",
"scr_spelltext_slash_scr_spelltext_gml_99_0":"* ~1 spared ~2^2!&* But its name wasn't \\cYYELLOW\\cW.../",
"scr_susface_slash_scr_susface_gml_1_0":"\\TX \\F0 \\E~1 \\FS \\TS %",
"scr_talkroom_slash_scr_talkroom_gml_4_0":"* Your voice echoes aimlessly./%",
"scr_text_slash_scr_text_gml_1001_0":"\\E5* We^1, like^1, totally can't connect at all!/",
"scr_text_slash_scr_text_gml_1002_0":"\\E1* Yesterday^1, I asked if she wanted to hear me play the ukelele.../",
"scr_text_slash_scr_text_gml_1003_0":"\\E5* She said no^1!&* And then she^1, like^1, told me.../",
"scr_text_slash_scr_text_gml_1004_0":"\\E3* My playing is \"an anti-blessing from Planet Hell.\"/",
"scr_text_slash_scr_text_gml_1005_0":"\\E5* What the HECK^1, Krissy?/",
"scr_text_slash_scr_text_gml_1006_0":"\\E2* That's SOOO cute^1!&* I love my fricked-up lil sis!/%",
"scr_text_slash_scr_text_gml_1007_0":"\\E2* That's SOOO cute^1!&* I love my fricked-up lil sis!/%",
"scr_text_slash_scr_text_gml_100_0":" \\C2",
"scr_text_slash_scr_text_gml_1011_0":"\\E0* You should^1, like^1, let me help!/",
"scr_text_slash_scr_text_gml_1012_0":"\\E2* Hahaha^1, JK^1!&* I totally don't want to^1! Laters!/%",
"scr_text_slash_scr_text_gml_1013_0":"\\E2* Hahaha^1, JK^1!&* I totally don't want to^1! Laters!/%",
"scr_text_slash_scr_text_gml_1018_0":"#Memories",
"scr_text_slash_scr_text_gml_1019_0":"Go Away",
"scr_text_slash_scr_text_gml_1020_0":"Nothing",
"scr_text_slash_scr_text_gml_1021_0":"\\E4* Krissy!&* Like^1, long time no see!/",
"scr_text_slash_scr_text_gml_1022_0":"\\E0* What's up^1?&* Did you wanna talk about something?/",
"scr_text_slash_scr_text_gml_1023_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1024_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1030_0":"\\E3* I keep seeing her EVERYWHERE I go^1.&* She's a TOTAL copycat./",
"scr_text_slash_scr_text_gml_1031_0":"\\E5* Like^1, WHY though^1?&* Doesn't she realize she'll NEVER be me?/",
"scr_text_slash_scr_text_gml_1032_0":"\\E6* Honestly^1, her whole family is^1, like^1, SO trashy./",
"scr_text_slash_scr_text_gml_1033_0":"\\E3* Once her sister served me a coffee and I swear it was half cat fur./",
"scr_text_slash_scr_text_gml_1034_0":"\\E6* Like^1, get a hairnet^1, girl^1. For^1, like^1, your whole body./%",
"scr_text_slash_scr_text_gml_1035_0":"\\E6* Like^1, get a hairnet^1, girl^1. For^1, like^1, your whole body./%",
"scr_text_slash_scr_text_gml_1040_0":"\\E6* I was like, \"yeah^1, of course! Just get us some burgers!\"/",
"scr_text_slash_scr_text_gml_1041_0":"\\E3* Then^1, like^1, amazingly..^1.&* You ACTUALLY got them.../",
"scr_text_slash_scr_text_gml_1042_0":"\\E4* So I told you to go back and get some french fries, too.../",
"scr_text_slash_scr_text_gml_1043_0":"\\E5* ... then a dozen miniature cakes.../",
"scr_text_slash_scr_text_gml_1044_0":"\\E6* They were SO good^1, I ate like six!/",
"scr_text_slash_scr_text_gml_1045_0":"\\E3* Then I like..^1.&* Suddenly got so sick I had to go home./",
"scr_text_slash_scr_text_gml_1046_0":"\\E1* Man./",
"scr_text_slash_scr_text_gml_1047_0":"\\E5* So^1, like^1, anyway..^1.&* Kris^1, are you busy?/%",
"scr_text_slash_scr_text_gml_1048_0":"\\E5* So^1, like^1, anyway..^1.&* Kris^1, are you busy?/%",
"scr_text_slash_scr_text_gml_104_0":"* (It's dark inside.)/%",
"scr_text_slash_scr_text_gml_1053_0":"\\E4* Nah^1, I'm joking^1.&* But^1, like.../",
"scr_text_slash_scr_text_gml_1054_0":"\\E0* Remember that time I played truth or dare with Azzy?/",
"scr_text_slash_scr_text_gml_1055_0":"\\E5* I^1, like^1, made him give me his first kiss.../",
"scr_text_slash_scr_text_gml_1056_0":"\\E3* Then your mom found out he kissed someone^1, and.../",
"scr_text_slash_scr_text_gml_1057_0":"\\E6* Like^1, I think she basically dialed 911./",
"scr_text_slash_scr_text_gml_1058_0":"\\E5* I swear your family went to church^1, like.../",
"scr_text_slash_scr_text_gml_1059_0":"\\E6* Every single day that week./%",
"scr_text_slash_scr_text_gml_1060_0":"\\E6* Every single day that week./%",
"scr_text_slash_scr_text_gml_1064_0":"\\E6* That's adorable..^1.&* Now get out of here./%",
"scr_text_slash_scr_text_gml_1065_0":"\\E6* That's adorable..^1.&* Now get out of here./%",
"scr_text_slash_scr_text_gml_1070_0":" #No",
"scr_text_slash_scr_text_gml_1071_0":" #No",
"scr_text_slash_scr_text_gml_1074_0":"* ... ya wanna buy a tutorial?/",
"scr_text_slash_scr_text_gml_1074_0_b":" ",
"scr_text_slash_scr_text_gml_1075_0":"* It's only 50 Dark Dollars./",
"scr_text_slash_scr_text_gml_1075_0_b":" ",
"scr_text_slash_scr_text_gml_1076_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1077_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1081_0":" #No",
"scr_text_slash_scr_text_gml_1082_0":" #No",
"scr_text_slash_scr_text_gml_1085_0":" ",
"scr_text_slash_scr_text_gml_1086_0":" ",
"scr_text_slash_scr_text_gml_1092_0":"\\M0* Heheh..^1.&* Right this way^1, gentleners!/%",
"scr_text_slash_scr_text_gml_1093_0":"\\M0* Heheh..^1.&* Right this way^1, gentleners!/%",
"scr_text_slash_scr_text_gml_1097_0":"\\M0* Heheh..^1.&* Just hand over the money^1, and.../",
"scr_text_slash_scr_text_gml_1098_0":"\\M1* .../",
"scr_text_slash_scr_text_gml_1099_0":"\\M2* YOU DON'T HAVE ENOUGH MONEY!?/",
"scr_text_slash_scr_text_gml_1100_0":"\\M1* Jumpin' jigsaws^1!&* You..^1.&* You...!/",
"scr_text_slash_scr_text_gml_1101_0":"\\M0* You're just like us^1.&* An' people like us gotta help each other out./",
"scr_text_slash_scr_text_gml_1102_0":"\\M0* C'mon this way./%",
"scr_text_slash_scr_text_gml_1103_0":"\\M0* C'mon this way./%",
"scr_text_slash_scr_text_gml_1111_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1112_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1121_0":" #No",
"scr_text_slash_scr_text_gml_1122_0":" #No",
"scr_text_slash_scr_text_gml_1125_0":" ",
"scr_text_slash_scr_text_gml_1126_0":" ",
"scr_text_slash_scr_text_gml_112_0":"* (You got the Glowshard.)/%",
"scr_text_slash_scr_text_gml_1132_0":"\\M0* Heheh..^1.&* Right this way^1, gentleners!/%",
"scr_text_slash_scr_text_gml_1133_0":"\\M0* Heheh..^1.&* Right this way^1, gentleners!/%",
"scr_text_slash_scr_text_gml_1137_0":"\\M0* Heheh..^1.&* Just hand over the money^1, and.../",
"scr_text_slash_scr_text_gml_1138_0":"\\M1* .../",
"scr_text_slash_scr_text_gml_1139_0":"\\M2* YOU DON'T HAVE ENOUGH MONEY!?/",
"scr_text_slash_scr_text_gml_1140_0":"\\M1* Jumpin' jigsaws^1!&* You..^1.&* You...!/",
"scr_text_slash_scr_text_gml_1141_0":"\\M0* You're just like us^1.&* An' people like us gotta help each other out./",
"scr_text_slash_scr_text_gml_1142_0":"\\M0* C'mon this way./%",
"scr_text_slash_scr_text_gml_1143_0":"\\M0* C'mon this way./%",
"scr_text_slash_scr_text_gml_1151_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1152_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1168_0":"\\M0* Heheh..^1.&* Right this way^1, gentleners!/%",
"scr_text_slash_scr_text_gml_1169_0":"\\M0* Heheh..^1.&* Right this way^1, gentleners!/%",
"scr_text_slash_scr_text_gml_1173_0":"\\M0* Heheh..^1.&* Just hand over the money^1, and.../",
"scr_text_slash_scr_text_gml_1174_0":"\\M1* .../",
"scr_text_slash_scr_text_gml_1175_0":"\\M2* YOU DON'T HAVE A DOLLAR!?/",
"scr_text_slash_scr_text_gml_1176_0":"\\M1* Jumpin' jigsaws^1!&* You..^1.&* You...!/",
"scr_text_slash_scr_text_gml_1177_0":"\\M0* You're just like us^1.&* An' people like us gotta help each other out./",
"scr_text_slash_scr_text_gml_1178_0":"\\M0* C'mon this way./%",
"scr_text_slash_scr_text_gml_1179_0":"\\M0* C'mon this way./%",
"scr_text_slash_scr_text_gml_1188_0":"* Er^1, excuse me^1, Sir^1.&* I think I have a dollar./",
"scr_text_slash_scr_text_gml_1190_0":"\\M0* ... is it Dark?/",
"scr_text_slash_scr_text_gml_1192_0":"* Umm^1, yes?/",
"scr_text_slash_scr_text_gml_1194_0":"* Heheh^1, perfect^1!&* Right this way^1, gentleners!/%",
"scr_text_slash_scr_text_gml_119_0":"* (It stayed.)/%",
"scr_text_slash_scr_text_gml_1203_0":" #Secret",
"scr_text_slash_scr_text_gml_1204_0":"Gaining TP",
"scr_text_slash_scr_text_gml_1205_0":"Bye",
"scr_text_slash_scr_text_gml_1206_0":"* I'm TP Master^1.&* Ask me about TP's./",
"scr_text_slash_scr_text_gml_1207_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1208_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1212_0":"* Later^1, kid./%",
"scr_text_slash_scr_text_gml_1215_0":"* When you see that orange bar^1,&* Cast some SPELLS when it's filled up far./",
"scr_text_slash_scr_text_gml_1216_0":"* TP...^1! It's quite a caper^1!&* TP^1! Stands for..^1.&* ... Toilet Paper!/",
"scr_text_slash_scr_text_gml_1217_0":"* TP...^1! It's quite a caper^1!&* TP^1! Stands for..^1.&* ... Toilet Paper!/",
"scr_text_slash_scr_text_gml_1219_0":"* ... no^1, it stands for Tension Points./",
"scr_text_slash_scr_text_gml_1221_0":"\\M1* What^1, really!?/%",
"scr_text_slash_scr_text_gml_1225_0":"* Having extra^1, feels unbearable^1.&* No point in saving^1, it's straight-up terrible./",
"scr_text_slash_scr_text_gml_1226_0":"* Having extra^1, feels unbearable^1.&* No point in saving^1, it's straight-up terrible./",
"scr_text_slash_scr_text_gml_1228_0":"* But leftover TP turns into extra money at the end of battle.../",
"scr_text_slash_scr_text_gml_1230_0":"\\M1* You mean I only should have been using one square!?/%",
"scr_text_slash_scr_text_gml_1234_0":"* You also get TP by getting close to bullets./",
"scr_text_slash_scr_text_gml_1235_0":"* Look for the heart outline when you get close to bullets./",
"scr_text_slash_scr_text_gml_1236_0":"* Look for the heart outline when you get close to bullets./",
"scr_text_slash_scr_text_gml_1238_0":"* You rhymed \\\"bullets\\\" with \\\"bullets.\\\"/",
"scr_text_slash_scr_text_gml_1240_0":"\\M1* B-because it's important!/%",
"scr_text_slash_scr_text_gml_1245_0":"* You rhymed \\\"bullets\\\" with \\\"bullets\\\"...?/",
"scr_text_slash_scr_text_gml_1252_0":" #Healing",
"scr_text_slash_scr_text_gml_1253_0":"Fact",
"scr_text_slash_scr_text_gml_1254_0":"Bye",
"scr_text_slash_scr_text_gml_1255_0":"* I'm Ralsei Master^1.&* Ask me about RALSEI's./",
"scr_text_slash_scr_text_gml_1256_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1257_0":"\\C4 ",
"scr_text_slash_scr_text_gml_125_0":"#No",
"scr_text_slash_scr_text_gml_1261_0":"* Later^1, kid./%",
"scr_text_slash_scr_text_gml_1264_0":"* Ralsei's spell's called PACIFY^1.&* Use it on BABIES^1, before they CRY./",
"scr_text_slash_scr_text_gml_1266_0":"* What^1? It safely removes a \\\"TIRED\\\" enemy from combat./",
"scr_text_slash_scr_text_gml_1268_0":"\\M1* What if you're fighting a BABY!?/%",
"scr_text_slash_scr_text_gml_126_0":"#No",
"scr_text_slash_scr_text_gml_1273_0":"* Why use that^1, when you can eat FOOD?/",
"scr_text_slash_scr_text_gml_1274_0":"* Why use that^1, when you can eat FOOD?/",
"scr_text_slash_scr_text_gml_1276_0":"* Because you won't have to use up an ITEM?/",
"scr_text_slash_scr_text_gml_1278_0":"\\M1* I could have avoided all those empty calories!?/%",
"scr_text_slash_scr_text_gml_1282_0":"* He will hug you^1, and call you HONEY./",
"scr_text_slash_scr_text_gml_1283_0":"* He will hug you^1, and call you HONEY./",
"scr_text_slash_scr_text_gml_1285_0":"\\E8* You don't need money to get me to do that!/%",
"scr_text_slash_scr_text_gml_1286_0":"\\E8* You don't need money to get me to do that!/%",
"scr_text_slash_scr_text_gml_1291_0":" #Attack",
"scr_text_slash_scr_text_gml_1292_0":"Fact",
"scr_text_slash_scr_text_gml_1293_0":"Bye",
"scr_text_slash_scr_text_gml_1294_0":"* I'm Susie Master^1.&* Ask me about SUSIE's./",
"scr_text_slash_scr_text_gml_1295_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1296_0":"\\C4 ",
"scr_text_slash_scr_text_gml_129_0":"* The \\cYKINGDOM OF DARKNESS\\cW./",
"scr_text_slash_scr_text_gml_129_0_b":" ",
"scr_text_slash_scr_text_gml_12_0":"* Throw it away anyway?/",
"scr_text_slash_scr_text_gml_12_0_b":" ",
"scr_text_slash_scr_text_gml_1300_0":"* Later^1, kid./%",
"scr_text_slash_scr_text_gml_1303_0":"* When KRIS uses WARNING^1, SUSIE can't hit^1.&* So make sure to -/",
"scr_text_slash_scr_text_gml_1305_0":"* So there's no reason to use it./",
"scr_text_slash_scr_text_gml_1307_0":"\\M1* Unless..^1.&* Unless you wanted not to hurt -/",
"scr_text_slash_scr_text_gml_1309_0":"* SO THERE'S NO REASON./%",
"scr_text_slash_scr_text_gml_130_0":"* Kris^1, Susie..^1.&* There is a \\cYLEGEND\\cW in this land./",
"scr_text_slash_scr_text_gml_130_0_b":" ",
"scr_text_slash_scr_text_gml_1313_0":"*Seems like WARNING is obsolete./%",
"scr_text_slash_scr_text_gml_1314_0":"*Seems like WARNING is obsolete./%",
"scr_text_slash_scr_text_gml_1318_0":"* The circumstances^1, changed pretty fast./%",
"scr_text_slash_scr_text_gml_1319_0":"* The circumstances^1, changed pretty fast./%",
"scr_text_slash_scr_text_gml_131_0":"* A LEGEND that one day^1, two \\cYHEROES of LIGHT\\cW will arrive,/",
"scr_text_slash_scr_text_gml_1326_0":"* She'll smash them^1, with a crushing chop./",
"scr_text_slash_scr_text_gml_1327_0":"* She always strikes^1, at the first thing she sees.../",
"scr_text_slash_scr_text_gml_1328_0":"* She always strikes^1, at the first thing she sees.../",
"scr_text_slash_scr_text_gml_132_0":"* And fulfill the ancient prophecy^1, foretold by time and space./",
"scr_text_slash_scr_text_gml_1330_0":"* .../",
"scr_text_slash_scr_text_gml_1332_0":"\\M1* Oh no^1, oh no^1!&* She's looking at ME!/%",
"scr_text_slash_scr_text_gml_1336_0":"* Will you two pick up the slack?/%",
"scr_text_slash_scr_text_gml_1337_0":"* Will you two pick up the slack?/%",
"scr_text_slash_scr_text_gml_133_0":"* Please^1, Heroes..^1.&* Listen to my tale.../",
"scr_text_slash_scr_text_gml_1342_0":"* Will deal more damage^1, if you just press ~1!/%",
"scr_text_slash_scr_text_gml_1349_0":"* Susie loves^1, when you give us MONEY^1.&* She will -/",
"scr_text_slash_scr_text_gml_134_0":" \\C2 ",
"scr_text_slash_scr_text_gml_1351_0":"* Nope^1, don't care./",
"scr_text_slash_scr_text_gml_1353_0":"\\M1* Did I say something funny!?/%",
"scr_text_slash_scr_text_gml_1356_0":"* Will you two pick up the slackts?/%",
"scr_text_slash_scr_text_gml_1357_0":"* Will you two pick up the slackts?/%",
"scr_text_slash_scr_text_gml_135_0":" \\C2 ",
"scr_text_slash_scr_text_gml_1361_0":"* That kind of growth is actually rare./%",
"scr_text_slash_scr_text_gml_1362_0":"* That kind of growth is actually rare./%",
"scr_text_slash_scr_text_gml_1374_0":" #Acting",
"scr_text_slash_scr_text_gml_1375_0":"Fact",
"scr_text_slash_scr_text_gml_1376_0":"Bye",
"scr_text_slash_scr_text_gml_1377_0":"* I'm Kris Master^1.&* Ask me about KRIS's./",
"scr_text_slash_scr_text_gml_1378_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1379_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1383_0":"* Later^1, kid./%",
"scr_text_slash_scr_text_gml_1386_0":"* But bringing them back^1, is easy-town/",
"scr_text_slash_scr_text_gml_1387_0":"* Plain foods and spells^1, work like a charm -/",
"scr_text_slash_scr_text_gml_1388_0":"* And with a MINT^1, you can cure all HARM./",
"scr_text_slash_scr_text_gml_1389_0":"* And with a MINT^1, you can cure all HARM./",
"scr_text_slash_scr_text_gml_138_0":" ",
"scr_text_slash_scr_text_gml_1391_0":"* Even normal items and spells can revive people^1, huh?/",
"scr_text_slash_scr_text_gml_1393_0":"* Yeah^1, that's what I'm saying!/%",
"scr_text_slash_scr_text_gml_1398_0":"* What about the guy with the scarf in pink?/",
"scr_text_slash_scr_text_gml_1399_0":"* What about the guy with the scarf in pink?/",
"scr_text_slash_scr_text_gml_13_0":"\\C2",
"scr_text_slash_scr_text_gml_13_0_b":" ",
"scr_text_slash_scr_text_gml_1401_0":"* Then you can ask me to SPARE on the SAME TURN./",
"scr_text_slash_scr_text_gml_1402_0":"* Or^1, cast PACIFY if you know they'll get TIRED./",
"scr_text_slash_scr_text_gml_1403_0":"* If you plan ahead^1, a lot can happen in ONE TURN!/",
"scr_text_slash_scr_text_gml_1404_0":"* If you plan ahead^1, a lot can happen in ONE TURN!/",
"scr_text_slash_scr_text_gml_1406_0":"\\M1* Hey^1, who's the MASTER here^1, me or you!?/%",
"scr_text_slash_scr_text_gml_140_0":"#We know it#Already",
"scr_text_slash_scr_text_gml_1410_0":"* It'll make you happy^1, and fill you with LUCKs./",
"scr_text_slash_scr_text_gml_1411_0":"* Over there^1, is our DONATION HOLE./",
"scr_text_slash_scr_text_gml_1412_0":"* We had a BOX^1, but it got STOLE./%",
"scr_text_slash_scr_text_gml_1413_0":"* We had a BOX^1, but it got STOLE./%",
"scr_text_slash_scr_text_gml_1418_0":" #Do not",
"scr_text_slash_scr_text_gml_1419_0":" #Do not",
"scr_text_slash_scr_text_gml_141_0":"#We know it#Already",
"scr_text_slash_scr_text_gml_1422_0":"* (If you like our tutorials^1, please throw your money into a hole.)/",
"scr_text_slash_scr_text_gml_1422_0_b":" ",
"scr_text_slash_scr_text_gml_1423_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1423_0_b":" ",
"scr_text_slash_scr_text_gml_1424_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1427_0":"* (The hole is filled to the brim with cash.)/%",
"scr_text_slash_scr_text_gml_1434_0":"* (The \"Hole\" became \"Full.\")/%",
"scr_text_slash_scr_text_gml_1435_0":"* (The \\\"Hole\\\" became \\\"Full.\\\")/%",
"scr_text_slash_scr_text_gml_1441_0":"* (You failed to budget enough money to throw into a hole...)/%",
"scr_text_slash_scr_text_gml_1442_0":"* (You failed to budget enough money to throw into a hole...)/%",
"scr_text_slash_scr_text_gml_1447_0":"* (You decided to save the dollar for a different hole.)/%",
"scr_text_slash_scr_text_gml_144_0":" ",
"scr_text_slash_scr_text_gml_1452_0":"#Try it",
"scr_text_slash_scr_text_gml_1453_0":"Decline",
"scr_text_slash_scr_text_gml_1454_0":"Decline",
"scr_text_slash_scr_text_gml_1456_0":"* How's the evil scheming going?/",
"scr_text_slash_scr_text_gml_1457_0":"* Huh^1? Oh^1, that?/",
"scr_text_slash_scr_text_gml_1458_0":"\\E2* We^1, uh^1, got bored^1.&* So we're having a snack./",
"scr_text_slash_scr_text_gml_1459_0":"\\E2* We^1, uh^1, got bored^1.&* So we're having a snack./",
"scr_text_slash_scr_text_gml_145_0":"* Very well then.../%",
"scr_text_slash_scr_text_gml_1461_0":"* ... I see./",
"scr_text_slash_scr_text_gml_1463_0":"* C'mon^1! All I ate for breakfast was chalk!/",
"scr_text_slash_scr_text_gml_1465_0":"* And I didn't eat anything!/",
"scr_text_slash_scr_text_gml_1467_0":"* Sorry^1. What are you two having^1, exactly...?/",
"scr_text_slash_scr_text_gml_1469_0":"* Just a daily treasure I hid in this stump's orifice./",
"scr_text_slash_scr_text_gml_146_0":"* Very well then.../%",
"scr_text_slash_scr_text_gml_1471_0":"* And that is...?/",
"scr_text_slash_scr_text_gml_1473_0":"* Feast for yourself^1, my main man./",
"scr_text_slash_scr_text_gml_1475_0":"\\C3 ",
"scr_text_slash_scr_text_gml_1476_0":"\\C3 ",
"scr_text_slash_scr_text_gml_1489_0":"\\E1* ... It's full of salsa./",
"scr_text_slash_scr_text_gml_1490_0":"\\E1* ... It's full of salsa./",
"scr_text_slash_scr_text_gml_1492_0":"\\E1* It's my secret stash^1.&* A little snackeroo from me to you.../",
"scr_text_slash_scr_text_gml_1493_0":"\\E1* It's my secret stash^1.&* A little snackeroo from me to you.../",
"scr_text_slash_scr_text_gml_1495_0":"\\E8* Mmmm^1. Yummy^1. It's delicious.../",
"scr_text_slash_scr_text_gml_1496_0":"\\E8* Mmmm^1. Yummy^1. It's delicious.../",
"scr_text_slash_scr_text_gml_1498_0":"* C'mon^1, you're just pretending to eat it!/",
"scr_text_slash_scr_text_gml_14_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1500_0":"* Haha^1, yeah^1! That's what I do^1, too!/",
"scr_text_slash_scr_text_gml_1502_0":"* ?????/%",
"scr_text_slash_scr_text_gml_1508_0":"* (You ate some salsa.)/",
"scr_text_slash_scr_text_gml_1509_0":"* (It recovered... something.)/",
"scr_text_slash_scr_text_gml_150_0":"\\E1* Umm, r-really^1?&* Are you sure^1?&* It's fairly important./",
"scr_text_slash_scr_text_gml_1510_0":"* (Not HP.^1)&* (Just... something.)/",
"scr_text_slash_scr_text_gml_1511_0":"* (Not HP.^1)&* (Just... something.)/",
"scr_text_slash_scr_text_gml_1513_0":"\\E2* Mmm..^1.&* Hey^1, what's in this?/",
"scr_text_slash_scr_text_gml_1515_0":"* I don't know!/%",
"scr_text_slash_scr_text_gml_151_0":"* And... um^1, in my opinion^1, it's a really nice \\cYPROPHECY\\cW!/",
"scr_text_slash_scr_text_gml_1522_0":"\\E6* ... there's a jar of..^1. Blood...^1?&* In here./",
"scr_text_slash_scr_text_gml_1523_0":"\\E6* ... there's a jar of..^1. Blood...^1?&* In here./",
"scr_text_slash_scr_text_gml_1525_0":"* No^1, no^1.&* It's merely a pot of free-range salsa./",
"scr_text_slash_scr_text_gml_1527_0":"\\E2* Thanks^1, that's actually more gross somehow./",
"scr_text_slash_scr_text_gml_1529_0":"\\E3* Any time!/",
"scr_text_slash_scr_text_gml_152_0":"* I think you'd quite like it!/",
"scr_text_slash_scr_text_gml_1531_0":"\\E2* Mmm..^1.&* Hey^1, what's in this?/",
"scr_text_slash_scr_text_gml_1533_0":"* I don't know!/%",
"scr_text_slash_scr_text_gml_153_0":"\\C2 ",
"scr_text_slash_scr_text_gml_154_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1550_0":"\\E5* Kris...?/%",
"scr_text_slash_scr_text_gml_1551_0":"\\E5* Kris...?/%",
"scr_text_slash_scr_text_gml_1560_0":"\\E9* Someday soon you will be going off to university as well.../",
"scr_text_slash_scr_text_gml_1561_0":"\\E1* .../",
"scr_text_slash_scr_text_gml_1562_0":"\\E9* Remember when you were little.../",
"scr_text_slash_scr_text_gml_1563_0":"\\E8* You asked when your horns were going to grow in?/",
"scr_text_slash_scr_text_gml_1564_0":"\\E0* So we bought that headband with the little red horns on it./",
"scr_text_slash_scr_text_gml_1565_0":"\\E4* Oh^1, you wore it for months! Whatever happened to it?/%",
"scr_text_slash_scr_text_gml_1566_0":"\\E4* Oh^1, you wore it for months! Whatever happened to it?/%",
"scr_text_slash_scr_text_gml_1572_0":"\\E2* Kris^1, I need to grade these assignments./",
"scr_text_slash_scr_text_gml_1573_0":"\\E0* Perhaps you should go to bed...?/",
"scr_text_slash_scr_text_gml_1574_0":"\\E1* You do not look very well.../%",
"scr_text_slash_scr_text_gml_1575_0":"\\E2* Kris^1, I need to grade these assignments./",
"scr_text_slash_scr_text_gml_1576_0":"\\E0* Perhaps you should go to bed...?/",
"scr_text_slash_scr_text_gml_1577_0":"\\E1* You do not look very well.../%",
"scr_text_slash_scr_text_gml_157_0":" ",
"scr_text_slash_scr_text_gml_1587_0":" #Saucer",
"scr_text_slash_scr_text_gml_1588_0":"Chalk",
"scr_text_slash_scr_text_gml_1589_0":"Nothing",
"scr_text_slash_scr_text_gml_1590_0":"* O..^1. Oh^1, Kris.../",
"scr_text_slash_scr_text_gml_1591_0":"\\E4* D..^1. Did you want to talk about something?/",
"scr_text_slash_scr_text_gml_1592_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1593_0":"\\C4 ",
"scr_text_slash_scr_text_gml_1597_0":"* Huh?/%",
"scr_text_slash_scr_text_gml_1600_0":"\\E0* He..^1. He always asks how you're doing in school.../",
"scr_text_slash_scr_text_gml_1601_0":"\\E7* ... Then gives me a bouquet of them./",
"scr_text_slash_scr_text_gml_1602_0":"\\E1* ... A-actually^1, that he always gives me flowers.../",
"scr_text_slash_scr_text_gml_1603_0":"\\E4* ... R-really makes me w-wonder if he..^1. If he l-likes.../",
"scr_text_slash_scr_text_gml_1604_0":"\\EB* I-if..^1. If he l-likes.../",
"scr_text_slash_scr_text_gml_1605_0":"\\EA* ... The awesome comics I lent to him./",
"scr_text_slash_scr_text_gml_1606_0":"\\EB* Honestly^1, HE kind of reminds me of a superhero^1, Kris./",
"scr_text_slash_scr_text_gml_1607_0":"\\EA* (He's huge and could kick my ass.)/%",
"scr_text_slash_scr_text_gml_1608_0":"\\EA* (He's huge and could kick my ass.)/%",
"scr_text_slash_scr_text_gml_1612_0":"\\E7* I-It's for my kitty^1, MewMew^1! She's a perfect angel!/",
"scr_text_slash_scr_text_gml_1613_0":"\\E3* ... uh^1? What does she look like...?/",
"scr_text_slash_scr_text_gml_1614_0":"\\E9* W..^1. well, I've never actually s-seen her^1, b-but.../",
"scr_text_slash_scr_text_gml_1615_0":"\\E7* Ever since I started putting out milk^1, it's been disappearing./",
"scr_text_slash_scr_text_gml_1616_0":"\\E6* S..^1. So I'd like to think that there's a cat./",
"scr_text_slash_scr_text_gml_1617_0":"\\E9* M.^1.. My cat./%",
"scr_text_slash_scr_text_gml_1618_0":"\\E9* M.^1.. My cat./%",
"scr_text_slash_scr_text_gml_1625_0":"\\E0* You deserve an award for trying so hard to find it./",
"scr_text_slash_scr_text_gml_1626_0":"\\E3* So^1, in return^1, I can let you borrow^1, um.../",
"scr_text_slash_scr_text_gml_1627_0":"\\E0* M... My home-made DVD collection of the Symptons!/",
"scr_text_slash_scr_text_gml_1628_0":"\\E7* Y-you know, the sitcom about the middle-class monster family./",
"scr_text_slash_scr_text_gml_1629_0":"\\E3* It's got every episode in all 28 seasons!/",
"scr_text_slash_scr_text_gml_1630_0":"\\E0* It's the funniest^1, most quotable show ever...!/",
"scr_text_slash_scr_text_gml_1631_0":"\\E3* But make sure you don't watch past the second season %",
"scr_text_slash_scr_text_gml_1632_0":"\\E9* Since they just rebooted it as Symptons Turbo %",
"scr_text_slash_scr_text_gml_1633_0":"\\E8* They all started driving their own motor-vehicles %",
"scr_text_slash_scr_text_gml_1634_0":"\\E3* And fighting giant giga-demons and stuff %",
"scr_text_slash_scr_text_gml_1635_0":"\\E9* The main problem about that is that it kind of %",
"scr_text_slash_scr_text_gml_1636_0":"\\E6* Lost the focus on family that it had earlier %",
"scr_text_slash_scr_text_gml_1637_0":"\\E7* When their vehicles were shaped like animals %",
"scr_text_slash_scr_text_gml_1638_0":"\\E5* And they were friends with the animal vehicles too %",
"scr_text_slash_scr_text_gml_1639_0":"\\E3* And let's not get into Symptons Galaxy Force %",
"scr_text_slash_scr_text_gml_163_0":"\\E0* Phew^1!&* Um^1, very well then.../%",
"scr_text_slash_scr_text_gml_1640_0":"\\E8* Where the Symptons discover another Earth %",
"scr_text_slash_scr_text_gml_1641_0":"\\E9* On the other side of the Sun %",
"scr_text_slash_scr_text_gml_1642_0":"\\E6* WOULDN'T THE GRAVITATIONAL FIELD JUST %",
"scr_text_slash_scr_text_gml_1643_0":"\\E1* ... Huh?/",
"scr_text_slash_scr_text_gml_1644_0":"\\E2* ... You don't want to watch it?/",
"scr_text_slash_scr_text_gml_1645_0":"\\EB* ... Th-That's ok^1, Kris.../%",
"scr_text_slash_scr_text_gml_1646_0":"\\EB* ... Th-That's ok^1, Kris.../%",
"scr_text_slash_scr_text_gml_1651_0":"\\EA* My office hours are in this disgusting alley./",
"scr_text_slash_scr_text_gml_1652_0":"\\EB* H..^1. Heheheh..^1. Umm^1, tell your mom I said hi./%",
"scr_text_slash_scr_text_gml_1653_0":"\\EB* H..^1. Heheheh..^1. Umm^1, tell your mom I said hi./%",
"scr_text_slash_scr_text_gml_1659_0":" #Add Diamond",
"scr_text_slash_scr_text_gml_1660_0":"Swap",
"scr_text_slash_scr_text_gml_1661_0":"Swap",
"scr_text_slash_scr_text_gml_1663_0":"\\C3 ",
"scr_text_slash_scr_text_gml_1664_0":" ",
"scr_text_slash_scr_text_gml_1666_0":" ",
"scr_text_slash_scr_text_gml_1682_0":" %%",
"scr_text_slash_scr_text_gml_1684_0":" #Do not",
"scr_text_slash_scr_text_gml_1685_0":" #Do not",
"scr_text_slash_scr_text_gml_1688_0":"* (Perpetuate the cycle of existence?)/",
"scr_text_slash_scr_text_gml_1688_0_b":" ",
"scr_text_slash_scr_text_gml_1689_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1689_0_b":" ",
"scr_text_slash_scr_text_gml_1690_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1693_0":"* (The moss has been eaten.^1)&* (The cycle continues...)/%",
"scr_text_slash_scr_text_gml_1694_0":"* (The moss has been eaten.^1)&* (The cycle continues...)/%",
"scr_text_slash_scr_text_gml_169_0":"* Oh..^1. Perhaps I shouldn't have rehearsed it so much.../",
"scr_text_slash_scr_text_gml_1703_0":"* (Your HP was mossed out.)/%",
"scr_text_slash_scr_text_gml_1704_0":"* (Your HP was mossed out.)/%",
"scr_text_slash_scr_text_gml_1709_0":"* (The cycle ends here^1, in the corner of a small cell...)/%",
"scr_text_slash_scr_text_gml_170_0":"* Oh..^1. Perhaps I shouldn't have rehearsed it so much.../",
"scr_text_slash_scr_text_gml_1714_0":" #Do not",
"scr_text_slash_scr_text_gml_1715_0":" #Do not",
"scr_text_slash_scr_text_gml_1718_0":"* (Take them?)/",
"scr_text_slash_scr_text_gml_1718_0_b":" ",
"scr_text_slash_scr_text_gml_1719_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1719_0_b":" ",
"scr_text_slash_scr_text_gml_1720_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1723_0":"* (Ain't nothin' to hold you down...)/%",
"scr_text_slash_scr_text_gml_1724_0":"* (Ain't nothin' to hold you down...)/%",
"scr_text_slash_scr_text_gml_172_0":"* Just tell us how to get home./",
"scr_text_slash_scr_text_gml_1734_0":"* (You're carrying too many ARMORs.)/%",
"scr_text_slash_scr_text_gml_1739_0":"* (IRONSHACKLE was put in your ARMORs.)/%",
"scr_text_slash_scr_text_gml_173_0":"* Just tell us how to get home./",
"scr_text_slash_scr_text_gml_1745_0":"* (Don't need nothin' to hold you down...)/%",
"scr_text_slash_scr_text_gml_1750_0":" #She'll be#fine",
"scr_text_slash_scr_text_gml_1751_0":" #She'll be#fine",
"scr_text_slash_scr_text_gml_1754_0":"\\E1* .../",
"scr_text_slash_scr_text_gml_1754_0_b":" ",
"scr_text_slash_scr_text_gml_1755_0":"\\E1* Kris.../",
"scr_text_slash_scr_text_gml_1755_0_b":" ",
"scr_text_slash_scr_text_gml_1756_0":"\\E6* Are you worried about Susie?/",
"scr_text_slash_scr_text_gml_1757_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1758_0":"\\C2 ",
"scr_text_slash_scr_text_gml_175_0":"* Ummm^1, the easiest way would be to seal the \\cYEastern FOUNTAIN\\cW./",
"scr_text_slash_scr_text_gml_1761_0":" ",
"scr_text_slash_scr_text_gml_1763_0":"\\E0* I don't think it would hurt to take a moment.../",
"scr_text_slash_scr_text_gml_1764_0":"\\E6* Close your eyes^1, and think about what she's doing now.../%",
"scr_text_slash_scr_text_gml_1765_0":"\\E6* Close your eyes^1, and think about what she's doing now.../%",
"scr_text_slash_scr_text_gml_1769_0":" #Go Right",
"scr_text_slash_scr_text_gml_1770_0":" #Go Right",
"scr_text_slash_scr_text_gml_1773_0":"* (Where to next...?)/",
"scr_text_slash_scr_text_gml_1773_0_b":" ",
"scr_text_slash_scr_text_gml_1774_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1774_0_b":" ",
"scr_text_slash_scr_text_gml_1775_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1778_0":" ",
"scr_text_slash_scr_text_gml_1779_0":" ",
"scr_text_slash_scr_text_gml_177_0":"\\E1* You mean^1, uh^1, like the water bubbler or something?/",
"scr_text_slash_scr_text_gml_1781_0":"\\E0* (... I can't hear them anymore...)/%",
"scr_text_slash_scr_text_gml_1782_0":"\\E0* (... I can't hear them anymore...)/%",
"scr_text_slash_scr_text_gml_1786_0":" #Leave",
"scr_text_slash_scr_text_gml_1787_0":"Fix Us",
"scr_text_slash_scr_text_gml_1788_0":"Fix Us",
"scr_text_slash_scr_text_gml_178_0":"\\E1* You mean^1, uh^1, like the water bubbler or something?/",
"scr_text_slash_scr_text_gml_1790_0":"* ... I can even fix you^1! Well^1, well^1, what will it be?/",
"scr_text_slash_scr_text_gml_1791_0":"\\C3 ",
"scr_text_slash_scr_text_gml_1791_0_b":" ",
"scr_text_slash_scr_text_gml_1792_0":"\\C3 ",
"scr_text_slash_scr_text_gml_1796_0":"* Hm^1? What is it now?/%",
"scr_text_slash_scr_text_gml_180_0":"\\E1* ... umm^1, are you sure you actually know the legend?/",
"scr_text_slash_scr_text_gml_1813_0":"* But if you find anything BROKEN^1, return here./",
"scr_text_slash_scr_text_gml_1814_0":"* After all^1, I can fix anything.../",
"scr_text_slash_scr_text_gml_1815_0":"* ... except for a BROKEN HEART./%",
"scr_text_slash_scr_text_gml_1816_0":"* ... except for a BROKEN HEART./%",
"scr_text_slash_scr_text_gml_181_0":"\\E1* ... umm^1, are you sure you actually know the legend?/",
"scr_text_slash_scr_text_gml_1821_0":"* Huh-hah^1! Let's feel my technique!/%",
"scr_text_slash_scr_text_gml_1822_0":"* Huh-hah^1! Let's feel my technique!/%",
"scr_text_slash_scr_text_gml_1828_0":"* ... actually^1, you will need a free space in your ITEMs first./%",
"scr_text_slash_scr_text_gml_1829_0":"* ... actually^1, you will need a free space in your ITEMs first./%",
"scr_text_slash_scr_text_gml_1834_0":"* Huh-hah^1! Let's feel my technique!/%",
"scr_text_slash_scr_text_gml_1835_0":"* Huh-hah^1! Let's feel my technique!/%",
"scr_text_slash_scr_text_gml_183_0":"* .../",
"scr_text_slash_scr_text_gml_1842_0":"* Well^1, well^1. Good journey^1, my friends./%",
"scr_text_slash_scr_text_gml_1846_0":"* Huh-hah^1! Let's feel my technique./%",
"scr_text_slash_scr_text_gml_1847_0":"* Huh-hah^1! Let's feel my technique./%",
"scr_text_slash_scr_text_gml_184_0":"* No./",
"scr_text_slash_scr_text_gml_1854_0":" #Do not",
"scr_text_slash_scr_text_gml_1855_0":" #Do not",
"scr_text_slash_scr_text_gml_1858_0":"* All proceeds go to Rudinn Relief Funds^1, I guess^1.&* It's only $40!/",
"scr_text_slash_scr_text_gml_1858_0_b":" ",
"scr_text_slash_scr_text_gml_1859_0":"\\C2 ",
"scr_text_slash_scr_text_gml_185_0":"* But I think I've got enough info./",
"scr_text_slash_scr_text_gml_1860_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1861_0":"* All proceeds go to Rudinn Relief Funds^1, I guess^1.&* It's only $40!/",
"scr_text_slash_scr_text_gml_1863_0":"* Choco Diamonds^1, only $40^1, I guess./",
"scr_text_slash_scr_text_gml_1865_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1866_0":"* Choco Diamonds^1, only $40^1, I guess./",
"scr_text_slash_scr_text_gml_186_0":"* See you two later./",
"scr_text_slash_scr_text_gml_1878_0":"* Thanks^1, I guess^1.&* (The Choco Diamond was added to your ITEMS.)/%",
"scr_text_slash_scr_text_gml_187_0":"* See you two later./",
"scr_text_slash_scr_text_gml_1882_0":"* ... You have too many ITEMS for this^1, I guess./%",
"scr_text_slash_scr_text_gml_1887_0":"* You don't have enough money^1, I guess./%",
"scr_text_slash_scr_text_gml_1892_0":"* Okay I guess./%",
"scr_text_slash_scr_text_gml_189_0":"* W-wait^1!&* Let me at least tell you how to.../%",
"scr_text_slash_scr_text_gml_1901_0":" #Do not",
"scr_text_slash_scr_text_gml_1902_0":" #Do not",
"scr_text_slash_scr_text_gml_1905_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1906_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1906_0_b":" ",
"scr_text_slash_scr_text_gml_1907_0":"* (Hathy offers a Hearts Donut.^1)&* (Proceeds go to Hathy's Health. It costs $40.)/",
"scr_text_slash_scr_text_gml_1909_0":" ",
"scr_text_slash_scr_text_gml_1919_0":"* (Hathy seemed happy.^1)&* (The Hearts Donut was added to your ITEMS.)/%",
"scr_text_slash_scr_text_gml_1923_0":"* (You didn't have enough room in your ITEMs.^1)&* (Hathy seemed sad.)/%",
"scr_text_slash_scr_text_gml_1928_0":"* (You didn't have enough money.^1)&* (Hathy seemed sad.)/%",
"scr_text_slash_scr_text_gml_1933_0":"* (Hathy accepted your choice.)/%",
"scr_text_slash_scr_text_gml_1939_0":" #Do not",
"scr_text_slash_scr_text_gml_193_0":"I'll be#Your#Subject",
"scr_text_slash_scr_text_gml_1940_0":" #Do not",
"scr_text_slash_scr_text_gml_1943_0":" ",
"scr_text_slash_scr_text_gml_1944_0":" ",
"scr_text_slash_scr_text_gml_1946_0":"\\E1* May we interest you in a Lancer Cookie?/",
"scr_text_slash_scr_text_gml_1947_0":"\\E1* May we interest you in a Lancer Cookie?/",
"scr_text_slash_scr_text_gml_1949_0":"* All proceeds go to kicking your ass./",
"scr_text_slash_scr_text_gml_194_0":"Keep#Dreaming",
"scr_text_slash_scr_text_gml_1952_0":"\\C2 ",
"scr_text_slash_scr_text_gml_1953_0":"* It's a mere $40./",
"scr_text_slash_scr_text_gml_1955_0":" ",
"scr_text_slash_scr_text_gml_1969_0":"* Heheheh^1, thanks.../",
"scr_text_slash_scr_text_gml_196_0":"I'll be#Your#Subject",
"scr_text_slash_scr_text_gml_1971_0":"* (The LANCERCOOKIE was added to your ITEMs.)/",
"scr_text_slash_scr_text_gml_1973_0":"\\E2* For getting CHEATED by us!!/",
"scr_text_slash_scr_text_gml_1975_0":"* Now we may fund our illicit plans!!/%",
"scr_text_slash_scr_text_gml_197_0":"* This is the CASTLE TOWN^2, where my subjects reside.../",
"scr_text_slash_scr_text_gml_1985_0":"* (So Lancer just dropped it on the ground and it broke.)/",
"scr_text_slash_scr_text_gml_1986_0":"* (So Lancer just dropped it on the ground and it broke.)/",
"scr_text_slash_scr_text_gml_1988_0":"* Oops./",
"scr_text_slash_scr_text_gml_198_0":"\\E1* Err, well, they would if I had any.../",
"scr_text_slash_scr_text_gml_1990_0":"* Oh well^1. Buyers cryers./",
"scr_text_slash_scr_text_gml_1992_0":"* Thank you anyway for your contribution.../",
"scr_text_slash_scr_text_gml_1994_0":"* ... to getting SWINDLED by us!/",
"scr_text_slash_scr_text_gml_1996_0":"* Now we can fund our illicit plans!!!/%",
"scr_text_slash_scr_text_gml_199_0":"\\E8* Oh, don't worry about me, Kris!/",
"scr_text_slash_scr_text_gml_19_0":"* You felt a feeling of relief./%",
"scr_text_slash_scr_text_gml_2007_0":"* ... You don't have enough funds./",
"scr_text_slash_scr_text_gml_2009_0":"* What^1? What did you spend it on!^1? Pastries!?/",
"scr_text_slash_scr_text_gml_200_0":"\\E0* I'm certain I'll find a subject someday.../",
"scr_text_slash_scr_text_gml_2011_0":"* That's irresponsible./%",
"scr_text_slash_scr_text_gml_2019_0":"* Hey^1! You can't not buy from us!/",
"scr_text_slash_scr_text_gml_201_0":" \\C2",
"scr_text_slash_scr_text_gml_2021_0":"* Hey DUMBASS^1!&* It's for a GOOD CAUSE!/",
"scr_text_slash_scr_text_gml_2023_0":"* (Let's just buy one^1, Kris.)/%",
"scr_text_slash_scr_text_gml_2028_0":"#Dark World",
"scr_text_slash_scr_text_gml_2029_0":"Help you",
"scr_text_slash_scr_text_gml_202_0":" \\C2",
"scr_text_slash_scr_text_gml_202_0_b":"\\E8* Oh, don't worry about me, Kris!/",
"scr_text_slash_scr_text_gml_2030_0":"Nothing",
"scr_text_slash_scr_text_gml_2031_0":"Nothing",
"scr_text_slash_scr_text_gml_2034_0":"* YOU'RE BLOCKIN' TRAFFIC!!!!/",
"scr_text_slash_scr_text_gml_2035_0":"\\E1* ... Oh^1, wait^1, it's just Asgore's kid./",
"scr_text_slash_scr_text_gml_2036_0":"\\E7* Sorry^1, I'm a little^1, uh^1, worked up lately./",
"scr_text_slash_scr_text_gml_2037_0":"\\E2* This job is SO boring^1.&* Nothing EVER happens in this town!/",
"scr_text_slash_scr_text_gml_2038_0":"\\E4* Ngh..^1. I just wish SOMETHING would shake things up!/",
"scr_text_slash_scr_text_gml_2039_0":"\\E7* ... Huh^1?&* You got somethin' to report?/",
"scr_text_slash_scr_text_gml_203_0":"\\E0* I'm certain I'll find a subject someday.../",
"scr_text_slash_scr_text_gml_2040_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2041_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2045_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2046_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2054_0":"\\E3* Who's Alphys^1?&* No idea who you're talking about./",
"scr_text_slash_scr_text_gml_2055_0":"\\E2* ... Why^1, did they do something illegal!?/",
"scr_text_slash_scr_text_gml_2056_0":"\\E5* Gotcha^1, if I see \"Alphys^1,\" I'll tackle 'em!!/",
"scr_text_slash_scr_text_gml_2057_0":"* Fuhuhuhu!^1!&* They're as good as dead!!/%",
"scr_text_slash_scr_text_gml_2058_0":"* Fuhuhuhu!^1!&* They're as good as dead!!/%",
"scr_text_slash_scr_text_gml_205_0":" ",
"scr_text_slash_scr_text_gml_2062_0":"\\E2* Uh..^1. SURE^1, kid./",
"scr_text_slash_scr_text_gml_2063_0":"\\E5* There's no law against Dark Worlds anyway!/",
"scr_text_slash_scr_text_gml_2064_0":"* That's a job for the school board!/%",
"scr_text_slash_scr_text_gml_2065_0":"* That's a job for the school board!/%",
"scr_text_slash_scr_text_gml_2069_0":"\\E5* Get someone to rob the bank so I can suplex them!/",
"scr_text_slash_scr_text_gml_2070_0":"\\E1* ... wait^1, do we even have a bank?/",
"scr_text_slash_scr_text_gml_2071_0":"\\E5* Hey^1, get someone to build a bank...!/%",
"scr_text_slash_scr_text_gml_2072_0":"\\E5* Hey^1, get someone to build a bank...!/%",
"scr_text_slash_scr_text_gml_2076_0":"\\E3* And lemme know if you get a lead on any purple girls./",
"scr_text_slash_scr_text_gml_2077_0":"\\E4* There's one wanted on SEVERAL counts of Comic Mischief./%",
"scr_text_slash_scr_text_gml_2078_0":"\\E4* There's one wanted on SEVERAL counts of Comic Mischief./%",
"scr_text_slash_scr_text_gml_2083_0":"#Job",
"scr_text_slash_scr_text_gml_2084_0":"Co-Workers",
"scr_text_slash_scr_text_gml_2085_0":"No",
"scr_text_slash_scr_text_gml_2086_0":"No",
"scr_text_slash_scr_text_gml_2089_0":"\\E3* Wanna chat for a minute before I lose my mind?/",
"scr_text_slash_scr_text_gml_2090_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2091_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2094_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2095_0":"\\C4 ",
"scr_text_slash_scr_text_gml_20_0":"* Hand shaking^1, you dropped the ball of junk on the ground./",
"scr_text_slash_scr_text_gml_2103_0":"\\E8* Y..^1. You can't tell him this^1, but I really miss the guy./",
"scr_text_slash_scr_text_gml_2104_0":"\\E8* It'd be sweet to cruise around town like old times.../",
"scr_text_slash_scr_text_gml_2105_0":"\\E3* Picking up^1, for example.../",
"scr_text_slash_scr_text_gml_2106_0":"\\E4* CHICKS/",
"scr_text_slash_scr_text_gml_2107_0":"\\E5* Which^1, as a matter of course/",
"scr_text_slash_scr_text_gml_2108_0":"\\E6* May not have ever actually happened./",
"scr_text_slash_scr_text_gml_2109_0":"\\E2* B-but one time Undyne made eye contact with me!/",
"scr_text_slash_scr_text_gml_210_0":"\\E3* H..^1. Huh!?/",
"scr_text_slash_scr_text_gml_2110_0":"\\E7* ... while she was writing me a speeding ticket./%",
"scr_text_slash_scr_text_gml_2111_0":"\\E7* ... while she was writing me a speeding ticket./%",
"scr_text_slash_scr_text_gml_2115_0":"\\E2* ICE-E's P\"E\"ZZA is H\"E\"LL./",
"scr_text_slash_scr_text_gml_2116_0":"\\E0* I can't slack off for SECONDS without hearing.../",
"scr_text_slash_scr_text_gml_2117_0":"\\E3* \"Be a team player^1, there's no I in PEZZA!\"/",
"scr_text_slash_scr_text_gml_2118_0":"\\E2* YES THERE IS^1.&* YOU JUST TOOK IT OUT./",
"scr_text_slash_scr_text_gml_2119_0":"\\E3* But it's OK^1, little buddy^1.&* I've been saving up.../",
"scr_text_slash_scr_text_gml_211_0":"\\E7* Why^1, Kris^1, you don't have to do that.../",
"scr_text_slash_scr_text_gml_2120_0":"\\E8* ... To go to college where Azzy is!/",
"scr_text_slash_scr_text_gml_2121_0":"\\E5* Then I'll get a theater degree^1, become a famous actor.../",
"scr_text_slash_scr_text_gml_2122_0":"\\E1* And let the fangirls roll in, little buddy./%",
"scr_text_slash_scr_text_gml_2123_0":"\\E1* And let the fangirls roll in, little buddy./%",
"scr_text_slash_scr_text_gml_2128_0":"\\E3* Blue Ears - Soft serve obsessed^1, no concept of personal space./",
"scr_text_slash_scr_text_gml_2129_0":"\\E2* Keeps accidentally pouring slushies on me and giggling./",
"scr_text_slash_scr_text_gml_212_0":"\\E1* ... but^1, if you insist.../",
"scr_text_slash_scr_text_gml_2130_0":"\\E1* The Warrior - Thankfully absent due to pizza-related injuries./",
"scr_text_slash_scr_text_gml_2131_0":"\\E2* Constantly terrorizing customers with war chants./",
"scr_text_slash_scr_text_gml_2132_0":"\\E3* Purple Guy - Man^1, THAT GUY^1, you gotta.../",
"scr_text_slash_scr_text_gml_2133_0":"\\E6* ... actually^1, does that guy even work here?/",
"scr_text_slash_scr_text_gml_2134_0":"\\E3* Ah^1, my co-workers^1. Where would I be without them?/",
"scr_text_slash_scr_text_gml_2135_0":"\\E1* A happy place^1, little buddy^1. A much happier place./%",
"scr_text_slash_scr_text_gml_2136_0":"\\E1* A happy place^1, little buddy^1. A much happier place./%",
"scr_text_slash_scr_text_gml_213_0":"\\E0* Kris, as your Prince and authority, I order you to...!/",
"scr_text_slash_scr_text_gml_2141_0":"\\E1* Just enjoy your freedom... While it lasts.../%",
"scr_text_slash_scr_text_gml_2142_0":"\\E1* Just enjoy your freedom... While it lasts.../%",
"scr_text_slash_scr_text_gml_2147_0":"#Nothing",
"scr_text_slash_scr_text_gml_2148_0":"#Nothing",
"scr_text_slash_scr_text_gml_214_0":"\\E8* Please let me know what to do!/%",
"scr_text_slash_scr_text_gml_2151_0":"* There must be a reason that you came here at such a time./",
"scr_text_slash_scr_text_gml_2151_0_b":" ",
"scr_text_slash_scr_text_gml_2152_0":"* I^1, Father Alvin^1, implore you^1.&* If you have anything weighing on your mind^1, please^1, speak./",
"scr_text_slash_scr_text_gml_2152_0_b":" ",
"scr_text_slash_scr_text_gml_2153_0":"\\C2 ",
"scr_text_slash_scr_text_gml_2154_0":"\\C2 ",
"scr_text_slash_scr_text_gml_215_0":"\\E1* ... but^1, if you insist.../",
"scr_text_slash_scr_text_gml_2160_0":"* Our choir sounds a bit thinner since your brother went away./",
"scr_text_slash_scr_text_gml_2161_0":"* Kris^1, it would be wonderful if you would sing with us./",
"scr_text_slash_scr_text_gml_2162_0":"* Or even participated to any extent,/",
"scr_text_slash_scr_text_gml_2163_0":"* Instead of just trying to drink the Fruit Juice./%",
"scr_text_slash_scr_text_gml_2164_0":"* Instead of just trying to drink the Fruit Juice./%",
"scr_text_slash_scr_text_gml_2168_0":"* Let the Angel's power light your way./%",
"scr_text_slash_scr_text_gml_2169_0":"* Let the Angel's power light your way./%",
"scr_text_slash_scr_text_gml_216_0":"\\E0* Kris, as your Prince and authority, I order you to...!/",
"scr_text_slash_scr_text_gml_2174_0":"#No",
"scr_text_slash_scr_text_gml_2175_0":"#No",
"scr_text_slash_scr_text_gml_2178_0":"\\C2 ",
"scr_text_slash_scr_text_gml_2178_0_b":" ",
"scr_text_slash_scr_text_gml_2179_0":"\\C2 ",
"scr_text_slash_scr_text_gml_2179_0_b":" ",
"scr_text_slash_scr_text_gml_217_0":"\\E8* Please let me know what to do!/%",
"scr_text_slash_scr_text_gml_2185_0":"* (You dig out the marshmallow one and start huffing it.)/%",
"scr_text_slash_scr_text_gml_2189_0":"* (The chocolate one smells too fake anyway.)/%",
"scr_text_slash_scr_text_gml_2194_0":"#No",
"scr_text_slash_scr_text_gml_2195_0":"#No",
"scr_text_slash_scr_text_gml_2198_0":"& & Yes No\\C1",
"scr_text_slash_scr_text_gml_2198_0_b":" ",
"scr_text_slash_scr_text_gml_2199_0":"& & Yes No\\C1",
"scr_text_slash_scr_text_gml_2199_0_b":" ",
"scr_text_slash_scr_text_gml_21_0":"* It broke into pieces./",
"scr_text_slash_scr_text_gml_2202_0":" \\C2",
"scr_text_slash_scr_text_gml_2205_0":" \\C2",
"scr_text_slash_scr_text_gml_2216_0":"%%",
"scr_text_slash_scr_text_gml_2219_0":"* (It's good to conserve water.)/%",
"scr_text_slash_scr_text_gml_221_0":"* Oh^1, thank you^1, Kris^2!&* I will!/%",
"scr_text_slash_scr_text_gml_2223_0":"#Yes",
"scr_text_slash_scr_text_gml_2224_0":"#No",
"scr_text_slash_scr_text_gml_2226_0":"#Yes",
"scr_text_slash_scr_text_gml_2227_0":"* (It's an obligatory hospital piano^1, shrunk to fit in the corner.)/",
"scr_text_slash_scr_text_gml_2228_0":"* (As a result, it's missing most of the good keys.)/",
"scr_text_slash_scr_text_gml_2228_0_b":" ",
"scr_text_slash_scr_text_gml_2229_0":"* (Play it?)/",
"scr_text_slash_scr_text_gml_2229_0_b":" ",
"scr_text_slash_scr_text_gml_2230_0":"\\C2 ",
"scr_text_slash_scr_text_gml_2231_0":"\\C2 ",
"scr_text_slash_scr_text_gml_2239_0":"* (Plink...)/%",
"scr_text_slash_scr_text_gml_2243_0":"* (Your hands linger over the keys doing nothing.)/%",
"scr_text_slash_scr_text_gml_2248_0":"* (Ring^1, ring...)/",
"scr_text_slash_scr_text_gml_224_0":"* Oh^1, thank you^1, Kris^2!&* I will!/%",
"scr_text_slash_scr_text_gml_2250_0":"\\E1* Whatever have you been doing!?/",
"scr_text_slash_scr_text_gml_2251_0":"\\E3* I sat in the car waiting for you after school for half an hour...!/",
"scr_text_slash_scr_text_gml_2252_0":"\\E7* I called and called^1, but you never picked up.../",
"scr_text_slash_scr_text_gml_2253_0":"\\E8* You had your poor mother worried sick!/",
"scr_text_slash_scr_text_gml_2254_0":"\\E7* Kris^1, I am afraid I am going to have to punish you.../",
"scr_text_slash_scr_text_gml_2255_0":"\\E8* ... huh?/",
"scr_text_slash_scr_text_gml_2256_0":"\\E1* ... A friend?/",
"scr_text_slash_scr_text_gml_2257_0":"\\E0* You were spending time with..^1. a friend?/",
"scr_text_slash_scr_text_gml_2258_0":"\\E0* .../",
"scr_text_slash_scr_text_gml_2259_0":"\\E9* Kris.../",
"scr_text_slash_scr_text_gml_2260_0":"\\E0* I will make an exception this time./",
"scr_text_slash_scr_text_gml_2261_0":"* You can continue your adventures a little longer./",
"scr_text_slash_scr_text_gml_2262_0":"\\E1* But when you return home.../",
"scr_text_slash_scr_text_gml_2263_0":"\\E5* You are going to have to go to bed early./",
"scr_text_slash_scr_text_gml_2264_0":"\\E0* See you soon^1, honey./",
"scr_text_slash_scr_text_gml_2265_0":"\\E0* See you soon^1, honey./",
"scr_text_slash_scr_text_gml_2267_0":"* (Click...)/%",
"scr_text_slash_scr_text_gml_2271_0":"Who the#hell are#you?",
"scr_text_slash_scr_text_gml_2272_0":"Who the#hell are#you?",
"scr_text_slash_scr_text_gml_2275_0":"\\E2* how are ya^1, kid?/",
"scr_text_slash_scr_text_gml_2275_0_b":" ",
"scr_text_slash_scr_text_gml_2276_0":"\\C2 ",
"scr_text_slash_scr_text_gml_2276_0_b":" ",
"scr_text_slash_scr_text_gml_2277_0":"\\C2 ",
"scr_text_slash_scr_text_gml_227_0":"#Really!?",
"scr_text_slash_scr_text_gml_2281_0":"#Friends",
"scr_text_slash_scr_text_gml_2282_0":"Leave",
"scr_text_slash_scr_text_gml_2283_0":"Leave",
"scr_text_slash_scr_text_gml_2286_0":"\\E2* yeah^1, it's real nice^1, isn't it?/",
"scr_text_slash_scr_text_gml_2287_0":"\\E5* especially considering i've never met you before./",
"scr_text_slash_scr_text_gml_2288_0":"\\E0* the name's sans^1.&* sans the skeleton^1.&* i'm new in town./",
"scr_text_slash_scr_text_gml_2289_0":"\\E2* what's up?/",
"scr_text_slash_scr_text_gml_228_0":"#Really!?",
"scr_text_slash_scr_text_gml_2290_0":"\\C3 ",
"scr_text_slash_scr_text_gml_2291_0":"\\C3 ",
"scr_text_slash_scr_text_gml_2295_0":"\\E5* i'm sans^1.&* your friendly neighborhood skeleton./",
"scr_text_slash_scr_text_gml_2296_0":"\\E2* what's up?/",
"scr_text_slash_scr_text_gml_2297_0":"\\C3 ",
"scr_text_slash_scr_text_gml_2298_0":"\\C3 ",
"scr_text_slash_scr_text_gml_22_0":"* You felt bitter./%",
"scr_text_slash_scr_text_gml_2304_0":"\\C3 ",
"scr_text_slash_scr_text_gml_2305_0":"\\C3 ",
"scr_text_slash_scr_text_gml_2311_0":"#My Mom",
"scr_text_slash_scr_text_gml_2312_0":"My Teacher",
"scr_text_slash_scr_text_gml_2313_0":"Nobody",
"scr_text_slash_scr_text_gml_2314_0":"Nobody",
"scr_text_slash_scr_text_gml_2318_0":"\\E1* unfortunately^1, it's closed./",
"scr_text_slash_scr_text_gml_2319_0":"\\E2* what a pain^1.&* i really wanted to buy some milk./",
"scr_text_slash_scr_text_gml_231_0":"* Er^1, Kris^1, you know you can hold ~1 to run...?/",
"scr_text_slash_scr_text_gml_2320_0":"\\E5* someone oughta complain to the guy who runs it./%",
"scr_text_slash_scr_text_gml_2321_0":"\\E5* someone oughta complain to the guy who runs it./%",
"scr_text_slash_scr_text_gml_2325_0":"\\E2* why^1, got anyone i should know better?/",
"scr_text_slash_scr_text_gml_2326_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2327_0":"\\C4 ",
"scr_text_slash_scr_text_gml_232_0":" \\C2",
"scr_text_slash_scr_text_gml_232_0_b":" ",
"scr_text_slash_scr_text_gml_2333_0":"\\E0* me too./",
"scr_text_slash_scr_text_gml_2334_0":"\\E2* anyway^1, i'll be standing here doing nothing./%",
"scr_text_slash_scr_text_gml_2335_0":"\\E2* anyway^1, i'll be standing here doing nothing./%",
"scr_text_slash_scr_text_gml_233_0":" \\C2",
"scr_text_slash_scr_text_gml_2342_0":"* huh?/%",
"scr_text_slash_scr_text_gml_2345_0":"\\E5* they compete with my sociological niche./%",
"scr_text_slash_scr_text_gml_2346_0":"\\E5* they compete with my sociological niche./%",
"scr_text_slash_scr_text_gml_2351_0":"\\E5* hey^1, i gave you a number^1, what more do you want?/%",
"scr_text_slash_scr_text_gml_2356_0":"\\E0* you can't just jump straight into friendship./",
"scr_text_slash_scr_text_gml_2357_0":"\\E2* it takes time./",
"scr_text_slash_scr_text_gml_2358_0":"\\E3* .../",
"scr_text_slash_scr_text_gml_2359_0":"\\E2* alright^1, that's enough time./",
"scr_text_slash_scr_text_gml_2360_0":"\\E0* take this./",
"scr_text_slash_scr_text_gml_2361_0":"\\E5* call it whenever you feel like./",
"scr_text_slash_scr_text_gml_2362_0":"\\E5* call it whenever you feel like./",
"scr_text_slash_scr_text_gml_2364_0":"* (You got Sans's Number.)/%",
"scr_text_slash_scr_text_gml_236_0":" ",
"scr_text_slash_scr_text_gml_2372_0":"\\E0* too late./",
"scr_text_slash_scr_text_gml_2373_0":"\\E5* i already \"befriended\" your mom last night./",
"scr_text_slash_scr_text_gml_2374_0":"\\E2* she's great. came to the store to buy chocolate kisses./",
"scr_text_slash_scr_text_gml_2375_0":"\\E3* said she's gotta lock her door to stop you from eating 'em./",
"scr_text_slash_scr_text_gml_2376_0":"\\E5* heheheh... you sound like a fun kid^1, huh?/%",
"scr_text_slash_scr_text_gml_2377_0":"\\E5* heheheh... you sound like a fun kid^1, huh?/%",
"scr_text_slash_scr_text_gml_2381_0":"\\E2* came into the store with a suitcase and sunglasses./",
"scr_text_slash_scr_text_gml_2382_0":"\\E0* thought she was part of the mob./",
"scr_text_slash_scr_text_gml_2383_0":"\\E2* she opened the case and stuffed it full of instant noodles./",
"scr_text_slash_scr_text_gml_2384_0":"\\E0* paid in small bills,/",
"scr_text_slash_scr_text_gml_2385_0":"\\E0* then slunk out of the place,/",
"scr_text_slash_scr_text_gml_2386_0":"\\E2* pajamas trailing on the floor./",
"scr_text_slash_scr_text_gml_2387_0":"\\E0* anyway^1, our relationship is^1, uh^1, purely business./",
"scr_text_slash_scr_text_gml_2388_0":"\\E2* so^1, uh^1, i guess i'll just let her do her thing./%",
"scr_text_slash_scr_text_gml_2389_0":"\\E2* so^1, uh^1, i guess i'll just let her do her thing./%",
"scr_text_slash_scr_text_gml_2393_0":"\\E1* harsh^1, but fair./%",
"scr_text_slash_scr_text_gml_2398_0":"#2",
"scr_text_slash_scr_text_gml_2399_0":"#2",
"scr_text_slash_scr_text_gml_2402_0":"* (Ring^1, ring...)/",
"scr_text_slash_scr_text_gml_2403_0":"* Hello./",
"scr_text_slash_scr_text_gml_2403_0_b":"4",
"scr_text_slash_scr_text_gml_2404_0":"* You have reached the Hotline for Idiot Babies./",
"scr_text_slash_scr_text_gml_2405_0":"* Please press 1 for Idiots^1, 2 for Babies^1, 3 for Idiot Babies^1, and 4 for None./",
"scr_text_slash_scr_text_gml_2406_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2407_0":"\\C4 ",
"scr_text_slash_scr_text_gml_2410_0":"* (The phone kept ringing infinitely.)/%",
"scr_text_slash_scr_text_gml_2411_0":"* (The phone kept ringing infinitely.)/%",
"scr_text_slash_scr_text_gml_2418_0":"* Ah^1, you're an Idiot?/",
"scr_text_slash_scr_text_gml_2419_0":"* Ah^1, you're an Baby?/",
"scr_text_slash_scr_text_gml_2420_0":"* Ah^1, you're an Idiot Baby?/",
"scr_text_slash_scr_text_gml_2421_0":"* .../",
"scr_text_slash_scr_text_gml_2422_0":"* To tell you the truth^1, I'm one too./",
"scr_text_slash_scr_text_gml_2423_0":"* Let's try our best^1, OK?/",
"scr_text_slash_scr_text_gml_2424_0":"* (Click...)/%",
"scr_text_slash_scr_text_gml_2425_0":"* (Click...)/%",
"scr_text_slash_scr_text_gml_2428_0":"* (Click...)/%",
"scr_text_slash_scr_text_gml_2429_0":"* (Click...)/%",
"scr_text_slash_scr_text_gml_242_0":"\\E6* Right^1, who knows how long these leisurely days will last.../",
"scr_text_slash_scr_text_gml_2435_0":" #No",
"scr_text_slash_scr_text_gml_2436_0":" #No",
"scr_text_slash_scr_text_gml_2439_0":"\\E2* ... are you busy tomorrow...?/",
"scr_text_slash_scr_text_gml_2439_0_b":" ",
"scr_text_slash_scr_text_gml_243_0":"\\E0* There's nothing wrong with taking your time^1, Kris./%",
"scr_text_slash_scr_text_gml_2440_0":"\\E1* i need some help with something./",
"scr_text_slash_scr_text_gml_2440_0_b":" ",
"scr_text_slash_scr_text_gml_2441_0":"\\E2* it'd be great if you could come over./",
"scr_text_slash_scr_text_gml_2442_0":"\\E5* i live just next door^1, ya know./",
"scr_text_slash_scr_text_gml_2443_0":"\\C2 ",
"scr_text_slash_scr_text_gml_2444_0":"\\C2 ",
"scr_text_slash_scr_text_gml_244_0":"\\E0* There's nothing wrong with taking your time^1, Kris./%",
"scr_text_slash_scr_text_gml_2452_0":"\\E0* that's not good^1.&* i'm a total stranger./",
"scr_text_slash_scr_text_gml_2453_0":"\\E5* you should probably hesitate more./",
"scr_text_slash_scr_text_gml_2454_0":"\\E5* you should probably hesitate more./",
"scr_text_slash_scr_text_gml_2459_0":"\\E0* gee^1, what's wrong?/",
"scr_text_slash_scr_text_gml_2460_0":"\\E5* d
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