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          March 4, 2024 17:03 
        
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    Bevy scrollbar
  
        
  
    
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  | #[derive(Component)] | |
| struct ScrollableElement { | |
| mask: Entity, | |
| content_container: Entity, | |
| scroll_bar_element: Entity, | |
| scroll_bar_handle: Entity, | |
| scroll_value: f32, | |
| } | |
| impl ScrollableElement { | |
| fn new( | |
| mask: Entity, | |
| content_container: Entity, | |
| scroll_bar_element: Entity, | |
| scroll_bar_handle: Entity, | |
| ) -> Self { | |
| Self { | |
| mask, | |
| content_container, | |
| scroll_bar_element, | |
| scroll_bar_handle, | |
| scroll_value: 0.0, | |
| } | |
| } | |
| } | |
| //... | |
| fn scroll_node_with_drag( | |
| mut q: Query<&mut ScrollableElement>, | |
| mut nodes_and_styles: Query<(&Node, &mut Style), Without<ScrollableElement>>, | |
| interaction: Query<(&Interaction, &RelativeCursorPosition)>, | |
| ) { | |
| q.iter_mut().for_each(|mut scroll_element| { | |
| if let Ok((int, pos)) = interaction.get(scroll_element.scroll_bar_element) { | |
| match int { | |
| Interaction::Pressed => { | |
| if let Ok( | |
| [(window, _), (content, mut content_style), (handle, mut handle_style)], | |
| ) = nodes_and_styles.get_many_mut([ | |
| scroll_element.mask, | |
| scroll_element.content_container, | |
| scroll_element.scroll_bar_handle, | |
| ]) { | |
| let max_offset = (content.size().y - window.size().y).max(0.); | |
| let handle_max_offset = (window.size().y - handle.size().y).max(0.); | |
| if let Some(position) = pos.normalized { | |
| scroll_element.scroll_value = -1.0 * (max_offset * position.y); | |
| scroll_element.scroll_value = | |
| scroll_element.scroll_value.clamp(-max_offset, 0.0); | |
| let handle_scroll = | |
| (handle_max_offset * position.y).clamp(0., handle_max_offset); | |
| content_style.top = px(scroll_element.scroll_value); | |
| handle_style.top = px(handle_scroll); | |
| } | |
| } | |
| } | |
| _ => {} | |
| } | |
| } | |
| }) | |
| } | |
  
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