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Jason Barry JCBarry

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@raysan5
raysan5 / custom_game_engines_small_study.md
Last active January 26, 2026 03:51
A small state-of-the-art study on custom engines

CUSTOM GAME ENGINES: A Small Study

a_plague_tale

WARNING: Article moved to separate repo to allow users contributions: https://github.com/raysan5/custom_game_engines

A couple of weeks ago I played (and finished) A Plague Tale, a game by Asobo Studio. I was really captivated by the game, not only by the beautiful graphics but also by the story and the locations in the game. I decided to investigate a bit about the game tech and I was surprised to see it was developed with a custom engine by a relatively small studio. I know there are some companies using custom engines but it's very difficult to find a detailed market study with that kind of information curated and updated. So this article.

Nowadays lots of companies choose engines like [Unreal](https:

@yossorion
yossorion / what-i-wish-id-known-about-equity-before-joining-a-unicorn.md
Last active September 4, 2025 01:33
What I Wish I'd Known About Equity Before Joining A Unicorn

What I Wish I'd Known About Equity Before Joining A Unicorn

Disclaimer: This piece is written anonymously. The names of a few particular companies are mentioned, but as common examples only.

This is a short write-up on things that I wish I'd known and considered before joining a private company (aka startup, aka unicorn in some cases). I'm not trying to make the case that you should never join a private company, but the power imbalance between founder and employee is extreme, and that potential candidates would

@1wErt3r
1wErt3r / SMBDIS.ASM
Created November 9, 2012 22:27
A Comprehensive Super Mario Bros. Disassembly
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY
;by doppelganger ([email protected])
;This file is provided for your own use as-is. It will require the character rom data
;and an iNES file header to get it to work.
;There are so many people I have to thank for this, that taking all the credit for
;myself would be an unforgivable act of arrogance. Without their help this would
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no
class ActionDispatch::Routing::Mapper
def draw(routes_name)
instance_eval(File.read(Rails.root.join("config/routes/#{routes_name}.rb")))
end
end
BCX::Application.routes.draw do
draw :api
draw :account
draw :session
@elidupuis
elidupuis / handlebars-helpers.js
Last active December 7, 2021 02:24
Simple Handlebars.js helpers
/*! ******************************
Handlebars helpers
*******************************/
// debug helper
// usage: {{debug}} or {{debug someValue}}
// from: @commondream (http://thinkvitamin.com/code/handlebars-js-part-3-tips-and-tricks/)
Handlebars.registerHelper("debug", function(optionalValue) {
console.log("Current Context");
console.log("====================");
@juno
juno / README.md
Created November 1, 2011 08:40
Install rbenv and ruby-build to Amazon Linux (cloud-init).

Install rbenv and ruby-build to Amazon Linux (cloud-init).

  1. Copy & paste content of user-data.sh to EC2 RunInstances user-data
  2. Then, logging in to EC2 instance as ec2-user and run install-ruby.sh.
@madhums
madhums / Capfile
Created August 3, 2011 21:06
node.js multistage deployment using capistrano.
# /Capfile
# you need to install capistrano gem
# gem install capistrano
# gem install capistrano-ext
load 'deploy' if respond_to?(:namespace) # cap2 differentiator
load 'config/deploy'
@aza
aza / CSS Animation for jQuery.js
Created June 11, 2010 21:08
jQuery CSS Animation Extension
/* Copyright (c) 2011 Aza Raskin
|
| Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated
| documentation files (the "Software"), to deal in the Software without restriction, including
| without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
| copies of the Software, and to permit persons to whom the Software is furnished to do so, subject
| to the following conditions:
|
| The above copyright notice and this permission notice shall be included in all copies or substantial portions
| of the Software.