You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
configure
set system package repository wheezy components 'main contrib non-free'
set system package repository wheezy distribution wheezy
set system package repository wheezy url http://http.us.debian.org/debian
commit
save
FFMpeg's playbook: Advanced encoding options with hardware-accelerated acceleration for both NVIDIA NVENC's and Intel's VAAPI-based hardware encoders in both ffmpeg and libav.
FFmpeg and libav's playbook: Advanced encoding options with hardware-based acceleration, NVIDIA's NVENC and Intel's VAAPI-based encoder.
From that (or if you're feeling more bold), the thing to take is getting the right binary install package and running it. Look at http://www.nvidia.com/object/unix.html and get the package you want (at the time, I'm using 'Latest Long Lived Branch version: 361.45.11'), then run the file you get. For example, sudo sh ./NVIDIA-Linux-x86_64-361.45.11.run.
I do not have time to test on a clean instance so you may need a bit more setup that I've not mentioned and I make no guarantees anyway since I hardly know what I'm doing here :)
The ffmpeg_build.sh script was mostly copy/paste from the guide at https://trac.ffmpeg.org/wiki/CompilationGuide/Centos and with significant help from folks on FreeNode #ffmpeg (notably furq and JEEB though there were others).
The steps for adding OpenCL headers support was borrowed
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
kissanime, kisscartoon, and kissasian have videos hosted on OneDrive. This code returns the raw mp4 file.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Creates shortcuts to all your steam games. Icons are taken either from steam installation downloaded or game executable.
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
For the past week, I've been determined to triple boot with my existing Windows 7 installation, Ubuntu, and Mac OS X (Hackintosh). In order to do so on my laptop, I would have to change the partition table from MBR (Master Boot Record) to GPT (Guided Partition Table).
However, I did not want to lose my existing Windows 7 installation since I had a lot of files/applications already installed. Moreover, I've had a woeful track record of having my data botched during Windows backups.
Many of the how-to's covering this conversion typically say that you have to wipe the entire hard drive and reinstall, but after following a few different guides and doing enough tinkering around in Windows PE, I managed to retain my same Windows partition without any loss.