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var objs = []; // we'll store the object references in this array | |
function walkTheObject(obj) { | |
var keys = Object.keys(obj); // get all own property names of the object | |
// Check if 'info' and 'error' keys are present (meaning it is probably the object we want) | |
if (keys.indexOf("info") > -1 && keys.indexOf("error") > -1) { | |
function fmt_console_log(strings, ...values) { | |
let str = ''; | |
if (strings?.logString?.fragments != null) { | |
for (var fragment of strings?.logString?.fragments) { | |
str += fragment._unsafeValue; | |
} | |
} else { | |
strings.forEach((string, i) => { | |
if (values[i] !== undefined) | |
str += string + (values[i]._unsafeValue); | |
else | |
str += string; | |
}); | |
} | |
console.log(str); | |
} | |
obj.error = fmt_console_log; | |
obj.warn = fmt_console_log; | |
obj.info = fmt_console_log; | |
obj.log = fmt_console_log; | |
obj.http = fmt_console_log; | |
obj.performance = fmt_console_log; | |
obj.verbose = fmt_console_log; | |
obj.debug = fmt_console_log; | |
obj.silly = fmt_console_log; | |
} | |
keys.forEach(function (key) { | |
var value = obj[key]; // get property value | |
// if the property value is an object... | |
if (value && typeof value === 'object') { | |
// if we don't have this reference... | |
if (objs.indexOf(value) < 0) { | |
objs.push(value); // store the reference | |
walkTheObject(value); // traverse all its own properties | |
} | |
} | |
}); | |
} | |
walkTheObject(this); |
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