| Expected Result | HTML *1 | Unity3D Rich Text | BBCode *1 | Markdown *1 | Plurk Formatting Syntax | Minecraft |
|---|---|---|---|---|---|---|
| Bold | <strong>Bold</strong><b>Bold</b> |
<b>Bold</b> |
[b]Bold[/b] |
**Bold**__Bold__ |
**Bold** |
§lBold |
| Italic | <em>Italic</em><i>Italic</i> |
<i>Italic</i> |
[i]Italic[/i] |
*Italic*_Italic_ |
*Italic* |
§oItalic |
| Underline | <u>Underline</u> |
N/A | [u]Underline[/u] |
N/A *2 | _Underline_ |
§nunderline |
<del>Censored</del><s>Censored</s> |
N/A | [s]Censored[/s] |
~~Censored~~ |
--Censored-- |
§mCensored |
|
| Big | <font size="5">Big</font><big>Big</big> |
<size=24>Big</size>*3 |
[size=24]Big[/size] |
N/A *2 | N/A | N/A |
| Small | <font size="2">Small</font><small>Small</small> |
<size=10>Small</size>*3 |
[size=10]Small[/size] |
N/A *2 | N/A | N/A |
<h1>Header1</h1> |
N/A *4 | [h1]Header1[/h1] |
# Header1Header1 |
N/A | N/A | |
| Hyperlink | <a href="https://example.com">Hyperlink</a> |
N/A *5 | [url=https://example.com]Hyperlink[/url] |
[Hyperlink](https://example.com) |
https://example.com (Hyperlink) |
N/A |
| Red | <font color="red">Red</font> |
<color=#FF0000>Red</color> |
[color=red]Red[/color] |
N/A *2 | N/A | §4Red |
|
<ul><li>Unordered list</li></ul> |
N/A | [list][*]Unordered list[/list] |
* Unorderd list+ Unorderd list- Unorderd list |
N/A | N/A |
|
<ol><li>Ordered list</li></ol> |
N/A | [list=1][*]Ordered list[/list] |
1. Orderd list |
N/A | N/A |
![]() |
<img src="https://dummyimage.com/100.jpg" alt="Image" /> |
N/A *6 | [img]https://dummyimage.com/100.jpg[/img] |
 |
https://dummyimage.com/100.jpg *7 |
N/A |
Quote |
<blockquote>Quote</blockquote> |
N/A | [quote]Quote[/quote] |
> Quote |
N/A | N/A |
|
<pre><code>Preformatted</code></pre> |
N/A | [code]Preformatted[/code] |
```Preformatted``` |
N/A | N/A |
Code |
<code>Code</code> |
N/A | N/A | `Code` |
`Code` |
N/A |
*1: For all syntax in HTML and all formats which will be rendered to HTML can be overrided via CSS style sheets.
*2: For missing syntax in markdown, you may use HTML instead.
*3: Font sizes in Unity3d is relative to screen size and the scale of the containers.
*4: There is no header-like formatting syntax for Unity, instead you should manually format it using other syntax.
*5: There is no shortcut for hyperlink in Unity, you should use button or something equipment to handle the click event and spawn the browser instead.
*6: Use texture or sprite instead.
*7: Pasting links ends with .jpg .png or .gif directly will be parsed as image link automatically.
