Created
March 15, 2018 02:19
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import pygame,sys | |
from pygame.locals import * | |
pygame.init() | |
Ventana = pygame.display.set_mode((560,560)) | |
pygame.display.set_caption("Ajedrez") | |
Negro = (0,0,0) | |
Blanco = (255,255,255) | |
Tablero = [] | |
Columnas = [] | |
Filas = [] | |
class Pieza(): | |
def __init__(self,nombre,color): | |
self.Nombre = nombre | |
self.Color = color | |
def Mover(): | |
pass | |
class Peon(Pieza): | |
def __init__(self,nombre,color): | |
Parent.__init__(self,nombre,color) | |
if self.Color == "Blanco": | |
pass | |
def Mover(): | |
pass | |
class Caballo(Pieza): | |
def __init__(self,nombre,color): | |
Parent.__init__(self,nombre,color) | |
def Mover(): | |
pass | |
class Reina(Pieza): | |
def __init__(self,nombre,color): | |
Parent.__init__(self,nombre,color) | |
def Mover(): | |
pass | |
def DibujarTablero(Ventana,Dimension): | |
global Tablero | |
global Columnas | |
global Filas | |
Color = 0 | |
for Fila in range(8): | |
for Columna in range(8): | |
X,Y = Fila * Dimension, Columna * Dimension | |
Columnas = [X,Y] | |
Filas.append(Columnas) | |
Columnas = [] | |
if Color % 2 == 0: | |
pygame.draw.rect(Ventana,Negro,(X,Y,Dimension,Dimension)) | |
else: | |
pygame.draw.rect(Ventana,Blanco,(X,Y,Dimension,Dimension)) | |
Color += 1 | |
Color += 1 | |
Tablero.append(Filas) | |
Filas = [] | |
while True: | |
for evento in pygame.event.get(): | |
if evento.type == QUIT: | |
pygame.quit() | |
sys.exit() | |
DibujarTablero(Ventana,70) | |
pygame.display.update() | |
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