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So I see it getting asked a lot, the state of the client/server branch. | |
Unfortunately there are no new "updates" on it, but it is not abandoned. The | |
idea is very much alive and there's still interest in it (personally, I | |
believe it is a vital part of modernizing GZDoom's core, and not just for | |
multiplayer purposes). | |
However, obviously, there have not been any updates on it in a while. We've | |
had other things to do, other projects, this is just on the back burner for | |
now. There's a lot going on with GZDoom right now and this just doesn't rank | |
very high on the priority list. We'll get there - eventually. |
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/ start date / system / coordinates / mission / planet | |
----------------------------------------------------------------------------- | |
Week 1 / 2018-08-30 / Keituhype / 084E:009D:07F8:003B / Dig / Oezen Gamma | |
Week 2 / 2018-09-06 / Achepzi / 0BC6:005E:0D19:00C3 / Feed / Kathaxt Major | |
Week 3 / 2018-09-20 / Godars / 0497:00F6:0AB6:0063 / Kill / Suzu 25/G7 | |
Week 4 / 2018-09-27 / Oitsaha / 010F:007F:0925:01DF / Boundaries / Etch VIII | |
Week 5 / 2018-10-12 / Inkixig-Garac / 0A61:00CF:0AB8:017A / Find / Elorence E28 | |
Week 6 / 2018-10-19 / Lusalkai / 0E35:0087:0AD2:00FA / Relive / Rikasu XIII | |
Week 7 / 2018-11-02 / Volandro / 0022:00A2:09C0:00B8 / Picture / Kofu 31/J2 | |
Week 8 / 2018-11-22 / Hekhac-Kikar / 00FE:007D:0851:01FB / Scan Flora / Nitan III |
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import sys, os | |
from PIL import Image | |
MAX_SIZE = 16 # max output dimension in characters | |
RESAMPLE_TYPE = Image.NEAREST # alternately, Image.BICUBIC | |
DITHER_TYPE = Image.NONE # alternately, Image.FLOYDSTEINBERG | |
TRANSP = (0, 0, 0, 0) |
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