Created
January 26, 2016 08:27
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Main.cpp - I/O example
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#pragma once | |
#include <algorithm> | |
#include <string> | |
#include "FBullCowGame.h" | |
// Required for UnrealEngine-friendly syntax: | |
using FText = std::string; | |
using int32 = int; | |
// Function prototypes, as outside class: | |
FText GetValidGuess(); | |
void MasterControlProgram(); | |
void PrintTurnSummary(FBullCowCounts BullCowCounts, FString& Guess); | |
// Instantiate a new game named BCGame, which is recycled through each turn and round (or phase): | |
FBullCowGame BCGame; | |
// The entry-point for the applciation: | |
int main() | |
{ | |
do { MasterControlProgram(); } while (bAskToPlayAgain()); | |
return 0; | |
} | |
// Core game I/O handler method: | |
void MasterControlProgram() | |
{ | |
BCGame.Reset(); | |
PrintRoundIntro(); | |
while (!BCGame.IsPhaseWon() && BCGame.GetTurn() <= BCGame.GetMaxTries()) | |
{ | |
FText Guess = GetValidGuess(); | |
FBullCowCounts BullCowCounts = BCGame.ProcessValidGuess(Guess); | |
PrintTurnSummary(BullCowCounts, Guess); | |
BCGame.IncrementTry(); | |
} | |
PrintPhaseSummary(); | |
return; | |
} | |
// Output - Print game introduction, instruction and status text: | |
void PrintRoundIntro() | |
{ | |
std::cout << "\nA secret " << BCGame.GetIsogram().length() << "-letter isogram has been selected just for you... Therefore,"; | |
std::cout << "\nThis round you'll need to earn " << BCGame.GetIsogram().length() << " Bulls in one guess to win. Good luck!\n\n"; | |
} | |
// I/O - Get a valid guess from the player, loop until satisfied: | |
FText GetValidGuess() | |
{ | |
EGuessStatus Status = EGuessStatus::Invalid_Status; | |
FText Guess = ""; | |
do | |
{ | |
// Acquire input: | |
std::cout << std::endl << "Please enter a " << BCGame.GetIsogram().length() << " letter guess, #" << BCGame.GetTurn(); | |
std::cout << " of " << BCGame.GetMaxTries() << ": "; | |
std::getline(std::cin, Guess); | |
// Provide helpful feedback if the guess is unexpected: | |
Status = BCGame.CheckGuessValidity(Guess); | |
// ...yada yada... basically it loops here until the player input is validated | |
return Guess; | |
} | |
// Output - After a guess is validated, print the results: Guess# of #, Bull# Cow# | |
void PrintTurnSummary(FBullCowCounts BullCowCounts, FString& Guess) | |
{ | |
std::cout << "\nGuess Result " << BCGame.GetTurn() << "/" << BCGame.GetMaxTries() << ": " << Guess << ", has:\n"; | |
// yada yada, stuff about player score | |
} |
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