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import java.util.* | |
fun main(args : Array<String>) { | |
val numBalances = readLine()!!.toInt() | |
val balances = (1 .. numBalances).map { | |
val leftLine = readLine()!!.split(' ') | |
val rightLine = readLine()!!.split(' ') | |
Balance(leftLine[0].toInt(), if (leftLine.size == 2) leftLine[1].toInt() else -1, | |
rightLine[0].toInt(), if (rightLine.size == 2) rightLine[1].toInt() else -1) |
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import com.badlogic.gdx.Gdx; | |
import com.badlogic.gdx.Input; | |
import com.badlogic.gdx.ScreenAdapter; | |
import com.badlogic.gdx.graphics.GL20; | |
import com.badlogic.gdx.scenes.scene2d.InputEvent; | |
import com.badlogic.gdx.scenes.scene2d.InputListener; | |
import com.badlogic.gdx.scenes.scene2d.Stage; | |
import com.badlogic.gdx.scenes.scene2d.ui.List; | |
import com.badlogic.gdx.scenes.scene2d.ui.Skin; | |
import com.badlogic.gdx.scenes.scene2d.ui.Table; |
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/*Add these to MainActivity on create*/ | |
final DrawerLayout drawerLayout = (DrawerLayout) findViewById(R.id.drawer_layout); | |
final ListView drawerList = (ListView) drawerLayout.findViewById(R.id.list_drawer); | |
drawerList.setAdapter(new ArrayAdapter<String>(this, R.layout.drawer_list_item, new String[]{"Rooms"})); | |
drawerList.setOnItemClickListener(new AdapterView.OnItemClickListener() { | |
@Override | |
public void onItemClick(AdapterView<?> adapterView, View view, int pos, long id) { | |
/*you need to write this function, depends on what you want it to do when you click an item on the drawer*/ |
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//on the backend object you can call | |
void createUser(String userName); | |
void createRoom(User user, LatLng latLng, int accuracy, String roomName, int roomRadius); | |
void listRooms(User user, LatLng latLng, int accuracy); | |
void sendMessage(User user, Room room, String message); | |
//need to implement these to get information from the backend | |
@Override | |
public void onConnected() { | |
} |
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#include<stdio.h> | |
int main(int argc, char** argv) { | |
int n, c; | |
int retVal; | |
if((retVal = scanf("%d %d", &n, &c)) != 2) { | |
printf("only scan in %d items\n", retVal); | |
return 1; | |
} |