Created
December 12, 2012 05:50
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tile pathfinder
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def route_to(start_x, start_y, end_x, end_y, path=[], last_routes=[]) | |
possible_routes = sorted_routes(start_x, start_y, end_x, end_y) | |
if r = possible_routes.find {|route| route == [end_x, end_y]} | |
return path + [[*r, new_item_height(*r)]] | |
else | |
possible_routes.each do |(possible_x, possible_y)| | |
next if last_routes.include? [possible_x, possible_y] | |
new_path = path + [[possible_x, possible_y, new_item_height(possible_x, possible_y)]] | |
used_routes = (last_routes + possible_routes).uniq | |
new_route = route_to(possible_x, possible_y, end_x, end_y, new_path, used_routes) | |
return new_route if new_route | |
end | |
end | |
nil | |
end | |
def sorted_routes(start_x, start_y, end_x, end_y) | |
neighbors(start_x, start_y).sort_by do |(x, y)| | |
(end_x - x).abs + (end_y - y).abs | |
end | |
end | |
def neighbors(x, y) | |
surrounding(x, y).reject do |(x, y)| | |
within_grid?(x, y) || blocked?(x, y) | |
end | |
end | |
def surrounding(x, y) | |
[[x - 1, y - 1], | |
[x - 1, y], | |
[x - 1, y +1], | |
[x, y - 1], | |
[x, y + 1], | |
[x + 1, y - 1], | |
[x + 1, y], | |
[x + 1, y + 1]] | |
end | |
def within_grid?(x, y) | |
row = heightmap_data[y] | |
x < 0 || y < 0 || row.nil? || row[x].nil? | |
end |
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