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| fn check_win(player : String, board : Vec<String>) -> bool{ | |
| let mut is_win = false; | |
| if board[0] == player && board[1] == player && board[2] == player { | |
| is_win = true; | |
| } else if board[3] == player && board[4] == player && board[5] == player { | |
| is_win = true; | |
| } else if board[6] == player && board[7] == player && board[8] == player { | |
| is_win = true; | |
| } else if board[0] == player && board[3] == player && board[6] == player { |
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| fn plot_player(player : &String, board : &mut Vec<String>, index : &usize) -> (bool,bool) { | |
| let mut is_won = false; | |
| let mut is_valid = true; | |
| if board[index-1] != String::from("X") && board[index-1] != String::from("O") && !is_won { | |
| board[index-1] = player.to_string(); | |
| is_won = check_win(player.to_string(),board.to_vec()); | |
| } else { | |
| is_valid = false; | |
| } | |
| return (is_valid,is_won); |
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| fn get_input() -> String { | |
| println!("Enter your choice : "); | |
| let mut input = String::new(); | |
| io::stdout().flush().unwrap(); | |
| io::stdin().read_line(&mut input).expect("Enter correct input"); | |
| Command::new("clear").status().unwrap(); // clears the screen | |
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| fn display_board(board : &Vec<String>){ | |
| println!(" {} | {} | {} ",board[0],board[1],board[2]); | |
| println!(" ---| --- | ---"); | |
| println!(" {} | {} | {} ",board[3],board[4],board[5]); | |
| println!(" ---| --- | ---"); | |
| println!(" {} | {} | {} ",board[6],board[7],board[8]); | |
| } |
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| fn play_game(){ | |
| println!("TIC TAC TOE Game"); | |
| println!("Enter 1 to 9"); | |
| let mut is_won = false; | |
| let mut game_over = false; | |
| let mut count = 0; | |
| let mut board = vec![String::from(" ");9]; // creates 9 elements of String that contains a space | |
| display_board(&board); |