Created
November 30, 2019 14:39
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SDL2 bug test on RG-350
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#include "SDL.h" | |
#include <cstdio> | |
#include <cstdlib> | |
#include <cassert> | |
#include <array> | |
int main(int argc, const char* argv[]) | |
{ | |
SDL_Window* window = nullptr; | |
SDL_Renderer* renderer = nullptr; | |
SDL_Init(SDL_INIT_EVERYTHING); | |
window = SDL_CreateWindow("SDL2-bug-test", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, 320, 240, SDL_WINDOW_OPENGL); | |
renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_TARGETTEXTURE | SDL_RENDERER_ACCELERATED); | |
assert(window && renderer); | |
std::array<uint32_t, 6> formats = { | |
SDL_PIXELFORMAT_ABGR8888, SDL_PIXELFORMAT_ARGB8888, | |
SDL_PIXELFORMAT_RGB888, SDL_PIXELFORMAT_BGR888, | |
SDL_PIXELFORMAT_RGB565, SDL_PIXELFORMAT_BGR565 | |
}; | |
std::array<SDL_Texture*, 6> textures; | |
for (size_t i = 0; i < formats.size(); ++i) | |
{ | |
textures[i] = SDL_CreateTexture(renderer, formats[i], SDL_TEXTUREACCESS_TARGET, 16, 16); | |
assert(textures[i]); | |
SDL_SetRenderTarget(renderer, textures[i]); | |
SDL_SetRenderDrawColor(renderer, 0, 255, 0, 255); | |
SDL_RenderClear(renderer); | |
SDL_RenderPresent(renderer); | |
} | |
SDL_SetRenderTarget(renderer, nullptr); | |
SDL_SetRenderDrawColor(renderer, 255, 0, 0, 255); | |
bool quit = false; | |
while (!quit) | |
{ | |
SDL_Event event; | |
SDL_PollEvent(&event); | |
if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_ESCAPE) | |
quit = true; | |
else if (event.type == SDL_QUIT) | |
quit = true; | |
SDL_RenderClear(renderer); | |
for (size_t i = 0; i < textures.size(); ++i) | |
{ | |
SDL_Rect dest = { 64 * (int)i, 32, 32, 32 }; | |
SDL_RenderCopy(renderer, textures[i], nullptr, &dest); | |
} | |
SDL_RenderPresent(renderer); | |
} | |
for (SDL_Texture* texture : textures) | |
SDL_DestroyTexture(texture); | |
SDL_DestroyRenderer(renderer); | |
SDL_DestroyWindow(window); | |
SDL_Quit(); | |
return 0; | |
} |
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