pre4-3.1.0
1.16.3
You should try 1.16.3_HD_U_G5 first.
Some users have reported G5 to crash for them, but have had success combining 1.16.3_HD_U_G4 with OptiForge-MC1.16.3-0.3.4.
- Continuum 2.0.4
Sildurs Vibrant Medium@Pizza man#1410 on discord did the biggest brain move and didn't tell me that sildurs only works if you load continuum first and then switch to sildurs in-game
Immersive engineering seems to hate resource reloads. You'll have to enable the pack manually
For a shader pack, you'll need to set the shaderPack
entry in optionsshaders.txt
to the filename of the shaderpack you're trying to load.
For a resource pack, you'll need to fill in the resourcePacks
line in options.txt
.
An example of the resource pack values is ["vanilla","mod_resources","file/Faithful-1.16.3.zip","file/Faithful+3D+-+1.16.2+-+R1.zip"]
If I break a block with a tool, my screen goes either white or black, and the block breaking animation is rendered on the entire screen
Yeah... this is an artifact of optifine being a closed source mod. There's a solution detailed here, but TL;DR you need to edit the cofh_core-client.toml
config file and set Render Area Effect Block Breaking
to false
That is entirely subjective. I personally use the following
I'm considering adding Netherwart Growth Stage to the roster, but I haven't reached the nether yet in my current world, and so I can't comment on whether or not it works properly.
Thanks, helped me finding a good shader to play with ^^