Created
September 13, 2019 13:35
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ItemImageExporter
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package com.jamieswhiteshirt.developermode.client; | |
import com.mojang.blaze3d.platform.GLX; | |
import com.mojang.blaze3d.platform.GlStateManager; | |
import net.minecraft.client.MinecraftClient; | |
import net.minecraft.client.gl.GlFramebuffer; | |
import net.minecraft.client.render.BufferBuilder; | |
import net.minecraft.client.render.GuiLighting; | |
import net.minecraft.client.render.Tessellator; | |
import net.minecraft.client.render.VertexFormats; | |
import net.minecraft.client.render.item.ItemRenderer; | |
import net.minecraft.client.render.model.BakedModel; | |
import net.minecraft.client.render.model.json.ModelTransformation; | |
import net.minecraft.client.texture.NativeImage; | |
import net.minecraft.client.texture.SpriteAtlasTexture; | |
import net.minecraft.client.util.ScreenshotUtils; | |
import net.minecraft.client.util.math.Matrix4f; | |
import net.minecraft.item.ItemStack; | |
import net.minecraft.resource.ResourceImpl; | |
import org.lwjgl.opengl.GL11; | |
import java.io.File; | |
import java.io.IOException; | |
public class ItemImageExporter implements AutoCloseable { | |
private final int size; | |
private final GlFramebuffer framebuffer; | |
private final ItemRenderer itemRenderer; | |
public ItemImageExporter(int size, ItemRenderer itemRenderer) { | |
this.size = size; | |
framebuffer = new GlFramebuffer(size, size, true, MinecraftClient.IS_SYSTEM_MAC); | |
this.itemRenderer = itemRenderer; | |
framebuffer.setClearColor(0.0F, 0.0F, 0.0F, 0.0F); | |
} | |
public void render(ItemStack stack, File output) { | |
framebuffer.clear(MinecraftClient.IS_SYSTEM_MAC); | |
framebuffer.beginWrite(true); | |
MinecraftClient client = MinecraftClient.getInstance(); | |
// Fresh matrices | |
GlStateManager.matrixMode(GL11.GL_PROJECTION); | |
GlStateManager.pushMatrix(); | |
GlStateManager.loadIdentity(); | |
GlStateManager.scalef(1.0F, -1.0F, 1.0F); | |
GlStateManager.matrixMode(GL11.GL_MODELVIEW); | |
GlStateManager.pushMatrix(); | |
GlStateManager.loadIdentity(); | |
GuiLighting.enableForItems(); | |
client.getTextureManager().bindTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX); | |
client.getTextureManager().getTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX).pushFilter(false, false); | |
GlStateManager.enableRescaleNormal(); | |
GlStateManager.enableAlphaTest(); | |
GlStateManager.alphaFunc(516, 0.1F); | |
GlStateManager.enableBlend(); | |
BakedModel bakedModel = itemRenderer.getModel(stack); | |
if (bakedModel.hasDepthInGui()) { | |
GlStateManager.enableLighting(); | |
} else { | |
GlStateManager.disableLighting(); | |
} | |
GlStateManager.blendFuncSeparate(GlStateManager.SourceFactor.ONE_MINUS_DST_ALPHA, GlStateManager.DestFactor.DST_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA); | |
GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F); | |
GlStateManager.scalef(2.0F, -2.0F, 1.0F); | |
bakedModel.getTransformation().applyGl(ModelTransformation.Type.GUI); | |
itemRenderer.renderItemAndGlow(stack, bakedModel); | |
GlStateManager.disableAlphaTest(); | |
GlStateManager.disableRescaleNormal(); | |
GlStateManager.disableLighting(); | |
client.getTextureManager().bindTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX); | |
client.getTextureManager().getTexture(SpriteAtlasTexture.BLOCK_ATLAS_TEX).popFilter(); | |
GuiLighting.disable(); | |
// Reset matrices | |
GlStateManager.matrixMode(GL11.GL_PROJECTION); | |
GlStateManager.popMatrix(); | |
GlStateManager.matrixMode(GL11.GL_MODELVIEW); | |
GlStateManager.popMatrix(); | |
framebuffer.endWrite(); | |
GlStateManager.viewport(0, 0, client.window.getFramebufferWidth(), client.window.getFramebufferHeight()); | |
NativeImage nativeImage = new NativeImage(size, size, false); | |
GlStateManager.bindTexture(framebuffer.colorAttachment); | |
nativeImage.loadFromTextureImage(0, false); | |
nativeImage.method_4319(); | |
ResourceImpl.RESOURCE_IO_EXECUTOR.execute(() -> { | |
try { | |
nativeImage.writeFile(output); | |
} catch (IOException e) { | |
e.printStackTrace(); | |
} | |
}); | |
} | |
@Override | |
public void close() { | |
framebuffer.delete(); | |
} | |
} |
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