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Non-blocking drop objects by a background thread, inspired by the "GC thread" concept in GC languages.
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// [dependencies] | |
// lazy_static = "1.4" | |
// crossbeam-channel = "0.4" | |
use crossbeam_channel::{unbounded, SendError, Sender}; | |
use lazy_static::lazy_static; | |
use std::thread; | |
use std::time::Duration; | |
lazy_static! { | |
pub static ref DROP: Sender<Box<dyn Send>> = { | |
let (sender, receiver) = unbounded(); | |
thread::spawn(move || loop { | |
drop(receiver.recv()) | |
}); | |
sender | |
}; | |
} | |
pub fn async_drop<T: Send + 'static>(t: T) -> Result<(), SendError<Box<dyn Send>>> { | |
DROP.send(Box::new(t)) | |
} | |
struct SlowDrop(Duration, &'static str); | |
impl Drop for SlowDrop { | |
fn drop(&mut self) { | |
thread::sleep(self.0); | |
println!("{}", self.1) | |
} | |
} | |
fn run() { | |
let sd_abc = SlowDrop(Duration::from_secs(1), "abc"); | |
let sd_123 = SlowDrop(Duration::from_secs(1), "123"); | |
let sd_yes = SlowDrop(Duration::from_secs(1), "yes"); | |
async_drop(23).unwrap(); | |
async_drop(sd_abc).unwrap(); | |
async_drop(sd_123).unwrap(); | |
async_drop(sd_yes).unwrap(); | |
} | |
fn main() { | |
run(); | |
println!("Return from run"); | |
std::thread::sleep(std::time::Duration::from_secs(4)) | |
} |
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