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@ThisNils
ThisNils / deviceauth.js
Last active October 9, 2021 22:07
Example on how to create and use device auths.
const request = require('request-promise');
const fs = require('fs').promises;
const BASE_URL = 'https://www.epicgames.com/id/api';
const BASE_PROD = 'https://account-public-service-prod03.ol.epicgames.com/account/api/oauth';
const DEVICE_AUTH = 'https://account-public-service-prod.ol.epicgames.com/account/api/public/account';
const USER_AGENT = 'Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/80.0.3987.132 Safari/537.36';
const IOS_TOKEN = 'MzQ0NmNkNzI2OTRjNGE0NDg1ZDgxYjc3YWRiYjIxNDE6OTIwOWQ0YTVlMjVhNDU3ZmI5YjA3NDg5ZDMxM2I0MWE=';
const LAUNCHER_TOKEN = 'MzRhMDJjZjhmNDQxNGUyOWIxNTkyMTg3NmRhMzZmOWE6ZGFhZmJjY2M3Mzc3NDUwMzlkZmZlNTNkOTRmYzc2Y2Y=';
@Terbau
Terbau / authflow.py
Last active March 5, 2024 16:06
(Partially outdated) epic games authflow
import requests
# Constants. These should not be tampered with.
base = "https://www.epicgames.com"
base_public_service = "https://account-public-service-prod03.ol.epicgames.com"
launcher_token = "MzQ0NmNkNzI2OTRjNGE0NDg1ZDgxYjc3YWRiYjIxNDE6OTIwOWQ0YTVlMjVhNDU3ZmI5YjA3NDg5ZDMxM2I0MWE="
fortnite_token = "ZWM2ODRiOGM2ODdmNDc5ZmFkZWEzY2IyYWQ4M2Y1YzY6ZTFmMzFjMjExZjI4NDEzMTg2MjYyZDM3YTEzZmM4NGQ="
# Fill out.
email = ""
@Amrsatrio
Amrsatrio / AccountService.java
Last active November 10, 2024 23:12
some epic/fortnite endpoints
package com.tb24.fn.network;
import com.google.gson.JsonObject;
import com.tb24.fn.model.account.*;
import retrofit2.Call;
import retrofit2.http.*;
import java.util.List;
import java.util.Map;