- Create emuwell, an open-source MCPX ROM + Flash
- Create dump-xbox, an open-source xboxkrnl.exe and HDD image dumper
- Create an open-source RPC tool (NXDK-RDT or nv2a-re / xbox-re) to remote control an Xbox
- Add basic travis CI support for the Linux version of XQEMU
- Integrate unit tests through the remote tool to automatically test XQEMU on travis using all of the above tools (and a hidden xboxkrnl.exe)
- Document usage of freecell and gain permission for ss_sector_range; create portable flashing tool to make XGD dumping easier
- Improve XGD emulation, possibly kreon / 0800 support
- Work on unit-tests for pixel shaders and get rid of all syntax errors in the shader generator
- Integrate a vertex-shader JIT
- Update the compatibility list to reflect the current state
- rebase onto latest QEMU
- Surface cache
- Lots of Xbox and nv2a RE
- Custom GUI
- Fix issue #88
- New website
- Meeting (34C3 or something) with game dumping / preservation
- Chihiro support
- Steel Batallion Controller support and better XID support overall
- XBE database to make compatibility list better
- Geometry shaders
- Release Risky-Lime
- Integrate more debuggers
- Get it portable
- MipMaps
- Cubemaps
- Better LUT upload
- Fix batching issue
- Release tools open-source
- More open-source contributors to everything