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Spinnin the wheel in F# (3)
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| let rng = new Random() | |
| let randomIndex (rng : Random) physicalWheel = | |
| rng.Next(0, physicalWheel |> Seq.length) | |
| let spin physicalWheel rng = | |
| physicalWheel |> Seq.nth (randomIndex rng physicalWheel) |
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