Created
September 22, 2016 11:47
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import org.rajawali3d.Object3D; | |
import org.rajawali3d.bounds.BoundingBox; | |
import org.rajawali3d.math.vector.Vector3; | |
import java.nio.FloatBuffer; | |
public class Parent3DObjectBoundingBox { | |
public static BoundingBox createBoundingBox(Object3D root) { | |
Vector3 min = new Vector3(); | |
Vector3 max = new Vector3(); | |
min.setAll(Double.MAX_VALUE, Double.MAX_VALUE, Double.MAX_VALUE); | |
max.setAll(-Double.MAX_VALUE, -Double.MAX_VALUE, -Double.MAX_VALUE); | |
calFulLGeometry(root, min, max); | |
return new BoundingBox(calculatePoints(min, max)); | |
} | |
private static void calFulLGeometry(Object3D root, Vector3 min, Vector3 max) { | |
for (int i = 0; i < root.getNumChildren(); i++) { | |
if (root.getChildAt(i).getNumChildren() > 0) | |
calFulLGeometry(root.getChildAt(i), min, max); | |
else | |
calGeometry(min, max, root.getChildAt(i)); | |
} | |
} | |
public static void calGeometry(Vector3 min, Vector3 max, Object3D obj) { | |
FloatBuffer vertices = obj.getGeometry().getVertices(); | |
vertices.rewind(); | |
Vector3 vertex = new Vector3(); | |
while (vertices.hasRemaining()) { | |
vertex.x = vertices.get(); | |
vertex.y = vertices.get(); | |
vertex.z = vertices.get(); | |
if (vertex.x < min.x) min.x = vertex.x; | |
if (vertex.y < min.y) min.y = vertex.y; | |
if (vertex.z < min.z) min.z = vertex.z; | |
if (vertex.x > max.x) max.x = vertex.x; | |
if (vertex.y > max.y) max.y = vertex.y; | |
if (vertex.z > max.z) max.z = vertex.z; | |
} | |
} | |
public static Vector3[] calculatePoints(Vector3 mMin, Vector3 mMax) { | |
Vector3[] mPoints = new Vector3[8]; | |
for (int i = 0; i < 8; i++) { | |
mPoints[i] = new Vector3(); | |
} | |
// -- bottom plane | |
// -- -x, -y, -z | |
mPoints[0].setAll(mMin.x, mMin.y, mMin.z); | |
// -- -x, -y, z | |
mPoints[1].setAll(mMin.x, mMin.y, mMax.z); | |
// -- x, -y, z | |
mPoints[2].setAll(mMax.x, mMin.y, mMax.z); | |
// -- x, -y, -z | |
mPoints[3].setAll(mMax.x, mMin.y, mMin.z); | |
// -- top plane | |
// -- -x, y, -z | |
mPoints[4].setAll(mMin.x, mMax.y, mMin.z); | |
// -- -x, y, z | |
mPoints[5].setAll(mMin.x, mMax.y, mMax.z); | |
// -- x, y, z | |
mPoints[6].setAll(mMax.x, mMax.y, mMax.z); | |
// -- x, y, -z | |
mPoints[7].setAll(mMax.x, mMax.y, mMin.z); | |
return mPoints; | |
} | |
} |
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