Created
December 8, 2022 04:19
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RimWorld Research Advancing Stacktrace
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| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| checking editor settings... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| bodysizes genes are active | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| bi:a () | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| QualityBuilder added to orders category. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder.ModInitializerComponent:injectDesignators () | |
| QualityBuilder.ModInitializerComponent:FixedUpdate () | |
| Drug Policy Fix: Has checked all policies and found no new additions needed. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicyFix:CorrectPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Sorted 4 drug policies. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicySort:SortPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Detected existing world. Loading existing config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg () | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| ArchitectIcons :: Orders=>Orders | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Zone=>Zone | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Structure=>Structure | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Production=>Production | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: LWM_DS_Storage=>Storage | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Furniture=>Furniture | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Power=>Power | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Security=>Security | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Misc=>Misc | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Floors=>Floors | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: MoreFloors=>More Floors | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Joy=>Recreation | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Ship=>Ship | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Temperature=>Temperature | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Ideology=>Ideology | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Biotech=>Biotech | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| ArchitectIcons :: Planning=>Planning | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| ArchitectIcons.Logger:Debug (string) | |
| ArchitectIcons.ArchitectIconsMod:DefNameFromLabel (string) | |
| ArchitectIcons.ArchitectIconsMod:DoArchitectButton (UnityEngine.Rect,string,single,single,Verse.SoundDef,UnityEngine.Vector2,System.Nullable`1<UnityEngine.Color>,bool) | |
| (wrapper dynamic-method) RimWorld.MainTabWindow_Architect:RimWorld.MainTabWindow_Architect.DoCategoryButton_Patch0 (RimWorld.MainTabWindow_Architect,RimWorld.ArchitectCategoryTab,single,single,single,RimWorld.ArchitectCategoryTab,bool) | |
| RimWorld.MainTabWindow_Architect:DoCategoryRow (RimWorld.ArchitectCategoryTab,RimWorld.ArchitectCategoryTab,single,single,RimWorld.ArchitectCategoryTab) | |
| RimWorld.MainTabWindow_Architect:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| Somehow the undo stack is empty even though we've started building... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| Merthsoft.DesignatorShapes.HistoryManager:InteralAddEntry (Verse.Designation,RimWorld.Blueprint) | |
| Merthsoft.DesignatorShapes.HistoryManager:AddEntry (Verse.Designation,RimWorld.Blueprint) | |
| Merthsoft.DesignatorShapes.HistoryManager:AddEntry (RimWorld.Blueprint) | |
| Merthsoft.DesignatorShapes.Patches.GenConstruct_PlaceBlueprintForBuild:Postfix (RimWorld.Blueprint_Build) | |
| (wrapper dynamic-method) RimWorld.GenConstruct:RimWorld.GenConstruct.PlaceBlueprintForBuild_Patch1 (Verse.BuildableDef,Verse.IntVec3,Verse.Map,Verse.Rot4,RimWorld.Faction,Verse.ThingDef,RimWorld.Precept_ThingStyle,Verse.ThingStyleDef,bool) | |
| RimWorld.Designator_Build:DesignateSingleCell (Verse.IntVec3) | |
| Verse.Designator:DesignateMultiCell (System.Collections.Generic.IEnumerable`1<Verse.IntVec3>) | |
| (wrapper dynamic-method) Verse.DesignatorManager:Verse.DesignatorManager.ProcessInputEvents_Patch2 (Verse.DesignatorManager) | |
| RimWorld.MapInterface:HandleMapClicks () | |
| (wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root) | |
| Trying to save reference to a discarded thing Meov with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Geological Landforms v1.5.2] Found 345 walkable map edge cells. Caching enabled: True | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) | |
| LunarFramework.Logging.LogContext:Log (string,System.Exception) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:GetOrBuildCacheForMap (Verse.Map) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:TryFindRandomExitSpot (bool&,Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| (wrapper dynamic-method) RimWorld.RCellFinder:RimWorld.RCellFinder.TryFindRandomExitSpot_Patch1 (Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| Verse.AI.JobGiver_ExitMapRandom:TryFindGoodExitDest (Verse.Pawn,bool,bool,Verse.IntVec3&) | |
| Verse.AI.JobGiver_ExitMap:TryGiveJob (Verse.Pawn) | |
| Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&) | |
| Verse.AI.Pawn_JobTracker:TryFindAndStartJob () | |
| Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool) | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Meov with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Meov with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| QualityBuilder added property to '0' things | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder.ModInitializerComponent:FixedUpdate () | |
| Loading game from file Tox Team (kinda shit)#§#Autosave-3 with mods: | |
| - brrainz.harmony | |
| - Ludeon.RimWorld | |
| - Ludeon.RimWorld.Royalty | |
| - Ludeon.RimWorld.Ideology | |
| - Ludeon.RimWorld.Biotech | |
| - UnlimitedHugs.HugsLib | |
| - UnlimitedHugs.AllowTool | |
| - brrainz.cameraplus | |
| - Rhadamant.NoTimeChangeSounds | |
| - Mehni.PickUpAndHaul | |
| - Jaxe.RimHUD | |
| - CrashM.ColorCodedMoodBar.11 | |
| - kosaro.fahrenheitandcelsius | |
| - Dubwise.DubsMintMenus | |
| - Jaxe.Bubbles | |
| - Owlchemist.ToggleableOverlays | |
| - LWM.DeepStorage | |
| - roolo.giddyupcore | |
| - roolo.giddyupbattlemounts | |
| - roolo.giddyupcaravan | |
| - roolo.giddyuprideandroll | |
| - Peppsen.PMusic | |
| - mastertea.RandomPlus | |
| - roolo.RunAndGun | |
| - PeteTimesSix.SimpleSidearms | |
| - sarg.smartspeed | |
| - Telkir.TMods.MoreFloors | |
| - Mlie.FoodAlert | |
| - kahdeg.Killfeed | |
| - Mehni.Numbers | |
| - brrainz.rangefinder | |
| - Rooboid.Dreadlockhair | |
| - Shenanigans.TribalTattoos | |
| - Mlie.EffigyMod | |
| - void.charactereditor | |
| - tikubonn.DontBlockDoor | |
| - jecrell.doorsexpanded | |
| - Dubwise.DubsBreakMod | |
| - dubwise.dubsmintminimap | |
| - Grizzlemethis.TradingSpot.RW | |
| - syrchalis.setupcamp | |
| - Owlchemist.BetterVanillaMasking | |
| - Merthsoft.DesignatorShapes | |
| - flangopink.disableautoselecttravelsupplies | |
| - Mlie.DrugPolicyFix | |
| - Kota.InventoryTab | |
| - Krafs.LevelUp | |
| - longwater.smartstockpilecreation | |
| - aRandomKiwi.RimSaves | |
| - Uuugggg.ShareTheLoad | |
| - OskarPotocki.VanillaFactionsExpanded.Core | |
| - VanillaExpanded.VHE | |
| - VanillaExpanded.BaseGeneration | |
| - sihv.rombones | |
| - Rooboid.Hdhair | |
| - nilchei.dynamicdiplomacy | |
| - Rooboid.Glasseshair | |
| - Dizzy.FacesOfTheRim.colors | |
| - Nals.FacialAnimation | |
| - Capi.FacesOfTheRim | |
| - Mlie.KilledEnemyAutoAllowed | |
| - notfood.MendAndRecycle | |
| - Rooboid.Accessoryhair | |
| - co.uk.epicguru.whatsthatmod | |
| - Rooboid.Royalhair | |
| - Rooboid.RooTattoo | |
| - smashphil.dropspot | |
| - marvinkosh.ughyougotme | |
| - Murmur.WallLight | |
| - bodlosh.WeaponStats | |
| - Orion.XevaRimhair | |
| - neceros.balancedeclipseandsolarflare (incompatible version) | |
| - Cabbage.RimCities | |
| - m00nl1ght.MapPreview | |
| - dvs.NoRandomRelations | |
| - Ltoddy.NotAWeapon | |
| - hatti.qualitybuilder | |
| - Haplo.Miscellaneous.Training | |
| - TheGoofyOne.AreaRugs | |
| - khamenman.armorracks | |
| - automatic.bionicicons | |
| - Mlie.DismissTrader | |
| - Knight.useyourgun | |
| - Owlchemist.ToggleableShields | |
| - velcroboy333.outdoorlighting | |
| - Mlie.MoreFactionInteraction | |
| - mario1.3patch.metaldontburn | |
| - m00nl1ght.GeologicalLandforms | |
| - Mlie.GreyerMorals | |
| - BigVeech.MetalsTrader | |
| - vanillaexpanded.outposts | |
| - DoctorStupid.Sofa | |
| - Creeper.BetterInfoCard | |
| - GHXX.TechAdvancing | |
| - com.bymarcin.ArchitectIcons | |
| - thereallemon.factioncontrol | |
| - densevoid.tribalheadgear | |
| - falconne.LabelsOnFloor | |
| - com.github.alandariva.moreplanning | |
| - VanillaExpanded.VFESecurity | |
| - sabership.NoPrecipOverFogOfWar | |
| - Fluffy.AnimalTab | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] The playerfaction is the same as one which was previously loaded. Resetting the techlevel to what it was before we changed it. Current faction techlevel: Neolithic New (correct) techlevel: Neolithic | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| checking editor settings... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| bodysizes genes are active | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| bi:a () | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Has checked all policies and found no new additions needed. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicyFix:CorrectPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Sorted 4 drug policies. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicySort:SortPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Detected existing world. Loading existing config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg () | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Geological Landforms v1.5.2] Found 345 walkable map edge cells. Caching enabled: True | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) | |
| LunarFramework.Logging.LogContext:Log (string,System.Exception) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:GetOrBuildCacheForMap (Verse.Map) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:TryFindRandomExitSpot (bool&,Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| (wrapper dynamic-method) RimWorld.RCellFinder:RimWorld.RCellFinder.TryFindRandomExitSpot_Patch1 (Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| Verse.AI.JobGiver_ExitMapRandom:TryFindGoodExitDest (Verse.Pawn,bool,bool,Verse.IntVec3&) | |
| Verse.AI.JobGiver_ExitMap:TryGiveJob (Verse.Pawn) | |
| Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&) | |
| Verse.AI.Pawn_JobTracker:TryFindAndStartJob () | |
| Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool) | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| reinnited | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| DubsMintMenus.Dialog_AssignBuildingOwner:.ctor (RimWorld.CompAssignableToPawn) | |
| DubsMintMenus.Patch_CompAssignableToPawn:Prefix (RimWorld.CompAssignableToPawn&) | |
| (wrapper dynamic-method) RimWorld.CompAssignableToPawn:RimWorld.CompAssignableToPawn.<CompGetGizmosExtra>b__31_0_Patch1 (RimWorld.CompAssignableToPawn) | |
| Verse.Command_Action:ProcessInput (UnityEngine.Event) | |
| Verse.GizmoGridDrawer:DrawGizmoGrid (System.Collections.Generic.IEnumerable`1<Verse.Gizmo>,single,Verse.Gizmo&,System.Func`2<Verse.Gizmo, bool>,System.Func`2<Verse.Gizmo, bool>,System.Func`2<Verse.Gizmo, bool>) | |
| (wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) | |
| RimWorld.MainTabWindow_Inspect:DrawInspectGizmos () | |
| RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane) | |
| RimWorld.MainTabWindow_Inspect:ExtraOnGUI () | |
| Verse.WindowStack:WindowStackOnGUI () | |
| (wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root) | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| System.NullReferenceException: Object reference not set to an instance of an object | |
| at Verse.GridsUtility.Fogged (Verse.IntVec3 c, Verse.Map map) [0x00000] in <8c412d4a16f94d4cb337e846f2dee469>:0 | |
| at AllowTool.Designator_HaulUrgently.ThingIsRelevant (Verse.Thing thing) [0x00015] in <d3e3fec3eced4dceb8190139680bcabd>:0 | |
| at AllowTool.Designator_HaulUrgently.CanDesignateThing (Verse.Thing t) [0x00001] in <d3e3fec3eced4dceb8190139680bcabd>:0 | |
| at (wrapper dynamic-method) Verse.Designator.Verse.Designator.CreateReverseDesignationGizmo_Patch1(Verse.Designator,Verse.Thing) | |
| at (wrapper dynamic-method) RimWorld.InspectGizmoGrid.RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0(System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) currentSelectable: null | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Error (string) | |
| Verse.Log:ErrorOnce (string,int) | |
| (wrapper dynamic-method) RimWorld.InspectGizmoGrid:RimWorld.InspectGizmoGrid.DrawInspectGizmoGridFor_Patch0 (System.Collections.Generic.IEnumerable`1<object>,Verse.Gizmo&) | |
| RimWorld.MainTabWindow_Inspect:DrawInspectGizmos () | |
| RimWorld.InspectPaneUtility:ExtraOnGUI (RimWorld.IInspectPane) | |
| RimWorld.MainTabWindow_Inspect:ExtraOnGUI () | |
| Verse.WindowStack:WindowStackOnGUI () | |
| (wrapper dynamic-method) RimWorld.UIRoot_Play:RimWorld.UIRoot_Play.UIRootOnGUI_Patch1 (RimWorld.UIRoot_Play) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch2 (Verse.Root) | |
| Loading game from file Tox Team (kinda shit)#§#Autosave-2 with mods: | |
| - brrainz.harmony | |
| - Ludeon.RimWorld | |
| - Ludeon.RimWorld.Royalty | |
| - Ludeon.RimWorld.Ideology | |
| - Ludeon.RimWorld.Biotech | |
| - UnlimitedHugs.HugsLib | |
| - UnlimitedHugs.AllowTool | |
| - brrainz.cameraplus | |
| - Rhadamant.NoTimeChangeSounds | |
| - Mehni.PickUpAndHaul | |
| - Jaxe.RimHUD | |
| - CrashM.ColorCodedMoodBar.11 | |
| - kosaro.fahrenheitandcelsius | |
| - Dubwise.DubsMintMenus | |
| - Jaxe.Bubbles | |
| - Owlchemist.ToggleableOverlays | |
| - LWM.DeepStorage | |
| - roolo.giddyupcore | |
| - roolo.giddyupbattlemounts | |
| - roolo.giddyupcaravan | |
| - roolo.giddyuprideandroll | |
| - Peppsen.PMusic | |
| - mastertea.RandomPlus | |
| - roolo.RunAndGun | |
| - PeteTimesSix.SimpleSidearms | |
| - sarg.smartspeed | |
| - Telkir.TMods.MoreFloors | |
| - Mlie.FoodAlert | |
| - kahdeg.Killfeed | |
| - Mehni.Numbers | |
| - brrainz.rangefinder | |
| - Rooboid.Dreadlockhair | |
| - Shenanigans.TribalTattoos | |
| - Mlie.EffigyMod | |
| - void.charactereditor | |
| - tikubonn.DontBlockDoor | |
| - jecrell.doorsexpanded | |
| - Dubwise.DubsBreakMod | |
| - dubwise.dubsmintminimap | |
| - Grizzlemethis.TradingSpot.RW | |
| - syrchalis.setupcamp | |
| - Owlchemist.BetterVanillaMasking | |
| - Merthsoft.DesignatorShapes | |
| - flangopink.disableautoselecttravelsupplies | |
| - Mlie.DrugPolicyFix | |
| - Kota.InventoryTab | |
| - Krafs.LevelUp | |
| - longwater.smartstockpilecreation | |
| - aRandomKiwi.RimSaves | |
| - Uuugggg.ShareTheLoad | |
| - OskarPotocki.VanillaFactionsExpanded.Core | |
| - VanillaExpanded.VHE | |
| - VanillaExpanded.BaseGeneration | |
| - sihv.rombones | |
| - Rooboid.Hdhair | |
| - nilchei.dynamicdiplomacy | |
| - Rooboid.Glasseshair | |
| - Dizzy.FacesOfTheRim.colors | |
| - Nals.FacialAnimation | |
| - Capi.FacesOfTheRim | |
| - Mlie.KilledEnemyAutoAllowed | |
| - notfood.MendAndRecycle | |
| - Rooboid.Accessoryhair | |
| - co.uk.epicguru.whatsthatmod | |
| - Rooboid.Royalhair | |
| - Rooboid.RooTattoo | |
| - smashphil.dropspot | |
| - marvinkosh.ughyougotme | |
| - Murmur.WallLight | |
| - bodlosh.WeaponStats | |
| - Orion.XevaRimhair | |
| - neceros.balancedeclipseandsolarflare (incompatible version) | |
| - Cabbage.RimCities | |
| - m00nl1ght.MapPreview | |
| - dvs.NoRandomRelations | |
| - Ltoddy.NotAWeapon | |
| - hatti.qualitybuilder | |
| - Haplo.Miscellaneous.Training | |
| - TheGoofyOne.AreaRugs | |
| - khamenman.armorracks | |
| - automatic.bionicicons | |
| - Mlie.DismissTrader | |
| - Knight.useyourgun | |
| - Owlchemist.ToggleableShields | |
| - velcroboy333.outdoorlighting | |
| - Mlie.MoreFactionInteraction | |
| - mario1.3patch.metaldontburn | |
| - m00nl1ght.GeologicalLandforms | |
| - Mlie.GreyerMorals | |
| - BigVeech.MetalsTrader | |
| - vanillaexpanded.outposts | |
| - DoctorStupid.Sofa | |
| - Creeper.BetterInfoCard | |
| - GHXX.TechAdvancing | |
| - com.bymarcin.ArchitectIcons | |
| - thereallemon.factioncontrol | |
| - densevoid.tribalheadgear | |
| - falconne.LabelsOnFloor | |
| - com.github.alandariva.moreplanning | |
| - VanillaExpanded.VFESecurity | |
| - sabership.NoPrecipOverFogOfWar | |
| - Fluffy.AnimalTab | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| QualityBuilder added property to '0' things | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder.ModInitializerComponent:FixedUpdate () | |
| [Tech Advancing] [Information] The playerfaction is the same as one which was previously loaded. Resetting the techlevel to what it was before we changed it. Current faction techlevel: Neolithic New (correct) techlevel: Neolithic | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| checking editor settings... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| bodysizes genes are active | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| bi:a () | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Has checked all policies and found no new additions needed. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicyFix:CorrectPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Sorted 4 drug policies. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicySort:SortPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Detected existing world. Loading existing config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg () | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| QualityBuilder: Could not get quality from thing with defName 'Frame_BoneChair' | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder._JobDriver_ConstructFinishFrame:afterFinishToil (QualityBuilder.CompQualityBuilder,Verse.Map,Verse.LocalTargetInfo) | |
| QualityBuilder._JobDriver_ConstructFinishFrame/<>c__DisplayClass0_0:<Postfix>b__0 () | |
| Verse.AI.Toil:Cleanup (int,Verse.AI.JobDriver) | |
| (wrapper dynamic-method) Verse.AI.JobDriver:Verse.AI.JobDriver.Cleanup_Patch1 (Verse.AI.JobDriver,Verse.AI.JobCondition) | |
| Verse.AI.Pawn_JobTracker:CleanupCurrentJob (Verse.AI.JobCondition,bool,bool,bool,System.Nullable`1<bool>) | |
| Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool) | |
| Verse.AI.JobDriver:EndJobWith (Verse.AI.JobCondition) | |
| Verse.AI.Pawn_JobTracker:TryTakeOrderedJob (Verse.AI.Job,System.Nullable`1<Verse.AI.JobTag>,bool) | |
| Verse.AI.Pawn_JobTracker:TryTakeOrderedJobPrioritizedWork (Verse.AI.Job,RimWorld.WorkGiver,Verse.IntVec3) | |
| RimWorld.FloatMenuMakerMap/<>c__DisplayClass13_2:<AddJobGiverWorkOrders>b__1 () | |
| Verse.FloatMenuOption:Chosen (bool,Verse.FloatMenu) | |
| Verse.FloatMenuOption:DoGUI (UnityEngine.Rect,bool,Verse.FloatMenu) | |
| Verse.FloatMenu:DoWindowContents (UnityEngine.Rect) | |
| Verse.FloatMenuMap:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| [Geological Landforms v1.5.2] Found 345 walkable map edge cells. Caching enabled: True | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) | |
| LunarFramework.Logging.LogContext:Log (string,System.Exception) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:GetOrBuildCacheForMap (Verse.Map) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:TryFindRandomExitSpot (bool&,Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| (wrapper dynamic-method) RimWorld.RCellFinder:RimWorld.RCellFinder.TryFindRandomExitSpot_Patch1 (Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| Verse.AI.JobGiver_ExitMapRandom:TryFindGoodExitDest (Verse.Pawn,bool,bool,Verse.IntVec3&) | |
| Verse.AI.JobGiver_ExitMap:TryGiveJob (Verse.Pawn) | |
| Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&) | |
| Verse.AI.Pawn_JobTracker:TryFindAndStartJob () | |
| Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool) | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Pig986226 on unwalkable cell (103, 0, 171). Teleporting to (103, 0, 170) | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.AI.Pawn_PathFollower:TryRecoverFromUnwalkablePosition (bool) | |
| (wrapper dynamic-method) Verse.AI.Pawn_PathFollower:Verse.AI.Pawn_PathFollower.StartPath_Patch3 (Verse.AI.Pawn_PathFollower,Verse.LocalTargetInfo,Verse.AI.PathEndMode) | |
| Verse.AI.Toils_Goto/<>c__DisplayClass3_0:<GotoCell>b__0 () | |
| Verse.AI.JobDriver:TryActuallyStartNextToil () | |
| Verse.AI.JobDriver:ReadyForNextToil () | |
| (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.StartJob_Patch1 (Verse.AI.Pawn_JobTracker,Verse.AI.Job,Verse.AI.JobCondition,Verse.AI.ThinkNode,bool,bool,Verse.ThinkTreeDef,System.Nullable`1<Verse.AI.JobTag>,bool,bool,System.Nullable`1<bool>,bool,bool) | |
| Verse.AI.Pawn_JobTracker:TryFindAndStartJob () | |
| Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool) | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| QualityBuilder: Could not get quality from thing with defName 'Frame_BoneChair' | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder._JobDriver_ConstructFinishFrame:afterFinishToil (QualityBuilder.CompQualityBuilder,Verse.Map,Verse.LocalTargetInfo) | |
| QualityBuilder._JobDriver_ConstructFinishFrame/<>c__DisplayClass0_0:<Postfix>b__0 () | |
| Verse.AI.Toil:Cleanup (int,Verse.AI.JobDriver) | |
| Verse.AI.JobDriver:TryActuallyStartNextToil () | |
| Verse.AI.JobDriver:ReadyForNextToil () | |
| Verse.AI.JobDriver:DriverTick () | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch/Dialog_SaveFileList_Save_DoFileInteraction/<>c__DisplayClass0_0:<Listener>b__0 () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| aRandomKiwi.ARS.Dialog_SaveFileList_Save_Patch/Dialog_SaveFileList_Save_DoFileInteraction/<>c__DisplayClass0_0:<Listener>b__0 () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Loading game from file Tox Team (kinda shit)#§#Autosave-3 with mods: | |
| - brrainz.harmony | |
| - Ludeon.RimWorld | |
| - Ludeon.RimWorld.Royalty | |
| - Ludeon.RimWorld.Ideology | |
| - Ludeon.RimWorld.Biotech | |
| - UnlimitedHugs.HugsLib | |
| - UnlimitedHugs.AllowTool | |
| - brrainz.cameraplus | |
| - Rhadamant.NoTimeChangeSounds | |
| - Mehni.PickUpAndHaul | |
| - Jaxe.RimHUD | |
| - CrashM.ColorCodedMoodBar.11 | |
| - kosaro.fahrenheitandcelsius | |
| - Dubwise.DubsMintMenus | |
| - Jaxe.Bubbles | |
| - Owlchemist.ToggleableOverlays | |
| - LWM.DeepStorage | |
| - roolo.giddyupcore | |
| - roolo.giddyupbattlemounts | |
| - roolo.giddyupcaravan | |
| - roolo.giddyuprideandroll | |
| - Peppsen.PMusic | |
| - mastertea.RandomPlus | |
| - roolo.RunAndGun | |
| - PeteTimesSix.SimpleSidearms | |
| - sarg.smartspeed | |
| - Telkir.TMods.MoreFloors | |
| - Mlie.FoodAlert | |
| - kahdeg.Killfeed | |
| - Mehni.Numbers | |
| - brrainz.rangefinder | |
| - Rooboid.Dreadlockhair | |
| - Shenanigans.TribalTattoos | |
| - Mlie.EffigyMod | |
| - void.charactereditor | |
| - tikubonn.DontBlockDoor | |
| - jecrell.doorsexpanded | |
| - Dubwise.DubsBreakMod | |
| - dubwise.dubsmintminimap | |
| - Grizzlemethis.TradingSpot.RW | |
| - syrchalis.setupcamp | |
| - Owlchemist.BetterVanillaMasking | |
| - Merthsoft.DesignatorShapes | |
| - flangopink.disableautoselecttravelsupplies | |
| - Mlie.DrugPolicyFix | |
| - Kota.InventoryTab | |
| - Krafs.LevelUp | |
| - longwater.smartstockpilecreation | |
| - aRandomKiwi.RimSaves | |
| - Uuugggg.ShareTheLoad | |
| - OskarPotocki.VanillaFactionsExpanded.Core | |
| - VanillaExpanded.VHE | |
| - VanillaExpanded.BaseGeneration | |
| - sihv.rombones | |
| - Rooboid.Hdhair | |
| - nilchei.dynamicdiplomacy | |
| - Rooboid.Glasseshair | |
| - Dizzy.FacesOfTheRim.colors | |
| - Nals.FacialAnimation | |
| - Capi.FacesOfTheRim | |
| - Mlie.KilledEnemyAutoAllowed | |
| - notfood.MendAndRecycle | |
| - Rooboid.Accessoryhair | |
| - co.uk.epicguru.whatsthatmod | |
| - Rooboid.Royalhair | |
| - Rooboid.RooTattoo | |
| - smashphil.dropspot | |
| - marvinkosh.ughyougotme | |
| - Murmur.WallLight | |
| - bodlosh.WeaponStats | |
| - Orion.XevaRimhair | |
| - neceros.balancedeclipseandsolarflare (incompatible version) | |
| - Cabbage.RimCities | |
| - m00nl1ght.MapPreview | |
| - dvs.NoRandomRelations | |
| - Ltoddy.NotAWeapon | |
| - hatti.qualitybuilder | |
| - Haplo.Miscellaneous.Training | |
| - TheGoofyOne.AreaRugs | |
| - khamenman.armorracks | |
| - automatic.bionicicons | |
| - Mlie.DismissTrader | |
| - Knight.useyourgun | |
| - Owlchemist.ToggleableShields | |
| - velcroboy333.outdoorlighting | |
| - Mlie.MoreFactionInteraction | |
| - mario1.3patch.metaldontburn | |
| - m00nl1ght.GeologicalLandforms | |
| - Mlie.GreyerMorals | |
| - BigVeech.MetalsTrader | |
| - vanillaexpanded.outposts | |
| - DoctorStupid.Sofa | |
| - Creeper.BetterInfoCard | |
| - GHXX.TechAdvancing | |
| - com.bymarcin.ArchitectIcons | |
| - thereallemon.factioncontrol | |
| - densevoid.tribalheadgear | |
| - falconne.LabelsOnFloor | |
| - com.github.alandariva.moreplanning | |
| - VanillaExpanded.VFESecurity | |
| - sabership.NoPrecipOverFogOfWar | |
| - Fluffy.AnimalTab | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| QualityBuilder added property to '0' things | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder.ModInitializerComponent:FixedUpdate () | |
| [Tech Advancing] [Information] The playerfaction is the same as one which was previously loaded. Resetting the techlevel to what it was before we changed it. Current faction techlevel: Neolithic New (correct) techlevel: Neolithic | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Could not resolve reference to object with loadID Job_1211773 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent= | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.AI.Job> (string) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string,Verse.IExposable) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string) | |
| Verse.Scribe_References:Look<Verse.AI.Job> (Verse.AI.Job&,string,bool) | |
| GiddyUpCore.Storage.ExtendedPawnData:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Could not resolve reference to object with loadID Job_1223265 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent= | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.AI.Job> (string) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string,Verse.IExposable) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string) | |
| Verse.Scribe_References:Look<Verse.AI.Job> (Verse.AI.Job&,string,bool) | |
| GiddyUpCore.Storage.ExtendedPawnData:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| checking editor settings... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| bodysizes genes are active | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| bi:a () | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Has checked all policies and found no new additions needed. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicyFix:CorrectPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Sorted 4 drug policies. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicySort:SortPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Detected existing world. Loading existing config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg () | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| QualityBuilder added property to '0' things | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder.ModInitializerComponent:FixedUpdate () | |
| Loading game from file Tox Team (kinda shit)#§#Autosave-2 with mods: | |
| - brrainz.harmony | |
| - Ludeon.RimWorld | |
| - Ludeon.RimWorld.Royalty | |
| - Ludeon.RimWorld.Ideology | |
| - Ludeon.RimWorld.Biotech | |
| - UnlimitedHugs.HugsLib | |
| - UnlimitedHugs.AllowTool | |
| - brrainz.cameraplus | |
| - Rhadamant.NoTimeChangeSounds | |
| - Mehni.PickUpAndHaul | |
| - Jaxe.RimHUD | |
| - CrashM.ColorCodedMoodBar.11 | |
| - kosaro.fahrenheitandcelsius | |
| - Dubwise.DubsMintMenus | |
| - Jaxe.Bubbles | |
| - Owlchemist.ToggleableOverlays | |
| - LWM.DeepStorage | |
| - roolo.giddyupcore | |
| - roolo.giddyupbattlemounts | |
| - roolo.giddyupcaravan | |
| - roolo.giddyuprideandroll | |
| - Peppsen.PMusic | |
| - mastertea.RandomPlus | |
| - roolo.RunAndGun | |
| - PeteTimesSix.SimpleSidearms | |
| - sarg.smartspeed | |
| - Telkir.TMods.MoreFloors | |
| - Mlie.FoodAlert | |
| - kahdeg.Killfeed | |
| - Mehni.Numbers | |
| - brrainz.rangefinder | |
| - Rooboid.Dreadlockhair | |
| - Shenanigans.TribalTattoos | |
| - Mlie.EffigyMod | |
| - void.charactereditor | |
| - tikubonn.DontBlockDoor | |
| - jecrell.doorsexpanded | |
| - Dubwise.DubsBreakMod | |
| - dubwise.dubsmintminimap | |
| - Grizzlemethis.TradingSpot.RW | |
| - syrchalis.setupcamp | |
| - Owlchemist.BetterVanillaMasking | |
| - Merthsoft.DesignatorShapes | |
| - flangopink.disableautoselecttravelsupplies | |
| - Mlie.DrugPolicyFix | |
| - Kota.InventoryTab | |
| - Krafs.LevelUp | |
| - longwater.smartstockpilecreation | |
| - aRandomKiwi.RimSaves | |
| - Uuugggg.ShareTheLoad | |
| - OskarPotocki.VanillaFactionsExpanded.Core | |
| - VanillaExpanded.VHE | |
| - VanillaExpanded.BaseGeneration | |
| - sihv.rombones | |
| - Rooboid.Hdhair | |
| - nilchei.dynamicdiplomacy | |
| - Rooboid.Glasseshair | |
| - Dizzy.FacesOfTheRim.colors | |
| - Nals.FacialAnimation | |
| - Capi.FacesOfTheRim | |
| - Mlie.KilledEnemyAutoAllowed | |
| - notfood.MendAndRecycle | |
| - Rooboid.Accessoryhair | |
| - co.uk.epicguru.whatsthatmod | |
| - Rooboid.Royalhair | |
| - Rooboid.RooTattoo | |
| - smashphil.dropspot | |
| - marvinkosh.ughyougotme | |
| - Murmur.WallLight | |
| - bodlosh.WeaponStats | |
| - Orion.XevaRimhair | |
| - neceros.balancedeclipseandsolarflare (incompatible version) | |
| - Cabbage.RimCities | |
| - m00nl1ght.MapPreview | |
| - dvs.NoRandomRelations | |
| - Ltoddy.NotAWeapon | |
| - hatti.qualitybuilder | |
| - Haplo.Miscellaneous.Training | |
| - TheGoofyOne.AreaRugs | |
| - khamenman.armorracks | |
| - automatic.bionicicons | |
| - Mlie.DismissTrader | |
| - Knight.useyourgun | |
| - Owlchemist.ToggleableShields | |
| - velcroboy333.outdoorlighting | |
| - Mlie.MoreFactionInteraction | |
| - mario1.3patch.metaldontburn | |
| - m00nl1ght.GeologicalLandforms | |
| - Mlie.GreyerMorals | |
| - BigVeech.MetalsTrader | |
| - vanillaexpanded.outposts | |
| - DoctorStupid.Sofa | |
| - Creeper.BetterInfoCard | |
| - GHXX.TechAdvancing | |
| - com.bymarcin.ArchitectIcons | |
| - thereallemon.factioncontrol | |
| - densevoid.tribalheadgear | |
| - falconne.LabelsOnFloor | |
| - com.github.alandariva.moreplanning | |
| - VanillaExpanded.VFESecurity | |
| - sabership.NoPrecipOverFogOfWar | |
| - Fluffy.AnimalTab | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] The playerfaction is the same as one which was previously loaded. Resetting the techlevel to what it was before we changed it. Current faction techlevel: Neolithic New (correct) techlevel: Neolithic | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Could not resolve reference to object with loadID Job_1211773 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent= | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.AI.Job> (string) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string,Verse.IExposable) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string) | |
| Verse.Scribe_References:Look<Verse.AI.Job> (Verse.AI.Job&,string,bool) | |
| GiddyUpCore.Storage.ExtendedPawnData:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| checking editor settings... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| bodysizes genes are active | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| bi:a () | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Has checked all policies and found no new additions needed. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicyFix:CorrectPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Sorted 4 drug policies. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicySort:SortPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Detected existing world. Loading existing config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg () | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Geological Landforms v1.5.2] Found 345 walkable map edge cells. Caching enabled: True | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) | |
| LunarFramework.Logging.LogContext:Log (string,System.Exception) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:GetOrBuildCacheForMap (Verse.Map) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:TryFindRandomExitSpot (bool&,Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| (wrapper dynamic-method) RimWorld.RCellFinder:RimWorld.RCellFinder.TryFindRandomExitSpot_Patch1 (Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| Verse.AI.JobGiver_ExitMapRandom:TryFindGoodExitDest (Verse.Pawn,bool,bool,Verse.IntVec3&) | |
| Verse.AI.JobGiver_ExitMap:TryGiveJob (Verse.Pawn) | |
| Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&) | |
| Verse.AI.Pawn_JobTracker:TryFindAndStartJob () | |
| Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool) | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| Loading game from file Tox Team (kinda shit)#§#Autosave-3 with mods: | |
| - brrainz.harmony | |
| - Ludeon.RimWorld | |
| - Ludeon.RimWorld.Royalty | |
| - Ludeon.RimWorld.Ideology | |
| - Ludeon.RimWorld.Biotech | |
| - UnlimitedHugs.HugsLib | |
| - UnlimitedHugs.AllowTool | |
| - brrainz.cameraplus | |
| - Rhadamant.NoTimeChangeSounds | |
| - Mehni.PickUpAndHaul | |
| - Jaxe.RimHUD | |
| - CrashM.ColorCodedMoodBar.11 | |
| - kosaro.fahrenheitandcelsius | |
| - Dubwise.DubsMintMenus | |
| - Jaxe.Bubbles | |
| - Owlchemist.ToggleableOverlays | |
| - LWM.DeepStorage | |
| - roolo.giddyupcore | |
| - roolo.giddyupbattlemounts | |
| - roolo.giddyupcaravan | |
| - roolo.giddyuprideandroll | |
| - Peppsen.PMusic | |
| - mastertea.RandomPlus | |
| - roolo.RunAndGun | |
| - PeteTimesSix.SimpleSidearms | |
| - sarg.smartspeed | |
| - Telkir.TMods.MoreFloors | |
| - Mlie.FoodAlert | |
| - kahdeg.Killfeed | |
| - Mehni.Numbers | |
| - brrainz.rangefinder | |
| - Rooboid.Dreadlockhair | |
| - Shenanigans.TribalTattoos | |
| - Mlie.EffigyMod | |
| - void.charactereditor | |
| - tikubonn.DontBlockDoor | |
| - jecrell.doorsexpanded | |
| - Dubwise.DubsBreakMod | |
| - dubwise.dubsmintminimap | |
| - Grizzlemethis.TradingSpot.RW | |
| - syrchalis.setupcamp | |
| - Owlchemist.BetterVanillaMasking | |
| - Merthsoft.DesignatorShapes | |
| - flangopink.disableautoselecttravelsupplies | |
| - Mlie.DrugPolicyFix | |
| - Kota.InventoryTab | |
| - Krafs.LevelUp | |
| - longwater.smartstockpilecreation | |
| - aRandomKiwi.RimSaves | |
| - Uuugggg.ShareTheLoad | |
| - OskarPotocki.VanillaFactionsExpanded.Core | |
| - VanillaExpanded.VHE | |
| - VanillaExpanded.BaseGeneration | |
| - sihv.rombones | |
| - Rooboid.Hdhair | |
| - nilchei.dynamicdiplomacy | |
| - Rooboid.Glasseshair | |
| - Dizzy.FacesOfTheRim.colors | |
| - Nals.FacialAnimation | |
| - Capi.FacesOfTheRim | |
| - Mlie.KilledEnemyAutoAllowed | |
| - notfood.MendAndRecycle | |
| - Rooboid.Accessoryhair | |
| - co.uk.epicguru.whatsthatmod | |
| - Rooboid.Royalhair | |
| - Rooboid.RooTattoo | |
| - smashphil.dropspot | |
| - marvinkosh.ughyougotme | |
| - Murmur.WallLight | |
| - bodlosh.WeaponStats | |
| - Orion.XevaRimhair | |
| - neceros.balancedeclipseandsolarflare (incompatible version) | |
| - Cabbage.RimCities | |
| - m00nl1ght.MapPreview | |
| - dvs.NoRandomRelations | |
| - Ltoddy.NotAWeapon | |
| - hatti.qualitybuilder | |
| - Haplo.Miscellaneous.Training | |
| - TheGoofyOne.AreaRugs | |
| - khamenman.armorracks | |
| - automatic.bionicicons | |
| - Mlie.DismissTrader | |
| - Knight.useyourgun | |
| - Owlchemist.ToggleableShields | |
| - velcroboy333.outdoorlighting | |
| - Mlie.MoreFactionInteraction | |
| - mario1.3patch.metaldontburn | |
| - m00nl1ght.GeologicalLandforms | |
| - Mlie.GreyerMorals | |
| - BigVeech.MetalsTrader | |
| - vanillaexpanded.outposts | |
| - DoctorStupid.Sofa | |
| - Creeper.BetterInfoCard | |
| - GHXX.TechAdvancing | |
| - com.bymarcin.ArchitectIcons | |
| - thereallemon.factioncontrol | |
| - densevoid.tribalheadgear | |
| - falconne.LabelsOnFloor | |
| - com.github.alandariva.moreplanning | |
| - VanillaExpanded.VFESecurity | |
| - sabership.NoPrecipOverFogOfWar | |
| - Fluffy.AnimalTab | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| QualityBuilder added property to '0' things | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder.ModInitializerComponent:FixedUpdate () | |
| [Tech Advancing] [Information] The playerfaction is the same as one which was previously loaded. Resetting the techlevel to what it was before we changed it. Current faction techlevel: Neolithic New (correct) techlevel: Neolithic | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Could not resolve reference to object with loadID Job_1211773 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent= | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.AI.Job> (string) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string,Verse.IExposable) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string) | |
| Verse.Scribe_References:Look<Verse.AI.Job> (Verse.AI.Job&,string,bool) | |
| GiddyUpCore.Storage.ExtendedPawnData:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Could not resolve reference to object with loadID Job_1223265 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent= | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.AI.Job> (string) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string,Verse.IExposable) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string) | |
| Verse.Scribe_References:Look<Verse.AI.Job> (Verse.AI.Job&,string,bool) | |
| GiddyUpCore.Storage.ExtendedPawnData:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| checking editor settings... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| bodysizes genes are active | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| bi:a () | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Has checked all policies and found no new additions needed. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicyFix:CorrectPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Sorted 4 drug policies. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicySort:SortPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Detected existing world. Loading existing config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg () | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Geological Landforms v1.5.2] Found 345 walkable map edge cells. Caching enabled: True | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) | |
| LunarFramework.Logging.LogContext:Log (string,System.Exception) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:GetOrBuildCacheForMap (Verse.Map) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:TryFindRandomExitSpot (bool&,Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| (wrapper dynamic-method) RimWorld.RCellFinder:RimWorld.RCellFinder.TryFindRandomExitSpot_Patch1 (Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| Verse.AI.JobGiver_ExitMapRandom:TryFindGoodExitDest (Verse.Pawn,bool,bool,Verse.IntVec3&) | |
| Verse.AI.JobGiver_ExitMap:TryGiveJob (Verse.Pawn) | |
| Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&) | |
| Verse.AI.Pawn_JobTracker:TryFindAndStartJob () | |
| Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool) | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| yak 1 failed: no enclosed pens | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils:TryParkAnimalPen (Verse.AI.JobDriver,GiddyUpCore.Storage.ExtendedPawnData,Verse.IntVec3&,Verse.AI.Toil) | |
| GiddyUpRideAndRoll.Harmony.JobDriver_SetupToils/<>c__DisplayClass0_1:<Postfix>b__0 () | |
| Verse.AI.JobDriver:DriverTick () | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Calle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Rynyk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Lenka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Marina with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Marjot with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Calle with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Rynyk with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Lenka with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Marina with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Trying to save reference to a discarded thing Marjot with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail. , label=li | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.Scribe_References:CheckSaveReferenceToDestroyedThing (Verse.Thing,string,bool) | |
| Verse.Scribe_References:Look<Verse.ILoadReferenceable> (Verse.ILoadReferenceable&,string,bool) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.List`1<Verse.Pawn>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.Pawn> (System.Collections.Generic.HashSet`1<Verse.Pawn>&,bool,string,Verse.LookMode) | |
| VanillaStorytellersExpanded.RaidGroup:ExposeData () | |
| Verse.Scribe_Deep:Look<VanillaStorytellersExpanded.RaidGroup> (VanillaStorytellersExpanded.RaidGroup&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<VanillaStorytellersExpanded.RaidGroup> (System.Collections.Generic.List`1<VanillaStorytellersExpanded.RaidGroup>&,string,Verse.LookMode,object[]) | |
| VanillaStorytellersExpanded.StorytellerWatcher:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.GameComponent> (Verse.GameComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<Verse.GameComponent> (System.Collections.Generic.List`1<Verse.GameComponent>&,string,Verse.LookMode,object[]) | |
| Verse.Game:ExposeSmallComponents () | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| QualityBuilder added property to '0' things | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| QualityBuilder.ModInitializerComponent:FixedUpdate () | |
| Loading game from file Tox Team (kinda shit)#§#Autosave-1 with mods: | |
| - brrainz.harmony | |
| - Ludeon.RimWorld | |
| - Ludeon.RimWorld.Royalty | |
| - Ludeon.RimWorld.Ideology | |
| - Ludeon.RimWorld.Biotech | |
| - UnlimitedHugs.HugsLib | |
| - UnlimitedHugs.AllowTool | |
| - brrainz.cameraplus | |
| - Rhadamant.NoTimeChangeSounds | |
| - Mehni.PickUpAndHaul | |
| - Jaxe.RimHUD | |
| - CrashM.ColorCodedMoodBar.11 | |
| - kosaro.fahrenheitandcelsius | |
| - Dubwise.DubsMintMenus | |
| - Jaxe.Bubbles | |
| - Owlchemist.ToggleableOverlays | |
| - LWM.DeepStorage | |
| - roolo.giddyupcore | |
| - roolo.giddyupbattlemounts | |
| - roolo.giddyupcaravan | |
| - roolo.giddyuprideandroll | |
| - Peppsen.PMusic | |
| - mastertea.RandomPlus | |
| - roolo.RunAndGun | |
| - PeteTimesSix.SimpleSidearms | |
| - sarg.smartspeed | |
| - Telkir.TMods.MoreFloors | |
| - Mlie.FoodAlert | |
| - kahdeg.Killfeed | |
| - Mehni.Numbers | |
| - brrainz.rangefinder | |
| - Rooboid.Dreadlockhair | |
| - Shenanigans.TribalTattoos | |
| - Mlie.EffigyMod | |
| - void.charactereditor | |
| - tikubonn.DontBlockDoor | |
| - jecrell.doorsexpanded | |
| - Dubwise.DubsBreakMod | |
| - dubwise.dubsmintminimap | |
| - Grizzlemethis.TradingSpot.RW | |
| - syrchalis.setupcamp | |
| - Owlchemist.BetterVanillaMasking | |
| - Merthsoft.DesignatorShapes | |
| - flangopink.disableautoselecttravelsupplies | |
| - Mlie.DrugPolicyFix | |
| - Kota.InventoryTab | |
| - Krafs.LevelUp | |
| - longwater.smartstockpilecreation | |
| - aRandomKiwi.RimSaves | |
| - Uuugggg.ShareTheLoad | |
| - OskarPotocki.VanillaFactionsExpanded.Core | |
| - VanillaExpanded.VHE | |
| - VanillaExpanded.BaseGeneration | |
| - sihv.rombones | |
| - Rooboid.Hdhair | |
| - nilchei.dynamicdiplomacy | |
| - Rooboid.Glasseshair | |
| - Dizzy.FacesOfTheRim.colors | |
| - Nals.FacialAnimation | |
| - Capi.FacesOfTheRim | |
| - Mlie.KilledEnemyAutoAllowed | |
| - notfood.MendAndRecycle | |
| - Rooboid.Accessoryhair | |
| - co.uk.epicguru.whatsthatmod | |
| - Rooboid.Royalhair | |
| - Rooboid.RooTattoo | |
| - smashphil.dropspot | |
| - marvinkosh.ughyougotme | |
| - Murmur.WallLight | |
| - bodlosh.WeaponStats | |
| - Orion.XevaRimhair | |
| - neceros.balancedeclipseandsolarflare (incompatible version) | |
| - Cabbage.RimCities | |
| - m00nl1ght.MapPreview | |
| - dvs.NoRandomRelations | |
| - Ltoddy.NotAWeapon | |
| - hatti.qualitybuilder | |
| - Haplo.Miscellaneous.Training | |
| - TheGoofyOne.AreaRugs | |
| - khamenman.armorracks | |
| - automatic.bionicicons | |
| - Mlie.DismissTrader | |
| - Knight.useyourgun | |
| - Owlchemist.ToggleableShields | |
| - velcroboy333.outdoorlighting | |
| - Mlie.MoreFactionInteraction | |
| - mario1.3patch.metaldontburn | |
| - m00nl1ght.GeologicalLandforms | |
| - Mlie.GreyerMorals | |
| - BigVeech.MetalsTrader | |
| - vanillaexpanded.outposts | |
| - DoctorStupid.Sofa | |
| - Creeper.BetterInfoCard | |
| - GHXX.TechAdvancing | |
| - com.bymarcin.ArchitectIcons | |
| - thereallemon.factioncontrol | |
| - densevoid.tribalheadgear | |
| - falconne.LabelsOnFloor | |
| - com.github.alandariva.moreplanning | |
| - VanillaExpanded.VFESecurity | |
| - sabership.NoPrecipOverFogOfWar | |
| - Fluffy.AnimalTab | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] The playerfaction is the same as one which was previously loaded. Resetting the techlevel to what it was before we changed it. Current faction techlevel: Neolithic New (correct) techlevel: Neolithic | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.ScribeExtractor:SaveableFromNode<RimWorld.Planet.WorldComponent> (System.Xml.XmlNode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.WorldGenStep_Components:GenerateFromScribe (string) | |
| (wrapper dynamic-method) RimWorld.Planet.WorldGenerator:RimWorld.Planet.WorldGenerator.GenerateFromScribe_Patch2 (string) | |
| RimWorld.Planet.World:ExposeData () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Could not resolve reference to object with loadID Job_1244375 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent= | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.AI.Job> (string) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string,Verse.IExposable) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string) | |
| Verse.Scribe_References:Look<Verse.AI.Job> (Verse.AI.Job&,string,bool) | |
| GiddyUpCore.Storage.ExtendedPawnData:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Could not resolve reference to object with loadID Job_1241995 of type Verse.AI.Job. Was it compressed away, destroyed, had no ID number, or not saved/loaded right? curParent=GiddyUpCore.Storage.ExtendedPawnData curPathRelToParent= | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.LoadedObjectDirectory:ObjectWithLoadID<Verse.AI.Job> (string) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string,Verse.IExposable) | |
| Verse.CrossRefHandler:TakeResolvedRef<Verse.AI.Job> (string) | |
| Verse.Scribe_References:Look<Verse.AI.Job> (Verse.AI.Job&,string,bool) | |
| GiddyUpCore.Storage.ExtendedPawnData:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| (wrapper dynamic-method) Verse.CrossRefHandler:Verse.CrossRefHandler.ResolveAllCrossReferences_Patch1 (Verse.CrossRefHandler) | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.PostLoadIniter:DoAllPostLoadInits () | |
| Verse.ScribeLoader:FinalizeLoading () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| checking editor settings... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| bodysizes genes are active | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| bi:a () | |
| CharacterEditor.CEditor/b:a (bool,bool) | |
| CharacterEditor.CEditor:OnSettingsChanged (bool,bool) | |
| CharacterEditor.CEditor:OnMapLoaded () | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeInit_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Map:Verse.Map.FinalizeLoading_Patch2 (Verse.Map) | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Has checked all policies and found no new additions needed. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicyFix:CorrectPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Drug Policy Fix: Sorted 4 drug policies. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| DrugPolicyFix.DrugPolicySort:SortPolicies () | |
| DrugPolicyFix.DrugPolicyFixComponent:LoadedGame () | |
| (wrapper dynamic-method) Verse.GameComponentUtility:Verse.GameComponentUtility.LoadedGame_Patch1 () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Detected existing world. Loading existing config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| [Tech Advancing] [Information] Loading config... | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_PostOnMapLoad_Event:LoadOrCreateCfg () | |
| TechAdvancing.TA_PostOnMapLoad_Event:Postfix () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.LoadGame_Patch2 (Verse.Game) | |
| Verse.SavedGameLoaderNow:LoadGameFromSaveFileNow (string) | |
| Verse.Root_Play/<>c:<Start>b__1_1 () | |
| Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) | |
| Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () | |
| System.Threading.ThreadHelper:ThreadStart_Context (object) | |
| System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) | |
| System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) | |
| System.Threading.ThreadHelper:ThreadStart () | |
| Tried to set ThingCount stack count to 234, but thing's stack count is only 29. thing=Pemmican987211 | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Warning (string) | |
| Verse.ThingCount:.ctor (Verse.Thing,int) | |
| RimWorld.Dialog_FormCaravan:ShouldShowWarningForUndesirableFood () | |
| RimWorld.Dialog_FormCaravan:TrySend () | |
| RimWorld.Dialog_FormCaravan:DoBottomButtons (UnityEngine.Rect) | |
| RimWorld.Dialog_FormCaravan:DoWindowContents (UnityEngine.Rect) | |
| Verse.Window:InnerWindowOnGUI (int) | |
| UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle) | |
| [Geological Landforms v1.5.2] Found 345 walkable map edge cells. Caching enabled: True | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| LunarFramework.Logging.IngameLogContext:Log (LunarFramework.Logging.LogContext/LogLevel,string,System.Exception) | |
| LunarFramework.Logging.LogContext:Log (string,System.Exception) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:GetOrBuildCacheForMap (Verse.Map) | |
| GeologicalLandforms.Patches.Patch_RimWorld_RCellFinder:TryFindRandomExitSpot (bool&,Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| (wrapper dynamic-method) RimWorld.RCellFinder:RimWorld.RCellFinder.TryFindRandomExitSpot_Patch1 (Verse.Pawn,Verse.IntVec3&,Verse.TraverseMode) | |
| Verse.AI.JobGiver_ExitMapRandom:TryFindGoodExitDest (Verse.Pawn,bool,bool,Verse.IntVec3&) | |
| Verse.AI.JobGiver_ExitMap:TryGiveJob (Verse.Pawn) | |
| Verse.AI.ThinkNode_JobGiver:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Tagger:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Subtree:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Conditional:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| Verse.AI.ThinkNode_Priority:TryIssueJobPackage (Verse.Pawn,Verse.AI.JobIssueParams) | |
| (wrapper dynamic-method) Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.DetermineNextJob_Patch3 (Verse.AI.Pawn_JobTracker,Verse.ThinkTreeDef&) | |
| Verse.AI.Pawn_JobTracker:TryFindAndStartJob () | |
| Verse.AI.Pawn_JobTracker:EndCurrentJob (Verse.AI.JobCondition,bool,bool) | |
| Verse.AI.Pawn_JobTracker:JobTrackerTick () | |
| Verse.Pawn:Tick () | |
| Verse.TickList:Tick () | |
| (wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch2 (Verse.TickManager) | |
| Verse.TickManager:TickManagerUpdate () | |
| (wrapper dynamic-method) Verse.Game:Verse.Game.UpdatePlay_Patch1 (Verse.Game) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Loading finished. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| [Tech Advancing] [Information] Flushing old Research Manager values. | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Message (string) | |
| TechAdvancing.LogOutput:WriteLogMessage (TechAdvancing.Errorlevel,string) | |
| TechAdvancing.TA_ResearchManager:FlushCfg () | |
| TechAdvancing.WorldCompSaveHandler:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.WorldComponent> (RimWorld.Planet.WorldComponent&,bool,string,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,bool,string,Verse.LookMode,object[]) | |
| Verse.Scribe_Collections:Look<RimWorld.Planet.WorldComponent> (System.Collections.Generic.List`1<RimWorld.Planet.WorldComponent>&,string,Verse.LookMode,object[]) | |
| RimWorld.Planet.World:ExposeComponents () | |
| RimWorld.Planet.World:ExposeData () | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<RimWorld.Planet.World> (RimWorld.Planet.World&,string,object[]) | |
| Verse.Game:ExposeData () | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,bool,string,object[]) | |
| Verse.Scribe_Deep:Look<Verse.Game> (Verse.Game&,string,object[]) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame/<>c:<Listener>b__0_0 () | |
| Verse.SafeSaver:DoSave (string,string,System.Action) | |
| Verse.SafeSaver:Save (string,string,System.Action,bool) | |
| aRandomKiwi.ARS.GameDataSaveLoader_Patch/SaveGame:Listener (string,int&) | |
| (wrapper dynamic-method) Verse.GameDataSaveLoader:Verse.GameDataSaveLoader.SaveGame_Patch1 (string) | |
| RimWorld.Autosaver:DoAutosave () | |
| Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) | |
| Verse.LongEventHandler:LongEventsUpdate (bool&) | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () | |
| Exception in UIRootUpdate: System.NullReferenceException: Object reference not set to an instance of an object | |
| at Verse.Area.get_Item (Verse.IntVec3 c) [0x0000c] in <8c412d4a16f94d4cb337e846f2dee469>:0 | |
| at RimWorld.Designator_AreaAllowedExpand.CanDesignateCell (Verse.IntVec3 c) [0x0001a] in <8c412d4a16f94d4cb337e846f2dee469>:0 | |
| at (wrapper dynamic-method) Verse.DesignationDragger.Verse.DesignationDragger.DraggerUpdate_Patch1(Verse.DesignationDragger) | |
| at Verse.DesignatorManager.DesignatorManagerUpdate () [0x00000] in <8c412d4a16f94d4cb337e846f2dee469>:0 | |
| at RimWorld.MapInterface.MapInterfaceUpdate () [0x00027] in <8c412d4a16f94d4cb337e846f2dee469>:0 | |
| at RimWorld.UIRoot_Play.UIRootUpdate () [0x00015] in <8c412d4a16f94d4cb337e846f2dee469>:0 | |
| UnityEngine.StackTraceUtility:ExtractStackTrace () | |
| Verse.Log:Error (string) | |
| RimWorld.UIRoot_Play:UIRootUpdate () | |
| (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) | |
| Verse.Root_Play:Update () |
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