Created
July 16, 2018 08:02
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import Discord from 'discord.js' | |
const messageConfig: Map<string, EmojiRoleMap> = new Map([ | |
// ['messageId', Map<'emoji id', 'role name'>] | |
[ | |
'468309475808509955', | |
new Map<string, string>([ | |
// TO-CHECK: discord.js v12 might drop the emoji name from the identifier | |
// ['emoji id', 'role name'] | |
// this order is the same as the order in https://jp.finalfantasyxiv.com/jobguide/battle/ | |
['PLD:468295205582274580', 'ナイト'], | |
['WAR:468295205712429076', '戦士'], | |
['DRK:468295205523554304', '暗黒騎士'], | |
['WHM:468295205569691658', '白魔道士'], | |
['SCH:468295205523685386', '学者'], | |
['AST:468295205510971393', '占星術士'], | |
['MNK:468295205636800512', 'モンク'], | |
['DRG:468295205553045513', '竜騎士'], | |
['NIN:468295205486067732', '忍者'], | |
['SAM:468295205448318976', '侍'], | |
['BRD:468295205452382208', '吟遊詩人'], | |
['MCH:468295205276221441', '機構士'], | |
['BLM:468295205339136020', '黒魔道士'], | |
['SMN:468295205418827780', '召喚土'], | |
['RDM:468295205351850004', '赤魔道士'] | |
]) | |
] | |
]) | |
// Add token here as a string | |
main({ | |
token: null, | |
messageConfig | |
}) | |
async function main(config: Config) { | |
const client = makeClient(config) | |
await client.login(config.token) | |
return client | |
} | |
function makeClient(config: Config) { | |
const client = new Discord.Client() | |
client.on('raw', handleRawMessage) | |
client.on('ready', handleReady) | |
return client | |
async function handleReady() { | |
await Promise.all([ | |
// if there's any additional setup to be done, add their promises to this array | |
setupReactions(config.messageConfig) | |
]) | |
await client.user.setPresence({ | |
game: { | |
name: 'discord.js' | |
}, | |
status: 'idle' | |
}) | |
async function setupReactions(messageConfig: Map<string, EmojiRoleMap>) { | |
const roleMessages = ([] as Discord.Message[]).concat( | |
...(await Promise.all( | |
client.channels.map(async channel => { | |
// some channels are not `text` channels and can't fetchMessage in them | |
if (!('fetchMessage' in channel)) { | |
return [] | |
} | |
return allFilterRejects( | |
Array.from(messageConfig.keys(), messageId => | |
(channel as Discord.TextChannel).fetchMessage(messageId) | |
) | |
) | |
}) | |
)) | |
) | |
for (const roleMessage of roleMessages) { | |
// NOTE: awaits in a loop to ensure reactions are added in the right order | |
for (const emoji of messageConfig.get(roleMessage.id)!.keys()) { | |
const existingEmoji = roleMessage.reactions.find('emoji', emoji) | |
if (!existingEmoji || !existingEmoji.users.has(client.user.id)) { | |
await roleMessage.react(emoji) | |
} | |
} | |
} | |
} | |
} | |
// the native messageReactionAdd / messageReactionRemove events only work for messages sent after | |
// the bot is started; so we need to handle the raw events | |
async function handleRawMessage(event: RawEvent) { | |
if ( | |
event.t !== DiscordEventType.ReactionAdd && | |
event.t !== DiscordEventType.ReactionRemove | |
) { | |
return | |
} | |
const { d: data } = event | |
const emojiRoleMap = config.messageConfig.get(data.message_id) | |
if (emojiRoleMap === undefined) { | |
return | |
} | |
if (data.user_id === client.user.id) { | |
return | |
} | |
const user = client.users.get(data.user_id) | |
if (user === undefined) { | |
console.log(`Could not retrieve ${data.user_id}`) | |
return | |
} | |
if (user.id === client.user.id) { | |
return | |
} | |
// only messages in a TextChannel can have reactions added to them | |
const channel = client.channels.get(data.channel_id) as | |
| Discord.TextChannel | |
| undefined | |
if (channel === undefined) { | |
console.log(`Could not retrieve channel ${data.channel_id}`) | |
return | |
} | |
const message = await channel.fetchMessage(data.message_id) | |
if (message === undefined) { | |
console.log(`Could not retrieve message ${data.message_id}`) | |
return | |
} | |
// NOTE: v12 will change to use only `data.emoji.name` or `data.emoji.id` | |
const emojiKey = | |
data.emoji.id === null | |
? data.emoji.name | |
: `${data.emoji.name}:${data.emoji.id}` | |
const emoji = message.reactions.get(emojiKey) | |
if (emoji === undefined) { | |
console.log(`Could not retrieve emoji ${emojiKey}`) | |
return | |
} | |
const roleName = emojiRoleMap.get(emoji.emoji.identifier) | |
if (roleName === undefined) { | |
console.log(`Could not get role name for ${emoji.emoji.identifier}`) | |
return | |
} | |
const role = message.guild.roles.find('name', roleName) | |
const member = await message.guild.fetchMember(user) | |
if (event.t === DiscordEventType.ReactionAdd) { | |
console.log(`Adding role ${roleName} to user ${member.displayName}`) | |
await member.addRole(role, 'リアクション') | |
} else { | |
console.log(`Removing role ${roleName} from user ${member.displayName}`) | |
await member.removeRole(role, 'リアクション') | |
} | |
} | |
} | |
async function allFilterRejects<T>( | |
promises: Iterable<Promise<T>> | |
): Promise<T[]> { | |
const rejectValue = Symbol() | |
const promisesArray = Array.from(promises, p => p.catch(() => rejectValue)) | |
const result = await Promise.all(promisesArray) | |
return result.filter((entry): entry is T => entry !== rejectValue) | |
} | |
interface Config { | |
token: string | |
messageConfig: Map<string, EmojiRoleMap> | |
} | |
type EmojiRoleMap = Map<string, string> | |
enum DiscordEventType { | |
ReactionAdd = 'MESSAGE_REACTION_ADD', | |
ReactionRemove = 'MESSAGE_REACTION_REMOVE' | |
} | |
interface RawEvent { | |
t: DiscordEventType | null | |
d: { | |
user_id: string | |
message_id: string | |
emoji: { name: string; id: string | null; animated: boolean } | |
channel_id: string | |
} | |
} |
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