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@Jire
Last active June 12, 2018 07:38
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Changelog of Eden 6/12/18 3:35AM
Changelog of Eden from 6/12/18 3:35AM Eastern Time
chore: ZoneBorders.forRegion now uses Location.regionStart (by Jire, 7 minutes ago)
chore: NPC transformChecked method to prevent unnecessary transformation (by Jire, 8 minutes ago)
chore: Direction.getDirection with tolerance (by Jire, 8 minutes ago)
chore: xarpus configs (by Jire, 10 minutes ago)
feat: major progress of xarpus room (by Jire, 10 minutes ago)
chore: base of pestilent bloat room (by Jire, 11 minutes ago)
feat: maiden of sugadinti NPC transform based on health (by Jire, 11 minutes ago)
feat: sotetseg room (besides shadow realm) completed (by Jire, 5 hours ago)
feat: maiden of sugadinti room completed (by Jire, 12 hours ago)
converted theater of blood npcs to OSRS (by jaxidor, 2 days ago)
feat: started theatre of blood (by Jire, 2 days ago)
fix: use item on object now auto handles 530 objects on OSRS maps (by Jire, 5 days ago)
fix: barrows climb ladder to exit to OSRS map (by Jire, 5 days ago)
fix: cleaned up & optimized potentialobjects (by Jire, 5 days ago)
fix: performance issue with customnpc searching (by Jire, 5 days ago)
fix: inferno NPCs should never random walk (by Jire, 5 days ago)
fix: completely proper inferno NPC respawns (by Jire, 5 days ago)
fix: make sure jal zek cannot respawn itself (by Jire, 5 days ago)
fix: better inferno respawn logic (by Jire, 5 days ago)
fix: make sure only change on frame change in LD mode because the frames are auto handled by JOGL (by Jire, 5 days ago)
fix: proper close operation for `GameCanvas` (by Jire, 5 days ago)
fix: somewhat fixed resizable software mode window resizing (by Jire, 5 days ago)
chore: removed fast load thing, added cached rsstring (by Jire, 5 days ago)
feat: crazy fast client load times (by Jire, 5 days ago)
chore: simplified client frame structure (by Jire, 5 days ago)
feat: raids progress (by leanbow, 5 days ago)
chore: better Java support for custom item configs (by Jire, 5 days ago)
feat: better Java support for custom npc/drop configs (by Jire, 5 days ago)
chore: cleaned up raids configs (by Jire, 5 days ago)
chore: cleaned up skeletal mystic (by Jire, 5 days ago)
feat: raids skeletal mystic (by Jire, 5 days ago)
fix: Inferno revive NPC (fixes wave 35 etc. with revive NPC) (by Jire, 5 days ago)
chore: examples of option handlers (by Jire, 5 days ago)
fix: handler null check for second attempt in interaction (by Jire, 6 days ago)
chore: update 6/6/2018 12:47AM (by Jire, 6 days ago)
fix: removed revenant NPCs from 530 map (by Jire, 6 days ago)
feat: within room for raids (by leanbow, 6 days ago)
feat: raids base, as well as automatic room determination & map zone handling (by Jire, 6 days ago)
fix: potential object secondaries no longer need matching options (by Jire, 6 days ago)
feat: doors now use potential objects (by Jire, 6 days ago)
chore: disabled potential object debug in `Interaction` (by Jire, 6 days ago)
fix: GWD killcount interface (by Jire, 6 days ago)
fix: GWD now uses 530 area (by Jire, 6 days ago)
chore: `ZoneBorders` now uses `HashSet` for exceptions (by Jire, 6 days ago)
chore: cleaned up `UseWithHandlerHelper` (by Jire, 6 days ago)
fix: making uncut zenyte (by Jire, 6 days ago)
chore: separated `UseWithHandler` static functions so they can be JRebelled easier (by Jire, 6 days ago)
fix: mage arena god cape statues (by Jire, 6 days ago)
fix: interaction no longer hardcodes default handlers (by Jire, 6 days ago)
fix: zbuffer for god cape statues (by Jire, 6 days ago)
fix: prayer altar plugin now is a default handler (by Jire, 6 days ago)
fix: entangle binding (by Jire, 6 days ago)
chore: removed prints/debug info in `Class162` (by Jire, 6 days ago)
feat: added dynamic region yourLevelOnly to client (by Jire, 6 days ago)
feat: farming objects are now properly forced to 530 (by Jire, 6 days ago)
fix: client side load530 (by Jire, 6 days ago)
chore: cleanup `SpadePulse` (by Jire, 6 days ago)
Load osrs childs in client. (by Jire, 6 days ago)
fix: patch interaction now doesn't loop through all potential objects (by Jire, 6 days ago)
fix: add load530 to server `ObjectDefinition` (by Jire, 6 days ago)
Add new ids to the load530 list, fix a bug with decoding it. (by jaxidor, 7 days ago)
fix: GWD minion spawns (by Jire, 7 days ago)
fix: GWD faction index check (by Jire, 7 days ago)
fix: ecumenical keys on GWD doors in OSRS map (by Jire, 7 days ago)
fix: proper zone border exception handling for OSRS maps (by Jire, 7 days ago)
fix: GWD altars pray/teleport location on OSRS map (by Jire, 7 days ago)
Fix clipping again. (by jaxidor, 7 days ago)
chore: update time! 6/4/2018 11:27PM (by Jire, 7 days ago)
fix: certain NPCs attack options which were broken like cerb, vet'ion (by Jire, 7 days ago)
chore: removed debug messages within `Shop` (by Jire, 7 days ago)
fix: tourist trap putting anna into cart (by Jire, 7 days ago)
feat: use with plugins now use potential objects for OSRS maps (by Jire, 7 days ago)
fix: ::setquest command now handles better (by Jire, 7 days ago)
fix: tourist trap tent walking on OSRS map (by jaxidor, 7 days ago)
fix: don't need to reverse matching objects since we use `addFirst` (by Jire, 7 days ago)
fix: raids walking (by jaxidor, 7 days ago)
feat: world map button opens web browser world map (by Jire, 7 days ago)
fix: tourist trap bend/escape door (by Jire, 7 days ago)
fix: slayer tower spiky chain (by Jire, 7 days ago)
fix: motherlode mine entrance/exit now brings to the correct coords (by Jire, 7 days ago)
fix: prospect ore now can use potential objects for OSRS map (by Jire, 7 days ago)
fix: gathering skill pulse only use potential objects if in OSRS map (by Jire, 7 days ago)
fix: moved motherlode mine from minigames to mining category (by Jire, 7 days ago)
fix: runecraft pulse requirements now ends the pulse (by Jire, 7 days ago)
feat: gathering skill pulses use potential object system (by Jire, 7 days ago)
fix: mage arena 2 spawn locations on OSRS map (by Jire, 7 days ago)
feat: kolodian info messages on invalid attack (by Jire, 7 days ago)
fix: kolodian spawn location on OSRS map (by Jire, 7 days ago)
fix: inferno wave progression, due to pulseHit on the inferno NPC (by Jire, 7 days ago)
fix: ranging guild entrance door (by Jire, 7 days ago)
Fix clipping for few osrs objects. (by jaxidor, 7 days ago)
Fixed up room base coords and stuff (by jaxidor, 8 days ago)
Fixed raids start coords (by Jire, 8 days ago)
Cleaned up raids data system (by Jire, 8 days ago)
Started raids rooms, repackaged them nicely (by Jire, 8 days ago)
Interaction check for NPC walks (maybe this breaks the cerb etc.?) (by Jire, 8 days ago)
Interaction home stall (by Jire, 8 days ago)
Proper dragon crossbow fletching (by Jire, 8 days ago)
Fixed config objects (by Jire, 8 days ago)
Fixed construction item smuggling (by Jire, 8 days ago)
More models (by Jire, 8 days ago)
Scaperune combat room (thanks ryan!! <3) (by Jire, 8 days ago)
Time for update (by Jire, 10 days ago)
Node location checks to not waste CPU for 530 objects (by Jire, 10 days ago)
Put initialization completely on the game thread (by Jire, 10 days ago)
Dunno why optionhandler not working so imma just make it concurrentmap and cross fingers lul (by Jire, 10 days ago)
Added zone getDestination (as well as automatic OSRS support, even though it isn't needed) (by Jire, 10 days ago)
Yanille agility dungeon fix for OSRS maps (by Jire, 10 days ago)
Fixed tree spirit npc spawn for OSRS map (by Jire, 10 days ago)
zone.insideBorder OSRS map support (by Jire, 10 days ago)
Fixed dark beast achievement (by Jire, 10 days ago)
Fixed ardy mith smithing achievement (by Jire, 10 days ago)
Added back the darkened overlay (by Jire, 10 days ago)
Fixed prayer altar achievement in varrock for OSRS maps (by Jire, 10 days ago)
Added "bind" option for RC altars (Soul altar) (by Jire, 10 days ago)
Fixed thermonuclear/smoke devil entrance shit (by Jire, 10 days ago)
Added smoke devil entrance plugin (by Jire, 10 days ago)
`ActivityPlugin`.`getSpawnLocation(Entity)` now forces OSRS if the dynamic region is an OSRS! (by Jire, 10 days ago)
Made destination for my options system do OSRS automatically (by Jire, 10 days ago)
Fixed GWD boss doors for OSRS map (by Jire, 10 days ago)
Perfect interactions with full deque usage (by Jire, 10 days ago)
Beautified the object listing (by Jire, 10 days ago)
Added no-handler options as secondary potentials! (Great for fixing MapZone handler) (by Jire, 10 days ago)
Corrected type of POs in `Interaction` (by Jire, 10 days ago)
Optionhandler priority with numbers! (by Jire, 10 days ago)
Fixed GWD cross bridge to zamorak (by Jire, 10 days ago)
Way better interaction system that properly prioritizes (by Jire, 10 days ago)
Fixed white walls on ld. (by jaxidor, 11 days ago)
Time for update (by Jire, 11 days ago)
Use attempt for even better potential objects (by Jire, 11 days ago)
Fixed slayer cave zone OSRS stuff (by Jire, 11 days ago)
Lock changes (by Jire, 11 days ago)
Only overrite interaction at the start if it doesn't have a good handler (by Jire, 11 days ago)
Potential object sorting for better OSRS map support! (by Jire, 11 days ago)
Fixed a lot of interaction stuff (by Jire, 11 days ago)
Stronghold of security fix for OSRS maps (by Jire, 11 days ago)
Cleaned up interaction more (by Jire, 11 days ago)
Actionlocks player type check for specific locks (by Jire, 11 days ago)
Movement pulse helper checks (by Jire, 11 days ago)
Weird fishingScript error fixed (by Jire, 11 days ago)
pulse/pulseHit conversions (by Jire, 11 days ago)
Properly choose west or east rooms depending on entrance and exit loations. (by jaxidor, 13 days ago)
Walls texture. (by jaxidor, 13 days ago)
removed stronghold of safety teleport and enabled re added stronghold of security (by jaxidor, 13 days ago)
Fixed pipe shortcut destination for 116509 (by Jire, 2 weeks ago)
Time to add OSRS maps to live =) (by Jire, 2 weeks ago)
More raids progress (by leanbow, 2 weeks ago)
Added bounty teleport plugin to modern teleports so it can work even when BH plugin is disabled (by Jire, 2 weeks ago)
Forced more models to 530 (by Jire, 2 weeks ago)
Added OSRS character design everywhere (by Jire, 2 weeks ago)
Added OSRS design to start of new tut (by Jire, 2 weeks ago)
OSRS char design fix (by leanbow, 2 weeks ago)
Added "Rake" option support for farming patches (OSRS added this option) (by Jire, 2 weeks ago)
Added region.load so the map can be walkable (by Jire, 2 weeks ago)
Fix for farming objects. (by jaxidor, 2 weeks ago)
Demon slayer key fix (by Jire, 2 weeks ago)
Varbitmanager (by Jire, 2 weeks ago)
raid boss room rotations, starting tutorial improved, added varbit for demonslayer key (by jaxidor, 2 weeks ago)
Fix total lvl (by jaxidor, 2 weeks ago)
added rotation ids for boss rooms in raids (by jaxidor, 2 weeks ago)
Progress on raids. (by jaxidor, 2 weeks ago)
Fix for the heights in raids. (by jaxidor, 2 weeks ago)
More force models (by Jire, 2 weeks ago)
becomeIfOSRS (by Jire, 2 weeks ago)
New raids stuff (by leanbow, 2 weeks ago)
EVERY SINGLE OSRS RAID DUNGEONS. (by jaxidor, 2 weeks ago)
Added second floor stuff. (by jaxidor, 2 weeks ago)
added more floor 1 raid dungeons (by jaxidor, 2 weeks ago)
Fix bug with map generation. (by Jire, 2 weeks ago)
Fixed few inf loops (by Jire, 2 weeks ago)
Missing method. (by Jire, 2 weeks ago)
New map gen (by Jire, 2 weeks ago)
Attempt at fixing flour making plugin (by jaxidor, 2 weeks ago)
changed some raid rooms to diff type added tons of raid floor 1 pre made dungeons (by jaxidor, 2 weeks ago)
Make sure in production the new tut isn't gonna start if already completed (by Jire, 2 weeks ago)
New COX stuff (by leanbow, 2 weeks ago)
Tutorial good, ironed out new locks system (by Jire, 2 weeks ago)
New raids stuff, fixed bug with rotate. (by Jire, 2 weeks ago)
Walk specification, and fixed locks system (by Jire, 2 weeks ago)
Barfill test & fixed unlock function to check for null (by Jire, 2 weeks ago)
NPC barfill mask (by Jire, 2 weeks ago)
New client mask for raids (by leanbow, 2 weeks ago)
Fixed lock system errors (by Jire, 2 weeks ago)
New specified lock system (errors atm) (by Jire, 2 weeks ago)
Specific lock system for new tutorial (by Jire, 2 weeks ago)
Fix map shit for raids (by leanbow, 2 weeks ago)
New COX progress (by leanbow, 2 weeks ago)
Start of oauth2 system (by Jire, 2 weeks ago)
Start of new forum stuff (by Jire, 2 weeks ago)
Cleaned and move old forums stuff (by Jire, 2 weeks ago)
Reviewed & fixed a lot of object plugins (by Jire, 2 weeks ago)
Got interaction system working super well, disableOSRS() for locations, fixed a couple of edge cases, fixed barrel room, fixed cerberus exit, optimized potentialobjects iteration (by Jire, 2 weeks ago)
More default models added, fixed yourLevel for warrior's guild (by Jire, 2 weeks ago)
Added data for all rooms in raids except Olm (by jaxidor, 3 weeks ago)
New raids map stuff. (by jaxidor, 3 weeks ago)
Cleaned up interaction a ton (by Jire, 3 weeks ago)
Refactored/cleaned up use530Model stuff in client (by Jire, 3 weeks ago)
Really good object interaction system now :) very cleaned (by Jire, 3 weeks ago)
Corrected deadman mode flag for summon enabled (by Jire, 3 weeks ago)
Removed summoning prayer if summon is not enabled (by Jire, 3 weeks ago)
More model forces (by Jire, 3 weeks ago)
Added tons of force models stuff l0l (by Jire, 3 weeks ago)
Client anim flicker fix (by Jire, 3 weeks ago)
Made you crawl properly when entering scorpia (by Jire, 3 weeks ago)
More client osrs transform ID sanity checks (by Jire, 3 weeks ago)
Client ID sanity checks (potentially fixes weird anim bugs) (by Jire, 3 weeks ago)
Better shooting star osrs location transform (by Jire, 3 weeks ago)
Disabled all guardian random events (tree spirit / zombie / shade / river troll / evil chicken) (by Jire, 3 weeks ago)
Quick prayers tab check (by Jire, 3 weeks ago)
Cleaned up interaction a bit, need to do more (by Jire, 3 weeks ago)
Added ::overlay/::ol command (by Jire, 3 weeks ago)
Improved/cleanup synchronization in `PlayerStorage` (by Jire, 3 weeks ago)
More tekton progress, removed OSRS npc sql shit (cuz ids don't match) (by Jire, 3 weeks ago)
Add base player to players list (by Jire, 3 weeks ago)
Big progress on tekton room (by Jire, 3 weeks ago)
Raids room types (by Jire, 3 weeks ago)
Proper dynamic region build for raids (by Jire, 3 weeks ago)
Refactored dynamic region stuff (by Jire, 3 weeks ago)
More progress on raids dynamic region stuff (by Jire, 3 weeks ago)
Specify size of region for region base (by Jire, 3 weeks ago)
Much better base system for raids (by Jire, 3 weeks ago)
Removed unused import to fix eclipse error (by Jire, 3 weeks ago)
Handle poll boothes, added chambers of xeric teleport (by Jire, 3 weeks ago)
Fixed estate agent help arrow for OSRS maps (by Jire, 3 weeks ago)
Made only objects able to use 530 model, because some OSRS NPCs bodies disappear but heads stay lol (by Jire, 3 weeks ago)
Fixed run jar name for compile and run (by Jire, 3 weeks ago)
Set output jar to have no version (by Jire, 3 weeks ago)
Disabled kotlin warnings for gradle (by Jire, 3 weeks ago)
Moved lizardman java classes to java folder (by Jire, 3 weeks ago)
Added compile and run, with shadowJar (by Jire, 3 weeks ago)
Fixed skillpetchances for compiling in eclipse (by Jire, 3 weeks ago)
Fixed vorkath round for eclipse (by Jire, 3 weeks ago)
Fixes for compiling kotlin on eclipse (by Jire, 3 weeks ago)
Removed double coal resources (COAL_49) (by Jire, 3 weeks ago)
Improved/simplified synchronization (by Jire, 3 weeks ago)
Fixed OSRS slayer plugin stuff (by Jire, 3 weeks ago)
Fixed a lot of OSRS map stuff (by Jire, 3 weeks ago)
Added bounds check for OSRS doors (by Jire, 3 weeks ago)
Added autoloads in OSRS IDs for usable 530 items (by Jire, 3 weeks ago)
Vorkath activity will only tele you to leave location if you're within the activity still (so won't double teleport you when trying to tele out) (by Jire, 3 weeks ago)
Fixed cerberus spawn spots (by Jire, 3 weeks ago)
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