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subpixel font rendering
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canvas { | |
transform-origin: 0px 0px; | |
width: 100%; | |
height: 100%; | |
/* Legal fallback */ | |
image-rendering: optimizeSpeed; | |
/* Firefox */ | |
image-rendering: -moz-crisp-edges; | |
/* Opera */ | |
image-rendering: -o-crisp-edges; | |
/* Safari */ | |
image-rendering: -webkit-optimize-contrast; | |
/* CSS3 Proposed */ | |
image-rendering: optimize-contrast; | |
/* CSS4 Proposed */ | |
image-rendering: crisp-edges; | |
/* CSS4 Proposed */ | |
image-rendering: pixelated; | |
/* IE8+ */ | |
-ms-interpolation-mode: nearest-neighbor; | |
} |
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<!-- Shamelessly stolen from https://codepen.io/timo22345/pen/avvOmp | |
except actually showing the difference between { alpha: false } and { alpha: true } --> | |
<div><canvas width="120" height="120" id="c"></canvas></div> | |
<pre>{alpha: false}</pre> | |
<hr> | |
<div><canvas width="120" height="120" id="c2"></canvas></div> | |
<pre>{alpha: true}</pre> |
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const draw = (id, alpha) => { | |
const canvas = document.getElementById(id); | |
const ctx = canvas.getContext("2d", { alpha }); | |
ctx.fillStyle = "#EEEEEE"; | |
ctx.fillRect(0, 0, 120, 120); | |
ctx.fillStyle = "black"; | |
ctx.font = "16px sans-serif"; | |
// https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/textRendering | |
const textRendering = ["optimizeSpeed", "optimizeLegibility", "geometricPrecision"]; | |
for (let k = 0; k < 3; k++) { | |
ctx.textRendering = textRendering[k]; | |
for (let i = 0; i < 4; i++) { | |
ctx.fillText("text", 1 + 30.25 * i, 16 + k * 40); | |
} | |
for (let j = 0; j < 4; j++) { | |
for (let i = 0; i < 4; i++) { | |
ctx.fillText("t", 1 + (i + j*4) * 6.25, 36 + j * 0.25 + k * 40); | |
} | |
} | |
} | |
}; | |
draw("c", false); | |
draw("c2", true); |
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{"name":"subpixel font rendering","settings":{},"filenames":["index.html","index.css","index.js"]} |
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