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| """ | |
| Place me in a Obsidian md vault and when run I will create an index.md file. | |
| Filenames shown as headings, and headins shown as bullet points with appropriate indenting. | |
| Just try it out | |
| Jonathon Howe | |
| """ | |
| import os | |
| import re |
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| #!/bin/bash | |
| KEY_WITH_NEWLINES=$(echo $PLAYSTORE_KEY | jq '.private_key |= sub(" (?!PRIVATE|KEY)"; "\n"; "g")' -c -j) | |
| fastlane supply init | |
| fastlane supply \ | |
| --package_name "$PACKAGE_NAME" \ | |
| --aab "$UNITY_PLAYER_PATH" \ | |
| --json_key_data "$KEY_WITH_NEWLINES" \ | |
| --track $RELEASE_TRACK \ |
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| // Combination of https://pastebin.com/yRPktdSP (https://www.youtube.com/watch?v=flu2PNRUAso) and https://gist.github.com/ilhamhe/81b285fd302d7964d18c22ad05857343 | |
| Shader "Sprites/Custom/Sprite" | |
| { | |
| Properties | |
| { | |
| [PerRendererData] _MainTex ("Sprite Texture", 2D) = "white" {} | |
| _Color ("Tint", Color) = (1,1,1,1) | |
| [MaterialToggle] PixelSnap ("Pixel snap", Float) = 0 | |
| _FlashColor ("Flash Color", Color) = (1,1,1,1) |