Created
August 20, 2015 15:51
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Maxscript: This snippet demonstrates a simple plane primitive plugin for 3ds Max.
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plugin simpleObject quad | |
name:"Quad" | |
category:"Training Primitives" | |
classID:#(0x4927806d, 0x3d9ca278) | |
( | |
parameters main rollout:params | |
( | |
width type:#float ui:width default:0 | |
length type:#float ui:length default:0 | |
) | |
rollout params "Parameters" | |
( | |
spinner width "Width: " range:[0,10000,0] fieldWidth:50 | |
spinner length "Length : " range:[0,10000,0] fieldWidth:50 | |
) | |
on buildMesh do | |
( | |
vert_array = #() | |
face_array = #() | |
vert_array[1] = [0, 0, 0] | |
vert_array[2] = [width, 0, 0] | |
vert_array[3] = [width, length, 0] | |
vert_array[4] = [0, length, 0] | |
if width * length >= 0 then | |
( | |
face_array[1] = [1, 2, 3] | |
face_array[2] = [3, 4, 1] | |
) | |
else | |
( | |
face_array[1] = [3, 2, 1] | |
face_array[2] = [1, 4, 3] | |
) | |
setMesh mesh verts:vert_array faces:face_array | |
setEdgeVis mesh 1 3 false | |
setEdgeVis mesh 2 3 false | |
) | |
tool create | |
( | |
on mousePoint click do | |
case click of (1: coordsys grid (nodeTM.translation = gridPoint)) | |
on mouseMove click do | |
case click of (2:(width = gridDist.x; length = gridDist.y); 3: #stop) | |
) | |
) |
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