Created
August 1, 2015 20:19
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Maxscript: This function demonstrates how to control a blend between a 'linear curve' - 'round curve' - 'inverted round curve'. This is useful when creating a fillet on an object.
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numSteps = 20 | |
height = 15.0 --radius | |
width = 30.0 --radius | |
smoothness = .5 | |
delete objects | |
for i = 0 to numSteps do | |
( | |
ang = (180.0 / numSteps) * i | |
/* Circular Calculations */ | |
xCircular = -1 * width/2.0 * cos(ang) --multiplied by -1 to flip horizontal | |
yCircular = height * sin(ang) | |
/* Linear Calculations */ | |
xLinear = 1.0 * i / numSteps * width | |
yLinear = (asin(sin(ang))/90) * height | |
posL = [xLinear,yLinear,0] | |
posC = [xCircular,yCircular,0] + [width/2.0,0,0] | |
point pos:posC size:1 cross:true box:false wirecolor:green | |
point pos:posL size:1 cross:true box:false wirecolor:red | |
/* Blend Calculations */ | |
posB = ((posC - posL)*smoothness) + posL | |
point pos:posB size:1 cross:true box:true wirecolor:yellow | |
) |
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