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Minecraft Client Bars Render
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private final Random rand = new Random(); | |
private int m; | |
private void e(MatrixStack matrixStack) { | |
bfw bfw = k(); | |
if (bfw == null) | |
return; | |
int i = afm.f(bfw.dk()); | |
boolean bool = (this.G > this.m && (this.G - this.m) / 3L % 2L == 1L); | |
long l = x.b(); | |
if (i < this.D && bfw.P > 0) { | |
this.F = l; | |
this.G = (this.m + 20); | |
} else if (i > this.D && bfw.P > 0) { | |
this.F = l; | |
this.G = (this.m + 10); | |
} | |
if (l - this.F > 1000L) { | |
this.D = i; | |
this.E = i; | |
this.F = l; | |
} | |
this.D = i; | |
int j = this.E; | |
this.rand.setSeed((this.m * 312871)); | |
bhy bhy = bfw.eI(); | |
int k = bhy.a(); | |
int m = this.H / 2 - 91; | |
int n = this.H / 2 + 91; | |
int i1 = this.I - 39; | |
float f = (float)bfw.b(arl.a); | |
int i2 = afm.f(bfw.dT()); | |
int i3 = afm.f((f + i2) / 2.0F / 10.0F); | |
int i4 = Math.max(10 - i3 - 2, 3); | |
int i5 = i1 - (i3 - 1) * i4 - 10; | |
int i6 = i1 - 10; | |
int i7 = i2; | |
int i8 = bfw.du(); | |
int i9 = -1; | |
if (bfw.a(apw.j)) | |
i9 = this.m % afm.f(f + 5.0F); | |
this.j.au().a("armor"); | |
int i10; | |
for (i10 = 0; i10 < 10; i10++) { | |
if (i8 > 0) { | |
int uOffset = m + i10 * 8; | |
if (i10 * 2 + 1 < i8) | |
b(matrixStack, uOffset, i5, 34, 9, 9, 9); | |
if (i10 * 2 + 1 == i8) | |
b(matrixStack, uOffset, i5, 25, 9, 9, 9); | |
if (i10 * 2 + 1 > i8) | |
b(matrixStack, uOffset, i5, 16, 9, 9, 9); | |
} | |
} | |
this.j.au().b("health"); | |
for (i10 = afm.f((f + i2) / 2.0F) - 1; i10 >= 0; i10--) { | |
int uOffset = 16; | |
if (bfw.a(apw.s)) { | |
uOffset += 36; | |
} else if (bfw.a(apw.t)) { | |
uOffset += 72; | |
} | |
int i15 = 0; | |
if (bool) | |
i15 = 1; | |
int i16 = afm.f((i10 + 1) / 10.0F) - 1; | |
int x = m + i10 % 10 * 8; | |
int y = i1 - i16 * i4; | |
if (i <= 4) | |
y += this.rand.nextInt(2); | |
if (i7 <= 0 && i10 == i9) | |
y -= 2; | |
int vOffset = 0; | |
if (bfw.l.h().n()) | |
vOffset = 5; | |
b(matrixStack, x, y, 16 + i15 * 9, 9 * vOffset, 9, 9); | |
if (bool) { | |
if (i10 * 2 + 1 < j) | |
b(matrixStack, x, y, uOffset + 54, 9 * vOffset, 9, 9); | |
if (i10 * 2 + 1 == j) | |
b(matrixStack, x, y, uOffset + 63, 9 * vOffset, 9, 9); | |
} | |
if (i7 > 0) { | |
if (i7 == i2 && i2 % 2 == 1) { | |
b(matrixStack, x, y, uOffset + 153, 9 * vOffset, 9, 9); | |
i7--; | |
} else { | |
b(matrixStack, x, y, uOffset + 144, 9 * vOffset, 9, 9); | |
i7 -= 2; | |
} | |
} else { | |
if (i10 * 2 + 1 < i) | |
b(matrixStack, x, y, uOffset + 36, 9 * vOffset, 9, 9); | |
if (i10 * 2 + 1 == i) | |
b(matrixStack, x, y, uOffset + 45, 9 * vOffset, 9, 9); | |
} | |
} | |
aqm aqm = l(); | |
int i11 = a(aqm); | |
if (i11 == 0) { | |
this.j.au().b("food"); | |
for (int uOffset = 0; uOffset < 10; uOffset++) { | |
int i15 = i1; | |
int i16 = 16; | |
int x = 0; | |
if (bfw.a(apw.q)) { | |
i16 += 36; | |
x = 13; | |
} | |
if (bfw.eI().e() <= 0.0F && | |
this.m % (k * 3 + 1) == 0) | |
i15 += this.rand.nextInt(3) - 1; | |
int y = n - uOffset * 8 - 9; | |
b(matrixStack, y, i15, 16 + x * 9, 27, 9, 9); | |
if (uOffset * 2 + 1 < k) | |
b(matrixStack, y, i15, i16 + 36, 27, 9, 9); | |
if (uOffset * 2 + 1 == k) | |
b(matrixStack, y, i15, i16 + 45, 27, 9, 9); | |
} | |
i6 -= 10; | |
} | |
this.j.au().b("air"); | |
int i12 = bfw.bH(); | |
int i13 = Math.min(bfw.bI(), i12); | |
if (bfw.a(aef.b) || i13 < i12) { | |
int uOffset = a(i11) - 1; | |
i6 -= uOffset * 10; | |
int i15 = afm.f((i13 - 2) * 10.0D / i12); | |
int i16 = afm.f(i13 * 10.0D / i12) - i15; | |
for (int x = 0; x < i15 + i16; x++) { | |
if (x < i15) { | |
b(matrixStack, n - x * 8 - 9, i6, 16, 18, 9, 9); | |
} else { | |
b(matrixStack, n - x * 8 - 9, i6, 25, 18, 9, 9); | |
} | |
} | |
} | |
this.j.au().c(); | |
} |
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