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A quick Rust code jam to make Rock, Paper, Scissors!
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use std::io::{self, Write}; | |
#[derive(Debug, PartialEq)] | |
enum Weapon { | |
Rock, | |
Paper, | |
Scissors, | |
} | |
impl std::fmt::Display for Weapon { | |
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { | |
match *self { | |
Weapon::Rock => write!(f, "Rock"), | |
Weapon::Paper => write!(f, "Paper"), | |
Weapon::Scissors => write!(f, "Scissors"), | |
} | |
} | |
} | |
#[derive(Debug, PartialEq)] | |
enum Outcome { | |
PlayerOneWon, | |
PlayerTwoWon, | |
Draw, | |
} | |
impl std::fmt::Display for Outcome { | |
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result { | |
match *self { | |
Outcome::PlayerOneWon => write!(f, "Player one won!"), | |
Outcome::PlayerTwoWon => write!(f, "Player two won!"), | |
Outcome::Draw => write!(f, "Draw!"), | |
} | |
} | |
} | |
fn main() { | |
let player_one_weapon = get_weapon_selection(); | |
let player_two_weapon = get_weapon_selection(); | |
println!( | |
"Player one ({}) vs Player two ({})", | |
player_one_weapon, player_two_weapon | |
); | |
let outcome = get_outcome(&player_one_weapon, &player_two_weapon); | |
println!("{}", outcome); | |
} | |
fn get_weapon_selection() -> Weapon { | |
loop { | |
println!("1: {}", Weapon::Rock); | |
println!("2: {}", Weapon::Paper); | |
println!("3: {}", Weapon::Scissors); | |
print!("Answer: "); | |
io::stdout().flush().expect("Failed to flush output stream"); | |
let mut input_string = String::new(); | |
io::stdin() | |
.read_line(&mut input_string) | |
.expect("Failed to read input"); | |
println!(); | |
match input_string.trim().to_lowercase().as_str() { | |
"1" => return Weapon::Rock, | |
"2" => return Weapon::Paper, | |
"3" => return Weapon::Scissors, | |
_ => println!("Invalid input"), | |
} | |
} | |
} | |
fn get_outcome(player_one_weapon: &Weapon, player_two_weapon: &Weapon) -> Outcome { | |
match (player_one_weapon, player_two_weapon) { | |
(Weapon::Paper, Weapon::Rock) | |
| (Weapon::Rock, Weapon::Scissors) | |
| (Weapon::Scissors, Weapon::Paper) => Outcome::PlayerOneWon, | |
(Weapon::Paper, Weapon::Scissors) | |
| (Weapon::Rock, Weapon::Paper) | |
| (Weapon::Scissors, Weapon::Rock) => Outcome::PlayerTwoWon, | |
_ => Outcome::Draw, | |
} | |
} | |
#[test] | |
#[rustfmt::skip] | |
fn test_get_outcome() { | |
assert_eq!(get_outcome(&Weapon::Paper, &Weapon::Rock), Outcome::PlayerOneWon); | |
assert_eq!(get_outcome(&Weapon::Rock, &Weapon::Scissors), Outcome::PlayerOneWon); | |
assert_eq!(get_outcome(&Weapon::Scissors, &Weapon::Paper), Outcome::PlayerOneWon); | |
assert_eq!(get_outcome(&Weapon::Paper, &Weapon::Scissors), Outcome::PlayerTwoWon); | |
assert_eq!(get_outcome(&Weapon::Rock, &Weapon::Paper), Outcome::PlayerTwoWon); | |
assert_eq!(get_outcome(&Weapon::Scissors, &Weapon::Rock), Outcome::PlayerTwoWon); | |
assert_eq!(get_outcome(&Weapon::Rock, &Weapon::Rock), Outcome::Draw); | |
assert_eq!(get_outcome(&Weapon::Paper, &Weapon::Paper), Outcome::Draw); | |
assert_eq!(get_outcome(&Weapon::Scissors, &Weapon::Scissors), Outcome::Draw); | |
} |
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