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Line-by-line text reveal: Twine/SugarCube.
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:: Some Passage | |
This will show at the start. | |
@@.hide;This will show after you click or press space/enter.@@ | |
@@.hide;.nocontinue;This will show after you advance again, but will <em>not</em> have the continue marker.@@ | |
<span class="hide">HTML tags work fine too, but the other notation is shorter.</span> | |
:: StoryInit | |
/* Remember how much of each passage has been revealed. | |
* If you would prefer a different variable name, do | |
* <<set setup.continueVar to '$myContinueCounts'>> | |
*/ | |
<<set $continued to {}>> |
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// This whole thing goes in the Story JavaScript | |
// ----------------------------------------------------------------------------------- | |
// If you prefer, you can delete these configuration commands from the JavaScript | |
// and <<set ...>> these three values in your StoryInit instead. | |
// These keys cause the text to advance. | |
setup.continueKeys = new Set([' ', 'Enter']) | |
// Ignore clicks/keypresses on anything in one of these CSS selectors. | |
// Any selector should work, so also things like '.myClass' or '#myID' | |
setup.noContinue = new Set(['a', 'button', 'input', 'textarea']) | |
// SugarCube only: variable telling how many sections have been | |
// revealed on various passages. | |
// Be sure to <<set $continued to {}>> in StoryInit | |
// (or whatever you call the variable). | |
setup.continueVar = '$continued' | |
// ------------------------------------------------------------------------------ | |
function isInSelector(elt, selector) { | |
while(elt && elt.matches) { | |
if(elt.matches(selector)) return true | |
elt = elt.parentNode | |
} | |
return false | |
} | |
function revealFirstHidden(ev) { | |
// Ignore these elements. | |
if(ev) for(const selector of setup.noContinue) { | |
if(isInSelector(ev.target, selector)) return | |
} | |
// Remove any existing continue indicators. | |
let shown = $('.passage .continue') | |
if(shown) shown.removeClass('continue') | |
// Get any hidden items. | |
const hidden = $('.passage .hide') | |
if(hidden.length > 0) { | |
// We're doing the special thing, prevent the default behavior | |
ev && ev.preventDefault() | |
// If more are hidden, add the continue indicator. | |
let show = hidden.first() | |
if(hidden.length > 1 && !show.hasClass('nocontinue')) { | |
show.addClass('continue') | |
} | |
// Set the first to fade in and then unhide it. | |
show.addClass('fadein') | |
show.removeClass('hide') | |
// If scrollIntoView() exists (maybe not on IE?), do it. | |
if(show[0].scrollIntoView) { | |
show[0].scrollIntoView({behavior: 'smooth', block: 'nearest'}) | |
} | |
// If we're being called directly (not from an event), | |
// and we're in SugarCube... | |
if(ev && State && typeof State.getVar === 'function') { | |
// and the variable exists, | |
const count = State.getVar(setup.continueVar) | |
// increment the number of things we've revealed. | |
if(count) count[passage()] = (count[passage()] || 0) + 1 | |
} | |
} | |
} | |
// When you open up the story in your browser, add keyboard and mouse handlers. | |
$(document).ready(function() { | |
$('html').on('click', revealFirstHidden) | |
$('html').on('keypress', function(ev) { | |
const modifiers = ev.ctrlKey || ev.altKey || ev.shiftKey | |
if(setup.continueKeys.has(ev.key) && !modifiers) { | |
revealFirstHidden(ev) | |
} | |
}) | |
}) | |
// If you want to remember how much was already revealed, include this bit, | |
// which happens every time a new passage is displayed. | |
$(document).on(':passagedisplay', function() { | |
// If we're in SugarCube | |
if(State && typeof State.getVar === 'function') { | |
// $continued[passage()] tells how many hidden items were revealed. | |
const count = State.getVar(setup.continueVar) | |
const n = count && count[passage()] || 0 | |
for(let i=0; i<n; ++i) revealFirstHidden() | |
} | |
}) |
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.hide { display: none; } | |
.fadein { | |
opacity: 1; | |
animation-name: fadeInOpacity; | |
animation-iteration-count: 1; | |
animation-timing-function: ease-in; | |
animation-duration: 0.5s; | |
} | |
@keyframes fadeInOpacity { | |
0% { opacity: 0; } | |
100% { opacity: 1; } | |
} | |
.continue:after { | |
content: "\A➔"; | |
white-space: pre; | |
} |
Sorry, I'm not sure what you're saying. The continue marker doesn't go away when you reveal the last one?
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hello ! love this , but the continue marker still haunts me whenever i'm adding more than one reveal