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SCRIPT_START | |
{ | |
LVAR_INT scplayer bUsingCompressor hCompressorObject iLanguage iKey bInfos iModel | |
LVAR_FLOAT x y z x2 y2 z2 | |
CONST_INT LANG_PT 1 | |
CONST_INT LANG_EN 2 | |
GET_PLAYER_CHAR 0 scplayer | |
IF READ_INT_FROM_INI_FILE "cleo\compressor.ini" "Settings" "lang" iLanguage | |
AND READ_INT_FROM_INI_FILE "cleo\compressor.ini" "Settings" "key" iKey | |
AND READ_INT_FROM_INI_FILE "cleo\compressor.ini" "Settings" "infos" bInfos | |
AND READ_INT_FROM_INI_FILE "cleo\compressor.ini" "Settings" "model" iModel | |
ELSE | |
PRINT_STRING_NOW "~r~Mod Compressor: Fail to load compressor.ini" 7000 | |
TERMINATE_THIS_CUSTOM_SCRIPT | |
ENDIF | |
IF NOT IS_MODEL_AVAILABLE iModel | |
PRINT_FORMATTED_NOW "~r~Mod Compressor: Model ID %i isn't installed -~n~Modelo de ID %i nao esta instalado." 10000 iModel iModel | |
TERMINATE_THIS_CUSTOM_SCRIPT | |
ENDIF | |
GOTO var_types_jump | |
CREATE_OBJECT 0 0.0 0.0 0.0 hCompressorObject | |
var_types_jump: | |
main_loop: | |
WAIT 0 | |
IF NOT IS_CHAR_SITTING_IN_ANY_CAR scplayer | |
IF IS_CURRENT_CHAR_WEAPON scplayer WEAPONTYPE_SPRAYCAN | |
WHILE IS_CURRENT_CHAR_WEAPON scplayer WEAPONTYPE_SPRAYCAN | |
AND NOT IS_CHAR_SITTING_IN_ANY_CAR scplayer | |
WAIT 0 | |
GOSUB CheckObjectValid | |
IF bUsingCompressor = TRUE | |
SET_PLAYER_FIRE_BUTTON 0 ON | |
ELSE | |
SET_PLAYER_FIRE_BUTTON 0 OFF | |
ENDIF | |
IF IS_KEY_PRESSED iKey | |
GOSUB UpdateObject | |
ENDIF | |
IF DOES_OBJECT_EXIST hCompressorObject | |
IF NOT LOCATE_CHAR_ANY_MEANS_OBJECT_3D scplayer hCompressorObject 20.0 20.0 20.0 FALSE | |
SET_PLAYER_FIRE_BUTTON 0 ON | |
GOSUB DeleteObject | |
GOTO main_loop | |
ENDIF | |
ENDIF | |
ENDWHILE | |
GOSUB DeleteObject | |
SET_PLAYER_FIRE_BUTTON 0 ON | |
ENDIF | |
ENDIF | |
GOTO main_loop | |
UpdateObject: | |
GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS scplayer (-0.5 -1.7 -0.8) (x y z) | |
GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS scplayer (0.5 -2.0 -0.5) (x2 y2 z2) | |
IF IS_AREA_OCCUPIED x2 y2 z2 x y z FALSE TRUE FALSE FALSE FALSE | |
IF bInfos = ON | |
IF iLanguage = LANG_PT | |
PRINT_STRING "~r~Nao ha como colocar o compressor ai, esta muito proximo de um veiculo." 500 | |
ELSE | |
PRINT_STRING "~r~There is no way to put the compressor there, is very close to a vehicle." 500 | |
ENDIF | |
ENDIF | |
ELSE | |
GOSUB DeleteObject | |
GET_OFFSET_FROM_CHAR_IN_WORLD_COORDS scplayer (0.0 -1.0 -1.0) (x y z) | |
CREATE_OBJECT iModel (x y z) hCompressorObject | |
ENDIF | |
RETURN | |
CheckObjectValid: | |
IF DOES_OBJECT_EXIST hCompressorObject | |
IF LOCATE_CHAR_ANY_MEANS_OBJECT_3D scplayer hCompressorObject 3.5 3.5 3.5 FALSE | |
bUsingCompressor = TRUE | |
RETURN | |
ELSE | |
IF IS_BUTTON_PRESSED PAD1 CIRCLE | |
IF bInfos = ON | |
IF iLanguage = LANG_PT | |
PRINT_STRING "~r~Voce esta muito longe do compressor." 200 | |
ELSE | |
PRINT_STRING "~r~You're too far from compressor." 200 | |
ENDIF | |
ENDIF | |
ENDIF | |
ENDIF | |
ELSE | |
IF IS_BUTTON_PRESSED PAD1 CIRCLE | |
IF bInfos = ON | |
IF iLanguage = LANG_PT | |
PRINT_STRING "~r~Voce precisa de um compressor." 200 | |
ELSE | |
PRINT_STRING "~r~You need a compressor." 200 | |
ENDIF | |
ENDIF | |
ENDIF | |
ENDIF | |
bUsingCompressor = FALSE | |
RETURN | |
DeleteObject: | |
IF DOES_OBJECT_EXIST hCompressorObject | |
DELETE_OBJECT hCompressorObject | |
ENDIF | |
RETURN | |
} | |
SCRIPT_END |
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