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KaanGaming / ilopcodes.md
Last active October 1, 2024 02:36
Useful IL opcodes

Useful IL Opcodes

IL opcodes documentation designed with dynamically building assemblies in C# in mind. This documentation implies you know the basics of C# and programming fundamentals, but not how a computer operates at the deep level of understanding (e.g. stacks, heap, instructions, opcodes, etc.)

What's IL?

If you don't know what IL is, it stands for Intermediate Language, also referred to as Common Intermediate Language (CIL). CIL is the one that's used in generating IL code for dynamic assemblies in C#.

@KaanGaming
KaanGaming / HKModDeps.md
Last active November 2, 2022 00:00
Hollow Knight mod dependencies explained

Mod Dependencies In Scarab And What They Do

This markdown file aims to explain what each mod dependencies do and what they're useful for, then later compared in a table with features.

Table of Contents
@KaanGaming
KaanGaming / deltarune save scheme.txt
Last active April 17, 2021 22:29
Deltarune Save Scheme / Save Struct
true name
name1
name2
name3
name4
name5
name6
?
?
?
@KaanGaming
KaanGaming / cssatt.js
Created December 19, 2020 19:50
Make HTML attributes act as CSS atttibutes using this script (Pointers W.I.P!)
/*
Download this file and add this javascript file ro your HTML file using:
<script src="./cssatt.js" defer></script>
The script gets executed when the rest of the page finishes loading
BY @KaanGaming in GitHub
To assign settings, create another script tag and create a JSON object named "CSSAttSettings".
Properties:
@KaanGaming
KaanGaming / xmlexample.cs
Last active July 6, 2018 20:02
Example of using XML Documentations.
// This example will show you how to use XML to document everything.
using System;
namespace XMLExample
{
/// <summary>A Class about Geometric Shapes.</summary>
class Shape
{
public enum ShapeType