Type | Gen | Manufacturer | Name | # Games | Significance |
---|---|---|---|---|---|
Arcade | Namco | System 22 | |||
Arcade | Sammy | AtomisWave | |||
Arcade | Sega | Hikaru | |||
Arcade | Sega | Model 1 | |||
Arcade | Sega | Model 2 | |||
Arcade | Sega | Model 3 | |||
Arcade | Sega | NAOMI | |||
Arcade | Sega | NAOMI 2 |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public abstract class EventBusBase | |
{ | |
protected readonly List<Object> _publishers = new(); | |
// More EventBus implementation. | |
// Notably, doesn't have a member for the event, nor any methods | |
// accessing the event, because it won't be possible to override | |
// the event in sub-classes with different delegates. So most methods | |
// have to be repeated as below. | |
} | |
} |