Skip to content

Instantly share code, notes, and snippets.

@KakashiTheRanger
Last active February 25, 2024 17:35
Show Gist options
  • Save KakashiTheRanger/4c2a506c6784a58cbb0b3a84e0c79e56 to your computer and use it in GitHub Desktop.
Save KakashiTheRanger/4c2a506c6784a58cbb0b3a84e0c79e56 to your computer and use it in GitHub Desktop.
Modding Textures for Infinity Blade 1 on PC

How to Mod Textures for the PC port of Infinity Blade 1

To mod textures for IB1 PC, follow the steps below:

  1. Download and install the required tool from here.

  2. Extract the installed tool and run the executable.

  3. Switch from standard to advanced mode.

  4. Click on "Open Package".

  5. Select any package from swordGame\CookedPCConsole.

  6. Choose "Unknown Game v788.1 PC".

  7. Proceed to extract textures.

  8. For exporting a single texture, click "Export DDS"; for all textures, click "Export 0 DDS".

  9. After editing textures, navigate to "Inject Textures". Your edited textures will be in the "reimport" folder (configured during setup).

  10. Click "Inject Textures" and save a copy.

  11. Navigate to SwordGame\CookedPCConsole and locate a version of the package with "_copy" at the end. Make a backup of the original and remove "_copy" from its name.

  12. For mesh modding, go to the mesh location.

  13. Utilize "Import FBX" and "Export FBX" options. Export the mesh to FBX, modify as you like in Blender, and export back to FBX with specified settings.

  14. Click "Import" to finalize the process.

Credit

Thank you to AgentDuckMan for writing the precursor to this guide.

@agentduckman12
Copy link

587-1702502870-1681632017
these are the fbx export settings you need

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment