Created
December 26, 2023 18:12
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MineSweeper
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from kandinsky import * | |
from random import * | |
from ion import * | |
from time import * | |
class Mine(): | |
def __init__(self,mode=0): | |
self.time=0 | |
self.mode=mode | |
self.game=[[0 for i in range([9,15,30][mode])] for i in range([9,13,16][mode])] | |
self.last=[[20 for i in i] for i in self.game] | |
for i in range([10,40,99][self.mode]): | |
while True: | |
x=randrange(len(self.game[0])) | |
y=randrange(len(self.game)) | |
if self.game[y][x]!=2 and not (x<=1 and y<=1): | |
self.game[y][x]=2 | |
break | |
def mineAround(self,x,y): | |
m=0 | |
if x: | |
if y: | |
if self.game[y-1][x-1]%4>=2:m+=1 | |
if self.game[y][x-1]%4>=2:m+=1 | |
if y<len(self.game)-1: | |
if self.game[y+1][x-1]%4>=2:m+=1 | |
if y: | |
if self.game[y-1][x]%4>=2:m+=1 | |
if y<len(self.game)-1: | |
if self.game[y+1][x]%4>=2:m+=1 | |
if x<len(self.game[0])-1: | |
if y: | |
if self.game[y-1][x+1]%4>=2:m+=1 | |
if self.game[y][x+1]%4>=2:m+=1 | |
if y<len(self.game)-1: | |
if self.game[y+1][x+1]%4>=2:m+=1 | |
return m | |
def show(self,ask=True): | |
for x in range(len(self.game[0])): | |
for y in range(len(self.game)): | |
if self.game[y][x]==self.last[y][x] and ask:continue | |
fill_rect(x*10,y*10,10,10,(255,255,255)) | |
fill_rect(x*10,y*10,1,10,(0,0,0)) | |
fill_rect(x*10,y*10,10,1,(0,0,0)) | |
if self.game[y][x]%2: | |
if self.game[y][x]==3:fill_rect(x*10+1,y*10+1,9,9,(255,0,0)) | |
if self.mineAround(x,y): | |
for i in range(self.mineAround(x,y)): | |
fill_rect(x*10+(i%3)*3+1,y*10+(i//3)*3+1,2,2,(255,0,0)) | |
elif self.game[y][x]!=3:fill_rect(x*10+1,y*10+1,9,9,(0,200,0)) | |
if self.game[y][x]>=4: | |
fill_rect(x*10+1,y*10+1,9,9,(255,180,50)) | |
self.last[y][x]=self.game[y][x] | |
def main(self,tipa): | |
x=0 | |
y=0 | |
lastx=0 | |
lasty=0 | |
fill_rect(0,0,320,222,(0,0,0)) | |
a=True | |
while not True in [3 in [j%4 for j in i] for i in self.game]: | |
if keydown(0): | |
a=False | |
while not a: | |
if x: | |
x-=1 | |
elif y: | |
x=len(self.game[0])-1 | |
y-=1 | |
else: | |
x=len(self.game[0])-1 | |
y=len(self.game)-1 | |
if self.game[y][x]%2==0:a=True | |
if keydown(1): | |
a=False | |
while not a: | |
if y: | |
y-=1 | |
elif x: | |
y=len(self.game)-1 | |
x-=1 | |
else: | |
x=len(self.game[0])-1 | |
y=len(self.game)-1 | |
if self.game[y][x]%2==0:a=True | |
if keydown(2): | |
a=False | |
while not a: | |
if y<len(self.game)-1: | |
y+=1 | |
elif x<len(self.game[0])-1: | |
y=0 | |
x+=1 | |
else: | |
x=0 | |
y=0 | |
if self.game[y][x]%2==0:a=True | |
if keydown(3): | |
a=False | |
while not a: | |
if x<len(self.game[0])-1: | |
x+=1 | |
elif y<len(self.game)-1: | |
x=0 | |
y+=1 | |
else: | |
x=0 | |
y=0 | |
if self.game[y][x]%2==0:a=True | |
if keydown(4) and not self.game[y][x]%2: | |
self.game[y][x]=self.game[y][x]%4+1 | |
a=False | |
while not a: | |
if x<len(self.game[0])-1: | |
x+=1 | |
elif y<len(self.game)-1: | |
x=0 | |
y+=1 | |
else: | |
x=0 | |
y=0 | |
if self.game[y][x]%2==0:a=True | |
if keydown(17) and (not self.game[y][x]%2) and (sum([sum([int(j>=4) for j in i]) for i in self.game])<[10,40,99][self.mode] or self.game[y][x]>=4): | |
if self.game[y][x]//4:self.game[y][x]-=4 | |
else:self.game[y][x]+=4 | |
a=False | |
while not a: | |
if x<len(self.game[0])-1: | |
x+=1 | |
elif y<len(self.game)-1: | |
x=0 | |
y+=1 | |
else: | |
x=0 | |
y=0 | |
if self.game[y][x]%2==0:a=True | |
if sum([i.count(6) for i in self.game])==[10,40,99][self.mode]:return True | |
if a: | |
fill_rect(lastx*10+1,lasty*10+1,9,9,(255,255,255)) | |
self.last[lasty][lastx]=20 | |
lastx=x | |
lasty=y | |
self.show() | |
fill_rect(x*10+1,y*10+1,9,9,(0,0,255)) | |
sleep(0.2) | |
a=False | |
draw_string("Drapeaux:"+str(sum([sum([int(j>=4) for j in i]) for i in self.game]))+"/"+str([10,40,99][self.mode])+" ",0,204,(255,180,50),(0,0,0)) | |
draw_string(str(int(monotonic()-tipa)+self.time)+"s",0,186,(255,180,50),(0,0,0)) | |
return False | |
def play(self): | |
tipa=monotonic() | |
result=None | |
try:result=self.main(tipa) | |
except KeyboardInterrupt:input("Jeu en pause (press OK)") | |
finally: | |
self.last=[[20 for i in i] for i in self.game] | |
self.time+=int(monotonic()-tipa) | |
if result!=None: | |
if result: | |
fill_rect(0,0,320,222,(0,100,0)) | |
fill_rect(0,0,len(self.game[0])*10+1,len(self.game)*10+1,(0,0,0)) | |
draw_string(str(self.time)+"s",0,186,(255,255,255),(0,100,0)) | |
else: | |
fill_rect(0,0,320,222,(255,0,0)) | |
fill_rect(0,0,len(self.game[0])*10+1,len(self.game)*10+1,(0,0,0)) | |
for i in self.game: | |
for j in range(len(i)): | |
if i[j] in [2,6]:i[j]=3 | |
draw_string(str(self.time)+"s",0,186,(0,0,0),(255,0,0)) | |
self.show(False) |
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