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    UIUtils is a utility file written in Swift 3. It has UIView extension for clipping, applying corner radius, drop shadow. It features device details, screen size, device orientation, etc.
  
        
  
    
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  | // Copyright © 2017 Kalpesh Talkar. All rights reserved. | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| // | |
| // For support: https://gist.github.com/KalpeshTalkar/66a5141138931b9358a562a0fb8420ac | |
| // | |
| fileprivate struct DefaultCardStyle { | |
| static let CardCornerRadius = CGFloat(3) | |
| static let CardBorderWidth = CGFloat(0.5) | |
| static let CardShadowRadius = CGFloat(3) | |
| static let CardShadowOpacity = Float(0.5) | |
| static let CardShadowOffset = CGSize(width: 0, height: 0) | |
| static let CardShadowColor = UIColor.gray.cgColor | |
| static let CardBorderColor = UIColor.lightGray.withAlphaComponent(0.6).cgColor | |
| } | |
| struct Device { | |
| static let Current = UIDevice.current | |
| static let isiPad = Device.Current.userInterfaceIdiom == .pad | |
| static let isiPhone = Device.Current.userInterfaceIdiom == .phone | |
| } | |
| struct Orientation { | |
| static let orientation = Device.Current.orientation | |
| static let isLandscapeLeft = Orientation.orientation == .landscapeLeft | |
| static let isLandscapeRight = Orientation.orientation == .landscapeRight | |
| static let isLandscape = Orientation.orientation == .landscapeLeft || Device.Current.orientation == .landscapeRight | |
| static let isPortrait = Orientation.orientation == .portrait | |
| static let isPortraitUpsideDown = Orientation.orientation == .portraitUpsideDown | |
| static let isFaceUp = Orientation.orientation == .faceUp | |
| static let isFaceDown = Orientation.orientation == .faceDown | |
| } | |
| struct Screen { | |
| static let Main = UIScreen.main | |
| static let ScreenSize = Screen.Main.bounds | |
| static let ScreenWidth = Screen.ScreenSize.width | |
| static let ScreenHeight = Screen.ScreenSize.height | |
| static let ScreenScale = Screen.Main.scale | |
| } | |
| extension UIView { | |
| func clipWithCornerRadius(radius: CGFloat) { | |
| layer.cornerRadius = radius | |
| clipsToBounds = true | |
| } | |
| func applyCardDesign() { | |
| clipsToBounds = false | |
| layer.masksToBounds = false | |
| layer.borderWidth = DefaultCardStyle.CardBorderWidth | |
| layer.borderColor = DefaultCardStyle.CardBorderColor | |
| layer.cornerRadius = DefaultCardStyle.CardCornerRadius | |
| layer.shadowRadius = DefaultCardStyle.CardShadowRadius | |
| layer.shadowOffset = DefaultCardStyle.CardShadowOffset | |
| layer.shadowOpacity = DefaultCardStyle.CardShadowOpacity | |
| layer.shadowColor = DefaultCardStyle.CardShadowColor | |
| } | |
| func addBorder(width: CGFloat, color: UIColor) { | |
| layer.borderWidth = width | |
| layer.borderColor = color.cgColor | |
| } | |
| } | 
  
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