Created
April 2, 2020 10:00
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SwiftUI Shape example, Triangle
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import SwiftUI | |
struct TriangleView: View { | |
static let gradientStart = Color(red: 239.0 / 255, green: 120.0 / 255, blue: 221.0 / 255) | |
static let gradientEnd = Color(red: 239.0 / 255, green: 172.0 / 255, blue: 120.0 / 255) | |
var body: some View { | |
Triangle() | |
.fill(LinearGradient( | |
gradient: .init(colors: [Self.gradientStart, Self.gradientEnd]), | |
startPoint: .init(x: 0.5, y: 0), | |
endPoint: .init(x: 0.5, y: 1 | |
) | |
)) | |
.frame(width: 300, height: 300) | |
} | |
} | |
struct Triangle: Shape { | |
func path(in rect: CGRect) -> Path { | |
var path = Path() | |
path.move(to: CGPoint(x: rect.midX, y: rect.minY)) | |
path.addLine(to: CGPoint(x: rect.minX, y: rect.maxY)) | |
path.addLine(to: CGPoint(x: rect.maxX, y: rect.maxY)) | |
path.addLine(to: CGPoint(x: rect.midX, y: rect.minY)) | |
return path | |
} | |
} | |
struct Triangle_Previews: PreviewProvider { | |
static var previews: some View { | |
TriangleView() | |
} | |
} |
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