Created
October 6, 2020 10:28
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/* eslint-disable no-lonely-if */ | |
function generateBoard(nbRow, nbCol) { | |
const board = [] | |
for (let i = 0; i < nbRow; i++) { | |
const row = [] | |
for (let j = 0; j < nbCol; j++) { | |
if (i % 2 === 0) { | |
if (j % 2 === 0) { | |
row.push('x') | |
} else { | |
row.push(' ') | |
} | |
} else { | |
if (j % 2 !== 0) { | |
row.push('X') | |
} else { | |
row.push(' ') | |
} | |
} | |
} | |
board.push(row) | |
} | |
return board | |
} | |
function betterGenerate(nbRow, nbCol) { | |
let board = new Array(nbRow).fill(new Array(nbCol).fill('')) | |
board = board.map((row, i) => { | |
return row.map((_, j) => { | |
if (i % 2 === 0) { | |
return j % 2 === 0 ? 'x' : ' ' | |
} else { | |
return j % 2 === 0 ? ' ' : 'x' | |
} | |
}) | |
}) | |
return board | |
} | |
console.log('Easy') | |
console.table(generateBoard(4, 4)) | |
console.log('---------------------') | |
console.log('Hard') | |
console.table(betterGenerate(4, 4)) |
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