Created
July 9, 2015 01:59
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import java.awt.Point; | |
public class Main { | |
public static int[][] create2dArray(int size) { | |
int[][] array = new int[size][size]; | |
for(int row = 0; row < size; ++row) { | |
for(int col = 0; col < size; ++col) { | |
array[row][col] = (col + 1) + size * row; | |
} | |
} | |
return array; | |
} | |
public static void print2dArray(int[][] array) { | |
for(int[] row : array) { | |
for(int element : row) { | |
System.out.print(element + "\t"); | |
} | |
System.out.println(); | |
} | |
} | |
public static int[][] spiralizeArray(int[][] array) { | |
int arraySize = array[0].length; | |
int[][] spiralArray = new int[arraySize][arraySize]; | |
Point position = new Point((arraySize - 1) / 2, (arraySize - 1) / 2); | |
Direction directionToMove = Direction.RIGHT; | |
int distanceToMove = 1; | |
int totalMovementInDirection = 1; | |
for(int i = 0; i < arraySize * arraySize; ++i) { | |
// Uncomment this line to see the position we're at in the spiral | |
//System.out.println("Spiral: (" + position.x + ", " + position.y + ")"); | |
// Uncomment this line to see the position we're at in the original | |
//System.out.println("Original: (" + (i / arraySize) + ", " + (i % arraySize) + ")"); | |
// Copy the ith value to the position placement | |
spiralArray[position.x][position.y] = array[i / arraySize][i % arraySize]; | |
// We've exhausted a move in that direction | |
--distanceToMove; | |
// If we're changing from moving up or down, then the distance we move | |
// will increase. | |
if(distanceToMove == 0 && (directionToMove == Direction.UP || | |
directionToMove == Direction.DOWN)) { | |
++totalMovementInDirection; | |
} | |
// Figure out which way to move in. While we're at it, figure out the | |
// new direction if we've reached the end of where to move | |
if(directionToMove == Direction.UP) { | |
position.translate(-1, 0); | |
if(distanceToMove == 0) directionToMove = Direction.RIGHT; | |
} | |
else if(directionToMove == Direction.DOWN) { | |
position.translate(1, 0); | |
if(distanceToMove == 0) directionToMove = Direction.LEFT; | |
} | |
else if(directionToMove == Direction.LEFT) { | |
position.translate(0, -1); | |
if(distanceToMove == 0) directionToMove = Direction.UP; | |
} | |
else { | |
position.translate(0, 1); | |
if(distanceToMove == 0) directionToMove = Direction.DOWN; | |
} | |
// And if we reached 0 distance to move, that gets reset | |
if(distanceToMove == 0) { | |
distanceToMove = totalMovementInDirection; | |
} | |
} | |
return spiralArray; | |
} | |
private enum Direction { UP, DOWN, LEFT, RIGHT } | |
public static void main(String[] args) { | |
int[][] array = create2dArray(4); | |
int[][] spiral = spiralizeArray(array); | |
System.out.println("ORIGINAL:"); | |
print2dArray(array); | |
System.out.println("SPIRAL:"); | |
print2dArray(spiral); | |
} | |
} |
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