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ゲーム開発時のダミー画像を生成するスクリプト
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#!/usr/bin/env ruby | |
require 'RMagick' | |
require "colorable" | |
require 'optparse' | |
include Colorable | |
def cmdline | |
args = {} | |
OptionParser.new do |parser| | |
parser.on('-s [VALUE]', '--size [VALUE]', 'size(ex: 100x150)') {|v| args[:size] = v} | |
parser.on('-f VALUE', '--filename VALUE', 'filename') {|v| args[:filename] = v} | |
parser.on('-n [VALUE]', '--count [VALUE]', 'image count') {|v| args[:num] = v} | |
parser.on('-d [VALUE]', '--directory [VALUE]', 'directory') {|v| args[:dir] = v} | |
parser.on('-c', '--circle', 'create circle image') {|v| args[:circle] = v} | |
parser.parse!(ARGV) | |
end | |
args | |
end | |
args = cmdline | |
size = args[:size] || "100x100" | |
filename = args[:filename] | |
num = args[:num] || 1 | |
dir = args[:dir] || "." | |
sizeArr = size.split("x") | |
unless sizeArr.length == 2 | |
puts "wrong size argment" | |
return false | |
end | |
width = sizeArr[0].to_i | |
height = sizeArr[1].to_i | |
textSize = height*0.1 | |
if width < height | |
textSize = width*0.1 | |
end | |
s = 64 | |
v = 98 | |
h = rand(360) + 1 | |
for n in 1..num.to_i do | |
color = Color.new(HSB.new(h, s, v)).hex | |
h = h + 80 | |
if h > 360 | |
h = h - 360 | |
end | |
filename_id = "#{filename}_#{n}" | |
caption = "#{filename_id}\n#{width}x#{height}" | |
file_path = "#{dir}/#{filename_id}.png" | |
canvas = Magick::Image.new(width, height) do |c| | |
if args[:circle] | |
c.background_color = "Transparent" | |
else | |
c.background_color = color | |
end | |
end | |
if args[:circle] | |
c = Magick::Draw.new | |
c.circle(width/2, height/2, width/2, height*0.9) | |
c.fill = color | |
c.draw(canvas) | |
end | |
text = Magick::Draw.new | |
text.gravity = Magick::CenterGravity | |
text.pointsize = textSize | |
text.annotate(canvas, width, height, 0, 0,caption) | |
canvas.write(file_path) | |
end | |
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