Last active
December 26, 2015 03:09
-
-
Save KelSolaar/7084186 to your computer and use it in GitHub Desktop.
Maya - Revert Blendshapes Mask
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
artAttrInitPaintableAttr; | |
artBlendShapeTargetIndex; | |
artAttrBlendShapeValues artAttrBlendShapeContext; | |
artAttrUpdatePaintValueSlider artAttrCtx; | |
artAttrBlendShapeValues artAttrBlendShapeContext; | |
artAttrPaintOperation artAttrCtx Scale; | |
artAttrBlendShapeValues artAttrBlendShapeContext; | |
artAttrCtx -e -value -1.0 `currentCtx`; | |
artAttrCtx -e -clear `currentCtx`; | |
artAttrPaintOperation artAttrCtx Add; | |
artAttrBlendShapeValues artAttrBlendShapeContext; | |
artAttrCtx -e -value 1.0 `currentCtx`; | |
artAttrCtx -e -clear `currentCtx`; |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment