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@Ranjandas
Ranjandas / nomad-cloud-init.yaml
Last active August 5, 2024 08:01
A cloud-init file to spin up a single node Nomad + Consul dev environment.
apt:
sources:
hashicorp:
keyid: 798AEC654E5C15428C8E42EEAA16FCBCA621E701 # fingerprint of https://apt.releases.hashicorp.com/gpg to fetch from Ubuntu Keyserver
source: "deb [signed-by=$KEY_FILE] https://apt.releases.hashicorp.com $RELEASE main"
docker:
keyid: 9DC858229FC7DD38854AE2D88D81803C0EBFCD88
source: "deb [signed-by=$KEY_FILE] https://download.docker.com/linux/ubuntu $RELEASE stable"
package_update: true
packages:
@regner
regner / BuildProject.xml
Last active November 13, 2024 20:38
A sample BuildGraph script for building, cooking, and packaging an Unreal project.
<?xml version='1.0' ?>
<!--
Why is this one giant script instead of a bunch of smaller scripts?
Mostly this comes down to BuildGraph and personal preference. As the language BuildGraph isn't
really much of a programming language there is no easy way to use an IDE and jump between
includes, find usages of variables, and just generally quickly search things. It was found to
be easier to have a single large file that a developer can quickly jump up and down in when
trying to understand what the BuildGraph script is doing.
@lifan0127
lifan0127 / paper-qa-zotero.py
Created March 8, 2023 02:53
Streamlining Literature Reviews with Paper QA and Zotero
import os
os.environ['OPENAI_API_KEY'] = '<Your OpenAI API Key>'
# See here on how to find your Zotero info: https://github.com/urschrei/pyzotero#quickstart
ZOTERO_USER_ID = '<Your Zotero User ID>'
ZOTERO_API_KEY = '<Your Zotero API Key>'
ZOTERO_COLLECTION_ID = '<Your Zotero Collection ID>'
question = 'What predictive models are used in materials discovery?'
# The following prompt instruction is injected to limit the number of keywords per query
struct WorldGrid {
static const size_t vertexDataStride = 6;
wgpu::Buffer _indexBuffer;
wgpu::BindGroup _bindGroup;
wgpu::DepthStencilState _depthStencil;
wgpu::RenderPipeline _pipeline;
WorldGrid() {
_depthStencil.format = wgpu::TextureFormat::Depth24PlusStencil8;
@jjrv
jjrv / LICENSE
Last active March 7, 2024 10:23
SRLAB2 and OKLAB
Copyright (c) 2020- Juha Järvi
Permission to use, copy, modify, and/or distribute this software for any
purpose with or without fee is hereby granted.
THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
@zachlewis
zachlewis / build_test_ocio2_config.py
Last active July 17, 2021 23:00
OCIO 2.0 test config
import PyOpenColorIO as ocio
import numpy as np
import colour as colour
from six import string_types
__version__ = "2020.11.08.0"
OUTPUT = "/tmp/test_config.ocio2"
@jedypod
jedypod / Transform.cpp
Last active October 23, 2023 09:21
Nuke blinkscript implementation of a simple image Transform operator. This blinkscript demonstrates pixel filter interpolation algorithms.
/*
Nuke blinkscript implementation of a simple image Transform operator.
Demonstrates pixel filter interpolation algorithms.
The following pixel filters are implemented:
0 - Blackman-Harris : Similar to cubic, but better performance in high frequencies
1 - Lanczos4 : 2x2 lanczos windowed sinc function
2 - Lanczos6 : 3x3 lanczos windowed sinc function
3 - Cubic : (Bicubic interpolation) - a=0.0, b=0.0
4 - Mitchell : (Bicubic interpolation) - a=1/3, b=1/3
@mikhailov-work
mikhailov-work / turbo_colormap.py
Created August 8, 2019 23:31
Turbo Colormap Look-up Table
# Copyright 2019 Google LLC.
# SPDX-License-Identifier: Apache-2.0
# Author: Anton Mikhailov
turbo_colormap_data = [[0.18995,0.07176,0.23217],[0.19483,0.08339,0.26149],[0.19956,0.09498,0.29024],[0.20415,0.10652,0.31844],[0.20860,0.11802,0.34607],[0.21291,0.12947,0.37314],[0.21708,0.14087,0.39964],[0.22111,0.15223,0.42558],[0.22500,0.16354,0.45096],[0.22875,0.17481,0.47578],[0.23236,0.18603,0.50004],[0.23582,0.19720,0.52373],[0.23915,0.20833,0.54686],[0.24234,0.21941,0.56942],[0.24539,0.23044,0.59142],[0.24830,0.24143,0.61286],[0.25107,0.25237,0.63374],[0.25369,0.26327,0.65406],[0.25618,0.27412,0.67381],[0.25853,0.28492,0.69300],[0.26074,0.29568,0.71162],[0.26280,0.30639,0.72968],[0.26473,0.31706,0.74718],[0.26652,0.32768,0.76412],[0.26816,0.33825,0.78050],[0.26967,0.34878,0.79631],[0.27103,0.35926,0.81156],[0.27226,0.36970,0.82624],[0.27334,0.38008,0.84037],[0.27429,0.39043,0.85393],[0.27509,0.40072,0.86692],[0.27576,0.41097,0.87936],[0.27628,0.42118,0.89123],[0.27667,0.43134,0.90254],[0.27691,0.44145,0.913
@eddex
eddex / Install CUDA 10.1 on Ubuntu 18.04.md
Last active August 23, 2024 23:55
How to install CUDA 10.1 on Ubuntu 18.04

How to install CUDA 10.1 on Ubuntu 18.04

A clean installation of Ubuntu 18.04.02 LTS was used.

This gist is an extension to the official docs, adding missing parts and instructions.

2 pre-install actions

follow the pre-installation actions on: