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using System; | |
using System.Collections.Generic; | |
using System.Linq; | |
using UnityEditor; | |
using UnityEditor.Animations; | |
using UnityEngine; | |
public class SpriteSheetPostProcessor : AssetPostprocessor { | |
private const string SPRITE_SHEET_FOLDER_CONTAINS = "SpriteSheets"; | |
private const string ANIMATION_FOLDER = "Assets/Anim"; |
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package utils | |
/* in build.sbt | |
libraryDependencies += "javax.mail" % "javax.mail-api" % "1.6.1" | |
libraryDependencies += "com.sun.mail" % "javax.mail" % "1.6.0" | |
*/ | |
import javax.mail._ |