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February 3, 2016 13:30
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{ | |
"forge_marker": 1, | |
"defaults": { | |
"model": "FloodLights:colorable_cube_bottom_top", // might be top_bottom, I don't remember. You probably need a copy of this model with all the faces specifying tintindex so that colormultiplier will work (see the gist for more info) | |
"transform": "forge:default-block", | |
"textures": { | |
"top": {"texture": "FloodLights:blocks/carbonFloodlight_top" }, | |
"side": {"texture": "FloodLights:blocks/carbonFloodlight_side"}, | |
"bottom": {"texture": "FloodLights:blocks/carbonFloodlight_bot" } // set some default textures, that cascade down to all variants below | |
} | |
}, | |
"variants": { | |
"normal": [{}], | |
"inventory": [{}], | |
"facing": { | |
"down": { "x": 270 }, | |
"up": { "x": 90 }, // 90 and 270 might be flipped, I don't remember :p | |
"north": {}, | |
"south": { "y": 180 }, | |
"west": { "y": 270 }, | |
"east": { "y": 90 } | |
}, | |
"active": { | |
"true": { | |
"textures": { | |
"top": {"texture": "FloodLights:blocks/carbonFloodlight_top_on" } | |
} | |
}, | |
"false": { | |
"textures": { | |
"top": {"texture": "FloodLights:blocks/carbonFloodlight_top" } | |
} | |
} | |
}, | |
"color": { | |
"0": {}, | |
"1": {}, | |
"2": {}, | |
"3": {}, | |
"4": {}, | |
"5": {}, | |
"6": {}, | |
"7": {}, | |
"8": {}, | |
"9": {}, | |
"10": {}, | |
"11": {}, | |
"12": {}, | |
"13": {}, | |
"14": {}, | |
"15": {}, | |
"16": {} | |
} | |
} | |
} |
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