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package de.keridos.floodlights.client.render.block; | |
import de.keridos.floodlights.item.ItemLightDebugTool; | |
import de.keridos.floodlights.tileentity.TileEntityUVLightBlock; | |
import net.minecraft.client.Minecraft; | |
import net.minecraft.client.renderer.Tessellator; | |
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; | |
import net.minecraft.entity.player.EntityPlayer; | |
import net.minecraft.tileentity.TileEntity; | |
import net.minecraft.util.AxisAlignedBB; | |
import org.lwjgl.opengl.GL11; | |
/** | |
* Created by Keridos on 05.05.2015. | |
* This Class | |
*/ | |
public class TileEntityPhantomLightRenderer extends TileEntitySpecialRenderer { | |
public static void drawCube(AxisAlignedBB cube) { | |
double xa = cube.minX; | |
double xb = cube.maxX; | |
double ya = cube.minY; | |
double yb = cube.maxY; | |
double za = cube.minZ; | |
double zb = cube.maxZ; | |
Tessellator tessellator = Tessellator.instance; | |
tessellator.startDrawing(GL11.GL_LINE_STRIP); | |
tessellator.addVertex(xa, ya, za); | |
tessellator.addVertex(xa, yb, za); | |
tessellator.addVertex(xb, yb, za); | |
tessellator.addVertex(xb, ya, za); | |
tessellator.addVertex(xa, ya, za); | |
tessellator.addVertex(xa, ya, zb); | |
tessellator.addVertex(xa, yb, zb); | |
tessellator.addVertex(xb, yb, zb); | |
tessellator.addVertex(xb, ya, zb); | |
tessellator.addVertex(xa, ya, zb); | |
tessellator.draw(); | |
tessellator.startDrawing(GL11.GL_LINES); | |
tessellator.addVertex(xa, ya, za); | |
tessellator.addVertex(xa, ya, zb); | |
tessellator.addVertex(xa, yb, za); | |
tessellator.addVertex(xa, yb, zb); | |
tessellator.addVertex(xb, ya, za); | |
tessellator.addVertex(xb, ya, zb); | |
tessellator.addVertex(xb, yb, za); | |
tessellator.addVertex(xb, yb, zb); | |
tessellator.draw(); | |
} | |
@Override | |
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) { | |
EntityPlayer player = Minecraft.getMinecraft().thePlayer; | |
if (player.getHeldItem() == null || !(player.getHeldItem().getItem() instanceof ItemLightDebugTool)) { | |
return; | |
} | |
try { | |
GL11.glPushAttrib(GL11.GL_ENABLE_BIT); | |
GL11.glPushMatrix(); | |
if (te instanceof TileEntityUVLightBlock) { | |
GL11.glColor3f(1F, 0.0F, 1F); | |
} else { | |
GL11.glColor3f(1F, 1F, 0.0F); | |
} | |
GL11.glLineWidth(2.0F); | |
GL11.glDisable(GL11.GL_TEXTURE_2D); | |
GL11.glTranslatef((float) x, (float) y, (float) z); | |
AxisAlignedBB boundingBox = AxisAlignedBB.getBoundingBox(0.002D, 0.002D, 0.002D, 0.998D, 0.998D, 0.998D); | |
drawCube(boundingBox); | |
} finally { | |
GL11.glPopMatrix(); | |
GL11.glPopAttrib(); | |
} | |
} | |
} | |
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