Created
August 5, 2010 15:47
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Random number in a range. Assumes you have GNU GSL in /usr/local/*
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| GSL_BUILDFLAGS=-I/usr/local/include -L/usr/local/lib -lgsl | |
| all: rnd+gsl | |
| rnd+gsl: rnd+gsl.c | |
| g++ $(GSL_BUILDFLAGS) -o rnd+gsl rnd+gsl.c |
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| #include <stdio.h> | |
| #include <math.h> | |
| #include <gsl/gsl_rng.h> | |
| #include <sys/time.h> | |
| /* A didactic example of how to generate uniform integers between 1-6. | |
| Please don't ever consider this cryptographically strong; it is not. */ | |
| unsigned long cur_usec() | |
| { | |
| struct timeval c; | |
| gettimeofday(&c,0); | |
| return (unsigned long)(c.tv_usec); | |
| } | |
| int rndi_in_range(int lowerb, int upperb, gsl_rng *r) | |
| { | |
| double upperbd = (double)upperb; | |
| return lowerb + floor(upperbd * gsl_rng_uniform(r)); | |
| } | |
| int main (void) | |
| { | |
| const gsl_rng_type *T; | |
| gsl_rng *r; | |
| int i, n = 10; | |
| gsl_rng_env_setup(); | |
| T = gsl_rng_default; | |
| r = gsl_rng_alloc(T); | |
| gsl_rng_set(r, cur_usec()); | |
| for (i = 0; i < n; i++) | |
| { | |
| int u = rndi_in_range(1, 6, r); | |
| printf ("%d\n", u); | |
| } | |
| gsl_rng_free(r); | |
| return 0; | |
| } |
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