Created
June 29, 2018 11:09
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#include <iostream> | |
#include<bits/stdc++.h> | |
using namespace std; | |
typedef pair<int,int> pi; | |
int main() { | |
int t; | |
cin>>t; | |
while(t--){ | |
vector<int> graph[1000010]; | |
vector<int> done(1000010,0); | |
vector<bool> visited(1000010,false); | |
vector<int> dist(1000010,0); | |
vector<pi> soldiers; | |
bool valid = true; | |
int n,r,m; | |
cin>>n>>r>>m; | |
for(int i=0; i<r; i++){ | |
int a, b; | |
cin>>a>>b; | |
graph[a].push_back(b); | |
graph[b].push_back(a); | |
} | |
for(int i=0; i<m;i++){ | |
int a,b; | |
cin>>a>>b; | |
soldiers.push_back({a,b}); | |
} | |
for(int i=0;i<soldiers.size();i++){ | |
int u = soldiers[i].first ; | |
int strength = soldiers[i].second; | |
queue<int> q; | |
q.push(u); | |
visited[u] = true; | |
dist[u] = 0; | |
while(!q.empty()) { | |
int curr_node = q.front(); | |
q.pop(); | |
if(strength < dist[curr_node]) // cannot be explored, as we don't have the strenght | |
break; | |
if(done[curr_node] ==1 ){ //one soldier has explored it already, so this is not optimal | |
valid = false; | |
break; | |
} | |
for(int i : graph[curr_node]){ | |
if(visited[i]==false){ | |
dist[i] = dist[curr_node] + 1; | |
if(dist[i]<= strength) | |
visited[i] = true; // it won't be explored by the current node, so leave if for other soldiers | |
q.push(i); | |
} | |
} | |
done[curr_node] =1; // explored it completely | |
} | |
if(!valid) | |
break; | |
} | |
for(int i=1; i<=n; i++){ | |
if(done[i] == 0){ // check whether we missed some node | |
//cout<<i<<"\n"; | |
valid = false; | |
break; | |
} | |
} | |
if(valid)cout<<"Yes"<<"\n"; | |
else cout<<"No"<<"\n"; | |
} | |
} |
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if(strength < dist[curr_node]) // cannot be explored, as we don't have the strenght
break;
explain this line